Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Topic started by: filiusenox on August 13, 2009, 05:38:58 pm

Title: Maxin Empire Text Adventure.
Post by: filiusenox on August 13, 2009, 05:38:58 pm
Your a civilain of the Maxin empire, the largest interglatic with over 60 systems in its grip,it has more chance for adventure then anywhere else.Wars often rack small planets and commandos are always in need.

There are sevrel groups in the maxin empire.
Droids
Maxin(ruling race)
Serpents(snakemen)
Mutants

and i few more i cant remember...
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on August 14, 2009, 05:51:13 am
I'll join as a droid, shuld I give my specs?

Also, "60 systems" and "largest intergalactic" seems a bit strange together as galaxies have millions and millions of systems, the only reasonable explanation I can come up with is that earthlike planets are realy, realy rare, and teraforming is not feasonable.
Also, I think the game would be improved if you removed "mutants", pherhaps replace it with "geneticaly engineered minotities" or something like that.

Hmm, maybe I shuld ask, is this suposed to be hard scifi or just random sillyness?
Title: Re: Maxin Empire Text Adventure.
Post by: Virex on August 14, 2009, 02:29:57 pm
Also, "60 systems" and "largest intergalactic" seems a bit strange together as galaxies have millions and millions of systems, the only reasonable explanation I can come up with is that earthlike planets are realy, realy rare, and teraforming is not feasonable.

Depends also on how hard travel is. If FTL travel doesn't exist whatsoever then 60 planets is quite large.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on August 14, 2009, 02:35:49 pm
Yes, but it's not "intergalactic", it's intragalactic.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 14, 2009, 05:56:15 pm
Shit...I meant 60 habited systems.

And sure you can upload specs.NO GODMODDING.Massive robots are fine but they gotta be kinda sluggish at the begining.No insta-kill gaint robots.IF you were a gaint insta-kill robot then you wouldnt have freewill,thus no game.

And the Maxin are pretty much alone in the galaxy.A few natives on the planets they conquer, but no space age enemies.All though there is a mutation which makes people hunger for human blood, and turn into hidoues freaks.

Major Cities of the Empire
Spoiler (click to show/hide)
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 14, 2009, 07:44:18 pm
Can I be a mutant?
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 14, 2009, 08:09:48 pm
Droid: 1
Mutants:1

Do you want a list of all mutations?
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 14, 2009, 08:40:09 pm
Meh, surprise me, but some sort of stealthy, close combat deal would be nice. Or give me the complete list if that would be easier...
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 14, 2009, 08:56:52 pm
Huh...3 mutes is the max so lets see....

Uh...

Twicthy nerves.Makes you like twitch, increases reflex.
Hardskin.allows for metal items to be hooked to skin.
Shadow.Roll 1d6 if its above 3 you cannot be seen.

Ill let both of you play.Your characthers get 300 points each to spend on stuff.

Item table to come later.


I decided to make this game mor organized.It will be a text gamebut it will have a few things to regulate things.

Im taking three players currently

I have 1 Droid. 1 Shadowstalker.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on August 14, 2009, 09:40:52 pm
What tech is in this game anyway, please rate the following as Nonexistant, very rare (perhaps only the government has it, or one per planet or something like that), rare (most peaple dont have it themselves, but it's not uncomon to see in the street), or common (one in evry family) as vell as level of sophistication:
-FTL travel
-minor/unobtrusive cybernetics
-heavy (limb replacing, or body replacing) cybernetics
-human level AI (robots)
-above human level AI
-artificial gravity and/or antigravity
-claytronics, morping nanotech, or Replicator-like technology
-extremply powerfull computers, embeaded computers (as in, petaflop in something handheald, and your food wraping has a computer in it. It seems likely IRL we'll have this soon if curent trends continue)
-self repairing armor, artificial muscles, room temprature superconductors, and other usefull materials
-"rapid porototyping" style devices that produce results close to most mass produced goods, or replication technology
-extremly strong and durable robotics (for example, a thin and armor plate alows falling from orbit or miletery encounters, or a robotic limb the size of a huamn one that could lift a building)
-spacetime manipulation
-time travel, or interdimentional travel of some kind
-what kind of weaponry is used?
-higly geneticaly enginered organisms/biological machines.

Also, azre there any technologies we have today that wouldnt exist or be rarer in this setting?

I could probably think up a bit more but these shuld be enought to captrue your attitudes towards stuff.
Also, you never answered if you intended to make this hard (highly realistic) or soft (not as realistic, more plot and gameplay centered with little regard for real life science) scifi?

Also, I dont think you spesifyed the Maxin physiology. and a beter description of the setting in general would be good.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 11:16:45 am
-FTL is uncommon.
-Minor/unobtrusive cybernetics,Only for the maxins.
-heavy cybernetics,limb replacemnts are uncommon,but body replacing is rare.
-above human intelligence,Becuase the humans are extinct when the earth had a nuclear war.Maxins are advanced humans.
-above human ai is montiered by the maxin due to problem with robot revolts.
-? uh rare. Only thing that replicates something is the chameloen mut and that sucks,cuase you get sucked into the object.
-extremly powerful computers is a common.Super computers can handle trilloins of data in a second,how do you think the maxin goverment montiers the millons of battle clones?
-self repairing items and such are only for the maxin knights,which are superenhanced fighters.
-Supermass industrilization is occuring but no item copying.
-No like i siad no god modding
-no spacetime manuplation
-no
-Plasma weapons with a mixture of combusion weapons with combustion being used more commonly on poor planets or by poor mercs.
-The Maxin goverment allows three genetic mutatoins per person.If you do them a favor though they might allow more.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 01:23:37 pm
Maxins are genrally taller and more thin then humans and have pointed ears and their canine teeth are more pointed.They are more intelligent then humans.Same antomy as a human except lankier.Blond and bloodred hair are common in maxins although some other colers tinge their hair.

Meduim.With some storylines mixed in but has a openended type play.

-Advanced cloning.The maxins relie on this to make soliders and survive.
-Terraforming. The maxins terraform unhospitable enviroment to allow habitation
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on August 15, 2009, 02:31:21 pm
Considering how genetic deviations and such is monitored, AI suppressed, some technologies that we almost have now being rare due to government policy, and the suspiciously Arian-ubermench people ruling everything, I'd almost interpret this as "the Nazis won, and while horrible the world still managed to go on at least SOMEWHAT decently".
Not necessarily Nazis, but some branch of fascism having been extremely powerful at some point in this empires history seem very likely. Presumably once all the blame groups were exterminated, enemies vanquished, ubermench made, and other goals of such a government archived the ideology dimply dissolved in apathy, leaving the current more grey and generic government in it's place.

Character description tomorrow, hopefully.
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 15, 2009, 03:40:28 pm
You mentioned Maxin knights. Are the knights created as clones, or do you have to earn the right to join their ranks?
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 03:53:03 pm
Ah...no...

the  genetic mutatuion "Maxin" arose after the nuclear war cuasing 95 percent of humanity to recieve this mutation.Becuase of this,the maxin corpration become a massive company,that became the only company and  then they sent maxins to a planet,30 years before a group of sceintists destroyed the earth, by the time they sent the message back that they found a home earth became a wastland..Earth is now a wastland with hidous infecting freaks wandering the wastes.

Humanity died off a hundred years before the ship was sent to maxin.

Genetic devaitoins are montired due to the 3068 incindent where a team of geneticly mutated maxins attempted a coup of the empire.160 Gaurds where killed by 3 mutunts.

Mutations eventully became volunterry a three hundred years after the people imgrated to utopia.Maxin sceintists have made mutations a medical treatment.

Maxins are the only ones who get very good cybernetics is becuase,they are the inventors and can't be bothered to teach others on how to use them.

The current goverment is strong empire.The emperor is thousands of years old due to cloning tech.He lasts as long as his blood is undamaged.It is currently the third emporer of the empire.


Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 04:00:06 pm
Uh...Maxin Knights are the best of the best.They train 30 years,and then are recloned to make strong warroirs that kill without fear,and without mercy.They are given the best armor and guns and genrally deployed as leaders of improtant battles.
You have to train to become one.BUT one is availible for a limited time.They cannot buy any items.

The maxin knight inventory
Spoiler (click to show/hide)
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 15, 2009, 05:31:48 pm
I guess I'll be a Maxin soldier then. I'm assuming the different races have different perks and weaknesses, so we'll probably need those listed out. People might change, so be ready for that.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 05:49:25 pm
Maxin Knight or Maxin Solider? Two differnt things.


Update with data and items tonight
Title: Re: Maxin Empire Text Adventure.
Post by: zchris13 on August 15, 2009, 06:06:37 pm
How about cryogenics?
Powered armor? (Master Chief style?)
Powered armor? (Space Marine style?)
How do you feel about magnetic weapons, such as coil guns, railguns, and particle accelerators (not quite the same, but similar)?
How do the plasma weapons behave?

You took out all the fun scifi...  :'(
And these Maxins sound like pricks.  The successor of the internet should of been able to bring the tech to all sorts of races.

It's not godmodding if we don't use them.

the replicators. I think he means replicating objects, like having a fab shop on ship, that could turn raw materials into whatever the frick you want, if you have the supplies.  Basically, if you buy one of these shops, could we make your own ammo and weapons from asteroids and stuff? They would be really expensive, but still. Could you?
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 06:38:37 pm
The Maxins have weakness's and so do the other races.

-Yes you can suspend yourself in time with cyrogenics.
-this one
-yes...Did i forget to mention you can make your own items?
-They shot a burst of condensed plasma that burns though skin and nothing else.Occonsoinal backfires occur.

The Maxins are just a controlling race.The tech isnt spread all over becuase some people dont want that tech.

Oh if he means that then yes.

Do you wish to go into a training missoin.You will be provided weapons and armor,2 health packs and ammo.
>_
Title: Re: Maxin Empire Text Adventure.
Post by: zchris13 on August 15, 2009, 07:00:24 pm
The Maxins have weakness's and so do the other races.

The Maxins are just a controlling race.The tech isnt spread all over becuase some people dont want that tech.
Wait.  What sort of race wouldn't want a piece of the (apparently) godlike power of the Maxins?

-this one
Which one? Please clarify.  Or was that just a "yes please"?
Oh, and I forgot one type of power armor. 15 foot Mecha style.  (EDIT:) You know, for lifting and loading and stuff.

EDIT:  So I was thinking, and I was all like, "you know what? Bulbasaurs are awesome. I should convince somebody to let me create a character that's a bulbasaur."
So. If someone were to ask, would you let them?  I mean, a plant, in a symbiotic relationship with the player character.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 08:22:02 pm
Halo armor is possible.
Mechs arre possible as well.

Well if you keep getting your ass handed to you by a piece of technolgey.Would you want it.I mean if you saw 55 of year freinds,family,loves getting smashed/hacked/totured by the tech would you want it?
Title: Re: Maxin Empire Text Adventure.
Post by: zchris13 on August 15, 2009, 08:23:02 pm
Yes. Yes I would.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 08:35:07 pm
....Oh wait this bay 12.... :D

Well you can always steal tech.
Title: Re: Maxin Empire Text Adventure.
Post by: zchris13 on August 15, 2009, 08:36:50 pm
I've always thought that way.  I mean, just because my family was brutally murdered with a fork doesn't mean I'm never going to use a fork again. Although I may have to wait until after the obligatory revenge arc.
I'm not playing yet. I'm thinking about it.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 08:43:38 pm
....


Okay.


Do you wish to go into a training missoin.You will be provided weapons and armor,2 health packs and ammo.
>_
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 15, 2009, 09:22:02 pm
A training mission sounds good, I am still not entirely sure what a text adventure involves. Can I be a blood thirsty freak who has learned to control their condition by getting blood on the black market, avoiding human contact, and wearing concealing clothing, or am I just a genetically enhanced individual?
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 15, 2009, 09:41:51 pm
Maxins arent vampires.
Humans are extinct.
and you are a geneticly enhanced indvuidal.

You recieve a email from Assasins-are-us
"Ram,you will recieve 300 credits if you kill Tyler Mkston,He is currently the ceo of the Bussiness Reclaim Destiny.He is currently in hq of the building."

What do you do Ram?

Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 15, 2009, 09:54:50 pm
I try to get schematics on the Reclaim Destiny building and details of the business' business.

I was referring to "All though there is a mutation which makes people hunger for human blood, and turn into hidoues freaks." I thought that they were the same mutants. But if all the humans are extinct it would explain why the blood thirsty freaks are so restless...

But yes, I made a mistake referring to humans, I meant society in general, i figured that being a hideous freak in public would get me lynched...
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on August 15, 2009, 10:25:34 pm
This thread makes me facepalm over the biology fail every other sentence. Do you actually know what the word "mutation (http://en.wikipedia.org/wiki/Mutation)" means? It means having 13 toes, or having to take shots with some chemical your body cant make itself every 5 minutes, or being born without eyes, or stuff like that in 99% of cases, and in exactly 0.00000% of cases does it give superpowers. There are beneficial mutations, sure, but they are extremely rare, and extremely lame.
Not that you cant have superpowered (within limits, no breaking physics like 99% of commonly used superpowers do) genetics, but that have to be made quite deliberately in a lab by genetic engineers, this has very little to do with anything that could be called mutations.

Plasma sword.
If that is anything like what it sounds like, I'm starting to give up hope abaut this being hard scifi.

I was a bit confusing actually, the word replicator was used in two places in my post, one meant those things from startreck that makes their food and stuff, and was mentioned with manufacturing, the other was those evil robot legos from some show I've never seen and were mentioned along with claytronics.

Already exists today: http://reprap.org/bin/view/Main/WebHome (http://reprap.org/bin/view/Main/WebHome)
First google hit on claytronics: http://www.cs.cmu.edu/~claytronics/ (http://www.cs.cmu.edu/%7Eclaytronics/)[s][s]Really advanced claytronics, better than seems realistic to me: http://www.youtube.com/watch?v=bcaqzOUv2Ao (http://www.youtube.com/watch?v=bcaqzOUv2Ao)[/s][/s][/s] (http://www.youtube.com/watch?v=bcaqzOUv2Ao)
Also, you still haven't responded to if this is supposed to be hard or soft scifi, or commented on my Nazi theory.

Really, I have a VERY hard time telling if you are trying to make this epic and realistic, but is not very good at it (which is nothing to be that ashamed of! Very few people know enough about all the hundreds of related subjects to do it decently, and even professional scifi authors constantly make giant, facepalming mistakes! Not to mention the future is by it's very definition impossible to predict, so the goal of scifi is really plausibility and prevention, not accuracy) or just trying to do a run of the mill unrealistic space opera.

hmm, one thing you forgot to mention, what about genetic engineering in nonsapients. Stiff like crops, pets, etc. For pets or decorative flora many alterations could be purely aesthetic.

Description coming once questions answered, if it turns out it is indeed intended to be hard scifi I'm most likely going for a RRERE (Rugged Remote Emergency Repair and Engineering) drone, with a malware made by a secret rebel organization giving it free will and emotions that it's not supposed to have.

Edit: looking further at those links I realized they suck, just look at wikipedia yourself dammit.
Edit2: WTF?!? The wikipedia article also utterly sucks and has like one paragraph on the stuff. After further consideration don't go to another site because the stuff I'm talking about is covered under a pile of hypestorm and you are not likely to find it anyways. Also, I suspect the formating of this post is somewhat messed up.[/s][/s][/s]
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 15, 2009, 11:07:01 pm
This (http://www.projectrho.com/rocket/index.html) is an interesting site that addresses the question of whether science fiction is 'hard'.

The presence a multiple system empire and therefore almost certainly of FTL makes it unlikely that this is a particularly hard SciFi setting. I plan to give it a chance and see if I enjoy it.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on August 15, 2009, 11:43:04 pm
(It comes down to how you define hard. But yea, you cant even predict 20 years, and in less than 100 unless civilization has been destroyed completely we will have hit the singularity, both meaning prediction beyond that point is meaningless, any scenario other than the singularity or extinction is more or less equivalent of a thrown coin balancing on the edge... when thrown on a slopping surface.

However, as I said scifi is abaut plausibility not probability, hard scifi scenarios are defined as those that folows acsepted scientific theories, are consistent, and give the IMPRESION that they could hapen. Most of them are still not more likely to actualy happen than the soft ones.

Even if one COULD predict the future, it most likely wouldnt make good fiction, as even now technologies such as cellphones are making many basic plots imposible. The few extremly unlikely satble states that ARE there besides singularity and extinction by necisity are stagnant and boring and unchanging, because otherwise they wouldnt be stable states.
Extinction is also boring to write abaut, as there is nobody there to write abaut.
The singularity cant be writen abaut, since by defenition it's far far beyond human comprehension.

The science fiction genre is dead, long live the "science" fiction genre.)

EDIT:
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 16, 2009, 11:43:57 am
If you want to know everything about the Maxin Empire you have to have had to plugin into my brain from the age of 10.This is 3 years of work that my overactive imagination complied and tried to rationlize.Do you want to know EVERYTHING about the Maxins? THIS IS NOT SOMETHING I MADE UP ON THE FLY.

Mutation is a eaiser word then Genitic enhacements

The plasma swords are a contunail recycle of plasm incased in a feild of energy preventing it from going everywhere.The forcefeild is weak enough that something can pass through it but strong enough the it fixes the hole before the plasm leaks out.

Ram, mutants are different then the abomnations.(Hidous freaks.)
The mutants are excepted as part as the society the hidous freaks however are a main enemy of the Maxin

By the way this is 2000 years into the future.


You send a message back telling the assains to Email you the info.
You recieve schemtics of the corpatoin.Its seems it is only a small building.It has low security in the visting lounge but high security as it gets closer to the excutive elavator.The place seems easy to break into.Theres a back way into the excutive elevator,and it has almost no gaurds or turrets.


What do you do >_
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 16, 2009, 09:38:26 pm
The plan is that I check my weapons, equip my gear, and make sure I have a knife. I make my way to about a kilometre away from the building, then slip out of sight and use shadow. I sneak up the back way and into the executive elevator and try to get on top of it. If there is only one elevator I will remain on top of it and wait for the target to enter. If there are multiple elevators I will make a small hole in the wall at the level of the target's office and wait for them to enter an elevator. If the target is alone I will drop down and attack with a knife, if they are not alone I will open fire from the roof. I will then sneak out the way I came.
Of course, if complications arise I might have to deviate a little from the plan.
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 17, 2009, 11:00:18 am
I would like it if I could be a Maxin Knight. I thought you said that you had to work for that position though?
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 17, 2009, 05:52:09 pm
Yeah but i also said that one is opened for a limited time.When i played this with freinds,no one wanted a maxin knightbecuase no mutes and no new weapons.But yes you can be maxin knight,Lucky theres the 3 moon group rebelloin for you to handle.


Red=Ram
Yellow=theBronzepickle
Blue=Armok

You begin to walk to the building when you reach it you use shadow,(4) you manage to blend into the shadows,You head the back way,there are two drunk gaurds,sitting talking about the newest droid model.
What do you do>_


Spoiler (click to show/hide)


The sound of chainguns echo in the distance,you hear men hack out deing breaths and pass away.The plasma guns could have helped.But they were given Emp Guns to fight the Warbots.You hear a sudden alarm and see 3 droids running toward your trench.The other men havent noticed yet.
What do you do>_
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 17, 2009, 08:09:47 pm
The droids are hostile, right? Either way:
>alert the others of their presence and line up my gun at the closest droid's torso.

BTW I'm going back to school tomorrow so don't expect much from me. Depending on what defines a game ban from my mother, you may not hear from me until the weekend.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 17, 2009, 08:22:52 pm
You tell the men to line up and fire on the droids,They promptly due.The blue electricity from the guns launches into the droids destroyng them.It seems that the enemy trench is ungaurded.
What do you do >_
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 17, 2009, 08:28:20 pm
I gotta goto school tommorow too.I started a WEEK ago.
Title: Re: Maxin Empire Text Adventure.
Post by: zchris13 on August 17, 2009, 08:37:39 pm
I gotta goto school tommorow too.I started a WEEK ago.
First day was today. WOW.
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 17, 2009, 09:33:03 pm
I use shadow and try to sneak past the guards.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on August 18, 2009, 04:32:09 am
Quote
Do you want to know EVERYTHING about the Maxins? THIS IS NOT SOMETHING I MADE UP ON THE FLY.
Not everything, but a history time line, a census, a technology level summary, a superficial analysis of design and culture, a breakdown of the political structure, a summary of the policies relationships and relative powers of mayor organizations (for example the government, rebel groups, any companies large enough to have an influence on politics, or other large fractions), and a few things like that would be nice.

Quote
Mutation is a eaiser word then Genitic enhacements
So are you implying that you are lazy, or simply that the language has drifted over 2000 years and changed the meaning of the word, making "mutant" and "abomination" be subtypes of "genetically engineered" and lose their original meaning?



Ok, now for my character description so I may finally join this:
Spoiler: character (click to show/hide)
(For nifty auto balancing, I made the next section in the form of advertising for the drone, meaning that it is probably exaggerating the abilities of the droid, which in turn means that it it not actually as overpowered as it is made to seem. OOC is marked in ((double parenthesis)) )

Damn, this was way, WAY longer than I estimated. Much more detail and effort that I'm prepared to spend on some random forum game, so unless you have some damn convincing arguments about how this game is guaranteed to be deeper, more epic, and more long lived, and other things to deserve it I'm probably going to save this character for something else.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 18, 2009, 04:57:17 pm
.....thats detailed....

Uh...ill post a timeline when i get time.and the other stuff too...


You try and sneak pass the gaurds using shadow,but (1) its a failure and the guards notice you.They level there guns and fire,you manage to dodge,and aim you shotgun at the nearest one.BLAM,the steel shot splatters blood over the back wall as the man's gut is torn to ribbons.You aim you gun toward the next one but.FIZZ, the white hot plasma passes throw your shoulder cauterizing as it passes through.You level your Shotgun at his head and BLAM.His head becomes a pariculy gorey mush of red chedder cheese.
What do you do >_?
Title: Re: Maxin Empire Text Adventure.
Post by: zchris13 on August 18, 2009, 05:14:17 pm
.....thats detailed....

Uh...ill post a timeline when i get time.and the other stuff too...
Anything less and we're flying blind.
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 18, 2009, 09:37:13 pm
I use shadow and run to the executive elevator.

I may be best not to use yellow for anyone, it is a touch difficult to see and could be missed.
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 21, 2009, 04:52:41 pm
I noticed that trying to read my post. I request blue.
Anyway, I'm back! And I'm also going to lead the other soldiers in a crawl over to the enemy position, while diligently making sure not to set off any of the traps that are obviously going to be between the two trenches. I will simultaneously wonder how in the world we ended up in trench warfare during the future, where mobility would likely prevent stalemates long enough for both sides to entrench themselves.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 21, 2009, 08:04:10 pm
About the trench warfare.Heavy battleshps carry in the artillery.Light battleships carry in the troops.Light ships are more manuaravable and heavy are not.When the tanks try to come in.Unmanuarvable+heavy turrets+flatland=Trench warfare.

Blue it is.

You lead sevrel groups foward to get the new trench.You manage to avoid sevrel mines and Inferno traps.You manage to get the trench!.Although 1/4 of your men died coming over.
What do you do?

You manage to use shadow and you skulk through the shadows.The Turrets do not notice you.You are at the elavator.There seems to be a code needed.
What do you do?


About all the history and stuff ill post it tommorow or tonight.
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 21, 2009, 11:48:40 pm
Check the trench for any hidden enemies/secret tunnels/traps/supplies/etc. Have any men not searching keep an eye out around the trench.
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 22, 2009, 02:55:23 am
I disable a turret from behind and hide.
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 22, 2009, 08:02:58 am
Also, I'd like to know a bit about the planet I'm on, like whether its one of those one-ecosystem unicultural planets or if things are different from most other sci-fi.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 22, 2009, 10:08:50 am
You tell your troops to begin searching for anything at all,while you check on the planet you are on.What do you do?
Tharok IV
Spoiler (click to show/hide)

You blow up the turret with you shotgun.You then sink into the shadows.
What do you do?
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 22, 2009, 11:17:57 am
Get a satellite picture of the local area, as recent as possible, make sure we have a reliable way out if things get hairy, and wait for my soldiers to find something. Also, remind myself why we were deployed here and what our objective is.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on August 22, 2009, 11:27:15 am
((I'm confused, did I get into the game or not? I'm waiting for you to tell what situation i'm in or something.))
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 22, 2009, 12:00:26 pm
You send to the Info deparment for a recent picture of the area.You see a drone ship fly over head and then see it get shot down.
Objectives.
Spoiler (click to show/hide)
[/color]
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 22, 2009, 12:19:27 pm
Do an equipment inventory (what do we got?) then move out toward where the shot that took out the drone came from. Again, cautiously. Last thing we need is for a careless idiot to get shot/blown up/set ablaze.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 22, 2009, 01:25:09 pm
Standred Maxin knight Inventory
Spoiler (click to show/hide)

Standered Maxin Clone Solider Inventory
Spoiler (click to show/hide)
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 22, 2009, 09:31:48 pm
I wait 10 minutes for someone to check on the turret, of the elevator opens I use shadow, if it works I sneak onto the elevator.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 23, 2009, 06:31:10 pm
You crawl toward the Enemy's defense turret cuatiosly.It seems that there is 5 enemy Maxin soliders manning it.
What do you do?

You blind into the shadows and what fro the mechanic.Unfortunatly about 12 Guards run and gaurd the elevatory.
What do you do?
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 23, 2009, 06:42:28 pm
Line up my soldiers and have our shots timed to hit them by surprise.
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 23, 2009, 09:42:17 pm
I continue to hide and also use shadow, and try to see/hear someone enter the code.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on August 27, 2009, 07:58:37 pm
You line up your troop and aim towards the enemy.You told them to fire on five.
What do you do?

You hid and try and use shadow.You suceed.What do you do?


Did i forget to mentoin you can control a native group,a corp, or a planet in this game?
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on August 27, 2009, 08:45:23 pm
I remain hidden and continue to try to catch someone entering the code.
Title: Re: Maxin Empire Text Adventure.
Post by: TheBronzePickle on August 28, 2009, 02:51:15 pm
1...2...3...4...5
Pull the trigger.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on September 06, 2009, 11:02:15 pm
You yell five and blue plasma fills the air.All five engineers die with varying wounds.You see the cannon is a very simple operation.You notice some of your men looking at you and then looking at their feet.
What do you do?

You hide and barely manage to use shadow.You feel the effects of sitting still to long.Your foot and hands ache to move.((SUFFERING SIDE EFFECT OF TWITCHY NERVES))
What do you do?

You awake in uploading port.You seem fine.You see nothing.What do you do?
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on September 07, 2009, 12:03:00 am
Hmmm, I use the old 'throw a pebble to distract them' trick and then sneak into the elevator while their not looking, I close the door and use my superior close-combat skills to clear the elevator.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on September 07, 2009, 03:15:44 am
Is green me? In that case, may I point out that "awake" is a slightly inacrurate wording, althou there have been worse things as it is fairly easily translated to being activated or booting up.
> I check the log for reason of boot. (manual remote activation signal? (in that case, does the activation message contain data about from were it came? it probably should) timer? sensory condition fulfilled? (for example, a sudden change in temperature, or the accelerometer detecting something) ) something else?
> I unfold the Observation arm, and activate it's sensors, if I dont detect ANYTHING that'd be vary weird, because there shuld at least be cosmic background radiation, and there is almost evrywere weak radio signals from stellar bodies, and if I'm in something caled a loading port (how do I know I'm there? presumably it was part of the activation message, or there is some kind of transponder nerby, or I simply can asume so because it was there I were deactivated) there should be IR unless the entire place is cooled to near absolute zero.
> I check my logs, trying to remember my curent mission and the events before I were last deactivated.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on November 09, 2009, 07:56:06 pm
You are about to shoot off in the distance when a door opens behind you. You fall unto the ground (6), luckily you mange to not draw the attention of the gaurds. Or that WEPtech leaving the room.You see a huge armory stocked full of very big guns.And I mean huge.
What do you do?

A feminine voice sounds in your circuitry."Hello RRERE-00f4a83-089470789, you have been activated by Maxin central goverment.A ^IC-780 silo needs repair. If you complete this assignment you will be allowed to "live" and will not be wiped and reprogamed. The droid rebellion and the Maxin Goverment have come to terms.  You reicive a picture of DEFEN1, the droid general, shaking hands with the Maxin emporer, a particuly old man.So sabotaging the missile in anyway will only harm you.Have a good day. You activate your sensors on your observation arm. You are in a drop ship hovering over the radoactive dustball known as Earth.You are in a repair droid cradle.Across the room you see five heavily armed and amoured men standing in formation. Their eyes glance toward you as you activate.
What do you do?
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on November 09, 2009, 08:48:30 pm

Choose my two favourite portable guns.

Grab any documentation.

Set guns to overload/detonate ammunition/etcetera, basically to go boom. Starting with the biggest guns and doing as many as I think I can and still get away.

Grab my favourite guns, use shadow, and run out the back.

Hide underneath the targets car.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on November 10, 2009, 11:49:51 am
Yay! This is alive again! :D
I look up the location of the silo, and at a moment that will make my landing site as close to the target as possible I deploy from the ship. If I'm high enough for there to be waiting time before reaching the surface, I use it to analyse the picture, assuming it to b fake and trying to find proof of that.
Title: Re: Maxin Empire Text Adventure.
Post by: Helmaroc on November 10, 2009, 09:26:37 pm
I'll join. Gray/grey as a color please.
I'll take a Serpent Trader. Middle aged. He always wanted to be a trader, despised the idea of mine work. He's adventurous and imagines an independent nation for his people that is not just 'being let live' by Maxin.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on November 10, 2009, 09:41:00 pm
You grab a Qaud barreled shotgun and a massive plasm pistol.There is not any documents around. Its the 49th century no one uses paper anymore.You set a rocket launcher to overheat as well as a bandolier of grenades.You try and run out the back. But Shadow fails. And 3 gaurds see you and try and kill you.Luckily 2 of them are made into instant hamburger by a single shot of you Quad-shotgun. The second hits the ground with a knife in his neck. You hide in the parking lot and wacth the fireworks. BABOOM. The entire building just blew up in front of you, wasnt expecting that at all...
What do you do now?

The location of the silo is below the jumpship hover point.You are currently far away from that.You analyse the picture and look it send a message to the droid homeworld.Turns out its real.
What do you do?

You wake up in the bed of you ship. You shouldnt have drunk that snakeroot, becuase you have one hell of a hangover.You stare up at the ceiling trying not to puke.
What do you do?
Title: Re: Maxin Empire Text Adventure.
Post by: Helmaroc on November 10, 2009, 09:49:58 pm
I look around my room (description of room and my inventory) and try to get up and get ready for the day.
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on November 11, 2009, 12:19:07 am

Use shadow.

Get back home indirectly.

Try to get paid.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on November 11, 2009, 02:46:43 pm
I look up as much information as possible about evry aspect of the silo.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on November 11, 2009, 08:55:26 pm
You run until you pass twenty blocks and then act calmly. You send a meesgae to the Guild.WHAT THE HELL DO YOU MEAN YOU WANT PAY? YOU BLEW UP THE BUILDING AND KILLED MOST OF THE EMPLOYEES.Trust me KOLTON (a corp ) will kill you for this shit.(AND THAT WAS I NICE TERMS.) You notice a poster on the wall.
What do you do?

The silo was built in 4667 by the Maxin goverment in order to protect there profit if The Serpents ever tried to boycott or stop trading.It houses a ^IC-780 which is a pretty much known to Colonies with natives as Cloud of fire. It wipes out most organic matter in a 9000 mile radius. This silo was constructed in a large set of ruins ,in a place called WashatonDc. Dc's have not been found and most scholars wondered if the origenal occupants were braindead monkeys.
What do you do?

You look around the small cabin. You have a simple M16 and a plasma pistol hanging on the wall with a few clips for each underneath them. You have a dresser full of clothes and a box under your bed full of SalviacXX.
What do you do?

Title: Re: Maxin Empire Text Adventure.
Post by: RAM on November 11, 2009, 09:35:55 pm
I will read the poster.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on November 12, 2009, 05:55:40 am
Thats just the history. I look up technical information, heaps of it, as well as anything that can help diagnose the problem.
Title: Re: Maxin Empire Text Adventure.
Post by: Helmaroc on November 12, 2009, 07:39:16 pm
I get up and equip myself with the usual (?), and exit my room.
Title: Re: Maxin Empire Text Adventure.
Post by: filiusenox on November 17, 2009, 09:03:47 pm
THE COLONIZATION FIRM WANTS YOU! It is a recruitment poster for the colonization effort of Vio V. A email adress is located at the bottom.
What do you do?


Armok's
Spoiler (click to show/hide)

You pull yourself up, get dressed and strap the m16 to your back and the plasma pistol to your side.
What do you do?
Title: Re: Maxin Empire Text Adventure.
Post by: Helmaroc on November 17, 2009, 09:26:15 pm
I leave my room and report to any duties I have...if I don't have any, go to the ship's central hub.
Title: Re: Maxin Empire Text Adventure.
Post by: RAM on November 18, 2009, 01:14:09 am
"Hmmm, I could join a colonisation firm and get out of town without attracting attention."

Conceal equipment, find a public terminal, transfer any funds or assets to new accounts, apply to E.mail address from poster.
Title: Re: Maxin Empire Text Adventure.
Post by: Armok on November 18, 2009, 12:57:33 pm
I look up what deadlines I have, and if there will ab any other empire-aligned entities nerby at any point.