I never downloaded that Warhammer demo, nor did I believe it'd run on my computer, but I was thinking (hoping?) it was a 40k one, too.
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Also: Upcoming WH40k shooter? Ooooh! Where? :D
Spoiler: Sorry for the derailment (click to show/hide)
There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.
The third-person shooter looks like it could be really cool, but yeah, if he's going to be stabbing they could've at least given him a powersword instead of a chainsword.
Guys?
There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.
Anyone here going to create a Bay12Games guild to try and take over that MMO? Is anybody going to review it, point out its flaws, and recommend people not to touch it?
Guys?
There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.
Anyone here going to create a Bay12Games guild to try and take over that MMO? Is anybody going to review it, point out its flaws, and recommend people not to touch it?
Guys?
There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.
Anyone here going to create a Bay12Games guild to try and take over that MMO? Is anybody going to review it, point out its flaws, and recommend people not to touch it?
REGULAR WARHAMMER =/= WARHAMMER 40K
*stares blankly*
I think you've confused the concepts of an "MMO" and a "browser game". While the latter may in fact be massive, multiplayer, and even online... that's like putting an eggplant in a goddamn fruit salad.
Browser games are browser games. That's all they are. If they have RPG, strategy, etc., the overriding genre is "browser game".
And browser games suck.
In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.
I'm sorry for all those exited for wh40k: sm, but instead of aknowledging it's existence after a few weeks as usual, THQ stopped C&Ding people after a while and act as if it doesn't even exist. The apparent abandonment coincides with a riot on the dow2 forums when somebody apparently analyzed every single pixel and came to the conclusion that the protagonist's storm bolter has one barrel instead of two and the forum population started denouncing it as a "mutilation of the setting"(the only reply i can find in the relevant post that isn't affected by the language filter) as well as demanding a boycot.
In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.
Though I think they'll add in more stuff then what you just saw, because otherwise, though I love Warhammer 40K, it seems like I'd have more fun playing Too Human then the Space Marine game that's coming out.Keep dreaming. MMOFPSes are impossible with the current equipment. They'd require way more bandwidth than anyone has, and the servers would need processing power that even NASA would envy.
And yes, the finisher move highlights, which besides giving you more rich backgrounds to look at for a few minutes before moving on to kill the next Chaos Space Marines, doesn't seem like much. I'll likely wait for a friend to tell me how it is before I even think of buying it.
As for the MMO, which is a little more on topic...
I think it won't be so interesting, if it isn't an FPS. If its another Third Person RPG with guns, then screw it, I'd rather shell out a monthly fee for Steam and play some good games that WON'T kill my PC. However, if they managed, and I tell you, I hate MMO's for over-hype and MANY other reasons, to make an awesome FPS Warhammer 40K game, where PVP brings to mind an awesome mass battle like DoW, then I might shell out some money to play.
But usually, as WH Online wasn't all that great in my eyes, games that *should* have been awesome, are far below the mark. MMO's not excluded.
No more RPG crap. Grinding trails. Equipment Sales. And no more goddamn idiotic communities that I just want to drown in a toilet.
WorkerDrone, has spoken.
Wrong. Planetside. This. That blizzard MMO they planning is goin o be MMOFPS too.Though I think they'll add in more stuff then what you just saw, because otherwise, though I love Warhammer 40K, it seems like I'd have more fun playing Too Human then the Space Marine game that's coming out.Keep dreaming. MMOFPSes are impossible with the current equipment. They'd require way more bandwidth than anyone has, and the servers would need processing power that even NASA would envy.
And yes, the finisher move highlights, which besides giving you more rich backgrounds to look at for a few minutes before moving on to kill the next Chaos Space Marines, doesn't seem like much. I'll likely wait for a friend to tell me how it is before I even think of buying it.
As for the MMO, which is a little more on topic...
I think it won't be so interesting, if it isn't an FPS. If its another Third Person RPG with guns, then screw it, I'd rather shell out a monthly fee for Steam and play some good games that WON'T kill my PC. However, if they managed, and I tell you, I hate MMO's for over-hype and MANY other reasons, to make an awesome FPS Warhammer 40K game, where PVP brings to mind an awesome mass battle like DoW, then I might shell out some money to play.
But usually, as WH Online wasn't all that great in my eyes, games that *should* have been awesome, are far below the mark. MMO's not excluded.
No more RPG crap. Grinding trails. Equipment Sales. And no more goddamn idiotic communities that I just want to drown in a toilet.
WorkerDrone, has spoken.
Wrong. Planetside. This. That blizzard MMO they planning is goin o be MMOFPS too.
Keep dreaming. MMOFPSes are impossible with the current equipment. They'd require way more bandwidth than anyone has, and the servers would need processing power that even NASA would envy.The MMOFPSRPG Hellgate wasn't extremely resource heavy. Unless you mean something else by MMOFPS.
I'm sorry for all those exited for wh40k: sm, but instead of aknowledging it's existence after a few weeks as usual, THQ stopped C&Ding people after a while and act as if it doesn't even exist. The apparent abandonment coincides with a riot on the dow2 forums when somebody apparently analyzed every single pixel and came to the conclusion that the protagonist's storm bolter has one barrel instead of two and the forum population started denouncing it as a "mutilation of the setting"(the only reply i can find in the relevant post that isn't affected by the language filter) as well as demanding a boycot.Obviously, that's the only thing they saw wrong with a mediocre looking TPS. I've never seen these posts, but even if they exist and the primary concern is one barrel as you say, then THQ doesn't care. Bolters in DoW were machineguns rather than mini-rocket launchers, yet I didn't see DoW cancelled. I think you're just being butthurt that people don't like what apparently you liked.
In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.A single barrel is innovation now? Or do you mean a Punisher clone in the WH40k setting is supposed to be innovative? This really reminds me of FO3 - if you don't like this Oblivion clone, then you're obviously against change!
By MMOFPS I mean something where you could have a battle involving at least 500 people on each side, all fighting on a single continuous maps (so you can get killed by artillery that's ten miles away from you). If you can only have a hundred or so total players in a single battle, than what you have is just a MMO lobby for a normal FPS.WWII Online, then? It's got a big, continuous map of a "small" (as in bigger than other non-randomly-generated game worlds) chunk of Europe. And it's about Operation Flashpoint level realistic.
I'm sorry for all those exited for wh40k: sm, but instead of aknowledging it's existence after a few weeks as usual, THQ stopped C&Ding people after a while and act as if it doesn't even exist. The apparent abandonment coincides with a riot on the dow2 forums when somebody apparently analyzed every single pixel and came to the conclusion that the protagonist's storm bolter has one barrel instead of two and the forum population started denouncing it as a "mutilation of the setting"(the only reply i can find in the relevant post that isn't affected by the language filter) as well as demanding a boycot.
In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.
Come to think of it, why did they change bolters to be machine guns instead of keeping them as glorified RPGs? Why can't Space Marines run around shooting random Orks with Rocket Propelled Grenades?When was this?
Dawn of War? They pretty much act like common machineguns there. Whereas according to WH40k lore, they're supposed to fire self-propelled projectiles which explode after piercing the target. Although with weapons like this, I wonder how it ever comes down to melee in the WH40k universe.Come to think of it, why did they change bolters to be machine guns instead of keeping them as glorified RPGs? Why can't Space Marines run around shooting random Orks with Rocket Propelled Grenades?When was this?
I think its small explosions. Like, to mess with their internal organs, by ripping them apart in a small explosion. Not like a missile launcherWell, maybe, but they fire too fast, just sort of pass through targets and don't really do much damage. For something that's supposed to tear through bodyarmour and explode in the enemy, they acted pretty underwhelmingly in DoW.
Bolter rounds are basically large, self-propelled bullets what explode a split second after contact.Take a look at what?
Edit: Just got an email back from Games Workshop, they said they'll take a look into it. With luck, this heretical nonsense will be offline within a week. Great work, praise the Emperor, etc.