_ = <space>, otherwise left out by the forum engine
_W+++W
*W+++W* ___W = crushing spiked wall
_W+0+W ___+ = floor
*W+++W* ___0 = pressure pad
_W+++W ___* = gear assembly (if it works diagonally as well, if not
more are needed)
BEFORE
_wW=Ww ___w = normal wall
*wW=Ww* ___W = crushing wall
_wW=Ww ___= = spikes coming from the walls
*wW=Ww* ___* = gear assembly
_wW=Ww
AFTER
More blood for Armok!
[ November 06, 2007: Message edited by: martinuzz ]
[ November 06, 2007: Message edited by: martinuzz ]
[ November 06, 2007: Message edited by: martinuzz ]
code:
X - Wall
| - Moving Wall
* - Gear Assembly
<> - Spikes
x - Spikes stuck together
^ - Pressure Pad
+ - Floor
g - unfortunate goblinX*|>+^+<|*X
-------------
X*|>+g+<|*X
-------------
X*+|>g<|+*X
-------------
X*++|x|++*X
quote:
Originally posted by MindSnap:
<STRONG>As well as switches activated by the removal of an item.</STRONG>
Granted I haven't toyed around with them yet, but... can't pressure plates do that already?
[ November 06, 2007: Message edited by: martinuzz ]