Bay 12 Games Forum
Dwarf Fortress => DF Modding => Topic started by: Normandy on May 27, 2008, 07:24:00 pm
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Is there any way to explicitly turn one item from another during adventure mode? I want to have a 'lighter' item which normally is at normal temperature, but when 'activated', produces a lot of heat, preferably lighting nearby objects on fire (or precisely the opposite effect).
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Not yet. You can have the activated one all the time, which would be highly inadvisable, or unactivated all the time, which would be useless.
This sort of thing MIGHT come around during Adventurer Skills Arc if I'm not mistaken.