But what all is new in Adventure mode?
Caves and ruins seem to be redone too, there are COUNTLESS new monsters... the Z-Axis affects everything. The towns are much more interesting too.
Also, if your race can fly, which isn't available unless you play with the raws, you can fly out of pits, onto a roof, etc. Oh, the oceans! I almost forgot the oceans. They're quite amazing, the tide comes in, there is driftwood about... it's amazing.
Play around!
There are hills scattered across the landscape. Were those there before?
quote:
Originally posted by Aquillion:
<STRONG>The big thing in adventure mode is the removal of map borders; you can no longer flee off the edge of the map to escape, and many places can be much bigger than they were before.
</STRONG>
You can still travel, though, and travel will still magically heal whatever ails you short of the stuff it was short on last version (limb loss, eye loss, etc.). Unfortunately it seems you can't take stuff from towns anymore (at least, not without being stuck walking everywhere due to travel still claiming the stolen goods to be the property of others even though they are dead by the time you escape the town's square on the map [:shakes fist:]).
quote:
Originally posted by Aquillion:
<STRONG>
There are hills scattered across the landscape. Were those there before?</STRONG>
Last version didn't have a 3rd dimension, thus it wasn't possible for higher and lower elevations of land to exist. QED.
[ November 01, 2007: Message edited by: BDR ]
Oh yeah! Exploding people is awesome in this version. I blew somebody apart with a mace shot and got messages about their various body parts being blown apart as they collided with stuff.
But thus far, my favorite message in adventure mode has been from just walking off a balcony in the inn... "You slam into an obstacle." Damn you ground! Always getting in my way!
quote:
Originally posted by BDR:
<STRONG>Last version didn't have a 3rd dimension, thus it wasn't possible for higher and lower elevations of land to exist. QED.
[ November 01, 2007: Message edited by: BDR ]</STRONG>
You'll see.