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As I've read on the wiki specializing in Dwarf Fortress, Ice walls that are mined out leave ice boulders called water. In Dwarf Fortress they are considered stones but I can't locate it in the raw files. Does anyone know its location? Maybe I'm not looking hard enough?
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I believe it's hard coded, and just one of those things that Water just does. I certainly can't find it in the raws, either.
I suppose you could create a new material in [BIOME:GLACIER] or something that stands in for water, and use that instead.
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If "water" of the frozen boulder/stone variety can't be found in the raws how do I make modded reactions using said "water"?
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Don't believe you can. I suspect that sort of functionality will be in place for when Brewing requires water, and hopefully that will flow over (oh the pun) into the rest of the game.
Out of curiousity, what sort of things were you planning to do with water?
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Create a mod with aqueous solutions and real world chemical reactions. I find chemical reactions extremely interesting and I'm currently taking college courses in chemistry. Albeit they are the indroductory courses but I still have enough knowledge as to know what fundamentally happens inside a chemical reaction.
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You can use water in reactions. Or try to, anyway. Specifically, you need a "STONE:NO_SUBTYPE:WATER:NO_MATGLOSS". Yes, WATER is a valid material identifier.
I believe there was a glitch that made a created object insantly freeze. It involved having no fuel or reagents in the reaction. If you manage that with water, you'll have an infinite supply of ice.
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So wait, does this mean you could change the Masonry workshop to make Water count as a stone for masonry projects? That would be awesome.
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Doubt it, but it might count as an economic stone anyway.