Backstory:
It is the year 20XX. The convenient replacement for Other Forum Members (hereby referred to as "Those Dang Newbies") has filled up all the slots in a relatively small RtD. This has alarmed the convenient metaphor for The Other Other Forum Members ("us"), who have sent a varying number of would-be operatives to wait in a line and a strange waiting room. Their mission?
TO GET INTO THE GAME. (http://www.bay12forums.com/smf/index.php?topic=54261.0)
Pain will not stop you. Lack of resources will not stop you. Morality will not stop you. All these things will merely make you stronger. You will not rest, and you will not be given rest until The Game (http://www.bay12forums.com/smf/index.php?topic=54261.0) is joined.
Starting location: A featureless, bland room with six bored people. The bored people will contain many destructive and useless ideas. After this new volunteers will be accepted as old ones... drop away. Maximum silliness is strictly enforced.
In Waiting:
Schilcote:
Priority 1
Physical Health 5/6
Mental Health 1/6
Killcount: 1
HmH:
Priority 2
Physical Health 6/6
Mental Health 6/6
Killcount: 1
Inventory:
Devices Of Hurt:
Light Gun: It's not very heavy at all! Also it shoots light. Unexamined, Held. [?/?].
Achievements Unlocked:
"The Great Escape"
Be the first to escape from the pre-waiting list. You bold player you.
RedWarrior0:
Priority 3
Physical Health 3/6
Mental Health 3/6
Status Effects:
Foot In Stomach: Movement Penalty 3, Charisma Penalty 4.
ReDeadEr:
Priority 4
Physical Health 6/6
Mental Health 6/6
Rexfelum:
Priority 5
Physical Health 6/6
Mental Health 6/6
Killcount: 2
Maxicaxi:
Priority 6
Physical Health 6/6
Mental Health 6/6
Pre-Waiting List:
8. Ochita [3]
9. Zrk2: [3]
10. Vorthon: [3]
11. Xegeth II: [3]
12. Roy Greenhilt: [3]
Pre-Waiting List People Can Choose From A List Of Actions.
The list is, as follows:
1. Do nothing [Cost: -1 AP, autosuccess]
2. Shift own priority [Cost: 1 per position, can fail]
3. Shift other priority [Cost: 2 per position, can fail]
4. Secure own priority [Cost: 1, cannot fail]
5. Attempt escape [Cost: 3, can fail, can be fatal]
Large Objects:
Free Objects:
Alpha Object: Unexamined, In Waiting Room. [?-2/?]. [?/?]. [?/?]. Killcount: 3
Evil Alpha Object: Unexamined, In Waiting Room. [?-2/?]. [?/?]. [?/?]. Killcount: 0
Round 22:
Round Complete.
Jetsquirrel II: Morph Environment: Waiting Room
Result: 6
You explain to The Waiting Room that you are not attempting hostile actions. It Agrees to let you try your silly stuff.
You effortlessly Fill The Room with Darkness, darkness up to the limits that Aren't Really There, to the floor that Extends In Every Direction, every Nook And Cranny of infinite size. The Room Is In Darkness. The Room Is Darkness.
You Are The Darkness.
The Darkness Is You.
You Are The Room.
And Now You Can Command.
Physical Health: Irrelevant. Mental Health: Irrelevant.
Status Effect Gained!
Waiting Room: You are The Waiting Room. Stop those dang operatives from filling the real world! Try to keep them at a set limit!
Objective Added! [Jetsquirrel II]:
Stop Uncontrolled Game Access
Keep the amount of in-game operatives at six, Or Else...
Also, try to punt any extra waiters back into the Pre-Waiting Room. Don't want them messing about, Now Do We?
RedWarrior0: Mental Attack: Pre-Waiting Room
Result: IRRELEVANT
It's Awful Dark In Here...
Doesn't matter, though! Time to Break The Pre-Waiting Room!
Mental Attack Roll: 6
Feeble Pre-Waiting Mental Dodge Roll: 5
Player Release Roll: 1
You Only Manage To Get One Guy Out Of There.
Target Acquisition Roll: 7
Xegeth Blinks Rapidly before he realizes He Cannot See Anything In The Darkness Of The Waiting Room.
How... how did I get here? There were many people in line before me!
You Grin.
Inteuniso: No Action [2]
Result: AUTOSUCCESS
It's almost as if You're Idling.
Knight85: No Action [2]
Result: AUTOSUCCESS
You Do Nothing.
Poltifar: Morph Environment: Waiting Room
Result: 2
It's So Dark In Here! You Can't See what you're doing, at all! Pisses You Off, It Does.
Mental Damage Roll: 4
Mental Health 1/6. You Suddenly Remember you have A Crippling Fear Of The Dark.
So scary...
PopeRichardCorey: Arrive
Result: 6
You Arrive with a golden smile and a tip of a hat. Your Bright Smile Illuminates The Room and banishes the darkness. You're not surprised: You Knew That Would Happen.
'Cuz you're just so cool.
Pre-Waiting List:
7. Ragnarok97071
8. Acanthus117 II
9. Lonewolf
10. Wolfchild
11. Thief^
12. Sysice
13. Xegeth
14. wisp wings
15. Karnewarrior
16. Ochita
New Rule Discovered! Pre-Waiting List People Can Choose From A List Of Actions.
The list is, as follows:
1. Do nothing [Cost: -1 AP, autosuccess]
2. Shift own priority [Cost: 1 per position, can fail]
3. Shift other priority [Cost: 2 per position, can fail]
4. Secure own priority [Cost: 1, cannot fail]
5. Attempt escape [Cost: 3, can fail, can be fatal]
Y'all start with 3 AP, out of a maximum of 3. Idling is the only way to regenerate AP. Since you weren't aware of the risks before this, I won't start taking in actions before next turn.
Sorry for the delay. Note that this is intended to occur directly after the waiting room actions. You current actions, patience, and spelling corrections are noted and welcomed.
-. PopeRichardCorey: Abandom us
Result: 5
A loud, annoying pinging is heard throughout the waiting room as 26 appears on a readout. You look at your ticket and cry "that's me", then rush through the sliding door into the waiting room without so much as a goodbye.
By and by, bye-bye. Don't die. Or do.
7. Ragnarok97071: Wait patiently
Result:4+mother
Contacting your mother has done wonders for your temperament. The pope not being in front of you any more probably helps. You decide to sit down and read Armageddon weekly.
Hey, Apocalypse Wow- How to get more out of your end of creation with only $10. Sounds like your sort of article you thrifty world ending disaster, you.
8. Acanthus117 II: Seduce Waiting Room
Result:1
Jetsquirrel II is not moved by your advances. In fact, the waiting room now appears even more incapable of movement. Unless Dwarfaholic says otherwise. Meh. You sprain your charm in the process.
9. Lonewolf: Mental Attack: RedWarrior's Priority
Result:1
Wow. That was some roll. Your attack backfires and causes you to offer to switch priority with wisp wings. He refuses though. That chivalrous stud.
10. Wolfchild: Expand waiting room
Result:1
Random.org is on a roll. Well, you muster sufficient force, the air around you vibrates. Bang. Acanthus117 II's advances distract you momentarily, causing you to miss a negative sign in your complex calculations. Instead of the waiting room expanding, the pre-waiting room shrinks in size considerably. Everyone in line looks at you menacingly. In your defence you mutter something about getting to know each other better before the mission. You then gulp
11. Thief^: Alter waiting list so in front (but keep it secret)
Result:1
Seriously, I want some of these to work. In fact, your attempt does work. You are at the front of the waiting list! Good work. And you keep it secret! Very secret! So secret in fact that no-one knows. Not The waiting room (Jetsquirrel II), not Dwarfaholic, not I (luckily, I'm two places behind you), not even yourself! Good play.
12. Sysice: Wait patiently
Result:3
You almost manage to compose yourself. Almost. You decide to take another wack at Xegeth- and miss.Xegeth has disapeared from existance. You wack wisp wings for getting Ochita's name wrong.
-. Xegeth: Leave waiting room
Result:5
The shadows surround you, and you disapear. Remember that you have not lost priority to nowhere, but infact given it to every one you have overtaken in line. This does not stop wisp wings from rushing to take your spot though.
13. wisp wings: Classically condition fellow line members
Result:5
Taking a page out of old Pavlov's book, you produce some meat power and a bell. After a few trials (and one nasty bite from Thief^) your line mates are salivating at the sound of metallic tinkling. Be frugle with your use of this power though, if overused the behavioural modification will quickly enter extinction and need to be re- associated.
14. Karnewarrior Call in Cavalry
Result:3
As the D&D game progresses, you are faced with the army to which the darkness belonged. You appeal to your lord to spare you a cavalry division, but screw up your negotiation roll (7) and are only given a infantry division. Roll against disappointment.
15. Ochita: Join line
Result:5
Entering the room as Karnewarrior fails his roll, you make a witty comment. This well timed injection gives Karnewarrior the +1 to moral that he needed to avoid flaming wisp wings. This results from as polite golf clap from the rest of the line
Contents of Prewaiting Waiting Room
PopeRichardCorey
Ragnarok97071
Acanthus117 II
Lonewolf
Wolfchild
Thief^
Sysice
Xegeth
wisp wings
Karnewarrior
Dent in Wall
3 Phones
Cherub Dust
Golf Club
Cricket Stump
Crude D&D Set
"Wispious Wingious" Wizard Character Hand
Slain Darkness
Ticket 26
Armageddon Weekly
Sprained Charm
Bell
Meat powder (1/2)
Infantry miniatures
Orchita
Witty Comment
Also, Tia (my cat) says hi and F11 and zzzzzzz (loudly).
Round 23:
Round Complete.
Jetsquirrel II: Perform Dance:
Result: 5
Oh Yeah. There were some that doubted your ability to dance when you were a room and you were dancing inside a room that you were. But You Sure Showed Them! In fact, your ability to Dance In Infinitely Many Directions At Once only somehow makes it cooler.
And cool you are.
Mental Heal Roll: 4
Mental Health 11/11.
Priority +3! is what I would say if you were currently eligible to leave. But, lo, as The Waiting Room you must watch over these poor, poor fools. If this is incredibly objectionable, or you feel at some point that you've done enough, just ask.
RedWarrior0: Physical Attack: Moon:
Result: IRRELEVANT
Physical Attack Roll: 6
Moon Physical Dodge Roll: [ 5 + 100 (Separate manifold) = 105 ]
Curses! So Close! You almost hit the moon, but it dodges like a coward by being Nowhere Near Where You Could Physically Do Anything To It At All.
Priority +3! Leaving Next Turn
Inteuniso: No Action [3]:
Result: AUTOSUCCESS
Now, if you and The Other Dapper Gentleman were in The Real World, you would've just reached your Idle Limit. But since you're in The Waiting Room, that limit is increased. So you can idle for a while more. But please don't.
Priority +3! Leaving Next Turn
Knight85: No Action [3]:
Result: AUTOSUCCESS
Yeah, what he said. was said to him.
Priority +3! Leaving Next Turn
Poltifar: Create Item:
Result: 2
Your Best Efforts at gathering the darkness are somewhat wasted once you notice The Darkness Has Been Eradicated.
You Make A Sad Face And Go Insane.
Mental Damage Roll: 2
Mental Health -1/6. Of course, going insane doesn't mean much in this room. But Still, It's The Principle That Matters.
Priority +3!
PopeRichardCorey: No Action [1]:
Result: AUTOSUCCESS
No need to hurry. Just takin' it easy, chillin'. It's cool.
Priority +3!
Xegeth: Subterfuge Action:
Result: 5
A Table Quickly Appears for you to hide under. Success! No-one can see you under this table! Of course, the table itself Might Be A Bit Conspicuous in a white and completely empty Hyper-Room. And there are technically Only 6 Operatives eligible for exit anyways. But Still.
Priority +3!
Pre-Waiting List:
7. Ragnarok97071: No action [3]
8. Acanthus117 II: Secure priority [2]
9. Lonewolf: *Failed action* [3]
10. Wolfchild: Shift own priority*1 [2], *Failed action*, rank +1
11. Thief^: Secure priority [2]
12. Sysice: No action [3]
13. wisp wings: No action [4] ((But this is the limit. No over-pumped people, please!))
14. Karnewarrior: Shift own priority*2 [1], *Failed action*, rank +2
15. Ochita: No action [3]
Top 3 Moved To Waiting Room
New Pre-Waiting List:
7. Lonewolf [3]
8. Thief^ [2]
9. Karnewarrior [1]
10. Sysice [3]
11. wisp wings [4]
12. Ochita [3]
Ragnarok97071, Acanthus117 II, Wolfchild: Ascend
Result:6, 1, 6
Beam me up, Scotty Jetsquirrel. A light, originating from the waiting room, shines down upon Ragnarok97071, causing them to regally disappear into the higher plane of the actual waiting room. Acanthus117 II attempts to copy this lead by stepping towards the light, but screws up royally and ends up just walking through the regular door. Lonewolf starts stepping forward too but is interrupted by Wolfchild screaming nooooooooooooo (gasp) oooooooooooo as he dives in front, gracefully kicking Lonewolf in the endurance points, flicking the bird and pulling on a pair of sunglasses as he steals the final spot in fabled Lost Temple of Waiting. The light shuts off. Never to turn on again.
7. Lonewolf: DANCE TIME
Result:3
Who cares if your attempt at shoving people around failed, and wouldn't really have changed much anyway? Who cares if your neglected to Secure Priority? Who cares that you missed your chance to become more than just a pawn in my C grade villainous plot (now 36% Abomination free!!!!). You, probably. But, anyway, at least you've still got dance. You pull out a top hat, cane, tap shoes and two piece suite and start... Well, you tripped over yourself. This really hasn't been your turn.
8. Thief^: Secure Position
Result:6
Not only does your patience result in Karnewarrior running straight into your back, causing him to fall on the floor, making a complete ass of himself, but everyone moves three places forward in line. The need for more units can only mean good things are happening on the ground. Right? Right.
9. Karnewarrior Change priority to as high as you can go
Result:1
One person past. Two people pas- ow. Where did that guy come from. I didn't see them their before. Did you? Mucked that one up. And you've only got one action point left. And two people behind you. Two angry people. Good luck.
10. Sysice: Wait patiently
Result:3
Again, you almost manage to compose yourself. Almost. You decide to wack Karnewarrior. With his own meaniness. That meanie.
11. wisp wings: Watch "The Fountain"
Result:5
You settle down after the disappointment of not being able to do something illogical to entertain yourself with some quality art house.
After watching the film you are left with a bitter sense of disappointment. And you notice that someone has pushed in front of the guy in front of you. A poorly spent round all round
12. Orchita: Do a disco dance
Result:2
Time to use out-of-paper thin character knowledge to copy someone thousands of miles away. You get out your best platform shoes and realise that you only know how to do tap. Maybe you could help the guy at the front of the line. Oh wait, you can't do that, you're too far away. If only you had of used some of your AP. Then you could have pushed in front of wisp wings as well. Oh well. Missed opportunity is missed. You truely are no man with a gigantic afro.
13. Wimdit (I assume): Enter pre-waiting room
Result:2
You attempt to use your elite ninja skill to sneak to the front of the pre-waiting room line. All seems to go according to plan until you realise you're actually at the back. Seems you left your ninja skills at home today. Probably wouldn't of help anyway with the rate even People/Demon fusions die in this game.
Contents of Prewaiting Waiting Room
(In rough order of appearance(Nothing can truly leave the pre-waiting room)
PopeRichardCorey
Ragnarok97071
Acanthus117 II
Lonewolf
Wolfchild
Thief^
Sysice
Xegeth
wisp wings
Karnewarrior
Dent in Wall
3 Phones
Cherub Dust
Golf Club
Cricket Stump
Crude D&D Set
"Wispious Wingious" Wizard Character Hand
Slain Darkness
Ticket 26
Armageddon Weekly
Sprained Charm
Bell
Meat powder (1/2)
Infantry miniatures
Orchita
Witty Comment
C grade villainous plot
Cane
Tap shoes
Top Hat
Two piece suite
Karnewarrior's meanieness
TV
DVD player
"The Fountain"
Wimdit
Platform Shoes
Yay, now waiting around for people to die involves trying to claw our way over one another.
My AP action:Burn all my AP to get as far forward as possible. With class
Round 25:
Round Complete.
Jetsquirrel II: Morph Environment: Self
Result: 1
At First You Seem Successful, with shadows moving in from all directions, all vectors, all points at once. The shadows move through each other hungrily, and Fill The Room in their private world.
Then PopeRichardCorey Starts Smiling. That bright, unfettered, unworldly smile. You Try To Fight It, attack it with everything that you have, but slowly, surely, The Shadows Are Forced To Retreat, escape, disappear, never to have been at all. The smile is unconquerable; it conquers all. It is unbreakable; it breaks everything with which you try to dim it. It is the light to your shadow, The Smile against your Machine.
It Is The Enemy.
And It Has Conquered.
Despite yourself, you slowly start to smile. You Don't Know Why.
Physical Damage Roll: 5
Physical Heal Roll: 1
Physical Heal Roll: 3
Physical Health 5/6. Even As The Smile Breaks Some Mechanisms, it empowers new ones.
Poltifar: Enhance Ability:
Result: 5
You Turn Your Weapons On Yourself, figuratively speaking. And what kind of monsters would we be to disallow you from doing that? Hideous Beings, that's right.
Special Ability Morphed!
Mental Manipulation II[+Auto-self]: Target may choose to resist, resists with -2. Deals 2 points of healing/damage, user's choice. Additional automatic self-activation every turn, +2 MH.
PopeRichardCorey: No Action [1]
Result: BLAZING AUTOSUCCESS
You Smile Your Way through time itself. That's Pretty Cool.
Xegeth: Conjure Object:
Result: 2
The Fierce Battle between Smile And Shadow makes you hungry, but it also makes you Want A Chair. Unfortunately, creating such an object would require Leaving Your Comfortable Under-The-Table Environment. And you just can't live in The Outside anymore. You've already become too accustomed to living here; You Can Imagine No Other Life.
Ragnarok97071: Acquire Special Ability:
Result: 2
Bah! Magic! Pfft! No such thing! You're Not Superstitious Enough to believe in such hogwash. You Are enjoying the nice view on the Battle Between Mystic Elements going on around here, though. But That's Not Magic.
Mental Damage Roll: 6
Mental Health 0/6. You're sure glad You're Not Insane Right Now. That could be bad.
Acanthus117 II: Acquire Special Ability:
Result: 6
Why? Why do these things happen to this innocent, pristine world? What Has The World Done To You?
You don't care.
You're about to show what you can do to it.
Your Belly Swells Massively and acquires An Unhealthy And Sickening Hue. You quickly learn how to Toss This Flab Of Dead-Looking Meat about in a way able to simultaneously call forth feelings of Disgust, Personal Insecurity, And The Worthlessness Of All Life. You pat your gut approvingly and watch with delight as it remains in motion, sickening, vile motion, for quite some time.
You have Unleashed Something upon the world.
Something Glorious.
Special Ability Gained!
Disgusting Belly Dance VI: Why would you do this to another being? It's, admittedly, brutally effective, but at the cost of your humanity and right to live. Does 6 base damage plus 1d6 at all beings with sight in the area. Resisting effects requires 5+ in Mental Dodge Roll.
((Note to self: Kill Acanthus117 II before he can spread his taint.
Wait, this could get hilarious.))
Wolfchild: Acquire Status Effect:
Result: 4
You Get Some Of It Done, including The Hair and Weakness To Silver, but to really complete the change you feel You Might Need Another Wolf-Themed Player...
A lone wolf, as it were...
Or Something. You're just going out on a limb here, really.
Pre-Waiting List:
7. Lonewolf I: No action [3]
8. Thief^: No action [3]
9. Karnewarrior: Secure priority [Zero]
10. Sysice: No action [3]
11. wisp wings: Shift own priority*1 [3], *Failed action*, rank +1
12. Ochita: No action [3] ((I have no idea what DDR time means.))
13. Wimdit: No action [3]
14. Paranatural: No action II [3]
15. Alxnotorious: No action [3]
New Pre-Waiting List:
7. Lonewolf I: [3]
8. Thief^: [3]
9. Karnewarrior: [Zero]
10. wisp wings: [3]
11. Sysice: [3]
12. Ochita: [3]
13. Wimdit: [3]
14. Paranatural II: [3]
15. Alxnotorious: [3]
7. Lonewolf: Wear monocle
Result:4
It turns out that cherub dust is very similar in composition to fine quality sand! Using your 1337 Kai Lord skills, you craft the powder into... A monocle. Using your own belly lint you spin some string, which you attach to the device so you will never lose it. Then you were it.
You now see dead people. A.K.A . Paranatural.
8. Thief^: Wait patiently.
Result:3
Just stand here. Yep. No need to try to do anything. Patience is a virtue. Just stand around.
You break out in the hokey-pokey.
9. Karnewarrior Manly!
Result:2
Manly. You put another shrimp on the barby. Mate. But you still don't appreciate those pushy one-nation hypocrites. So you knock wisp wings flat on his face. Far shake of the sauce bottle.
11. wisp wings: Body percussion
Result:6
You start doing a bit of good old fashion rhythmic clapping. And everyone joins in. Everyone. Even the insane agents in the field. Who are dead. Even the moon. It's quite effective.
10. Sysice: Wait patiently
Result:2
You think you're starting to get the hang of this patience. Then you hadoken the guy who over took you. He deserved it.
12. Orchita: DDR Time
Result:2
It's time to bust a move. You set the game to endless. Extreme. You choice a really hard one. And not just the hard ones that come with the game. One of the hard ones from THE INTERNET. You then go crazy.
Pity it's only the laptop version. Someone might have been impressed.
13. Wimdit: Make it cannon
Result:5
Using your rudimentary understanding of all things phallic, you MacGyver together a traditional cannon out of a golf club, a bell and Orchita. Then, aiming it at everyone in front of you, you fire. Everything goes off without a hitch. Next time you should spend a turn loading it though.
14. Paranatural II: Arrive
Result:6
Paranatural II has arrived. You have seen things that these mortals could not possibly imagine. Madness beyond imagination (very negative). Mind links that span galaxies. And you let them know it. With unfathomable distain, you take your spot in line. All in line bow down before this great master. All hail Paranatural II.
15. Alxnortorious: Arrive
Result:1
You try to match Paranatural II. You really do. But no one can match that. No one. You collapse into a small ball and start crying. You cling to your security blanket. It's really quite pathetic. Good thing no one notices or they might have tried to comfort you. Might have.
Contents of Prewaiting Waiting Room
(In rough order of appearance(Nothing can truly leave the pre-waiting room)
PopeRichardCorey
Ragnarok97071
Acanthus117 II
Lonewolf
Wolfchild
Thief^
Sysice
Xegeth
wisp wings
Karnewarrior
Dent in Wall
3 Phones
Cricket Stump
Crude D&D Set
"Wispious Wingious" Wizard Character Hand
Slain Darkness
Ticket 26
Armageddon Weekly
Sprained Charm
Meat powder (1/2)
Infantry miniatures
Witty Comment
C grade villainous plot
Cane
Tap shoes
Top Hat
Two piece suite
Karnewarrior's meanieness
TV
DVD player
"The Fountain"
Wimdit
Platform Shoes
Monocle (Cherub Dust, Belly lint)
Shrimp
Barby
Laptop
DDR for computer
Cannon (Golf club, bell Orchita)
Paranatural II
Alxnotorious
Security Blanket
Sorry it's five hours late. I was asleep
My AP action: Charge past the now impotent Karnewarrior all the way to the front of the line.
Round 26:
Round Complete.
Jetsquirrel II: Complete Annihilation: Smile
Result: 1
Gurh.
Impossible! No Mere Smile can Defeat The Waiting Room.
It is impossible. It cannot be.
You Will Remove The Smile. And you will Start With Yourself.
Physical Damage Roll: 1
Physical Heal Roll: 2
Physical Heal Roll: 4
Physical Health 6/6. Your Automatic Hardware Preservers heals you as you Struggle In Vain against a pattern of facial muscle contortions.
Poltifar: Create Item: Orb Of Happiness
Result: 2
You Really Seem Obsessed With Orbs. Almost Freudian.
Besides, you Cannot Control Happiness. Happiness Is Free.
Mental Damage Roll: 4
Mental Health -3/6.
Ability Effect.
Mental Health -1/6. You're glad The Waiting Room has understood The Value Of Happiness and prevents you from going insane. It's nice of it.
PopeRichardCorey: No Action: [2]
Result: BLAZING AUTOSUCCESS
And now you Play The Waiting Game.
Xegeth: Summon Large Object:
Result: 6
So. Tents.
But tents are boring! And this is coming from someone who likes to live under a table.
No. You Must Make It More Interesting.
And you know how.
You Summon The Flying Tent-Based Multi-Manifold Doom Fortress. Your Table is Located In The Heart, surrounded at all sides by Steel-Hard Tent Canvas. It's currently unpopulated, but it still Floats Eerily in the Eternal Twilight of The Waiting Room.
Large Object(s) Discovered!
Flying Tent-Based Multi-Manifold Doom Fortress: Unexamined, In Waiting Room. [?/?].
Ragnarok97071: Acquire Special Ability:
Result: 4
Magic? Well Of Course Magic Exists! And it's Tremendously Easy To Use, to boot!
To demonstrate this simple fact, you summon All Your Ethereal Powers.
Mystical forces from The Umbra Dimension gather around your fingers. A Choir Of Faux Latin sings melodiously. The Forces That Be converge at your very fingertips.
A Few Sparks Emerge from your hand, to your great pride.
Special Ability Gained!
Sparks I: Sparks. From your fingers.
Acanthus117 II: Perform Meditation:
Result: 6
You Settle Down in The World Of Smile and Go Oout to seek wisdom. Your Spirit Sees Many Things During It's Voyages. You find The Buddha. You kill The Buddha. During what seems like All The Time That Has Ever Been you Double Your Mental Health Reserve.
Awwright! Friggin' slick! says You, The Wisened Master. You Shake Your Tummy In Triumph.
Max Mental Health +6!
Mental Health 12/12.
Wolfchild: Liberate Pre-Operational:
Result: 6
You Reach Past The Great Barrier and Grab Lonewolf I. Swinging him Like A Pendulum you Slowly Gather The Required Momentum for escape, but you do not know this. Instead you Gather Too Much Strength and Fling Your Poor Friend directly Into The Battlefield Itself.
That's...
Inconvenient.
Pre-Waiting List:
7. Lonewolf I: [3] Shift other priority (Paranatural)*1
8. Thief^: [3] Shift own priority*1
9. Karnewarrior: [Zero] No action
10. wisp wings: [3] Shift own priority*3
11. Sysice: [3] No action
12. Ochita: [3] No action
13. Wimdit: [3] No action
14. Paranatural II: [3] Shift own priority*3
15. Alxnotorious: [3] No action
16. Schilcote: [3] No action
17. Dragnar II: [3] No action
New Pre-Waiting List:
7. wisp wings: [Zero]
8. Thief^: [2]
9. Paranatural II: [Zero]
10. Karnewarrior: [1]
11. Sysice: [3]
12. Ochita: [3]
13. Wimdit: [3]
14. Alxnotorious: [3]
15. Schilcote: [3]
16. Dragnar II: [3]
I try to get rid of any emotions
and set
New regulation : NO place securing in the pre-waiting room , if this is violated all players will move 1 place back in the pre-waiting list and the last one shifts to the front
Edit: edited a bit
You, sir, are astonishingly sadistic.
I like that in a waiting room.
Round 27:
Round Complete.
Jetsquirrel II: Morph Environment: Self, Set Regulation
Result: 4, AUTOSUCCESS
You manage to Remove Some Happiness from yourself, but you feel You'll Need More Work to fully Free Yourself. On the other hand, Setting The Regulation Is An Automatic Success.
Poltifar: Create Object:
Result: 2
No. Just No. Your Psychological Mother Issues won't go away just by Changing It To Something That's Essentially The Same. You silly person.
Mental Damage Roll: 5
Mental Health -6/6. This is going Real Great for you, moit.
Ability Effect.
Mental Health -4/6. Well, it's not That Bad, you guess.
PopeRichardCorey: No Action [3]
Result: AUTOSUCCESS
Realizing that Most People Who Take Actions End Up Insane you Abuse The System and Escape Harm. Again.
Xegeth: Examine Object:
Result: 3
The Table covers most of your vision. Oh, and also the Completely Alien And Incomprehensible Geometries That Stretch The Mind To Their Limits.
Mostly the table, though.
Mental Damage Roll: 4
Mental Health 2/6. It's Really Disconcerting, Actually. The table, that is. The Endlessly Looping Hallways And Rooms That Are In Many Places At Once? Not so much.
Ragnarok97071: Regenerate Mental Health
Result: 5
Mental Heal Roll: 1
Mental Health 1/6. You Re-Enter The Realm Of The Sane. They missed you.
Acanthus117 II: Increase Max Physical Health: Self:
Result: 4
Physical Health Max Increase Roll: [ 5 / 2 = 2.5, approx. 3 ]
Physical Health 6/9. You Continue To Powergame Yourself upwards. The GM would find it Irritating had he Not Used That Exact Same Tactic To Some Succes In Some RtD Before.
Curses.
Wolfchild: Acquire Special Ability:
Result: 3
Now That Would Just Be Mean. And we don't Do Mean Here, Kid.
Go Home And Cry. Yeah, we know you want to.
Mental Damage Roll: 2
Mental health 4/6. But You Like Leeches So Much. Almost as much as wolves, actually. You've always wanted to be a leech, if you couldn't be a wolf.
Pre-Waiting List:
7. wisp wings: [Zero] No action
8. Thief^: [2] Secure own position, Subjected to Regulatory Actions
9. Paranatural II: [Zero] No action
10. Karnewarrior: [1] No action
11. Sysice: [3] No action
12. Ochita: [3] Shift own priority*3
13. Wimdit: [3] No action
14. Alxnotorious: [3] No action
15. Schilcote: [3] No action
16. Dragnar II: [3] Shift own priority*3
New Pre-Waiting List:
7. Schilcote: [3]
8. wisp wings: [1]
9. Thief^: [1]
10. Ochita [Zero]
11. Paranatural II: [1]
12. Karnewarrior: [2]
13. Sysice: [3]
14. Dragnar II: [Zero]
15. Wimdit: [3]
16. Acnotorious: [3]
((Funnily enough, Dragnar II, your Moving Your Own Position barely made you Dodge Being First. I'd laugh if I were cruel. But I'm not.))
Round 28:
Round Not Yet Complete.
Jetsquirrel II: Acquire Special Ability
Result: 2
Beep Boop Does Not Compute.
Actually it does, but meeeeh. Insanity is so Passé.
Poltifar: Enhance Special Ability:
Result: 1
Your Attempt at Rage ends up as a Series of Pitiful Mewls. You Cry Bitterly and fail to disguise it as Tears Of Rage. You have No Dignity.
Also your skill loses a notch. Tee hee!
Physical Damage Roll: 3
Mental Damage Roll: 4
Physical Health 3/6. Mental Health -8/6. Talk about Kicking Them While They're Down.
Ability Effect.
Mental Health -7/6.
Special Ability Morphed!
Mental Manipulation I[+Auto-Self]: Target may choose to resist, resists with -1. Deals 1 points of healing/damage, user's choice. Additional automatic self-activation every turn, +1 MH.
PopeRichardCorey: No Action [4]
Result: AUTOSUCCESS
...
...
.
..
You're a real Silent Protagonist, you are.
Xegeth: Demolish Object:
Result: 6
You Look Up At The Table. Your breathing becomes calmer, more relaxed. You Remember the Teachings of an Old Sage, and the Secret Technique you have acquire from him: the Slightly-More-Than-One-Inch Punch. You Lay your Palm on the wood of the table, give it a few experimental knocks.
Okay, Cake Mei...
here I come.
Dramatic music plays. You Punch the Table once, and again, and again. The Frequency of Punches Increases. Cracks begin to appear on the table. Your Blood appears on the lower side of the table. Finally you Punch Through, and in a Fit Of Joy tear the entire table to bits and Eat It.
Mental Heal Roll: 2
Mental Health 4/6. A Winner Is You. And that's good.
Special Ability Gained!
Slightly-More-Than-One-Inch Punch: Getting out of coffins: now more easy than ever!
Ragnarok97071: Enhance Special Ability
Result: 6
Summoning the Eldritch Powers of the Planes Of Electricity you gather a Maelstrom of Arcane Powers around you.
Then you Shoot Sparks. Like, a lot of them.
YEEAAH. SPARKS.
SPARKS.
Mental Heal Roll: 3
Mental Health 4/6. SPARKS.
Special Ability Morphed!
Sparks IV: Friggin' sparks. From your fingers. Lots of them.
Acanthus117 II: Heal Physical Health: Self:
Result: 3
Powergaming? Mo' like powerlaming!
Ha ha ha oh gods that sucked. Hard.
Mental Damage Roll: 6
Mental Health 6/12. Oh no, that took, like, Half Your Mental Health! Now you're as weak as Everybody Else Normally Is. Except not!
Wolfchild: Acquire Special Ability:
Result: 1
Your Cunning Scheme starts out Perfectly. When no one is looking, you take Forty Mental Healths. You took 40 Healths. That's as many as four tens. And that's terrible.
Luckily a Ragtag Bunch of Super-Powered Troubled Characters manages to stop your Rampant Acts Of Evil before you Reach Critical Mass. They then leave you alone so you can plan something new for next week.
Physical Damage Roll: 4
Mental Damage Roll: 2
Physical Health 2/6. Mental Health 2/6. You'll Get Them Next Time! You're sure!
Pre-Waiting List:
7. Schilcote: [3] No action
8. wisp wings: [1] No action
9. Thief^: [1] No action
10. Ochita [Zero] No action
11. Paranatural II: [1] No action
12. Karnewarrior: [2] Shift own priority*2
13. Sysice: [3] No action
14. Dragnar II: [Zero] No action
15. Wimdit: [3] No action
16. Acnotorious: [3] No action
New Pre-Waiting List:
7. Schilcote: [3]
8. wisp wings: [2]
9. Thief^: [2]
10. Karnewarrior: [Zero]
11. Ochita [1]
12. Paranatural II: [2]
13. Sysice: [3]
14. Dragnar II: [1]
15. Wimdit: [3]
16. Acnotorious: [3]
Round 29:
Round Complete.
Jetsquirrel II: Acquire Status Effect:
Result: 2
You set the laws here. You can't disobey them! That would be Silly!
Poltifar: Enhance Special Ability:
Result: 6
You cry.
Oh do you cry.
You Cry a Goddamn River. It gushes from your eyes and Floods The Waiting Room, only to be emoved by the Innate Powers of The Room Itself. Then you Cry A Bit More.
And Then Some More.
You have a feeling you're gonna have to cry for quite a time before Your Skill Starts Increasing.
PopeRichardCorey: No Action [5]
Xegeth: Shift Mental Health:
Result: 4
On a greater scale the Landing Area for the Operatives is spewing out incredible amounts of Mental Energy. You see no harm in Siphoning Some Of It Off for yourself.
Mental Heal Roll: 6
Mental Health 6/6. Well This Is Nice.
Ragnarok97071: Enhance Special Ability:
Result: 4
You Experimentwith your New Scary Powers. A stream of Salty Water approaches you, and you Steam It Off with a few well-placed SPARKS.
YEEAAH SPARKS.
Mental Heal Roll: 4
Mental Health 6/6. SSSPARKS.
Acanthus117 II: Enhance Special Ability:
Result: 3
That... just...
No.
There's only so many things a belly dance can do.
Mental Damage Roll: 3
Mental Health 3/12. Ooh, you're getting dangerously close to an edge that doesn't do anything yet.
Wolfchild: Acquire Special Ability:
Result: 4
You're not quite sure you're there yet. However, after some training and effort you've managed to make it so You Regain An Additional Unit Of Health Each Time You Regain Health. Which is nice.
Mental Heal Roll: [ 1 + 1 = 2 ]
Mental Health 4/6.
Status Effect Gained!
Quick Healer I: Regain 1 additional health with all regenerative effects.
Pre-Waiting List:
7. Schilcote: [3] No action
8. wisp wings: [2] No action
9. Thief^: [2] No action
10. Karnewarrior: [Zero] No action
11. Ochita [1] No action
12. Paranatural II: [2] No action
13. Sysice: [3] No action
14. Dragnar II: [1] No action
15. Wimdit: [3] No action
16. Acnotorious: [3] No action
17. HmH: [3] No action
New Pre-Waiting List:
7. Schilcote: [3]
8. wisp wings: [3]
9. Thief^: [3]
10. Karnewarrior: [1]
11. Ochita [2]
12. Paranatural II: [3]
13. Sysice: [3]
14. Dragnar II: [2]
15. Wimdit: [3]
16. Acnotorious: [3]
17. HmH: [3]
Round 30:
Round Complete:
Jetsquirrel II: Acquire Status Effect:
Result: 4
You Drink Teas Of Sadness but, unfortunately, your being The Waiting Room means that whatever tears you have drunk just Re-Enter The Waiting Room. It's somewhat complicated and confusing, really.
Poltifar: Absorb Moisture:
Result:4
You Also Absorb some of the water in The Waiting Room. And now you have moisture.
Mental Heal Roll: 5
Mental Health -2/6. Well this is nice.
Ability Effect
Mental Health -1/6.
PopeRichardCorey: No Action [6]
Xegeth: Acquire Special Ability:
Result: 2
This really isn't The Ideal Environment for Deep Meditation. Especially right now!
Mental Damage Roll: 1
Mental Health 5/6. Meh.
Ragnarok97071: Craft Object:
Result: 6
You Take To The Forges of the Flying Tent-Based Multi-Manifold Doom Fortress. There you Summon Arcane Spirits to Bring You Steel From The Depths Of The Core And The Comets Of The Sky. You Combine These Two Worlds and bind to them Elder Magics And Mystical Beings. The resulting edge will Sunder The Gods And Split The Heavens! Also it's looks Kinda Cool, Too.
You know not it's true powers yet. but you know it's name.
It is The Special Effects Katana.
Item(s) Acquired!
Special Effects Katana: Unexamined, Held. [?/?].
Acanthus117 II:Enhance Special Ability:
Result: 4
You begin A Strange And Exotic Pattern Of Movement. From somewhere comes A Strange Scent Of Incense. the lights in The Waiting Room dim. Round and round you spin, up and down you jump, your stomach lagging slightly behind. The merciful twilight hides your disgusting color. The smell of incense hides your deathly smell. And you heal.
Physical Heal Roll: [ 3 / 2 = 1.5 = 2 ]
Mental Heal Roll: [ 5 / 2 = 2.5 = 3 ]
Physical Health 8/9. Mental Health 6/12.
Wolfchild: Acquire Status Effect:
Result: 6
You Retreat inside a Comforting Mental World of your own, making you Resilient To Mental Attacks, but at a terrible price. No longer will you talk to people, for their words will try to hurt you. They always have.
Mental Heal Roll: 1
Mental Health 5/6.
Status Effect(s) Acquired!
Mental Reflection V: Reflects Mental Damage back at 1/2 strength.
Mute III: You cannot talk. You can scream in pain or fear, but nothing intelligible.
Pre-Waiting List:
7. Schilcote: [3]
8. wisp wings: [2]
9. Thief^: [2] Shift own priority *2
10. Karnewarrior: [Zero]
11. Ochita [1]
12. Paranatural II: [2]
13. Sysice: [3]
14. Dragnar II: [1]
15. Wimdit: [3]
16. Acnotorious: [3]
17. HmH [3] Shift own priority *3
New Pre-Waiting List:
7. Thief^: [Zero]
8. Schilcote: [3]
9. wisp wings: [3]
10. Karnewarrior: [1]
11. Ochita [2]
12. Paranatural II: [3]
13. Sysice: [3]
17. HmH: [Zero]
14. Dragnar II: [2]
15. Wimdit: [3]
16. Acnotorious: [3]
18. ReDeadEr: [3]
Round 30:
Round Complete.
Jetsquirrel II: No Action [1]
Result: BLAZING AUTOSUCCESS
PopeRichardCorey: No Action [7]
Xegeth: Morph Environment:
Result: 6
Turning the tent inside out would be Boring. Instead you take the interesting route and Turn All Of Existence Inside-Out. A World Of Colors explodes in your face as you strain yourself to Twist Existence In Forbidden Ways. In the end everything has changed. But nothing seems different.
Ragnarok97071: Examine Item: Device Of Hurt:
Result: 2, which now counts as a success for examinations because of a rule change I'm gonna make.
You Experiment A Bit with The Katana, using the Waiting Room to summon Various Objects To Cut.
As you move The Katana, it makes strange Swishing And Shinging Sounds. As you swing the katana down, times slows down considerably, allowing you to clearly see The Apple being Cut In Half. As the two parts slowly fall away from each other time suddenly speeds up again, catching you off-guard. You stumble.
Also it seems you can affect the background colour as you wish. You wonder if it has any other purposes.
Acanthus117 II: Heal Self:
Wolfchild: Acquire Status Effect:
Result: 6
MOOOOOOOOOOOOOOOOOOOOOOOOON!
That's what you'd yell if The Moon was visible. But it isn't. Still, you feel Strange Changes happening Under Your Skin. Possibly seeing The Moon at some point will cause these changes to Manifest Themselves.
Status Effect Gained!
Lycanthropy: What it says on the tin.
Schilcote: No Action [1]
Result: TEMPTING INACTION
Pre-Waiting List:
7. Thief^: [Zero]
8. Schilcote: [3]
9. wisp wings: [3]
10. Karnewarrior: [1]
11. Ochita [2]
12. Paranatural II: [3]
13. Sysice: [3]
17. HmH: [Zero]
14. Dragnar II: [2]
15. Wimdit: [3]
16. Acnotorious: [3]
18. ReDeadEr: [3] Shift own priority*3
New Pre-Waiting List:
7. Thief^: [1]
8. Schilcote: [3]
9. wisp wings: [3]
10. Karnewarrior: [2]
11. Ochita [3]
12. Paranatural II: [3]
13. Sysice: [3]
14. HmH: [1]
15. ReDeadEr: [Zero]
16. Dragnar II: [3]
17. Wimdit: [3]
18. Acnotorious: [3]
Round 34:
Round Complete.
((Why do you people roll so well? This confuses and intimidates me.))
Jetsquirrel II: Return To Game:
Result: BLAZING AUTOSUCCESS
You're In.
That's nice.
Xegeth: Acquire Item: Device Of Hurt:
Result: 6
You Extend Your Arm to one of The Multi-Manifold Tent Poles. A Strange Sensation fills you. Instinctively you Grab Somewhere Between Air, reaching out for the Point Between Points. You close your hand over this impossible location, and Take All The Tent Poles. The Fortress falls down over you, but it disappears before it can hit you, winked out by The Waiting Room. Your Hand feels Oddly Warm. Looking at Your Palm, you see... something. Something Indescribable. But you see it now.
You hold the Alpha Object over your head. You feel Happiness.
Ragnarok97071: Attack Object:
Result: 6
You Kick a Conveniently Placed Barrel. It somehow Flies Straight Upward. You feel The Camera Angle Change: your eyes are focused on now. You make a Vicious Glare, and Swing Your Sword at The Conveniently Placed Barrel. Time Slows Down, more and more, until the moment you Hit The Barrel. Then time suddenly Speeds Up Again, catching you slightly off-balance. You quickly cope to the change, though, and make Another Swing. And Another. And Another.
During The Barrel's short flight, you whack it into Four Bits.
Acceptable.
Acanthus117 II: Enhance Special Ability:
Result: 3
You're Not Feeling Like that. There's still Some Humanity left in you.
Please. Stop this. This is Madness.
Mental Damage Roll: 6
Mental Health -1/6. And now you're Insane.
Great.
Wolfchild: Acquire Item:
Result: 6
You look at The Unseen Machinery of The Waiting Room. Something here must Hold The Key. Maybe that? Or that? No...
You're Not Finding It-
Ah. Found it.
You immediately Replicate a Similar Piece. Of course, this Device will not heal Human Things, so you Turn it About in your hands, adding bits, taking some away.
Good. Now it should work.
Only One Way to Try, though. You Insert The Device into yourself.
On the bright side, It Works.
On the bad side... well...
You Wake Up on The Waiting Room Floor. Your vision is hazy, but quickly Refocuses. Something feels different.
Schilcote: No Action [1]:
Result: AUTOSUCCESS
So...
whassap?
Thief^: No Action [1]:
Result: AUTOSUCCESS
You Kick A Rock. The Rock Disappears.
Pre-Waiting List:
7. Schilcote: [3]
8. wisp wings: [3]
9. Karnewarrior: [2]
10. Ochita [3]
11. Paranatural II: [3] Shift own priority *3
12. Sysice: [3]
13. HmH: [1]
14. ReDeadEr: [Zero]
15. Dragnar II: [3]
16. Wimdit: [3]
17. Acnotorious: [3]
New Pre-Waiting List:
7. Schilcote: [3]
8. wisp wings: [3]
9. Karnewarrior: [3]
10. Ochita [3]
11. Sysice: [3]
12. HmH: [2]
13. ReDeadEr: [1]
14. Paranatural II: [Zero]
15. Dragnar II: [3]
16. Wimdit: [3]
17. Acnotorious: [3]
Round 35:
Round Complete.
((Wait a second... I seem to have Schilcote in both the waiting list and the pre-waiting list.
How odd. This shall be taken care of forthwith.))
Jetsquirrel II: No Action [1]:
Result: AUTOSUCCESS
Gloomy, Meditative, you do Nothing.
Xegeth: Examine Object:
Result: 3
The Alpha Object defies examination. You Throw It Up several times, but it Falls In A Different Direction Each Time.
You Try Piercing Things With It, to determine it's hardness, but it Fails To Penetrate Paper, and Moves Through The Toughest Steel without a problem.
What an Utterly Infuriating Thing.
Mental Damage Roll: 4
Mental Health 1/6. This Damn Thing is Tearing You Apart.
Ragnarok97071: Examine Object, Use Object:
Result: 3
10 Barrels is Too Much for you. The Barrels fall down around you, clattering against the floor before fading away.
Mental Damage Roll: 1
Mental Health 5/6. Well, experiments are the backbone of the scientific method, right? Eh?
Acanthus117 II: Restore Mental Health: Self
Result: 2
You Fail To Succeed.
In fact, you Fail To Not Fail.
What A Failure.
Mental Damage Roll: 3
Mental Health -4/12. Of course this entire thing is currently meaningless.
But 'tis the thought that counts.
Wolfchild: Examine Self:
Result: 1
Strangely Enough it doesn't work. Turning your head, that is.
Instead you Wobble About, somehow managing to both look Extremely Stupid and Hurt Yourself in the process.
Physical Damage Roll: 2
Mental Damage Roll: 5
Physical Health 0/6. Mental Health 0/6. You somehow manage to Wobble in a way that Completely Kills You Dead.
Uh.
Ouch.
Schilcote: No Action [2]:
Result: GLORIOUS AUTOSUCCESS
Thief^: Perform Dance:
Result: 2
You Trip And Fall.
Oh you. Trying to live your deam.
You should know It Cannot Possibly Succeed.
Life is cruel.
Forum games are nightmarish.
Pre-Waiting List:
7. Schilcote: [3]
8. wisp wings: [3]
9. Karnewarrior: [3]
10. Ochita [3]
11. Sysice: [3]
12. HmH: [2]
13. ReDeadEr: [1]
14. Paranatural II: [Zero]
15. Dragnar II: [3]
16. Wimdit: [3]
17. Acnotorious: [3]
New Pre-Waiting List:
7. wisp wings: [3]
8. Karnewarrior: [3]
9. Ochita [3]
10. Sysice: [3]
11. HmH: [3]
12. ReDeadEr: [2]
13. Paranatural II: [1]
14. Dragnar II: [3]
15. Wimdit: [3]
16. Acnotorious: [3]
17. ReDeadEr: [3]
Round 36:
Round Complete.
Jetsquirrel II: Enter Game:
Result: SPECTACULAR WIN
Through Hard Work and GM Compassion you are Relieved From Your Duties and Moved Into The Game.
A Small Fanfare Plays.
Xegeth: Use Object:
Result: 1
You Place Your Palm on The Object. It starts to Grow, quickly Enveloping Your Hand. It becomes Invisible.
You Grin.
Suddenly a Sharp Pain shoots up Your Arm. The Shapeless Blob starts Eating Up towards you, Mangling Your Hand as it approaches. You Scream In Fear And Pain.
Physical Damage Roll: 4
Mental Damage Roll: 2
Physical Health 2/6. Mental Health -1/6.
It's coming for you.
Now.
Ragnarok97071: Use Object:
Result: 6
You Throw Up Three Barrels. As they reach the Apex Of Their Flight you Freeze-Frame the scene. You then try to Slice through the barrels, but notice it's somewhat Harder To Move, as if you were moving through Thick Syrup. Nevertheless, you Splinter The Barrels and then take a Comfortable And Cool Stance before Snapping Time Back Into Space. The Bits Of Barrel fall down and rattle over you, and The Camera zooms into a Small Smile emerging on your Suddenly Dramatic And Scarry Face.
Huh. You didn't notice you had scars before.
They look cool, though.
Status Effect(s) Gained!
Cool Scars II: Scars are cool.
Acanthus117 II: Restore Mental Health:
Result: 5
Mental Heal Roll: 6
Mental Health 2/12. You Gaze At Your Stomach for a few minutes, somehow gaining Immense Mental Satisfaction at knowing you are Creating A Small Amount Of Disgust to whomever reads or writes these things. Ah, life.
Schilcote: Perform Dance:
Result: 1
You Flop About Embarrassingly, expelling Nerdy Flop-Sweat as you 'dance.' It seems there already exists some sort of supreme dance person somewhere, someone who gives the order here.
It's all right, though. You're just Cripplingly Scarred and Slightly Sprained from this experience.
Physical Damage Roll: 1
Mental Damage Roll: 5
Physical Health 5/6. Mental Health 1/6.
Thief^: Stealth Action:
Result: 6
You Become A Ninja Of The Night, something that means slightly less in the Eternally Brightly Lit Waiting Room. Jumping From Non-Existent Shadow To Non-Existent Shadow comes Second Nature to you. A Black Stereotypical Ninja Costume spontaneously forms around you, proudly proclaiming your Ninjaness.
Now if only you had a Theme-Relevant Weapon...
Status Effect(s) Gained!
Ninja III: Spontaneous Ninja Costume, Shadow Leap, Theme-Relevant Weapon Bonus. Good times.
wisp wings: Arrive:
Result: 4
You Step In from Non-Existence. It's somewhat refreshing, actually. Existing, that is.
HmH: Escape
Result: SUCCESS
Sirens Wail as you Burst In through the Omniwalls. Panting and sweating you Look Around Yourself in Panic And Confusion.
Okay, you've made it this far. That's good. You can make it now. They won't find you here.
The Omniwall Closes.
Achievement Unlocked! "The Great Escape"
Be the first to escape from the pre-waiting list. You bold player you.
Pre-Waiting List:
7. Karnewarrior: [3]
8. Ochita [3]
9. Sysice: [3]
10. HmH: [3] *Escape* SUCCESS
11. ReDeadEr: [2]
12. Paranatural II: [1]
13. Dragnar II: [3]
14. Wimdit: [3]
15. Alcnotorious: [3]
New Pre-Waiting List:
7. Karnewarrior: [3]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Paranatural II: [2]
12. Dragnar II: [3]
13. Wimdit: [3]
14. Alcnotorious: [3]
Round 37:
Round Complete.
Xegeth: Physical Attack: Alpha Object:
Result: IRRELEVANT
Physical Attack Roll: 2
Alpha Object Physical Dodge Roll: [ 4 - 3 (Attached to surface) = 1 ]
Alpha Object Physical Damage Roll: 2
Alpha Object Physical Health ?-2/?. You Nibble The Object slightly, but it seems Reluctant To Let Go.
Ragnarok97071: Temporal Recovery:
Result: AUTOSUCCESS
You Catch Up to The General Time Continuum.
Acanthus117 II: Perform Dance:
Result: 1
You Fail Miserably. The Sudden Brightness of The Waiting Room mercilessly shows you Tanned Hide, and your Dancing only makes it worse.
You make yourself Incredibly Sad.
Physical Damage Roll: 3
Mental Damage Roll: 2
Physical Health 5/9. Mental Health 0/12.
Schilcote: Perform Dance:
Result: 4
You Dance, albeit not as Epically as you had Hoped.
Mental Heal Roll: 2
Mental Health 3/6. You feel A Bit Better.
Thief^: Create Object:
Result: 6
You can Easily Find Shadows here, even if they don't exist- Shadows always seem to gather where you are.
Fusing them together with the Power Of Ninja, you create The Shadow Hira-Shurikens. You Flip A Ninja Star around, appraising it carefully. Shadow dances off it's surface in brilliant ways.
Yes. These will do.
Item(s) Received!
Hira-Shurikens: Numberless, Unexamined. [?/?].
wisp wings: No Action [1]:
HmH: Recruit NPC:
Result: 6
You! Alpha object! Look at me when I'm talking to you!
The Object pauses it's Eating Your Friend. Although it doesn't move, you get the feeling it's watching you.
Yeah, I'm talking to you. I like your attitude, kid. You got chutzpah. But your attitude, I don't like that at all.
The Object seems Confused.
Eating your coworkers? That's just wrong. That's not what I hired you for.
The Object looks around itself, wondering if you're Talking To Someone Else.
Don't try to shift the blame here. Now get off your ass fetch me some coffee. Pronto! I'm docking your pay if it's not here by the time I turn around.
You Turn Around with satisfaction in a job well done. A Cup Of Coffee is before you, and behind it The Alpha Object, which somehow looks simultaneously confused, submissive, embarrassed, and annoyed.
Pfft. Easier than Shooting Fish In A Barrel.
With A Tesla Gun.
Pre-Waiting List:
7. Karnewarrior: [3]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Paranatural II: [2]
12. Dragnar II: [3] *Escape* FAILURE
13. Wimdit: [3]
14. Alcnotorious: [3]
New Pre-Waiting List:
7. Karnewarrior: [3]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Paranatural II: [3]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar III: [3]
Round 38:
Round Complete.
Xegeth: Enter Game:
Result: GOOD JOB, MATE
With Pride you Step Into The Game. You good person you.
Ragnarok97071: Use Item, Combo:
Result: 2
Damn, this is Difficult. Timing The Sparks right is real hard; they seem to go Right Through Your Time Dilation. This stinks!
Mental Damage Roll: 2
Mental Health 3/6.
Acanthus117 II: Acquire Special Ability:
Result: 3
It seems the gods of random dice say No, poignantly, yet again. Bellydancing just does not seem to equate mental health.
Mental Damage Roll: 4
Mental Health -4/12.
Schilcote: Place Item:
Result: 1
Nope.avi, you hear a cosmic force say. Suddenly Your Neck Elongates Uncontrollably.
Physical Damage Roll: 2
Mental Damage Roll: 3
Physical Health 3/6. Mental Health 0/6. The elongation is painful, but bearable. Your Neck Snaps Back Into Regular Size, which is both healthy and refreshing.
Thief^: Enhance Special Ability:
Result: 4
You manage to create A Shadow Of A Duck by positioning your arm in an amusing manner. It looks Deceptively Life-Like!
Quack, quack!
Oh, hilarity.
wisp wings: No Action [2]:
HmH: Command NPC, Remove Unit From Organization:
Result: 5
As Per Your Orders the object consumes and absorbs All The Available Insanity in The Waiting Room. Consequently it becomes Insane.
Eeeh. You think you could've planned that a bit better.
Pre-Waiting List:
7. Karnewarrior: [3]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Paranatural II: [3]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar III: [3] *Escape* FAILURE
New Pre-Waiting List:
7. Karnewarrior: [3]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Paranatural II: [3]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
Round 39:
Round Complete.
Ragnarok97071: Restore Mental Health:
Result: 1
It's Difficult Trying To Meditate when Moving At Varying And Interchangeable Speeds In Time. You try to hold The Katana in front of you; instead, you end up Cutting Yourself On The Edge Instead.
Physical Damage Roll: 2
Mental Damage Roll: 5
Physical Health 4/6. Mental Health 0/6. You'd say this is...
Insanely Difficult.
Acanthus117 II: Restore Mental Health:
Result: 6
You have Depressed The GM. Well played, sir. Well played indeed.
Well, full mental health, I guess.
Schilcote: Suicide Action:
Result: 2
You Fail At Failing, and gain some relief in knowing that, at least, it can only go up from here.
Right?
Mental Heal Roll: 1
Mental Health 2/6. It's all going to get worse, isn't it?
Yes. Yes it is.
New Rule Discovered! Suicide Actions Exist
Sub-Rule Discovered! Failing At Suicide Actions Heals You
Thief^: Craft Item: Device Of Hurt:
Result: 6 (Circumstance Bonus)
The Ancient Shadows of Mystic And Unholy Beasts converge at your fingertips, creating The Twin Blades Of Shadow. The screams of A Million Lost Souls echo in The Waiting Room as you bind them to these weapons. The Earths Shakes And Trembles as it senses this new power to Tear It Asunder.
Item(s) Received!
Twin Blades Of Shadow: Unexamined, Held. [?/?]. [?/?].
wisp wings: No Action [3]:
HmH: Craft Item: Device Of Hurt:
Result: 6 (Circumstance Bonus)
The Goodness And Kindness of Wise And Powerful Souls converge at your fingertips, creating The Twin Bldes Of Light. The cheers of A Million Noble Beasts echo in The Waiting Room, as you use them to enhance these weapons. The Skies flash and boom as they sense this new power to Forever Calm Them.
Item(s) Received!
Twin Blades Of Light: Unexamined, Held. [?/?]. [?/?].
Events And NPCs:
The Alpha Object sputters and flails about randomly. Oh, he. He so silly. Luckily nothing bad can come from this.
The two Pairs Of Blades sense the presence of each other and Ferociously Leap At Each Other from their owners's hands. In a Flash Of Shadow And Light and a Slight Smell Of Rhubarb the Blades Vanish.
All of you make a Collective Sad Smiley Face.
Pre-Waiting List:
7. Karnewarrior: [3]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Paranatural II: [3] Shift own priority*3, rank +3
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
New Pre-Waiting List:
7. Karnewarrior: [3]
8. Paranatural II: [Zero]
9. Ochita [3]
10. Sysice: [3]
11. ReDeadEr: [3]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
15. RedWarrior0 II: [3]
Round 40:
Round Complete.
Ragnarok97071: Enter Game:
Result: GLORIOUS AUTOSUCCESS
With Pride and Adequate Personal Hygiene you step out of The Waiting Room and into The Game. You can Almost Hear invisible voices cheering somewhere.
Acanthus117 II: Acquire Special Ability:
Result: 6
Normally it would be Exceptionally Difficult to become a Mental Health-Regenerating Freak Of Nature in one turn, but as you are Already a Freak Of Nature you just have to slap on the Regeneration.
You Laugh Menacingly as you Complete The Necessary Ritual and feel the Folds Of Your Belly penetrate your mind, causing you a Special Kind Of Insanity that you know will Push Out other kinds of insanity. Yes, yes. This will do.
Special Ability Acquired!
Mental Regeneration III: Regenerate 1d6 + 1 Mental Health per turn.
Soon your transformation to Munckinhood will be... Complete.
Schilcote: Acquire Special Ability:
Result: 3
You consider Honing Your Skills, but instead watch in a mixture of Morbid Curiosity and Absolute Disgust as Acanthus117 II wraps his belly over his head, breathes in heavily, and begins to laugh. What is wrong with that person? What - Wh-
Words Escape You. That man is just Wrong. Wrong in the head, wrong in the body. You Throw Up A Bit In Your Mouth.
Mental Damage Roll: 1
Mental Health 1/6. Well, at least his existence confirms that you're not insane. Your mind could never come up with something so disturbing and unreal as Acanthus117 II.
Thief^: No Action [1]:
Result: SURPRISING VICTORY
You Whistle A Merry Jetty.
wisp wings: No Action [4]:
Result: BOLD TRIUMPH
You wonder what's going on in The Pre-Waiting Room, as is your wont.
HmH: Craft Item:
Result: 4
You Only Manage To Pull Out a single Device Of Hurt. To be honest, you really have no idea what duck you're thinking about. Perhaps it's a metaphorical duck? Perhaps- What Is That Person Doing With His Stomach?
Eww.
Just...
No.
Item(s) Acquired!
Light Gun: It's not very heavy at all! Also it shoots light. Unexamined, Held. [?/?].
Events And NPCs:
Pre-Waiting List:
7. Karnewarrior: [3]
8. Paranatural II: [Zero]
9. Ochita [3]
10. Sysice: [3]
11. ReDeadEr: [3]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
15. RedWarrior0 II: [3] *Illegal Action* [Consult Relevant Gameswitch To Change Options]
New Pre-Waiting List:
7. Paranatural II: [1]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Wimdit: [3]
12. Alcnotorious: [3]
13. Dragnar IV: [3]
14. RedWarrior0 II: [3]
15. Rexfelum: [3]
Round 41:
Round Complete.
((Come on now, folks, you had over two days to post your turns. Let's try to be a bit more rigorous next time, then.))
Acanthus117 II: No Action [1]:
Schilcote: Acquire Special Ability:
Result: 6
Clang.
Clang.
Clang.
The Sound Of The Machines is now in Your Head As Well.
How they work. How they see. How they think.
Yes. You could make these. More of these. As many as you want.
You prepa-
Wait. A tool. You need a tool.
A Wrench. That would do nicely. There are wrenches here, if you want to find them. The Waiting Room provides.
Good.
You also take Some Necessary Parts, fumble around with them, and throw them on the ground. You watch with a certain sense of glee as The Parts begin to Autoconstruct, even though you already knew they would. You did design them, after all.
Physical Heal Roll: 2
Mental Heal Roll: 4
Physical Health 6/6. Mental Health 5/6.
Sentry coming up!
Item(s) Acquired!
Wrench: A wrench. +2 PD, Melee Weapon. Parries. [8/8].
Status Effect(s) Acquired!
Wrench-Fu II: Autosucceed in basic wrench tool use actions.
Thief^: No Action [2]:
wisp wings: No Action [5]:
HmH: Craft Item:
Result: 4
Well, it doesn't really Fly, per se, because the current Magic Level is too low. But it does, you know, Look Nice. So yeah. A carpet. Useful for transporting dead bodies and pretending you're an Unusually Colorful Ghost.
Item(s) Acquired!
Non-Magical Carpet: Unexamined, Held. [?/?].
Karnewarrior: No Action [1]
Pre-Waiting List:
7. Paranatural II: [1]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Wimdit: [3]
12. Alcnotorious: [3]
13. Dragnar IV: [3]
14. RedWarrior0 II: [3] *Escape* SUCCESS
15. Rexfelum: [3] Shift own priority *3, rank +3
New Pre-Waiting List:
7. Paranatural II: [2]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3]
11. Rexfelum: [Zero]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
Round 42:
Round Complete.
Acanthus117 II, Thief^, wisp wings, Karnewarrior: No Action [2, 3, 6, 2]
Result: MEDITATIVE IDLENESS
You Take On A Calm Air Of Idleness.
The Alpha Object, as a result of this, takes on an Angry Air Of Rage...ness?
Target Choice Roll: 3 [wisp wings]
Physical Attack Roll: 6
wisp wings Physical Dodge Roll: 3
Physical Damage Roll: 7
wisp wings Physical Health -1/6.
The Object Consumes. Wisp Wings Falls. Like a slim thread his Life Is Extinguished in The Impossible Maw Of The Beast.
Alpha Object Killcount +1
Schilcote: Celebrate:
Result: 4
You Hold The Wrench Aloft. It feels Rather Heavy.
Wee, you say.
Well, that was Slightly Entertaining.
HmH: Examine Item:
Result: 3
Despite you Hard Searching all you manage to find is a Small Piece Of Lint and Half An Ant. You deftly Pocket Them.
Item(s) Acquired!
Small Piece Of Lint: Tastes like chicken. Unexamined, In Pocket: Left.
Half Of Specimen Of Formica Rufa: The noblest of rufas. Unexamined, In Pocket: Right
RedWarrior0 II: Craft Item:
Result: 2
Eh... you're really Not Too Sure about this. You mean, if you Fail this the consequences could be Hideously Bad And Badly Hideous.
If only you had a friend who specialized in This Sort Of Engineering Stuff.
Mental Damage Roll: 5
Mental Health 1/6. Well that was Admirably Expedious. Well done.
Pre-Waiting List:
7. Paranatural II: [2]
8. Ochita [3]
9. Sysice: [3]
10. ReDeadEr: [3] Shift own priority *3, rank +3
11. Rexfelum: [Zero]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
New Pre-Waiting List:
7. ReDeadEr: [Zero}
8. Paranatural II: [3]
9. Ochita [3]
10. Sysice: [3]
11. Rexfelum: [1]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
((Voting Canceled: RedWarrior0 decided on his slot name.))
Round 43:
Round Complete.
Acanthus117 II, Thief^, Karnewarrior: No Action [3], [4], [3]:
You Whistle Merrily in canon, while your eyes are Dull And Empty.
Schilcote: Acquire Special Ability: Meta-Ability:
Result: 1
You try to tap into The Deepest Powers, but unfortunately lose your connection at the last moment and experience huge Feedback Damage.
Physical Damage Roll: 3
Mental Damage Roll: 6
Physical Health 3/6. Mental Health -1/6. Well that just Basically Nullified Any Gains You May Have Gotten From That Wrench Thing Now.
HmH: Enhance Item:
Result: 3
A Carpet? Into A Car? How ludicrous! Then you'd be left with A Pet, and you're clearly not responsible enough for one of those! You managed to kill Your Pet Goldfish in less than twenty minutes! What a horrible idea.
RedWarrior0: Acquire Special Ability
Result: 4
You don't feel you're strong enough to handle The Whole Forbidden Technique. Instead you opt for it's weaker form; Combat Operandi: Cheek Pouches Of The Hamster. It is really very intimidating, assuming your enemy is Some Sort Of Edible Device.
Special Ability Acquired!
Cheek Pouches Of The Hamster: Triple damage against small foodstuffs, such as nuts, berries, or human fingers. Triple damage, man! Sweet.
Events And NPCs:
The Alpha Object decides to, for some reason, go after The Next Most Serious Idler, Thief^. It is as if it is being used by some sort of outside force to Weed Out Inactive Players!
But that would just be silly, wouldn't it?
Alpha Object Physical Attack Roll: 3
Thief^ Physical Dodge Roll: 1
Thief^ Physical Damage Roll: 3
Thief^ Physical Health 3/6. The Object crunches heavily into Thief^s Chest, but he's left standing. The Vacant Look on his eyes never goes away during the whole ordeal.
New Pre-Waiting List:
7. ReDeadEr: [Zero]
8. Paranatural II: [3]
9. Ochita [3]
10. Sysice: [3]
11. Rexfelum: [1]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
New Pre-Waiting List:
7. ReDeadEr: [1]
8. Paranatural II: [3]
9. Ochita [3]
10. Sysice: [3]
11. Rexfelum: [2]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
Round 44:
Round Complete.
(('scuse me for the lateness of this turn, I've been busy sneezing blood out of my nose.))
Acanthus117 II, Thief^, Karnewarrior: No Action [4], [5], [4]:
Result: VARYING DEGREES OF AUTOMATIC SUCCESS
You're like Zombies, except you don't Shuffle About Slowly, Groan, Or Eat Brains... You're like [Offensive Political Stereotype]!
Schilcote: Meta-Action:
Result: 6
Now, if this were A Cruel Game, this overshot would mean you'd Sacrifice Several Turns Ahead in order to Revert Several Turns In The Past. Just because.
But no, this GM is Kind Of Soul and Gentle Of Heart. He will not Take This Opportunity to 'Screw You Over,' as the kids say. Your wish shall be granted.
You Feel The Effects Of Last Turn Fade Away Into Nothing. Furthermore, you sense A Certain Clarity In The Future, one that Implies That You Can Act Your Next Turn As Well. How utterly Delightful.
Mental Heal Roll: 6
Physical Health 6/6. Mental Health 6/6. You feel The Memories Of The Past fading, and can somehow guess Those Memories are fading from other people as well.
HmH: Acquire Special Ability:
Result: 4
You Swing A Bit with your Carpet. It doesn't Seem very Intimidating. That just obviously means it is Impossible Deadly once you Learn How To Use It! A Grim Determination fills you. You will learn how to use this carpet. You don't care if it costs your life.
Well, maybe it if costs your life. But if it costs, say, Karnewarrior's Life, that'd be fine.
RedWarrior0 II: Acquire Special Ability:
Result: 1
Well, in certain ways, this was a Blazing Success. You managed to Transform Your Body and... well, that's basically how far you got. Currently you have Your Foot sticking out of Your Stomach. You feel this may Impede Future Actions somewhat.
Physical Damage Roll: 3
Mental Damage Roll: 6
Physical Health 3/6. Mental Health -5/6. This is just not going your way, is it?
Status Effect(s) Acquired!
Foot In Stomach: This is just... wrong. Movement Penalty 3, Charisma Penalty 3.
Events And NPCs:
For some Strange And Exotic Reason The Alpha Object continues it's Assault on Poor, Poor Thief^.
Alpha Object Physical Attack Roll: 1
Thief^ Physical Dodge Roll: 2
Thief^ may just be One Of The Luckiest Players Yet. Some Cursing is barely audible at the Edges Of Your Hearing. A Mouth Appears on The Alpha Object so it may Drop Open In Surprise. The mouth is then Eaten By What Looks Like An Arm.
Round 45:
Round Complete.
Acanthus117, Thief^, Karnewarrior: No Action [5], [6], [5]:
Result: OBVIOUS
Well how do you think it went? Perfectly.
Schilcote: No Action [1]:
Result: AUTOSUCCESS
Despite the fact you technically Could Have Acted this turn, you do not. Prudent. Or wait. It was that other one. Silly.
HmH: Physical Attack: Karnewarrior:
Result: IRRELEVANT
HmH Physical Attack Roll: 5
Karnewarrior Physical Dodge Roll: 2
Karnewarrior Physical Damage: 1
Karnewarrior Physical Health 5/6. You Punch Karnewarrior In The Face lightly, causing a Minor Nosebleed. You then Bring Your Carpet under the Stream Of Blood and turn it around so it is Evenly Covered. You feel you will see the Results of this Action in about... One More Turn of the carpet in your hands.
Karnewarrior doesn't seem too mad about being Attacked, by the way. He just Stares Ahead.
RedWarrior0 II: Acquire Status Effect:
Result: 2
That's just Stupid. You've never even head of A Ninja with his Foot in his Stomach.
Although, of course, such a Ninja would Keep His Existence A Secret...
But Still.
Mental Damage Roll: 1
Mental Health -6/6. A Mouth opens in The Foot.
Father... I hunger... please feed me, it pleads in a Puppy-Dog Voice.
I am blind and deaf. Only you can help me, Father.
Oh this day is just the worst ever. Seriously, What The Hell.
Status Effect Enhanced!
Talking Foot In Stomach: This is so wrong. So very, very wrong. Movement Penalty 3, Charisma Penalty 4.
Events And NPCs:
The Alpha Object goes through Several Iterations and then Lunges Once More at Thief^.
Alpha Object Physical Attack Roll: 11
Thief^ Physical Dodge Roll: 1
Thief^ Physical Damage: [ 2 * 2 = 4 ]
Another Mind Falls To The Reaper Of Thoughts.
The Alpha Object Iterates a Giant Arm Made Of Blades from it's Central Mass Point.
Thief^ Lunges At The Arm for some odd reason, and is Instantly Impaled. The Blades slowly Cover Thief^, turning into Feathers and then Letters along the way. The Arm then Retracts back into the Mass Center.
Alpha Object Killcount +1! A New Permanent Eye opens near The Mass Center. This one hangs in the air near the Center Point.
New Pre-Waiting List:
7. ReDeadEr: [3]
8. Paranatural II: [3]
9. Ochita [3]
10. Sysice: [3]
11. Rexfelum: [3] Shift own priority*3, rank +3
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
New Pre-Waiting List:
7. ReDeadEr: [3]
8. Rexfelum: [Zero]
9. Paranatural II: [3]
10. Ochita [3]
11. Sysice: [3]
12. Wimdit: [3]
13. Alcnotorious: [3]
14. Dragnar IV: [3]
15. Maxicaxi: [3]
Round 46:
Round Complete.
Acanthus117 II: Enter The Game:
Result: AUTOMATIC TRIUMPH
It Is Done. You Walk The Path Of The Game, And The Door Opens For You.
You Enter.
Karnewarrior: No Action [6]:
Result: AUTOSUCCESS OF DEATH
The Alpha Object strikes at ye.
Alpha Object Physical Attack Roll: 5
Karnewarrior Physical Dodge Roll: 5
You Dodge the Wheel Of Bone Blades and the Whip Of Eyes and watch with Mild Interest as they are Reassimilated into The Mass. The Alpha Object Prepares for another strike.
Schilcote: No Action [2]:
Result: AUTOSUCCES
For some reason you find it necessary to Wait For One More Turn. Just in case.
Hmh:Enhance Item:
Result:
2Karnewarrior's Blood makes a
Surprisingly Bad Building Substance. And since you
Expected It To Be Bad, it's
Just Horrible.Aww, man. Now your
Fancy Carpet is all
Bloody And Messed Up. This is so
Not What You Had Originally Intended.Mental Damage Roll: 1
Mental Health 5/6. You somehow
Manage a
Sad Smiley Face. 
RedWarrior0 II:Acquire Special Ability:
Result: 3
You Feed The Leg a Piece Of Meat The Room offers to you. It Swallows It In One Piece, and then turns its... mouth... to you.
Thank you, Father. I knew I could trust you. I can always trust you.
You're all I have, Father.
You Cough Nervously.
Uh... yeah, nice stuff that. You know, you're really good at eating, you know, yeah? Would you consider ever, you know, trying to eat someone alive as some sort of attack, you know? For some reason you start Sweating Profusely. Why are you conversing with your own leg through your stomach? When did this day suddenly turn this way?
But Father, I could never hurt a person. Violence is wrong. That's what you always taught me.
Are you saying violence isn't wrong, Father? Are you saying we should... hurt... people...?
Actually, now that you think further, maybe You Don't Want Your Leg To Eat People. It'd be Impolite, And Messy, And Not Too Fast, Either. Yeah. That's why.
Uh, of course not... son guy. You know, let's forget this entire conversation ever took place.
As you wish, Father.
ReDeadEr, Rexfelum: Arrive:
Result: VARIOUS [1, 6]:
ReDeadEr: The Waiting Room Rejects Your Flesh. Tiny Nanobots appear from Every Conceivable And Inconceivable Direction and Bite Into Your Flesh. Within seconds you are Dissolved, except for Your Skin, and your Empty Husk Drops To The Ground. The Bots Return to their Bot Pod in 9-Space.
Physical Damage Roll: 6
Mental Damage Troll: 5
Physical Health 0/6. Mental Health 1/6. You Perish.
Rexfelum: An Angelic Choir Burts Into Song as you Serenely And Regally Enter The Room. A Nanobot in a Nanosuit brings you a Nanotray with a Nanodrink. What Kind Creatures! Truly they are Servants Of Good. Oh, and would you look at that! They also brought you a Nice Leather Jacket!
Item Received!
Nice Leather Jacket: It feels so soft to the touch, like the cheek of a babe. Smoooooth.
Achievement Unlocked! "Stillborn"
Die the moment you enter the waiting room. That is some bad luck, friend. I feel for you.
But hey, at least you got this achievement!
Round 47:
Round Complete.
((In retrospect, perhaps I should make arriving to the room completely safe. ReDeadEr, you will be resurrected at your wish. Please respond between this turn and the next. Otherwise you will remain dead, and I will think 'Knew it' out loud.))
Karnewarrior: No Action [7]:
Result: BOLD, YOUNG ONE.
You Watch Calmly as The Object Strikes At You, preparing yourself against the attack.
Alpha Object Physical Attack Roll: 1
Karnewarrior Physical Dodge Roll: 6
Alpha Object Physical Damage Roll: 2
You Casually Sidestep the Vortex Beam and Kick The Alpha Object in the Time Crotch. It Bends In Half and utters a Cry Of Shock And Rage in the voice of A Thousand Damn Annoyed Souls.
Alpha Object Physical Health ?-2/?
Schilcote: No Action [3]:
Result: CAR TRIUMPH
You Begin To Drool. Noble.
HmH: Physical Attack: Karnewarrior:
Result: IRRELEVANT
You Wail At The Warrior with your Carpet Of Ordinary.
HmH Physical Attack Roll: 3
Karnewarrior Physical Dodge Roll: 4
Karnewarrior Casually Sidesteps Again, but Refrains from Punishing Your Groin Region.
RedWarrior0: Meta-Action:
Result: 5
Right, then. So...
Since The Foot is your status effect it can also be seen to count as an inventory item for you. Therefore it counts as a strong-allied NPC.
Therefore you can order it to do things that seem reasonable.
Hey, leg guy. Scoot over in, uh... that direction, you say, pointing to the north.
Yes, Father. As you wish.
The Foot tries to obey your command. However, it also has the -3 movement penalty you have, and since it's natural movement is only 2, it's total movement is -1. Even though it cannot move anywhere in The Waiting Room, which counts as one area, it is possible for it to move negatively. In effect, it moves into the only direction conceivable, which is Back In Time. The Foot Recedes back into your stomach. You're still missing a leg, but at least the awkward conversations are over.
Status Effect Enhanced!
Missing Leg: Movement Penalty 1
Mental Heal Roll: 4
Mental Health -2/6. Wow, you really just... that was just weird. You're not sure you can bend the rules in that way for a while again, at least not without specifying it to yourself in your mind first.
Rexfelum: Interact:
Result: 3
Good day, sir! you Exclaim.
The Object points Several Pairs Of Eyes in your General Direction. It seems angry, and Not In The Mood For Conversation.
What do you think of byzantine history, my good man? I hear they produced some fairly powerful mecha in their time, before their destruction in the Eighteenth World Eater Crusade.
The Object seems annoyed that you would Recite Basic History to it. Everybody knows of Byzantine Mechas.
You don't feel you're really making any progress here. Damn.
Pre-Waiting List:
7. Paranatural II: [3]
8. Ochita [3]
9. Sysice: [3]
10. Wimdit: [3]
11. Alcnotorious: [3]
12. Dragnar IV: [3]
13. Maxicaxi: [3]
New Pre-Waiting List:
7. Paranatural II: [3]
8. Ochita [3]
9. Sysice: [3]
10. Wimdit: [3]
11. Alcnotorious: [3]
12. Dragnar IV: [3]
13. Maxicaxi: [3]
Round 48:
Round Complete.
Karnewarrior: No Action [8]:
Result: HIENO HOMMA HERMANNI
You Try To Kick The Alpha Object Again, but Hooks Come Out Of It's Surface And Pull You In.
Alpha Object Physical Attack Roll: 7
Physical Dodge Roll: 5
Physical Damage Roll: 6
Physical Health 0/6. You Die A Horrible, Horrible Death.
You Perish.
Alpha Object Killcount +1!
Schilcote: No Action [4]:
Result: WIN
Ye do nothing, even as The Blood Of Karnewarrior splatters on you, and his Screams For Mercy echo from just next to you.
You're in Absolutely No Danger, after all.
HmH: No Action [1]:
Result: A WORRYING TREND
Despite the Prevaling Paradigm of Action you Instread Embrace the Path of Tranquility.
RedWarrior0: Take Up Quest:
Result: 6
You Are Filled With A New Sense Of Purpose.
Even though you Do Not Know Why you know you will Need To Get The Omega Object.
Get The Omega Object, Destroy The Moon.
Physical Heal Roll: 1
Mental Heal Roll: 5
Physical Health 3/6. Mental Health 3/6. Now you have Purpose.
Whatever Happened Happened For A Reason.
Objective Acquired!
Find The Omega Object.
The Warden of The Labyrinth will have one for you, should you Best The Arena.
Be wary, young one. The Arena has killed far mightier men than you.
ReDeadEr: Live:
Result: BLAZING VICTORY
You Step Out From Behind A Conveniently Placed Tree.
Nothing has happened.
Nothing At All.
Rexfelum: Interact, Assist:
Result: 5
... So, clearly, the way the Byzantine mechas defeated their enemies by weathering them down, you, too, must weather down your opposition. And that is why you must not kill Karnewarrior. That is why you cannot kill Karnewarrior.
Thank you.
You Smile Happily at the End of your Long And Inspiring Speech.
The Alpha Object turns one eye to you, its mouths still dripping The Blood Of Karnewarrior. It looks... Thoughtful.
The Object Speaks.
You are wise, although you spoke too late. Thank you, creature. You will be spared.
But this cleansing must happen. If they stall here, now, the ones who must get through will be held.
And the moon will not be sundered.
This is my task.
Pre-Waiting List:
7. Paranatural II: [3]
8. Ochita [3]
9. Sysice: [3]
10. Wimdit: [3]
11. Alcnotorious: [3]
12. Dragnar IV: [3] *ESCAPE* Fail, Fatal
13. Maxicaxi: [3] *ESCAPE* Success
New Pre-Waiting List:
7. Paranatural II: [3]
8. Ochita [3]
9. Sysice: [3]
10. Wimdit: [3]
11. Alcnotorious: [3]
12. Dragnar V: [3]
Round 49:
Round Complete.
Schilcote: No Action [5]:
Result: AUTOSUCCESS
Predictably enough, The Alpha Object Assails Thee.
Alpha Object Physical Attack Roll: 1
Physical Dodge Roll: 3
The Object Flails Around Pathetically. You rejoice in your stupor.
HmH: Physical Attack: UFO
Result: IRRELEVANT
Tool Use Roll: 5
UFO Physical Dodge Roll: 5
You Conjure An UFO and Shoot It From The Air. It Explodes In A Display Of Light. However, as it was An Object that you had Created. you Receive No Experience.
RedWarrior0: Combine Object:
Result: 1
In Many Ways your experiment was A Success. First of all, you Managed To Duplicate The Alpha Object.
Unfortunately, it is The Alpha Object's Evil Twin.
DUN DUN DUNN.
You Slubberdegullion.
ReDeadEr: Assimilate NPC:
Result: 6
You Point Out to The Nanobots that Assimilating Themselves With Your Flesh is The Least The Could Do, after they may or may not have Turned Your Into An Article Of Clothing. The Bots grudgingly agree.
They Come.
Thud.
The First Bots burrow into your skin. The Pain is impossible. Every piece of your being is in agony.
Thud.
Your Brain is theirs now. You feel the pain lessen. You will not need pain every again.
Thud.
Your Heart Stops. You do not need it any longer.
You Fall On Your Knees and Cough Out Blood, all of your blood. It has served its purpose for you.
You Raise Your Arm. Beneath the skin, you see what seems like an endless stream of bots. Your vision blacks out for a second, and then returns... enhanced.
So many new things.
So much potential.
You need a new name. Something cool.
Hmph.
Rexfelum: Meditate:
Result: 4
You Focus Your Mind on the Backstage of The Game. Faintly, so faintly you are not sure it is not your imagination, you can hear... voices...
Nerf... op... trade hats pl0x...
lol... cry some more...
You Point Your Finger at An Object At Random and Utter The First Power Word.
NERF.
Hmph. It Seems To Have No Effect.
Maxicaxi: Arrive:
Result: EASY MONEY
First You Were Not.
Now You Are.
That is all.
Round 50:
Round Complete.
Schilcote: Enter Game:
Result: AUTOSUCCESS
At the Last Minute you Escape The Clutches of The Alpha Object. You sneaky devil, you.
HmH: Examine Item:
Result: 2
You Look Carefully at your Gun.
It looks Shooty.
RedWarrior0: Enhance Item:
Result: 4
Despite the fact that The Alpha Object Are Not Really Mathematical Units you Divide The Evli Alpha Object By -1.
You have created Imaginary Alpha Object. Good job.
ReDeadEr: No Action [1]:
Rexfelum: Perform Meditation:
Result: 3
Unfortunately, your Dream Of Flying is Not Realized. It looks more like Falling With Style. You Continue To Meditate as you Reseat Yourself.
Maxicaxi: Craft Item:
Result: 6
You Pull Objects from Unknown Worlds and, by the Power of The Free Market, you Combine Them Into...
...the Lazer-Tazer-Dazer. It's... Beautiful.
Absolutely Beautiful.
Item(s) Acquired!
Lazer-Tazer-Dazer: It Lazes, Tazes, and Dazes! Also it kills people dead. [?/?].
Also- Lazer-Tazer-Dazer? I hardly know 'er!
Status Effect(s) Acquired!
Marksman I: Although it sounds a bit too Marksist for most capitalists, Marxmanship is nevertheless a Useful Skill. Shooting +1.
Pre-Waiting List:
7. Paranatural II: [3] Secure priority
8. Ochita [3]
9. Sysice: [3]
10. Wimdit: [3]
11. Alcnotorious: [3]
12. Dragnar V: [3] *ESCAPE* Success
New Pre-Waiting List:
7. Paranatural II: [1]
8. Ochita [3]
9. Sysice: [3]
10. Wimdit: [3]
11. Alcnotorious: [3]
NOTE: The Recent Surge of Terminally Inactive Players has led me to believe that I should organize a Namecall For The Active in The Pre-Waiting List. Essentially, this means that those of you in The Pre-Waiting List who think they will be able to play upon entry should make a simple post Stating Their Intent, and in two turns I will Tally The Results and Remove The Inactives.
Now is Round 50. The Namecall will end on Round 52.
Yes, I understand it may be Unfair that You Players are required to be on a Two-Day Alert, when I Myself can have skips as long as Five Days between turns.
On the other hand, it is somewhat Unfair and Impolite that Gentlemen must wait in line while others Idle For Hats. And there aren't even any hats!
Hold on. This turn will come late because I am preparing a Super Special Bonus Round in celebration of the New Year.
(http://usera.ImageCave.com/Jaarli/Spoiler_1.png.jpg)
UHH YES THE FREE MARKET. I LOVE THE FREE MARKET! NO THERE WAS NO PERSONAL TEXT THAT SAID ANYTHING ELSE
DO NOTbut really do Secretly imbue it with the power of my socialist comrades who are not my comrades but actually are which absolutly did notguess what send me here to make sure neither the filthy communists or evil capitalists get there hands on the moon
Round 51:
Round Complete.
HmH: Command NPC:
Result: [ 4 + 1 {Commanding Position} = 5 ]
You Command the Object, and it Complies. From a Hand sprouting from an Eye a Mouth emerges, and The Mouth vomits a Fountain Of Pure Gold on The Gun.
The Light Gun is now Encased In Gold.
Object(s) Enhanced!
Gold-Encased Light Gun: Now more durable and bitchin' awesome! It might hurt damage output, though... [20/20]
RedWarrior0: Summon Object:
Result: [ 2 - 2 {Wrong Dimension} = 0 ]
You decide the Best Way to Summon The Omega Object is by Climbing Inside The Imaginary Alpha Object and Performing The Ritual there.
Physical Damage: 2
Mental Damage: 6
Physical Health 1/6. Mental Health -3/6. Turns Out You Were Wrong. While the Imagalpha Object is too Confused and Shocked by your Violating Its Mouth to seriously and intentionally Harm You, the things you see...
Your Mind Is Broken.
ReDeadEr: Consult NPC:
Result: 4
Speak to me now, bots!
We will work together now.
What should we be called?
The Bots stay Silent for a time, before offering an Answer.
Dunno.
Dunno? What a Splendid Name! It has a certain Oriental Mystique to it. Dun-noooh.
Duun-noh.
Dnn'oh.
You Feel a Warm Contentness inside you.
Rexfelum: Perform Meditation: Metagame:
Result: 5
Your Mind swims through the Planar Vortex, the Astral PLane, the Game. You will yourself in a Knot Of Realities that you find suits your purposes, and Force Your Will on it to make it come true.
Suddenly, from behind you, you hear a Terrible Voice. It is like the sounds of a Thousand Storms at once. It cries with the voices of a Million Dead Worlds. And it is Whining Gratingly.
I don't waaannnaaa organize the rules. I hate adding stupid rules all the time!
What even counts as a rule to you people? And I'd, like, have to make like, an organization system and everything.
That's so totally lame!
Waaaah.
You feel somehow Sad now. You have heard the Speech of your God, and it is Annoying As Hell.
Maxicaxi: Enhance Item, Act Inconspicuous:
Result: 6
You Slap On More Azers to make it look like you're doing something, but when The Room is Looking Another Way you Imbue The Gun with The Principles Of Communism. You teach it of the Glory of Owning The Means Of Production, and download an online version of The Manifesto into its AI Brain Thingy which you also retroactively installed. The LTDGFRH takes in these teachings greedily.
You feel Changes happening in you, too. You become Better at Combining Things, somehow.
It is not yet the time to Turn, you feel. You must Wait for a Suitable Time.
Object(s) Enhanced!
Lazer-Tazer-Dazer-Grazer-Fazer-Razer-Hazer: It Lazes, Tazes, Dazes, Grazes, and... actually just no. This isn't funny.
Oh, yeah. It's communist now, too. Good job, you. [?/?]
Status Effect(s) Gained!
Craftsman II: No longer will you be Stalin in your work.
Paranatural II: Arrive:
Dragnar V: Perform Arrival:
Result: 5
You Slied out of The Intra-Room Door, leaving a Trail Of Flames in your wake. You Snap Your Fingers and Flash a Blinding-White Smile at The Gentlemen in The Waiting Room.
Dragnar V Has Entered The Building.
Pre-Waiting List:
7. Ochita [3] Confirm Presence
8. Sysice: [3]
9. Wimdit: [3]
10. Alcnotorious: [3]
New Pre-Waiting List:
8. Ochita [3] CONFIRMED
9. Sysice: [3] UNCONFIRMED
10. Wimdit: [3] UNCONFIRMED
11. Alcnotorious: [3] COMUNFIRMED
12. Zrk2: [3]
13. Vorthorn: [3]
14. Xegeth II: [3]
15. Roy Greenhilt: [3]
Round 52:
Round Complete.
HmH: Enter Game:
Result: It's so beautiful
You find yourself Blinking Away Tears as you Approach The Game. You feel so Accepted, for the first time in your life. You have never been this happy.
This is a precious moment, one that you will treasure forever.
RedWarrior0: Examine Area:
Result: 1
You Set Out your gaze towards the Furthest Realms, those closest to The Everything. It is risky, you know, but you laugh in the face of danger. You consider yourself strong enough to deal wtih anything your inquiries may bring with them.
You are mistaken. Your mind fills with the images of a thousand useless worlds, a million wasted lives. Your body is filled with the pains of a thousand sacrifices.
Physical Damage Roll: 4
Mental Damage Roll: 1
Physical Health -1/6. Mental Health 2/6. Before You Die You See The Ring. Also Vorthon, for some reason.
You Perish.
ReDeadEr: Enhance Status Effect:
Result: 1
At your command, the Nanobots swarm even deeper into you. You almost black out as you feel the new power surging into you.
However, the Subconscious parts of Your Body, which until now lay dormant, Seize Control of you as a desperate defence against the invaders. You convulse wildly and against your will, and start tearing into your skin, ripping out the Bot Enclaves. You scream in fear and pain until, mercifully, you Black Out.
Physical Damage Roll: 3
Mental Damage Roll: 5
Physical Health 3/6. Mental Health 1/6. As you Come To you vomit a bit on the floor. You feel Blurry and Exhausted.
Rexfelum: Perform Dance:
Result: 6
You Dance. You dance like you've never danced before.
You feel the Powers Of Disco beckon you, but unlike your Foolish And Weak Predecessor you Reject The Old Powers and instead Turn To The Dark Side.
The Undead rise from the Floor, joining you in your unholy dance. A hellish fire burns in your eyes, and somehow your Jacket turns Bright Red.
Status Effect(s) Acquired!
Necrodancer I: All 'Necrodancer'- type spells and actions receive a +1
Item(s) Enhanced!
Red Leather Jacket: Smooth as a velvet baby. Hot red. What more can you ask for?
NPC(s) Found!
Undead Squad I: These fellas are as dead as can be, and are dancing to the left of you at the moment.
Undead Squad II: These ex-gentlemen are dancing to the right of you.
Undead Squad III: These fine lads are dancing behind you, making wavey motions with their arms.
Enemy Gained!
Kagus: The naïve dancer still believes in the power of disco! You must correct him, and show him true power.
New Rule Discovered! Enemies Exist
Maxicaxi: Craft Object:
Result: 5
You Handily Bring Forth these items from the Waiting Room Warp. The Greatcoat to protect you against the Enemies of Capitalism, the Chainsword to Keep In Line your Precious Flock, and the Bitchin' Cool Hat to Keep Yer Noggin Warm.
Item(s) Acquired!
Greatcoat: Somehow different from a trenchcoat. +1 to Intimidation. [?/?]
Chainsword: Money for the money god, goods for his throne! Powered by 100% freshly-compressed Communist souls. [?/?]
Commissar Hat: Because cruelty is sexy. +2 to Intimidation. [?/?]
Paranatural II: No Action:
Result: 6
You Become The Nothing.
The Nothing Becomes You.
You find yourself at a Crossroads. You can only choose one path to take.
One path leads to enlightenment.
The other to power.
Choose Wisely.
Dragnar V: Acquire Status Effect:
Result: 6
Ah, Dragnar V, you Gentlemanliness Thief! As silent and invisible as the Wind itself you Dart around The Waiting Room, snatching the Essence Of Gentlemanliness frm all those around you. The Freshly Raised Undead yield a surprisingly high load of this power.
The Mysterious Forces you harvest manifest themselves as a Hat and a Suit. Never lose these items, young one, and Always Keep Them Clean, or you may well lose your powers!
Status Effect(s) Acquired!
Gentleman III: A large variety of effects, including but not limited to; +2 for Charming Ladies, +2 for Sneaking And Stealing, +3 for Suit Maintenance and Keeping It Clean, etc. A must-have status effect for the social gentleman.
Item(s) Acquired!
Trilby Hat: Worn on the head.
Suit: Please do not wear on head.
Pre-Waiting List:
8. Ochita [3]
9. Zrk2: [3]
10. Vorthon: [3] wat is this- SUCCESS SUCCESS SUCCESS
11. Xegeth II: [3]
12. Roy Greenhilt: [3]
:tsiL gnitiaW-erP weN
ü. Vorthonita [|å]
/. Vrthn2: [VORTHON]
-+. Vorthon-Vorthon: [ð] i don't even vorthon
ynq. Vorthongeth II: [all]
erf. Roy Vorthonhilt: [TREE(3)]
vorthon
vorthon
.
.
he comes