DF at the moment has, what, the age of myth, the golden age and.. we'll frankly I didn't really watch the generation screen that much. But it would make sense that the age of myths ends when people stop worshiping every little fluffy wambler that tilts along and finally form some decent settlements and roll up a empire. Starting the golden age, which ends as soon as these hits their peaks and begin to decline..
Of course, the process of producing a playable world is a delicate one, I recall reading in Toady's notes that even minor tweaks to say, gobbos, have massive sociopolitical ramifications. And not long ago we had entire continents covered in human villages for some reason. Still, dynamic chronology sounds fun. :)
But the thing with ages is that they are in fact set in advance, mainly for time keeping purposes and people with dayplanners.
[ April 27, 2008: Message edited by: Align ]
quote:
Originally posted by Cajoes:
<STRONG>Or have the length of the ages determined by the world generation?DF at the moment has, what, the age of myth, the golden age and.. we'll frankly I didn't really watch the generation screen that much. But it would make sense that the age of myths ends when people stop worshiping every little fluffy wambler that tilts along and finally form some decent settlements and roll up a empire. Starting the golden age, which ends as soon as these hits their peaks and begin to decline..
Of course, the process of producing a playable world is a delicate one, I recall reading in Toady's notes that even minor tweaks to say, gobbos, have massive sociopolitical ramifications. And not long ago we had entire continents covered in human villages for some reason. Still, dynamic chronology sounds fun. :)
But the thing with ages is that they are in fact set in advance, mainly for time keeping purposes and people with dayplanners.</STRONG>
[ April 27, 2008: Message edited by: ThePaladin ]
quote:
Originally posted by ThePaladin:
<STRONG>
Now they are not set in advance. Toady has added dynamic age naming. See in Toady's notes, there is also a cool screenshot http://www.bay12games.com/dwarves/imgs/age_end.png[ April 27, 2008: Message edited by: ThePaladin ]</STRONG>
I was referring/thinking about ages in general. Not ages in particular. Seeing as I have no idea how ages work in DF. - And it was four/six hours past bed-time, giving me a 10% penalty to coherent thought. Thanks for the link!