Bay 12 Games Forum

Dwarf Fortress => DF General Discussion => Topic started by: llamavore on December 21, 2007, 09:25:00 am

Title: tileset question
Post by: llamavore on December 21, 2007, 09:25:00 am
i'm using guybrush's 16X16 with graphic objects, but i notice some of the trees and other graphics still look a bit like ascii text, are there any tilesets that use realistic graphics (at least for natural things like trees) i dont think things like the slope arrow or crafts need to change, but real looking trees next to ascii trees is kind of weird.
Title: Re: tileset question
Post by: dyze on December 21, 2007, 02:52:00 pm
my guess is he left those out since many objects share the same character in the tileset.
you could try mine, it has some trees (does change the slopes and som chars used in the interface):
(http://img402.imageshack.us/img402/1990/cursessquare16x16lz5.png)
Title: Re: tileset question
Post by: Red Jackard on December 21, 2007, 03:00:00 pm
Here's another.
Title: Re: tileset question
Post by: Torak on December 21, 2007, 03:28:00 pm
If you're that worried about the trees, then edit guybrush's tileset to your liking, there's nothing stopping you.
Title: Re: tileset question
Post by: llamavore on December 21, 2007, 07:02:00 pm
actually, there is a giant eagle stopping me