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Other Projects => Curses => Topic started by: Jonathan S. Fox on February 11, 2009, 10:11:42 pm

Title: National LCS
Post by: Jonathan S. Fox on February 11, 2009, 10:11:42 pm
I've given some thought to the idea of the Liberal Crime Squad spanning multiple cities instead of being centered as an action in just one place. It occurs to me that it would not be hard to support multiple cities with minimal variation on the existing gameplay. Right now, when you choose to go forth, you must first select which part of the city you want to take action in. There is no reason this could not be extended to choosing which city to take action in. Selecting an action in another city could require car travel, or air travel, your choice; both would cost money, depending on the mode of transportation, and take a variable amount of time to reach the destination and return from it. Potential safehouses could exist in any number of cities. Some cities might lean more in one direction or another, and therefore have different concentrations of Liberals and Conservatives. Different cities could have separate heat tracking; hiding in a city with no LCS activity might throw off the police. Different cities might have different local sites as well. Washington DC in particular could have special locations and special actions associated with it.

Your thoughts?
Title: Re: National LCS
Post by: E. Albright on February 11, 2009, 10:33:00 pm
It'd complicate some things; e.g., CCS reaction and accessibility. They'd be harder to to find and root out, which isn't a bad thing, in point of fact. You'd have to track down and purge the infection, such as it were. Sleepers would need watered down too since the scope would be increased.
Title: Re: National LCS
Post by: Gunner-Chan on February 11, 2009, 10:37:41 pm
I think it would be really cool to expand the game in that way, in fact it makes opportunity's for more diverse crime squads to show up. Like possibly running into an independent LCS that formed a city or two away and possibly joining forces or becoming rivals due to different ideals.

But that would also require the LCS you form to be more customizable I guess.
Title: Re: National LCS
Post by: mainiac on February 11, 2009, 10:39:25 pm
LOVE
Title: Re: National LCS
Post by: Capital Fish on February 12, 2009, 01:27:14 am
Would the people you could recruit change according to city as well? More hippies in San Francisco? More college students in Boston? Etc?
Title: Re: National LCS
Post by: EuchreJack on February 12, 2009, 08:11:23 am
Implement this however you like, I will LOVE it!

Did anyone else just hear Angels singing?
Title: Re: National LCS
Post by: Funk on February 12, 2009, 12:24:57 pm
yes!
but we ned some way of seting the number of citys.
maybe member in a diffent city can have set oders telling them what to or not do i.e.
rise funds and low level acts(in this seting that sent you some money every month)
hide(thay go in to hideing as best thay can)
build up suppeys( from set a list of items note that some states a loseer gun laws)
no limts(they can do any thing the CCS can)
move to X(can be given to any one thats not a sleeper)

when moveing a cross state lines you can get stoped by the police for:
gunrunning
drugrunning
speeding( can happen to any one)
Title: Re: National LCS
Post by: mainiac on February 12, 2009, 12:49:26 pm
Did anyone else just hear Angels singing?

I do!  I do!
Title: Re: National LCS
Post by: kotor39 on February 12, 2009, 04:49:07 pm
Love the idea.
Also Funk's idead is pretty good, i would love it
Title: Re: National LCS
Post by: Servant Corps on February 12, 2009, 05:23:59 pm
Actually, I am against the National LCS, but for a different reason. If there is a politics arc or a Citizens' Groups/diplomacy arc, the game could say they are located in a far off city, far off from where the main LCS is based. Basically provide flavor.

If you get a National LCS, where you actually can go to different places, it would complicate this idea to add flavor.
Title: Re: National LCS
Post by: chaoticag on February 13, 2009, 03:16:59 am
If you do this, then I think having a higher recruitment cap might be in order, since it would take more people to influence the issues.
Title: Re: National LCS
Post by: Jonathan S. Fox on February 13, 2009, 12:24:09 pm
One small step for moddability...

Although efforts to oopify and make moddable LCS remain slow going, this morning at approximately 7:00 AM GMT-7 the first prototype of using configuration files to design site maps outside of the game in text files was deemed successful and implemented fully into LCS, replacing the current map generation code. Some cleanup remains before the first commit to SVN, but the promising progress in this area gives hope that site data may follow shortly. Leading experts in the field consider moddable site data to be a prerequisite for the National LCS proposal.
Title: Re: National LCS
Post by: beorn080 on February 13, 2009, 12:54:50 pm
YAY. The first step in making LGS, Liberal Greek Squad, in which you lead a party of liberal greek warriors into the labyrinth to destroy the conservative no sex before marriage minotaur.

Personally, I think the cities are great, especially if certain issues are harder in some cities and easier in others, just with different value changes for each one. For instance, in LA its easy to influence gay marriage, essentially almost every action you do boosts it, but it is already at elite liberal levels and each action only does a very small change, even if it gets down to arch conservative. On the other hand, Houston is incredibly against gay marriage, starts arch conservative in it, and only influencing a jury trying a case against gay marriage,which would be rare but not impossibly so, would influence it, but every time its influenced it gets a fairly big push towards liberalism.
Title: Re: National LCS
Post by: chaoticag on February 13, 2009, 02:29:11 pm
One small step for moddability...

Although efforts to oopify and make moddable LCS remain slow going, this morning at approximately 7:00 AM GMT-7 the first prototype of using configuration files to design site maps outside of the game in text files was deemed successful and implemented fully into LCS, replacing the current map generation code. Some cleanup remains before the first commit to SVN, but the promising progress in this area gives hope that site data may follow shortly. Leading experts in the field consider moddable site data to be a prerequisite for the National LCS proposal.
Does that mean that appartment complexes will cease to be penis shaped?
Title: Re: National LCS
Post by: EuchreJack on February 13, 2009, 02:57:48 pm
That's kinda creepy if you think of how they look after all the rooms have been opened and explored....
Title: Re: National LCS
Post by: Jonathan S. Fox on February 13, 2009, 05:49:43 pm
Does that mean that appartment complexes will cease to be penis shaped?

Er... no, not as such. Apartment complexes are currently emulating their previous form. But it does mean they'll be much easier to change in the future.
Title: Re: National LCS
Post by: Alexhans on February 17, 2009, 03:54:16 pm
Wow!  Great idea Mr/Ms.Fox!!!  ;D (i'll stop with that joke now)

  I feel that implementing cities is like the needed path to greater glory for LCS.  The important thing is to let influence things and not just be there for the sake of making the game longer or harder. 
  What I can imagine is having different key cities in some states and influencing them towards liberal views, then in the Presidential elections votes will come from each state depending on its leaning.  That should make it interesting... 
   The thing is how to handle CCS... wich I have for a while been thinking that must react to LCS activity and spark when LCS comes into scene. 
   As it has been said, there should be some kind of delegating people to take care of a state's needs more or less.

  It's a huge step and must be analized thoroughly to keep the game simple but hard avoiding excessive micromanagement.
Title: Re: National LCS
Post by: Little on February 21, 2009, 06:50:57 pm
I love the idea of seperate LCS groups.
Title: Re: National LCS
Post by: Ruttiger on February 23, 2009, 09:42:26 pm
This is an excellent idea, and it opens up the system to become more complicated.  For instance, you could have different popularity and issue levels for the different cities.  This would let you affect the government regionally, only getting senators from one region if you work there heavily, and having to move to another to affect further change in the government. 

I love the idea of specialized sites.  Go to the white house and assassinate the president.  Blow up the conservative controlled senate building (if you did it when the senate was primarily liberal it'd ruin your popularity and push all the issues in the conservative direction). 

That's something I'd like to see in the game.  A few options that are just insanely unpopular that would take a heavily liberal society way in the direction of conservatism.  Things get too easy when they aren't carrying AR-15's and when 2/3rds of the population isn't conservative.
Title: Re: National LCS
Post by: Gimmick Account on March 07, 2009, 07:03:33 pm
Fascinating idea, indeed. I don't know about the number of cities you had in mind when you posted the thread, but my first intuition would be to start with only a handful of them until they can be fleshed out and individualized in later releases, with each city (randomly selected out of a local pool in the beginning) representing a larger cultural bloc.

Keeping in mind that the Conservatives are on the ascendant at game start, regions could be the West Coast (overall Liberal), the East Coast (overall Moderate), the Midwest (overall Conservative) and the South (overall Arch-Conservative), plus Washington D.C. as an additional 'region' with unique properties, as mentioned in the first post of the thread (seducing/blackmailing/kidnapping/murdering congressmen/senators/supreme justices, hell yeah! Since a dead congressman is just going to be replaced by a living one from the same party, this shouldn't be too unbalancing).

As each region sends its share of representatives to Washington, you can't win the game by staying in one place. Once activated, the CCS will be very entrenched in the South (more so than the LCS in the West), making inroads there should be very dangerous and taxing (as the CCS already has a formidable collaborator/sleeper network in that region that will often give away the location of your hideouts) and definitely one of the major late game tasks. The various regions should also have different 'base' opinion values, with the South being much more resilient to successful Liberal actions and much easier swayed by Conservative ones (so when you raise an issue up to 100%, you're still fighting an uphill battle against the CCS to keep it that way, unless you subvert them completely), and the West being somewhat on the other side of the scale (not quite a polar opposite, though). In addition, the game should start on the West Coast, since this might serve as a good 'tutorial level' where new players can mess around with more room for error, while the veterans will likely use the mild conditions there as a springboard for quickly building up the operational capabilities of their organization and moving on to the more dangerous regions.

With the possibility of air travel already having been suggested, an airport location in every city is a logical consequence, as are several new NPC types (pilot, steward/stewardess, customs officer, air marshal, etc.). Bringing weapons with you on a commercial flight is probably a very bad idea unless privacy laws are Elite Liberal (no luggage or personal scans). You can bring other stuff along if you must, but it's costly and probably easier to send by car a few days in advance if you have a vehicle to spare. You can also obtain a small passenger plane for private travel if you have someone in your group with the piloting skill. Unlike driving, you can't just train someone with zero piloting skill simply by flying around. That'll always end in a crash, so get someone competent behind the controls. I'm not sure if it should be possible to steal aircraft, because there are a lot less of them than there are cars and they are a lot more visible. You may have to buy one, but then, I don't really know a lot about the history of aircraft theft!

Hehe... when going to Washington D.C., you should have the option of sneaking into the Capitol and holding a speech in front of the representatives. Persuasion requirements for being allowed to actually finish your speech without being swarmed by agents and security should be very high (it's a late game thing, anyway), and you'd have to sneak in and run out through a high-security zone that's been set up around the building (so you effectively have to survive three areas in a row instead of one, although you wouldn't have to fight on your way in, so make that two).

As a difficulty setting of sorts, there could be a switch in the start menu that can be set from 'Normal' to 'Dystopia' for people who are looking for a challenge. The game starts about 10 years later with the CCS already active and all regions already turned Arch-Conservative, save for the West Coast, which is 'merely' Conservative.
Title: Re: National LCS
Post by: Servant Corps on March 07, 2009, 07:11:03 pm
Quote
Since a dead congressman is just going to be replaced by a living one from the same party, this shouldn't be too unbalancing

Not really. See, if a congressman dies...depending on the state the congressman belonged to, you either have a special election that will be held in a couple of months (leaving the seat vacant until the special election occurs) or the governor appoints a replacement until the next election (special or not).

So if the C+ senator lives in an area controlled by a C Governor, and the C+ Senator dies, the C Governor will just appoint a C replacement, until elections. That's a very big improvement right there, that's one possible vote against a C+ Law.
Title: Re: National LCS
Post by: beorn080 on March 07, 2009, 09:07:00 pm
Wall of text.
Regarding stealing airplanes. One could take them over with a squad and redirect them or potentially completely steal them.
Title: Re: National LCS
Post by: Servant Corps on March 07, 2009, 09:58:50 pm
There has been instances where terrorists hijack airplanes, land them in a safe location, and then telephone the main government, telling them that they would safely return the passangers and the airplane...if, of course, their fellow comrades gets out of prison.

It would be interesting if, when you are attempting an hijacking, you decide if the main goal of the hijacking is to blow stuff up, free one of your comrades, or receive ransom money.
Title: Re: National LCS
Post by: Little on March 07, 2009, 09:59:34 pm
Maybe redirect them into the White House?
Title: Re: National LCS
Post by: Gimmick Account on March 08, 2009, 12:07:52 am

Not really. See, if a congressman dies...

Wow, talk about an egg on my face. I really didn't know that. In my defense, I'm Austrian; stuff works a little bit different over here.

Regarding stealing airplanes. One could take them over with a squad and redirect them or potentially completely steal them.

I think people misunderstood me again. I was talking about stealing small passenger airplanes like a Cessna, for use as a squad vehicle between cities.

A small addendum to my wall of text above: the squad should be able to sabotage the X-ray machines at an airport, for more awareness in the 'privacy laws' category.
Title: Re: National LCS
Post by: mainiac on March 08, 2009, 03:26:29 am
plane highjacking seems to be straying from the core of the game.
Title: Re: National LCS
Post by: Yanlin on March 08, 2009, 01:10:28 pm
9/11 anyone?
Title: Re: National LCS
Post by: Rezan on March 08, 2009, 01:41:20 pm
Do you even play LCS?
Title: Re: National LCS
Post by: Gimmick Account on March 08, 2009, 03:51:27 pm
9/11 anyone?

Apparently people are playing a fun game of only reading select parts of my posts. I don't know how to verbally simplify the airplane idea any further than this, so I hope what I'm going to post now will clear it up once and for all:

"For interstate travel, I propose the personal use of small, private airplanes in addition to the booking of large commercial flights."

I don't know where the terrorism or 9/11 discussion that's creeping into the thread comes into play here, but I also don't see half of the stuff that you guys are detecting in my posts.

Do you even play LCS?

Was that directed at me?
Title: Re: National LCS
Post by: Servant Corps on March 08, 2009, 03:53:08 pm
Quote
Was that directed at me?

I think it was directed to Yanlin.

The reason that the terrorism crept in was, well, because LCS is a left-wing terrorist group. It only one step from stealing an airplane to travel to stealing an airplane to use as a weapon. We were thinking of how to add up to the main idea of stealing airplanes, the idea of just using airplanes to travel is a good idea too.

EDIT: However, I think mainaic might make a good point against hijacking. The LCS wages an urban insurgency, only killing those who are 'guilty'. Hijackings tend to cause a bit more damage, to both liberals and conservatives.
Title: Re: National LCS
Post by: Yanlin on March 08, 2009, 03:57:13 pm
I do play LCS. Albeit not that much.

Also, I was just making a joke. God damnit people.
Title: Re: National LCS
Post by: Jonathan S. Fox on March 08, 2009, 04:23:14 pm
Let us all relax and accept our common misunderstandings and miscommunications without judging one another or worrying that we are being judged.  8)
Title: Re: National LCS
Post by: mainiac on March 08, 2009, 06:02:37 pm
Yes, let's get back on topic.  Do you want to hear something disturbing?
Title: Re: National LCS
Post by: Yanlin on March 08, 2009, 06:20:52 pm
What?
Title: Re: National LCS
Post by: mainiac on March 08, 2009, 06:41:53 pm
We still haven't nationalized essential aspects of our society like trains and the liberal crime squad!  It's all a scheme by the corporations to keep you enslaved, man!
Title: Re: National LCS
Post by: Frelock on March 09, 2009, 12:03:25 am
Whatever.
Title: Re: National LCS
Post by: mainiac on March 09, 2009, 12:10:25 am
Darn, um.

Nice shoes...?
Title: Re: National LCS
Post by: Yanlin on March 09, 2009, 05:46:30 am
That *is* disturbing! What can I do?
Title: Re: National LCS
Post by: EuchreJack on March 09, 2009, 11:12:57 pm
You can start by driving or taking the train to other regions of the USA.

Actually, it would make a lot more sense for Liberal Terrorists to travel via car.

After 9/11, all mass transit is observed, with air travel being impossible for anybody wanted.

But, if you just drive from one region to another, you can take all the guns you want, and might not run into a single cop the whole way.  Keeping to backroads, it probably take 20 hours of driving before you even see a Cop Car, and most drivers can easily avoid getting pulled over.  Of course, that would be modified by Police Regulations.  In an Arch-Conservative society, expect to get pulled over just for "lookin' funny".
Title: Re: National LCS
Post by: beorn080 on March 10, 2009, 12:49:25 am
Statistically, you are more likely to be pulled over on a back road then on a highway. Lets face it, highway cops can write all the tickets they need to, but the backroads cops need to pull over everyone they can to make quota.

Thats ok. My town of maybe 20000 people has just received 20 grand to dedicate a single patrol car, one of maybe 6 the town has, to ONLY pull over people who drive while talking on their cell phones. Worse, they use the unmarked car for that job. Always fun.
Title: Re: National LCS
Post by: mainiac on March 10, 2009, 01:17:31 am
Trains are public transportation, therefore liberal.  Why else do they have trains in europe?

Car's are evil and conservative signs of excess.

Airplanes are arch conservative signs of excess and inefficiency.
Title: Re: National LCS
Post by: Alexhans on March 11, 2009, 10:46:04 pm
someone said bikes?
Title: Re: National LCS
Post by: mainiac on March 11, 2009, 11:53:31 pm
someone said bikes?

Get your feet runnin'
Head out on the highway
Lookin' our for nature
Not pollutin' on our way
Yeah Darlin' go make it happen
Take the world in a love embrace
Smoke all of your drugs at once
And explode into space

I like smoke and lightning
Heavy metal thunder
Racin' with the wind
And the feelin' that I'm under
Yeah Darlin' go make it happen
Take the world in a love embrace
Play all of your guitars at once
And explode into space

Like a true nature's child
We were born, born to be mild
We can get so high
I never wanna die

Born to be mild
Born to be mild
Title: Re: National LCS
Post by: ChemicalVengence on March 13, 2009, 03:11:18 pm
Statistically, you are more likely to be pulled over on a back road then on a highway. Lets face it, highway cops can write all the tickets they need to, but the backroads cops need to pull over everyone they can to make quota.

Thats ok. My town of maybe 20000 people has just received 20 grand to dedicate a single patrol car, one of maybe 6 the town has, to ONLY pull over people who drive while talking on their cell phones. Worse, they use the unmarked car for that job. Always fun.
my town only has about two patrol cars and two suvs, and at any one time there's only about two officers on duty doing pretty much the same thing, pulling over teenagers on their cells phones or speeding through town....

anyways, maybe the chance of getting pulled over whilst traveling via car would be higher for people with little or no driving skills, since a person who hardly ever drives, if they ever even have, would be drifting all over the road and making more stupid little mistakes, and possibly drifting over the speed limit more than a skilled driver who can control themselves better. Police could pull them over for either speeding or possibly DUI depending on how badly their driving skills are
Title: Re: National LCS
Post by: Gimmick Account on March 13, 2009, 04:43:23 pm
Since the suggested changes enlarge the scope of the game significantly, will the first 'national' version finally carry the version number 4.0.0?
Title: Re: National LCS
Post by: Little on March 13, 2009, 05:17:30 pm
Being pulled over for different things, maybe?

Speed: Minor, Fine
Smashed Tail-light: Minor, Fine
Stolen Car: Major, Pulled Over, Car Searched
 
Events could happen while the cops are talking to you, if your charisma is low:

Jittery: Asked to step out of car
Car Search: If weapons or such are seen or found on your person, car searched
Police Brutality: If out of car, cops could attempt to beat the shit out of you, with an option to resist

Weapon Search rolls would be based on disguise rolls and Police Regs
Car Search would be disguise+charisma with Police Regs/Privacy being factors

Stolen cars could have body work and license plate switches to reduce heat on them

Guns, armours, drugs, registration papers(forged or real) and money could be stored in cars for long voyages.
Title: Re: National LCS
Post by: Fieari on March 13, 2009, 06:09:48 pm
Police Brutality: If out of car, cops could attempt to beat the shit out of you, with an option to resist

At which point you'd want an option to install hidden cameras in the car, and then try to deliberately provoke this, with a minority being the victim, in order to gain publicity.
Title: Re: National LCS
Post by: mainiac on March 13, 2009, 06:47:39 pm
Police Brutality: If out of car, cops could attempt to beat the shit out of you, with an option to resist

At which point you'd want an option to install hidden cameras in the car, and then try to deliberately provoke this, with a minority being the victim, in order to gain publicity.

This type of action is already covered by causing trouble in the activism screen.  No, it's not the exact same thing, but I'd prefer the Fox's limited time goes towards nationalizing the LCS then redundant features.
Title: Re: National LCS
Post by: Little on March 13, 2009, 11:00:10 pm
Very good point.
Title: Re: National LCS
Post by: Jonathan S. Fox on March 14, 2009, 12:47:37 am
Those car suggestions in general all sound good; but I'd agree they come after any nationalization of the LCS. Getting pulled over seems like a great addition for intercity travel by car, once that's in first. And having a "Pulled over in your car" scene is something I've wanted done for awhile. It was actually in Toady's devnotes as something for LCS's future before DF -- including getting beaten up during a stop.
Title: Re: National LCS
Post by: EuchreJack on March 14, 2009, 03:38:06 am
For now, I'd say it's sufficent to just expand slightly on how they are currently handled.  In other words, if a Liberal has no criminal record and no illegal weapons, they get a small fine.  But if they're wanted, or have illegal weapons, they either need to flee, surrender, or fight.  In the case the character has illegal weapons, they get accused of illegal possession of a dangerous weapon (Just guessing that's 6 months max, unless Death Penalty is ultra-conservative).

Should be the easiest to program, not that I know anything about programming.

I forgot to mention, the chance to be pulled over should be based on driving, but generally a driving skill of 1 probably is good enough 99% of the time.  I'd assume that's the basic level of people who actually need to drive to work on a daily basis.  Then again, I recall some of the drivers I've seen on the road...

Hm, but the question of jurisdiction comes up.  You'd probably have to map out the country, with travel being restricted to adjacent cities.  Then, cop encounters have a 50% chance of occuring in each city, so 50% of the time surrendering to the cops will effectively transfer the liberal, in that they will be in the jail of the city in which they wanted to relocate.  Of course, overall city heat would go up by having wanted LCS members getting caught attempting to enter a city.

Little by little.  This game's going places!  If even 5% of the stuff being discussed gets implemented, next release should be Awesome Legendary!
Title: Re: National LCS
Post by: mainiac on March 14, 2009, 04:19:56 am
Should be the easiest to program, not that I know anything about programming.

I'm not a real programmer, but I do have to cook up the occasional bit of script from time to time.

Here's my perspective on assessing how hard something is to code:

First, read through that block of text you wrote, counting the number of "ifs" you used.  A simple "if" translates to a chunk of work.  A complex "if" translates to a headache and a chunk of work.  An "if" that is measuring something not currently programmed, such as which cities are along a route, translates to a huge amount of work.

Second, look at your idea and count all the different outcomes that can arise.  For instance, if you have illegal weapons: not noticed, flavor text, flee, surrender, fight, police beating.  Something already in the game exactly as you want it.  If it's something that's not modeled in the game already, like fines, it's gonna be a lot tougher.  And the more general the outcome, the worse it gets, because general outcomes are really a bunch of if's and specific outcomes hidden underneath.

Generally speaking, good communication is complex.  When talking to people, you want to convey a wealth of information and different possible ideas with the fewest words.  Communicating an idea for programming is the opposite.  You want your idea to contain as little information as possible.  Computers might be precise, but they aren't subtle.

So don't think about the unimportant contingencies.  Not even Toady describes stuff merely for the sake of describing it.  You need to be shooting for a specific goal, some exact thing you want to accomplish, an "arc" if you will.  You want to achieve that goal while describing the situation as little as possible.

Really, it wasn't too bad until after you made the quoted statement.  But past there....
Title: Re: National LCS
Post by: Servant Corps on March 14, 2009, 11:08:15 am
Um, technically, you get beaten by rednecks. Not police. The police beating is just a reenactment.

You're staging the police beating. You aren't actually getting beaten up.
Title: Re: National LCS
Post by: EuchreJack on March 14, 2009, 08:45:44 pm
Yup, after the quoted statement was basically pipedreams and the result of too little sleep.  It can be ignored totally with no offense taken.
Title: Re: National LCS
Post by: mainiac on March 14, 2009, 10:11:19 pm
it's not without merit however.
Title: Re: National LCS
Post by: Minstrel on March 16, 2009, 06:02:51 am
I in turn would be against the nationalisation of the LCS, until at least we can develop the mass action assignment interface. I just feel the amount of micromanagement would increase to unfun levels.

I do have a vision of how I would like the nationalisation take place: the cities you go to aren't like the city in which you are based. You get to install people in those cities, but they get to be sleepers (starting out with a carte blanche in a new city) or get to do special assignments (assassinate president in Washington, infiltrate one of the 56 FBI field offices, organize a concert or gallery). Again this is to keep the micromanagement from taking away from the fun - this way you don't need to set up a whole new LCS for each city/region.
Title: Re: National LCS
Post by: Servant Corps on March 16, 2009, 11:42:34 am
Hm. I would assume there is just one LCS, it's just now a mobile taskforce moving everywhere in order to not get caught. Though I think I would like some staybehind agents to act as sleepers, so I don't have to move from Texas over to New York just because New York passed tax-cuts.
Title: Re: National LCS
Post by: cowofdoom78963 on March 16, 2009, 04:01:17 pm
I think LCS needs to be able to move from city to city, possibly destroying some in the process.

This is mainly becasue I dont see how you can change the opinions of a whole nation by just sitting in one place you know? Plus you get more use for cars.
Title: Re: National LCS
Post by: EuchreJack on March 17, 2009, 12:44:26 am
Actually, I was thinking that generally when the LCS leaves a city, they don't go back.  Either, they've done so much so the city stays generally Elite Liberal, at least on the the national scale, or they would be shot on sight by the cops.
Title: Re: National LCS
Post by: Ruttiger on March 18, 2009, 08:45:07 am
How would that be different then when you are normally operating in a city?
Title: Re: National LCS
Post by: Ciarog on May 23, 2009, 06:23:57 pm
You can start by driving or taking the train to other regions of the USA.

Actually, it would make a lot more sense for Liberal Terrorists to travel via car.

After 9/11, all mass transit is observed, with air travel being impossible for anybody wanted.

But, if you just drive from one region to another, you can take all the guns you want, and might not run into a single cop the whole way.  Keeping to backroads, it probably take 20 hours of driving before you even see a Cop Car, and most drivers can easily avoid getting pulled over.  Of course, that would be modified by Police Regulations.  In an Arch-Conservative society, expect to get pulled over just for "lookin' funny".
Heck. Get a sleeper at the local freight yard and have him point you towards an empty hopper. Not a really fast or comfortable way to travel, but it is cheap and discreet.

As for small-plane theft, just grab one on at the local airport and ditch in some secluded gully like the Columbian coke smugglers used to do in the 1980's. Most small airports still have almost no security (a single manager with a shotgun, maybe), and most small planes don't have much in the way of anti-theft devises.

Of course, it should go without saying that trying to land on an unmarked runway would be difficult in good conditions and suicidal in bad conditions unless you're an experienced bush pilot.
Title: Re: National LCS
Post by: EuchreJack on May 24, 2009, 12:20:04 pm
Haven't you read the LCS manual?

Resurrection is a Conservative notion! :D

Seriously, it would be fun to see the National LCS implemented, in any way.  So, it's not gonna bother me if the LCS steals a submarine to travel.

Still, here's three points on the issue of travelling via car vs. train vs. plane:

Trains: They're watched.  All of them.  But I can't say to what degree, as I haven't worked at a railyard.

Planes: Sorry, we don't live in the wonderful time of the 1980's any more, we live in 2009.  But, I suppose the best route would be to have the LCS charter a flight like the drug dealers.

Cars: When I posted that, it was based on 2008 cops sightings, when there were few police officers on the road.  These days, they're swarming the roads.
Title: Re: National LCS
Post by: jaked122 on May 24, 2009, 12:31:10 pm
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Title: Re: National LCS
Post by: Yanlin on May 24, 2009, 03:34:14 pm
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
Title: Re: National LCS
Post by: Little on May 24, 2009, 03:55:38 pm
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
The White House!
Title: Re: National LCS
Post by: Yanlin on May 24, 2009, 03:57:53 pm
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
The White House!
Dude. We were playing a game. We wanted to see how long somebody mentions the white house.

Anyway, Valve headquarters!
Title: Re: National LCS
Post by: LiteralKa on May 24, 2009, 03:58:16 pm
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
The White House!
Though not *in* DC per say...
Arlington Cemetary!
Title: Re: National LCS
Post by: Little on May 24, 2009, 03:59:17 pm
The Washington Monument!
Title: Re: National LCS
Post by: Ciarog on May 24, 2009, 04:52:25 pm
Haven't you read the LCS manual?

Resurrection is a Conservative notion! :D

Seriously, it would be fun to see the National LCS implemented, in any way.  So, it's not gonna bother me if the LCS steals a submarine to travel.

Still, here's three points on the issue of travelling via car vs. train vs. plane:

Trains: They're watched.  All of them.  But I can't say to what degree, as I haven't worked at a railyard.

Planes: Sorry, we don't live in the wonderful time of the 1980's any more, we live in 2009.  But, I suppose the best route would be to have the LCS charter a flight like the drug dealers.

Cars: When I posted that, it was based on 2008 cops sightings, when there were few police officers on the road.  These days, they're swarming the roads.
It has been awhile since I been to either a rail yard or a airport. Used to spend quite a bit of time at the latter as a teenager, and the most formidable security they had was a chain-link fence to keep coyotes and deer off the runway. There were nonethess several cases each year of a critter getting through the fence, but no plane impacts that I know of.
Title: Re: National LCS
Post by: Jonathan S. Fox on May 25, 2009, 12:31:53 am
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
The White House!
Dude. We were playing a game. We wanted to see how long somebody mentions the white house.

Anyway, Valve headquarters!

Valve Headquarters is in Bellevue, Washington -- the State of Washington, as opposed to the city. That's where I live. Opposite end of the country. ;)
Title: Re: National LCS
Post by: Ciarog on May 25, 2009, 01:13:02 am
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
The White House!
Dude. We were playing a game. We wanted to see how long somebody mentions the white house.

Anyway, Valve headquarters!

Valve Headquarters is in Bellevue, Washington -- the State of Washington, as opposed to the city. That's where I live. Opposite end of the country. ;)
Hmm...

If I ever do anything crazy like this (http://www.horseconnection.com/site/story-jan09.html), can I crash at your place?
Title: Re: National LCS
Post by: Yanlin on May 25, 2009, 02:21:00 am
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
The White House!
Dude. We were playing a game. We wanted to see how long somebody mentions the white house.

Anyway, Valve headquarters!

Valve Headquarters is in Bellevue, Washington -- the State of Washington, as opposed to the city. That's where I live. Opposite end of the country. ;)

What? Damn. I need to check my facts.

Fine then. Bethesda softworks!
Title: Re: National LCS
Post by: EuchreJack on May 25, 2009, 10:01:51 pm
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
The White House!
Dude. We were playing a game. We wanted to see how long somebody mentions the white house.

Anyway, Valve headquarters!

Valve Headquarters is in Bellevue, Washington -- the State of Washington, as opposed to the city. That's where I live. Opposite end of the country. ;)
Hmm...

If I ever do anything crazy like this (http://www.horseconnection.com/site/story-jan09.html), can I crash at your place?

Wow, they have got to implement something like that article into the game!

A former cop rides across the USA arguing for the legalization of pot, and his horse wrote a memoir!
Title: Re: National LCS
Post by: LiteralKa on May 26, 2009, 10:15:21 am
Washington DC in particular could have special locations and special actions associated with it.
pentagon!!
Capitol hill!
The White House!
Dude. We were playing a game. We wanted to see how long somebody mentions the white house.

Anyway, Valve headquarters!

Valve Headquarters is in Bellevue, Washington -- the State of Washington, as opposed to the city. That's where I live. Opposite end of the country. ;)
Hmm...

If I ever do anything crazy like this (http://www.horseconnection.com/site/story-jan09.html), can I crash at your place?

Wow, they have got to implement something like that article into the game!

A former cop rides across the USA arguing for the legalization of pot, and his horse wrote a memoir!
The Roman Emperor CALIGVLA [Caligula] had his horse Canonized and put on the Senate.
Title: Re: National LCS
Post by: Ciarog on May 27, 2009, 07:51:51 pm
The Roman Emperor CALIGVLA [Caligula] had his horse Canonized and put on the Senate.
For some reason, they had a man speak at my elementary school who's dog ran for president and wrote a book about it.

Can't beleive I still remember that.
Title: Re: National LCS
Post by: LiteralKa on May 27, 2009, 08:06:44 pm
The Roman Emperor CALIGVLA [Caligula] had his horse Canonized and put on the Senate.
For some reason, they had a man speak at my elementary school who's dog ran for president and wrote a book about it.

Can't beleive I still remember that.
Holy shit, that's amazing...
Title: Re: National LCS
Post by: Ciarog on May 28, 2009, 02:46:54 am
The Roman Emperor CALIGVLA [Caligula] had his horse Canonized and put on the Senate.
For some reason, they had a man speak at my elementary school who's dog ran for president and wrote a book about it.

Can't beleive I still remember that.
Holy shit, that's amazing...
My sister's Jack Russell Terrier would of made a good president if it hadn't died.

Anyone remember Wishbone? That was probably my favourite Talking Dog Children's Show.
Title: Re: National LCS
Post by: LiteralKa on May 28, 2009, 08:31:26 am
The Roman Emperor CALIGVLA [Caligula] had his horse Canonized and put on the Senate.
For some reason, they had a man speak at my elementary school who's dog ran for president and wrote a book about it.

Can't beleive I still remember that.
Holy shit, that's amazing...
My sister's Jack Russell Terrier would of made a good president if it hadn't died.

Anyone remember Wishbone? That was probably my favourite Talking Dog Children's Show.
No.
Title: Re: National LCS
Post by: Little on May 28, 2009, 05:47:48 pm
I do! I do!  ;D
Title: Re: National LCS
Post by: Goron on June 12, 2009, 02:46:22 pm
(I just recently started playing LCS again, so I digging up older posts to comment)

Crossing State lines after committing a crime could bring the FBI down on you, but at the same time a lot less local heat in a State (region) you have not committed crimes in.
It would be a good way to lose heat and/or get a fresh(er) start with someone. But as soon as their presence is known in the other State, the heat would be back on, but with Federal assistance.

I can also just imagine the possibilities for driving from region to region:
A) Take it slow and easy, 4 days and little risk
B) Make it fast, who needs speed limits? 3 days enhanced pullover risk
C) Uppers and sleep deprivation ftw, 2 days enhanced pullover risk and accident risk
or of course
D) Fly... 1 day and lots of $$$ per person and have to pass security- so better be clean
E) Charter a plane.... 1 day, a whole ton of money, but many can travel and avoid security
F) Fly owned plane... need a pilot? use own or pay a pilot? (new skill?) less cost, no security, safe... depending on pilot skill.
Title: Re: National LCS
Post by: Funk on June 12, 2009, 04:09:07 pm
take the train,fixed cost and time but you can only take small weapons.
you only need to be face clean (i.e if your in the top 100 most wanted then so one will spot you)
Title: Re: National LCS
Post by: Little on June 12, 2009, 05:09:26 pm
A cool idea would be the FBI's Most Wanted List, with any Liberals on it gaining a heat boost and unable to use the conventional methods of entering a new state.
Title: Re: National LCS
Post by: EuchreJack on June 14, 2009, 10:16:47 pm
Or even go outside without getting accosted by the cops...
Title: Re: National LCS
Post by: Megaman on June 17, 2009, 04:51:09 pm
In my opinion, we should have the 50 states(Hawii would take a plane or boat to get to, Alaska would require you to go through canada, so you could technically drive there) to operate in, and each state would have it's own laws and governor. If enough state's laws are liberal, or conserivitive, national laws would have a high chance to change.Your 'wanted' level could change between states, but i fthe FBI's looking for you, get ready for every conservitive(from CSS to the Millitary) to try to take you down.
Title: Re: National LCS
Post by: Ciarog on June 18, 2009, 12:19:19 am
Puerto Rico?
Title: Re: National LCS
Post by: Megaman on June 18, 2009, 11:07:44 am
lets just nuke Puerto Rico so it dosn't have to be added.
Title: Re: National LCS
Post by: Capital Fish on June 19, 2009, 11:06:03 am
lets just nuke Puerto Rico so it dosn't have to be added.

That doesn't sound very liberal...
Title: Re: National LCS
Post by: Yanlin on June 19, 2009, 12:08:38 pm
On the contrary. We're liberating ourselves from Peurto Rico. Very liberal.
Title: Re: National LCS
Post by: Ciarog on June 20, 2009, 10:05:18 am
Puerto Rico actually has a history of small, armed rebellions against the United States government. Stir up nationalist feelings again and it could pose a nice counterweight to the supposed conservatism of the rest of the American Southeast.
Title: Re: National LCS
Post by: tahujdt on April 28, 2013, 02:34:17 am
I'mma bump this.
Title: Re: National LCS
Post by: Jonathan S. Fox on April 28, 2013, 04:41:17 am
I'mma bump this.

Better to link to it, but what's done is done. Since we already have an active thread on this subject, I'm going to lock this one as a precaution to ensure that we don't split the discussion into two. Anyone who wants to continue the discussion here is welcome to post in the National LCS Revisited (http://www.bay12forums.com/smf/index.php?topic=125452.0) thread.