Bay 12 Games Forum

Dwarf Fortress => DF Modding => Topic started by: Dr. Melon on May 07, 2008, 09:40:00 am

Title: Modding Skills?
Post by: Dr. Melon on May 07, 2008, 09:40:00 am
Hi there, I'd like to ask a few questions;

1) Is it possible to edit the names of skills? For example;

Not shield-user   5
Accomplished Whirling-Birling-Octopus-Tentacler   90

2) Is it possible to edit the skills you learn? For example;

[SKILL:WHIRL]

Title: Re: Modding Skills?
Post by: Kagus on May 07, 2008, 10:10:00 am
1)  Somewhat.  Any profession ending in "man" can be changed to whatever you like.  This was put in place so that Toady could change a swordsman into a swordsdwarf.  Outside of that, however, professions remain hardcoded.  The dwarf profile in the creature_standard.txt file will show the complete list of customizable professions.

2)  Nope.

Title: Re: Modding Skills?
Post by: Dr. Melon on May 07, 2008, 11:27:00 am
Oh, that's a shame. I hope he implements moddable skills soon then. I really want to make extra skills.
Title: Re: Modding Skills?
Post by: Deon on May 07, 2008, 01:17:00 pm
You can edit the exe for such things.