Bay 12 Games Forum

Dwarf Fortress => DF Suggestions => Topic started by: Gaulgath on February 10, 2007, 06:42:00 pm

Title: Liquid Fire Use
Post by: Gaulgath on February 10, 2007, 06:42:00 pm
Right now, Liquid Fire is of no use but as a trade good. I think we should change that. It would be great in the 'q' menu of our siege engines, you could have the option to 'u'se fire. Right now, catapults aren't that effective... but if those rocks were turned into massive fireballs, then the goblins would have something to fear! It would be much more damaging than fire, as its effect would be near-instant. Perhaps for every time it bounces, a small explosion of liquid fire occurs, torching anything that gets to close.

It could also be used in ballistae, and it would turn the arrow into a bolt of firery death!

Title: Re: Liquid Fire Use
Post by: Fieari on February 10, 2007, 06:46:00 pm
Related to Req96 and Req138, particularly 138.  It's in the works.
Title: Re: Liquid Fire Use
Post by: Grek on February 10, 2007, 07:38:00 pm
Wouldn't using something like this burn down your wood supply?
Title: Re: Liquid Fire Use
Post by: Gaulgath on February 10, 2007, 08:16:00 pm
Fieari: Ah, fantastic.

Grek: Seeing how liquid fire is extracted from fire snakes, I don't see how your wood supplies could be affected.

Title: Re: Liquid Fire Use
Post by: ctrlfrk on February 10, 2007, 08:18:00 pm
It was also put forward as a possible ingredient for fire traps.
It is a bit of a pity that extracting liquid fire kills the snake, unlike milking maggots. because i can see myself using liquid fire quite a lot.
Title: Re: Liquid Fire Use
Post by: Grek on February 10, 2007, 09:04:00 pm
Well, I had figured shooting balls of fire outside at goblins and setting them on fire would set the trees outside on fire too.
Title: Re: Liquid Fire Use
Post by: Lord Blue on February 10, 2007, 11:46:00 pm
quote:
Originally posted by Grek:
<STRONG>Well, I had figured shooting balls of fire outside at goblins and setting them on fire would set the trees outside on fire too.</STRONG>

Ouch, yes. Widespread use of this might cause uncontrollable forest fires. With no way to put out fires like that, save rain, maybe, we'd be running the massive risk of torching the outdoors completely.

Title: Re: Liquid Fire Use
Post by: JT on February 11, 2007, 02:38:00 am
"Pfft.  Surface dwellers.  The whole lot of 'em can burn fer all I says." --Head Siege Engineer, Fort Vucarzat
Title: Re: Liquid Fire Use
Post by: Gaulgath on February 11, 2007, 03:56:00 pm
Hehehehe  :D

But the fires would stay in a reasonably close area. As I would imagine liquid fire works differently than normal fire. Besides, that's why you make underground forests!

Title: Re: Liquid Fire Use
Post by: Marsume on February 17, 2007, 11:08:00 am
Actually if you could add this and poisons to weapons to imbue properties that would be fantastic.
Title: Re: Liquid Fire Use
Post by: Draco18s on February 19, 2007, 12:39:00 am
quote:
Originally posted by ctrlfrk:
<STRONG>It is a bit of a pity that extracting liquid fire kills the snake, unlike milking maggots. because i can see myself using liquid fire quite a lot.</STRONG>

Odd, because I recently went from 5 maggots to 2 and all I had queued up involving them was "milk creature."

Title: Re: Liquid Fire Use
Post by: Baneslave on February 19, 2007, 09:43:00 am
quote:
Originally posted by Draco18s:
<STRONG>

Odd, because I recently went from 5 maggots to 2 and all I had queued up involving them was "milk creature."</STRONG>


Milking maggots makes dwarfs drop those poor creatures. They turn as tasty cat food though.

Title: Re: Liquid Fire Use
Post by: Draco18s on February 19, 2007, 04:14:00 pm
Ah ha.
*Shakes his fist at the dwarves*