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Other Projects => Other Games => Topic started by: Servant Corps on April 03, 2009, 05:29:41 pm

Title: Warhammer40K MMO
Post by: Servant Corps on April 03, 2009, 05:29:41 pm
Since I know people here like Warhammer40K, here is an MMORPG I know of. It might not be fluffy, but meh. You might want to form a Bay12Games clan if you wish.

http://www.promisanse.com/

Guide: http://www.promisanse.com/?guide2

Forum: http://www.librarium-online.com/forums/promisance/

I have this game engine by the way, but I don't remember too much of the tips, other than basic tricks.
Title: Re: Warhammer40K MMO
Post by: Sowelu on April 03, 2009, 06:09:28 pm
I just want to interject and say that when I got the demo for the official Warhammer MMO, I thought it was going to be a WH40K one.  Fired it up and was SO disappointed.  "What the hell!  This is just Warcraft with less interesting PvE!"
Title: Re: Warhammer40K MMO
Post by: Mephisto on April 03, 2009, 06:34:56 pm
To be honest, the upcoming Warhammer 40k shooter interests me more. The bad thing is that I don't think it's going to come out on the PC.
Title: Re: Warhammer40K MMO
Post by: Keiseth on April 03, 2009, 06:35:19 pm
I never downloaded that Warhammer demo, nor did I believe it'd run on my computer, but I was thinking (hoping?) it was a 40k one, too.
Title: Re: Warhammer40K MMO
Post by: Sowelu on April 03, 2009, 06:43:37 pm
I never downloaded that Warhammer demo, nor did I believe it'd run on my computer, but I was thinking (hoping?) it was a 40k one, too.

It's not meaningfully different from WoW, except that when you join a PvP event, your level gets boosted to 3/4 of the way through the level range for that event (so level 11 in an 11-20 area won't get owned).  Which is kind of cool.  But after playing PvP for a while I said "Why am I not playing TF2 instead?" and left.



Also:  Upcoming WH40k shooter?  Ooooh!  Where?  :D
Title: Re: Warhammer40K MMO
Post by: Mephisto on April 03, 2009, 06:58:10 pm
...

Also:  Upcoming WH40k shooter?  Ooooh!  Where?  :D
Title: Re: Warhammer40K MMO
Post by: Sowelu on April 03, 2009, 07:29:41 pm
"Cinemaction"?  I think they watched "300" a few too many times.  I don't know if that whole "change the camera for one second for a slow-mo finishing move, then snap back to the action" is going to fly.  I think it's a game that would look awesome to watch for the first fifteen minutes, then get boring quick.  Hope I'm wrong!  But it's not a PC game anyway so I guess I don't really care.
Title: Re: Warhammer40K MMO
Post by: WorkerDrone on April 03, 2009, 08:52:21 pm
Though I think they'll add in more stuff then what you just saw, because otherwise, though I love Warhammer 40K, it seems like I'd have more fun playing Too Human then the Space Marine game that's coming out.

And yes, the finisher move highlights, which besides giving you more rich backgrounds to look at for a few minutes before moving on to kill the next Chaos Space Marines, doesn't seem like much. I'll likely wait for a friend to tell me how it is before I even think of buying it.

As for the MMO, which is a little more on topic...

I think it won't be so interesting, if it isn't an FPS. If its another Third Person RPG with guns, then screw it, I'd rather shell out a monthly fee for Steam and play some good games that WON'T kill my PC. However, if they managed, and I tell you, I hate MMO's for over-hype and MANY other reasons, to make an awesome FPS Warhammer 40K game, where PVP brings to mind an awesome mass battle like DoW, then I might shell out some money to play.

But usually, as WH Online wasn't all that great in my eyes, games that *should* have been awesome, are far below the mark. MMO's not excluded.

No more RPG crap. Grinding trails. Equipment Sales. And no more goddamn idiotic communities that I just want to drown in a toilet.

WorkerDrone, has spoken.
Title: Re: Warhammer40K MMO
Post by: Soulwynd on April 03, 2009, 08:56:34 pm
I still have hope some mmo will break out of that mold.

Spellborn disappointed me recently, as I only managed to play it for a couple sessions before saying screw it. I had some better hopes for it. *shrugs* Time to wait for the next one.
Title: Re: Warhammer40K MMO
Post by: Torak on April 03, 2009, 09:13:26 pm

"We think we're going to be pleasing the warhammer fans."


Yes I'm sure tickled pink by the fact that the Space Wolf is stabbing people with a chainsword. They are aware it's meant to, you know, slice? See the teeth? Hear the motor? You can't be constantly impaling people with a blunt sword like that.
Title: Re: Warhammer40K MMO
Post by: Servant Corps on April 03, 2009, 10:28:32 pm
Guys?

There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.

Anyone here going to create a Bay12Games guild to try and take over that MMO? Is anybody going to review it, point out its flaws, and recommend people not to touch it?
Title: Re: Warhammer40K MMO
Post by: Capntastic on April 03, 2009, 10:36:25 pm

There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.

It's not licensed, and it looks terrible.   I hope it gets C&Dd.

Looking at the guide, this is just some other garbage game with WH40k names thrown on haphazardly.    I know when I think 40k, I think of orchards and hawks.

Edit:  Just sent an email to Games Workshop telling them that this game is using their intellectual property.   I know they're pretty hardcore about preventing that sort of thing.
Title: Re: Warhammer40K MMO
Post by: Cthulhu on April 03, 2009, 10:40:53 pm
The third-person shooter looks like it could be really cool, but yeah, if he's going to be stabbing they could've at least given him a powersword instead of a chainsword.

Also, I really hope that guy was terrible at the game, because there was a lot of standing around and letting people shoot you in there.
Title: Re: Warhammer40K MMO
Post by: Capntastic on April 03, 2009, 10:46:06 pm
The third-person shooter looks like it could be really cool, but yeah, if he's going to be stabbing they could've at least given him a powersword instead of a chainsword.

I imagine there'd be some upgrade paths, as all action games do these days.
Title: Re: Warhammer40K MMO
Post by: Torak on April 04, 2009, 05:48:26 pm
Guys?

There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.

Anyone here going to create a Bay12Games guild to try and take over that MMO? Is anybody going to review it, point out its flaws, and recommend people not to touch it?


REGULAR WARHAMMER =/= WARHAMMER 40K
Title: Re: Warhammer40K MMO
Post by: Sowelu on April 04, 2009, 06:16:35 pm
Guys?

There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.

Anyone here going to create a Bay12Games guild to try and take over that MMO? Is anybody going to review it, point out its flaws, and recommend people not to touch it?

*stares blankly*

I think you've confused the concepts of an "MMO" and a "browser game".  While the latter may in fact be massive, multiplayer, and even online...  that's like putting an eggplant in a goddamn fruit salad.

Browser games are browser games.  That's all they are.  If they have RPG, strategy, etc., the overriding genre is "browser game".

And browser games suck.
Title: Re: Warhammer40K MMO
Post by: Servant Corps on April 04, 2009, 06:29:14 pm
Guys?

There already is a Warhammer40K MMO. Not a good MMO, but a MMO nevertheless. It's in my first post, and I wanted people to play it.

Anyone here going to create a Bay12Games guild to try and take over that MMO? Is anybody going to review it, point out its flaws, and recommend people not to touch it?


REGULAR WARHAMMER =/= WARHAMMER 40K

Did you even click on my link in the OP (http://www.promisanse.com/)? This MMORPG is a Warhammer40K MMO.


Quote
*stares blankly*

I think you've confused the concepts of an "MMO" and a "browser game".  While the latter may in fact be massive, multiplayer, and even online...  that's like putting an eggplant in a goddamn fruit salad.

Browser games are browser games.  That's all they are.  If they have RPG, strategy, etc., the overriding genre is "browser game".

And browser games suck.

Browser games can be MMORPGs. It is massive, multiplayer, and online, it is an MMO. That's the whole point. MMORPGs don't need graphics, they just need people. Bah.

And there are good browser games out there. Not off the top of my head, but they're there. And I'll say at least they're much better than WoW.
Title: Re: Warhammer40K MMO
Post by: Cthulhu on April 04, 2009, 06:51:20 pm
Every browser game I've ever played has been terrible.
Title: Re: Warhammer40K MMO
Post by: FoboslC on April 04, 2009, 06:53:43 pm
Most of browser games are Terrible. In fact, 99.9 of browser games are terrible. Im only playing 3 and both are strategies(NO NOT THOSE SHITTY MAKE MINES TO GET RESOURCES TO MAKE MINES SHITTY SHIT GAMES)
Title: Re: Warhammer40K MMO
Post by: Org on April 04, 2009, 07:08:17 pm
The 40k:Space Marine Game looks good.
Title: Re: Warhammer40K MMO
Post by: WorkerDrone on April 04, 2009, 08:04:24 pm
If you like simplistic Slash and Smash 'em ups.

If I wanted good finishers, I would just buy God of War.

As much as I like Space Marines, what I saw with that game, and if it came out early next year, it still wouldn't be all that great. And, heres another thing.

Third Person. I was sort of hoping for a FPS other than Fire Warrior to play with WH 40K. That or another RTS. And please, don't say DoW: 2...That thing would KILL my PC.
Title: Re: Warhammer40K MMO
Post by: Org on April 04, 2009, 08:05:16 pm
Yeah, you are right. The beta lagged my computer.
Title: Re: Warhammer40K MMO
Post by: Cthulhu on April 05, 2009, 12:21:14 am
Keep in mind that that's a leaked video of the very first build of the game.  I don't think THQ is even publicly acknowledging the game's existence, and has been C&Ding people who host the video.

It has a long time to improve.

Also, "We call this we call this we call this we call them we call this we call them we call this 'we call this' we call these this calling we call this"

A transcript of the voiceover in that video.
Title: Re: Warhammer40K MMO
Post by: Asehujiko on April 05, 2009, 05:40:46 am
I'm sorry for all those exited for wh40k: sm, but instead of aknowledging it's existence after a few weeks as usual, THQ stopped C&Ding people after a while and act as if it doesn't even exist. The apparent abandonment coincides with a riot on the dow2 forums when somebody apparently analyzed every single pixel and came to the conclusion that the protagonist's storm bolter has one barrel instead of two and the forum population started denouncing it as a "mutilation of the setting"(the only reply i can find in the relevant post that isn't affected by the language filter) as well as demanding a boycot.

In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.
Title: Re: Warhammer40K MMO
Post by: Org on April 05, 2009, 08:07:55 am
Wow.
OH GOD! THERE IS ONLY ONE HOLE!
THE GAME SUCKS! STORM BOLTERS HAVE TWO HOLES!
LETS RUIN IT FOR EVERYONE ELSE!
Title: Re: Warhammer40K MMO
Post by: Torak on April 05, 2009, 10:37:55 am
In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.


This just in: If you care about something enough to point out horrible flaws it makes you scared of change!
Title: Re: Warhammer40K MMO
Post by: Raz on April 05, 2009, 09:40:51 pm
I don't even see why they have this strong urge to fuck with the setting's fluff so much anyway. Nevertheless though, I really hope they will continue development on this. There hasn't been a decent 40K game after Chaos Gate, and I'm craving for one.
Title: Re: Warhammer40K MMO
Post by: Servant Corps on April 05, 2009, 09:43:45 pm
I'm sorry for all those exited for wh40k: sm, but instead of aknowledging it's existence after a few weeks as usual, THQ stopped C&Ding people after a while and act as if it doesn't even exist. The apparent abandonment coincides with a riot on the dow2 forums when somebody apparently analyzed every single pixel and came to the conclusion that the protagonist's storm bolter has one barrel instead of two and the forum population started denouncing it as a "mutilation of the setting"(the only reply i can find in the relevant post that isn't affected by the language filter) as well as demanding a boycot.

In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.

Can you get the link to that?
Title: Re: Warhammer40K MMO
Post by: DJ on April 06, 2009, 04:03:46 am
Though I think they'll add in more stuff then what you just saw, because otherwise, though I love Warhammer 40K, it seems like I'd have more fun playing Too Human then the Space Marine game that's coming out.

And yes, the finisher move highlights, which besides giving you more rich backgrounds to look at for a few minutes before moving on to kill the next Chaos Space Marines, doesn't seem like much. I'll likely wait for a friend to tell me how it is before I even think of buying it.

As for the MMO, which is a little more on topic...

I think it won't be so interesting, if it isn't an FPS. If its another Third Person RPG with guns, then screw it, I'd rather shell out a monthly fee for Steam and play some good games that WON'T kill my PC. However, if they managed, and I tell you, I hate MMO's for over-hype and MANY other reasons, to make an awesome FPS Warhammer 40K game, where PVP brings to mind an awesome mass battle like DoW, then I might shell out some money to play.

But usually, as WH Online wasn't all that great in my eyes, games that *should* have been awesome, are far below the mark. MMO's not excluded.

No more RPG crap. Grinding trails. Equipment Sales. And no more goddamn idiotic communities that I just want to drown in a toilet.

WorkerDrone, has spoken.
Keep dreaming. MMOFPSes are impossible with the current equipment. They'd require way more bandwidth than anyone has, and the servers would need processing power that even NASA would envy.
Title: Re: Warhammer40K MMO
Post by: WorkerDrone on April 06, 2009, 04:10:27 am
Yes. But damnit, I can dream.
Title: Re: Warhammer40K MMO
Post by: Keilden on April 06, 2009, 04:20:28 am
Lol why does the SM get a negative offense and defense.
Title: Re: Warhammer40K MMO
Post by: FoboslC on April 06, 2009, 04:36:35 am
Though I think they'll add in more stuff then what you just saw, because otherwise, though I love Warhammer 40K, it seems like I'd have more fun playing Too Human then the Space Marine game that's coming out.

And yes, the finisher move highlights, which besides giving you more rich backgrounds to look at for a few minutes before moving on to kill the next Chaos Space Marines, doesn't seem like much. I'll likely wait for a friend to tell me how it is before I even think of buying it.

As for the MMO, which is a little more on topic...

I think it won't be so interesting, if it isn't an FPS. If its another Third Person RPG with guns, then screw it, I'd rather shell out a monthly fee for Steam and play some good games that WON'T kill my PC. However, if they managed, and I tell you, I hate MMO's for over-hype and MANY other reasons, to make an awesome FPS Warhammer 40K game, where PVP brings to mind an awesome mass battle like DoW, then I might shell out some money to play.

But usually, as WH Online wasn't all that great in my eyes, games that *should* have been awesome, are far below the mark. MMO's not excluded.

No more RPG crap. Grinding trails. Equipment Sales. And no more goddamn idiotic communities that I just want to drown in a toilet.

WorkerDrone, has spoken.
Keep dreaming. MMOFPSes are impossible with the current equipment. They'd require way more bandwidth than anyone has, and the servers would need processing power that even NASA would envy.
Wrong. Planetside. This. That blizzard MMO they planning is goin o be MMOFPS too.
Title: Re: Warhammer40K MMO
Post by: Keilden on April 06, 2009, 04:46:16 am


Wrong. Planetside. This. That blizzard MMO they planning is goin o be MMOFPS too.

It is? Maybe Starcraft Ghost reborn as a MMO?
Title: Re: Warhammer40K MMO
Post by: Mephisto on April 06, 2009, 10:16:35 am
Keep dreaming. MMOFPSes are impossible with the current equipment. They'd require way more bandwidth than anyone has, and the servers would need processing power that even NASA would envy.
The MMOFPSRPG Hellgate wasn't extremely resource heavy. Unless you mean something else by MMOFPS.
Title: Re: Warhammer40K MMO
Post by: DJ on April 06, 2009, 10:49:23 am
By MMOFPS I mean something where you could have a battle involving at least 500 people on each side, all fighting on a single continuous maps (so you can get killed by artillery that's ten miles away from you). If you can only have a hundred or so total players in a single battle, than what you have is just a MMO lobby for a normal FPS.
Title: Re: Warhammer40K MMO
Post by: Servant Corps on April 06, 2009, 10:58:09 am
MMOFPS.

Massively Multiplayer Online First Person Shooter.

So, if it is a FPS, and it is massive, and it is mulitplayer, and it is online, then it is an MMOFPS.

DJ, I'm not even sure any MMORPG has 100 people on each other of the battlefield. You're going to call them non-MMORPGs?
Title: Re: Warhammer40K MMO
Post by: DJ on April 06, 2009, 11:12:19 am
I guess I had the wrong impression about MMORPGs then (I never played any). But anyway, in MMORPGs the point isn't so much to have huge battles as it is to have a huge number of people to outgrind. You don't even need to ever see them, you just need to see you have better skills and equipment than 80% of other people on that server. In FPSes the whole point is to shoot other people, so if you can't shoot at massive numbers of other people it's not an MMOFPS. I mean, if you slapped some kind of a 3D lobby on Battlefield 1942, would it suddenly become an MMOFPS? I say no - it'd just become an FPS with annoying and slow interface.
Title: Re: Warhammer40K MMO
Post by: Virtz on April 06, 2009, 11:27:10 am
I'm sorry for all those exited for wh40k: sm, but instead of aknowledging it's existence after a few weeks as usual, THQ stopped C&Ding people after a while and act as if it doesn't even exist. The apparent abandonment coincides with a riot on the dow2 forums when somebody apparently analyzed every single pixel and came to the conclusion that the protagonist's storm bolter has one barrel instead of two and the forum population started denouncing it as a "mutilation of the setting"(the only reply i can find in the relevant post that isn't affected by the language filter) as well as demanding a boycot.
Obviously, that's the only thing they saw wrong with a mediocre looking TPS. I've never seen these posts, but even if they exist and the primary concern is one barrel as you say, then THQ doesn't care. Bolters in DoW were machineguns rather than mini-rocket launchers, yet I didn't see DoW cancelled. I think you're just being butthurt that people don't like what apparently you liked.

In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.
A single barrel is innovation now? Or do you mean a Punisher clone in the WH40k setting is supposed to be innovative? This really reminds me of FO3 - if you don't like this Oblivion clone, then you're obviously against change!

By MMOFPS I mean something where you could have a battle involving at least 500 people on each side, all fighting on a single continuous maps (so you can get killed by artillery that's ten miles away from you). If you can only have a hundred or so total players in a single battle, than what you have is just a MMO lobby for a normal FPS.
WWII Online, then? It's got a big, continuous map of a "small" (as in bigger than other non-randomly-generated game worlds) chunk of Europe. And it's about Operation Flashpoint level realistic.

Also, I thought Planetside worked like that as well. Although I've never played it due to negative reputation on spawn camping and level/equipment differences.
Title: Re: Warhammer40K MMO
Post by: Sowelu on April 06, 2009, 01:40:03 pm
I'm sorry for all those exited for wh40k: sm, but instead of aknowledging it's existence after a few weeks as usual, THQ stopped C&Ding people after a while and act as if it doesn't even exist. The apparent abandonment coincides with a riot on the dow2 forums when somebody apparently analyzed every single pixel and came to the conclusion that the protagonist's storm bolter has one barrel instead of two and the forum population started denouncing it as a "mutilation of the setting"(the only reply i can find in the relevant post that isn't affected by the language filter) as well as demanding a boycot.

In short, 40k fanbois are kneejerking inovationphobes and THQ presumably canned the game to please them.

Okay, I guess that's possible.  But somehow this seems more likely to me:

"Oh hell, Marketing and the CEO just tried playing the game and realized that it sucks and that the cinematic sequences are awful and there's no gameplay after the first five minutes.  This not only will never sell, it'll give our company a bad name...  I know!  Let's cut our losses and blame it on the fanboys!"
Title: Re: Warhammer40K MMO
Post by: Org on April 06, 2009, 01:45:49 pm
Actually, the gun looks like a bolter.
Title: Re: Warhammer40K MMO
Post by: Servant Corps on April 06, 2009, 02:31:33 pm
Come to think of it, why did they change bolters to be machine guns instead of keeping them as glorified RPGs? Why can't Space Marines run around shooting random Orks with Rocket Propelled Grenades?
Title: Re: Warhammer40K MMO
Post by: Org on April 06, 2009, 02:32:05 pm
Come to think of it, why did they change bolters to be machine guns instead of keeping them as glorified RPGs? Why can't Space Marines run around shooting random Orks with Rocket Propelled Grenades?
When was this?
Title: Re: Warhammer40K MMO
Post by: Virtz on April 06, 2009, 02:43:51 pm
Come to think of it, why did they change bolters to be machine guns instead of keeping them as glorified RPGs? Why can't Space Marines run around shooting random Orks with Rocket Propelled Grenades?
When was this?
Dawn of War? They pretty much act like common machineguns there. Whereas according to WH40k lore, they're supposed to fire self-propelled projectiles which explode after piercing the target. Although with weapons like this, I wonder how it ever comes down to melee in the WH40k universe.
Title: Re: Warhammer40K MMO
Post by: Org on April 06, 2009, 02:44:57 pm
I think its small explosions. Like, to mess with their internal organs, by ripping them apart in a small explosion. Not like a missile launcher
Title: Re: Warhammer40K MMO
Post by: Virtz on April 06, 2009, 03:16:06 pm
I think its small explosions. Like, to mess with their internal organs, by ripping them apart in a small explosion. Not like a missile launcher
Well, maybe, but they fire too fast, just sort of pass through targets and don't really do much damage. For something that's supposed to tear through bodyarmour and explode in the enemy, they acted pretty underwhelmingly in DoW.

I recall Final Liberation and Chaos Gate keeping ranged combat much more lethal. I'm pretty clueless as to how they actually work in tabletop, though.
Title: Re: Warhammer40K MMO
Post by: Capntastic on April 06, 2009, 09:44:20 pm
Bolter rounds are basically large, self-propelled bullets what explode a split second after contact.


Edit:  Just got an email back from Games Workshop, they said they'll take a look into it.   With luck, this heretical nonsense will be offline within a week.   Great work, praise the Emperor, etc.
Title: Re: Warhammer40K MMO
Post by: Cthulhu on April 06, 2009, 11:21:32 pm
You have done well.
Title: Re: Warhammer40K MMO
Post by: Keilden on April 07, 2009, 02:34:49 am
Gork and/or Mork is happy with your work.
Title: Re: Warhammer40K MMO
Post by: Capntastic on April 07, 2009, 05:18:03 am
Now close the thread.    Purge and clean, etc.
Title: Re: Warhammer40K MMO
Post by: Keilden on April 07, 2009, 05:23:46 am
Purge the unclean?
Title: Re: Warhammer40K MMO
Post by: Sowelu on April 07, 2009, 06:42:50 am
That too.
Title: Re: Warhammer40K MMO
Post by: IndonesiaWarMinister on April 07, 2009, 06:44:16 am
BTW:

(http://danbooru.donmai.us/data/sample/sample-24d9d2ae1af71e48f95d7fac48fd1a26.jpg)

Shall thriumps over the ori... :P and WH online >_<
Title: Re: Warhammer40K MMO
Post by: Org on April 07, 2009, 09:43:15 am
Bolter rounds are basically large, self-propelled bullets what explode a split second after contact.


Edit:  Just got an email back from Games Workshop, they said they'll take a look into it.   With luck, this heretical nonsense will be offline within a week.   Great work, praise the Emperor, etc.
Take a look at what?
Or are we still talking about the bolter?