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Other Projects => Other Games => Topic started by: DJ on September 25, 2009, 05:26:11 am

Title: Lose/lose: are you man enough to play this?
Post by: DJ on September 25, 2009, 05:26:11 am
Link (http://www.stfj.net/art/2009/loselose/)
The game randomly picks a file on your hard drive and uses it to procedurally generate an alien. When you kill the alien, the file it was based on is permanently deleted from your hard drive. Basically, Russian roulette with a fully loaded gun.

So, what's the game like? I wouldn't know. I'm not man enough  :'(
Title: Re: Lose/lose: are you man enough to play this?
Post by: JoshuaFH on September 25, 2009, 05:36:00 am
Why would anyone want to play that?!? Jesus Christ! It could pick something incredibly important!
Title: Re: Lose/lose: are you man enough to play this?
Post by: cerapa on September 25, 2009, 05:48:54 am
What happens if it chooses itself?
Title: Re: Lose/lose: are you man enough to play this?
Post by: Vester on September 25, 2009, 06:01:55 am
Hilarity ensues.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Poltifar on September 25, 2009, 06:02:11 am
What happens if it chooses itself?


The universe implodes into a singularity of craziness, of course.
Title: Re: Lose/lose: are you man enough to play this?
Post by: JoshuaFH on September 25, 2009, 06:03:17 am
Knowing my luck, it would choose the folder with all my pr0n in it.

It would free up like half my harddrive, but still...
Title: Re: Lose/lose: are you man enough to play this?
Post by: Cheeetar on September 25, 2009, 06:05:39 am
That looks like the perfect way to mess up someones computer without them knowing.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Poltifar on September 25, 2009, 06:06:12 am
Knowing MY luck, the first file it would delete would be the kernel or somesuch.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Cheeetar on September 25, 2009, 06:08:32 am
Ok so apparently this dosen't actually delete your files. No big surprise there.
Title: Re: Lose/lose: are you man enough to play this?
Post by: DJ on September 25, 2009, 06:25:41 am
It doesn't? Awwww, what a disappointment.

Or are you just tricking us into messing up our computers?
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 25, 2009, 06:32:57 am
Onto the boss alie-
SYSTEM32?! NOOOOOOOOOO!
Title: Re: Lose/lose: are you man enough to play this?
Post by: Virtz on September 25, 2009, 06:33:33 am
The game is MAC-only. If I knew someone with a MAC, then I'd probably play it.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 25, 2009, 06:37:04 am
 Well damn, there goes the extra craziness of playing on a windows computer.
Title: Re: Lose/lose: are you man enough to play this?
Post by: IndonesiaWarMinister on September 25, 2009, 06:44:14 am
Well damn, there goes the extra craziness of playing on a windows computer.
Protip: Virtual Machine.

And that was what I first thought: There will be no risk of accidently erasing your most cherised files.
Title: Re: Lose/lose: are you man enough to play this?
Post by: JoshuaFH on September 25, 2009, 06:47:33 am
Take some screenshots why don't ya then?
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 25, 2009, 06:55:58 am
 It is unfortunate that the aliens explode saying the file type and not the name. Just so we can see the fleeting name of some important file we just murdered.
Title: Re: Lose/lose: are you man enough to play this?
Post by: IndonesiaWarMinister on September 25, 2009, 07:10:05 am
Well damn, there goes the extra craziness of playing on a windows computer.
Protip: Virtual Machine.

And that was what I first thought: There will be no risk of accidently erasing your most cherised files.

Brotip: There are NO Mac emulator.

At least I can't find any...
Title: Re: Lose/lose: are you man enough to play this?
Post by: JoshuaFH on September 25, 2009, 07:10:46 am
Stop arguing with yourself IWM!
Title: Re: Lose/lose: are you man enough to play this?
Post by: IndonesiaWarMinister on September 25, 2009, 07:13:09 am
Stop arguing with yourself IWM!
But... but...
Spoiler (click to show/hide)

She's... not me! Kyaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!
Title: Re: Lose/lose: are you man enough to play this?
Post by: Cheeetar on September 25, 2009, 09:03:37 am
It doesn't? Awwww, what a disappointment.

Or are you just tricking us into messing up our computers?
Or atleast, comments on this game have led me to believe it dosen't destroy our files. Anyway, wouldn't such a game be detected as a virus and stopped before it deleted all our files?
Title: Re: Lose/lose: are you man enough to play this?
Post by: Sappho on September 25, 2009, 09:29:09 am
There was a long, heated debate on TIGS (http://tigsource.com/) over whether this game is a powerful artistic statement or just plain stupid.  (And yes, apparently it does, in fact, delete your files.  Antivirus software writers are already updating their software.)

Those who say it is artistic claim that the game makes you reevaluate your stand on computer gaming by making you realize that when you spend time on a game, you lose something tangible (such as time from your life) and also by taking a stand against the fact that in a game, we're always just given a weapon and told who the bad guys are and instructed to kill them without any real moral quandry. 

Those who say it's just stupid point out that the game can destroy your computer (and could easily be used to do that to someone else), the message is not nearly profound or interesting or even original enough to qualify as art, and also that the game itself just plain sucks.

I would be willing to concede that the game has artistic merit if it were actually fun to play.  If there were some motivation to play the game and take the risk, then yes, it makes you think.  But the game is a pile of boring crap.  All it boils down to in the end is a jar of poison labeled "this is poison! don't drink it!"  There is nothing artistic about that at all except in the asshole avant-garde "look at how much CONTROVERSY I stirred up with my art!" way that basically means the guy got a bunch of people really pissed off about his borderline virus.
Title: Re: Lose/lose: are you man enough to play this?
Post by: DJ on September 25, 2009, 09:35:51 am
I think it's art. I haven't actually played so I can't tell if it's good art, but it's art. I don't agree with that exact interpretation of it, though. I think its about how killing others kills a part of ourselves (killing could of course mean other, less drastic negative behaviour), and how we should stop to think before we judge. Yes, it's not a very original artistic statement, but guess what - none are. Vast majority of art (including good art) is just same old ideas expressed differently.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Servant Corps on September 25, 2009, 09:43:38 am
http://www.brothersoft.com/games/directory-blaster.html

Like lose/lose, kill an enemy, delete your file.

Unlike lose/lose, you get to choose what file to delete.

All the "fun" of lose/lose, without the horrible deleting of important files.

Hooray. :)
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 25, 2009, 09:46:51 am
http://www.brothersoft.com/games/directory-blaster.html

Like lose/lose, kill an enemy, delete your file.

Unlike lose/lose, you get to choose what file to delete.

All the "fun" of lose/lose, without the horrible deleting of important files.

Hooray. :)
Could...
 Could I delete viruses with this?
 Could I delete temporary internet files for sites I would rather not have stumbled upon?
Title: Re: Lose/lose: are you man enough to play this?
Post by: JoshuaFH on September 25, 2009, 09:57:08 am
If that's all, then this is not art. I've never thought of art as something that will indiscriminately destroy a part of my life for no reason. And I mean that, there's stuff on my computer which has more than just monetary value. For a 'message' to destroy it and then cry "WAIT! IT'S ART!" is complete retardation.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Sappho on September 25, 2009, 09:58:52 am
DJ: I think that's a valid thought, but I also think the creator ruined a lot of the potential for finding this sort of meaning by explicitly writing out the meaning he intended with it on his site (http://www.stfj.net/art/2009/loselose/).  Another sign of bad art: the creator needs to write you out a paragraph explaining the point he was trying to make.

The author's explication of the meaning of his art game:

Quote
Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.

Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?

Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?

By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions. As technology grows, our understanding of it diminishes, yet, at the same time, it becomes increasingly important in our lives. At what point does our virtual data become as important to us as physical possessions? If we have reached that point already, what real objects do we value less than our data? What implications does trusting something so important to something we understand so poorly have?

And a comment on the TIGS thread by Cliftor that I think sums up most of my position rather well:

Quote
I’d just like to add my voice to the cacophony sounding off that this “game” is complete bullshit.

Now, it’s not clever. It hasn’t subtley and insidiously caused us to reconsider any of the basic assumptions we have about anything.

It’s inane and puerile to give this “game” credit for anything, as a game or a concept. See, as a game it fails because it’s designed to discourage you from playing it at all. As a concept it’s stupid because there’s nothing deep or interesting about being warned off of something and us heeding the warning.

If I told you that I rigged a manhole somewhere in your city to explode in your face if you removed it (I tell you where it is), what purpose have I accomplished, what meaning or message have I conveyed? I’ve just warned you to avoid getting gibbed. How the hell is that art or even an interesting mental exercise?

My biggest fear is that some self-satisfied game designer is looking at this thread, sitting back in his chair, rubbing his hands and patting himself on his back, congratulating himself on a job well done. What indulgent, self-congratulatory nonsense!
Title: Re: Lose/lose: are you man enough to play this?
Post by: qwertyuiopas on September 25, 2009, 10:02:21 am
Idea: a roguelike that when you use a powerful spell of a certain type, it picks a random file in the save directory and writes a few bytes of random data to random parts of the file. You can always savescum by putting copies of your saves outside of the save directory, but it would be fun in a "This could kill me or I could become a superwizard" for a random save file way. Since it would only operate on it's own directory, it becomes more of a neat fun gameplay mechanic than an iritating way of corrupting your OS 3% faster.

Or, maybe each save file contains the graphics data for it's tileset/font and something powerful can corrupt that data, by writing random pixels in. It would be neat to watch the world appear to literally fall to pieces of junk data as you overuse your powers.


Either of those would come closer to "art" because it limits itself to a safe area in it's destruction, and makes triggering it a completely optional action.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Granite26 on September 25, 2009, 10:05:12 am
Playing the game isn't optional enough?

Shooting the bad guy?

I agree with Sappho's pro-art summary.  It's certainly more art than game...
Title: Re: Lose/lose: are you man enough to play this?
Post by: Sappho on September 25, 2009, 10:08:03 am
Ah, another comment on TIGS that I like.  This is my last one, I promise:

Quote from: PretentiousWnk
Anyone want any of my tasty cyanide cookies? They kill you stone dead if you eat them. It’s my allegory on weight gain.

And Granite26, I do think that the author is attempting to create an "art game," but I also think it's terrible and fails miserably in its purpose.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Cthulhu on September 25, 2009, 10:35:24 am
Darnit, I came in here planning to say

Quote from: Game Creator
herp derp i made a art see i got writings abowt how compooters are important n stuf so its art

but it seems I was beaten to it.
Title: Re: Lose/lose: are you man enough to play this?
Post by: IndonesiaWarMinister on September 25, 2009, 10:41:45 am
http://www.brothersoft.com/games/directory-blaster.html

Like lose/lose, kill an enemy, delete your file.

Unlike lose/lose, you get to choose what file to delete.

All the "fun" of lose/lose, without the horrible deleting of important files.

Hooray. :)

Downloading...
Seems fun.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Mephisto on September 25, 2009, 11:00:08 am
Isn't this just a less-destructive equivalent of telling newbies to "Hey, run sudo rm -rf /, it's fun!"?
Title: Re: Lose/lose: are you man enough to play this?
Post by: JoshuaFH on September 25, 2009, 11:04:46 am
What does that do Mephisto?
Title: Re: Lose/lose: are you man enough to play this?
Post by: qwertyuiopas on September 25, 2009, 11:14:05 am
As root, delete everything?


Got a version that deletes randomly every few seconds instead?
Title: Re: Lose/lose: are you man enough to play this?
Post by: Servant Corps on September 25, 2009, 11:27:56 am
For all this art question, I have the prototype for a pretensious game already laid out, but I'm afraid releasing it will get me the same criticism. It won't harm the computer or anything, it's just pretenisous.

http://www.brothersoft.com/games/directory-blaster.html

Like lose/lose, kill an enemy, delete your file.

Unlike lose/lose, you get to choose what file to delete.

All the "fun" of lose/lose, without the horrible deleting of important files.

Hooray. :)
Could...
 Could I delete viruses with this?
 Could I delete temporary internet files for sites I would rather not have stumbled upon?

Presumbly you could delete temporary internet files if you find the folder which sotres these files.

I don't suggest using it to get rid of viruses, since you'll need to find the virus first before you can BLAST! it, and you'll need an anti-virus software in order to make sure the virus doesn't come back.
Title: Re: Lose/lose: are you man enough to play this?
Post by: beorn080 on September 25, 2009, 12:08:18 pm
For all this art question, I have the prototype for a pretensious game already laid out, but I'm afraid releasing it will get me the same criticism. It won't harm the computer or anything, it's just pretenisous.

http://www.brothersoft.com/games/directory-blaster.html

Like lose/lose, kill an enemy, delete your file.

Unlike lose/lose, you get to choose what file to delete.

All the "fun" of lose/lose, without the horrible deleting of important files.

Hooray. :)
Could...
 Could I delete viruses with this?
 Could I delete temporary internet files for sites I would rather not have stumbled upon?

Presumbly you could delete temporary internet files if you find the folder which sotres these files.

I don't suggest using it to get rid of viruses, since you'll need to find the virus first before you can BLAST! it, and you'll need an anti-virus software in order to make sure the virus doesn't come back.

I've always wanted a game that let me kill the actual viruses on my machine.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Granite26 on September 25, 2009, 01:36:18 pm
And Granite26, I do think that the author is attempting to create an "art game," but I also think it's terrible and fails miserably in its purpose.

I guess I don't feel that you have to actually play the game to appreciate the art of it.  Kinda like Train.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Il Palazzo on September 25, 2009, 02:20:48 pm
Quote from: beorn080
I've always wanted a game that let me kill the actual viruses on my machine
Hey, think of an add-on for your anti-vir, where you have to kill the virus mortal kombat-style each time it's detected, and it wouldn't be deleted unless defeated.
Imagine: you're browsing some random pages on the net, clicking on stuff you shouldn't click, when suddenly your AVG or Norton displays a message "A virus has been detected. Prepare yourself!" at which point you have to drop everything you were doing and kill the damn thing. Or else.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Dr. Johbson on September 25, 2009, 03:08:04 pm
Genius! Then we could scower the dark corners of the net, searching, hunting for more opponents to hone our skills on.



About the topic on hand, however, I think the entire thing is just idiotic. Yeah, yeah, I get it, we rely on our tech alot, even though we don't need it to live, or whatever.

Know what else you don't need to live? Legs. Yeah, don't need them at all, their just very useful to have around. Somehow I don't think mutilating someone's leg would be considered art. Unless you're playing Dwarf Fortress of course.
Title: -
Post by: redacted123 on September 25, 2009, 03:16:55 pm
-
Title: Re: Lose/lose: are you man enough to play this?
Post by: Sappho on September 25, 2009, 03:48:52 pm
Isn't this just a less-destructive equivalent of telling newbies to "Hey, run sudo rm -rf /, it's fun!"?

No, this is more like telling newbies, "Hey, do not ever run sudo rm -rf /, because it will do terrible things if you do, and hey, by the way, isn't this a really profound commentary on the way we all just input commands into an operating system just because we can?  In fact, go ahead and input that command, because then it will prove how brilliantly artistic I am by destroying everything important to you on your computer."
Title: Re: Lose/lose: are you man enough to play this?
Post by: Megaman on September 25, 2009, 05:33:25 pm
I would play it, but I don't want it to delete The answer to Life and everything.txt
Title: Re: Lose/lose: are you man enough to play this?
Post by: Cthulhu on September 25, 2009, 05:38:04 pm
I played Russian Roulette.  I opened up my downloads(Read: Just about everything on my computer that matters) folder in Directory Blaster and killed the first file that appeared.

I shot my avatar.  I'm just glad I didn't hit a saved game or something, that would suck.
Title: Re: Lose/lose: are you man enough to play this?
Post by: a1s on September 25, 2009, 06:17:03 pm
I think Stany's idea is brilliant. It would be more fun if we specifically made a modular OS (that is to say made of self sufficient modules) and have the game work with several different input and output devices. It'd be sort of like Core War sans the AI, very slow and highly random.

Yeah, yeah, I get it, we rely on our tech alot, even though we don't need it to live, or whatever.
wait, what?
Title: Re: Lose/lose: are you man enough to play this?
Post by: x2yzh9 on September 25, 2009, 07:58:59 pm
Yeah, yeah, I get it, we rely on our tech alot, even though we don't need it to live, or whatever.
DOES NOT COMPUTE
Title: Re: Lose/lose: are you man enough to play this?
Post by: Dr. Johbson on September 25, 2009, 08:32:12 pm
Well, you know. "Oh, see how much you need your computer. See how weak in the knees you get when I set it on fire. Your life is built upon this machine." That kind of stuff.
Title: Re: Lose/lose: are you man enough to play this?
Post by: LordBucket on September 25, 2009, 10:03:34 pm
Brotip: There are NO Mac emulator.

http://basilisk.cebix.net/
Title: Re: Lose/lose: are you man enough to play this?
Post by: Aqizzar on September 25, 2009, 10:09:12 pm
While there is nothing about this asshat excuse for a game that has any particular merit, it at least reminded me of a startlingly similar game from years ago called Operation: Inner Space.  It was a pseudo-multiplayer Asteroids clone, with netplay (I think), factional politics between AI ship fleets, an alignment system, point-buy ship upgrades, and all that other time wasting stuff.  The goal of the game was to save your computer from (fictional) viruses and demons and pirates by collecting all your files for points.  Lots of fun.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 25, 2009, 10:30:33 pm
 Actually, this would be an interesting game concept.

 Now hear me out. One would select many different files on their computer and they would be scanned and used to generate your forced in a multiplayer game. Depending on the nature of the file it would have different abilities/shapes/stats. Of course such a system would have to be heavily encrypted to prevent somebody from making a bunch of text files of invisible maxed-out ships, but imagine somebody throwing their porn collection at your school projects, or having System32 annihilating photoshop documents through sheer force of Bill Gates.

 Hmm...
Title: Re: Lose/lose: are you man enough to play this?
Post by: Aqizzar on September 25, 2009, 10:56:45 pm
Basically, a persistent multiplayer TRON-like RTS where you have to play for keeps.

I'll throw that in the Amphibious Helicopter pile of cool but probably unworkable ideas.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Leafsnail on September 26, 2009, 04:31:37 am
Sounds cool.  Might be an interesting idea to have a sortof fortress generated out of your files and then face off against other people (of course, them destroying the files won't result in your computer losing them).
Title: Re: Lose/lose: are you man enough to play this?
Post by: AussieGuy on September 26, 2009, 06:10:19 am
I think lose/lose would be a fun way of breaking a school computer  :)

Actually, this would be an interesting game concept.

 Now hear me out. One would select many different files on their computer and they would be scanned and used to generate your forced in a multiplayer game. Depending on the nature of the file it would have different abilities/shapes/stats. Of course such a system would have to be heavily encrypted to prevent somebody from making a bunch of text files of invisible maxed-out ships, but imagine somebody throwing their porn collection at your school projects, or having System32 annihilating photoshop documents through sheer force of Bill Gates.

 Hmm...

that would be fun. Go! Crap I don't need file!
Title: Re: Lose/lose: are you man enough to play this?
Post by: qwertyuiopas on September 26, 2009, 07:04:58 am
The server should create a XOR that will be compared with a hash of the file. That way, you get all the data you need and when a player connects, their XOR should be based on some persistant information(such as IP address?) or maybe a value randomized between servers. That way, simply breaking the program is not enough, and you would have to experiment with each individual server to find the powerful ships.



Also, why not a version of lose/lose that targets the windows registry rather than the filesystem? No loss of data, just program settings and OS functionality.
(Losing HKCR\.txt only means to automated opening with notepad, not the end of your precious novel)

Plus, some key components are slightly protected(Mostly passwords, so you can still sevrely mess up your system)
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 26, 2009, 11:23:03 am
 Or somebody could make a simple virtual OS that would receive the brunt of the attacks. Then you play with a friend to destroy the others virtual OS and make their game unplayable.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Volatar on September 26, 2009, 01:25:43 pm
Or somebody could make a simple virtual OS that would receive the brunt of the attacks. Then you play with a friend to destroy the others virtual OS and make their game unplayable.

Now your sounding like everyone's vision for Uplink: The MMO  :D
Title: Re: Lose/lose: are you man enough to play this?
Post by: Sappho on September 26, 2009, 01:33:26 pm
Latest reason that I love this forum: while the members of TIGS spent days arguing about what makes this game terrible (and calling each other terrible names in the process), the Bay12ers started brainstorming how to take the idea and make it awesome.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Cthulhu on September 26, 2009, 01:36:19 pm
Stratego with files.

Each file type is a piece, and they're ranked according to importance.  The field marshall would naturally be a .dll, .exes would be pretty high up too.  That would be awesome.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Thndr on September 26, 2009, 01:54:14 pm
I heard today on the radio that people are sending this around in email to their friends and so on and so on. Basically people not knowing what it really does sending it around.

Granted it was the Kim Komando show and she also said that when your ship gets destroyed it deletes a random application.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Keiseth on September 26, 2009, 01:55:49 pm
That'd be pretty insane because when you start the game it gives you a full briefing on its nature, according to the vimeo video.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Sappho on September 26, 2009, 02:08:35 pm
Yes, there is a warning at the beginning, but if you're the kind of person who skips over long blocks of text at the beginning of a game assuming it's boring backstory, or if you don't speak English, or if you accidentally clear the text right away by hitting a button as soon as it comes up, the warning is gone and you'd go about playing the game normally with no idea what you're in for.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Zironic on September 26, 2009, 02:52:54 pm
Quote from: beorn080
I've always wanted a game that let me kill the actual viruses on my machine
Hey, think of an add-on for your anti-vir, where you have to kill the virus mortal kombat-style each time it's detected, and it wouldn't be deleted unless defeated.
Imagine: you're browsing some random pages on the net, clicking on stuff you shouldn't click, when suddenly your AVG or Norton displays a message "A virus has been detected. Prepare yourself!" at which point you have to drop everything you were doing and kill the damn thing. Or else.

It's an RPG. You level up and gain skill points to invest into complex skill trees which include security updates and isolation spells!
Title: Re: Lose/lose: are you man enough to play this?
Post by: Keiseth on September 26, 2009, 05:31:24 pm
Yes, there is a warning at the beginning, but if you're the kind of person who skips over long blocks of text at the beginning of a game assuming it's boring backstory, or if you don't speak English, or if you accidentally clear the text right away by hitting a button as soon as it comes up, the warning is gone and you'd go about playing the game normally with no idea what you're in for.

Either way you're playing a game called Lose/Lose. It's sort of foreboding!

On that subject we need a I Wanna Be The Guy mod with drastic consequences. File deletion on each death, random registry edits, and a spring-loaded boxing glove in your computer.
Title: Re: Lose/lose: are you man enough to play this?
Post by: cowofdoom78963 on September 26, 2009, 05:48:14 pm
Yes, there is a warning at the beginning, but if you're the kind of person who skips over long blocks of text at the beginning of a game assuming it's boring backstory, or if you don't speak English, or if you accidentally clear the text right away by hitting a button as soon as it comes up, the warning is gone and you'd go about playing the game normally with no idea what you're in for.

Either way you're playing a game called Lose/Lose. It's sort of foreboding!

On that subject we need a I Wanna Be The Guy mod with drastic consequences. File deletion on each death, random registry edits, and a spring-loaded boxing glove in your computer.
Be careful, your computer could become self aware.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 26, 2009, 07:14:00 pm
Yes, there is a warning at the beginning, but if you're the kind of person who skips over long blocks of text at the beginning of a game assuming it's boring backstory, or if you don't speak English, or if you accidentally clear the text right away by hitting a button as soon as it comes up, the warning is gone and you'd go about playing the game normally with no idea what you're in for.

Either way you're playing a game called Lose/Lose. It's sort of foreboding!

On that subject we need a I Wanna Be The Guy mod with drastic consequences. File deletion on each death, random registry edits, and a spring-loaded boxing glove in your computer.
Be careful, your computer could become self aware.
Self Aware off of I Wanna Be The Guy.

 That makes it so much worse. Soon enough it'll become a sentient deathtrap.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Kanil on September 26, 2009, 07:51:50 pm
Actually, this would be an interesting game concept.

 Now hear me out. One would select many different files on their computer and they would be scanned and used to generate your forced in a multiplayer game. Depending on the nature of the file it would have different abilities/shapes/stats. Of course such a system would have to be heavily encrypted to prevent somebody from making a bunch of text files of invisible maxed-out ships, but imagine somebody throwing their porn collection at your school projects, or having System32 annihilating photoshop documents through sheer force of Bill Gates.

 Hmm...
WANT.

My armies would consist of nothing but lolcats.
Title: Re: Lose/lose: are you man enough to play this?
Post by: beorn080 on September 26, 2009, 10:41:10 pm
Alright, I've started a topic for the site in general but https://www.digipen.edu/?id=1170&proj=448 is something similar to what your talking about with the ships, but with level design based off your computers file tree. Note that I haven't played it at all yet, so not sure if its any good. But they did it for a grade, so it can't be that bad.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Zai on September 26, 2009, 11:30:01 pm
Idea: a roguelike that when you use a powerful spell of a certain type, it picks a random file in the save directory and writes a few bytes of random data to random parts of the file. You can always savescum by putting copies of your saves outside of the save directory, but it would be fun in a "This could kill me or I could become a superwizard" for a random save file way. Since it would only operate on it's own directory, it becomes more of a neat fun gameplay mechanic than an iritating way of corrupting your OS 3% faster.

Or, maybe each save file contains the graphics data for it's tileset/font and something powerful can corrupt that data, by writing random pixels in. It would be neat to watch the world appear to literally fall to pieces of junk data as you overuse your powers.

Yes please. At first it wouldn't be too bad, but as you continue to use your super-magic, you get more and more "blind" until you can't see anything. Actually sounds like a pretty decent way to balance overpowered magic (such as the genocide of a lowly species, insta-kill magic on a gigantic dragon, etc.), aside from the usual limitation of Magic/Mana points or scroll/stave durability.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 27, 2009, 12:50:48 am
 It can get to the point of making small edits to data not essential for the game to run. So while enemies can become unkillable, the game will not crash due to the main game loop suddenly being replaced with the statistics for fountain deaths.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Asehujiko on September 27, 2009, 02:25:19 am
The only purpose for the game is for people to strip out the warning screen, rename it and send it around as a virus? That's closer to facilitating malicious crime then art, let alone game development.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on September 27, 2009, 02:34:51 am
The only purpose for the game is for people to strip out the warning screen, rename it and send it around as a virus? That's closer to facilitating malicious crime then art, let alone game development.
The only point of candy is to melt them down, place razor blades inside and assemble the candy again? Isn't that more of an outright assault on the part of candy companies than a product?
Title: Re: Lose/lose: are you man enough to play this?
Post by: Aqizzar on September 27, 2009, 02:38:19 am
The only purpose for the game is for people to strip out the warning screen, rename it and send it around as a virus? That's closer to facilitating malicious crime then art, let alone game development.

Could one not say that such masterful facilitation of crimes of deception is, indeed, artistic?

I suppose if we lived in Gotham City or something.
Title: Re: Lose/lose: are you man enough to play this?
Post by: Muz on September 27, 2009, 02:46:17 am
Well, you could put it on other people's computers. As a prank or something. If they're stupid enough to ignore the warning signs, they'll play it. And then you can give them some pretentious BS about them deserving it because of shooting poor aliens.
Title: Re: Lose/lose: are you man enough to play this?
Post by: forsaken1111 on September 27, 2009, 02:52:17 am
Quote from: beorn080
I've always wanted a game that let me kill the actual viruses on my machine
Hey, think of an add-on for your anti-vir, where you have to kill the virus mortal kombat-style each time it's detected, and it wouldn't be deleted unless defeated.
Imagine: you're browsing some random pages on the net, clicking on stuff you shouldn't click, when suddenly your AVG or Norton displays a message "A virus has been detected. Prepare yourself!" at which point you have to drop everything you were doing and kill the damn thing. Or else.

It's an RPG. You level up and gain skill points to invest into complex skill trees which include security updates and isolation spells!

Oh oh oh! Can we have MICROTRANSACTIONS too? I could buy a +1 Heuristic Sword of Virus Bane for only $5.99!
Title: Re: Lose/lose: are you man enough to play this?
Post by: x2yzh9 on September 27, 2009, 02:55:15 am
A korean+computer security?
ERROR
[NINJA EDIT:For those of you who don't know how.. Microtransactions+RPG=Korean Grindfest MMO almost all the time.]

Now we can have flame wars about how grindy that korean virus killer MMO is. New levels means new addons.
Title: Re: Lose/lose: are you man enough to play this?
Post by: SHAD0Wdump on September 27, 2009, 01:41:54 pm
My reaction to someone asking me to play this...

"I'd rather sever a chicken's head and stuff it into someone's Wendy's Frosty."
Title: Re: Lose/lose: are you man enough to play this?
Post by: 0x517A5D on September 27, 2009, 07:26:20 pm
This has been done before.  And better.

A guy wrote a modification of DOOM (Linux port) where monsters in the game represented running processes.  Kill the monster, kill -9 the process.  How many can you kill before you need to reboot?

http://www.cs.unm.edu/~dlchao/flake/doom/ (http://www.cs.unm.edu/~dlchao/flake/doom/)

Source code is available, as is a white paper.

Quote
Users found the interface intuitive. One can quickly assess machine load by seeing how crowded a room is. The command line methods to slow down and kill processes are different, while PSDoom unifies them - shooting a monster with a small weapon slows down or ``wounds'' the corresponding process, and repeated firings or the use of a large weapon kills the process, as shown in Figure 3. The violence inflicted upon the monsters reflects the violent terminology of UNIX commands.
Title: Re: Lose/lose: are you man enough to play this?
Post by: HonkyPunch on September 28, 2009, 04:34:45 pm
I'll bring this one with school to me.
Title: Re: Lose/lose: are you man enough to play this?
Post by: cowofdoom78963 on September 28, 2009, 05:17:39 pm
I doubt it can delete read onlys.
Title: Re: Lose/lose: are you man enough to play this?
Post by: IndonesiaWarMinister on October 01, 2009, 08:02:07 am
Emm, guys?
Sorry for the necro/bump, but I have spotted this game being used in a INVASION by the channer.

Yep, they're trolling mac-users.

I don't know if they are being successful or not...
Title: Re: Lose/lose: are you man enough to play this?
Post by: Duke 2.0 on October 01, 2009, 12:10:33 pm
 As much as I would like to make fun of mac users, I'm sure they would notice the HUGE WARNING SIGN THAT YOUR FILES WILL DIE FOREVER.

 I'm sure there are easier viruses to give people than that.