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Dwarf Fortress => DF Modding => Topic started by: Wiles on February 16, 2008, 06:23:00 pm

Title: Need some help with new entity tokens
Post by: Wiles on February 16, 2008, 06:23:00 pm
I was hoping someone might be able to help me clarify some of the new entity tokens.

1- [USE_MISC_PROCESSED_WOOD_PRODUCTS] - Does anyone know what this token does?

2- [EQUIPMENT_IMPROVEMENTS] - Does this simply make the civ able to decorate their items?

3- [ART_IMAGE_ELEMENT_MODIFIER:CREATURE:384], [ITEM_IMPROVEMENT_MODIFIER:ART_IMAGE:384] - Do tags like these make a civ more likely to decorate their items a certain way? Or just make them more valuable?

4- [LEADER_TYPE:KING] - If you use something other than a king as a leadertype will the leader still come if you find adamantine in dwarf mode?

5- [RELIGION:REGIONAL_FORCE] - I understand the other religion options, but what does regional force do?

Title: Re: Need some help with new entity tokens
Post by: Toady One on February 16, 2008, 08:58:00 pm
1 - If they have wood locally, they'll also have lye, charcoal, potash and pearlash.

2 - Yeah.

3 - Both.  I have a note to tease them apart later.

4 - Yes, anything should work.

5 - It creates a "historical figure" which is a regional spirit for their starting region.  The regional spirit is not personified and is not something you'd pray to, but it's still something they believe in, like the Force from Star Wars.  Later, if it actually exists, it would be able to perform supernatural acts to protect the region in question perhaps, or die out if the region is sufficiently compromised, and it could give birth to magical critters or all manner of crap, but the force/spirit isn't "intelligent" or a "deity" per se.

Title: Re: Need some help with new entity tokens
Post by: Puzzlemaker on February 16, 2008, 09:05:00 pm
quote:
Originally posted by Toady One:
<STRONG>
5 - It creates a "historical figure" which is a regional spirit for their starting region.  The regional spirit is not personified and is not something you'd pray to, but it's still something they believe in, like the Force from Star Wars.  Later, if it actually exists, it would be able to perform supernatural acts to protect the region in question perhaps, or die out if the region is sufficiently compromised, and it could give birth to magical critters or all manner of crap, but the force/spirit isn't "intelligent" or a "deity" per se.</STRONG>

Like the way the elves in LOTR worked... their forests helped protect them, and they protected the forests.  Right?

Edit:  It will be possible to have an Evil regional force... right?  'Cause that would be interesting.

[ February 16, 2008: Message edited by: Puzzlemaker ]

Title: Re: Need some help with new entity tokens
Post by: Wiles on February 16, 2008, 09:43:00 pm
Thanks!