Bay 12 Games Forum
Other Projects => Curses => Topic started by: Jonathan S. Fox on March 06, 2010, 04:02:31 pm
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What makes you play LCS?
What is most fun about it?
What would you like to see more of?
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The concept. The issues make the game unique and different from other roguelikes.
Combat is quick and simple and fun, which is why so many let's plays are so violence centric.
The freedom in which you can choose almost endless combinations of playstyle.
I like winning the game. Gives me a feeling of success.
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The ability to play it in a small window while doing other stuff is a huge part.
The scope of the game, personal challenges (No X, Only Y), the humour, imagining the scenes playing out.
Personally, I'd like to see more complexity. People feeling more real, etc.
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I like looking at my stats screen and feeling immensely happy over my not that important 19 point art/music/writing skills.
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I love the politics and popularity simulation, the feeling of accomplishment as the laws slowly but surely become liberal, and the stealthy aspects (sadly, I find gun running much more powerful but stealthy actions more fun).
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I enjoy the infiltration the most. Whether it be stealth or a massacre, I always enjoy the feeling of success and panic. I would like to see more ways to train skills and raise Juice; the grind of going to the apartments again and again gets boring fast.
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I like the sleeper system and the sheer chaos I can cause with just one man and a knife.
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I really like imagining the epic fight scenes. Liberals armed with swords attacking a group of AR armed mercenaries. I also love the humor, not only the written parts but also the ironic situations that come up during gameplay. Like how people don't mind you robbing their house as long as they're liberal. Or having a naked hippie/prostitute walk up to a lawyer in the park and randomly strike up a conversation about politics.
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the timeframe.
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I love the sheer randomness of it all. THe random generator makes it all the more fun.
So, a lawyer, a secruity guard and a yokel were walking into the strip club when they decided to attack a hippy.
The lawyer immediately shouted for a lawsuit to be filed. The security guard whipped out an MP5 and blew the hippy's arm off. The yokel recognized the hippy as his long lost cousin. He whips out a shotgun, forces the hippy to marry him and subjugates her to a lifetime of servitude in a trailer park :D
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What makes you play LCS?
What is most fun about it?
What would you like to see more of?
It is very fun.
Getting an army of child slaves.
More complexity in weapon system
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What makes you play LCS?
What is most fun about it?
What would you like to see more of?
Fun, "mindless" challenge
Random fun
OTT craziness at uber-levels. Your guy gets pretty "Keanu Reeves The One" badass when you get his stats up, so it'd be fun to see that in the game.
Being able to dodge so well that you make opponents shoot each other. Be so skilled at martial arts you can disarm your opponents (both figuratively by making them drop their weapons and literally by ripping their arms off). Being able to bluff so well that the confused conservative goes liberal.
Also, would be nice if genetic mutants you freed ran around on the screen like ENEMY squads, and that they would fight everyone, not just liberals.
I envision you opening up a gate like in 28 days later and the mutant apes go wild and kill everyone.
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being the one and only warboss in the liberal cause
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Also, would be nice if genetic mutants you freed ran around on the screen like ENEMY squads, and that they would fight everyone, not just liberals.
I envision you opening up a gate like in 28 days later and the mutant apes go wild and kill everyone.
When I started playing this new version, I went to the genetics lab and opened the cages. Then I got scared and ran away from the genetic monsters. That very week, I got the newspaper article "HELL ON EARTH: Genetic Monster escapes from lab". ... I thought that the two events were directly related, and I was *VERY* impressed!
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It's too bad the so called "genetic monsters" are complete wusses.
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Indeed they are... with my victorious solo liberals I used them to train bluffing (it's a disguise check I think)... make lab coat, go to genetic lab, open cages until genetic monsters come, bluff them, leave, rinse and repeat. I thought they'd hate the doctors!
But on the other hand, perhaps it's good to have these genetic monsters this weak. The location would be out of bounds for low level liberals if the monsters were more powerful. Besides, they're just cute little animals that have been horribly mangled and experimented upon, most of them are not those Super Mutant Cyborg Ninja Turtles. But perhaps some should be... give them a couple of points in dodge and swords!
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At the moment I am most enjoying sending hobos with high charisma to the Gentlemen's Club to bat their eyelashes at Corporate bosses.
Also, changing my slogan from something more aligned with self-righteous Liberal activism (e.g. "Peace! Justice! PEACSTICE!") to something more generally, um, expressive, just so my fighters can go to the park and shout "PUT THE FUCKING LOTION IN THE BASKET!" at Conservative passers-by.
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But on the other hand, perhaps it's good to have these genetic monsters this weak. The location would be out of bounds for low level liberals if the monsters were more powerful. Besides, they're just cute little animals that have been horribly mangled and experimented upon, most of them are not those Super Mutant Cyborg Ninja Turtles. But perhaps some should be... give them a couple of points in dodge and swords!
Since when where gorillas and bears cute little animals?
I must have missed the meeting.
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Perhaps the idea is that most of these creatures are just bunnies or whatever that have been given an extra limb or more "bounce", or whatever. What the genetics lab needs is an additional floor (or... basement?) in which are kept those really dangerous creatures, cyborg bear-rillas et al.
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yes floor 2 of the genetics factory full of awesome things would be awesome.
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But on the other hand, perhaps it's good to have these genetic monsters this weak. The location would be out of bounds for low level liberals if the monsters were more powerful. Besides, they're just cute little animals that have been horribly mangled and experimented upon, most of them are not those Super Mutant Cyborg Ninja Turtles. But perhaps some should be... give them a couple of points in dodge and swords!
Since when where gorillas and bears cute little animals?
I must have missed the meeting.
Well, you got me there. But in most cases conservative experimentation would result in the gorilla/bear being dead, and should they survive, in most cases they would be rather miserable and pathetic. There's only that very small percentage that actually becomes one of those real killer mutants.
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And what about the fire-breathing rabbits being weak in the game?
Has nobody seen Monty Python Holy Grail?!
EDIT: Yeah, when I first opened the cages in the Genetic Labs, I nearly passed out from fright! It was only after reading the forums I realized how weak are the genetic monsters. I would much prefer the Genetic Monsters being one of those things that scares the player in actuality (and are recruitable!)
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The Rabbit of Caerbannog (that was it's name wasn't it?) didn't breath fire. Which explains why fire breathing rabbits are lousy. If they were Non-fire-breathing rabbits you'd be in trouble.
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Oh yeah, it was Tim that shot fire! And even Tim was deathly afraid of the bunny (he also expicitly called it a bunny, and not a rabbit, if I recall [but we have seen how that has gone so far, lol]).
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Also the rabbits dont breath fire, they are on fire.