Basically, an RPG where I'll make the rules as I go along, loosely based off of GURPS, but it will be waaaaaay different.
To make a character:
Put your points into Speed(SP), Agility(AG), Strength(ST), Intelligence(IN) and Willpower(WP)
Everyone has 20 points to spend.
The points placed are at a maximum of 6 and a minimum of 1
Choose 3 background events.
Graduate
Survivor
Bully
Bullied
Abusive Parents
Therapy
Drug Dependency
Illness
School Popularity
Fame
First Love
Virgin
Computer Fascination
Gun Fascination
Wildlife Fascination
Money Fascination
Medical Fascination
War Hero Role Model
War Hero Parents
Good Adventure
Bad Adventure
Choose an occupation.
Soldier
Pilot
Enforcer
Marketsperson
Forgeperson
Scout
Constructorperson
Computerist
Medicsperson
Add a name and gender.
Name:
SP:
AG:
ST:
IN:
WP:
Gender:
Age: (20 - 40)
Background Events:
Occupation:
Example:
Name: Urist Skulleaters
SP: 3
AG: 5
ST: 6
IN: 4
WP: 2
Gender: M
Age: 27
Background Events:
Survivor
Abusive Parents
Drug Dependency
Occupation: Scout
You will be given special skills with whatever you choose.
Name: Willigan Fritzel
SP: 4
AG: 5
ST: 4
IN: 2
WP: 5
Gender: Male
Age: 23
Background Events: School Popularity, Wildlife Fascination, Bad Adventure
Occupation: Forgeperson
GM generation notes/bonuses:
Dodging: This character gets a +1 to all dodge rolls.
Second Chance: This Character gets a second chance on a roll with any human NPC.
Name: Walter Rasmussen
SP: 6
AG: 5
ST: 1
IN: 4
WP: 4
Gender: Male
Age: 21
Background Events: Illness, Medical Fascination, War Hero Rolemodel
Occupation: Medic
GM generation notes/bonuses:
Bone Decay: The bones of the character are hollow. -1 to damage rolls.
Lightweight: The lack of weight means this character can be carried.
Name:Hugehead (Generic )
SP:3
AG:4
ST:6
IN:1
WP:6
Gender:Male
Age:20
Background Events:Bully, Bullied, Abusive Parents
Occupation:Enforcer
GM generation notes/bonuses:
Sadistic: Law Enforcement will ignore you, to an extent. (Can be violent)
Torture Proof: Years of psychological torture means that any interrogation preformed will autofail instead of having to roll.
Name: Mark Wells
SP: 5
AG: 2
ST: 2
IN: 6
WP: 5
Gender: Male
Age: 22
Background Events: Graduate, Virgin, Computer Fascination
Occupation: Computerist
GM generation notes/bonuses:
ABORT and RETRY: If you fail a hack, the system will not give any bad effects (Alerting guards, activating turrets...)
Robot Empathy: +1 to reactions with all robot NPCs
Name: 'Scut' Oltan
SP:3
AG:3
ST:3
IN:6
WP:5
Gender:
Age: (20 - 40)
Background Events: Graduate, Survivor, Good Adventure
Occupation: Medic
GM generation notes/bonuses:
Outsmart: With NPC's with IN at 3 or less, you are given an [Outsmart] option. This gets the character to do whatever the option needs.
Insta heal: You will [Autosuccess] on any medical move.