Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Topic started by: Little on October 22, 2009, 08:28:06 pm

Title: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Little on October 22, 2009, 08:28:06 pm
This is my new forum game, in which you shall lead the life of a revolutionary in Latin America during the 1950s. You vote for one of the options presented at the end of the post, and when the next update is coming I tally up the votes and start writing! First, we have to determine the kind of background our protagonist has, and then we shall overthrow Manuél Gomez! Note that the choices you make will hold bearing on later events, and if somebody helps you, their eventually going to want something in return. Factions among the people will squabble and fight, the superpowers of the  era will fight over your little island, and you will be the one to make the choices! Let us begin!
__________

The nation of Mallenia is a island located off the eastern coast of the United states, south of Cuba and north of Venezuela but still distant enough from the three countries to remain independent. Mallenia is dominated by a series of mountains in the center of the island, with large swathes of jungle covering most of the island. The most valuable resource of the island is a large deposit iron located in the mountains. There is an extensive inter-connected series of caves riddling the east coast which have been uninhabited since 1817, the pirates that used the caves for a base flushed out and hung. The weather is the traditional Caribbean hot, with the baking heat of sun and humidity combining to create a sweltering heat. Relief from the heat can be found on the sandy beaches that ring the island, vast colonies of fish swimming in the pristine waters. Swarms of flies buzz in the untamed jungles, the only traces of civilization visible in the jungle being the crude roads that weave their way to the mines in the mountain.

Two major cities mark the coast of Mallenia, one a massive port city called Estilus, the other the booming city of Thiva. Estilus is a small city consisting of a dock, a few middle-class blocks of housing, and a large farming population that lives outside the city. Thiva is the 'jewel' of Mallenia, with a movie theater, radio station, and even a university! Most of Mallenia's population lives within the vicinity of Thiva, either as farmers who ship their goods into town to be canned and processed or middle-class factory workers who can the fruit that will be sold in the grocery stores of First World Nations. A third major city lies nestled in the mountains called Euron. Euron is basically a collection of small mining towns joined together by dirt roads. The population of Euron mostly live in shacks with a few small communal buildings scattered through the shanty towns, and they work in the mines, a weekly transport arriving to collect the iron and take it to Estilus.

The government of Mallenia is an iron-fisted dictatorship which took power in the 1920s, overthrowing the democracy that had previously been in power by means of a military coup. Manuél Gomez is the President, and he has oppressed the people by scaring them into submission for the last thirty years. People want reform, but Gomez is in no mood to give it. There is a large military base between Estilus and Thiva which houses thousands of troops, around thirty tanks and two bombers. The soldiers are brutal and unforgiving, and Manuél Gomez isn't afraid to use them to crack down on any uprisings. The people secretly wish for reform, and you will be the one to lead the revolt of change!

__________

First, what is your name?
Second, what is your gender? Male or Female?

Your parents were...
A. A farmer and his wife from Estilus
B. Two poor miners from a shantytown in Euron
C. Two factory workers from Thiva
Title: Re: Revolution - A Multiple Choice Text-Based Game
Post by: Phantom on October 22, 2009, 08:45:35 pm
Er, i'll leave gender to male.
A: Power to the people and hopefully we'll inherit a hat.
Spoiler: From our dad (click to show/hide)
Title: Re: Revolution - A Multiple Choice Text-Based Game
Post by: Wimdit on October 23, 2009, 01:10:54 am
I approve of this game immensely.

I vote B. We want to be as downtrodden and far-removed from civilization as possible.
Title: Re: Revolution - A Multiple Choice Text-Based Game
Post by: Pandarsenic on October 23, 2009, 02:30:06 am
Male (it's the 1950s), A for the straw hat.
Title: Re: Revolution - A Multiple Choice Text-Based Game
Post by: Shoruke on October 23, 2009, 11:37:22 am
I'd go for male and C... factory workers tend to have that little extra bit of mechanical know-how.

Sometimes.

As for a name, don't ask me.
Title: Re: Revolution - A Multiple Choice Text-Based Game
Post by: Phantom on October 23, 2009, 04:34:57 pm
Name: Fernando Hulio Rodríguez
Title: Re: Revolution - A Multiple Choice Text-Based Game
Post by: Nirur Torir on October 23, 2009, 04:58:29 pm
Ooo, Tropico-based text adventure.
I approve of this game immensely.

I vote B. We want to be as downtrodden and far-removed from civilization as possible.
Seconded.
Title: Re: Revolution(we have a tie!) - A Multiple Choice Text-Based Game
Post by: Phantom on October 23, 2009, 09:28:05 pm
Being a farmers son might give us bonuses with locals and help us with our strength and an awesome hat...
Factory Workers son might give us a little Mechanical know how and money...
Being a miners son might give us a little strength and explosives know how but lose some money...
Title: Re: Revolution(we have a tie!) - A Multiple Choice Text-Based Game
Post by: Nivim on October 24, 2009, 12:20:04 am
 If your parents were factory workers, it might mean you occasionally or often need to be a factory worker. If we choose that, we run the risk of starting the game without as many body parts as the other kids.
Title: Re: Revolution(we have a tie!) - A Multiple Choice Text-Based Game
Post by: Little on October 24, 2009, 12:42:47 am
Well, this isn't your whole life. There's going to be more questions to determine what kind of person you are. Drawing inspiration from LCS, I'm mapping out the life of a revolutionary right now, and these choices will determine what kind of person you are and what kind of conditions there are when you start.

Edit: We still have a tie, and only one name.
Title: Re: Revolution(we have a tie!) - A Multiple Choice Text-Based Game
Post by: EagleV on October 24, 2009, 03:23:02 am
B. Cause there is a microscopic chance we might struck adamantine. Plus a hardhat with flashlight is a cool hat as well.

Name: Karl Friedrich.
Title: Re: Revolution(we have a tie!) - A Multiple Choice Text-Based Game
Post by: Wimdit on October 24, 2009, 03:37:10 am
Name? You have no name.

Except, perhaps, for Edmundo Montoya.

You're either a nameless revolutionary or someone who has nothing to do with people named Domingo and even less to do with people named Inigo. You're not sure which.
Title: Re: Revolution(Turn 2 up!) - A Multiple Choice Text-Based Game
Post by: Little on October 24, 2009, 04:26:39 am
You were born to a pair of poor miners in the sprawling mass of shacks called Euron. You were christened Edmund Rodríguez, named after your grandfather. You had a brother, but he became ill with whooping cough and died while you were still a toddler. Your mother didn’t want to try for another child, seeing the death of her second-born as a sign from God. Your early years were happy ones when your father came home from the mines, he told you stories of faraway lands, the swashbuckling pirates that live ‘right on the other side of the island’ and a thousand stories about the adventures of his childhood. On the radio, the voices told you that Manuél Gomez was the trusted father of the country and that you should be grateful for the almighty army that kept whoever the Americans and Russians were off the island. Long cold nights bundled in blankets and sleeping near the radio gave you the mental image of Manuél Gomez as some kind of angel of freedom who cared about his people. This illusion was shattered when you and your family took a trip to Thiva when you were five. The people who lived in the city had what seemed like unimaginable luxury to you, and you wondered why things weren’t this great for you back home. Nearly every home in Thiva had at least one car(battered as it was) and lived in a small house while you walked everywhere on hard dirt and lived in a shack. The people there seemed much more nervous and edgy than they were at home, and men with guns roamed the streets in green uniforms. Your parents took you to see a speech by the President, and you were sorely disappointed. He used a bunch of words you didn’t understand and was a fat, cigar-smoking man with stubble on his face. Then you turned six, and you walked three miles every day with a few scraps of bread in your pockets to school, got pieces of a simple education, and then came home and did chores around the house. When the chores were over, you had some free time that you filled...

A)   You spent your time getting into fights with the kids who pissed you off and roamed the mountains with a few trusted friends, learning to camp out under the stars and became a kid nobody could mock unless they wanted to lose a lot of teeth.

B)   You studied hard so you could escape the grinding poverty and perhaps one day attend the University, where you would earn the education for you to live in one of those luxurious houses and maybe even own a car!

C)   You had fun blowing up deserted shacks with leftover mining supplies your large band of friends could steal for you and amazed them with your vivid stories, paraphrased from your fathers with a few of your own thrown in.

Character Sheet
Name: Edmund Rodríguez
Age: 6
Occupation: Student
Lifestyle: Son of Miners

Attributes
Intelligence: Bad
Strength: Good
Agility: Average
Title: Re: Revolution(The Son of Miners) - A Multiple Choice Text-Based Game
Post by: Wimdit on October 24, 2009, 05:14:34 am
He has raised you on a thousand tales of heroes and monsters, lovers and infidels, battles and tragedies...

C. We don't need no education, and have no use for bashing random people up. This way we get to tell stories and make things explode.
Title: Re: Revolution(The Son of Miners) - A Multiple Choice Text-Based Game
Post by: Nirur Torir on October 24, 2009, 06:44:22 am
C. It's good for a leader to be charismatic.
Title: Re: Revolution(The Son of Miners) - A Multiple Choice Text-Based Game
Post by: Digital Hellhound on October 24, 2009, 06:56:22 am
C.
Title: Re: Revolution(The Son of Miners) - A Multiple Choice Text-Based Game
Post by: Phantom on October 24, 2009, 11:01:33 am
C, Explosives are always good.
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Little on October 24, 2009, 02:11:58 pm
You spent your happy childhood days wandering around the shanty towns with a large group of friends, playing games of tag and entrancing them with your stories. At night, you’d sneak from the shack and meet up with the group again, off to pilfer some mining supplies from the camp. You learned the ins and outs of making small explosives, and had a lot of fun setting them off in abandoned shacks, the explosions causing a very large boom and usually disintegrating the shack.  School was never a big concern for you, and you  found it more of a way to meet new people than a place to actually learn something. When you were 10, the economy worsened due to international sanctions after Manuél Gomez committed a brutal crackdown on dissenting university students, silencing the voices of equality that boomed from the streets with a flood of arrests and a few very nasty public executions. The fact he spat in the face of the Soviets and the Americans sure didn’t help either.  Money became an even bigger problem for your family, and suddenly play-time was over.  You were pulled out of school due to the fees being a ‘waste’ and you had to find a way to make some money, and fast. After some thought on the matter, you decided you would…

A)   Fleece the local kids for their money and mug the occasional lone traveler on the dark nights. You needed the money.

B)   Beg on street corners, weaving an even more depressing tale of misery than the truth to get some coins from the more generous and slightly richer denizens of your shanty town.

C)   Get a job working in the mines with your dad, where’d you would run supplies down into the mine and help bring the carts filled with iron back up.

Character Sheet
Name: Edmund Rodríguez
Age: 10
Occupation: Unemployed
Lifestyle: Son of Miners

Attributes
Intelligence: Bad
Strength: Good
Agility: Average
Charisma: Good

Skills
Persuasion: 1
Explosives: 1
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Angellus on October 24, 2009, 02:17:07 pm
C, using the knowledge of explosives to try and get yourself up in ranking.
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Nirur Torir on October 24, 2009, 02:30:14 pm
C. Let's stay away from being corrupt, and begging is undignified.
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Digital Hellhound on October 24, 2009, 02:51:03 pm
C, again.
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Wimdit on October 24, 2009, 05:25:21 pm
Aw man, we're growing up. I'm going to miss childhood.

C.
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Phantom on October 24, 2009, 10:48:34 pm
C, we must be moderately Charismatic. Beggars and Thieves never prosper. Well thieves do but they eventually get jailed.
Or be like these guys.
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Dakk on October 24, 2009, 10:57:46 pm
I sorta like the thieving way more, but I'm a individualist, and individualists never make good revolutionaries.
I sorta like this guy though.

Its not my fault communist propaganda was so damn awesome.

A, even though it won't win.
Title: Re: Revolution(Tragedy and Opportunity) - A Multiple Choice Text-Based Game
Post by: Little on October 25, 2009, 12:27:25 am
You leave the blissful innocence of childhood behind, heading off with your father to work in the mines. Your first weeks were rough; cuts and bruises pounded into your skin from falling down the steep slope, but you eventually got the hang of it. Day in and day out you ran supplies from the entrance to the shaft to its darkest deeps, nimbly running down the slope with everything from crates filled with explosives to canteens of water. The men who worked the mines watched out for you, and you became a pseudo-mascot, a boy who could run anything down into the mines without a single scratch.  Then, one day, there was a cave-in. The cry went out, you fled up the shaft as fast as your legs could carry you, dropping your cargo to get that extra burst of speed. You and a dozen other miners got out safely, but the shaft collapsed with your father inside.  It turns out that that the miners who dug out the shaft had not correctly put in the supports twenty years ago, and the supports had rotted until they snapped. The mine was closed, and you ran home to tell your mother as the rescue operation started.

The miners ran out of food three days in, and your dad drew the short straw. Rescuers reached the miners after the eternity of two weeks. Seven were in critical condition due to dehydration, two had died and three were holding out. Two skeletons, stripped of flesh, rested at the bottom of the shaft. Your father was one of the dead. Your mother fell to pieces during the two weeks, wailing that she was now a widow. The miners who worked the shaft with you prepare to skip town and offer to take you with them, an old friend offers you a job, your uncle insists you stay with him, and you just want everything to go back to normal.…

A)   A close friend of your father who drove one of the weekly transports offers you a job working in a factory in Thiva. His brother runs the show, and is always in need of people who can move crates quickly. Sure, the working conditions were hard, but the pay was good. You'd earn enough to support Mom, too, but your not sure she's suited to city living. Hell, your not sure you are suited to city living, either.

B)   Your uncle insists you and your mother come and live with him on his farm outside of Estilus, where you and her will live for minimal rent and work on the farm. It’d be backbreaking work, but you’d live very cheaply and your mom does need a break, so why not have her brother around to help her get better?

C)   Your best friend says he’s getting out of Euron, and would be delighted to have someone else come along. He says he knows a couple of big people in Estilus, and would be more than happy to help get you a job. You could even bring your mom with you, but you'd have to be discreet if you started conducting shady business.

D)   The manager of the mine offers you a job at the mine down the road doing the same thing you’ve been doing for years. It sounds nice and familiar, but would it really be the same without dad?

((The next two options can be bundled with any option(except 2 and B), with varying results. For example, B1 would be leaving Mom behind in Euron to go live with your uncle while A2 would be going to work in a factory and sending your mom to live with your uncle.))

1) Leave your mother behind in Euron

2) Send mom to live with your uncle

Character Sheet
Name: Edmund Rodríguez
Age: 14
Occupation: Unemployed
Lifestyle: A Widow's Son

Attributes
Intelligence: Bad(4/10)
Strength: Good(6/10)
Agility: Good(6/10)
Charisma: Good(6/10)

Skills
Persuasion: 1
Explosives: 1
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Phantom on October 25, 2009, 12:30:23 am
A2
Title: Re: Revolution(Money Troubles) - A Multiple Choice Text-Based Game
Post by: Emperor_Jonathan on October 25, 2009, 12:31:08 am
A-2
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: Wimdit on October 25, 2009, 01:18:56 am
A2.

Time to head to the big city.
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: Pandarsenic on October 25, 2009, 01:37:06 am
A2 for the win.
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: Nirur Torir on October 25, 2009, 07:21:45 am
Does it count as spam if I vote A-2, which is already unanimously winning?
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: Phantom on October 25, 2009, 09:24:27 pm
Inititating Civil Protection Program
UPDATE THIS THREAD. *KKKKRRRRZZZ*
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: mainiac on October 26, 2009, 10:36:49 pm
Bump with a vote for A2.
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: Seamas on October 27, 2009, 10:26:47 pm
Wow, I'm hooked.  It's like the Tropican Crime Squad narrative...

A-2
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: Phantom on October 29, 2009, 10:10:55 pm
Bump.
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: LeoLeonardoIII on October 30, 2009, 12:07:09 am
Bump not, lest ye be bumped.

But this is relevant to my interests.

C2. Gotta stay in touch with your friends as you grow up.
Title: Re: Revolution(Tragedy And Opportunity) - A Multiple Choice Text-Based Game
Post by: Little on October 30, 2009, 12:40:52 am
Sorry this is taking so long, guys. I have most of the update ready, actually, I just need to figure out where the hell I'm taking this thing from this point on. Up till now, the plan has been to get him up to the point where he starts the revolution, easy enough, but now I get to map out the courses the revolution can take. Please be patient, but my weekend is filled with fun Halloween mischief, so it might be a few more days.

Plus, if you play your cards right, you get to change history.  ;)
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Little on October 30, 2009, 08:33:47 pm
You make up your mind: it’s time to leave Euron for a chance at a better life. Your uncle comes in a battered pickup truck to pick up your mom, and after a tearful farewell, you bid her goodbye, promising to visit. The friend of your father arrives three days later, driving the transport truck. The drive to Thiva took three days, in which you learned that your father’s friend was named Ivan Diaz, that his brother’s name was Carlos, and the factory canned corn grown outside Estilus. You also learned how to roll cigarettes while in a moving vehicle, where most truckers stored their hooch(under the seat) and a improvised lesson on how the transport system works on Mallenia. You also bummed around a dozen truck-stops while Pablo haggled over the price of gasoline. You made fast friend with many of the truckers who ran the transports, telling them stories of your escapades of your youth, the tragic death of your father, and how everything seemed like it was better five years ago. The truckers all agree, take puffs from their homemade smokes before stamping them out, and sigh before heading back to their vehicles.

When you arrive in Thiva, you’re overwhelmed. Dropped off outside the factory, you gaze in awe at the bustle of the city before heading inside. The first thing you see is the receptionist, a strict-looking lady sitting at a desk who appears to be around seventy peers at you through squinting eyes before demanding your name. You say you’re Edmund Rodríguez, and you`ve applied for a job here. She looks over a slip of paper on her desk and yells, “Charlie! New employee here!”

A stout man enters the room from a door behind the desk, a wide smile on his face. He holds out his hand, saying, “Welcome to the job, my name’s Carlos.” and you shake it. He takes you into the factory to show you how to do your job. The job is to take crates filled with cans of corn out to the trucks and stack them in. It was boring work, but you were paid well and you quickly made friends on the job. You found an apartment near your work and split the rent with three of your friends. Letters arrive from your mother, and your friend Nicholas reads them out to you. She’s settled into her new life and doing well, repairing clothes, cooking, cleaning. After a busy day at work, Carlos calls you into his office. You’re afraid you’ll be fired, but he smiles as he hands you a small book with pictures inside. You flip through it for a moment, puzzling out the plot through the pictures before Carlos gently takes back the book. You look at him for a moment, trying to figure out what this means when he says, “Edmund, I’ve put you in night-school. You ain’t the smartest cob in the cornfield, but you work hard and you have potential. I have a friend in town who takes on my people for cheap. It’ll teach you how to read and write. You’ll go, right?” You nod and thank him profusely, excited at the prospect of not only being able to read whatever you come across whenever you want, but also being able to write back to your mother without having to ask someone to write it for you.

Days turn into weeks, weeks turn into months. You learn to read and write; you send letters to your mother, you carry crates, you head out on the town to drink on weekends, you stumble through your first sexual encounter, you buy a bike to ride down the streets, you begin to dream of moving out on your own. In short, life went on. The upset came suddenly; shattering the peaceful life you had been building and bringing back all your questions about equality and government. The crumbling economy had led to massive government deficits and Manuél Gomez needed a way to fix the economy. The nationalization of the profitable parts of the private industry would work well to get some cash pumping into the coffers. The first wave of nationalization included the factory, and one afternoon a dozen soldiers marched into the factory and demanded to see the manager. Carlos came out with a smile and asked what was wrong. The troops said he was under arrest for treason and his assets are now property of the government of Mallenia, and Carlos was promptly beaten into a pulp. The workers that approached had murder in their eyes, and the soldiers held their guns firm, lining up ‘dissidents’ in their sights and firing. The workers pour out of the factory, fleeing for their lives.

Life slowly returns to some semblance of normal over the next week. The old management is gone, replaced by armed troops walking around the property. The occasional university student would climb a fence, scream a few anti-government slogans and then try to run. After a week, you can’t take it. The soldiers arrest workers who work slowly, you haven’t been paid, and you’re fed up. You quietly arrange a meeting at your apartment, inviting a few close friends. You’ve realized that Gomez is corrupt and bleeding the country dry, crushing the people beneath an iron fist. He’s robbing the people of the fruits of their labours, and that just isn’t right. You should be allowed to complain if your being ripped off, allowed to choose who would lead you, and be allowed to make choices, damnit! The ten of you make a pact right then and there that you are going to collapse the government of Manuél Gomez and make Mallenia great.

The Revolution is born!

 The group quietly claps for a moment and then settles down. First, you had to make some choices. The revolution is barely a minute old at this point, but Nic quickly suggests you need a way to garner support and help the masses see their oppression. You need a way to spread the word. You are unarmed, have very little cash and are unknown. Where the revolution goes is in your hands…

A) Head to the factories and recruit some workers while sneaking out at night and committing acts of vandalism on government propaganda.

B) Head to the slums and recruit some of the downtrodden and unemployed, then commit acts of violence against government property.

C) Head to the University and recruit some students, using their skills to produce some propaganda of your own.

Character Sheet
Name: Edmund Rodríguez
Age: 17
Occupation: Unemployed
Lifestyle: Amateur Revolutionary

Attributes
Intelligence: Average(5/10)
Strength: Good(6/10)
Agility: Good(6/10)
Charisma: Good(6/10)

Skills
Persuasion: 2
Explosives: 1

The Status Of The Revolution

Members:
Edmund Rodríguez
Nicholas Miles
10 ex-factory workers

Supplies:
75$

Popular Support:
24% Against The Government
60% Afraid Of The Government
0% Know Of The Glorious Revolution
0% Approve Of The Glorious Revolution
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Phantom on October 30, 2009, 08:37:15 pm
A
We probably know some factory workers so its easier to recruit some.


And attempt to contact an Arms Dealer if possible.

We could at least get a crappy machete or pistol to defend our selves against the lone soldier.

Scratch that crap. Go get a machete from a general store or farmer. Find a lone soldier and over power him with every man in the group.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Little on October 30, 2009, 08:40:51 pm
Phantom, we would have no clue how to do that. We have twelve people in our revolution and no money. Why the hell would we need an arms dealer?
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Digital Hellhound on October 31, 2009, 03:33:35 am
B
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Pandarsenic on October 31, 2009, 05:32:04 am
A.

Also, I vote we approach a soldier in a secluded place, act like we're asking him for help, then when he's off-guard, beat him to death and take his weapons - and his uniform.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Wimdit on October 31, 2009, 05:58:46 am
Jubilation!

C is probably not going to do much since the university students appear to be in a bit of an uproar already, and destroying government property isn't going to help us at this point.

A. Let the people know that not everyone is living in fear.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Nirur Torir on October 31, 2009, 07:27:31 am
I vote C. Since the students are already against the corrupt government, they should be easier to recruit. Propaganda will help turn people against the government faster.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Phantom on October 31, 2009, 09:50:44 am
A
We probably know some factory workers so its easier to recruit some.


And attempt to contact an Arms Dealer if possible.

We could at least get a crappy machete or pistol to defend our selves against the lone soldier.

Scratch that crap. Go get a machete from a general store or farmer. Find a lone soldier and over power him with every man in the group.

A.

Also, I vote we approach a soldier in a secluded place, act like we're asking him for help, then when he's off-guard, beat him to death and take his weapons - and his uniform.
Do that stuff.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Digital Hellhound on October 31, 2009, 10:26:06 am
Changing to C.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Phantom on October 31, 2009, 10:43:14 am
3 A's 2 C's
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: mainiac on October 31, 2009, 08:24:54 pm
B.

If we recruit factory workers, we create targets.  Labor unions are always among the first targets of a fascist and subversive labor unions doubly so.

Trusting the intelligencia is too much of a risk.  Too many smart kids means too many people who can break under torture and reveal too much.

The time will come when both these groups are needed, but for now the safest route is to appeal directly to the people.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Seamas on November 01, 2009, 04:41:28 pm
A.

This means we have to make secrecy a first priority to avoid a crackdown on our laborer comrades.  Anonymity is critical. 

But we do have the advantage of knowing the factory workers.  We know who to trust, and a stable, secure core will help us adapt to the revolutionary path.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Phantom on November 01, 2009, 08:16:37 pm
Anytime now...
4 A's, 2 C's, 1 b.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Seamas on November 08, 2009, 04:00:00 pm
One bump for the revolution. 
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Phantom on November 08, 2009, 07:02:43 pm
Bumper to bumper bump.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Little on November 09, 2009, 12:04:52 am
I will update on Wensday. I was going to update, but I got swamped. Term Ending = Tests,Tests,Tests
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Wimdit on November 09, 2009, 05:26:36 am
Wooooo!

I'd given up hope of this being reanimated.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Pandarsenic on November 09, 2009, 05:37:11 pm
This can't end prematurely. We have a soldier to beat to death still.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Seamas on November 15, 2009, 08:59:40 pm
The revolution withers...

Bump!
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Phantom on November 15, 2009, 10:29:48 pm
Viva La Revolución!
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Phantom on November 27, 2009, 02:12:48 am
Down, but not dead... Yet.
Title: Re: Revolution(The Revolution Begins!) - A Multiple Choice Text-Based Game
Post by: Wimdit on November 27, 2009, 02:42:01 am
Nah, it's dead. Too bad, it was a good story. Guess it was hard to do past childhood.

To the forum wastepile with ye, revolution thread!