Updates:
---Leninist Crime Squad renamed to Stalinist Comrade Squad, because of humor value, and also because of a code problem.
Leninism is for Abortion and Gay Rights, as well as restriction of freedom of speech. If the Leninists attack the Court House, they not only restricts the freedom of speech, but also restrict abortion and gay rights, which would be contary to their goals. The only way around that is to rename Leninism to Stalinism, since Stalin did ban abortion and banned sodomy.
The way to fix it for the Leninist Crime Squad is to just create a new building, say, a Religious Church, where attacks there sway beliefs on abortion and gays, but as I written some materials dealing with the Stalinist Comrade Squad within the game, and is somewhat attracted to the idea of die-hard Stalinists trying to fight America. But it is possible.
---Gun Control is now made a seperate issue entirely, and can only be affected by attacking the [DELETED FOR SECURITY REASONS].
I had to create a new "gun control view" because the current code had it that only with liberal attidues towards police and prisons will people support Gun Control. I have heard that Stalin banned Guns in the 1930's, but I highly doubt that Lenin supported total C+ gun ownership, so if I was goining with Leninism, I would have likely had the Leninists be netural.
But since I am dealing with Stalinism, I had to have it so that guns are banned, but at the same time, but preaching liberal views towards prison and police seems very bad, hence why I decided to turn Gun Control into a seperate issue. You can no longer affect Gun Control by attacking the Court House, instead, you have to attack the Apartment Buildings (if personal gun ownership can't protect you from rampaging terrorists with guns, then obivously the only solution is to make sure nobody have guns).
---New Building, the Union Gazette. This is the base for the Stalinists. I do not know how to program in the Stalinists shutting down if you close their base. Hope to program in some Printing Presses you can destroy there. The Stalinsts have NKVD Agents, Red Army troops, and Commissars. All of which are highly trained (altough I believe they will be nerfed, I'm no good at game balance).
---Setting aside plans for a Consitutional Amendment that can have the Stalinists win the game. I hope to tie it to the Issues, if the Issues follow Stalinist positions, then the states will call for a Consitutional Convention. If the Stalinists pass the amendment, THEY win the game. Not sure how to tie it to issues, so until that happens, I'm going to leave it as it is.
---If you uncover Stalinist secrets, you will attract Stalinist raids and attacks.