Location: Tavern
A Patron asks for a drink.
The Barmaid rolls to Serve Drink (Act 1).
She rolls 5 and succeeds, and pours the thirsty customer some beer.
I'm bored so I'm making a fast 'spam' style game.
You have to roll against DC 3 for easy tasks, 6 for Moderate tasks, 9 for Challenging tasks, and so on.
Your skill level determines how many Dice you roll.
If all your rolled dice lands at 6, you level up and get a more specialized skill with one level higher than the skill you used.
You can roll to 'have' equipment like skills, and you use equipment like skills. They are skills.
If you fail, bad things usually happen like me adding a Wound 1 skill or something more esoteric. Every thing you get hurt that skill gets rolled. You perish when you get Death 3.
Every time you fail you get 1 XP, which you can spend to buy 6 at any rolls but only for the purpose of leveling up.
GO WEST, YOUNG PERSON.