Bay 12 Games Forum

Dwarf Fortress => DF Modding => Topic started by: Deon on May 08, 2008, 03:57:00 pm

Title: Mods I support + versions
Post by: Deon on May 08, 2008, 03:57:00 pm
This is a thread to put all the mods I support and await a feedback.
Also it's done to minimize the number of links in my signature      :).

Merged Mod Pack v011  [June 2, 2008]
Middle Earth Mod v2.1 [May 08, 2008]
Trainable pets minipack v1.0 [May 08, 2008]
Alchemy minimod* v1.3 [May 10, 2008]

* Alchemy minimod is the part of the Sean Mirrsen's grand Minerals+ modpack.

HAVE FUN!
    (http://img132.imageshack.us/img132/1055/massacre1gv4.png)

[ June 02, 2008: Message edited by: Deon ]

Title: Re: Mods I support + versions
Post by: Sean Mirrsen on May 08, 2008, 04:12:00 pm
I wonder if I should make something like this too...

Hm, maybe. Maybe not.

All your mods are nice btw, the Middle Earth one looks extremely promising, especially once we get to use the frameworks provided by the Army Arc.

Title: Re: Mods I support + versions
Post by: Deon on May 08, 2008, 04:20:00 pm
It will need a huge work I guess to convert, though I already have nice ideas =).
Why do you think that you may not make something like that? Well I know you have 2 main mods - martial arts + minerals, which i like very much.

And I like to make something small here and there (well except Middle Earth I guess). So I just wanted to make sure they're not lost (for me and for others; i.e. I can't find my Faerun thread, maybe it's deleted, I don't know).

Title: Re: Mods I support + versions
Post by: Devath on May 08, 2008, 10:01:00 pm
Deon, just checking a thread I figure you will see... What's the deal with your turn in Roarirons? We wanna know stuff, and stuff like that.
Title: Re: Mods I support + versions
Post by: Deon on May 08, 2008, 11:16:00 pm
kk, I forgot to post there, sorry ). I will post the current progress (I didn't finish the year because of rl and don't play now too much, thank you for contacting me).
Title: Re: Mods I support + versions
Post by: Deon on May 10, 2008, 04:18:00 am
I patched the Merged Modpack to 010, I put hawk,monitor lizard anb bat as trainable pets in and fixed the platemail issue:I forgot to add the platemail to entities and now it's back. Also alchemy is patched to 1.3: wootz steel -> crucible steel, it requires a flux material now and a rough green glass instead of cut one. The merged modpack is updated with these changes too.

[ May 10, 2008: Message edited by: Deon ]

Title: Re: Mods I support + versions
Post by: Deon on May 10, 2008, 05:36:00 am
I playtested my modpack today and got a nice short story.
By the way, pets work as intended.

[ May 10, 2008: Message edited by: Deon ]