code:[SPHERE_ALIGNMENT:<sphere>:<amount>]
<amount> is a multiplicative modifier that runs from 0 to 25600 with 256 being the neutral value
[ART_FACET_MODIFIER:<facet>:<amount>]
<facet> is one of: OWN_RACE, FANCIFUL, EVIL, GOOD
<amount> as above
[ART_IMAGE_ELEMENT_MODIFIER:<art>:<amount>]
<art> is one of: CREATURE, PLANT, TREE, SHAPE, ITEM
<amount> as above
[ITEM_IMPROVEMENT_MODIFIER:<item>:<amount>]
<item> is one of:
ART_IMAGE
COVERED
RINGS_HANGING
BANDS
SPIKES
ITEMSPECIFIC
THREAD
CLOTH
SEWN_IMAGE
<amount> as above
code:[ITEM_IMPROVEMENT_MODIFIER:RINGS_HANGING:64]
[ITEM_IMPROVEMENT_MODIFIER:BANDS:384]
[ITEM_IMPROVEMENT_MODIFIER:SPIKES:384]
[ May 26, 2008: Message edited by: jaybud4 ]
Your idea would work.
ITEMSPECIFIC is probably... well, a specific item, like an artifact or maybe a masterpiece.