Bay 12 Games Forum

Dwarf Fortress => DF Dwarf Mode Discussion => Topic started by: jonask84 on January 19, 2010, 03:42:37 am

Title: Post Your Stonesense Screenshots
Post by: jonask84 on January 19, 2010, 03:42:37 am
Hey guys

It seems we need some cool promotional Stoensense screenshots,
so I thought it might be a good idea to set up this thread so people
can swap and show off their awesome forts!

We were so incredibly fortunate the other week to be featured in PC Gamer UK (http://imgur.com/eEuqM.jpg),
but the article made it shamefully clear that we need awesome images in our Media section.

Of course anything and everything is welcome, so post your fort now ;D

Stonesense Thread (http://www.bay12games.com/forum/index.php?topic=43260.0)
Spoiler: Screenshot (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: silhouette on January 19, 2010, 05:28:49 am
this post was accidental as i did not read the artical first.
Title: Re: Post Your Stonesense Screenshots
Post by: Kidiri on January 19, 2010, 05:34:05 am
Quote from: PC Gamer UK
[...]if your fellas are farming or being gored by elephants.
Somebody knows the in-jokes! Also, it's not a mod. It's a visualizer. Or an app. But not a mod.
Title: Re: Post Your Stonesense Screenshots
Post by: NRN_R_Sumo1 on January 19, 2010, 07:49:23 am
What is the issue of that pc gamer? I might need to pick it up if it's this months.
Title: Re: Post Your Stonesense Screenshots
Post by: Hippoman on January 19, 2010, 08:21:17 am
posting for updates.
Title: Re: Post Your Stonesense Screenshots
Post by: jonask84 on January 19, 2010, 08:25:25 am
What is the issue of that pc gamer? I might need to pick it up if it's this months.
That would be PC Gamer #209, looking something like this
(http://medialib.computerandvideogames.com/screens/screenshot_224920.jpg)
Title: Re: Post Your Stonesense Screenshots
Post by: dyze on January 19, 2010, 12:05:23 pm
here's some nice ones i found in the SA thread:
(http://i50.tinypic.com/15y6nlt.jpg)

(http://i49.tinypic.com/nf1n68.jpg)

edit: links fixed
Title: Re: Post Your Stonesense Screenshots
Post by: Deon on January 19, 2010, 12:42:33 pm
We see nothing. Do not hotlink, just rehost them somewhere.
Title: Re: Post Your Stonesense Screenshots
Post by: Rotten on January 19, 2010, 01:41:51 pm
Spoiler (click to show/hide)


Also, the game opposite Stonesense in PCgamer looks very dwarfy.
Title: Re: Post Your Stonesense Screenshots
Post by: QuantumSawdust on January 19, 2010, 06:56:32 pm
That's really awesome to hear, congratulations!

These seem to be the most interesting areas in my fortress right now.
Spoiler (click to show/hide)

Any plans to implement a zoom-out feature of some sort?
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on January 19, 2010, 07:20:24 pm
Hey QuantumToast, if you grab the latest version it's got some basic ramps for stone/wood (not sure about glass). Just a heads-up. Also, obligatory 'gad-damn, Flarechannel is gorgeous.'

Jonask, if you want to PM Martin, I grabbed a whole bunch of screenies for him for Lashedwines (Morul's fort). I can repost with his permission.

I should go see if I've got anything else to contribute myself. Got to be some more good screenies coming out of Undergrotto from one angle or another.
Title: Re: Post Your Stonesense Screenshots
Post by: Itnetlolor on January 19, 2010, 07:25:48 pm
Any plans to implement a zoom-out feature of some sort?
I agree, we need a zoom feature for this. It's pretty hard to make this work right with such a large scale.

Even trying to resize the window to get the most out of it is a pain.

Anyway, here are some SS shots of my megaproject still WIP.

Spoiler: Stonesense (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Lord Dakoth on January 19, 2010, 08:43:22 pm
I took screenies of my most recent fort (Towersummit) but that wasn't enough. So I dug up two other old savegame folders and screenied those too. All images are PNG. Cheers.

Towersummit: Shot 1 shows the green glass tower that houses nobles and (eventually) legendary dwarves, and shows a few of the slummy wooden shanties below. Shot 2 shows my aquifer-fishing operation and two grain silos.
Spoiler (click to show/hide)

Savagehelm: The road that runs by the unfinished castle (1,) the Dungeon Master's tower and the smelting guild building, both over an artificial pool of magma (2,) and the fractal-inspired bedroom layout (3.)
Spoiler (click to show/hide)

Giftedlabored: The bridge that leads directly into the side of the mountain, shown next to the abandoned husk of a once-grand sailing ship, now converted into a pub/motel (1.) Also shown, my impressive, 13 Z-level living complex, the top of which houses the trade depot (2.) Then, the bottom of said expansive room (3.)

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Untelligent on January 19, 2010, 10:10:28 pm
Posted these in the main Stonesense thread a while back, posting them again here for good measure.

Spoiler (click to show/hide)


Zoom feature third'd.
Title: Re: Post Your Stonesense Screenshots
Post by: dyze on January 20, 2010, 10:12:31 am
Spoiler (click to show/hide)

art at its finest!
Title: Re: Post Your Stonesense Screenshots
Post by: Karik on January 20, 2010, 04:02:11 pm
Quick questions that could go in the stonesense thread but I will bump this one:

Do you play through stone sense?  Or do you just upload your fort there to see how it looks?

And would mods (like Dig Deeper) work with it?
Title: Re: Post Your Stonesense Screenshots
Post by: Sphalerite on January 20, 2010, 04:06:10 pm
Do you play through stone sense?  Or do you just upload your fort there to see how it looks?
There's no interface to control the game through Stonesense, it's just a viewer.  It does however directly read Dwarf Fortress's memory space and updates the view fairly frequently, so you have a live view of what's going on.
Quote
And would mods (like Dig Deeper) work with it?
Yes, but all the new creatures show up as question marks.
Title: Re: Post Your Stonesense Screenshots
Post by: jarathor on January 20, 2010, 05:31:16 pm
And would mods (like Dig Deeper) work with it?
Yes, but all the new creatures show up as question marks.
Just to elaborate, it is exceptionally easy to add new graphics to Stonesense. If somebody created some graphics for the new creatures they could be added without much difficulty. The main Stonesense thread should have directions to add new stuff, over in the DF Modding subforum.
Title: Re: Post Your Stonesense Screenshots
Post by: Kire on January 20, 2010, 10:14:53 pm
We need screenshots with more crowded, varied, and natural looking arrangements. The ones posted so far often look very industrial-scaled (dozens of identical bedrooms, massive unnatural castles, etc) instead of like a small, crowded dwarven settlement might look. I think the workshops look great and it'd be fun to see lots of them close together in a varied environment.
Title: Re: Post Your Stonesense Screenshots
Post by: crash2455 on January 20, 2010, 10:30:33 pm
Spoiler (click to show/hide)

This would be aided by the addition of colored buildings.

Spoiler (click to show/hide)

Also, you want more shots like this?
Title: Re: Post Your Stonesense Screenshots
Post by: dyze on January 21, 2010, 11:10:01 am
^ yes please, and what an insane amount of statues!
in the future, do consider using another host for your png's, it seems photobucket makes blurry jpg's of them.
Title: Re: Post Your Stonesense Screenshots
Post by: crash2455 on January 21, 2010, 04:06:59 pm
Yeah, I suppose Imageshack actually hosts things for more than like 3 days now.  I'll keep it in mind.

Also, that statue formation is from the Rivercross (http://mkv25.net/dfma/map-6384-dfmasters-rivercross) game a long time back.  It should be in  3 different colors, but whatever, it still looks pretty cool.
Title: Re: Post Your Stonesense Screenshots
Post by: nil on January 21, 2010, 07:52:43 pm
Here are a few:

Spoiler: Downtown (click to show/hide)
Spoiler: Entrance (click to show/hide)
Spoiler: Underground Cathedral (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: crash2455 on January 21, 2010, 08:00:54 pm
Sweet pics.  It looks like your windows got messed up on image 3, though.
Title: Re: Post Your Stonesense Screenshots
Post by: nil on January 21, 2010, 08:13:53 pm
Sweet pics.  It looks like your windows got messed up on image 3, though.
Thanks...  Those windows aren't really meant to be functional, for what it's worth.  They're the eye of skulls (http://mkv25.net/dfma/poi-13715-2theskulls) and are surrounded by walls on three out of four sides.
Title: Re: Post Your Stonesense Screenshots
Post by: Untelligent on January 21, 2010, 11:08:57 pm
in the future, do consider using another host for your png's, it seems photobucket makes blurry jpg's of them.

Photobucket never does this to my pngs.

The ones I posted earlier were blurry, but that was because I resized them. This one was cropped instead.


Spoiler (click to show/hide)

Every fort needs a bear labrynth.
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on January 21, 2010, 11:10:11 pm
Every fort needs a bear labrynth.

That's more bear than labyrinth :o

Nice work.
Title: Re: Post Your Stonesense Screenshots
Post by: Hummingbird on January 24, 2010, 05:15:41 pm
Bump for Great Justice because I'm enjoying all the screenshots here. I would join in the fun myself, but I use a mac.  :(
Title: Re: Post Your Stonesense Screenshots
Post by: Untelligent on January 24, 2010, 06:47:55 pm
Generally, when you bump a thread, you should include some content related to the thread, like this sort of content:


Spoiler (click to show/hide)


More pics after I explosively remove some scaffolding from a project I forgot to remove the scaffolding from years ago.
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on January 24, 2010, 07:10:19 pm
Might as well repost these from the official thread in the Modding forum. All taken before ramps and height fog got added in and before I grabbed Seuss' trees pack, unfortunately. From Undergrotto, my WIP megaproject fort.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Hippoman on January 24, 2010, 08:15:17 pm
Might as well repost these from the official thread in the Modding forum. All taken before ramps and height fog got added in and before I grabbed Seuss' trees pack, unfortunately. From Undergrotto, my WIP megaproject fort.

Spoiler (click to show/hide)
Amazing sir. amazing.
Title: Re: Post Your Stonesense Screenshots
Post by: dyze on January 25, 2010, 11:40:26 am
yeah seen 'em before, still looks amazing tho!
unintelligent, som nice screens there too, love that mountain!
Title: Re: Post Your Stonesense Screenshots
Post by: Sukasa on January 25, 2010, 05:15:14 pm
You mentioned a pressure equalizer - Could you elaborate on that?
Title: Re: Post Your Stonesense Screenshots
Post by: Untelligent on January 25, 2010, 06:19:39 pm
Just a row of pumps that resets the pressure.

Here's more pics:

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: dyze on January 26, 2010, 09:22:26 am
epic stuff! awesome jail, reminds me of the arcane sanctuary from d2 :D
btw, why are you scaling down your screens? since you use spoilers i dont see a problem, big is nice!

edit: SS should have an option to hide the ui when taking screens!
Title: Re: Post Your Stonesense Screenshots
Post by: jonask84 on January 27, 2010, 02:53:15 am
Wow, there really are some impressive forts here now! I'm gonna be saving some images when I get home :)

edit: SS should have an option to hide the ui when taking screens!
It does, F2
Title: Re: Post Your Stonesense Screenshots
Post by: dyze on January 27, 2010, 02:07:18 pm
Wow, there really are some impressive forts here now! I'm gonna be saving some images when I get home :)

edit: SS should have an option to hide the ui when taking screens!
It does, F2

well there we go, now lets hope people learn how to use it!  ;D
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on January 29, 2010, 11:39:31 am
(http://img138.imageshack.us/img138/4968/31magmacistern.png)
(http://img121.imageshack.us/img121/8918/31newfarms.png)

Two quick shots from a pretty simple community fort. The first shows a magma cistern filling, and the magmafall looked badass so I figured it'd be good for promotional purposes. The second is pretty plain, just a hut, a few scattered workshops, some farms plus other stuff so it shows off the program pretty well. And I tried out that F2 trick as well, so hidden interface, woo.
Title: Re: Post Your Stonesense Screenshots
Post by: Silfurdreki on January 29, 2010, 04:02:04 pm
I might as well post some screens from my own fortress in here, to give some more momentum to the stonesense ball. These are from Silverwaters (http://www.mkv25.net/dfma/map-7878-silverwaters) my underwater glass fort.

Spoiler (click to show/hide)

Edit: I'm not stalking you either, Retro. Honest.
Title: Re: Post Your Stonesense Screenshots
Post by: Kaelem Gaen on January 29, 2010, 04:44:19 pm
dude sweet Dwarven Atlantis!  (sorta)
I should put pictures of my forts up but they're not planed at all, they could almost be called man-made caves with the crazy angles distances and layouts I use ... actually they're just poorly designed with a few of Pre-fab rooms from the Quick Fortress and Fortressed digger AHK thing.

Title: Re: Post Your Stonesense Screenshots
Post by: Cavalcadeofcats on January 29, 2010, 04:46:16 pm
...why is your fort filled with crocodiles, Silfurdreki?
Title: Re: Post Your Stonesense Screenshots
Post by: Carpman on January 29, 2010, 05:21:41 pm
...why is your fort filled with crocodiles, Silfurdreki?
Why isn't your fort filled with crocodiles?

I would post a few pictures, but I just found a new map so the pics won't be up for a while.
Title: Re: Post Your Stonesense Screenshots
Post by: nenjin on January 29, 2010, 05:30:22 pm
This shit is amazing!

And I'm totally inspired now for my own mega projects. /salute you all
Title: Re: Post Your Stonesense Screenshots
Post by: arghy on January 29, 2010, 06:38:21 pm
Yeah jesus my hand made fortresses look like crap compared to your ones--is everyone using the damn macros besides me?! i gotta figure them out because those forts are beautiful. I loved the burial mounds--far better then filling my dining halls edge with coffins!
Title: Re: Post Your Stonesense Screenshots
Post by: Untelligent on January 29, 2010, 07:06:36 pm
Nah, I make my circular towers manually for some reason.
Title: Re: Post Your Stonesense Screenshots
Post by: arghy on January 29, 2010, 07:20:24 pm
I tried doing everything by hand that i've seen and its sanity destroying heh even my circles end up being diamonds because its just so much easier. I've got all the crap i'll need to hopefully get the macros working once the new release comes out so i'll be able to make sprawling fortresses like i've always wanted to make.
Title: Re: Post Your Stonesense Screenshots
Post by: James.Denholm on January 30, 2010, 04:57:24 am
We all live in an elven submarine, an elven submarine, an elven submarine...

Hey, dwarven had to many syllables.
Title: Re: Post Your Stonesense Screenshots
Post by: Thorbinator on January 30, 2010, 04:58:34 am
We all live in an elven submarine, an elven submarine, an elven submarine...

Hey, dwarven had to many syllables.

I'm pretty sure they both have two.
Title: Re: Post Your Stonesense Screenshots
Post by: James.Denholm on January 30, 2010, 05:01:22 am
...

Dosen't dwarven have three?

duh-war-ven?
Title: Re: Post Your Stonesense Screenshots
Post by: Silfurdreki on January 30, 2010, 06:54:23 am
...why is your fort filled with crocodiles, Silfurdreki?

Tame salt water crocodiles and alligators make for quite effective guard animals (and very nice boots), pity I can't make salt water war crocodiles or war alligators...

Maybe the raws deserve a visit...
Title: Re: Post Your Stonesense Screenshots
Post by: Quantum Toast on January 30, 2010, 07:55:03 am
...why is your fort filled with crocodiles, Silfurdreki?
It's underwater, it makes no less sense than dwarves being there.
Title: Re: Post Your Stonesense Screenshots
Post by: xoen on January 30, 2010, 10:44:28 am
These sshots are so beautiful :O
Title: Re: Post Your Stonesense Screenshots
Post by: immolo on January 30, 2010, 11:48:18 am
...

Dosen't dwarven have three?

duh-war-ven?
Unless you pronounce it Dwar-ven. Try saying duh-war-ven out loud. It sounds nothing like how they say it in movies and such.
Title: Re: Post Your Stonesense Screenshots
Post by: TauQuebb on February 01, 2010, 09:14:20 am
Dwar-ven comes out as 'Dew-are-ven' still three sylables, 'Dwar' is too klunky for just one
Title: Re: Post Your Stonesense Screenshots
Post by: Quantum Toast on February 01, 2010, 12:56:09 pm
Probably depends on the accent. "Dwar" is easily one syllable for me.
Title: Re: Post Your Stonesense Screenshots
Post by: Volatar on February 01, 2010, 02:53:25 pm
Probably depends on the accent. "Dwar" is easily one syllable for me.

Same here. +1 for Dwarves  ;D
Title: Re: Post Your Stonesense Screenshots
Post by: Leotto on February 01, 2010, 03:01:10 pm
Spoiler (click to show/hide)
Almost appropriate, I'm sure I have something worth a screenshot in one or two of my fortresses.
I'll be back.
Title: Re: Post Your Stonesense Screenshots
Post by: Vicomt on February 07, 2010, 05:17:39 pm
Page 5? noooooooo......

for a bit of content, here's BlockadeShadow (http://www.vicomt.pwp.blueyonder.co.uk/BlockadeShadow.jpg) after the first pour.
Title: Re: Post Your Stonesense Screenshots
Post by: TKGP on February 07, 2010, 06:14:13 pm
This is a(n approximation of a) sphere.
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: azazel on February 07, 2010, 07:56:46 pm
Seeing how the fort is in shambles after accidental flooding, I decided to show where my mayor spent a year before he got some immigrants (2 survived the ambushes) and they finally got their hands on some pickaxes! I give you, the kitchen/still/mason area - he built the mason workshop himself to keep from going insane. He was working on a throne when they found him.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: 7˘ Nickel on February 09, 2010, 05:44:53 am
Been playing Kobold Camp recently.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Aspgren on February 09, 2010, 07:40:25 am
This thread: :o
Title: Re: Post Your Stonesense Screenshots
Post by: Hippoman on February 09, 2010, 08:05:41 am
Been playing Kobold Camp recently.

Spoiler (click to show/hide)

Most amazing thing I've ever seen.
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on February 09, 2010, 10:38:05 am
Now i want to play DF with stone sense, I wonder how long it will take for them to upgrade the newest version with it?
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on February 09, 2010, 10:50:01 am
That's supremely cool, 7˘. Ah, how I enjoy this thread.
Title: Re: Post Your Stonesense Screenshots
Post by: James.Denholm on February 10, 2010, 02:06:56 am
Been playing Kobold Camp recently.

Spoiler (click to show/hide)

Whoa. Just... Whoa.

If you don't mind me asking - How the heck are caravans supposed to use the Depot?
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on February 10, 2010, 12:01:09 pm
I'm wondering that too, do kobolds even get trade caravans? Why'd you build one?

(very kobold-like fort.........now all we need is to be able to travel the entire world map and multiplayer)
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on February 10, 2010, 12:39:14 pm
Well, I tried to take more screenies of Undergrotto's spiffy new carved-out-stalactite ceiling, but it's really difficult. The best I could get was part of the winding path upwards and the bottom of a few of the bigger stalacs. And a liiittle bit of the grotto floor. Either the mountain face or the stalactites aaaalways got in the way of the better shots. I might have to fiddle with the settings a bit to get better stuff.

(http://img16.imageshack.us/img16/9076/3ss1.png)
Title: Re: Post Your Stonesense Screenshots
Post by: Sukasa on February 10, 2010, 03:05:56 pm
Each image is in a spoiler to be bandwidth-friendly

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Kyronea on February 10, 2010, 05:10:26 pm
Each image is in a spoiler to be bandwidth-friendly


I hate to tell everyone this, but that actually doesn't work. The content within a spoiler loads just like anything on a page does. All spoilering does is hide it and make the post smaller.

That doesn't render it useless for posting images inside, as it still keeps a thread a reasonable length, organization wise, but it does mean that if you're trying to save people bandwidth...you're unfortunately failing.
Title: Re: Post Your Stonesense Screenshots
Post by: Ashery on February 11, 2010, 03:42:18 am
Battlement level of my current fort:

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: tompliss on February 11, 2010, 09:21:53 am
ashery, why does it apear in blue stones ?
Microcline is THAT beautyfull, in SS ?
Title: Re: Post Your Stonesense Screenshots
Post by: Jacob/Lee on February 11, 2010, 09:40:27 am
If I bothered to post mine almost nothing would be outside but a walls and copper roads.


but the fortress is a city on the inside.

BELIEVE
Title: Re: Post Your Stonesense Screenshots
Post by: Loyal on February 11, 2010, 10:07:45 am
I believe that particular shade of blue is for Obsidian, if I remember correctly.

Microcline is about what you'd expect.
Title: Re: Post Your Stonesense Screenshots
Post by: dyze on February 11, 2010, 10:47:46 am
I believe that particular shade of blue is for Obsidian, if I remember correctly.

Microcline is about what you'd expect.

yeah wondered about that myself, black(ish) would look alot cooler. that battlement level still looks pretty impressive, tho resized screenies hurts my eyes.
Title: Re: Post Your Stonesense Screenshots
Post by: Solifuge on February 13, 2010, 01:37:40 pm
I believe that particular shade of blue is for Obsidian, if I remember correctly.

Microcline is about what you'd expect.

yeah wondered about that myself, black(ish) would look alot cooler. that battlement level still looks pretty impressive, tho resized screenies hurts my eyes.

That's supposed to be smoothed/polished obsidian, which either has a blue or red reflective tone. This is actually the base texture, which would be color-swapped for all glossy, polished, reflective stone (like Marble, etc.). As for the hue itself, I'm using a consistent palette in my artwork, but I ought to make a more maroon black shade for Obsidian.

Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on February 13, 2010, 02:56:06 pm
After rigorous efforts of trying to find a nice site I eventually stumbled over this gem. I was trying to find a steep mountainous area with magma, sand, river, flux and other stuff. This has all of them including large plains filled with tons of wood and some savage wilds animals and nice temperate weather.

Well in addition to what I wanted I also got these:

Amazingly beautiful round magma pipe caldera over which you could build a whole fort.
Spoiler (click to show/hide)

And as an added bonus there is this MASSIVE spike of a mountain into which I'm currently planning on building my whole fortress with hanging terraces and other stuff.
Spoiler (click to show/hide)

Going to post more screens when I have my fortress up and running. Also first post ever on these forums, so hi!
Title: Re: Post Your Stonesense Screenshots
Post by: TauQuebb on February 15, 2010, 03:34:05 am
Call that a Magma moat, this is a Magma moat, flooded a 3x3 map to a max depth of 3 z levels:
Using DigDeeper hence the Llama's.

Outside:
Spoiler (click to show/hide)
Steel Supports:
Spoiler (click to show/hide)
Courtyard:
Spoiler (click to show/hide)
Underground Workshops:
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: tomas1297 on February 15, 2010, 03:35:10 am
Call that a Magma moat, this is a Magma moat, flooded a 3x3 map to a max depth of 3 z levels:
Using DigDeeper hence the Llama's.

Outside:
Spoiler (click to show/hide)
The top of the tower has four artifact chairs in it.

Steel Supports:
Spoiler (click to show/hide)
Was a pain to build this, but I think it would be usefull what with all the clear glass to support.

Courtyard:
Spoiler (click to show/hide)
Farming only occours in Spring and Summer a bit more realism.

Underground Workshops:
Spoiler (click to show/hide)
Each of the buildings houses an industry and associated stockpiles.



Images don't work.
Title: Re: Post Your Stonesense Screenshots
Post by: TauQuebb on February 15, 2010, 03:37:36 am
They do now, was fixing it as you replied
Title: Re: Post Your Stonesense Screenshots
Post by: tomas1297 on February 15, 2010, 03:44:15 am
Wow.I like the workshops.
Title: Re: Post Your Stonesense Screenshots
Post by: dyze on February 15, 2010, 10:10:19 am
awesome fortress, looks like a futuristic military base from fallout or something  :)
Title: Re: Post Your Stonesense Screenshots
Post by: Hippoman on February 15, 2010, 04:42:57 pm
Amazing. You guys got to start uploading this to archives too so we can see 2d and 3d versions.
Title: Re: Post Your Stonesense Screenshots
Post by: Djohaal on February 15, 2010, 06:02:27 pm
There's too much awesome in these pictures to be contained. I feel humbled.
Title: Re: Post Your Stonesense Screenshots
Post by: LoneJedi7 on February 15, 2010, 11:04:44 pm
TauQuebb, i officially pronounce that you have the greatest fortress i have ever seen.......that is all
Title: Re: Post Your Stonesense Screenshots
Post by: Forumsdwarf on February 15, 2010, 11:11:06 pm
Your fortresses are beautiful, true works of art.
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on February 15, 2010, 11:15:09 pm
Your fortresses are beautiful, true works of art.
But not even close to the potential of stone sense...someone get the person who made copperblazes and give him an alienware laptop
Title: Re: Post Your Stonesense Screenshots
Post by: TauQuebb on February 16, 2010, 06:35:26 am
Thanks folks,

Heh, well, i think for copperblazes you more need one of these:
http://www.pugetsystems.com/submerged.php

Though on a side note, when making that magma lake, an elf caravan, ork seige and human caravan turned up.. Lava 3 - Meatbags 0.

was fun to watch.
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on February 16, 2010, 10:30:51 pm
I can't get over how some of these mega constructions look.

I constantly try them myself, but for some reason they always end up as horrible non-euclidean forms that squat upon the scorched hills and mountains while all about them burning dwarves combat each other. If you listen carefully you can hear a chorus screaming, "Urist cancels Hunt small creature, tantruming".
Title: Re: Post Your Stonesense Screenshots
Post by: sonerohi on February 16, 2010, 11:17:30 pm
I'm saving up until the next version, doing a lot of diagramming and doing some proof-of-concepts in the mean-time. So far, the only thing I need to get ironed out is making square tunnels off the side of a sphere, and upgrading my computer to handle some of the liquids.
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on February 23, 2010, 05:48:50 am
Let's dust this thread off, shall we?

I've completed the next couple years of work on Undergrotto. I avoided taking any old shots again, but here's the old quote from earlier in the thread with the last set of images:

Spoiler (click to show/hide)

The newer stuff:

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Buddybud on February 23, 2010, 06:09:10 am
holy crap that is amazing.... you really show the benefit's of stonesense as a visualizer, even if just for screenshots. My dwarfs are gonna revolt if they catch wind of such a homestead.  I myself am quite humbled.

You should change your name from Retro to "Fucking Awesome"  ;D

cheers, you deserve it!

Bud
Title: Re: Post Your Stonesense Screenshots
Post by: Moontayle on February 23, 2010, 06:29:42 am
I humbly salute your dwarfiness, sir.
Title: Re: Post Your Stonesense Screenshots
Post by: Hippoman on February 23, 2010, 08:15:49 am
I humbly salute your dwarfiness, sir.
couldn't have said it better.
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on February 23, 2010, 09:27:46 am
will this stonesense be compatible with the newest version?
Title: Re: Post Your Stonesense Screenshots
Post by: Sukasa on February 23, 2010, 01:36:11 pm
Probably not for a while, since usually after a first release, there are one or two bugfix releases right after, and after that, dfhack/stonesense have to be updated to work with the new versions.
Title: Re: Post Your Stonesense Screenshots
Post by: quinnr on February 23, 2010, 03:00:13 pm
Those are the screenies I need to introduce DF to my internet friends. Thank you, good sir.
Title: Re: Post Your Stonesense Screenshots
Post by: Thorik on February 24, 2010, 05:05:05 pm
Holy ****ing ****!!!  Is that a real functioning fortress?  All these screenies from page 1 to here, are those real functioning fortresses with like, food and stuff?  No cheats?  Started out at 7 dwarves?  holy shiz did you like, hollow out a freakin' mountain and build a city out of blocks or something!?  Do people really make forts like that?  damn!
Title: Re: Post Your Stonesense Screenshots
Post by: Asmodeous on February 24, 2010, 06:00:13 pm
I believe the answer to all those questions is yes, Thorik, save for maybe the no cheats.
Title: Re: Post Your Stonesense Screenshots
Post by: Levi on February 24, 2010, 06:10:55 pm
Let's dust this thread off, shall we?

I've completed the next couple years of work on Undergrotto. I avoided taking any old shots again, but here's the old quote from earlier in the thread with the last set of images:

Those are simply amazing.  Puts anything I've tried to shame.  Do you plan all those out from the start or do you randomly decide to work on whatever comes to mind?
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on February 24, 2010, 07:55:28 pm
I believe the answer to all those questions is yes, Thorik, save for maybe the no cheats.

Sort-of no cheats. I used a handful, but only for superficial purposes (ie. I accidentally destroyed some natural ramps and turned the newly built ones into natural ones for the benefit of visualizers). The sandy beach was a stretch, but I was a real-time month in by the time I realized I'd forgot to check for sand on embark (original plan was to collapse a surface sand layer down). I also use [SPEED:0], but only because the framerate's so appalling low that without it it's hard to tell if dwarves are moving or not - even with it, they still don't seem to move very fast.

Do you plan all those out from the start or do you randomly decide to work on whatever comes to mind?

I've been planning since the last week of October and playing it since November. I don't want to detail the process too much here since I'm I hope a week away from finishing the damned thing and I plan to make my own thread at that point. I feel bad enough for semi-hijacking this thread, anyhow >_>;
Title: Re: Post Your Stonesense Screenshots
Post by: Lagren on February 25, 2010, 10:38:56 pm
My Legendary Dining Hall doesn't seem to fit. Ah well, it still looks cool.
Spoiler tagged for huge.
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: LoneJedi7 on February 25, 2010, 11:02:39 pm
Retro........i humbly salute you.
 you have hearby officially earned the title of Dwarfy.
Title: Re: Post Your Stonesense Screenshots
Post by: Heliomance on February 25, 2010, 11:08:17 pm
I have one major problem with Stonesense. It makes everything look far too light and airy and happy for dwarf fortress. Armok would be ashamed :P
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on February 25, 2010, 11:45:35 pm
My Legendary Dining Hall doesn't seem to fit. Ah well, it still looks cool.
Spoiler tagged for huge.
*snip*
In case you're wondering, yes, those are tombs in the pillars. I'm working on hollowing out the outside of them; eventually they'll be smoothed and engraved along their whole length and have water flowing down their sides.


Woah, that's awesome. Also massive, what's your population?

Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on February 26, 2010, 01:25:13 am
Someone, dwarf face, drooling magma, and crying, NOW!
Title: Re: Post Your Stonesense Screenshots
Post by: Aspgren on February 26, 2010, 01:38:30 am
You do it I'm busy not doing it.
Title: Re: Post Your Stonesense Screenshots
Post by: Lagren on February 26, 2010, 12:36:09 pm
Woah, that's awesome. Also massive, what's your population?
94 Dwarves at the moment, but less when the hall was dug out. I'm working on training up more miners so that channeling out all five floors below it won't make me go insane.

A couple more shots of my fort, other than the megaproject:
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Title: Re: Post Your Stonesense Screenshots
Post by: Vermadus on March 04, 2010, 05:18:03 pm
A screenshot of a green glass dome i'm working on:

Spoiler (click to show/hide)

Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on March 04, 2010, 06:47:20 pm
OMG that reminds me of White Mountains (the book)
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on March 04, 2010, 07:06:39 pm
A screenshot of a green glass dome i'm working on:
Spoiler (click to show/hide)

CAT DOOOME!

(Seriously, though, that's pretty awesome.)
Title: Re: Post Your Stonesense Screenshots
Post by: Itnetlolor on March 04, 2010, 07:35:16 pm
Ah cats, the Tribbles of Dwarf Fortress.

BTW, I'll post an airship update once I get my props in place, and if possible, provide an animating gif of it.

EDIT:
I hope nobody minds if I mod the mechanics files to make it look right. Okay?

If nobody minds, I'll see if I can upload them as well. Of course, they'll be wooden props (aiming for either a 3-point or 5-point prop) and an assortment of options.

Examples:
1) Both waterwheels and windmills are converted into propellers. (What I'll be using)
2) Only windmills will be converted into propellers.
3) Only waterwheels will be converted into propellers.
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on March 04, 2010, 07:39:32 pm
A screenshot of a green glass dome i'm working on:

*snip image*



That looks like a volcano erupting cats. I applaud you good sir.
Title: Re: Post Your Stonesense Screenshots
Post by: Caz on March 04, 2010, 08:45:10 pm
I have one major problem with Stonesense. It makes everything look far too light and airy and happy for dwarf fortress. Armok would be ashamed :P

Stonesense is awesome. But, I agree. It needs blood smears and blood pools and corpses. And dismembered limbs. And dwarf chunks.
Title: Re: Post Your Stonesense Screenshots
Post by: jonask84 on March 05, 2010, 03:04:40 am
I have one major problem with Stonesense. It makes everything look far too light and airy and happy for dwarf fortress. Armok would be ashamed :P

Stonesense is awesome. But, I agree. It needs blood smears and blood pools and corpses. And dismembered limbs. And dwarf chunks.

Hehehe We're working on it ;)
Title: Re: Post Your Stonesense Screenshots
Post by: Vermadus on March 05, 2010, 03:19:20 am
That looks like a volcano erupting cats. I applaud you good sir.

Haha, when you mention it like that, it almost makes me regret the plan to let magma or water (undecided) erupt from the top. I guess the burning/drowning will be worth it though.
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on March 05, 2010, 05:44:52 am
That looks like a volcano erupting cats. I applaud you good sir.

Haha, when you mention it like that, it almost makes me regret the plan to let magma or water (undecided) erupt from the top. I guess the burning/drowning will be worth it though.


The burning, it is always worth it.
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on March 05, 2010, 12:12:32 pm
Have lave constantly flowing over it, covering it. Who wouldn't want to be a a room watching lava?
Title: Re: Post Your Stonesense Screenshots
Post by: Solifuge on March 05, 2010, 12:16:00 pm
It'd be like an inverse lava lamp, where you watched from the saftey of the inside.

Also, who here wants semi- transparent glass? I've got a few ideas brewing to make it happen, and am trying to decide how to start off my next tile update.
Title: Re: Post Your Stonesense Screenshots
Post by: Vermadus on March 05, 2010, 12:44:13 pm
Also, who here wants semi- transparent glass? I've got a few ideas brewing to make it happen, and am trying to decide how to start off my next tile update.
I do! I originally thought the dome would be transparent, so i would love if it was possible!

Have lave constantly flowing over it, covering it. Who wouldn't want to be a a room watching lava?

Yeah! That was the original plan, Magma flowing from the top downwards, then at the bottom there would be floor grates to catch the magma. I also wanted water to flow from the back(right) kind of to the front(left), caught by grates, and starting at the back again. But water flows away form the edges, so that wouldn't work. I'm now considering to either turn it around, aka water flowing from the top, and magmawaves of doom, but it just doesn't seem the same.

So I'm thinking of just doing all magma, although the thought came into my mind to make a second smaller dome inside the dome, and to fill the between space with water. But then you cant enjoy the magma flowing from the outside. so I would have to make a third dome so you can walk in the middle, on the left being green glass walls of magma, and on the right being green glass walls of water. Oh god, I was hoping that if I went on a 1x1 map i wouldn't have much room for craziness. I must do this!

Title: Re: Post Your Stonesense Screenshots
Post by: buckets on March 05, 2010, 08:43:13 pm
Also, who here wants semi- transparent glass? I've got a few ideas brewing to make it happen, and am trying to decide how to start off my next tile update.

Please.
Title: Re: Post Your Stonesense Screenshots
Post by: Untelligent on March 13, 2010, 03:52:01 pm
I've found that, after converting my depot room into a drowning chamber, the area of the drowning chamber is greater than that of the fountain below that the water is retrieved from. Therefore, if the fountain is not at full capacity, there may not be enough water to drown the elves in.

Spoiler (click to show/hide)

 This was remedied by flushing the elves into the fountain.
Title: Re: Post Your Stonesense Screenshots
Post by: Karnewarrior on March 13, 2010, 07:59:25 pm
Is that a drowning depot in a magma pipe?

you are trading in a obsidian farm! ;D
Title: Re: Post Your Stonesense Screenshots
Post by: Untelligent on March 13, 2010, 08:57:32 pm
I have no magma. The only thing I farm in the water drainage pit is plump helmets.
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on March 19, 2010, 01:57:42 pm
These houses are a concept test for my next fortress that will feature a dwarven city build into an underground cave.

Spoiler (click to show/hide)

...yes, it will need tons of woods.
Title: Re: Post Your Stonesense Screenshots
Post by: Shoehead on March 19, 2010, 02:38:47 pm
Man that is Gorgeous! I'm gonna have to make wooden roofs like that for my guard towers..
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on March 19, 2010, 05:29:16 pm
These houses are a concept test for my next fortress that will feature a dwarven city build into an underground cave.

/*snip image*/

...yes, it will need tons of woods.

Dude, that looks awesome! I love the stable thingy.
Title: Re: Post Your Stonesense Screenshots
Post by: Forumsdwarf on April 02, 2010, 03:51:00 am
Are you using wood fortifications as your stable fences?
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on April 02, 2010, 04:25:19 am
They are wall grates.
Title: Re: Post Your Stonesense Screenshots
Post by: Forumsdwarf on April 03, 2010, 04:47:03 am
Are wall grates and vertical bars the same thing?
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on April 03, 2010, 02:53:42 pm
Are wall grates and vertical bars the same thing?

Presently, yes. Toady mentioned once that he might later mark a difference between what size creatures could slip through, but for now it's just aesthetics.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on May 02, 2010, 08:52:20 am
ok, time for a new batch :P
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on May 02, 2010, 06:24:30 pm
Glad to see this thread kicking about again! Hopefully people will start posting their sweet stuff here now that the new DF release is SS compatible.

In the meantime I was messing around with spheres again and thought it looked decently neat, so posting a digging/science test site. Bowlcity!

(http://img91.imageshack.us/img91/6208/bowlcity1b.png)

(http://img101.imageshack.us/img101/3395/bowlcity2b.png)
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on May 02, 2010, 09:58:29 pm
Glad to see this thread kicking about again! Hopefully people will start posting their sweet stuff here now that the new DF release is SS compatible.

In the meantime I was messing around with spheres again and thought it looked decently neat, so posting a digging/science test site. Bowlcity!

*snip images*

You dug that? It look awesome!
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on August 14, 2010, 10:20:15 am
Necroing this fine thread with couple of very big pictures from my current fort since I got the Stonesense finally to work. I'd like to see more pictures of other people's fine work also.

View to part of my above ground fort.
Spoiler (click to show/hide)

View of my main gate and the defensive walls. The wall goes all around the whole map and is surrounded by yellow brick road. Windfarm on top of the main gate powers goblin incinerator.
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Urist Imiknorris on August 14, 2010, 10:33:40 am
Whoa.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 14, 2010, 10:43:11 am
Sweet.
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on August 14, 2010, 11:00:34 am
Here is also a whole map screenshot of it. Made it a bit smaller though so not in full quality :) I wonder if there is a way to fix the green & other glass ramps/walls/floors to look properly and not just white.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 14, 2010, 11:06:59 am
could you post a save, so I can try to fix it?
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on August 14, 2010, 11:17:06 am
Here: http://dffd.wimbli.com/file.php?id=2946
Title: Re: Post Your Stonesense Screenshots
Post by: Jaxicat on August 14, 2010, 04:20:27 pm
Very cool. :)
Title: Re: Post Your Stonesense Screenshots
Post by: Urist McNewb on August 16, 2010, 11:22:42 am
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

My first aboveground fort, the pictures are in order from the Highest levels to the lowest. Please post any tips on getting it to look/function better!
Not shown is the other wall, and my Hostpital, and pond which are both inside the wall...aswell, the other bridged gate
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on August 16, 2010, 06:55:05 pm
Make the buildings all one color, and for things like the hospital, make a red cross on the ceiling.
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on August 16, 2010, 08:32:19 pm
My first aboveground fort, the pictures are in order from the Highest levels to the lowest. Please post any tips on getting it to look/function better!
Not shown is the other wall, and my Hostpital, and pond which are both inside the wall...aswell, the other bridged gate

Wow, I've been playing this game for years and my above ground forts always end in tears. I'm truly impressed
Title: Re: Post Your Stonesense Screenshots
Post by: shadowform on August 17, 2010, 01:23:56 am
Pirated from the thread 'The Marble Wall', about my latest megaproject.  It's a series of walls and towers about 700 tiles long.

For those doing the math, that means yes, the maximum possible horizontal area you can select when embarking.

Main gate: silver gatehouse, golden towers on either side.  Courtyard, marble barracks to the left.
Spoiler (click to show/hide)

A gatehouse spanning the river that runs through the map.
Spoiler (click to show/hide)

A completed section of the wall.
Spoiler (click to show/hide)

Ground floor of the barracks.  Complete with hospital, weapon storage, and armor storage.
Spoiler (click to show/hide)

A temple currently under construction on the east side of the courtyard.  The top of the temple is going to house a shrine to that world's dwarven deity of jewels, including a pair of bronze statues - heavily encrusted with gems, of course.
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Urist McNewb on August 17, 2010, 07:25:45 am
How does one construct what i've seen to be as turrets on stone walls? aswell as the spiked pallisades instead of flat wooden walls?
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 17, 2010, 08:21:24 am
fortifications.

they look like spikes palisades if they are wood, and like turrets if they are stone.
Title: Re: Post Your Stonesense Screenshots
Post by: Urist McNewb on August 17, 2010, 09:20:52 am
thank you!
Title: Re: Post Your Stonesense Screenshots
Post by: sjaakwortel on August 17, 2010, 01:59:58 pm
The dwarfbastion megaproject in progress

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Glech on August 17, 2010, 04:56:56 pm
Those graphics remind me of FF Tactics, only more flat.
Some stuff look like candies even. :d
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 17, 2010, 08:00:53 pm
I spy, with my little eye, stonesense indev.

also a floating cat.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 18, 2010, 09:45:36 pm
Here is also a whole map screenshot of it. Made it a bit smaller though so not in full quality :) I wonder if there is a way to fix the green & other glass ramps/walls/floors to look properly and not just white.

Spoiler: For your consideration (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on August 19, 2010, 08:04:39 am
Great! Will the new release be out soonish? Hmm... what to wish for next... Has it been considered/is it even possible to make glass walls/floors etc. at least somewhat transparent, like the water is? This probably isn't best topic to ask these since there is the official topic also... I'll promise some more pictures soon as compensation!
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 19, 2010, 10:00:43 am
it kinda is, but not overly so

you can see through glass floors, but not walls.
Title: Re: Post Your Stonesense Screenshots
Post by: drexhex on August 19, 2010, 08:05:46 pm
Registered to post this... I'm still kinda new to df, but I made this 8-bit monument at my 3rd or 4th fortress:

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Urist Imiknorris on August 19, 2010, 08:10:03 pm
You must perch a super mushroom behind /next to the Triforce.
Title: Re: Post Your Stonesense Screenshots
Post by: drexhex on August 19, 2010, 08:42:55 pm
You must perch a super mushroom behind /next to the Triforce.

I would, but it was down to 4fps due to being on my laptop  :o
Title: Re: Post Your Stonesense Screenshots
Post by: TurkeyXIII on August 19, 2010, 11:55:58 pm
Spoiler (click to show/hide)
Here's the progress of Urnpast's gatehouse.  Most of those constructions are steel, with the exception of scaffolding and part of the lavaduct.
I need more dwarves to operate my smelters  :(
Title: Re: Post Your Stonesense Screenshots
Post by: Khift on August 20, 2010, 12:07:35 am
And who says newfags can't triforce, eh? Nice one drexhex =).

(Note: not actually calling him a fag, just a 4chan meme "newfags can't triforce")
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on August 20, 2010, 12:10:13 am
I haven't contributed anything to this dear thread in a while. Once I can get this 'full map view' feature to actually work for me, I'll post some stuff.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 20, 2010, 10:39:12 am
the full map view can require you to set the drawmode to software

also, here is a hole in the bottom of the ocean:

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Retro on August 21, 2010, 12:44:24 am
the full map view can require you to set the drawmode to software

Aha! Well, Stonesense runs about as slow as is fathomable in Software mode but actually renders the full images within two minutes, so I have all four views of Frozenhalls, Iceberg Empire here. Shame you can't see the wicked interiors with the exteriors at once, but hey.

Click an image for links to the full-size screenshot. Here's a DFMA map (http://www.mkv25.net/dfma/map-9074-frozenhalls) from before I dug the moat/sea.

Spoiler: Frozenhalls (click to show/hide)

I just realized that I forgot to finish lining the entrance with statues. Dang. Oh well.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 21, 2010, 01:31:28 am
yeah, full screenshots are generally larger than the available video memory most people have, so software is needed.
Title: Re: Post Your Stonesense Screenshots
Post by: nil on August 21, 2010, 08:05:21 am
where do I find more information on this 'full map feature'?  Because that looks awesome
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on August 23, 2010, 09:15:13 am
where do I find more information on this 'full map feature'?  Because that looks awesome

It's Ctrl + F5 and yeah, it's really awesome feature.
Title: Re: Post Your Stonesense Screenshots
Post by: nil on August 23, 2010, 05:38:43 pm
where do I find more information on this 'full map feature'?  Because that looks awesome

It's Ctrl + F5 and yeah, it's really awesome feature.
Thanks!  My fort is far from finished but this is still great
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Jayce on August 23, 2010, 09:53:14 pm
where do I find more information on this 'full map feature'?  Because that looks awesome

It's Ctrl + F5 and yeah, it's really awesome feature.
Thanks!  My fort is far from finished but this is still great
Spoiler (click to show/hide)
Nice glad you moved those round towers further apart.

















Title: Re: Post Your Stonesense Screenshots
Post by: AltF8 on August 24, 2010, 08:53:44 am
where do I find more information on this 'full map feature'?  Because that looks awesome

It's Ctrl + F5 and yeah, it's really awesome feature.
Thanks!  My fort is far from finished but this is still great
Spoiler (click to show/hide)
Nice glad you moved those round towers further apart.

LOL
Title: Re: Post Your Stonesense Screenshots
Post by: nil on August 24, 2010, 09:10:29 pm
Nice glad you moved those round towers further apart.
I'm always making round towers, and it's always tricky to avoid that particular issue.  :)
Title: Re: Post Your Stonesense Screenshots
Post by: shadowform on August 25, 2010, 04:43:55 am
Nice glad you moved those round towers further apart.
I'm always making round towers, and it's always tricky to avoid that particular issue.  :)
... avoid it?
Title: Re: Post Your Stonesense Screenshots
Post by: Moosey on August 26, 2010, 11:09:24 am
The first step to treating your magma addiction is to admit that you have a problem.

Spoiler (click to show/hide)

WHICH I SHALL NEVER DO!
Title: Re: Post Your Stonesense Screenshots
Post by: MaDeR Levap on August 26, 2010, 01:32:42 pm
I see everyone got used to glitchy vulcanoes? Not only identical for every z-level, but also these ludicrous "tube in air".
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on August 27, 2010, 02:17:27 am
Now all we need is explosives and flood physics  :D
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on August 29, 2010, 01:44:28 am
I'm experiencing an elephantsplosion and trying to contain it. Some are already in the cages and lot more roaming around the fort.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: derekiv on August 31, 2010, 10:39:46 am
Here's a pic of my Operation Mountainhollow:
Spoiler (click to show/hide)
I didn't realize the embark was so epic till I got the full screenshot
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on August 31, 2010, 10:47:37 am
problems with DFhack.
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Lehti on August 31, 2010, 10:55:17 am
problems with DFhack.
Spoiler (click to show/hide)

[TF2heavy]So much blood![/TF2heavy]
Title: Re: Post Your Stonesense Screenshots
Post by: sjaakwortel on September 01, 2010, 03:22:46 pm
the dwarfbastion project is still making progress, 18k stone in almost halfway.
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: AltF8 on September 01, 2010, 04:45:01 pm
the dwarfbastion project is still making progress, 18k stone in almost halfway.
(snip)

That is beautiful!
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on September 01, 2010, 06:48:01 pm
I might have to imitate the stronghold series. Bonus points to whoever does!
Title: Re: Post Your Stonesense Screenshots
Post by: nbonaparte on September 01, 2010, 06:57:36 pm
I might have to imitate the stronghold series. Bonus points to whoever does!
ooooooooh, that sounds awesome.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on September 02, 2010, 05:36:08 am
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on September 03, 2010, 05:39:40 pm
Dude, that's freaking sweet!
Title: Re: Post Your Stonesense Screenshots
Post by: Organum on September 03, 2010, 05:42:34 pm
Am I the only one who had a mental orgasm? That's one fine embark point you got there, Japa. ;)
Title: Re: Post Your Stonesense Screenshots
Post by: Trigonous on September 07, 2010, 10:59:19 am
The cliffs alone are gorgeous...
Title: Re: Post Your Stonesense Screenshots
Post by: Bomepie on September 07, 2010, 11:10:23 am
A slightly outdated picture of the MEGADORF
Spoiler (click to show/hide)

Currently his head is in a giant block while I cast beard and hair, making this thing has really burned me out, so much fiddly circular construction.
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on September 07, 2010, 02:15:16 pm
For the love of armok, hollow that thing out and input plumbing for lava vomit and tears of water.
Title: Re: Post Your Stonesense Screenshots
Post by: Bronimin on September 07, 2010, 02:21:32 pm
-
Title: Re: Post Your Stonesense Screenshots
Post by: James.Denholm on September 08, 2010, 02:06:26 am
For the love of armok, hollow that thing out and input plumbing for water vomit and tears of magma.

Fix'd.
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on September 10, 2010, 05:56:40 am
Blood! My dwarves wash themselves at the river and the blood and gore keeps spreading. My entrance and gate house. Also my clear glass roofed golden trade depot area.
Spoiler (click to show/hide)

Power station. Only 3 finished at the moment.
Spoiler (click to show/hide)

My entrance and gatehouse. Human caravan just leaving my fortress. Walls are unfinished except the small part near the towers.
Spoiler (click to show/hide)

Unfinished golden dining room with clear glass floors and crocodile/alligators in water under it. Steel furniture and golden statues.
Spoiler (click to show/hide)

My food production level. Also my unfinished new dwarf graphics. Note the 4 artifact millstones in the middle...
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Dante on September 16, 2010, 04:52:30 pm
Nice, belannaer. I like your mason sprite.
Title: Re: Post Your Stonesense Screenshots
Post by: krenshala on September 17, 2010, 02:07:55 am
You need to replace that hippo with another big cat.  :o

Other than that -- wow, thats an impressive fortress you got there! :)
Title: Re: Post Your Stonesense Screenshots
Post by: teta on September 17, 2010, 06:55:19 pm
Posting some rather antique stonesense images to further this wonderful thread.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Urist Imiknorris on September 17, 2010, 07:24:50 pm
Quote from: teta's sig
http://mkv25.net/dfma/map-6201

Holy fuck.
Title: Re: Post Your Stonesense Screenshots
Post by: DrGravitas on September 17, 2010, 08:25:53 pm
Welp, the full-fort image of the Furnace of Executioners proved relatively popular (250 downloads by the Mediafire counter) last time so I guess I'll put up a recently updated version here:

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on September 17, 2010, 11:53:47 pm
Quote from: teta's sig
http://mkv25.net/dfma/map-6201

Holy fuck.

Dwarf fortress players, not having lives since megaprojects.
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on October 06, 2010, 03:40:02 pm
Current full map of Creedwind.
(http://i739.photobucket.com/albums/xx38/belannaer/Creedwind/fullmap.jpg)

In the middle is my 100 level tower project. Dragon is part of my king's palace project. On the right are my cathedral project and island sanctuary. Also my outer wall still needs a lot of work as only very small part at the gate is finished. Same thing with the tower wall. Still missing also many planned buildings.

As you can see I got "few" things to be done at the same time so expect them all to be finished around 2020 at this rate.
Title: Re: Post Your Stonesense Screenshots
Post by: JAFANZ on October 06, 2010, 04:32:34 pm
In the middle is my 100 level tower project. Dragon is part of my king's palace project. On the right are my cathedral project and island sanctuary. Also my outer wall still needs a lot of work as only very small part at the gate is finished. Same thing with the tower wall. Still missing also many planned buildings.

As you can see I got "few" things to be done at the same time so expect them all to be finished around 2020 at this rate.
OMFG!!!

also, Puuurrty!!!
Title: Re: Post Your Stonesense Screenshots
Post by: Crifmer on October 06, 2010, 04:43:37 pm
Wow... I'm getting awesome ideas from this thread.  Really fantastic stuff!
Title: Re: Post Your Stonesense Screenshots
Post by: krenshala on October 06, 2010, 05:19:30 pm
I can't wait for Stonesense to catch up with DF so I can contribute to these lovely photo-galleries. ;)

Nice work, Belannaer.  I can't wait to see the finished 100-level tower. :D
Title: Re: Post Your Stonesense Screenshots
Post by: meto30 on October 06, 2010, 06:29:46 pm
If Belannaer was on Twitter I'd be following already :)

I agree, no, I must confess my admiration and adoration of your fortress. When the Tower is finished the fort will look awesome indeed!
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on October 07, 2010, 03:34:19 pm
Dwarf fortress players, have no lives.
Title: Re: Post Your Stonesense Screenshots
Post by: Urist Imiknorris on October 07, 2010, 05:54:40 pm
We do, thry're just represented by ASCII characters.

Remember: Gamers have more lives than everyone else combined.
Title: Re: Post Your Stonesense Screenshots
Post by: Vehudur on October 07, 2010, 05:57:01 pm
We do, thry're just represented by ASCII characters.

Remember: Gamers have more lives than everyone else combined.

Except maybe generals, but that hardly counts, because it works differently.
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on October 28, 2010, 12:15:35 pm
Goblins at the gates! My military force is huddled close together behind the entrance. Too bad my military dwarf graphics aren't ready yet.
(http://i739.photobucket.com/albums/xx38/belannaer/Creedwind/screenshot15-1.png)
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on October 28, 2010, 12:25:17 pm
Tell me, belannaer, as a spritist, do you find the XML system to be easy to use? and if not, do you have any ideas for improvement?
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on October 28, 2010, 12:38:12 pm
Tell me, belannaer, as a spritist, do you find the XML system to be easy to use? and if not, do you have any ideas for improvement?

Well I might not be best to answer that since I've been coding for over 10 years now but for me it is quite easy once I got my head around what goes where. At the moment I can't think any ideas what to improve. I know there was something that bothered me earlier but can't remember what it was.
Title: Re: Post Your Stonesense Screenshots
Post by: Bomepie on October 28, 2010, 04:59:39 pm
This is me blatantly showing off, I apologize for nothing, especially not posting in multiple threads

BEHOLD MEGADORF™

(http://wiki.western.edu/mcis/images/c/c2/Finfront.png)
(http://wiki.western.edu/mcis/images/6/69/Finback.png)

FUN FACTS ABOUT THE MEGADORF™:

*The MEGADORF™ stands 72 zlevels tall
*The MEGADORF™ has the ability to drink and piss water or magma(but not both at once).
*The MEGADORF™ has room for over 300 dwarves if the rooms were constructed and could easily be self supported out of the farming area in the beard(if someone bothered to irrigate more of it).
*The MEGADORF™ has pump stacks reaching down to a cavern lake and the magma sea which require around 1.5k power which is supplied by ground level windfarm.
*The MEGADORF™ required over 45k blocks, 7k raw stone, and 5k metal bars to build.
*The MEGADORF™ was carved by someone with no artistic talent or experience in three dimensional modeling.
*The MEGADORF™ claimed 65 dwarf lives in its construction and in excess of 200 pet lives.



Title: Re: Post Your Stonesense Screenshots
Post by: plarf on October 28, 2010, 05:25:19 pm
megadwarf just made my brain explode
Title: Re: Post Your Stonesense Screenshots
Post by: Facecrusher on October 28, 2010, 07:36:33 pm
 :o Epic Megadorf is epic!

So when do we get to include all this user created content in our Adventure mode games?
Title: Re: Post Your Stonesense Screenshots
Post by: Jordrake on October 29, 2010, 06:53:57 am
Made a wooden bridge over a volcano.
Spoiler (click to show/hide)
Nothing spectacular.
I call it The Bridge of Temm'Ting Fayte.
Title: Re: Post Your Stonesense Screenshots
Post by: Bomepie on October 29, 2010, 12:29:22 pm
:o Epic Megadorf is epic!

So when do we get to include all this user created content in our Adventure mode games?

If you want to go explore MEGADORF's mighty pelvic region here's the files:

http://dffd.wimbli.com/file.php?id=3335
Title: Re: Post Your Stonesense Screenshots
Post by: Crossroads Inc. on October 29, 2010, 03:25:12 pm
Can someone contact me who has a recent edition of stonesense?
My PC crashed sometime ago and Stonesense won't work on my Mac.

I have two EPIC Megaforts "CanyonCastle" and "ElderManor" Both are full of Epic mighty Dwarfness
and I deeply want to show them off.  Both are also done in Vannila Dwarf 2.0 so no need for mods.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on October 29, 2010, 10:15:57 pm
what is this Dwarf 2.0?

also, I have a recent version of stonesense ;{)
Title: Re: Post Your Stonesense Screenshots
Post by: Crossroads Inc. on October 29, 2010, 10:43:06 pm
Basically the version before the current one :P I call it 2.0 as "2D" dwarf was 1.0 and the current is 3.0.
In other news, let me have your e-mail and i'll upload my maps to the DF archive
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on October 29, 2010, 10:58:45 pm
those would be the 40d versions, and the current stonesense doesn't support them, but I have resources available to me to make it work ;{)

you can just PM me the links.
Title: Re: Post Your Stonesense Screenshots
Post by: nbonaparte on October 30, 2010, 10:18:12 am
Is.. is that a moustache emoticon?
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on October 30, 2010, 10:26:17 am
why yes, yes it is.
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on October 30, 2010, 03:56:44 pm
Made a wooden bridge over a volcano.
Spoiler (click to show/hide)
Nothing spectacular.
I call it The Bridge of Temm'Ting Fayte.

Get a picture of it and several dwarf burning to make it special.
Title: Re: Post Your Stonesense Screenshots
Post by: Crossroads Inc. on November 03, 2010, 03:42:15 pm
ANyone get my recent uploads to the map archive?
"CanyoneCastle" and "Eldermanor" I desperately want full screen screenshots of:
http://dffd.wimbli.com/who.php?id=857
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on November 04, 2010, 05:01:50 am
Made a wooden bridge over a volcano.
Spoiler (click to show/hide)
Nothing spectacular.
I call it The Bridge of Temm'Ting Fayte.

Get a picture of it and several dwarf burning to make it special.

I don't think SS supports that, this of course means that every dwarf in that picture is on fire. Every single one. Glorious.
Title: Re: Post Your Stonesense Screenshots
Post by: Jod on December 05, 2010, 08:11:11 am
Imagine my surprise when I looked up my courtyard in Stonesense. I dinnae kno we hav em fancy blood stains ere.

(http://imgur.com/Kguog.png)

Rumors have it, there exists a small outpost, where terrible, Horrible things happen. So appaling, that no migrant dares even think about setting foot on that ground.  Goblin and elf expeditions to these parts have been disappearing lately. And only trader caravans, brave enough to venture into the unknown, tell tales of bloodshed, gore and unspeakable horror that happens when foolish creatures dare challenge the Dwarves. Dismembered bodies of prisoners that try to crawl out the front gate after thrown down the watchtower serve as a great reminder to anyone. As well as wonderful target practice for bloodthirsty marksdwarves that reside here.
Title: Re: Post Your Stonesense Screenshots
Post by: Acperience on December 05, 2010, 08:12:20 am
The bloodstained tower of alien geometry.^
Title: Re: Post Your Stonesense Screenshots
Post by: TolyK on December 05, 2010, 01:27:03 pm
do any versions work with .15? .16?

can someone give me the link for .12 and beyond? sorry, I'm installing Ubuntu on 2 computers and don't have enough time right now  :D
Title: Re: Post Your Stonesense Screenshots
Post by: Shrugging Khan on December 05, 2010, 01:29:18 pm
The bloodstained tower of alien geometry.^
My heart!  :D
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on December 06, 2010, 02:43:00 am
*snip epic toast*

Dude that tower is creepy as shit. It looks so unnatural!
Title: Re: Post Your Stonesense Screenshots
Post by: Acperience on December 06, 2010, 03:13:12 am
Made even worse since in the background there seems to be a tanning workshop (i think) with a flayed skin stretched out on the tanning rack.
Title: Re: Post Your Stonesense Screenshots
Post by: Jod on December 06, 2010, 07:00:32 am
That there - is a butchery... I was kinda hoping to use that contraption as a way of killing caged mokeys and foxes until I found out that a Dwarf would rather jump off himself or tear the poor thing apart with his bare hands. Sometimes, both. The little bloodstain on the top is all that's left of a rhesus macaque. Goblins and elves, however, are quite willing to be thrown down.

How was I supposed to know how to build stuff? It's my first try at an execution tower, so I built it using the wisdom and architectural knowledge of a drunken dwarf and his crew of part-time laborers.

Well... The result is kinda as you see it. A noodle-shaped monument of Armok himself. Feed your Blood God! Armok is hungryyyy!
I think I'm gonna post some more screenshots of my cozy little outpost a bit later.
Well, here it is. Not much to look at, and I'm not sure the Dwarves will survive another year with me being stupid enough to crank savagery and number of beasts up to high for my second fortress. But bloody mayhem is worth it, I guess.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on December 11, 2010, 06:25:04 pm
So I told the feature finder that I wanted something with high elevation...
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Micro102 on December 13, 2010, 01:07:21 pm
I can see it now, the cat breeding grounds, where 100's of cats are launched forth from the evil lair into the world.
Title: Re: Post Your Stonesense Screenshots
Post by: tomas1297 on December 13, 2010, 01:17:39 pm
So I told the feature finder that I wanted something with high elevation...
Spoiler (click to show/hide)
Suggestion sketch:
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on December 14, 2010, 05:02:33 am
So I told the feature finder that I wanted something with high elevation...
Spoiler (click to show/hide)
Suggestion sketch:
Spoiler (click to show/hide)

I vote yes.

I was originaly planning on hollowing out mountains and such, but those don't look to impressive in stonesence. Plus your idea supports my general disorganisation when it comes to fort layout.
Title: Re: Post Your Stonesense Screenshots
Post by: Trouserman on December 17, 2010, 04:20:26 pm
A postcard from Calmedrack.

(http://img594.imageshack.us/img594/687/happypostcard.png)
 (http://img821.imageshack.us/img821/7852/happydwarfmas.png)
For some reason, Stonesense picked a variety of materials for the solid plate of the observation platform, but it is cast obsidian.
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on December 17, 2010, 04:26:21 pm
A postcard from Calmedrack.
Spoiler (click to show/hide)
For some reason, Stonesense picked a variety of materials for the solid plate of the observation platform, but it is cast obsidian.

I read that thread, the amount of skill required for such a feat...

I salute you good sir.
Title: Re: Post Your Stonesense Screenshots
Post by: azazel on December 17, 2010, 04:36:34 pm
So I told the feature finder that I wanted something with high elevation...
Spoiler (click to show/hide)
Suggestion sketch:
Spoiler (click to show/hide)

I read that as "Random dining bacons" and immediately thought "Oh yes! So many yes!"

I still approve though.
Title: Re: Post Your Stonesense Screenshots
Post by: shadowform on December 17, 2010, 05:11:36 pm
Is Stonesense compatible with .18 now?
Title: Re: Post Your Stonesense Screenshots
Post by: Illanair on December 17, 2010, 06:24:56 pm
Just toss in the memory.xml from dfhack .18 and it should work - atleast it did for me :)
Title: Re: Post Your Stonesense Screenshots
Post by: therahedwig on March 07, 2011, 06:21:38 am
Alright, let's necro this baby.

I'm using the SVN version of stonesense with DF 31.21.

First of all:
Spoiler: Fog's working (click to show/hide)
And it looks even cooler now :)
Spoiler: Biome Differences (click to show/hide)
To the south there's a connifer forest biome and to the north a mountain biome.
You can see the new bamboo grass which is in a lot of forests now. Though I'm not too happy with the sprite yet.
Showing off the stonesense grimdark tiles. You could already see the tiles on the other pictures, but here it's in the open.
I've got granite, mica, gold and galena running through my fort As well as phylitte, but that one doesn't have a unique sprite yet.
Title: Re: Post Your Stonesense Screenshots
Post by: MarcAFK on March 07, 2011, 07:44:05 am
So I told the feature finder that I wanted something with high elevation...
Spoiler (click to show/hide)


How the hell do you get a screenshot like that? I get a crash whenever i try to save over 100 levels :(
Title: Re: Post Your Stonesense Screenshots
Post by: Kogut on March 07, 2011, 08:29:09 am
 <post to watch>
Title: Re: Post Your Stonesense Screenshots
Post by: Osmosis Jones on March 07, 2011, 09:53:50 am
<post to watch>
Title: Re: Post Your Stonesense Screenshots
Post by: therahedwig on March 07, 2011, 12:13:38 pm
Alright kids, quiz time:

How many different animals are in this picture?
(http://img.ie/790bb.png)
Spoiler (click to show/hide)
There's only animations for the chickens, mostly because I'm already having trouble making the creatures pop out.
Title: Re: Post Your Stonesense Screenshots
Post by: Dante on March 07, 2011, 03:18:42 pm
There's a baby rabbit in there, But I probly made it too small. will replace it later.

There's only animations for the chickens, mostly because I'm already having trouble making the creatures pop out.

Found the rabbit, and it's almost too adorable to live.
Title: Re: Post Your Stonesense Screenshots
Post by: Rushmik on March 09, 2011, 07:32:03 pm
Spoiler (click to show/hide)

Reveredwall in the making
[shameless promotion] You can follow its progression here!  (http://www.bay12forums.com/smf/index.php?topic=78829.0)[/shameless promotion]
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on March 15, 2011, 03:37:51 pm
Here's a shot of the workers putting the last blocks in the wall surrounding the mountain peak.  Talonplagues (the fort) is on an aquifer so getting all these quartzite blocks was a pain.

Also showcased is my (finally) updated custom sprite sheet.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on March 29, 2011, 12:08:47 am
Man, nobody's around to ogle my cool stuff... OK so the longhouse was shamelessly ripped off, but that's obvious, and it's too cool not to use!
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Rushmik on March 29, 2011, 01:28:55 am
I do like your houses. ;D And this thread. It needs to be resuscitated.

This is my most recent fort:

Spoiler (click to show/hide)
The above ground forifications, including a beastly wall, snatcher-trap hall (and a system to divert attackers to a longer trap hall, not pictured), a pasture, statue garden and two useless buildings.

Spoiler (click to show/hide)
Workshops and storage, or part of it. It looked a lot cleaner before I punctured the caverns and the spores got everywhere. I'm planning to pave it all in gold or something equally as dwarfy (not magma.)

Spoiler (click to show/hide)
The "other" level, with a dining hall, memorial hall (corpse dump), naked-goblin-fighting-arena, hospital and more storage.

And don't mock their names. I only name useful dwarves, and it's just their profession + orr (for a male) or err (for a female).
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on March 30, 2011, 07:08:30 am
Inspired by the new release and new stonesense stuff I fired up a new fort. So a large pic ahead. Also with my own dwarves which are still unfinished.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Mechlin on March 30, 2011, 09:05:16 am
You guys are simply awesome. My boring, flat but heavily defended fortresses look... well, they look like total crap compared to these images.
I'm deleting all the mods, downloading Stonesense and starting a new vanilla megaproject. Minimegaproject actually but still - law of physics, beware!  :D
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on March 30, 2011, 09:10:36 am
nonono, you're doing it wrong.

keep the mods, and make sprites for the new creatures.
Title: Re: Post Your Stonesense Screenshots
Post by: Rushmik on March 30, 2011, 09:35:21 am
PROTIP: Each z-level of height indoors = 37% more excellence.
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on March 30, 2011, 01:32:31 pm
Had to remake this kind of farm building because of new pasture epicness . I had already similar earlier in this topic in one of my old forts.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Minnakht on March 30, 2011, 01:58:20 pm
Eh, I can't seem to think so large... and so above-ground. All I have are simple large rectangular rooms, a single staircase down into the fort until a cavern, and the same staircase is also the spine of a single thin tower I will place barracks in. And then my marksdwarves will shoot at stuff outside, like goblins trying to traverse inside...

If I get Stonesense to work on 31.24, I'll post a screenshot.
Title: Re: Post Your Stonesense Screenshots
Post by: xordae on March 30, 2011, 02:21:04 pm
I love the rooftops and houses and ramps and all that stuff.

My embark doesn't have that much variety in the landscape unfortunately. It's all flat and it never thaws.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: TerryDactyl on March 31, 2011, 12:52:31 am
When I saw your screenshots, I was stunned. I've taken a big step back from my typically sprawling fortified castle and gone a simpler route.

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Kassil on April 01, 2011, 06:04:08 am
This thread is Epic.
Title: Re: Post Your Stonesense Screenshots
Post by: belannaer on April 06, 2011, 04:52:01 pm
Corner tower and some of the walls from my new mountainside fortress. Wish we could take full fort screenshots :/

(http://www.img.ie/83c2a.png)
Title: Re: Post Your Stonesense Screenshots
Post by: CapnUrist on April 06, 2011, 08:28:02 pm
Corner tower and some of the walls from my new mountainside fortress. Wish we could take full fort screenshots :/

If you read the readme that has all the controls, you'd see a full embark screenshot is made with Ctrl + F5.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on April 06, 2011, 08:30:58 pm
Wish we could take full fort screenshots :/

allright, allright, jeeze.

If you read the readme that has all the controls, you'd see a full embark screenshot is made with Ctrl + F5.

Actually, that was disabled in version 2.3
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on April 08, 2011, 11:50:40 am
Actually, that was disabled in version 2.3

Well, as I recall, it takes the shot, but the map is only partially printed (probably a conflict with an optimization thing). 

edit: I already posted those - I am dumb

By the way, is there any way to disable display of green grass tiles under the cave moss/cave ramps?
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on April 08, 2011, 11:53:33 am
there is a way, yes, though, ideally, they would be the same color of the cave moss and shrooms.

are you using custom grass?
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on April 08, 2011, 11:56:36 am
Hmm... I'll re-download stonesense again.  I made some tile modifications that might be doing something goofy (not the grass, but ground tiles).  Less silly looking screens incoming. 
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on April 08, 2011, 12:11:52 pm
there's essentially two ways grass can be shown: as a ground tile, and as a grass object. if you have grass objects, it's probably a good idea to disable the ground tiles for grass.
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on April 08, 2011, 02:42:24 pm
There we are:
Spoiler (click to show/hide)
and here's an attempt at getting mud under grass while keeping grassy-ramps:
Spoiler (click to show/hide)

I seem to have done something to make saplings vanish... oh well, they weren't looking very good in the underground anyway. 
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on April 12, 2011, 10:36:27 am
I shall continue to overwhelm this thread:

(http://www.img.ie/images/3870c_thumb.jpg) (http://www.img.ie/3870c.jpg.html)
A gnomish diplomat fleeing from a goblin ambush. 

(http://www.img.ie/images/2a27c_thumb.jpg) (http://www.img.ie/2a27c.jpg.html)
The military standing watch outside the main entrance.

(http://www.img.ie/images/0108c_thumb.jpg) (http://www.img.ie/0108c.jpg.html)
Forgotten beast appears! (giant wasp with a clear exoskeleton - eew)

(http://www.img.ie/images/001c9_thumb.jpg) (http://www.img.ie/001c9.jpg.html)
A close call for the caravan - lost a dwarf that day!
Title: Re: Post Your Stonesense Screenshots
Post by: psychologicalshock on April 12, 2011, 10:57:56 am
How do you guys get that blue fog effect over everything?
Title: Re: Post Your Stonesense Screenshots
Post by: zephyr_hound on April 13, 2011, 05:05:58 am
It's not so impressive as a lot of the things people have done but it's my first 3D megaproject so I'm quite proud of it. Even if he looks like a legoman in this program LOL (never used it before)

The Cloudhatchet Colossus

Spoiler (click to show/hide)

Stands astride my entrance (Aboveground tundra fort), any visitors have to walk beneath him. I am using the mineral-poor settings so he is mainly made of green glass, chalk and gabbro. Although we did scrape up enough iron to make his helm and pauldrons. Noble quarters are/will be inside.

I would like to show the rest of the fort but that full screenshot option doesn't seem to work work (where is it supposed to save the image?)
Title: Re: Post Your Stonesense Screenshots
Post by: Kogut on April 13, 2011, 05:09:48 am
Nice penguin.
Title: Re: Post Your Stonesense Screenshots
Post by: MarcAFK on April 13, 2011, 05:12:38 am
LMAO, clearly not a penguin, but i still think a dwarf needs more beard and maybe a large axe or barrel of ale... badly done it'll just look like Kong though
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on April 13, 2011, 07:49:56 pm
It's not so impressive as a lot of the things people have done but it's my first 3D megaproject so I'm quite proud of it. Even if he looks like a legoman in this program LOL (never used it before)

The Cloudhatchet Colossus

*image*

Stands astride my entrance (Aboveground tundra fort), any visitors have to walk beneath him. I am using the mineral-poor settings so he is mainly made of green glass, chalk and gabbro. Although we did scrape up enough iron to make his helm and pauldrons. Noble quarters are/will be inside.

I would like to show the rest of the fort but that full screenshot option doesn't seem to work work (where is it supposed to save the image?)

Dude that's awesome, I love how it's so stylised. It looks like something that's actualy carved from a single huge block. Very much something a dwarf would create.
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on April 28, 2011, 02:34:18 pm
More random shots:

The underground coming along nicely, with the new water in-use:
(http://www.img.ie/images/c78b9_thumb.jpg) (http://www.img.ie/c78b9.jpg.html)

More longhouses:
(http://www.img.ie/images/c7864_thumb.jpg) (http://www.img.ie/c7864.jpg.html)
Title: Re: Post Your Stonesense Screenshots
Post by: xcrissxcrossx on April 29, 2011, 02:03:33 pm
Posting for Updates.
Title: Re: Post Your Stonesense Screenshots
Post by: Lac on May 01, 2011, 05:52:06 pm
Noble quarters are/will be inside.
How do they gain access...actually I don't want to know.



Caldfir - I'm glad someone is posting regular pictures here, I enjoy looking at them.
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on May 02, 2011, 12:14:50 pm
glad you like the pictures :)

here's something cool I cooked up showing a cross-section of the main spiral staircase from the mountain down into the ündercastle:
(http://www.img.ie/images/60777_thumb.jpg) (http://www.img.ie/60777.jpg.html)
Title: Re: Post Your Stonesense Screenshots
Post by: flieroflight on May 03, 2011, 10:58:41 am
im working on a 50x50 pyramid that will hold my entire fort.
bottom 5 levels are marble, next 5 silver, then 5 electrum, 5 gold then 5 out of platinum /aluminium, maybe adamantium
Title: Re: Post Your Stonesense Screenshots
Post by: Necro910 on May 03, 2011, 10:59:50 am
im working on a 50x50 pyramid that will hold my entire fort.
bottom 5 levels are marble, next 5 silver, then 5 electrum, 5 gold then 5 out of platinum /aluminium, maybe adamantium
Have candy as the secret sixth layer.
Title: Re: Post Your Stonesense Screenshots
Post by: CapnUrist on May 10, 2011, 05:58:42 pm
Some shots from my current fort Igerzust Stot:

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Andal on May 10, 2011, 06:34:38 pm
Some shots from my current fort Igerzust Stot:

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

I assume those are the statues you mentioned in the style projects thread. Awesome! I love the staircase too.
Title: Re: Post Your Stonesense Screenshots
Post by: CapnUrist on May 10, 2011, 06:39:17 pm
Indeed they are. Thanks for the kind words!
Title: Re: Post Your Stonesense Screenshots
Post by: Vaugher on June 12, 2011, 05:23:23 pm
Hate to be off topic, but... I'm playing DF using the Lazy Newb Pack, and the Stonesense that comes with it doesn't seem to have those fancy bloodstains I've been seeing. Furthermore, my copy only seems to render 4 or so Z layers at once, so all my builds are cut off. Where can I get this superior copy?
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on June 12, 2011, 08:06:41 pm
Hate to be off topic, but... I'm playing DF using the Lazy Newb Pack, and the Stonesense that comes with it doesn't seem to have those fancy bloodstains I've been seeing. Furthermore, my copy only seems to render 4 or so Z layers at once, so all my builds are cut off. Where can I get this superior copy?

I think one of the text files that comes with the stonesence download has alot of instructions for editing inis and such.
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on June 12, 2011, 09:34:13 pm
Hey folks!  Just popping in to show off some screens of adventure-mode worldgen forts.  If you plan on taking some adventure-mode stonesense screens yourself save often because it is fairly unstable.  I lost a few adventurers to crashdeath before I figured that one out. 

This one is an orthoclase castle.  It was home to only a single resident: the king of the local human civilization. 
(http://www.img.ie/images/403a9_thumb.jpg)
Spoiler (click to show/hide)
This one is made completely of cinnibar (quite a lot of it):
(http://www.img.ie/images/7c673_thumb.jpg)
Spoiler (click to show/hide)
Here's a nice modded in Dwarven Fortress:
(http://www.img.ie/images/c680c_thumb.jpg)
Spoiler (click to show/hide)
And here we have a compilation shot of what is evidently the emerald city:
(http://www.img.ie/images/13885_thumb.jpg)
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Vaugher on June 12, 2011, 10:26:41 pm
Hate to be off topic, but... I'm playing DF using the Lazy Newb Pack, and the Stonesense that comes with it doesn't seem to have those fancy bloodstains I've been seeing. Furthermore, my copy only seems to render 4 or so Z layers at once, so all my builds are cut off. Where can I get this superior copy?

I think one of the text files that comes with the stonesence download has alot of instructions for editing inis and such.

That did the trick for the Z layer thing, but doesn't explain why I don't see the fancy blood.
Title: Re: Post Your Stonesense Screenshots
Post by: utunnels on July 13, 2011, 01:51:45 am
Hmm, I think I'm having a problem taking a full screenshot.
After pressing ctrl+F5, no file is created at all.

Quote from: Log
Failed to take large screenshot. try using software mode



Edit*

OK, I found the option in init.txt.
Title: Re: Post Your Stonesense Screenshots
Post by: Truean on July 22, 2011, 07:36:47 pm
Pardon my stupidity, but how do I get different stonesense tilesets to work, specifically with the various grasses?
Title: Re: Post Your Stonesense Screenshots
Post by: lanceleoghauni on July 24, 2011, 08:05:22 am
This is 1.5 Years after I started the Camp of Crows. It's been settled by the Merchants of Blood

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Crossroads Inc. on July 24, 2011, 12:17:59 pm
Sent to me by the VERY nice Greiger,
First time I have seen my newest Fort in Stonesense, largely since I am using a Mac :P
BEHOLD!  ROADTRUSS! Currently my most advanced new Fort since the release.
The central Tower is eventually going to be over 60 ZLevels Tall :D
Spoiler (click to show/hide)

A lower pic of the Central Courtyard, the "Fort" section of the Fortress.
Spoiler (click to show/hide)

Finally a Picture of the first floor of my "City" deep inside the Mountain.
The floorplan is a bit hard to make out, but it is a Symmetrical layout using large interlocking circles and multiple Z levels.
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: lanceleoghauni on July 24, 2011, 12:50:21 pm
End of year 2 in the camp of Crows!

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: flieroflight on July 24, 2011, 03:50:11 pm
im going to make my underwater fort, flood the ocean again, and then take a pic for this.
Title: Re: Post Your Stonesense Screenshots
Post by: orrey on July 24, 2011, 05:15:42 pm
Woodbook, in the years before it's final fps death.  It's a mess of half-finished mega projects and construction experiments. 

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: MaximumZero on August 01, 2011, 11:52:04 pm
This is absolutely amazing! Keep up the good work, doods.
Title: Re: Post Your Stonesense Screenshots
Post by: GalaxyGuy on August 25, 2011, 08:53:43 am
Spoiler (click to show/hide)
My fort is running on its 3rd-ish or 4th-ish year or so and, unless I am very mistaken, it is the only Dwarven fort in my entire world (pocket size, very few civilizations). It lies on a small peninsula, on a small island, off the coast of a larger unpopulated island.

It houses:
Civillian dwarves and children (mostly builders): 63
Military Dwarves (mostly recruits and wrestlers): 55
Animals (mostly dogs): 175

Total Dwarves: 118
Total living things: 293

Top area is the Keep. Under the roof you'll find the Castellan's Quaters (manager/mayor/bookkeeper/trader/etc.), and beneath that the main barracks and armory hub. Underneath all that is the Catapult practice range. Leaving the Keep, to the right along the wall there's a Drillyard, and a Guardhouse. And beyond that, half of the Gatehouse. Bottom-right buildings are an unfinished warehouse, and the Inn. To the left of the inn, there's an unfinished housing project, which will eventually house all of the builders and food gatherers in the Fort. Up and to the left of that is the temporary workshop area.
Other things you can see: Graveyard, quarry, mine access (in the center of the fort) and fishery hut.

EDIT: If anyone is interested, upon closer inspection of the Legends, it seems that the Elven civilization has wiped out both the human and dwarven civilizations. The dwarves fell over 700 years ago, and my settlement is one of only 2 free Dwarven settlements, the other settled a year after mine, probably some sort of trading post from where the merchants come. The humans were conquered 300 years ago. When playing as an adventurer I can be only an elf, or a human outsider.
Title: Re: Post Your Stonesense Screenshots
Post by: Kaleb702 Games on August 25, 2011, 12:51:46 pm
Oh c'mon!
I was just about to take an image...
Aaaand my fort glitches and the save is unplayable.
Title: Re: Post Your Stonesense Screenshots
Post by: MarcAFK on August 26, 2011, 12:36:10 am
ARgh?
I've had thatg happen once, there used to be a bug that caused saves to get corrupted, keeping backups didn't seem to help either, anyway because of that i keep autosave on yearly at least and if i play a fort a long time i'll back it up every week or few days or something (just copying the entire folder just in case)
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on March 31, 2012, 03:23:01 am
I'm just leaving this here.
(http://tnypic.net/26867.png)

Seriously, this topic needs more lovin'
Title: Re: Post Your Stonesense Screenshots
Post by: MaximumZero on March 31, 2012, 01:18:32 pm
Ooh, shiny.
Title: Re: Post Your Stonesense Screenshots
Post by: psychologicalshock on March 31, 2012, 01:53:29 pm
Is there any way to get a full map screenshot or is it still broken?
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on March 31, 2012, 01:56:14 pm
It was fixed for a while, but it's broken again.
Title: Re: Post Your Stonesense Screenshots
Post by: Vherid on March 31, 2012, 02:18:33 pm
I'm just leaving this here.
(http://tnypic.net/26867.png)

Seriously, this topic needs more lovin'

Wait holy shit when did stonesense show items in stockpiles?
Title: Re: Post Your Stonesense Screenshots
Post by: MrMakeveli on March 31, 2012, 02:28:57 pm

Wait holy shit when did stonesense show items in stockpiles?

Dude that's what I want to know. I know I haven't used it in awhile, but damn. Also, those smilie faces are happiness indicators? This is awesome. Stonesense just got much, much more useful.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on March 31, 2012, 02:29:20 pm
Actually, it has no idea they're in stockpiles.

But the latest version shows items on the floor.
Title: Re: Post Your Stonesense Screenshots
Post by: FortKiller on March 31, 2012, 02:57:19 pm
I embarked on the side of a massive volcano. The problem is that it's on the bottom right corner of the map, so I can't take any good screenshots with stonsense. I'll add a few screenshots when I'm done setting everything up
Title: Re: Post Your Stonesense Screenshots
Post by: psychologicalshock on March 31, 2012, 03:13:03 pm
My biggest request for stonesense are corpses, it just doesn't look right when after a battle there's a huge puddle of blood but no corpses on top of it.
Title: Re: Post Your Stonesense Screenshots
Post by: GhostDwemer on March 31, 2012, 03:26:42 pm
I embarked on the side of a massive volcano. The problem is that it's on the bottom right corner of the map, so I can't take any good screenshots with stonsense. I'll add a few screenshots when I'm done setting everything up
Use 'Enter' to rotate?
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on April 01, 2012, 01:50:14 am
So I was scouting around in adventure mode for a good embark, when I  happened across a bugged out river.  I popped open stonesense to try to figure out what was going on.  What I found underground was this:
Spoiler (click to show/hide)

107 layers deep, magma pipe at the bottom.  Pretty sure I should report this as a bug, what with the river popping in and out of reality... but damn if that isn't the most awesome thing I've ever seen.
Title: Re: Post Your Stonesense Screenshots
Post by: expwnent on April 01, 2012, 05:20:09 pm
Awesome! Can you get a more zoomed out screenshot without fog so we can see the whole thing?
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on April 06, 2012, 07:20:00 pm
This is the best I can do:
Spoiler (click to show/hide)

I've really never seen anything quite like it. 

Also, funfact - those yellow bits are all gold veins. 
Title: Re: Post Your Stonesense Screenshots
Post by: Orky_Boss on April 06, 2012, 07:21:37 pm
How do I take pictures of my screen? I don't know what this stonesense is, but I could do a picture of my fort. It's basicly on 1 z-level right now.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on April 06, 2012, 09:56:13 pm
F5
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on April 09, 2012, 04:44:02 pm
Spoiler is a *spoiler*.
Spoiler (click to show/hide)
And then I died.
Title: Re: Post Your Stonesense Screenshots
Post by: Gizogin on April 10, 2012, 06:58:27 pm
I only just used Stonesense for the first time today, and it's really awesome.
Dragongild 258:
Spoiler: The castle (click to show/hide)
Spoiler: The new dining hall (click to show/hide)

One thing I wish I'd known is that claystone and jet show up as different colors in Stonesense.
Title: Re: Post Your Stonesense Screenshots
Post by: Gizogin on April 12, 2012, 12:37:35 pm
FEAR MY DOUBLE POST!

Seriously, this thread is awesome and needs to be kept current.


That gold box is actually a set of menacing iron spikes, but it won't show correctly.  My many ballistae have the same problem.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on April 12, 2012, 01:24:11 pm
Those look like freaking cannons.

Also feel free to make proper sprites for the menacing spikes.
Title: Re: Post Your Stonesense Screenshots
Post by: MarcAFK on April 16, 2012, 09:56:28 am
I love how multilevel constructions and especially pyramids look with stonesense, sadly i keep putting off my own megaconstructions :/
Title: Re: Post Your Stonesense Screenshots
Post by: Crossroads Inc. on April 16, 2012, 10:10:36 am
Posting some pics of my own completed works ROADTRUSS (http://www.bay12forums.com/smf/index.php?topic=105272.msg3117593#msg3117593)

Not sure how many people saw the orginal thread but it's worth a look ;)
The Great Tower
Spoiler (click to show/hide)
The Great City
Spoiler (click to show/hide)
Close up of Tower Detail;
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: MaximumZero on April 16, 2012, 10:12:27 am
...whoa...
Title: Re: Post Your Stonesense Screenshots
Post by: MarcAFK on April 16, 2012, 11:02:27 pm
Best use of precious Blue metal i've seen for a long time.
Title: Re: Post Your Stonesense Screenshots
Post by: Truean on April 17, 2012, 01:03:10 am
Tis unfinished by a long, long shot and I can't even do Justice to it as I intend to at the moment, but one day....

http://www.bay12forums.com/smf/index.php?topic=107552.msg3200677#msg3200677
Title: Re: Post Your Stonesense Screenshots
Post by: orius on April 17, 2012, 06:32:31 am
From the old SS thread, a cave-in in progress:

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: Alidus on April 21, 2012, 04:14:55 pm
Working on a new fort since my other one ended up with the nemesis bug. Making backups this time...

Year 3 is nearing its end and I haven't gotten as much done outside as I would like because goblins and kobolds seem super active this time around.

Here's the entrance, there will eventually be towers where the fortifications are. A pretty large area is walled in but most of it isn't interesting so I just took a close picture of the entrance fortification. That depot will be moved eventually.
Spoiler (click to show/hide)

This will be one of the main areas, I've got a mist generator set up in the middle of the dining hall.
Spoiler (click to show/hide)

Not much else interesting, yet.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on May 15, 2012, 11:42:36 pm
Title: Re: Post Your Stonesense Screenshots
Post by: wierd on May 15, 2012, 11:45:48 pm
Just a random question...

How do you increase the size of the stonesense viewport?  It is always waaaaaaay too small to show my fortress.

Title: Re: Post Your Stonesense Screenshots
Post by: Rose on May 15, 2012, 11:48:03 pm
The window itself is resizable with the mouse, but the area that's read from DF has to be changed in stonesense/init.txt

Keep in mind that the bigger it is, the more memory is used, and the more it will slow down DF.
Title: Re: Post Your Stonesense Screenshots
Post by: MarcAFK on May 16, 2012, 04:12:50 am
I was having the same problem, i hope this helps: 
I finally found what i needed, changing the init settings allow for a much better view than what was offered as default, i'll just post a few images to show the difference.
In the stonesense folder inside init.ini change [WIDTH:800] and [HEIGHT:600] to mat.ch what your monitor can display, also i think making [SEGMENTSIZE_XY:64] slightly larger you'll get more Stuff loaded.
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on May 16, 2012, 04:38:57 am
width and height are just the window dimensions, and you can change those at any time. I generally just maximize the window.
Title: Re: Post Your Stonesense Screenshots
Post by: Truean on June 09, 2012, 07:01:20 pm
This is from one model fort I use on the incredibly rare occasion I have any spare time. It's built for show primarily, though it does function pretty well overall. The idea is to have a cavernous dwarven city with several stone support pillars holding up the roof. Moreover, each super z level is 3 z levels high. The buildings are sort of free standing in a way and arranged into zones (parcels really).

(http://i169.photobucket.com/albums/u233/Truean1/GreaterDwarfHouse.jpg)

Here we have a greater dwarven house; future occupant: one mayor. Notice the "yard" area containing several stone pillars to hold up the ceiling 3 z levels up. There is also a z level of stone walls with two points of entrance/exit, which gives it a feel of having a walled in yard.  There's also a balcony on the third floor, which will later be a bedroom. Second floor is going to be a dining room, first floor will be an office/throne room/court. (Notice the 1st floor entryway). You may also see the ramps acting as a rampway between levels. Furniture hasn't really been placed yet, but I think it's a nice example. The exploded view below shows the individual floorplans for each level.

(http://i169.photobucket.com/albums/u233/Truean1/ExplodedGreaterDwarfHouse.jpg)

(http://i169.photobucket.com/albums/u233/Truean1/CommonDwarvenHouseExterior.jpg)

This is a more common Dwarven house and several dwarves may live here (there's certainly space for several bedrooms. A house dining room and I suppose "living room" like office are also possible. The central room and its ramps provide access and common areas to the three different levels. Without furniture, the space can be very flexible.

(http://i169.photobucket.com/albums/u233/Truean1/ExplodedviewDwarvencommonHouse.jpg)

Overall, I'm still designing a whole slew of dwarven houses across several levels currently. Looking for innovative and fun housing designs and arrangements. Will post full pics of a finished product at some point. Though admittedly, my life is sorta nuts at the moment.
Title: Re: Post Your Stonesense Screenshots
Post by: TerryDactyl on June 10, 2012, 10:00:07 pm
Y'all are setting the bar high when it comes to architectural standards. I'm sorry, my fort is nowhere near as showy, but... someday...
Title: Re: Post Your Stonesense Screenshots
Post by: orius on June 11, 2012, 09:41:40 am
I only worry about the stuff on the surface looking good in Stonesense.
Title: Re: Post Your Stonesense Screenshots
Post by: Truean on June 13, 2012, 12:04:31 pm
Non standard Experimentation
(http://i169.photobucket.com/albums/u233/Truean1/Demo-1.png)

So as you can see, I've just taken the sprites and added them in with simple editing in ways the game currently doesn't allow easily. I've created a little fireplace, a sofa, a counter area with drawers, and drawers set into the walls. Moreover, I've also placed several cabinets in closer proximity than would otherwise be allowed and changed their facing.

Certain problems are presented with sprites showing multiple facings (notice how the cabinets face to the lower right or lower left depending upon what wall they are on). The cabinets in this shot are also not centered in the tile, but are right up against the wall.

Also the non standard sprites such as the sofa and fireplace are not easily represented, though I suppose they could be built as a custom building and perhaps have a sprite linked to that.

The other problem comes from the foreground walls, that is those walls on the bottom sides of a room. This is especially true when things like drawers built into walls are present, because even then, cutting down the walls or making them transparent/translucent wouldn't really do the trick. Though showing the room from at least two opposing angles would. (rotating camera angle 180 degrees and taking a separate shot). Also, the floor tiles right next to the foreground walls are blocked by the walls themselves, though again, that could be solved by cutting down walls or transparency.

Of course, all of this is purely ornamental, but then so is much of the game in many ways.

This is just an idle exercise right now. I could easily see a coffee table in front of that little sofa. Chairs as well, and other equivalents of a living room. Basically you could decorate the place and make each room something cool. Heavy cloth banners on the wall with the fort's insignia or crest, small shelves displaying little trophies, or outright cases for trophies, etc,etc,etc. Beer Kegs, mug storage. Display cases. :P
Title: Re: Post Your Stonesense Screenshots
Post by: orius on June 13, 2012, 12:53:27 pm
Stonesense does drive me to build some elements of my fortresses with style:

Spoiler (click to show/hide)

Some of that stuff is totally needless and only exists because of how it would look in Stonesense.
Title: Re: Post Your Stonesense Screenshots
Post by: Graebeard on June 13, 2012, 03:12:19 pm
I hadn't realized how great vertical bars looked until I saw several of these shots recently.  I'm going to have to incorporate those into my fortress design from now on.
Title: Re: Post Your Stonesense Screenshots
Post by: LARD on June 13, 2012, 05:22:13 pm
All these massive structures, I attempted to make a giant gold colossus once but hit the height limit, where is the control to change that?
Title: Re: Post Your Stonesense Screenshots
Post by: MaximumZero on June 13, 2012, 05:23:19 pm
All these massive structures, I attempted to make a giant gold colossus once but hit the height limit, where is the control to change that?
Near as I can tell, that's during worldgen: "Z-Levels above ground".
Title: Re: Post Your Stonesense Screenshots
Post by: orius on June 26, 2012, 05:32:31 pm
Here's some shots of a new fort design I've been working on (http://www.bay12forums.com/smf/index.php?topic=112216.0):

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: buckets on June 26, 2012, 05:40:29 pm
*snip*

Whoa, that looks awesome! Rooms that span Z levels always look brilliant.
Title: Re: Post Your Stonesense Screenshots
Post by: Caldfir on November 10, 2012, 10:03:11 pm
The yer 1080 in Silverywhite.  Took a reclaim and close to 28 years for my dwarves to get this far.  Still planning on quite a bit of stuff, but damn its hard to get anything done with invasions turned on, and migration switched off. 
Spoiler (click to show/hide)
The outer walls are constructed from native silver blocks, with marble blocks used elsewhere.  The fort was constructed on top of a small hill, with a 2-tile-wide trench dug around the perimiter.  This prevents invaders from hugging the walls and avoiding archery fire.  The trenches themselves are full of war dogs and connected to the surface through the courtyard.  That way any invaders are lured in through the front gates, where most of my defenses are set up. 

The surrounding biome is a good, wild, black sand desert, with the corner poking into a mountain biome.  Highwood, Feather Wood and Saguaro are all over the place, but it's very very unsafe to send dwarves out there to get them.  What has turned out to be most dangerous are kobold ambushes; they tend to bring archers more than any other attacker, which can critically wound my dorfs before anything can be done to stop them.  The reclaim itself was also very challenging, since my fort was full of ogres and goblins, not to mention an angry ghost which almost immediately tore the legs off what I had intended to be the expedition leader. 

The original cause for the first set of dwarves' death was an unlucky encounter with a band of kobold archers.  They had made their way into the courtyard, and a that time the curtain wall didn't cover the forward approach, so they sat there taking potshots at my dwarves.  There was a retreat to the underground, but two of the starting seven died, causing a couple tantrums.  I had used a webspitting forgotten beast to trap several others in cages, which had been placed as decoration in my main hall, and unfortunately one of the tantruming dwarves released a particularly nasty one.  This was around the time a sieging army of ogres and goblins showed up, several of whom were riding flying creatures. 

I've had two adventurers visit the fort while it was abandoned.  The position of the fort places it on an otherwise uninhabited stretch of land between two sets of civilizations, so it was a much-needed pit stop when attempting to travel between the two.  One adventurer, a dwarf necromancer, managed to sneak into the underground and raise the corpse of another FB, which in turn was used to clear out most of the fort's inhabitants, making the reclaim possible. 
Title: Re: Post Your Stonesense Screenshots
Post by: TKGP on November 19, 2012, 03:42:58 pm
This thread is way too far off the front page. Here's something I just started working on:
Edit: apparently too large for embedding, so: Link (https://www.dropbox.com/s/02clr7l1vlatj2o/screenshot16.png)
Title: Re: Post Your Stonesense Screenshots
Post by: MarcAFK on November 21, 2012, 10:30:34 am
Massive borehole?
Title: Re: Post Your Stonesense Screenshots
Post by: TKGP on November 21, 2012, 03:10:19 pm
Massive borehole?
Some day it will be a semi-sphere-shaped hole with some things in it, but progress is slow. Amazing how much fps drops when you've dug out ~80k tiles and have over 13k stones lying around.
Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: TerryDactyl on April 16, 2013, 09:20:47 pm
bump
Title: Re: Post Your Stonesense Screenshots
Post by: Loud Whispers on June 09, 2013, 05:01:29 pm
Spoiler (click to show/hide)
How do you make these gigantic screenshots?
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on June 09, 2013, 08:08:15 pm
CTRL+F5

For a gigantic-er screenshot, do CTRL+Shift+F5. Both require either a good videocard, or a zoomed-out view.
Title: Re: Post Your Stonesense Screenshots
Post by: Loud Whispers on June 10, 2013, 04:57:15 pm
Spoiler (click to show/hide)
Ohyes

*EDIT
Fixed it better with Japadvice
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on June 10, 2013, 05:11:59 pm
For best results, you may want to press n to hide the names, h to show the rock layers, and o to fix some artifacts that can come if you have deep water.
Title: Re: Post Your Stonesense Screenshots
Post by: Apani on September 08, 2013, 04:18:27 am
https://imgur.com/a/BjQZnOg
An album with my architecture attempts.
Title: Re: Post Your Stonesense Screenshots
Post by: Snaake on September 08, 2013, 09:57:25 am
So... since I haven't used stonesense in a while/much at all, does it actually display different colors for different wood types as well? Since Apani's screenshots seem to indicate that...

Also, I once had a fort where I was doing something similar to orius (http://www.bay12forums.com/smf/index.php?topic=48172.msg3404472#msg3404472), but it was 15z or so high (with bedrooms in the walls with windows, like orius), was going to be roofed off from the surface with clear glass blocks, have an artificial waterfall from the top to the bottom (draining away 1z below the bottom). I can't remember what room I originally intended for the bottom, but after dropping a cave-in to open up the pit, I found out that cave-in had made the bottom-level floor sand/soil instead of rock (and I had already started on the drainage so didn't want to lower it by one more), which started growing grass, so I ended up going for statue garden.

Never did complete it, probably due to wandering away from DF. Would've looked awesome in stonesense. I have a couple of ideas rolling around in my head that weren't stonesense-centered, but should look pretty amazing in it, but currently doing a pretty regular fort.
Title: Re: Post Your Stonesense Screenshots
Post by: Apani on September 08, 2013, 10:34:30 am
Yes, it does. The color is based on the [STATE_COLOR] tag.
And about that "thing similar to orius" (can't really name it) I've just seen a similar thing in The Banners of Heart, a succession fort I've just made screenshots for.
Here are the screens: http://www.bay12forums.com/smf/index.php?topic=125657.msg4585803#msg4585803
Title: Re: Post Your Stonesense Screenshots
Post by: Rose on September 08, 2013, 11:15:32 am
The [STATE_COLOR] tag is used as a fallback if there's no defined color in stonesense, and all wood has a color definition in stonesense, at least vanilla wood, anyway.
I should know, since I spend a lot of time putting in colors for them all.
Title: Re: Post Your Stonesense Screenshots
Post by: Apani on September 08, 2013, 11:20:18 am
The screenshots come from the Masterwork Mod. Note that despite all its creator's efforts to simplify wood into only one type, I still play with that feature off.
Title: Re: Post Your Stonesense Screenshots
Post by: vp on April 30, 2015, 01:06:06 pm
A history of a fort in a GIF, one year per frame:

Spoiler (click to show/hide)
Title: Re: Post Your Stonesense Screenshots
Post by: TheFlame52 on April 30, 2015, 02:07:51 pm
Holy shit dude, this is the best first post I've ever seen.
Title: Re: Post Your Stonesense Screenshots
Post by: expwnent on May 03, 2015, 11:37:46 am
The turtle moves.
Title: Re: Post Your Stonesense Screenshots
Post by: MehMuffin on May 03, 2015, 11:47:59 am
The turtle moves.
kek

A history of a fort in a GIF, one year per frame:

Spoiler (click to show/hide)

And this is incredible.
Title: Re: Post Your Stonesense Screenshots
Post by: Max™ on May 03, 2015, 03:27:48 pm
Was indeed cool.

It's funny because I was just playing with stonesense due to finding an absolutely absurd formation in adventurer mode (and promptly hurling myself off of it expecting to die only to skid safely to a stop roughly 432 tiles away (http://mkv25.net/dfma/movie-2730-leapoffaith), if my math of 48 tiles per 1 travel mode tile is right) but I do foster ideas of trying to hollow them out and making a downtown skyline, the first shot is roughly the direction I jumped in the movie, incidentally... well, I was aimed upwards a bit, but you get the idea.
Spoiler (click to show/hide)

I think this might be the reason I finally feel motivated enough to figure out why armok vision didn't want to work right last time I tried, and yeah, the turtle/blimp megaproject gif was definitely a hell of an intro post, we now know you're obsessive with your megaprojects, and have an odd sense of humor or an unhealthy fascination with blimps and turtles.
Title: Re: Post Your Stonesense Screenshots
Post by: MehMuffin on May 03, 2015, 03:40:59 pm
I'm pretty sure that was a Nessy head in there too?
Title: Re: Post Your Stonesense Screenshots
Post by: Max™ on May 03, 2015, 08:29:23 pm
That's what that was!
Title: Re: Post Your Stonesense Screenshots
Post by: MehMuffin on May 03, 2015, 08:36:19 pm
What was the big grey, um, elliptical structure, though? To the right of the turtle/nessie, not the blimp but some big hollow football-ish thing?
Title: Re: Post Your Stonesense Screenshots
Post by: Max™ on May 03, 2015, 09:07:24 pm
It starts out looking like an apple kinda and then it gets weird.