Anyways, signed by my +Giant Adamantine Axe Blade+!
It slices, it dices, it cuts off limbs 99.9% of the time no matter what it hits!
HALLELUJAH!
...
/me signs the petition, but would rather see focus on Fortress mode tasks that boost adventurer mode as well, instead of just pure adventurer mode stuff.
Here's what I'd like to see: the option to start adventure mode, have the ability to dig (or build with wood maybe?) and start a fortress/town/outpost FROM ADVENTURE MODE. Maybe you would start digging/building, claim the spot, then go around telling others (a dialogue option maybe: "Come to ****** it's a great place to live!") Then you start getting migrants. You can't control them like fortress mode (you only control your adventurer) but you can place the buildings like in fortress mode (which could be explained as you say "we need a mason's workshop right here).
Today I tried playing adventure mode and I LOVE it :)
*scribbles a large X *
/signed
Also, I agree with the post above.
I would personally be content if we could do most of the things in Adventure Mod that we can already do in Dwarf Mode. Let us mine for stone and cut down trees for wood; let us build our own little workshops in the towns; let us make crafts and things and whatnot. Whatever system is implemented for this need not be complex or permanent; just a rudimentary system that allows us to gather resources and make crafts is all I really think Adventure needs at this point (or, at least give us fully functional Adventure Mode towns that run like Dwarf Mode outposts). So, consider this petition signed by me! But even if you decide to delay the development of Adventure Mode more fully Toady, still, keep up the good work!
However, don't focus on Adventure mode to the detriment of Dwarf mode. Just don't forget about Adventure either.
quote:
Originally posted by Exasperation:
<STRONG>I know that the single planned game feature I most want to see is the addition of the fort mode skills to adventure mode./signed</STRONG>
Introducing the all new: Hermit mode.
quote:
Originally posted by a1s:
<STRONG>
I've been thinking: in fortress mode your miner can clear out 100, 200 tiles tops per season, right? so it should take some 6 hours to clean one out, and that's with good skills. this would be pretty boring to adventurers...</STRONG>
If you're chopping down trees, time can move along automatically.
I mean, a game type that's looked great to me has always been "use whatever tools you have to survive in the wilderness". Imagine, in the future, your character can build a house, a fence, and start to cultivate animals for food, eventually clearcutting and building enough to give himself a following.
It'd be amazing.
With that said, I believe adventure mode has vast potential.
The reason why is becouse i don't want to adventure before i have a awsome fortress to visit.
quote:
Bloat163, COLLECTOR QUESTS, (Future): Quests to gather rare bugs in glass vials (coins too). Since these are actual game objects rather than scripted events, these quests could be very open and challenging.Bloat185, LIBRARIES, (Future): Books and libraries utilizing histories. Once these are in, people that you chat with don't need to know as much. You can find legends here that reveal locations of ruins made by world gen, or your dwarf games. Various other books are possible.
Bloat195, ADVENTURER MOUNTS, (Future): Should be able to acquire mounts and beasts of burden.
Bloat233, ARENAS, (Future): Fight for food or money, stuff can be on chains or just waiting inside. Various associated industries.
I have never played Fortress mode. Ever. One day, I'll get around to it, I promise: I know it's great, but the learning curve sounds atrocious.
But I do play Adventure mode a lot and it's a real pity that many aspects are displayed in game, but not wholly implemented (in contrast to planned gameplay elements that are listed on the site, but do not appear in the game at all, period).
So, yeah, there are a lot of silent people who play Adventure mode, and I'm just saying that devoting any time to it would not be wasted.
[ August 04, 2007: Message edited by: Megaqwerty ]
Anyway, this sense of a detailed timeline with a holistic mindset towards creation is what keeps me here instead of waiting for UnReal World to come out with another glacial patch/feature. I want to forge new trade routes for Elven art! Introduce new species of flora and fauna to my far-flung dwarf cousins! Discover the Northwest passage! Bring it on!
The development of Fortress Mode is the growth of the entire game universe. The primary aspect that will make Adventure Mode more engrossing is a living world. That living world is created through the growth of Fortress Mode. In that way Fortress Mode is the actual game itself, as I'm sure is the intent of the developer and general consensus of the players.
Adventure Mode is a side feature that utilizes the developments of Dwarf Mode. Of course it can be updated to follow the development of Fortress Mode, but can't you see how it would stunt the growth of the game universe and thereby retard itself?
I'm with you in that I want the game to be further developed, but I'm satisfied where Adventure Mode is now in relation to the current release of Fortress Mode -- It exists, and is playable. As for the expanse of features you're all eager for, please understand my opinion that there are many developments that need to be completed before it's reasonable and efficient to upgrade Adventure Mode.
I'm sure if the developer implemented all currently available features, not only would it take a lot of time out of advancing the core features but there really aren't enough developed features available to satisfy the bulk of you for long before you're once again eager for more!
And after all, features implemented in Fortress Mode spill over to to Adventure Mode, at least in terms of how the world works, and that's good for now!
Dwarf Fortress is a great game, and Toady One is a great developer who I trust will grow the game in a clever way even without our direction (though no doubt the player community is helpful in many areas!)