Bay 12 Games Forum

Finally... => Creative Projects => Topic started by: Aqizzar on July 26, 2009, 06:59:06 am

Title: I have too many Forum Game ideas...
Post by: Aqizzar on July 26, 2009, 06:59:06 am
I've been strangled by ideas lately.  I constantly come up with game ideas, but in lieu of being able to program or anything like that, they're just game theories.  Since I hang out this forum all the time, most are ideas for forum games I'd like to inflict on people.  So far, so good.

However, I'm also stuck with an unfortunate combination of laziness and perfectionism.  As a result, I've got a bunch of half-baked gameplans that I'd love to manage, but none of them are anywhere close to playable.  I've learned my lesson about trying to wing it and the need for preparation, but they're all competing for my attention.  The best plan I can come up with is to just yak about them here and see if any of them sound interesting to anyone but me.  Basically, I need to commit to one project.  (One being a relative term, compared to the three or four other things I have on my mind at any one time.)

Not counting the ideas I scrapped for lack of viability, the list includes-

Spoiler: Krakatoa 2035 (click to show/hide)

Spoiler: After The End (click to show/hide)

Spoiler: Call of Cthulhu (click to show/hide)

Spoiler: Into The Nightland (click to show/hide)


Spoiler: O.H.R.R.P.G.C.E. (click to show/hide)

And then of course there's The Bay Sims 12 2, but I started that figuring I could just come back to it every few days with another easy update.  I've been proven right, and the thread's taken on a life of it's own anyway.

So yeah, this whole post is basically a giant ego stroke, but this being the Creative area, I guess there's no harm in throwing out some aimless creativity for perusal.
Title: Re: I have too many Forum Game ideas...
Post by: Myroc on July 26, 2009, 07:12:45 am
Spoiler: O.H.R.R.P.G.C.E. (click to show/hide)
Hey, i got that! Though i'm lazy and somewhat crappy on pixel graphics, so i haven't got far making a single game. I have ideas though...
Title: Re: I have too many Forum Game ideas...
Post by: Enzo on July 26, 2009, 12:20:29 pm
I'm not sure if I chimed in last time you brought it up, but if you do that Call of Cthulhu forum game, I want in. I do so enjoy RPGs where the GM has hopelessly doomed the players from the start, and I'm bored of RTDs where there's no benefit to thinking out your move because everything has the same chance to succeed anyway.

There are lots of Forum Games going on already now though. I have a bunch I'd like to do too but I've been waiting for it to slow down a little for...quite a while now. That's never going to happen, is it? Err...not to get on a tangent. Those are good ideas. Ego stroke. Ego stroke.
Title: Re: I have too many Forum Game ideas...
Post by: Zai on July 26, 2009, 06:44:34 pm
Yes, please.

These sound great, particularly the 1st, 3rd, and 4th ones. If you ever get around to doing these, I want to play.
Title: Re: I have too many Forum Game ideas...
Post by: Jack_Bread on July 26, 2009, 07:29:54 pm
Same here.

The last one sounds alright and I'm a decent pixel artist if you need one.
"Call of Cthulu" and "Into the Nightland" I think would be fun.

Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on July 26, 2009, 07:33:36 pm
I really shouldn't have put the Call of Cthulhu one on the list.  I'm still enamored with the first brainfart that gave me the idea, but the more I think about it, the worse it sounds too me.  Not because I don't like it, far from.  Just that it's scope is way out of my willingness to do, in a genre I have no experience with and probably little skill (although that's kind of the point).  At any rate, I'm certainly thinking about it, but it's at the bottom of my personal list of possibilities.
Title: Re: I have too many Forum Game ideas...
Post by: Little on July 27, 2009, 01:34:52 am
I really really really hope you do the first one, and if you do, I want a spot.
Title: Re: I have too many Forum Game ideas...
Post by: Davion on July 27, 2009, 08:48:39 am
Never read Lovecraft and trying to develop a game based around his mythos? What the...

Title: Re: I have too many Forum Game ideas...
Post by: Servant Corps on July 27, 2009, 07:23:47 pm
Never read Lovecraft and trying to develop a game based around his mythos? What the...

Well...the point of Lovecraft is that there is something mysterious and malicious out there out to get you, and you know nothing about it, and that you wish to know nothing about it because of fear that you'll drive yourself insane with the knowledge that you are in a hosejob.

Developing a game based around the mythos without having any knowledge of Lovecraft at all allows for Lovecraftian fans to go and play the game, make basic OOC assumptions about the setting, and get proven horribly wrong.
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on July 27, 2009, 07:35:22 pm
What I meant was that I've never read Lovecraft's books, but Call of Cthulhu is a tabletop RPG, which gave me an idea for a setting and such.

But Servant gets it exactly right.  Not knowing or caring about "established canon" means nobody has any clue what's going on, which is just the way it should be.  Though obviously it places a big on onus on me as GM to write crap, which is why I'm not committed to the idea.
Title: Re: I have too many Forum Game ideas...
Post by: Techhead on July 27, 2009, 07:40:08 pm
I would love to play Dungeons and Discourse. If you don't know what I'm talking about, see Dresden Codak.
Title: Re: I have too many Forum Game ideas...
Post by: Cthulhu on July 27, 2009, 07:52:54 pm
And if you really just can't figure out how to implement your idea, Stephen LaBossiere has written dozens of awesome Call of Cthulhu adventures that are all free to download.
Title: Re: I have too many Forum Game ideas...
Post by: bjlong on July 28, 2009, 05:25:57 pm
My vote goes for A4, at least til it's got a basically playable structure.
Title: Re: I have too many Forum Game ideas...
Post by: Servant Corps on July 28, 2009, 05:35:08 pm
Krakatoa 2035 seems like something interesting. I'll sign up for that, if only to see your hypothesies on warfare.
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on July 31, 2009, 08:06:38 am
Bumpin' mah thread, with a plan.

Sign of just how scatterbrained I am - not only have I not gotten around to the Sims 2 update I've been promising for a week, but I've spent the morning pondering running a by-forum game of Steve Jackson's Car Wars.  Damn.

Anyway, DA PLAN.  First, I'm going to get the Annihilation Ængine into a playable state, which according to my design docs, is hopefully just a matter of designing a damage and special rule creation system, shooting rules, and some placeholder terrain.  Then as long as it survives a couple stress-test runthroughs, and I can basically leave it to stink up the joint so other people can poke it with sticks.  Figuring out a point value system is going to be a bitch, which is exactly why I'm throwing it out in the aether for anyone interested to whack away at.  Stay tuned, I'll revive the thread and post an outline later today (maybe).

After that, it'll be Krakatoa.  The Nightland and CoC games will hopefully materialize someday, probably about three months after I lazily abandon Krakatoa, if my past patterns are any indication.  At any rate, it's consumed me ever since I though of it, but still needs a lot of work.
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on July 31, 2009, 08:25:21 am
Wait wait wait...

Krakatoa? ...

Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on July 31, 2009, 08:42:24 am
I was wondering when you'd turn up.  Yes, my hypothetical demonstration of future conflict takes place in a 2030's Indonesia wracked by civil war.  Not that I'm giving too much away with that.

As you can probably guess, I know essentially nothing about Indonesia.  But I'm not letting that stop me.
Title: Re: I have too many Forum Game ideas...
Post by: Zai on August 01, 2009, 08:09:25 pm
As you can probably guess, I know essentially nothing about Indonesia.  But I'm not letting that stop me.

Alternate universe/timeline?
Title: Re: I have too many Forum Game ideas...
Post by: Servant Corps on August 01, 2009, 09:14:06 pm
I was wondering when you'd turn up.  Yes, my hypothetical demonstration of future conflict takes place in a 2030's Indonesia wracked by civil war.  Not that I'm giving too much away with that.

As you can probably guess, I know essentially nothing about Indonesia.  But I'm not letting that stop me.

Many wargames are set in a fake nation, so as to ensure that nobody gets offended.

Actually, when you said peacekeeping, you mean all we have to do is ensure that neither side attack each other right? We aren't suppose to kill anyone...right? Just keep the peace?
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 01, 2009, 10:11:09 pm
Actually, when you said peacekeeping, you mean all we have to do is ensure that neither side attack each other right? We aren't suppose to kill anyone...right? Just keep the peace?

I didn't want to spend too much time detailing it beforehand, but I can't resist.  It's more than a peacekeeping action.  What I do know is that the region has about a dozen different possible flashpoints - the myriad factions within Indonesia itself, the countless separatist movements out in the Pacific islands, China trying to exert control over any patch of ocean that might have oil, a communist insurgency in the Philippines, countries like Cambodia and Myanmar that still teeter on the verge of expansionist dictatorships, rampant piracy, drugs, and other organized crime, and the looming threat of environmental disaster from global warming.  What I can make out of that...

Dateline: Indonesia, 2035.  An intense and widely disputed election turns first to incrimination, then coup and counter-coup as the last vestiges of democratic legitimacy crumble.  Factionalism sweeps the sub-continent as every island and city defaults into being it's own nation-state.  Millions of desperate refugees flee for Australia on anything that can float.  Malaysia goes into system shock when their trickle of foreign investment disappears.  What remains of legitimate authorities in Vietnam and Cambodia are slaughtered as international criminal gangs mobilize to capitalize on the chaos.  And like with any collapsing democracy, all the Islamist, Communist, and (Insert Faith Here) crazies starting popping out of the woodwork.  Meanwhile, New Guinea and the Solomons vanish off the map as their constituent islands claim any shipping routes and gunboats they can, and Myanmar and Thailand are ready to go to blows over water rights.

No one nation has the power to pacify an archipelago of a half-billion people, or the wherewithal to entangle themselves in such a giant shitstorm.  So the U.N. votes to flex it's newest muscle, the Extraordinary Volunteer Force Resolution (better name needed), the closest it's ever had to physical authority.  An international military built from units volunteering out of standing armies, and answering to the Security Council, will try to bring some semblance of order back to South-East Asia before the cascading violence draws in China or obliterates oceanic trading.  And hey, while were at it, why not stamp out piracy and drug cartels too.  Despite it's absurd mission orientation and tired cries of a New World Order from back home, the industrialized nations sign on as one, seeing a great opportunity to score diplomatic brownie points, buy up new military hardware, and save vital sweatshops and coffee plantations.  In addition to protecting democracy and the world economy of course.

Basically, it's a great environment for the GM, because I can hamstring the players any way I want, and throw them against an endless variety of enemies with all sorts of toys.  And that's even without any crazy extras...
Title: Re: I have too many Forum Game ideas...
Post by: Servant Corps on August 01, 2009, 11:22:13 pm
Ah, alright. So, this is a Peacemaking mission, not a Peacekeeping mission. Peacekeeping implies all you do is try to keep the peace, but Peacemaking states that you are there trying to restore peace in the region.

Hm. So, we're stuck in Indonesia, and our goal is to:
1) Stamp piracy out.
2) Stamp illegal drug cartels.
3) Restore 'peace' in the region:
---Prevent the violence from touching Chinese soil.
---No oblieration of the Oceanic Trade

Are we allowed to actually talk and make deals with the factions on the ground? Or, are we hostage to the whims of the United Nations Security Council?
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 01, 2009, 11:54:29 pm
Actually, the Islamists would made a Caliphate already if there is a chaos like that.

Alliances of Religious and the Seculars.

Jakarta would be a mega-city that spans from the West Java until, eh, Central? If there is no effective transmigration policy by the previouses government, Java would be full already, and food would have been growed in the outer islands.

Also, global warming would take a toll, and Indonesian's landmass would shrink. (and there will be NO way to support a half billion people. Except if they have managed to fill EVERY islands and the Malayans manages to successfully invade Papua... AND BEYOND. Or if the global warming has been stopped.)

Of course, the dissidents from the previous stable governments WILL already have a strong grip on the rural community. There would be those who stay faithful to the Pancasila, those who proclaim their pan-Islamism, those who wants power and wealth for them selves, and those who can't, or won't care. They just want to survive.

I'd say the Sumatra would be overran with Islamists already. Kalimantan... Perhaps. However, Java would be the most secular region in there. Sulawesi... I can't model about that. Bali, if the previous governments are corp-friendly NEO LIBERALISTS PUPPETS, would have been sold lend to a multi-corporation bidder. The sea would be a very contested resources, especially if there are an effective way to grow seaweeds and ... farm fishes? man-grown fishes?

Phillipinnes would have been invaded from the south already. Or perhaps it is them who invades their southern neighbours?

Islamists in Malaysia and Brunei Darussalam would made alliances with the Islamists in Indonesia already. The Arabs would support them. If they still exist as a world power, of course. Perhaps Russia would too...

If the prediction is right, Africa would have been empty (AIDS) in 2035. Perhaps there are re-colonization efforts in Africa?

Won't American Empire would be destroyed by 2035 already? The strongest powers would be EU, Brazilian Empire (South America), India (They would try to have South East Asia as their reign of influence), and China (same as India). Perhaps Russia. Or the New America. Or the re-colonized Africa. Canada?

Of course, if the Developed nations Aqizzar talked about are America and EU, India and China would be wary of the Western's involvements in their 'backyard'.

And, the most pro-western sentiment would be in Java. The other islands, not so much. And there would be many Anti-Western pockets in Java too... However, the city-dwellers would have access to the internet, and it is them who can testimony to the world at large...

... OK, I think this post is very confusing. Kudos to you who can read this and UNDERSTAND.
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 02, 2009, 12:48:27 am
IWM, even if you are a little nutty, that's probably the most helpful information I've gotten so far.  I'll need some time to digest it all.  One thing I should point out - the half-billion population is for the whole region combined (Myanmar out to the International Dateline) and slightly greater to account for 25 years of growth.

Are we allowed to actually talk and make deals with the factions on the ground? Or, are we hostage to the whims of the United Nations Security Council?

Yes and no.  Certainly that kind of dirty political gamesmanship is happening, but happening elsewhere.  The game will focus on a combined-arms mechanized infantry division, for taking out targets too dangerous for the Gendarmarie but not open to artillery or air attack.  The players specifically are company commanders (Captains or the national equivalent), the lowest level of people who get to make decisions without leaving the base.  Of course, while live negotiations are going on, you might have to give your troops bullet-by-bullet permission to keep shooting (or start shooting), should the UN's official consideration of your targets change during the mission...
Title: Re: I have too many Forum Game ideas...
Post by: Little on August 02, 2009, 04:12:19 am
I can understand it! ;D

Of course, we shouldn't only be dealing with crazy religious extremists and drug cartels. There should be quite a few points of absolute anarchy(whether they start that way or deteriorate to it is up to you) where innocent civilians are everywhere, some of them armed, enemies tucked it with them with everybody shooting and looting and throwing Molotov cocktails at whoever their perceived enemy is.

It'd place the player in quite a few interesting scenarios. Would you try to suppress riots, and using what amount of force? Is that man looting, or is he going through the scattered remains of his own home? In a crowded market, shots break out over an unknown dispute. The crowd starts to scatter, but a grenade explosion rips through the air and sends the crowd into a panicked frenzy. The balcony your squad is on has a decent view, but you really can't figure out what you should be doing. Do you head down and try to find whoever fired off the shots or threw the grenade, or stand still knowing dozens saw you and will be all to happy to shout how the UPKD(United Peace-Keeping Deployment) troops just sat there and watched as people died?

It could be an awesome game. I so want in!  ;D
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 02, 2009, 04:31:03 am
And yeah, International (read: Enlightened masses in the Western country) tensions should be bad.
Of course, we should model research breakthroughs (http://tvtropes.org/pmwiki/pmwiki.php/Main/ScienceMarchesOn (http://tvtropes.org/pmwiki/pmwiki.php/Main/ScienceMarchesOn))... Would be funny if some random teens anarchists groups start to using kamikaze robots against you... :D
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 02, 2009, 04:41:40 am
Oh yes, that's just the sort of thing I had in mind, but with one hitch.  There's a lot of science floating around promising various forms of wireless tasers - namely where a laser ionizes a path through the air to conduct a taser charge over a couple dozen yards.  At first I though it sounded like just the sort of thing the 2030's might promise, and it fits the setting in that the UN would have a much easier time talking the world into giving it an army if it promised that every soldier would carry a nonlethal takedown weapon.  So it's a useful, futuristic option in your technical repertoire, but it suddenly strikes me as a magic wand for defusing so many situations.

On the other hand, it still makes sense for the setting.  And it's good game sense in that it gives you a tool that doesn't screw up public opinion so much, but is easily fouled or defended against.  Plus it adds a nice bureaucratically dystopian angle - fighting a war where no one dies; hostile targets are zapped and cufftaped, then released because the UN can't hold POWs, and you wind up fighting the same people over and over.  Anybody got an opinion on that?

Random unaligned hostility is definitely in the cards, with another thing I forgot to mention for Servant's question.  One of your unit options will be a sort of Public Relations squad - infantry specially trained to deal with bystanders.  Good for cajoling or threatening information out of people, negotiating with neutral forces you stumble into, and defusing (or even directing) riots.


Sounds like I have some interested players too.  I've got Little, Servant Corps, probably zaithmaster, and I know Strife will be interested since I promised him a spot.  I'm debating whether I should take four or five people.  Of course, I still need to get the AAAA into a playable state, and post some of those revelations I've been promising for days.
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 02, 2009, 04:46:32 am
Can I be a rebelz :P ?

Sounds good to be able to DESTROY THE EVIL, JEW-MADE UN!!!!!!!!!! (He he he)

Of course, I should be a weak faction. And limited in scope.
So you, Aqizzar, can make MANY NPC. :P
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 02, 2009, 04:51:30 am
I guess you're entitled to post in the thread if you feel like it, and offer me suggestions on what to do, but I'd rather control all the moving parts myself.  But you'll have to promise not to be so spazmatic.
Title: Re: I have too many Forum Game ideas...
Post by: Jack_Bread on August 02, 2009, 05:06:19 am
Start one already. :(

EDIT: Oh, right. Please.
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 02, 2009, 05:10:59 am
Hey, I'm a damn lazy man.  Head over to the AAAA thread if you want to pressure me, because I'm committed to getting that into something called "progress" first.
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 02, 2009, 05:19:44 am
I guess you're entitled to post in the thread if you feel like it, and offer me suggestions on what to do, but I'd rather control all the moving parts myself.  But you'll have to promise not to be so spazmatic.

Spazmatic?
Deustch?
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 02, 2009, 05:25:21 am
That's pretty much what I'm talking about.  All your crazy otaku and religious-flaming stuff and lack of spelling.  Leanin' toward no.
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 02, 2009, 05:28:25 am
That's pretty much what I'm talking about.  All your crazy otaku and religious-flaming stuff and lack of spelling.  Leanin' toward no.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. (http://www.tvtropes.org/pmwiki/wiki/BigNo)

I can spell! Why can't I? I have Firefox installed! I have been saved!

(Beside, my dream is to able to export the awesomeness from Indonesia Malayanesia United South Eastern Republic. This is MY CHANCE!)
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 02, 2009, 05:36:51 am
Okay, you're on the right track.  Now, if you're going to be an NPC or commenter or something, can promise more than just pseudo-Islamic aggression and bizarre not-quite-racism?
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 02, 2009, 06:42:20 am
Yesh. A commentary from a man lives there , has some true facts about the region, guarranteed to liven up the mood, and  hopeless enough to type using the PSP...
Title: Re: I have too many Forum Game ideas...
Post by: zchris13 on August 02, 2009, 03:30:51 pm
you forgot a "who" before "lives there"

Also, that looks epic.  Also, I suggest, instead of grenades, bottles of liquid PAIN.
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 04, 2009, 08:51:49 am
you forgot a "who" before "lives there"

Also, that looks epic.  Also, I suggest, instead of grenades, bottles of liquid PAIN.

Blame Sony's PSP(TM) QWERTY system.
Made my thumb ache. HARD.
Title: Re: I have too many Forum Game ideas...
Post by: Little on August 06, 2009, 05:16:47 pm
For the tazer idea, I suggest that it's effects vary wildly, and it should occasionally glitch out and refuse to work at all. POWs could be very fun, especially when the angry mob assembles to boot out 'the foreign army' frees them...
Title: Re: I have too many Forum Game ideas...
Post by: Strife26 on August 06, 2009, 05:29:58 pm
Include tanks!
Title: Re: I have too many Forum Game ideas...
Post by: Little on August 06, 2009, 05:34:28 pm
Yeah, we need to have tanks. Ones that spray waters out of water cannons at rioting crowds instead of booting up the mini gun because they know the UN is watching, but also able to fire those beautiful explosive shells.

I think another good factor would be foreign reporter, from Time and The Daily etc. They'd be in the rioting crowds, taking pictures and filming and would be around to catch all of the numerous fuckups. Also, reporters could give random man on the street interviews to a member/members of your squad and depending on their stats they could have a good interview or a bad one. Reporters should also be able to get kidnapped by any one of the numerous factions, sparking a mission where you either need to negotiate his release or bust him out of there with force.
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 06, 2009, 09:59:40 pm
Re: Tanks - No.  Let me explain, in order of importance.
1) In my opinion (I'm not alone, but that's a big qualifier), the nature of modern war, with it's tight environments, abundance of neutral targets, and the prevalence of armor destroying weaponry, has rendered heavy tanks not just obsolete, but a costly liability.  Tanks were made for a specific purpose - breaking and exploiting battlelines.  Wars just aren't fought like that anymore, and the tank is rapidly going the way of the lances and catapults.  When I came up with this idea, I wanted to show off my interpretation of the future of warfare, warts and all (especially warts really), and tanks just don't fit in there.
2) The conflict I've described, of the South Pacific breaking into factionalism and anarchy, doesn't leave heavy armor with much to do.  The terrain is all wrong, there's no threat it's needed for, and the logistical needs of transporting tanks outweighs whatever benefit tanks would offer over lighter, more specialized systems.
3) I specifically wanted to focus on the grim business of infantry combat, and the unit the players constitute is a Mechanized Infantry battalion, not Armor or anything else.

So it's an infantry focused unit, in an infantry focused war, in an infantry focused game.

However, for people (Strife) with an armor fetish, there will be other options.  For clarity, each player commands a full Company of five Platoons.  Each Platoon is a purpose-oriented unit - various breeds of infantry or support vehicles.  Most of the vehicles will be updated versions of modern stuff, including things like the Stryker Gun System and the AML-90.  Not tanks no, but vehicular firepower.  And yes, there will be stuff just for riots.


Reporters and such is a whole other can of worms I'll mess with later, when my degree isn't in jeopardy.
Title: Re: I have too many Forum Game ideas...
Post by: Strife26 on August 06, 2009, 10:34:06 pm
I'll accept IFV's, I suppose. Mind you, the ability to thunder run through any cities would be my primary strategy. The old Strife "Screw public opinion" plan. Of course, I don't think that I'll have time to participate, I'll probably just watch.
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 07, 2009, 08:33:48 am
Can we get human sized battle suits?

[exosuits]

If we can, I'm sold.
Title: Re: I have too many Forum Game ideas...
Post by: Servant Corps on August 07, 2009, 05:01:59 pm
I'll accept IFV's, I suppose. Mind you, the ability to thunder run through any cities would be my primary strategy. The old Strife "Screw public opinion" plan. Of course, I don't think that I'll have time to participate, I'll probably just watch.

Strange. I belong to the "Public Opinion Is King" School of Thought.
Title: Re: I have too many Forum Game ideas...
Post by: Aqizzar on August 07, 2009, 05:43:50 pm
I'll accept IFV's, I suppose. Mind you, the ability to thunder run through any cities would be my primary strategy. The old Strife "Screw public opinion" plan. Of course, I don't think that I'll have time to participate, I'll probably just watch.

Strange. I belong to the "Public Opinion Is King" School of Thought.

Indeed, that's another big shtick of my plan.  When every person on the street is a member of the Twittieri and YouTube moves faster than Intel, and the legitimacy of the entire operation comes from the cooperation of Security Council nations, public image and opinion becomes vitally important.  And remember, this an extra-national military answering to the UN composed only of volunteers.  If the Directorial Committee is upset with your performance in any regard, you could be stripped of your command and sent packing in a matter of hours.


Can we get human sized battle suits?

Funny, you're reading my mind, but I'm not sold on letting you in if you're going to be a spazmoidal proto-troll.
Title: Re: I have too many Forum Game ideas...
Post by: IndonesiaWarMinister on August 09, 2009, 06:40:31 am
Quote
spazmoidal proto-troll

But sire, trolls do not live in the rainforests!

*rimshot*