Bay 12 Games Forum
Other Projects => Other Games => Topic started by: Leonon on August 25, 2010, 10:42:05 am
-
I've been looking for a game that lets me reanimate bodies into zombies then reanimate things those zombies kill on a mass scale.
Dominions 3 almost had this but if I sent a necromancer into battle he would resurrect the fallen during battle which would prevent their use after battle and if I didn't send them into battle it would take them 1 month to get to the battlegrounds and by then there's nothing to reanimate.
I tried Diablo 2 but if I remember correctly it had a fairly low body limit. I'm looking to lead an undead army.
Sacrifice kind of does this but does it for every unit type, not just undead.
Basically looking for a game that
1 Makes creating undead require (or at least made easier by) having a dead body.
2 Doesn't have an arbitrary headcount limit (or at least have a really high one) for undead you reanimate.
-
Only thing that comes to my mind is Heroes 3 and necromancer.
-
Heroes 3 nevromancer is the go
Play normally, try not to lose vampires. Reach vampire treshold. You cannot lose ever gain.
-
Stubbs the Zombie (http://en.wikipedia.org/wiki/Stubbs_the_Zombie_in_Rebel_Without_a_Pulse)
Although it might not be what you're looking for, it certainly has the whole "undead army" thing.
-
Or you could go the retro route and check out the supremely awesome precursor to Dominions: Conquest of Elysium II (http://www.illwinter.com/coe/index.html)
Don't ask me why they called it CoE:II, seeing as there was never a first one... Also, just run a Google search and you'll find a download link for the full version from when Illwinter released it for free. I'm not sure why they're keeping the demo link up on that page. Illwinter has been a little weird with its homepages for some time...
Necromancers are tricky as hell to get started in CoE, but once you manage to stockpile enough resources to undergo the transformation into a lich, the whole world becomes your plaything. There's not much detail, but if you're fine with the Dom 3 style of just having a number then you should be fine and dandy with Elysium's "presence" mechanic.
Just don't go overboard in the beginning. Early mass-resurrection will make you go insane and lose control of your actions. Liches can't go insane, that's why every necromancer desires to be one, since it results in near-free summoning of gargantuan armies of the dead.
As in, armies so big that when you get into combat, you'll be so far back from the action that you can't even cast spells until the first several lines have fallen.
-
http://www.kongregate.com/accounts/TogeProductions (http://www.kongregate.com/accounts/TogeProductions)
-
This one too.
http://www.wesnoth.org/
It's hard to pull off though. You might want to search for some mods to help out, there are a lot of them.
-
You could do this in Master of Magic, actually. I used this strategy to win a game rather quickly. Sent a couple zombies at the first neutral town I found, killed the defenders, and they rose from the dead. Those undead crushed the next town, and my army increased in size again. Soon I found my first other player, and my army of undead steamrolled them, and my army doubled in size.
20 turns or so later, I had conquered all but one of the other players, each of whom had been bigger and stronger than the last, and thus made my force even larger than before. The last one was the only one to be an actual challenge, especially considering she was a necromancer herself. (I won just the same, but considering I had something like 3 times as much territory by then, and send a ton of special summoned units at her in addition to hordes of undead... The only thing keeping her alive for a while was her own summoned units.)
-
http://www.kongregate.com/games/BinarySpace/zombie-outbreak-simulator
This is... the farthest thing i can find myself. Too bad you can't control the zombies... yet?
-
You could do this in Master of Magic, actually. I used this strategy to win a game rather quickly.
9 unit per square limitation really killed this for me.
-
You could do this in Master of Magic, actually. I used this strategy to win a game rather quickly. Sent a couple zombies at the first neutral town I found, killed the defenders, and they rose from the dead. Those undead crushed the next town, and my army increased in size again. Soon I found my first other player, and my army of undead steamrolled them, and my army doubled in size.
Uh, last I checked Master of Magic doesn't have neutral towns. Are you sure that's the game you're thinking of?
-
You could do this in Master of Magic, actually. I used this strategy to win a game rather quickly. Sent a couple zombies at the first neutral town I found, killed the defenders, and they rose from the dead. Those undead crushed the next town, and my army increased in size again. Soon I found my first other player, and my army of undead steamrolled them, and my army doubled in size.
Uh, last I checked Master of Magic doesn't have neutral towns. Are you sure that's the game you're thinking of?
Are you freaking kidding? It sure does. And they're a great way to add new races to your empire. I think you're thinking of a different game yourself :/
-
You could do this in Master of Magic, actually. I used this strategy to win a game rather quickly. Sent a couple zombies at the first neutral town I found, killed the defenders, and they rose from the dead. Those undead crushed the next town, and my army increased in size again. Soon I found my first other player, and my army of undead steamrolled them, and my army doubled in size.
Uh, last I checked Master of Magic doesn't have neutral towns. Are you sure that's the game you're thinking of?
Are you freaking kidding? It sure does. And they're a great way to add new races to your empire. I think you're thinking of a different game yourself :/
Sowelu is right, but... I thought in MoM only the ghouls could create undead by attacking... Perhaps we are all thinking of a different game ;)
-
Sowelu is right, but... I thought in MoM only the ghouls could create undead by attacking... Perhaps we are all thinking of a different game ;)
Yeah ghouls not zombies (afaik only way to get zombies is Zombie Mastery spell) but ghouls aren't only ones raising dead after fight, my personal favourites Wrights also do, demon king or something to that effect also does.
-
MoM certainly has neutral towns, being a major gameplay mechanic, but zombies don't raise other zombies so that strategy is impossible early-game. Hell, even with ghouls and zombie mastery you only get a fraction of the units you kill back as zombies.
If you really want to steamroll everyone early in MoM, use Chaos magic and start spawning hellhounds as often as possible, then send squads of 5-6 of them to knock out all the neutral towns.
-
Probably was ghouls then. It's been a while.
-
I tried Diablo 2 but if I remember correctly it had a fairly low body limit. I'm looking to lead an undead army.
Now it does, but apparently when it first came out, each skill level added one. They quickly updated it to reach a limit at one point but make them stronger, because those massive armies of undead would lag everyone in online games.
-
I tried Diablo 2 but if I remember correctly it had a fairly low body limit. I'm looking to lead an undead army.
Now it does, but apparently when it first came out, each skill level added one. They quickly updated it to reach a limit at one point but make them stronger, because those massive armies of undead would lag everyone in online games.
Lag, and the fact that an army of skellies quickly got useless when the monsters were killing them faster than they dropped corpses.
Try fighting Diablo with a Skellie specced Necro... It's not possible.
-
Try fighting Diablo with a Skellie specced Necro... It's not possible.
My bro did. He just added Iron Maiden to the mix.
-
I remember creating a skelemancer on battle.net called Mr Lagtastic.
He really lived up to his name.
-
Try fighting Diablo with a Skellie specced Necro... It's not possible.
My bro did. He just added Iron Maiden to the mix.
I did too, killed Diable by hand, wiht a 9-17 wand and a blood golem. took forever but it can be done
-
http://www.kongregate.com/games/BinarySpace/zombie-outbreak-simulator
This is... the farthest thing i can find myself. Too bad you can't control the zombies... yet?
Hah, that is actually a fairly awesome game. There's a newer version: http://www.class3outbreak.com/zombie-games/c3o/ (http://www.class3outbreak.com/zombie-games/c3o/)
-
First one was more of a toy (I happen to like toys), this newer version is far more of a proper "game".
...just tried out 'survival mode'. Got spooked at first by the ridiculous number of zombies that was getting spawned, then I did some quick scanning and found the perfect spot (in Washington)...
I moved all the police squads (totaling six policemen... Apparently one dude called himself a 'squad') into one little pocket of cars that was next to a building. They're heavily protected on all sides, and the combined firepower mows down everything that gets close. There's currently a ring of corpses surrounding these cops, plus a little cluster of survivors that are running around in the gunfire. The rest of DC has gone to hell, but these dudes are absolutely not gonna go down.
-
This one too.
http://www.wesnoth.org/
It's hard to pull off though. You might want to search for some mods to help out, there are a lot of them.
Just did this in a multiplayer game for the sake of trying it, without any mods. Wasn't even expecting it to work. It's really hard to start it off, but becomes much easier once you get your first few zombies. Build a lot of zombies and a few suicide ghouls to weaken your opponents, and maybe some archers to take damage and knock down HP before the kill.
The ghouls should poison a few, eventually getting them down to around 1 HP, then move the zombies in for the kill. Archers would help in the early game. Once you have a few soulless trolls, it should get a lot easier to reach singularity :P
-
Necroing my own thread to show off what I've recently found.
Solid and Shade (http://forums.taleworlds.com/index.php/board,187.0.html) is a mod for Mount and Blade (classic, not Warbands) that lets you be a necromancer. You learn necromancy from the definitely evil Blood Fountain of Death.
It still has the standard Mount and Blade headcount limit but you can turn corpses into zombies from your camp menu. Corpses are items and a randomish number of then are available to loot after battles. Prisoners can be sacrificed for a more reliable source of corpses intact enough to reanimate. In addition to reanimating them into zombies, corpses can be harvested for parts that are used in crafting. Crafting is unlocked in tiers and to get to the next tier you have to craft one of each recipe in your current tier.
Zombies rank up, have morale, and require weekly payments like standard units in Mount and Blade. The payment is written off as "maintenance fees" in the mod's FAQ. At higher crafting tiers you can summon demons and shadows, and craft golems.
One big problem is the loot system. There's a maximum number of items that can be in the loot window in Mount and Blade which limits how many corpses you can get per battle. The base game and mod are not designed for leading an unstoppable undead horde of thousands, so a couple dozen higher tier monsters has to make do.
Also: Ray's the Dead (http://store.steampowered.com/app/251650/) is a game that seems like it'll be like Pikmin, but with zombies.
-
Necroing my own thread to show off...
*looks at the title of the thread* I see what you did there. ;)
slow-clap.jpg
-
I believe the "Phantasy Calradia" mod for Warband also allows you to play as a Necromancer with summoning skeletons after a battle.
Not a necromancer but the preview for "Warsword Conquest" (A Warhammer Fantasy mod) has the Tomb Kings faction made of Egyptian themed undead.
-
Dwarf Fortress counts, right?
-
If you ever feel the need to look at something else, Warcraft 3's undead are capable of pulling this off as well.
-
Dominions, summoning the Eater of the Dead as Ashen Empire Ermor can have interesting results. It consumes corpses in a province to increase its health and it has natural 10% regeneration. Past a certain threshold it becomes impossible to outdamage its regen without stuff like soul slay and by that point its MR is also pretty much unbreakable without like mass runesmashers. Plus it eventually starts raining acid which will kill most human mages without protection.
And when it gets big enough it breaks control and becomes a roaming independent.
-
And when it gets big enough it breaks control and becomes a roaming independent.
This sounds like an amazing touch.
-
And when it gets big enough it breaks control and becomes a roaming independent.
This sounds like an amazing touch.
Wait, it has MR bumps and stuff as well? Does it have recuperation? O wait, I know what to do. Petrify. Mass Petrify. Cannot beat that. :P
-
If you have Civilization 4, try Fall from Heaven 2, specifically the Orbis submod (or maybe one of the other ones). There's a civ led by a lich with just this concept in mind. Even nature itself will be bled dry, incapable of supporting life!