Bay 12 Games Forum

Dwarf Fortress => DF Suggestions => Topic started by: LordChess on November 06, 2007, 01:24:00 am

Title: Please, please, please, saveable/loadable Loadouts
Post by: LordChess on November 06, 2007, 01:24:00 am
As a terribly bad player, I restart very frequently.

The thing I dread most about doing anything is setting up my loadout over again. It's an absolute nightmare to go through and add all the items, count them up, set up all the dwarves' skills, etc.

I was hoping (more like begging), for some way to save/load loadouts so that I can more easily do that. I frequently change a bit in my build each time but I still have the same general theme, so loading and then tweaking slightly would be infinitely more handy.

Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: Jenever on November 06, 2007, 02:27:00 am
Yeah, this would be useful. Something like Miners having Item Hauling turned off by default or trainable skills trumping untrainable skills (Item Hauling again) when dwarves select jobs would make the early game less annoying too.
Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: LordChess on November 06, 2007, 03:22:00 am
Even that I don't mind, it's all in the initial setup.

The best is when I spent 20 minutes setting it up and then it turned out I had accidentally chosen a terrible spot.

AWESOME!!

Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: Fortunatos on November 06, 2007, 09:40:00 am
I highly concur.

I can only imagine this will become an even more necessary feature if/when the game modes are merged into one creation screen, and you have to chose between creating a lone adventurer, a party of settleers, or a reclamation party.

[ November 06, 2007: Message edited by: Fortunatos ]

Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: Yojinbo on November 06, 2007, 10:20:00 am
I agree, this would be very nice.  I am on my 7th fortress with the Z and I choose the same load-out every time.
Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: Stromko on November 06, 2007, 10:43:00 am
Templates for starting setup, and also for settings jobs on dwarves during gameplay, would be really nice I think. Though on the latter, I'm not sure if Toady actually wants to promote playstyles like mine; I basically have three job templates that I apply to all my dwarves when they arrive.

I'll have vast numbers of commoners (everything food + basic masonry/architecture), some(approx 10%) crafters, and some smelter/blacksmith workers. A template system would make it a lot easier to set up migrants quickly with pre-determined professions or "classes" like that. More macromanagement tools like that in general would really cut down on the repetitive stress injury hazards that DF presents, when you're scrolling down lists and clicking enter about thirty times for every dwarf.  :)

Being able to save a bunch of different templates might actually make it easier to specialize dwarves instead of having to simplify things in my head when I get bunches of migrants at once. Instead of dumbing it down so I can just get the migrants processed and carry on, I could save 9 - 12 different professions and just make little tweaks here and there.

Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: Tormy on November 06, 2007, 10:47:00 am
Agreed. This would be a cool addition.
Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: Vay'lon on November 06, 2007, 11:39:00 am
Yes! This is something I've always dreaded when starting up a new fortress.
Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: LordChess on November 10, 2007, 05:22:00 am
Hmm, the dwarf templates thing isn't a bad idea either. I don't play like that at all, but for people who play like that it seems handy. Might be harder to implement than this idea of course.
Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: elkman on November 10, 2007, 09:09:00 pm
I have nothing to add, but if having one more person saying THIS IS A GREAT IDEA makes you want to implement it more, then this was not a waste of time
Title: Re: Please, please, please, saveable/loadable Loadouts
Post by: Caz on November 11, 2007, 04:10:00 am
quote:
Originally posted by elkman:
<STRONG>I have nothing to add, but if having one more person saying THIS IS A GREAT IDEA makes you want to implement it more, then this was not a waste of time</STRONG>


Ditto.