Bay 12 Games Forum

Dwarf Fortress => DF Community Games & Stories => Topic started by: Flyingdwarf on November 19, 2008, 10:48:11 am

Title: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 19, 2008, 10:48:11 am
well this is my first try at starting a succession so if anyone wants to take a turn give a yell,also roleplaying/writing a story for it isnt necessary but at the very least post at the end of your turn and report if anything happened that is worth reporting.

okay so the rules are as follows:one year is a turn so when spring comes around a turn is done,you must name a character after yourself either at the end of your turn or at the beginning.you must either send a message or post in the thread or you will be skipped,if you dont think you make your turn then inform everyone and i will move you down the ladder.

oh by the way how do i take screen shots?

the starting dwarves are as follows: two miners,a carpenter/mason,a farmer,a brewer/herbalist,a architect/bower,a metal smith.

i got 15 of all seeds and 200 logs,that is besides foodstuff.

also i generated this map on a vanilla DF file,that means no mods and no cheats,though i did change the init.

first turn:Flyingdwarf finished
second turn:Skid finished
third turn:Akhier the Dragon hearted finished
fourth turn:El Ruffianos skiped due to no response
fifth turn:mook finished
sixth turn:Balor Kartain finished
seventh:Flabort crashing on him
eighth:Yaddy1 wanted to be skipped
ninth:Mook finished
tenth:flyingdwarf pc died
eleventh:Akhier the Dragon hearted skipped
twelve:Mook finished
thirteen:Viprince skipped
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Skid on November 19, 2008, 12:19:39 pm
I'll join.  The other games I'm in don't seem to be going anywhere.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on November 19, 2008, 12:36:45 pm
well got to start somewhere. i will take a turn.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: El Ruffianos on November 19, 2008, 12:50:46 pm
I'll go third. What are the init changes?
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 19, 2008, 01:44:32 pm
Spoiler (click to show/hide)

here is the link to the save file skid.
Spoiler (click to show/hide)

oh and the init changes are to the fps rates,go to the wiki to find out how to make it faster.
Spoiler (click to show/hide)
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on November 19, 2008, 09:13:21 pm
I'll take a turn. 

By the way, does the map have magma, HFS, or any other underground goodies?
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 20, 2008, 07:19:16 am
no magma or runing water since it doesnt work so well with my system,but we have plenty of limestone and im sure there is some iron around,though since its not using anymods we dont have any interesting metals.
Title: Re: The ages of death, etc.
Post by: Skid on November 20, 2008, 11:52:13 am
Log for 82.  This is the journal of Skid.

Spoiler (click to show/hide)

File download link.
http://dffd.wimbli.com/file.php?id=675 (http://dffd.wimbli.com/file.php?id=675)
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: flabort on November 20, 2008, 12:18:37 pm
if it's not too late, i'd like to play as well. might be a bit slow taking my turn, but that's just due to the inevitable lag. vanilla? K, good.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on November 20, 2008, 02:10:49 pm
looks like its my turn i cant pick up the download right now but tonight when i get home i shall play my turn and hopefully get it done before the weekend or so.

downloaded? (Y)/n

lock and load may god have mercy on these poor dwarves souls.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 20, 2008, 04:16:40 pm
i updated the list and also skid,you left me on hunting the entire time?

flabort,its okay if its long but don't take too long,like two weeks or something.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on November 20, 2008, 04:23:24 pm
I'll take a turn at the running me a kingdom, sign me up. Oh can you send me a pm when its my turn incase i forget to check back.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Skid on November 20, 2008, 04:34:28 pm
i updated the list and also skid,you left me on hunting the entire time?
Yes, I did, though you came inside and did other stuff often when there wasn't game around.  You're now extremely strong, very agile, tough, and an accomplished marksdwarf.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Glacies on November 20, 2008, 05:00:02 pm
Your toy boat has sails.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on November 21, 2008, 11:42:19 pm
Yess i have it done now just need to upload the save and stuff! (and i made it before my weekend to)
The Story:
Spoiler (click to show/hide)

and now its done

The Save (http://dffd.wimbli.com/file.php?id=680)

yah me i over tripled our wealth!
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 22, 2008, 07:16:22 am
nevermind i didnt read good enough.also i updated so its now El Ruffiano's turn.

ah also nice job.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on November 24, 2008, 04:10:05 pm
that was fun even if it was a little confusing to start with. also i "N"oted all the levers i could find so you know just keep that up and we wont have death by flood from the wrong lever being pulled.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 25, 2008, 01:44:28 am
i dont know if El Ruffianos downloaded the save or not,but there is a download on it,i messaged him the day it was his turn but he either has not been on since then or he doesnt check his messages,either way ill give him one more day to reply in some way.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on November 25, 2008, 10:22:16 am
send him another message that you would like some reply on the thread and on the first page add a note that you would like all players to post a message when they download it or start playing.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: flabort on November 25, 2008, 12:02:11 pm
two turns till mine? i'm sorry, i have to delay. some of us are still able to be grounded.

i am over 13, just not over 18 yet.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on November 26, 2008, 12:39:26 pm
sir it does not matter if you are 13 or 31 if you live in you parents house you can be grounded if you want to live there. the only thing being 18 does is make it so you can be kicked out by them.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 26, 2008, 11:38:55 pm
i took a look at ruffies profile and found he was last on yesterday,but im guessing he failed to check on the thread  so therefore im going to skip his turn,ill update before i go to bed,since tomorrows thanksgiving i wont be on.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on November 27, 2008, 03:47:51 am
Alright.  I have the save, so I'll try to finish up my turn within the next two days.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: flabort on November 28, 2008, 01:54:32 pm
highlight the guy after me, and press "promote task". i'll go seventh, he can go before me. it'll be about a week until i can play my turn.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Yaddy1 on November 28, 2008, 02:50:30 pm
I'd like to join

name Yaddy

Gender male

Profession woodsdwarf/carpender

Bio:Having barely escaped from helmthundered with his life yaddy is forced to travel from the Mountainhomes again

Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on November 28, 2008, 06:00:03 pm
I finished my turn, I just need to know how/where to upload photos and possibly the map before I post my bit.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 28, 2008, 06:09:56 pm
Yaddy dude,this is a SUCCESSION game not COMMUNITY game,if you want a turn then ill put you a turn on.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Yaddy1 on November 28, 2008, 07:04:18 pm
Sorry, brain fart sure I'd like a turn.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 28, 2008, 07:14:58 pm
kay i added you and updated the list
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Yaddy1 on November 28, 2008, 07:18:01 pm
Thanks!
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on November 28, 2008, 08:01:08 pm
Spoiler (click to show/hide)

I'd like to sign up for another turn.  The only deaths were a few soldiers, a peasant, and the berserker.  The new area is located underneath the courtyard, mostly on the second and third levels, although the living area expands downward about 7 levels.  Most of the rest of the work I didn't finish will be auto-finished given about a week of game time, but the last tile of the barracks wall still needs to be unsuspended after the last cage trap is built.

Also, are we supposed to have goblin attacks?  I have invasions turned on but I didn't see anything more dangerous than a kobold all year.  Good thing, though, since it would have delayed my constructions.

Economy and sieges should be incoming within the next turn or so.  The defensive wall and/or military may need to be improved since I didn't even draft anyone during my year.  i restarted mining on the lower levels at the end of my turn, and turned on farming for them to try and have some plots finished before the end of my turn.  The trade depot is still overflowing with stuff, hence the need for haulers.  The microcline lever in the mayor's office controls the bridge at the front gate.

Edit:  Right, screw the pictures, then.  Trial and error with photobucket is a pain.  The highlight is that a rhesus macaque became enraged while being crushed by Momuz, and the bowyer with the fey mood created a blowgun.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 29, 2008, 11:16:34 pm
nice job on the story and also whos the mayor now,im sure it should have changed by now.

I've added you for another turn,like you wanted.

BTW I'll give balor two days to respond,ill make it a rule that you have two days to respond and if you dont then I'll skip you.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on November 30, 2008, 12:37:49 am
Alright, I have It downloaded and will be starting my turn. I have this upcoming monday off so hopefully *crosses fingers* i should be able to spend some time on the fortress.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on November 30, 2008, 01:41:03 am
okay balor,also i will keep pushing flabort's turn back until he says he can play again.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on November 30, 2008, 03:25:49 am
Cerol Anamerith is the new mayor.  The previous mayor was Tekkud somethingorother, an Armorer.  He still had the mayor's quarters, so Cerol was sort of pissed at having a crappy room until I noticed he was recently elected.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on November 30, 2008, 03:08:50 pm
looks like you did a real nice job. by the way mook did you reinstate the mining on the bottom floor or what? also i would like to state i would be glad to have another turn. also the siege happens at a pop of 80 so if you got no immagrants then you would not be sieged.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on November 30, 2008, 03:13:16 pm
I restarted the mining in the depths on the last day of my turn, so it should be active for the next person. 

I was honestly worried that I would get a siege or economy before the end of my turn, since that would have ruined my building plans, but I just received the one wave of migrants, and most of the injured apparently died throughout the year.  We still have a guard and a wrestler bedridden, though.  I didn't check to see if they were able to recovery, but it might be a good idea to finish them off if they're permanently comatose.  I didn't clean up the depot before the end of my turn, but if any of the food rots it's not like we really needed it.  Our food and booze stores are huge.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on November 30, 2008, 08:08:36 pm
yah the food was a big thing during my turn. my problem was booze. i would make a lot but that would deplete the plump helmut and stuff so it went in cycles of to much food and to much booze so i kinda went over board with the food and stuff to just be done with it. you probalby had the same problem i had with the people. on my turn they died before immagration so it stayed below 80 because having dwarfs die make immagrations smaller or some such thing. i had the catapults set up so that should a siege come there would be instant responce and no waiting. just pull a lever to close yourself in and then blast away at them because no place was out of reach on this small map. with catapults you can always reach out and touch someone!
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on December 01, 2008, 01:27:51 pm
Here is an update so far on my turn.
Spoiler (click to show/hide)

Basically I havent done a whole lot besides reorganize the way everything in the fortress works. Having a new legendary weaponsmith will come in handy as well. One of the champion wrestlers got assigned to train with the artifact spear. The food production should be consistant and well working with only 5 or so dwarves that are currently assigned to it.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Skid on December 01, 2008, 01:52:50 pm
Anybody want to take bets on the number of dead recruits that will be showing up in the next few years?
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 01, 2008, 06:16:37 pm
they just need to rest, after all having a hole through your brain and heart tends to wear on you.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 01, 2008, 07:13:21 pm
It's awesome that he actually built a weapon out of decent materials.  I hate ending up with bone or copper weapons, artifact or not.  Especially when there is perfectly good metal lying around.  And he wasn't possessed!  Now if only an armorer could have a similar mood.

I actually forgot to decommission the old farm plots before my turn ended, which would explain the marathon planters.

Good job on finally developing a caste system.  Hopefully that will keep the depot clear for future trade-buyouts.  Did the economy start yet?
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 01, 2008, 07:16:15 pm
atleast he got a weapon in general. my forts all seem to be doomed with children ala moody. honestly i have enough legendary crafters already!!!
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 01, 2008, 09:53:17 pm
balor does that mean im now in the military?

i also updated the list,as flabort didn't say he would take his turn i pushed him back,again,so its now yaddy1's turn,i will send a message soon.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: flabort on December 02, 2008, 11:47:46 am
well, i'm no longer grounded. (does this mean i'm airboarn?)  anyways, once yaddy's done, i'll take my turn. if anything causes me to lose, do i just restart my turn with a fresh download of the same save? sorry for asking, i'm just nervous.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 02, 2008, 12:57:56 pm
no just high, but don't let your parents catch you after all for some reason being high is bad.(i think it has to do with falling, breaking legs, and running while crying towards them) ::)
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 02, 2008, 09:40:11 pm
i dont know,i guess we can take a vote on if we can but i dont think it should be needed for this,i dont think we had a siege yet,though i could be wrong.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on December 03, 2008, 12:35:14 pm
Sorry about the delay, Kinda had to deal with a few events and some new planning during my turn, and some unexpected IRL events took over for the day, I'm almost done with the turn and will update soon

actually i've found (and later looked on the wiki) the weapon quality increases your skill with a weapon in addition to boosting the damage, so giving a higher quality weapon will reduce injuries because your less likely to strike at full strenght just due to lack of skill

The military is strong enought that if you stay within the walls of the fortress and let any marksgoblins come to you, they will be slaugtered so dieing isnt to much of an issue. If you dont screw with food planters/brewers/cooks and the hauler labled Food hauler your food problems will be self taken care of. Anything else is up to you so it should be pretty hard to actually destroy this fortress aside from a tantrum spiral.
Spoiler (click to show/hide)
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 03, 2008, 09:53:05 pm
aw now you did it!!! dont you know this is when fortress destroying things happen. exactly when someone says there is almost no way to destroy the fort, cry for our fort for doom has come :'(
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 03, 2008, 10:45:21 pm
shit i thought you were done.....i guess i have to read them from now on huh?

okay i made a mistake,i thought balors turn was over and i moved flabort back and put yaddy on,but since i didnt read balors first post i didnt know he didnt post al of it,so therefore im correcting myself and moving flabort back up.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: flabort on December 04, 2008, 11:01:18 am
okay, i'm at school at this minute, but i'll pick up the save when i get home today. no problem.

so, as i understand it, we have:
Atul Nozush, "The Ford Of Vegetation", a Iron Spear
a birch blow gun (name not provided to me yet)
Od Zakgol, "The Limb of Spite", a microcline toy boat.
Ishlumbiban, “NutsBalls”, a Quartzite bracelet

is that all the artifacts so far?
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on December 04, 2008, 12:43:53 pm
I believe there are a few others, Just hit l (little L) when your in the game to see all the pointless floodgates.)
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 04, 2008, 03:01:44 pm
The blowgun is totally useless since no race in the game can use them, and there's no ammo.  We could install the artifact floodgates or other useless buildable artifacts in the dining hall to increase its status.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 04, 2008, 05:02:06 pm
they also let you squeeze a noble into smaller accomdations until their big room is complete.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Skid on December 04, 2008, 05:10:49 pm
Adasar the Quartzite hatch cover is already installed in the dining room.

Edit: Wow, I really like what was done with the outer defense area.

Edit again: Would it hurt to make clothes for everybody?  Having all the dwarves running around in nothing but vomit is a bit disturbing.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 04, 2008, 05:26:47 pm
also i would like to state i would be glad to have another turn.

probably should have bolded it or something but you know what? [!!restate!!]I would like another turn[/!!restate!!]
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: flabort on December 04, 2008, 09:22:53 pm
ok, got home, got the save, i'll just start now.


... after the 2 minute download time.

EDIT: NOOOOOOOOO!!!! it crashes my game! it's still completly vanilla, and it crashes my game!

*Resumes composure* looks like you'll have to skip me... infinite times.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 05, 2008, 12:05:58 am
sorry Akhier but i didnt see it ill put you up for another right away.

since you are having problems ill just do as you say and remove/skip you.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on December 05, 2008, 02:05:04 pm
Actually, I believe there are a few hundred bins full of leather clothing, pig tail clothing, and spider silk clothing, its just, dwarves are stupid. I had a dedicated cloth maker and such set to repeatidly make all of the civilian type of clothing. Once again dwarves are stupid and prefer clothing made of vomit over clothing made of clothes
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 05, 2008, 07:30:37 pm
I always run into the same problem with clothing production.  The clothes that a dwarf is wearing basically have to rot before they grab new ones.  I'm not sure if the economy affects this, but I also noticed certain dwarves seem to just collect clothing that they never wear, and dump it in their bedrooms once their cabinet is full.

I always make sure to forbid at least one bin of cloth, silk, and leather, though.  Moods suddenly requiring it just after you've used the last scrap are incredibly irritating.  Especially for hard-to-come-by stuff like silk.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 06, 2008, 06:46:09 pm
I have the save.  I'll try to finish up my turn this weekend.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 06, 2008, 07:26:22 pm
HOPE THIS ONE WORKS. ONE TIMES CHANCE, TWICES IS UNLUCKY, BUT THREE TIMES? THREE TIMES IS TOTALLY CURSED WITH AN EXTRA HELPING OF BAD JUJU.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Viprince on December 06, 2008, 11:01:00 pm
This looks like fun sign me up if your still taking applications!
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 06, 2008, 11:07:18 pm
as long as you don't mind the wait and don't mind the fact that every year of its existance the whole place gets a remaking into an even more confucing mess there is probably not a problem though sence im not the one in charge who knows
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 07, 2008, 03:07:55 am
I've had to prioritize silver weaponry, as Momuz and Sibrek have single-handedly killed or crippled half of the other soldiers and guards using the artifact spear and the new artifact mace.  Momuz is now a legendary speardwarf, but I finally just had to take the spear away from him and give him a silver short sword.  He also has a title now.

Armor is also a big issue, as most of the soldiers are wearing copper or leather.  I hope the dwarven caravan brings a lot this year.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 07, 2008, 03:43:59 am
teehee dwarfs don't drop artifacts till they die
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 07, 2008, 04:18:56 am
teehee dwarfs don't drop artifacts till they die

Yeah, I had some trouble getting Momuz to drop the damned spear.  He finally lodged it in a goblin and was too lazy to retrieve it, so I switched him.  I can't get Sibrek to drop the artifact mace, though, so I just gave up since blunt weaponry might not kill as many other soldiers as that cursed spear.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 07, 2008, 04:54:01 am
just have him train in another weapon group.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on December 07, 2008, 10:26:06 am
Thats weird. I had the spear for 3 seasons and didnt have a single military injury due to the spear that whole time.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 07, 2008, 11:18:02 am
WaS aNyOnE uSiNg It?
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Skid on December 07, 2008, 03:35:31 pm
I've never had a dwarf hold onto an artifact after making it, they just leave it in the workshop and it gets moved to a stockpile.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 07, 2008, 03:41:43 pm
It's really only the fortress guard which ends up injured.  Most of the champions already had nervous system damage when I started, so only 4 of them would spar.  Two guards out of the 6 who didn't already have broken arms/were invalids have suffocated or otherwise died since I started, and one champion has a mangled arm.  So basically Momuz, Sibrek, and one other dwarf have proved themselves in a spartan society, and I'm planning to build them a shared tomb.

I don't know what the deal is with the mace.  I've tried putting Sibrek on duty and switching him to a different weapon group, and forbidding the mace, but he refuses to let go of it.  I need to check his profile to see if he has a personality quirk "likes maces."  Either way, even a bone artifact weapon isn't as deadly as one made from actual metals, and although he may be the one responsible for some of the broken limbs, he's less likely to cause fatal injuries.

I just finished the previous year and spring, so I should have the rest finished by tomorrow.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on December 07, 2008, 11:03:10 pm
So the spear was causing the fortress guard to have spinal injuries and other damage meaning they are less able to hurt people due to noble mandates, whats the downside  :)
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 07, 2008, 11:37:39 pm
I just finished autumn.  No sieges or anything so far, but I may have a problem due to the fact that the Mayor (Balor) and the Tax Collector are asking for crystal glass and adamantine items, respectively.  The Baroness and Baron Consort haven't mandated anything more difficult than quivers, though.  I'm saving often in case this results in a useful dwarf being beaten to death, just so that I can kill the Tax Collector beforehand.

The mayor only jailed someone last time, so I'm hoping he doesn't go any further than that.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 08, 2008, 06:43:23 am
I've never had a dwarf hold onto an artifact after making it, they just leave it in the workshop and it gets moved to a stockpile.

i think they dont hold them in the recent updates,and i will be gone for the day so i wont be able to reply to anything,bye.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 08, 2008, 12:52:14 pm
they no longer hold them but if its a weapon that they wield then they will keep it.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 08, 2008, 08:12:53 pm
Finished my turn.  No major incidents this year, and only one death due to the Tax Collector.  The only siege was massacred, and we can now easily generate enough goods to buy out every caravan.  I did some work on our armor situation, but we're still a long way from having a properly outfitted military.

Spoiler (click to show/hide)

So yeah, we're out of fuel, but I've calculated all of our armor needs and placed the proper orders.  If the spam regarding lack of coal becomes too much, you can always just suspend the jobs in the workshops.  The last of the goblin junk is still being picked up, but I think we have more than enough trade goods to buy out all of the caravans this year.  Most of the champions who aren't crippled are legendary in several different weapons, and there have been no further sparring accidents since I switched them to silver weapons.  A few guards are slowly healing, and they'll need to be switched off of steel axes once they're back on their feet.

Also, the fact that the Baron Consort has banned the export of bracelets may be a problem, as some of our trade goods are bracelets.  Might want to be careful with that, as if you export to many he may go berserk and end up killing a lot of useful dwarves directly or indirectly.

Also, sign me up for another turn, please.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 09, 2008, 07:23:22 am
okay i just got back and im going to take a little siesta so ill download the save and add mook for another turn,like he wanted,and maybe finish the turn in a day,if im lucky.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Heron TSG on December 09, 2008, 09:29:45 am
This sounds like fun... does it matter if you aren't too good at the game? if not, i want to take a whack at it  ;D
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 09, 2008, 01:12:24 pm
okay Barbarossa i added you and im almost done with spring,it will be a while before i get it done though,with only 10 to 20 fps,at a good time.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 09, 2008, 06:33:52 pm
aLmOsT mY tImE hAs AlMoSt CoMe OnCe AgAiN1!1!1!
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 09, 2008, 07:24:43 pm
not for a couple days at this rate :D

*edit*okay its official my life sucks,thunderstorms have knocked out my pc and i am using my old one,which is so old it has windows 95,so im going to skip my turn,and go to the next person,i will try and update the list as often as i can,but i dont know when i can get a new pc.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 10, 2008, 12:42:34 pm
looks like its my turn again. so the save i should be getting is Mooks right? just need to get home from school and i will get started.

grabbing it now. probably wont start tonight but definitly be done by monday unless the gods will against it(like they seem to be doing to everyone else).
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 11, 2008, 09:04:03 am
man i should pay attention to the posts more often,that Viprince guy,i almost missed him.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: flabort on December 12, 2008, 12:52:10 pm
ouch, that's worse than my computer not being able to run this save.

but i had found windows 95 ran pretty fast for me...

when it was new.

but in all fairness, i managed to see the fortress before my computer shut off and lit a cigarett. pretty @#$! complicated. not one you'd find me managing to run without stress.

but, losing IS fun...
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Heron TSG on December 12, 2008, 08:38:18 pm
hehe, i may have to redo my turn a few times... or have the next guy revert to a previous save. a good dwarfking i am not.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Viprince on December 12, 2008, 09:00:06 pm
man i should pay attention to the posts more often,that Viprince guy,i almost missed him.

Its alright mate If i had paid more attention myself should of sent you a PM or something of the sort to comfirm further. No harm done anywho :)
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on December 15, 2008, 01:25:51 pm
So how is the Fortress going Akhier
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 15, 2008, 02:48:13 pm
he probably wont post how its going till he gets done,builds suspense an all that jazz.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 15, 2008, 06:44:07 pm
that or frustration from going from 30 or so fps down to 5 or under then having the power go out when saving thus currupting the save. this is all followed up by loading my backup from my thumbdrive and starting over only to find that hey the fps took another hit and pausing and holding . is actually faster. i am sorry to say but until my computer gets a few fixes done i will not be able to do it. skip me because this will not resovle within a reasonable time frame! i only get on the internet by the grace of the fact we use the computer im on only for this so it was off. at a later date i may want another try but hey thats life.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 15, 2008, 08:06:52 pm
The FPS never went above 20 when I was playing, but never went below 10.  I'm thinking the massive amounts of stone and food we have are one of the reasons it's so slow, hence why I've been trying to build random aboveground structures to use up some of it.

I would recommend that the temperature and weather are turned off if the FPS is too low, simply due to the fact that neither have any bearing whatsoever on the fortress.  All of the ponds have already permanently dried, and we have no magma to burn dwarves.  That might boost the FPS by at least 5 or so.

I've also noticed that massive work designations slow things down alot (designating the entire bottom level to be engraved.  I think I undid that.) The mining on the lower level is almost complete, so once it's finished things might speed up a bit.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Heron TSG on December 15, 2008, 11:12:33 pm
the time for my reign (of terror?) is drawing nigh!  ;D
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 16, 2008, 03:51:23 am
when i was playing i know we had ALOT of stone,but then again that happens to any fort four or five years old,and having about 100 dwarves add to it with the path finding,so unless you have a monster of a pc i don't see how anyone could run it over 20-40 fps.

*edit*also to clarify,mook you don't want to be skipped right?
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Akhier the Dragon hearted on December 16, 2008, 12:39:43 pm
*sigh*
its not the game or the stuff in the game its the computer which is misbehaving. if it was just the game there is alot of stuff to do to make it work faster.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 16, 2008, 03:33:22 pm
I'd rather not be skipped if possible.  It'll give me a chance to make a few more FPS boosting modifications to the fortress and finish my masonry project on the upper level.

  My PC doesn't really have any trouble running the fortress, so I would probably be able to finish within three days.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Heron TSG on December 16, 2008, 11:49:49 pm
i'd like to be taken off the list, (or at least have a massive delay). going to be busy for a few weeks.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 17, 2008, 03:46:01 am
okay Mook, and Akhier i was kinda pointing out that late game is always kinda slow.

also i will take barbarossa off like he asked.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 17, 2008, 07:16:38 pm
I'm almost finished with spring.  The fortress really is hard to dent, though.  As the elves have started threatening me for deforesting the area, I think it might be a good idea to make an enemy of them.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Balor Kartain on December 18, 2008, 11:22:53 am
Actually i dont believe its the increadable amount of stone and such that are causing the fortress to run slow. 90% of the time pathfinding is what causes a fortress to drop FPS. Unfortunatly with the way the fortress is designed there is no way to prevent this without completly overhauling the tunnels, rooms, and hallways.

Who needs stupid elves anyways, besides they are a good supply of +elf skull totems+ when you go to war with them.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 20, 2008, 08:16:51 pm
i wont be here for the next day,so if mook finishes tomorrow i wont be able to update.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 20, 2008, 08:42:38 pm
I'm at the end of Autumn at the moment, so I should finish late tonight or tomorrow.  The Tax Collector has mandated adamantine again.  I'm trying to think of a quick way to kill him so he stops that.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 21, 2008, 02:07:18 am
Spoiler (click to show/hide)

We just need a few boots, shields, and gauntlets, and then our military will be properly outfitted with steel or iron gear.  This year was fairly boring aside from the last ambush, and I think the only issue now facing the fortress is how to keep unemployment down.  The FPS has increased from 20 to 30 for me, so either the guild system helped a lot with pathfinding woes, or something else is going well.  Food production is a bit muddled right now, as the cooks are cooking the plants rather than the meat, thus leaving the brewers with nothing to brew.  I would recommend that my successor begin catapult training or decrease the size of the mechanists guild, as they still complain a lot about unemployment.  I built cage traps all over the map to give them work and to provide early warning for ambushes.  The miners are also running our of work a lot due to the bottom level having been mined out, so they need busy work, or different jobs.  Same with the engravers.

I started using chalk as a building material, because we have more of it than we'll ever need.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Viprince on December 22, 2008, 04:19:08 am
You can skip me I am very busy at the moment and lack interest in DF for the time being.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Flyingdwarf on December 23, 2008, 12:50:43 am
sorry but its just one thing after another,my brothers birthday,taking my cat to get spaded,among them,so now that im back i will update.

*edit*you know what, never mind i quit unless someone wants to play this because i have lost interest in this,dwarf fortess i mean its good and all but it need to be enjoyable not like you're playing a rock{AKA:a unbeatable fortress.}so unless someone wants to play it, it is dead to me.
Title: Re: The ages of death,bloodybrain the awe-inspiring brain, a Succession game
Post by: Mook on December 23, 2008, 07:17:25 pm
I have to say I agree.  At this point only HFS would have a chance of killing Bloodybrain, as all of the native wildlife is now extinct and any megabeasts can be soloed by a single champion.  Even if a siege somehow wiped out the entire military the only people who are friends with the soldiers are other soldiers and the nobles, and all of the common dwarves are strong enough to easily kill a berserking noble.

Unless someone can think of an interesting new direction to take the fortress, I think this succession has more or less run its course.