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Dwarf Fortress => DF Modding => Topic started by: Grantyman on February 17, 2008, 11:44:00 am

Title: Spoiler? Adamantine
Post by: Grantyman on February 17, 2008, 11:44:00 am
I'm not sure if I should put a spoiler here, so I did anyway. Anywho, Is there a way to mod 38a so that all of the metal is adamantine? Yes, I'm a huge cheater.
Title: Re: Spoiler? Adamantine
Post by: ricemastah on February 17, 2008, 11:58:00 am
I'm not exactly sure what you want when you word your question like that. But the easiest way to get LOTS of adamantine without making a new world is modding the reactions. If possible can you clarify your question?
Title: Re: Spoiler? Adamantine
Post by: Sean Mirrsen on February 17, 2008, 12:03:00 pm
He wants all stone and all metal in the world to be adamantine. That, or he wants all existing metals to be like adamantine.

Either way, a cleaner solution would be to use a horrendously overpowered reaction to smelt 100 adamantine wafers out of any 1 rock.

Title: Re: Spoiler? Adamantine
Post by: Grantyman on February 17, 2008, 12:09:00 pm
Oh, I'm sorry. I would like to know (if possible) how to replace all metals with adamantine. Does that help?
Title: Re: Spoiler? Adamantine
Post by: Kagus on February 17, 2008, 12:15:00 pm
That would mean you'd get that bastard of a king on your doorstep the instant you hit a metal vein.  I suggest making a new metal or adding in a reaction like Sean said.
Title: Re: Spoiler? Adamantine
Post by: Zironic on February 17, 2008, 01:51:00 pm
Go under: All of the matgloss_stone and matgloss_metal, and ether - remove everything accept adamantine, or deactivate them. Then under stone_layer - copy and past each unique layer under adamantine in the metal folder - do the same for the sand too. IF I am right this should make adamantine everything --- Like my adventures with modding a tiberium.....

Don't forget to disable all the vains too, and remove the [Deep] from adamantine.

[ February 17, 2008: Message edited by: Zironic ]

Title: Re: Spoiler? Adamantine
Post by: Grantyman on February 17, 2008, 01:53:00 pm
Cool, thanks.
Title: Re: Spoiler? Adamantine
Post by: Zironic on February 17, 2008, 02:13:00 pm
Tell me if it works or not, because if it doesn't I could go edit the file and stuff.
Title: Re: Spoiler? Adamantine
Post by: Grantyman on February 18, 2008, 03:21:00 am
Ok, I've tried removing all of the layer stones and replaced them with adamantine. I took out the [DEEP] tag and added four adamantines each with a different one, but it doesn't seem to work. Help? Also, sorry if my wording is confusing. I can't help it.
Title: Re: Spoiler? Adamantine
Post by: Alfador on February 18, 2008, 06:55:00 pm
Just add all the characteristic tags of adamantine that make it so awesome (eg. 500% damage/protection, 300x value) to every other metal. Zing, your wish is granted.