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Hey guys... anyone know how this works?No language has tables down to a science, sadly.
I recently tracked an agent's stats as he went from 0 juice to 1000, and got something... unexpected.(Holy crap, making tables sucks.)
Juice Heart Intelligence Wisdom Health Agility Strength Charisma
0 4 7 5 7 9 7 8
10 5 8 5 8 10 8 9
50 6 9 5 9 11 8 10
100 7 11 5 11 13 10 12
200 9 13 5 13 15 11 14
500 10 14 5 14 17 13 16
1000 12 16 5 16 19 15 18
Everything seems to grow at different rates, although stats seem to grow more the higher they start... however intelligence, health and strength all started at 7, but strength grew slower.
I'm a bit confused.
Any insight?
Is stat progression from juice gain set to a hard pre-determined ratio set by the initial stats, or is there an element of randomness involved with it?I *think* it's hardcoded.