Bay 12 Games Forum

Dwarf Fortress => DF Suggestions => Topic started by: Zaratustra on February 13, 2008, 02:01:00 pm

Title: Alignment tokens
Post by: Zaratustra on February 13, 2008, 02:01:00 pm
replace [GOOD], [EVIL], [BENIGN] and [SAVAGE] with generic ALIGNMENT tokens.

ALIGNMENT tokens would be described in a manner roughly as follows:

code:
 
[ALIGNMENT:EVIL]
 [OPPOSES:GOOD]
 [UNDEAD] add other modifiers such as giant and dire animals here
 [PERSONALITY:SYMPATHY:-20] relative personality modifier of dwellers
 [PERSONALITY:COOPERATION:-20]
 [PERSONALITY:ALTRUISM:-20]
 [PERSONALITY:TRUST:-10]
 [SPHERE:THRALLDOM]
 [SPHERE:BLIGHT] spheres commonly associated with the concept

Then you could have USE_ALIGNED_WOOD instead of USE_GOOD_WOOD, USE_EVIL_WOOD, etc.

Title: Re: Alignment tokens
Post by: Alfador on February 14, 2008, 11:50:00 am
Ooh, I'm thinking of Ocean alignment creating mer-creatures and mer-dwarves the way Evil creates Undead. Or Fire alignment creating... well, you know.
Title: Re: Alignment tokens
Post by: SirHoneyBadger on February 15, 2008, 08:50:00 pm
Ooops, wrong thread.

[ February 15, 2008: Message edited by: SirHoneyBadger ]

Title: Re: Alignment tokens
Post by: Fishersalwaysdie on February 15, 2008, 10:04:00 pm
This would really go good with philosophy...

[ALIGNMENT:EPICUREAN]
 [OPPOSES:STOICISM]
 [PERSONALITY:MODERATION:+10]
 [SPHERE:FREEDOM]

Or something like that anyways...
This thread would be good with that philosophers one...