Heh, lets play a game of 'spot the college student', cookie to whoever finds it first!
Heh, lets play a game of 'spot the college student', cookie to whoever finds it first!
In my opinion, we shouldnt limit how many people you can seduce per infiltration, rather, I think that the severity of a date ambush should increase with the more people you go out with. In this example I could see a situation where the liberal is either arrested (if they had any outstanding crimes) or are beaten up/interrogated or something like that.
My main reason for wanting a limit isn't to balance seduction or issues-based recruitment; it's just that the lack of a limit produces an incentive to mass-recruit/seduce people like in the OP's image, which is really boring. Introducing a limit would make this tactic impossible, and also make recruiting slower if you ever are in a time-sensitive situation for whatever reason.
Implementing a limit would be as simple as setting a max number of dates/interviews per day (such as 1+Liberal Rank+3 if he's the founder), and having the game display a notification (similarly to the current "Police Officer won't talk to you" message when you fail a roll) along the lines of "Liberal Ted doesn't have time for another meeting/date" if you've hit that limit.
You really don't need the perfect recruits/ultimate grind. The game is easy enough that you can win without grinding anything but stealth/disguise (god help liberalism when you can't grind those.)
I'm just gonna say "no" to a daily recruit/seduction limit. When I'm seriously looking for new members, I only tend to seduce at most three people in a day (I only seduce for sleepers due to jail-related woes, and most sleepers don't gain skill so I don't care much about stats -- in short, it's easy to get what I need by seduction). However, the only effective way to train seduction is to seduce dozens of people in one day. I don't want to have to waste even more of my time trying to raise that skill just because a few people twitch at the thought of someone arranging 40 dates in one day. Tedium = bad. I suppose it wouldn't be so bad if prostitution didn't cap at 10 skill.
Recruitment by talking about the issues, as opposed to seduction, shouldn't have a limit either, for a remotely similar reason. Skill gain is easy and fairly hands-off if you keep talking to the same half dozen people every day without recruiting or asking for donations. However, I spend an awful lot of time trying to get recruits with ideal stats for whatever task I need. That means interviewing dozens of, say, hippies in a day to find the one hippie with 10 HRT and 10 INT if I need a writer.
Maybe I'm just weird, but I like to have no more than two generations of followers (i.e. those directly subordinate to the founder plus one step removed from the founder). Thus a given liberal's potential (as determined by their base attributes) is extremely important.
That brings another thing to mind. It effectively means that all people who refuse dates are Christians. Didn't we want to eliminate specific religion affiliation? They could just say "No way." or "Get away you freak!" and other such random words from the same pool. The same thing about discussing the issues. Everybody saying the exact same thing gets tedious.
there's a cap?