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Dwarf Fortress => DF Modding => Topic started by: Zaratustra on February 08, 2008, 07:34:00 pm

Title: Zara's Mod Salad
Post by: Zaratustra on February 08, 2008, 07:34:00 pm
So I went and shoved a lot of mods into the game at the same time. This is their story.


(http://zarawesome.googlepages.com/wtf.png)
"On the Ground"?

(http://zarawesome.googlepages.com/wtf2.png)
Yes, the freezing boiling clouds of nondescript leather make their appearance.

(http://zarawesome.googlepages.com/wtf4.png)
The leader of the dark elven civilization - a drunk succubus.

(http://zarawesome.googlepages.com/wtf5.png)
She's rather tough in a fight though.

(http://zarawesome.googlepages.com/wtf6.png)
How to keep your meat warm - store it next to fire snake meat.

Title: Re: Zara's Mod Salad
Post by: Keiseth on February 08, 2008, 07:59:00 pm
Short reply: AWESOME.
Long reply: AWEEEEEEESOME.

Any topic that includes people getting burned by clouds of boiling leather is a fantastic topic in my book. So... what mods did you use, exactly? This is too awesome not to share.

Title: Re: Zara's Mod Salad
Post by: beorn080 on February 08, 2008, 08:16:00 pm
quote:
The succubus Drunk kisses You in the lower body!
It is incinerated!
You have been struck down.  

That must have been some kiss in The Fortress of Rapes.
Seriously share the wealth, this looks like fun.
Title: Re: Zara's Mod Salad
Post by: Zaratustra on February 08, 2008, 08:57:00 pm
Och, fine.
http://www.dwarffortresswiki.net/index.php/User:Zaratustra/Mod_Salad

[ February 08, 2008: Message edited by: Zaratustra ]

Title: Re: Zara's Mod Salad
Post by: Puzzlemaker on February 08, 2008, 09:02:00 pm
quote:
Originally posted by Keiseth:
<STRONG>Short reply: AWESOME.
Long reply: AWEEEEEEESOME.

Any topic that includes people getting burned by clouds of boiling leather is a fantastic topic in my book. So... what mods did you use, exactly? This is too awesome not to share.</STRONG>


They where not burned.  They where frozen.  By boiling leather.

Title: Re: Zara's Mod Salad
Post by: Keiseth on February 08, 2008, 11:10:00 pm
quote:
Originally posted by Puzzlemaker:
<STRONG>

They where not burned.  They where frozen.  By boiling leather.</STRONG>


I'm... I'm having a hard time wrapping my brain around this one...    :confused:
(Clarify: You're right, of course, but I'm having trouble seeing how this is possible...)

[ February 08, 2008: Message edited by: Keiseth ]

Title: Re: Zara's Mod Salad
Post by: beorn080 on February 08, 2008, 11:21:00 pm
You freeze from boiling leather the same way you freeze from being close contact with boiling liquid oxygen. The default settings for nameless leather sets boiling point at -kelvin which is below absolute 0. Still it is funny.
Title: Re: Zara's Mod Salad
Post by: Zaratustra on February 09, 2008, 12:23:00 am
(http://zarawesome.googlepages.com/wtf7.png)
Anyway, things like that above shouldn't happen anymore.
Title: Re: Zara's Mod Salad
Post by: Kagus on February 09, 2008, 12:07:00 pm
Hell, who wouldn't want to play as a moghopper from a dark tower?


Also, that lower body kissing thing could've been even more raunchy if my modded genital bodyparts had been in there...  But the point still comes across nicely.

I'd never thought of giving a succubi a burning kiss attack...  Kudos to the modmaker.

Title: Re: Zara's Mod Salad
Post by: Zaratustra on February 12, 2008, 01:44:00 am
Updated with the Ecologist Mod plants, colored dragons, desert mod, some of Wiles' stuff and the new Tengu race (fliers, frailer than elves, horrendously fast).

I made an orc fortress and now I'm waiting to see if anyone will try funny things with me.

Title: Re: Zara's Mod Salad
Post by: Sean Mirrsen on February 12, 2008, 08:02:00 am
Would you mind if I mixed your salad up a bit? I've got another MAm update coming up, and any new creatures could be updated to conform with the mod.

The multiple modification files are horrendous though. Waay too much, even for a mod collection. Oh well, I'll try to make what sense I can find...

[ February 12, 2008: Message edited by: Sean Mirrsen ]

Title: Re: Zara's Mod Salad
Post by: Red Jackard on February 12, 2008, 08:29:00 am
quote:
Originally posted by beorn080:
<STRONG>The succubus Drunk kisses You in the lower body!
It is incinerated!
You have been struck down.</STRONG>
Hawt.

[ February 12, 2008: Message edited by: Red Jackard ]

Title: Re: Zara's Mod Salad
Post by: Earthquake Damage on February 12, 2008, 10:55:00 am
Should've used an 'o' for the pun.
Title: Re: Zara's Mod Salad
Post by: Deon on February 12, 2008, 02:54:00 pm
Wow it's impressive.
The 1 thing I did is made GCS population to minimum through obj files... And now dungeons are great!
And here goes some guys to make you fun without GCSs.

This one killed all my party and tries to fight even now (look at his bodyparts)! Though one! (It's a silicious ooze shard golem, I love to fight them - they seem to fight even without a head!)
 (http://img217.imageshack.us/img217/6884/siliciousoozeshardgnopadw2.png)

[ February 12, 2008: Message edited by: Deon ]

Title: Re: Zara's Mod Salad
Post by: Sean Mirrsen on February 12, 2008, 03:06:00 pm
Aye, they are my pride and joy. They won't die until you completely dismember them. Unlike the mecha-golems, they are held by natural magic rather than runes.
Title: Re: Zara's Mod Salad
Post by: Deon on February 12, 2008, 03:30:00 pm
Hmm I don't know is it a game feature or a bug, but it said "The upper body is shattered!" twice:
(http://img216.imageshack.us/img216/4203/ironmanshatteredjv7.png)
By the way, if you imagine this situation, it should look great: an iron man slams in the wall and bursts! Looks like he had a dynamite inside.
Title: Re: Zara's Mod Salad
Post by: Deon on February 12, 2008, 03:31:00 pm
Ouch I've got it already: the upper body slammed triple times - after axehit, in the wall and in another wall after the burst =). Like the billiard (pool) game.

[ February 12, 2008: Message edited by: Deon ]

Title: Re: Zara's Mod Salad
Post by: Sean Mirrsen on February 12, 2008, 04:07:00 pm
There's one place where the metal men conflict with my mod there. Copper men versus copper golems. Also adamantine men versus adamantine golem (the man won't stand a chance btw, or so I think)

Alright, changed copper golems to brass golems, also altered them and the normal stone golems. They should now all have the same properties (as the elementals), but posess a weakspot.

[ February 12, 2008: Message edited by: Sean Mirrsen ]

Title: Re: Zara's Mod Salad
Post by: Deon on February 15, 2008, 01:38:00 pm
I'm trying to make some graphics for orcs. I already made pics, and now have some problems with adding it in game... Usual editing of graphic_example.txt is not working (copied dwarven text).
Title: Re: Zara's Mod Salad
Post by: Deon on February 15, 2008, 05:30:00 pm
I made graphic tiles for all units for orcs (well actually recruit=wrestler right now, but it's because I forgot to edit it. If you want, I can change it)
Graphics
Title: Re: Zara's Mod Salad
Post by: Nolofinw on February 17, 2008, 05:07:00 am
[Edited for stupidity]

Heh, anywho... I do like the compilation and the idea. It does indeed add a bit more to the game. =P

[ February 17, 2008: Message edited by: Nolofinwë Táralóm ]

Title: Re: Zara's Mod Salad
Post by: Zaratustra on July 14, 2008, 05:19:17 pm
Back for the new version, and now it uses ModBase.

http://zarawesome.googlepages.com/modsalad.zip (http://zarawesome.googlepages.com/modsalad.zip)