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Other Projects => Other Games => Play With Your Buddies => Topic started by: Squeegy on February 08, 2009, 07:21:41 pm

Title: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 08, 2009, 07:21:41 pm
(http://i51.photobucket.com/albums/f357/swallis21/static.gif)(http://i51.photobucket.com/albums/f357/swallis21/static.gif)(http://i51.photobucket.com/albums/f357/swallis21/static.gif)
(http://i51.photobucket.com/albums/f357/swallis21/static.gif)(http://i51.photobucket.com/albums/f357/swallis21/static.gif)(http://i51.photobucket.com/albums/f357/swallis21/static.gif)
(http://i51.photobucket.com/albums/f357/swallis21/static.gif)(http://i51.photobucket.com/albums/f357/swallis21/static.gif)(http://i51.photobucket.com/albums/f357/swallis21/static.gif)

Ugh... where am I?

(http://i51.photobucket.com/albums/f357/swallis21/xcom1-1.png)

Aw, shit. This place looks familiar.

Oh, no. Don't tell me I signed up for X-Com.

(http://i51.photobucket.com/albums/f357/swallis21/xcom2-1.png)

I don't recognize any of these people. How drunk was I?
Well, I might as well make the most of my guaranteed shortened lifespan. I think I'm in the living quarters, I might as well know the names of the people I'm going to die with.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Cerej on February 08, 2009, 07:23:44 pm
Woo!  Sign me up!  Torpedo duty please.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: webadict on February 08, 2009, 07:25:24 pm
Sign me up as Commander Cool
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Ilmuri on February 08, 2009, 07:26:11 pm
Semi Vise, reporting for horrible death!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Aqizzar on February 08, 2009, 07:27:31 pm
Jacques Cousteau, reporting for duty, fellow seamen.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: commondragon on February 08, 2009, 07:30:19 pm
they call my Sparky over here...
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Pandarsenic on February 08, 2009, 07:40:14 pm
Horatio Quixote II, reporting for duty....?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: mainiac on February 08, 2009, 07:55:10 pm
Marko Ramius is ready for action.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 08, 2009, 07:56:43 pm
(http://i51.photobucket.com/albums/f357/swallis21/cerej.png)
I first talked to a man who introduced himself as Cerej. He told me that getting to know my fellow soldiers was a bad idea because if I got too close to anybody I'd be useless if they died.

Then he walked away.

(http://i51.photobucket.com/albums/f357/swallis21/commandercool.png)
After that I walked over to a man lying down on a bunk reading a book. I said hello, and he stared at me. I repeated it, and he screamed, "That's hello SIR to you, private! Shut the fuck up and let me read!"

(http://i51.photobucket.com/albums/f357/swallis21/semivise.png)
As I backed away slowly from the bunk, I walked into another soldier. He jumped backwards and let out a cry. Then he relaxed and did a double take. "Thought you were an alien. You never know in here. I'm Semi Vise." I must have looked worried, because he added, "You gotta be careful. There's aliens everywhere now. They got guns. Big guns. They'll shoot ya dead." Someone behind him tapped him in the shoulder. He screamed and ran out the door.

(http://i51.photobucket.com/albums/f357/swallis21/jacquescousteau.png)
"'Ello, good sir. Ah have not seen you here before, you are new, no?" I nodded, and he said, "Wehlcome to Ragnarok. Enjoy your stay. I am Jacques Cousteau. " He collapsed on a nearby bed, which screamed. Alarmed, he rolled off, and a man crawled out from under the covers.

(http://i51.photobucket.com/albums/f357/swallis21/sparky.png)
The man drew back his fist, vengeance in his eyes. He threw a mighty punch, which dropped just short of Jacques' face. Then he poked Jacques in the nose. There was a snap and a crackle as static electricity transferred from his finger to Jacques' face, then Jacques cried out and dropped to the floor. The man extended his hand to me, which I did not shake. "Name's Sparky. You?" I told him I went by Squeegy.

(http://i51.photobucket.com/albums/f357/swallis21/horatioquixoteii.png)
Just then, the door opened, and another soldier stepped in. He saw me and walked over. "Hello, I'm Horatio. Horatio Quixote the Second." I asked him what happened to the first. He just grinned. A bit unnerved, I asked him who the man reading the book was. "Oh, that's just Commander Cool. Don't mind him, he's a hothead. He's still just a private, but he leads the squad whether anyone else likes it or not."

(http://i51.photobucket.com/albums/f357/swallis21/xcom3-1.png)
Before I could look around for the 7th soldier, an alarm bell rang out. I heard the sound of an airlock opening, and a woosh as a submarine launched. I guessed a Barracuda was launching. I heard nothing else, and the alarm died down. I heard Commander Cool say, "Fuck! It got away." Seconds later, however, a mechanical voice announced, "Please board Triton-1. Preparing to launch."
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Okenido on February 08, 2009, 07:58:21 pm
I'll join too.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Duke 2.0 on February 08, 2009, 08:05:01 pm

 Jean Reno, reporting for duty.

 Oh, uh...

 Jean, annonçant pour le devoir?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Zai on February 08, 2009, 08:10:49 pm
Tickle Me Elmo will be arriving shortly.

Hopefully.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 08, 2009, 08:35:19 pm
(http://i51.photobucket.com/albums/f357/swallis21/xcom4-1.png)
We were all handed a harpoon gun and ammo, a thermal tazer, and a grenade. Then the triton launched, and we were transported a short distance before landing. As the hatch opened, I noticed a man I hadn't seen before, armed only with a taser. I questioned him, and he said, "Name's Marko Ramius. Fuckers gave us a gas cannon with hydro jet ammo, so all I got is this." I cringed, but there was no more time to chat.

(http://i51.photobucket.com/albums/f357/swallis21/xcom5-1.png)
Cerej stepped out of the hatch and yelled. Then he fired his torpedo launcher. The ground shook and he said, "Fuck yeah! Got him!"

(http://i51.photobucket.com/albums/f357/swallis21/xcom6-1.png)
Commander Cool stepped out next, and walked over to where the tank had stopped, and swore. "Fuck! Alien! I can't shoot, not enough time!" Semi rushed out and strafed over to the front of the sub. He raised his gun, and then yelled, "Shit! I can't do it! What if he fires back?" He retreated to the cover of the sub. I was next. I rushed out, strafed to where I could see over the sub, and fired the only shot I had time for. It hit perfectly and the alien collapsed. I whooped and said over the com, "It's clear. Come on out."

"Does anyone actually see the alien sub?" Marko called out. "Not yet," Jacques replied. "We vill have to spreahd out more." But first, we checked ourselves, as Cool commanded. "Standard procedure. When everybody's done, we check ourselves for oxygen tank leaks or cuts in the suit. It's saved a few lives, and cost a few more." But nothing happened, and we continued. "Everyone spread out! Look for debris, it usually signals a nearby sub."

(http://i51.photobucket.com/albums/f357/swallis21/xcom7-1.png)
Cool, Marko, Jacques, and Sparky grouped up and went west. Horatio told me to follow him. We walked over to where the tank had moved. "We'll escort it," he said. That left Cerej and Vise, who went northwest. Vise stayed behind for a bit, claiming he had to reload his harpoon, even though he hadn't fired a shot.

"Stop! Check yourselves," Cool commanded. We did, and nothing happened, so we each headed off. "Hey, I've got something here. There's a crater with something in it," Marko sounded in. "Stop!" came Cool's command. "Before you check it out, check yourself." "But we've already done that!" Why do we have to do that so often?" "Because command orders it. Do it." Marko grumbled but obeyed, when suddenly he screamed. "Holy crap, something just flew by!" "We got an alien! Get 'im!" "Did it hit anyone?" I sounded in. "No, we're all fine," came Cool's reply.

"Hey, there's another crater here! I think this is the sub," Sparky said. "I'm coming, wait up." Cerej called. "Sparky! Get back here!" Suddenly, a projectile came flying towards us. I screamed, but it hit some native flora. "No, that's not the sub! Have any of you miserable bastards seen an alien sub?!" "Is it yellow?" I called. "Yes, usually." "It's here. Get over here." "Don't order me around, I'm your superior, private." "Whatever. Get here. There's an alien around, and we're tangled up in these weeds." Two more projectiles whizzed by, and I muffled a scream. They both missed Horatio and me. "We need backup here, quick."

"Oh yeah, it's here," Sparky called. The rocket tank blared a siren, and I glanced at what it was looking at. "Alie-- nevermind." The rocket tank had fired, and nothing remained of the alien and its surroundings but some pebbles and a big crater. "Storm the sub," Cool said, "Leave no survivors. The containment unit isn't finished." "We ah on ouh way," Jacques radioed, "Ze terrain, it is hilly. Hard to mahneuver."

(http://i51.photobucket.com/albums/f357/swallis21/xcom8-1.png)
Horatio and me cautiously approached the ruined sub, tank leading the way. "No hostiles in immediate view," Horatio said. Suddenly, Sparky came into view. "Hey guys! I was scouting ahead so I got here first. I don't see anything from this angle."

(http://i51.photobucket.com/albums/f357/swallis21/xcom9-1.png)
He waltzed into the sub, then raised his gun. "I got an alien! It's not even looking this way, easy kill." He fired a shot, and said, "It's down." Suddenly, command radioed in. "That's all, soldiers. No more hostiles detected. Get back to the sub."

(http://i51.photobucket.com/albums/f357/swallis21/xcom10-1.png)
(http://i51.photobucket.com/albums/f357/swallis21/xcom11-1.png)
My first mission, and no one died. How anticlimactic. I thought I was in X-Com?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 08, 2009, 08:39:06 pm
(http://i51.photobucket.com/albums/f357/swallis21/xcom12-1.png)
Sparky walked in today, grinning as usual since he got promoted, and tacked up a notice on the bulletin board by the door. As he left, Cool spat at him. As usual.

(http://i51.photobucket.com/albums/f357/swallis21/markoramius.png)
Meanwhile, I had gotten to know Marko a little better.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: SombreChapaeu on February 08, 2009, 08:42:50 pm
OH YEAH LET ME IN ON THIS! what's the most potent human made weapon? throw it on me and some armor.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: commondragon on February 08, 2009, 08:48:34 pm
First promotion, first mission.

KICKASS
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 08, 2009, 11:42:10 pm
(http://i51.photobucket.com/albums/f357/swallis21/xcom13-1.png)
Today the lead scientist walked in with a clipboard. He questioned us as to what we wanted to research first.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Full|Metal|Wolf on February 08, 2009, 11:42:25 pm
Dude. Put me in. I will praise you and give you a pat on the back if you do. In IRC, of course, since I don't visit here often.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 08, 2009, 11:50:39 pm
Today two more people arrived, filling up our sub. With them came 20 scientists. I guess the head scientist felt his staff was a bit thin.

I introduced myself.
(http://i51.photobucket.com/albums/f357/swallis21/okenido.png)
(http://i51.photobucket.com/albums/f357/swallis21/jeanreno.png)
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: mainiac on February 09, 2009, 12:08:12 am
Medikits are essential.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 09, 2009, 12:41:24 am
(http://i51.photobucket.com/albums/f357/swallis21/xcom14-1.png)
Shit.

EDIT: We got there JUST before night fell.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 09, 2009, 01:04:53 am
(http://i51.photobucket.com/albums/f357/swallis21/xcom15-1.png)
So about five guys tried to kill these two. Eventually I killed both of them. Apparently I have the best accuracy in this squad and everyone else is simply terrible.

(http://i51.photobucket.com/albums/f357/swallis21/xcom16-1.png)
These guys get to chill in the sub(? I dunno, it flew here.) because as it turns out, their weapons are underwater only. Oh, and one of them is unarmed because we didn't bring enough harpoons. Poor Okenido is armed with only a taser.

(http://i51.photobucket.com/albums/f357/swallis21/xcom16-1.png)
HOLY MOTHER OF GOD I JUST SAW A MAN EXPLODE INTO GORY BITS AND THERE'S A FUCKING ALIEN HERE AAAAAAUGH

(http://i51.photobucket.com/albums/f357/swallis21/xcom17-1.png)
AND WE CAN'T SHOOT AT IT EVEN THOUGH WE'RE STANDING WERE IT HIT THE GUY FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUCK
oh thank god it didn't shoot I'm going the other goddamn way WHAT WAS THAT IT WAS PURPLE AND GRAY OH GOD NO

(http://i51.photobucket.com/albums/f357/swallis21/xcom18-1.png)
SOMEONE'S SCREAMING OVER THE COM WHAT THE FUCK IS GOING ON?!

(http://i51.photobucket.com/albums/f357/swallis21/xcom19-1.png)
IS THAT WHAT I FUCKING THINK IT IS?!

(http://i51.photobucket.com/albums/f357/swallis21/xcom20-1.png)
OH GOD WHY WON'T THE SCREAMING STOP

(http://i51.photobucket.com/albums/f357/swallis21/xcom21-1.png)
I HEAR GUNFIRE WHAT'S GOING O--

End Transmission
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 09, 2009, 10:36:13 am
Begin Transmission
Dear God that was like a bad acid trip. My com had a cut wire, I only discovered it when the radio chatter from everybody else stopped.

(http://i51.photobucket.com/albums/f357/swallis21/xcom20-1.png)
"Guys! Guys I'm bleeding! FUCK, it hurts, I'm bleedighghfhgdhghfgrack," I heard Semi yell.

(http://i51.photobucket.com/albums/f357/swallis21/xcom21-1.png)
"No, guys, I don't think these are chryssalids," Horatio radioed in, "They're more of a gray-green than a black-and-purple."
Commander Cool sounded in, "Shit, did Semi just die? I swear, if Semi just died, you fuckers are going to get such a--"
"This side's all clear!" Marko said, "There were only two warehouses here."
"Top floor is clear. How's the south side?" Horatio asked.
I suddenly realized I was in the south. "Nothing yet. God damn there's a lot of smoke here, some equipment must have caught on fire."

[ERROR: Transmission missing picture.]
"Shit! We got another alien over here, in the last warehouse. I missed every shot," Marko called frantically. "I need some backup here!"
"I'm coming, close the fucking door," Sparky radioed. "That alien's just gonna walk outside and shoot you in the back."
"Oh shit! It's got a stun bAAAAAARRRGGHH--"
"HAHAHAHAHAHAHAHAHA!"
"What the fuck is so funny, Jacques?"
"Ze stupid ay-leen stunned eetself! Hahahaha!"
"Good, then. It saved us the trouble. There are still some warehouses in the center, everyone spread out to those."
"Will you stupid fuckers listen to me? Is Semi dead?"
"I believe zo, Commander."
"Mother of fuck. That's our first casualty then."

[ERROR: Transmission missing picture.]
"Aha! I have ze alien in my zights."
"All hostiles eliminated. Return to Triton," The sound of command's voice, as monotone as ever, was a welcome relief.

[ERROR: Transmission missing picture.]
After the mission, Sparky was reading the mission reports. "What the fuck? This says two casualties. Who else died?"
"That's impossible. There's nine of us here. They must have counted Marko as a kill," Commander said from his bunk.
Sparky shook his head. "Only Command would make a dumbass mistake like that."
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: mainiac on February 09, 2009, 10:40:34 am
Say it was a mistake!  I didn't give him such a badass name for him to get killed!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 09, 2009, 10:41:34 am
(http://i51.photobucket.com/albums/f357/swallis21/xcom25-1.png)
A few days later the lead scientist came in again. "Well boys, your medkits are done. What next?"
Just then the siren rang again, and the mechanical voice announced, "Triton-1 preparing to launch. Please board."
The scientist stepped in front of the door. "Hold on, it's just a wreckage recovery. First you need to tell me what you want us to research."
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Boksi on February 09, 2009, 10:45:27 am
The gauss stuff.

I'm not even on the team, but someone has to choose, right?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Aqizzar on February 09, 2009, 11:50:27 am
I just realized what a ridiculous concept medkits are in this game.

Most missions take place underwater right?  Sometimes way out on ocean floors and such.  To be injured implies that your diving suit was breached enough for a projectile to reach your body.  Or more importantly, allows the hundreds of pounds of water pressure to render any such gunfire meaningless compared to the squishy pile you're about to become.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: webadict on February 09, 2009, 12:11:48 pm
I just realized what a ridiculous concept medkits are in this game.

Most missions take place underwater right?  Sometimes way out on ocean floors and such.  To be injured implies that your diving suit was breached enough for a projectile to reach your body.  Or more importantly, allows the hundreds of pounds of water pressure to render any such gunfire meaningless compared to the squishy pile you're about to become.
Think of it like this: Your suit is laser/gun/projectile/everything proof. But you're not. So, it allows high-speed projectiles, heat, cold, to temporarily transfer momentum, force, heat, whatever straight to the body.

No wait, none of this adds up at all.

Magic?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: NUKE9.13 on February 09, 2009, 12:15:37 pm
Alien weaponry can teleport through your armour? Or maybe your armour is organic?

Yeah, that works. Organic armour, needs healing
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: n9103 on February 09, 2009, 01:40:48 pm
Well.. considering that the suits aren't the bulbous and extremely cumbersome suits used today for the deep-sea manned exploration, they must be some sort of pre-pressure adjusted suit, similar to that of the Abyss movie. (The one where the dude breathes an oxygen-rich liquid)
That would help explain, both the lack of ginormous suit, and the ability to survive a wound, albeit for only a marginally longer period, since the oxy-water would now be leaking out of the system quickly.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Boksi on February 09, 2009, 02:34:52 pm
The armor is obviously incredibly thick organic armor. Explains why you can't swim upwards without special suits, too.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Gunner-Chan on February 09, 2009, 03:35:17 pm
The alien weaponry in this game is sonic, it hurts you through your armor.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: NUKE9.13 on February 09, 2009, 03:46:42 pm
The alien weaponry in this game is sonic, it hurts you through your armor.

That's just farfetched. Besides, it doesn't explain friendly fire.

Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Gunner-Chan on February 09, 2009, 03:54:02 pm
Well yeah, but if we start asking that what about the retarded tech tree? Gotta capture an alien to make armor? Another alien for melee weapons?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Aqizzar on February 09, 2009, 03:58:26 pm
No, the point is humans shouldn't be getting into gunfights at the bottom of the ocean.  Nothing else about the game is anywhere near as retarded as that one simple logical quirk.

Of course, in X-Com 1 you could send people to Mars in the basic fatigues, so I guess the retardedness quotient balances out.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Gunner-Chan on February 09, 2009, 04:10:50 pm
Eh, oh well fun is fun. Otherwise X-com2 would be a Subsim, which still would be fun but not quite the same.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 09, 2009, 06:28:57 pm
RADIO IN!

INTO THE DEEPS!

Ensign WorkerDrone reportin' for duty sir! I will do my best to make every single alien I encounter BLEED TO DEATH AND BE CRUSHED BY UNDERWATER PRESSURE!

Also, be concerned, as it appears I'm mildly insane. A pre-mission sedative is highly recommended.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Servant Corps on February 09, 2009, 06:39:25 pm
Mohammed Qaddifi, leader of Libya and the President-for-Life of the United States of Africa, is very worried about the X-Com team not defending against alien raids. In order to counter the Xenos threat, the President himself will join up with X-Com and assist X-Com in defeating this threat to our freedom and democracy!

USA! USA! USA!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Ilmuri on February 09, 2009, 06:52:53 pm
A succesfull mission, I see. See to that Semi Vimes will be replaced by Eve Miss the First.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 09, 2009, 07:07:01 pm
GUYS TECH THREE VOTES
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Duke 2.0 on February 09, 2009, 07:12:42 pm

 GAUSS all the way.

 I have no clue what it does, but this is a Lets Play dammit! Since when has that ever been a problem?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Ilmuri on February 09, 2009, 07:16:05 pm
Yes, Gauss up in this motherfucker!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 09, 2009, 07:19:57 pm
I assume it's like laser weapons. Ammo-less.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Pandarsenic on February 09, 2009, 07:22:02 pm
Gauss! MAGNET POWAR
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: neo1096 on February 09, 2009, 08:08:31 pm
Put me in as Agent Smith. I will take any pistol and speak in clipped metaphors.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 10, 2009, 12:42:03 am
Begin Transmission

Video File Upload: Complete (http://www.viddler.com/explore/Squeegy/videos/2/)

Abrupt Transmission End

Addendum:
(http://i51.photobucket.com/albums/f357/swallis21/xcom26-1.png)
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: mainiac on February 10, 2009, 02:49:42 am
That's not good...
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Ilmuri on February 10, 2009, 09:38:09 am
Troop rotation is always good.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Gunner-Chan on February 10, 2009, 11:42:38 am
I assume it's like laser weapons. Ammo-less.

You are gonna be SO disappointed....
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Boksi on February 10, 2009, 11:53:02 am
I would be disappointed if they were ammoless.

Seems like the sonic weapons are the ammo-free ones in this game. Do they work above-water?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 10, 2009, 07:12:00 pm
> Welcome, Dr. Kersh.
> cd /patients|
> C:\Documents and Settings\Kersh\Documents\patients\
> ethanstellaris.txt|
>
>
> Ethan Stellaris (AKA Squeegy)
> Status: WOUNDED
>  Days Until Healed: ~1
>  Injury: Moderate Gash in Head
>  Recommendation: Stay behind rest of troop for at least a week.
>
>
> edit ethanstellaris.txt|
>
>
> Ethan Stellaris (AKA Squeegy)
> Status: Active
>  Days Until Healed: 0
>  Injury: None|
>  Recommendation: Stay behind rest of troop for at least a week.
>
>
> exit|
> Goodbye.



Monthly Rating: 772 Excellent!
Month: Jan 2040
Changes in Funding: +50000

(http://i51.photobucket.com/albums/f357/swallis21/xcom27-1.png)
(http://i51.photobucket.com/albums/f357/swallis21/xcom28-1.png)
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Duke 2.0 on February 10, 2009, 07:28:37 pm
 Deep One corpse!

 For madness!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Aqizzar on February 10, 2009, 07:35:20 pm
Holy crap, it actually says Deep One Corpse.

You know what you must do...
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Okenido on February 10, 2009, 07:49:20 pm
It would be nice to have a list of who is alive.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 10, 2009, 07:50:58 pm
Crew Roster:

Squeegy - Status: Active
Cerej - Status: Deceased
Commander Cool (webadict) - Status: Active
Semi Vise (Ilmuri) - Status: Deceased
Jacques Cousteau (Aqizzar) - Status: Deceased
Sparky (commondragon) - Status: Deceased
Horatio Quixote II (Pandarsenic) - Status: Active
Marko Ramius  (mainiac) - Status: Active
Okenido - Status: Deceased
Jean Reno (Duke 2.0) - Status: Deceased
Tickle Me Elmo (Zaithemaster)
SombreChapaeu - Status: Active
Full|Metal|Wolf - Status: Active
WorkerDrone - Status: Active
Mohammed Qaddifi (ServantCorps) - Status: Active
Eve Miss the First (Ilmuri) - Status: Active
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Okenido on February 10, 2009, 07:52:12 pm
Thanks.

It appears that the video didn't get through the entire mission.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 10, 2009, 08:11:02 pm
Thanks.

It appears that the video didn't get through the entire mission.

Intentional.

(http://i51.photobucket.com/albums/f357/swallis21/xcom29-1.png)
What next?
P.S. We can now research Aqua Plastics.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 10, 2009, 08:27:07 pm
FOR INSANITY!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: webadict on February 10, 2009, 08:30:09 pm
Crew Roster:

Squeegy - Status: Active
Cerej - Status: Deceased
Commander Cool (webadict) - Status: Active
Semi Vise (Ilmuri) - Status: Deceased
Jacques Cousteau (Aqizzar) - Status: Deceased
Sparky (commondragon) - Status: Deceased
Horatio Quixote II (Pandarsenic) - Status: Active
Marko Ramius  (mainiac) - Status: Active
Okenido - Status: Deceased
Jean Reno (Duke 2.0) - Status: Deceased
Tickle Me Elmo (Zaithemaster)
SombreChapaeu - Status: Active
Full|Metal|Wolf - Status: Active
WorkerDrone - Status: Active
Mohammed Qaddifi (ServantCorps) - Status: Active
Eve Miss the First (Ilmuri) - Status: Active
YOU GUYS DIDN'T CHECK YOUR SUITS!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Aqizzar on February 10, 2009, 08:39:34 pm
Jacques Cousteau wrote the book on Checking Suits!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Okenido on February 10, 2009, 08:48:46 pm
I'll join again as Okenido C1.

If that's acceptable.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 10, 2009, 09:10:37 pm
Guys, we need the research choice.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 10, 2009, 09:12:05 pm
I say we learn about all of that Alien crap. But, if we don't have enough good weapons or we need better armour, we should research that.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Duke 2.0 on February 10, 2009, 09:13:33 pm
 Portable distance sensors.

 Also, new recruit to replace the awesome french guy! Maurice!

 Or, if that name is too normal for you, Momo.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: neo1096 on February 10, 2009, 09:14:16 pm
Will Agent Smith get in soon? Also research sensor tech.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 10, 2009, 09:15:59 pm
You know Neo, this doesn't count toward your DIS. As you are not using Dwarfs, or even Dwarf Fortress for that matter. But if I pointed that out, then it would also mean you would be free game in my RTD-OH! I need to update that thing, don't I?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Duke 2.0 on February 10, 2009, 09:17:20 pm

 Ha, indeed. It sucks when people don't update their game-

 OH SHOOT SPEARGROVE!

 *Runs off to play DF*
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Aqizzar on February 10, 2009, 09:17:44 pm
It's actually "Particle Distribution Sensors", and they're ever bit as useless as Motion Sensors were.

Research them.  And deploy them.  For completeness.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 10, 2009, 09:38:17 pm
Okay now what do we research (I missed the screenshot).
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 10, 2009, 09:44:45 pm
Erm...something that goes Dakka?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: webadict on February 10, 2009, 09:45:53 pm
I dunno what there is to research... Umm... Ion Beam Accelerators!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 10, 2009, 09:46:22 pm
(http://i51.photobucket.com/albums/f357/swallis21/xcom30-1.png)
DAKKA IT IS
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 10, 2009, 09:48:35 pm
Woo!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Dwarmin on February 11, 2009, 01:26:32 am
Meanwhile, deep in the alien stronghold..

Underling: The Humans have proved more resourcsful than we orginally bargained for master. Several scouts have been lost to thier incessant attacks!

Commander: LET SLIP THE GILLMAN BRIGADES! BWAHAH!

Underling: At once! If only the fools knew that Terran weapons will be useless against their scaly hides!

Sub-underling: Actually their skin is quite weak and easily broken by even the minimum of force. We never got around to actually giving them any armor...

Commander: SILENCE! MY PLAN IS PERFECT. FIRST WE ATTACK RANDOM TINY CITIES AROUND THE WORLD, THEN HIDE HUNDREDS OF ALIENS IN TIGHTLY PACKED CARGO SHIPS. FINALLY WE WAKE T'LETH AND DOOM THEM UTTERLY! BWAHAH! BUT FIRST, BRING ME THE BRAIN OF THE WARRIOR THEY CALL "COMMANDER COOL". I HAVE PLANS FOR HIM...
(http://www.ufopaedia.org/images/0/08/BioDrone.png)
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 11, 2009, 07:03:17 pm
Begin Recording
(http://i51.photobucket.com/albums/f357/swallis21/xcom31-1.png)
Shortly after the monthly report, the loading alarm rang out. Once again, our situation was bad. Once again, two people were unarmed. The mission looked bad already.

We were in another volcanic area, but this time the sub was reasonably close by.

(http://i51.photobucket.com/albums/f357/swallis21/xcom32-1.png)
And there was a new enemy.

(http://i51.photobucket.com/albums/f357/swallis21/xcom33-1.png)
Luckily, I was a good shot with the rocket. But once again, those two were the only ones we had left. So that made three unarmed for lack of ammo.

(http://i51.photobucket.com/albums/f357/swallis21/xcom34-1.png)
"I got one, sir!" Tickle Me Elmo cried out. A few of the soldiers snickered ("Hehehe, Tickle Me Elmo."), but Commander Cool said, "Good job, now kill more or I'll fucking gut you myself."

(http://i51.photobucket.com/albums/f357/swallis21/xcom35-1.png)
"That makes three over there, sir. Why are they all over there? The ship is here," Marko said. "I don't know, Marko. I just shoot 'em as I sees 'em," Cool replied.

As Marko fired two shots into the alien and it collapsed, Command radioed in, "All hostiles destroyed. Return to base."

Later, Commander Cool put up the mission results on the bulletin board.
(http://i51.photobucket.com/albums/f357/swallis21/xcom36-1.png)
(http://i51.photobucket.com/albums/f357/swallis21/xcom37-1.png)
"Congratulations Squeegy and Marko. You're first outside next mission," he said.
End Recording
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: mainiac on February 11, 2009, 07:09:07 pm
I hope we see a Captain Marko Ramius!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Zai on February 11, 2009, 07:14:59 pm
I'm hoping Tickle Me Elmo gets promoted soon.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 11, 2009, 07:15:30 pm
WorkerDrone demands more alien brains to feast upon. Send me their best, so I may gut them!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 11, 2009, 07:29:21 pm
Audiocamera Recording, 7:30, Sunday, 7th of March, 2040
(http://i51.photobucket.com/albums/f357/swallis21/xcom38-1.png)
"Shit."
"Are these missions bad?"
"Hey, uh, Commander, you were kidding about the going first thing... right?"
...
"Right?"
End Recording
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: mainiac on February 11, 2009, 07:41:30 pm
"No!  I'm too awesomely named to die!"
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 11, 2009, 07:47:26 pm
Heh. This is X-Com. After around the fifth or sixth game I recently played (I was inspired by Squeegy's first Lets Play! To download it and play myself. Now very addicted to it.) I learned that even though you grow fond, and even give some pretty cool names to your characters, they will die, just like any other regular grunt, sooner or later. That is, unless you give them Power Armour and Heavy Plasma, covered by Hover Plasma Tanks, and PsiOps.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: webadict on February 11, 2009, 08:02:51 pm
Heh. This is X-Com. After around the fifth or sixth game I recently played (I was inspired by Squeegy's first Lets Play! To download it and play myself. Now very addicted to it.) I learned that even though you grow fond, and even give some pretty cool names to your characters, they will die, just like any other regular grunt, sooner or later. That is, unless you give them Power Armour and Heavy Plasma, covered by Hover Plasma Tanks, and PsiOps.
AND IF YOU CHECK YOUR SUIT!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 12, 2009, 12:35:41 am
I'll play through the terror mission tommorow, around 4 PM PST.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 12, 2009, 07:06:29 pm
So we have a choice, screenshot play-through or video recording. Which do you guys want?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: WorkerDrone on February 12, 2009, 07:07:50 pm
Screenshot. Videos are hard to follow IMO.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Okenido on February 12, 2009, 07:10:57 pm
Screenshot.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Aqizzar on February 12, 2009, 07:12:22 pm
Screenshots.  Yeah, it's probably a little bit more work, but you can have more fun with it, and videos aren't always available and don't always work.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 12, 2009, 09:29:03 pm
Begin Recording - 9th of March, 2040
"False alarm," they told us. "The aliens got away," they told us. "But don't worry," they told us, "There's still plenty more."

And there were. No less than an hour after the terror mission, a medium-sized submarine was located. Both barracudas were immediately dispatched, and after chasing it into the Baltic Sea, they shot it down. We were immediately loaded into the submarine, with ammo this time.

(http://i51.photobucket.com/albums/f357/swallis21/xcom40-1.png)
"First alien sighted. I repeat, first alien sighted." The tank operator's voice crackled over the radio. "Firing rocket." The torpedo erupted out of the tank's barrel, sailed over to the alien and hit a rocket. The explosion left the rock fairly intact but took out everything nearby, including the alien. "Alien down. Moving out."

Mohammed Qaddifi, the president who had joined the X-Com organization, walked outside with me and said, "A área é clara. Não estrangeiros à vista."
There was some silence, then Eve Miss the First said, "Uhhh. Okay then. I'm heading out."

(http://i51.photobucket.com/albums/f357/swallis21/xcom41-1.png)
Tickle Me Elmo walked outside, then looked to the left and shouted, "Alien in sight!"
Commander Cool shouted back, "Stop shouting so fucking loud, it hurts my ears!"
Four soldiers lined up to shoot, four soldiers missed every shot.
"God damn this little bugger is hard to hit," Full|Metal|Wolf said.
"Are you sure it's hard to hit? Or do you just have FUCKING TERRIBLE AIM?!" Cool screamed at them.
"I'd shoot it with a rocket, sir, but these guys are in the way," I said.
"I got it!" WorkerDrone shouted, then hesitated. "But... it's still up."
"O estrangeiro é muito longe, e as nossas armas são muito imprecisas," Mohammed said.
"Everyone get down! It's noticed us, prepare for fire!" Commander Cool yelled.
Everyone ducked, but then the alien turned and walked away.
"Did it just walk away?" WorkerDrone asked.
"Everyone spread out! The bastard's gotta be around here somewhere."
WorkerDrone radioed in, "I see the one that ran, firing now." There were three shots. "Shit, missed it."
"Okay, that's fucking it. You are ALL going in the firing range when we get back."
"I got it!" Wolf radioed. "Aquatoid down. Holy shit, that thing had a grenade. It could have killed us all."
"Yeah yeah. It didn't. It's not like time rewound ten times trying to keep us from getting killed," Cool said.
"Another alien in sight," the tank operator radioed. "Pray this hits."
"I don't believe in God," Cool replied.
"God damn it! I missed!" The tank driver cried.
I could hear a few snickers from the soldiers.
"There we go, got it the second time," he said.
"Você pode não acreditar em Deus, mas Deus acredita em você." Mohammed said.
"Yeah yeah, shut up and check your suits you dumb fuckers." Cool said.
Mohammed cried out suddenly, "Foda-se! Foda-se! Um foguete! Desça!"
A torpedo soared over our heads and past the ship and impacted on the rocks behind it.
"Holy shit, that was close," Sombre said.
"Less talking, more shooting!" Cool screamed, "It came from over there! Fucking shoot it!"
"There it is!" The tank operator said, "I can't get a clear shot."
"Tenho-o!" Mohammed said. He whipped his gun towards the alien and fired a single shot, and I saw, on the horizon, a body collapse. "Um tiro!" He cried.
There was silence for a bit, then Commander Cool said, "Why the fuck can't all of you be a foreign president?" Then he said, "Check y--"Shit! We got another one! Can anyone see him?" The tank operator cut in.

(http://i51.photobucket.com/albums/f357/swallis21/xcom42-1.png)
"Huh? Oh yeah! I got him!" Tickle Me Elmo said. He fired three shots, and the alien dropped. "Hell yeah! I got 'im!"
"What happened to the terrible aimers I knew and hated?" Commander Cool asked out loud.
"Merda! Uma expl--" Mohammed shouted, but was cut off. An alien had thrown a grenade, and the blast barely reached Mohammed. He toppled over, severe burns all over his suit.
"Shit! His helmet's damaged, water's leaking in!" I pulled my medkit off my belt and took some first-aid tape, and wrapped it over his helmet. I dragged him behind a rock and shook him awake. "You okay?"
"Deixe-me aqui, vou ficar bem," he replied.
"Uhm, okay." I got up. "He's fine, let's go."
"Hey-o, it's Mister Torpedo!" The tank operator said. "Shit, missed."

(http://i51.photobucket.com/albums/f357/swallis21/xcom43-1.png)
I turned, and saw him. I fired, and the torpedo soared over to him. Time seemed to go in slow motion, then I heard an explosion, then two alien screams.
"Well whaddya know, there were TWO aliens at that rock! Good shootin'."

(http://i51.photobucket.com/albums/f357/swallis21/xcom44-1.png)
"I see another one!" Wolf shouted. "Shit, I hit, but it's still up."
As Cool screamed in rage, everyone lined up to shoot. Two soldiers missed, and the rest said that they couldn't see it.
The alien threw a grenade at the tank, which missed. Then Wolf shot again, and hit it in the head.
"You stupid fucks are SO. GODDAMN. LUCKY. I NEVER want to see so many misses again, do you hear me?"
"Yes, sir," everyone said.
"I saw another one over there. Everyone spread out, look for it," the tank driver said.
We all spread out, and approached.

(http://i51.photobucket.com/albums/f357/swallis21/xcom45-1.png)
"Hey, here's the sub. I almost forgot about that."
"Wow, that's impractical," Tickle Me Elmo said, "It's smaller on the bottom than on the top. Bad design."
"Maybe it's upside-down?" Marko suggested.
Horatio approached the sub, then walked in the door.

(http://i51.photobucket.com/albums/f357/swallis21/xcom46-1.png)
"Holy shit!" He called, and fired three times into the alien before it went down.
He walked through the door and climbed up the stairs. "There's a bunch of weapons on the ground."

(http://i51.photobucket.com/albums/f357/swallis21/xcom47-1.png)
"Shit! These guys seem to be unarmed. Maybe they've given up?"
"Try not to kill them then."
"Woah! Lots of holes up here, I just fell down a level."
"Careful," Tickle Me Elmo warned.
"Found the last guy!" Horatio called.
"Good job," Command radioed in. "Prepare to leave."
End Recording

(http://i51.photobucket.com/albums/f357/swallis21/xcom48-1.png)
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: mainiac on February 12, 2009, 10:13:24 pm
I see aliens right in front of the skyranger at the start as an opportunity, not a problem.  Shoot at them.  If you miss, just get back in the plane and take off.  Land and try again.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 13, 2009, 06:48:28 pm
You guys need to bump this more if you want me to update!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: webadict on February 13, 2009, 07:10:17 pm
YOU NEED TO PLAY MORE SO IT CAN UPDATE! CHECK YOUR SUIT!
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Zai on February 13, 2009, 07:17:16 pm
I most certainly want more updates. Especially those that include Tickle Me Elmo getting promoted.
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Squeegy on February 14, 2009, 12:45:52 am
Now that I've beaten X-Com 1, I'll be able to produce another update today. Video or screenshot?
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: neo1096 on February 14, 2009, 01:22:53 am
Screenies
Title: Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
Post by: Okenido on February 14, 2009, 01:35:32 am
Screenshot.

I really doubt that someone will vote for the video option.