Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Topic started by: nuker w on August 05, 2010, 08:17:21 am

Title: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 05, 2010, 08:17:21 am
OOC: Alright, this isint to technical as such. The goal of the game is that you (the general community of players) are given a target, of whom you must scare to insanity, death, perpetual paranoia or made to follow you. The rules are simple. Keep it serious and dark. When you aren't scarring people (havint thought that part out fully) or some specific other stuff (i'll give you a green light to when its ok), dark humour and the occasional gag is fine. There is only one "creature" under your complete control. VERY IMPORTANT: Whilst i'm still working on the "not scarring part", causing the person to go insane etc WITH STYLE, WILL be rewarded. Out right killing in boring ways will result in small "scare points" and likely me giving you a shite result. Until you can make your own styles up, use the Exorcist, The Ring etc for inspiration and ideas.

All is dark, the surrounding hills and grass and cloaked in darkness. That is, beside the light flowing from the small window. Back in the under-depths, they had laughed at you when they you had asked if you could become a Vicom, one of the many spirits dedicated to making one thing happen. Making the Humans fear the dark. And ow how they laughed at you. They finaly gave you a target. Some people on the surface who were totaly innocent to every thing. Basically no fun and a waste of time. You decided to take it anyway and well, here you are. Slinking up to the window, you peak into the window and see...

You look into what appears to be a small lounge room, with a small fire blazing away in the back.
In the room is a small wooden table, surrounded by a small, ratty couch, a poorly made wooden chair and a small stool. They are all in the center of the room.
A lamp on the table in the opposite side of the room from the fire, illuminates the south side of the room, the closest to you. It is sitting on the ground, surrounded by a bunch of piled towels. That could be a fire hazard...
On the west side of the room is a ratty book case, filled with old and no doubt useless books.

There is currently no one inside the room, not even you target. Speaking of your target...
Your target is a middle aged woman who lives alone in a small house on the outside of a large industry complex.
They are apparently very scared of odd shaped twigs (the imp who told you this is known for trying to make spirits look stupid.)
*** - No other information available due to no pre-preparation or inside sources


And then their yo- Wait... Whats your name and what are you again?....

NEEDED:
A name: (Something spirity or scary, go on)
Spirit type: (Use your imagination but good rewards/high fives for originality)
One special advantage/ability/scare "power": (Dont be stupid now, nothing hugely powerfull, at least for the start)
One special disadvantage/ability/scare "problem": (Make it as hard as you want but nothing stupidly easy or I SWEAR I will keep bringing it up. Also, keep it serious)

Due to me wanting to start, first app is the creature. GET POSTING.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: wolfchild on August 05, 2010, 08:24:35 am
A name: (Something spirity or scary, go on)
Spirit type: You are a drowned spirit, taking on an aspect of the water that killed you , you are relatively fluid and no longer care for living things
One special advantage/ability/scare "power": Water related, lik emaking people think the water is running too fast and filling the rom, or constant drip drip drip noises, fake drowning probably coming later
One special disadvantage/ability/scare "problem": Extreme heat. the hotter the worse you're powers fuction and eventualy even you're mental faculties
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Retro on August 05, 2010, 08:39:28 am
I like wolfchild's start. I'll throw out Somfusio, or Som, as a monster name.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 05, 2010, 08:44:15 am
OOC: We have a "The Ring" fan do we?  ;D Alright, here we go.

"My name.... is Somfusio." you think to yourself. As amazing as it seems to you, its not important. Because, you need to find your target. But first, you need to get inside... And it might be a good idea to choose a "common" form.

Ability's and stats
Spoiler (click to show/hide)

Location
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Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: cerapa on August 05, 2010, 09:23:32 am
A common form of a spider.

Small, stealthy, can climb on walls, lots of people have a phobia, etc.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 05, 2010, 09:26:22 am
OOC: Alright, this isint to technical as such. The goal of the game is that you (the general community of players) are given a target, of whom you must scare to insanity, death, perpetual paranoia or made to follow you. The rules are simple. Keep it serious and dark. When you aren't scarring people (havint thought that part out fully) or some specific other stuff (i'll give you a green light to when its ok), dark humour and the occasional gag is fine. There is only one "creature" under your complete control. VERY IMPORTANT: Whilst i'm still working on the "not scarring part", causing the person to go insane etc WITH STYLE, WILL be rewarded. Out right killing in boring ways will result in small "scare points" and likely me giving you a shite result. Until you can make your own styles up, use the Exorcist, The Ring etc for inspiration and ideas..
Your a tad late. Sorry.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Retro on August 05, 2010, 09:28:11 am
Examine what is inside the window, and your surroundings. Hopefully we're at the edge of some dark foliage, even better if it's raining.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: dragnar on August 05, 2010, 06:11:45 pm
Look through any windows we can reach. We need to find our target and any available water sources.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: wolfchild on August 05, 2010, 06:14:28 pm
Look through any windows we can reach. We need to find our target and any available water sources.
^ agree

also nuker, im not realy complaining but I said extreme heat not fire, fire is a cause of said heat but not the only one
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 05, 2010, 10:59:32 pm
Look through any windows we can reach. We need to find our target and any available water sources.
^ agree

also nuker, im not realy complaining but I said extreme heat not fire, fire is a cause of said heat but not the only one

Fixed.
Examine what is inside the window, and your surroundings. Hopefully we're at the edge of some dark foliage, even better if it's raining.

You risk another look inside. A log inside the fire has rolled further down and is currently leaning of the fire door (its a closed fire). You have a look around you...

You are currently hovering in the air outside the window as a watery some what human looking blob. You might need to work on that.

There is small cloud cover above you. Whilst it fills the entire sky, by the look of the colour of the cloud's, it is'int going to rain for awhile.

Your immediate surroundings are the window, a long, wooden wall, with another window further down, a young and fertile peach tree, some small bushes and a row of potatoes. Not much to look at. A small road is also visible far off in the distance. This person likes their privacy. The cost how ever, is that their is little sunshine or in your case, moon light.

Look through any windows we can reach. We need to find our target and any available water sources.

You take another quick peak through the window. Nothings new. You decide to move down the wall to the other window. Whilst the curtain is closed, you sense that the room is empty and cold. As you are about to continue observing your surroundings, a small sparkle on the wall catches your eye. On closer inspection, its.....  An outside water tap. Normally used by humans for gardening. You quickly check the pipe. It has a full connection to the houses pipe system. Excellent...

Ability's and stats
Spoiler (click to show/hide)

Location/s
Spoiler (click to show/hide)
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: SHAD0Wdump on August 06, 2010, 12:48:20 am
See if it is possible to open any windows from the outside before we make our way in. We should cool down this place as much as possible for our own well being, and perhaps to set the 'mood' for the inhabitant.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 06, 2010, 01:43:05 am
See if it is possible to open any windows from the outside before we make our way in. We should cool down this place as much as possible for our own well being, and perhaps to set the 'mood' for the inhabitant.

You have a quick go at the window leading to the heated room to find that its nailed shut. Hmmph. You move back to the other window and manage to jiggle it a bit. Grinning, you morph quickly into water and suck your self through the gap and you form again. A sudden wave of nausea hits you. You realise that when you morphed through the door, you lost a bit of yourself. Great. Sighing, you observe your surroundings to find..... That you are in a tiny, dirty little room. Two doors, one on the left, one on the right are at the other end of the room. Between you and there is a small pot plant, housing a dead plant. Just as your about to go outside again for a better look, you hear the sounds of someone moving down stairs. Its coming from the left door, towards the heated room. If they go in there, you could have some problems. That is, if its your target.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: SHAD0Wdump on August 06, 2010, 01:50:59 am
Someone must be paranoid...

 If the target goes into the heated room and lounges there for a while, then no problem, that gives us time to manipulate the environment.
 For now, move the plant into the middle of the room, little oddities like that could serve us later. Then peek through the right door before going through it, make sure to open it slowly and only a small amount to keep it from creaking too much, then use our morphing abilities to slip through.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 06, 2010, 03:31:10 am
Someone must be paranoid...

 If the target goes into the heated room and lounges there for a while, then no problem, that gives us time to manipulate the environment.
 For now, move the plant into the middle of the room, little oddities like that could serve us later. Then peek through the right door before going through it, make sure to open it slowly and only a small amount to keep it from creaking too much, then use our morphing abilities to slip through.
"Someones a tad paranoid... For a good reason to." you think to yourself. You quickly slide over to the dead plant and have a look at it. Its a small, dead, leafy bush. Grunting, you pull the plant over to the middle of the room. As your pulling it, a floor board creeks VERY loudly. Swearing, you hear the sound of the person on the stairs stop. Shit. You quickly pull the plant to the middle before hiding in the corner. Just as you do, a person bursts through the door, into the room...

They are male, mid aged. They have slightly grey hair.
They are wearing some light clothing with a small beanie on top.
They are holding a torch light and a baseball bat. Thats slightly odd for a human...
They have a paranoid, almost insane look on their face. Could make your job easier or 10 times harder...
You can just make out them muttering something about intruders.
They are yet to notice the moved pot plant.


The man, swearing, flicks his light on and slowly pans the light from one side to the other. Lucky for you, he starts on the other side and slowly moves it along. Just as your about to follow the darkness behind him, he spins around and points it that way. This complicates things...

Ability's and stats
Spoiler (click to show/hide)

Location/s
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[/quote]
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: SHAD0Wdump on August 06, 2010, 03:47:46 am
Become a puddle under the man's feet, their frantic reactions are sure to make them slip.
 Then slide through the right door and hide in the first secluded area we see.


((I like how we are using group pronouns to refer to the characters))
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Shades on August 06, 2010, 03:55:32 am
If they don't slip then create a few drops of water up near the ceiling and allow them to fall onto the ground behind him one by one. With any luck this will help distract them.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 06, 2010, 04:07:29 am
Become a puddle under the man's feet, his frantic reactions are sure to make him slip.
 Then slide through the right door and hide in the first secluded area we see.


((I like how we are using group pronouns to refer to the characters))

((I'm guessing this is sarcasm, i'm not sure, heh.))

Wait for it... Wait for it... you mutter to yourself. As he pans the light away from you, you launch yourself at him with in-human speed. He manages to spin at the last second and gawk at your flying figure before you morph into water, splashing onto the ground near him. Sadly for you, your plan backfires. The mans stuck in shock, staring at the wall ahead of him. Sighing, you quickly slither under the door away from him just in time before you morph back. You look around you...

You are in a poorly lit hallway.
There is the door you came from, one that leads to the heated room, a staircase, a door down the end of the hallway and a boarded up window down the very end.
A small table in the middle of the hallway has a corded phone, a vase with some water and flowers and a picture of a small family. The photo could come in handy for guises...


Whilst you still don't hear movement from the man, you decide to lock the door. You decide to try something. With the hallway being a freezing temperature, you suck some of the water out of the vase and make it hover in the key hole of the door you went under. As you blow on it, it freezes in place, jamming the door. Nice.
NEW ABILITY: Able to freeze very small amounts of water in cold areas.

Ability's and stats
Spoiler (click to show/hide)

Location/s
Spoiler (click to show/hide)

Shocked man
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Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: SHAD0Wdump on August 06, 2010, 04:16:07 am
A phone ey?

 Soak it, to short it out, we don't want anyone calling out. Next Lets go up(down?) that staircase.


((And yeah, that wasn't sarcasm.))
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Shades on August 06, 2010, 04:19:57 am
Examine the phone photo to see who is in it. Could do with that detail if we want to use it later.


edit: brainfail
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: SHAD0Wdump on August 06, 2010, 04:37:36 am
What? Do you expect to find a tiny little man?

 I doubt this is like everybody's typical cellphone, I'm imagining nothing more than a home phone. Hell, it's a wire model.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 06, 2010, 04:48:27 am
A phone ey?

 Soak it, to short it out, we don't want anyone calling out. Next Lets go up(down?) that staircase.


((And yeah, that wasn't sarcasm.))
Examine the phone to see who is in it. Could do with that detail if we want to use it later.

((Now i'm horribly confused, heh heh heh.))
"Still nothing from that man. Good." you whisper. You hover over to the phone and press the contacts button. Their is only two numbers. One to some man called 'Jared's house phone' and one named "My cellphone number". You take their number down with some annoyance. Looks like shorting this phone out wont be enough. You do one better then shorting the phone out, by first splashing it with water, yanking the cord right out and freezing it into a solid block of ice. You hear movement in the cold room. Time to move. As a safety issue, you spread the rest of the water in the vase across the floor, before freezing it into a slick, icy cover. That should slow him down.

You slowly hover up the stairs, making sure your target isin't around. As you finally make it to the clearing, you start to check your surroundings. Before you can how ever, some walks out of a door at the end of the hall...

Its your target.
They look middle aged and have red hair.
They are wearing a sleeping cap, have sleeping goggles on their forehead, have slippers on and are wearing human sleeping clothes.
They have a tired, yet worried look on their face.
They are holding a small candle.


Grinning, you look for some water sources. There is a small bathroom down the end of the hall, a vase on a small table and you sense water pipes under the floor boards.

You manage to hear the small sounds of the human male trying to open the door. You better hurry, before he breaks the illusion of that every thing is normal and you lose your "scare factor".

((Remember, the most scary, innovative and generaly cool ideas will 'work' better, if you get my drift))

Ability's and stats
Spoiler (click to show/hide)

Location/s
Spoiler (click to show/hide)

Shocked man
Spoiler (click to show/hide)
[/quote]

Information
Spoiler (click to show/hide)
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Shades on August 06, 2010, 04:51:52 am
What? Do you expect to find a tiny little man?

 I doubt this is like everybody's typical cellphone, I'm imagining nothing more than a home phone. Hell, it's a wire model.

... I meant photo.. my brain isn't working today :(
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Armok on August 06, 2010, 04:55:11 am
go to the bathroom and try to make some sound that will make her want to go there but ot suspect antything out of the ordinary.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 06, 2010, 05:06:17 am
Go to the bathroom and try to make some sound that will make her want to go there but not suspect anything out of the ordinary.

You quietly hover over to the bathroom and wait inside. Watching them. Just as their about to walk down the stairs, you morph into a person you saw when you hovered past the photo. The apparent form of their now dead son. You quietly turn the bath on. The hot water, whilst it is warm, is water. You manage to stay in your form despite it. The lady stops moving, suspicious. She walks into the bathroom and frowns at the running bath. Shrugging, she says "Aww. Jared is such a sweetie." She walks in, strips and gets into the bath. Whilst being watched very intently by a watery looking version of her long dead son. Who is under the bath.

With your spiritual hearing, you manage to make out the sound of "Jared" trying to break the door down. Wont take him long.

Ability's and stats
Spoiler (click to show/hide)

Location/s
Spoiler (click to show/hide)

Shocked man
Spoiler (click to show/hide)
[/quote]

Information
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[/quote]
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Armok on August 06, 2010, 05:22:09 am
Try to close and block the door without her noticing if possible. But be careful, if it seems like she might notice simply don't do it.

Also, depending on what you meant by dark: Become liquid, merge with the bath water, reform inside her.

Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: wolfchild on August 06, 2010, 05:50:05 am
we are trying to scare not kill her, mime taking a bath, make sure she notices you
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 06, 2010, 06:54:34 am
we are trying to scare not kill her, mime taking a bath, make sure she notices you

You morph into water and slither out the door way...

As you walk down the staircase, the man known as Jared finally breaks down the door. Seeing you again, instead of shock, they become enraged and run at you. And slips hard on the black ice, knocking them unconscious. When the bat falls down with a small ice spike on the end of it on to his forehead, hes not likely to wake up again. You morph into the son again and slowly walk up the stairs, making alot of sound as you do. "Jared? Honey? Thanks alot for the bath, come join me if you want.". Smiling, you continue to make your way up the staircase. As you reach the clearing, she says "Honey? Whats taking so long, come on.". You continue to make your way to the bathroom. As you push the door open, you look into see her washing her self in the bath. "About time, si-" she gasps. Before her eyes, is her long lost son. "Philip? PHILIP? PHILIP! My baby! How ar- Baby? Are you ok?". You continue to walk in, eyes hidden. Before her eyes, you sit down, levitating in the air like your having a bath. Slowly, you create an illusion of water entering a bath around. The lady sits there, shocked, stunned and now crying. "B-b-b-bbb-aby?" she asks. You continue to look dead ahead. Slowly the water around you turns black. She gasps and says "What is th-". Then she lets out a petrified scream. "JARED! JARED! JAAARRREED!" she screams as the water in the bath around her turns black. "Jared!". She screams before she is knocked out.

Two hours later

With a loud gasp, the lady lets a loud sigh out. "Dam. I need to stop falling asleep in the bath." she says. And as she turns around, she looks into the empty, soulless eye sockets of her long dead son.

Psychiatrists report on Miss Jannet Smith
On the fifth of April, 1980, Miss Smith was found screaming and talking to a dead plant pot in one of the rooms in her house, by a passing letterman. In her hands was the bloody baseball bat she used to end the life of a Mr Jared Black. Her hands were also stained from the blood of him from what appeared to be her trying to rip his brain out. It is believed that Miss Smith tricked Mr Black into going down stairs to stop a supposed intruder, where she had frozen ice to the quality of black ice all over the floor. Causing Mr Black to slip. She then stabbed him with what appeared to be a baseball bat with a sharp knife on the end. The knife was disposed of and is yet to be found. Miss Jannet Smith was acquitted on terms of insanity and was sentenced to life imprisonment in extreme unstable ward for the rest of her what would be short, life. On the 5 of April, 1981, she was found dead in the womans bathroom, after apparently drowning herself inside it. She was later cremated against her will to save burial space for "the more important" people. She was the last in the line of her family and as such, had no relatives.

OOC: Hope that wasint to shocking. Not scaring part coming up later, likely tomorrow.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Armok on August 06, 2010, 07:21:07 am
This is suposed to be scary?
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: cerapa on August 06, 2010, 07:27:38 am
It isnt really scary if we are the ones doing it.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Armok on August 06, 2010, 07:56:41 am
I don't think there's any presentation that could make these events scary.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: SHAD0Wdump on August 06, 2010, 08:04:22 am
Eh, I suppose you aren't looking at it the right way, I do not believe it has to be scary for us personally.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: dragnar on August 06, 2010, 10:14:13 am
I don't think there's any presentation that could make these events scary.
Well obviously. Why would the monster be scared of itself? Think what it would be like for the woman though.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Armok on August 06, 2010, 10:32:13 am
I did. Still not scary.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: dragnar on August 06, 2010, 10:40:54 am
...seeing someone you KNOW is dead just staring at you with empty eye sockets as you wake up from a nightmare isn't scary?
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Armok on August 06, 2010, 10:57:31 am
Not really, because it's such a cheap obvius tactic. It's just the kind of thing you would halucinate, and there's enoguth data around tha people might be able make reconstructions etc.
Even if it is kinda creepy, what is the thing going to DO? Bleed ichor on me?
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: SHAD0Wdump on August 06, 2010, 11:37:11 am
Well considering the super-natural capacities, it probably would have no trouble choking you to death if it so chose.
 Think about it, you are facing something that should not be there, that alone is something that would make a regular person jump out of their skin.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: cerapa on August 06, 2010, 11:55:57 am
I have determined that Armok is a robot.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: penguify on August 06, 2010, 01:21:51 pm
The next one we should torment in a slower fashion, over a period of weeks. This wasn't as creepy as that would be, since driving someone mad in 2 hours isn't as exciting as other things could be. Something along the lines of this (http://xkcd.com/666/), but with creepy ice and water related "hallucinations" too.

Also, we shouldn't kill anybody (directly, driving them to suicide's fine) unless it would really confuse the authorities or family/friends (who(?m?) we torment later). Like by cutting off their head, strangling, and/or mutilating their body in a completely locked and sealed room, by sneaking in and out via pipes or under doors.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: dragnar on August 06, 2010, 01:43:22 pm
Not really, because it's such a cheap obvius tactic. It's just the kind of thing you would halucinate, and there's enoguth data around tha people might be able make reconstructions etc.
Even if it is kinda creepy, what is the thing going to DO? Bleed ichor on me?
Who cares if it's obvious, it ISN'T a hallucination. It's a real supernatural being that's out to get you. Even if you could disbelieve it(and that would be rather difficult, seeing as hallucinations are made by your own mind. It's not gonna disbelieve it's own creations easy. Case in point: Dreams) it's an actual monster and can simply do something actually painful to you until you DO believe what you're seeing.

Also, never doubt the powers of the supernatural to hurt you.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: nuker w on August 06, 2010, 07:41:16 pm
Bahahaha, a nice long one would be nice. As for non scaring part, MEH, i'll just chuck this together...

Hey, welcome back Fresh Meat. You did an OK job out their but you really should of extended it a bit and made that guys death more interesting. Anyway, heres a book on some fancy pancy ability you water spirits can use...

Ability to actively make "fake water" enter areas in small to medium amounts

And honestly, you have the scare appearance of dish water. Chuck these on.

Ghost like robes rewarded.

Alright, you will have your next target soon enough. This time i'll see if I can find a more challenging one for you...

OOC: Alright guys, what sort of target do you want? I'm open to anything semi-hard.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Sneevil on August 06, 2010, 07:47:23 pm
Perhaps a Vietnam veteran  one with a  small guilt feeling about slaughtering village after village?
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: penguify on August 06, 2010, 07:52:08 pm
A very paranoid man who recently did something that might have angered a nearby organized crime group (explaining his paranoia), who sleeps with a gun, the lights on, security system on, caltrops and booby-traps scattered, in the closet (with a mannequin in the bed), with his recently purchased guard dogs. He's actually quite mentally stable, aside from his intense paranoia. However, he didn't actually anger the mafia, just thought he did. (Maybe his neighbor sent him a fake warning note of some kind, to spook him) He's clever and adaptable enough to not go mad when his world-view is shifted slightly. He tries to take it in stride and defend himself in the best way possible, using whatever information he has. Not panicky, just paranoid.

He might be a little too hard, though.
Title: Re: Black friday - The game dedicated to scaring the (NPC) living
Post by: Sneevil on August 06, 2010, 08:06:10 pm
damn you've thought that one out c quite carfully haven't you