* Name: Derm Hell-binderI'll post the starting situation for both scenarios once the roster is filled. Then, we can start posting actions.
* Occupation: Elemental Mage/Summoner.
* Name: Derek L.
* Occupation: Video game Developer/designer.
Hope that's all good. Unique premise. Do we post an action(s) now or later?
I wanted a sniper with a Katana on it's barrel, but whatever.A loaded sniper rifle and the ability to make things explode when they hit people is basically the same thing. Just with the explosion on the other end. :P
Real World (RW): Search for a door or other escape route)(...) You have spontaneously gained universal knowledge of this room. There are three monitors on the front wall, the walls are covered in glowing circuitry, the floor is hard metal, and there's a door at the front of the room... DOOOOOR!! You charge at full speed toward the door and deliver a flying missile dropkick! The door appears to have been locked, but is sent flying off its hinges. Unfortunately, you fractured your left leg in the process. You can still walk, though.
Meta: see if the room has any hidden buttons(...) You find one and press it to see what happens.
Meta: Tweak the Odds(...) You use Tweak The Odds.
Meta: Examine explosive collar of self/others, whoever I can get the clearest view of.(...) You closely examine Frelock's collar. The collar appears to be quite resilient. It's locked on tight. Also, you notice two letters printed on the back: "BN".
Meta: complain about hows theres nos hospitalities(...) There is no sympathy to be found. You're empty inside.
Could you put our campaign goals into the thing too? Bit of a reminder.'Tis a good idea. It's added in now.
What was our rolls? were they in the ...'s?Oh, yeah. I probably should have explained those. The roll is listed before the action it applies to, in one of these:
Into the queue.Alright, you're in the queue!
Meta: Sir Zoidberg
Occupation: Double Rainbow Elite Kickboxer
Fantasy: Cap'n Silent Ninja Dood
Occupation: Pirate-Ninja
I don't know about now, but the last time I used Internet Explorer, the little dotted underline wasn't there.That could be a big problem. My suggestion would be to test it in Firefox, but if there's another quick way to show the rolls and descriptions other than [acronym] tags, I'd like to know.
Yeah, I'm using Firefox at the moment. The acronym tag worked, just nothing showed anything about its presence. If you want to cut a few letters out, you can use [abbr] insteadI don't know about now, but the last time I used Internet Explorer, the little dotted underline wasn't there.That could be a big problem. My suggestion would be to test it in Firefox, but if there's another quick way to show the rolls and descriptions other than [acronym] tags, I'd like to know.
Yeah, I'm using Firefox at the moment. The acronym tag worked, just nothing showed anything about its presence. If you want to cut a few letters out, you can use [abbr] insteadThanks for the tip. The tags will be around all the abilities, most wounds, some inventory items, and all (...)'s. You should be fine if you remember that.
Since I lack the Sniper I wish I had, sneak out the door ninja-likeYou might want to post your Meta Action too.
May I please be put on the waiting list?Added!
* Name: Walker Black
* Occupation: Writer
* Personality/Appearance: Not telling.
* Name: Kurtain
* Occupation: Magic Assassin (Assassin who knows magic)
* Personality/Appearance: He really likes dark hoods, so not many people have seen his face. But some people have seen his eyes, and they are a dark, brilliant blue.
Every time I enter a wretched hive of scum and villainy...Note that under heavy bleeding it says "medical attention", but under broken bones it says "skilled medical attention". Both require the medical attention before you can roll for healing, but anyone can apply normal medical attention. Skilled medical attention comes from a doctor.
Question: When you say Medical Attention, do you mean that I need somebody else to treat my wound, or can I attempt to treat it myself?
Meta: Use Technobabble to convince Derek not to have his character beat my character unconscious.
Fantasy: Flee the tavern full of people trying to incapacitate me, as the ground is no place to have a fight. Attempt to stop bleeding using Long Coat as a tourniquet.
This is RTD not real life.Yes, considering what I just made Edgar do in the next turn, I'll say an improvised splint should be enough for a fracture.
Breaking your leg is at best a minor inconvenience.
I posted my Meta. I forgot. :PHeh. Alright, one more. bowdown2q will be NPC'd at 10pm tonight, unless anyone Votes to get on with it before then.
Meta:Examine the hallway(...) You peek out of the room into the hallway, but you can't make out any details other than a window at the far end.
Meta: Use Technobabble to convince Derek not to have his character beat my character unconscious.(...) The phlebotinum won't save you now! You try to reason with Derek, but a maniacal grin spreads over his face and he begins furiously typing on his keypad!
Meta: I try to help heal Derm (or just give him medical attention).(...) You massage his femoral area, relieving some of the pain. Glancing outside, you notice a sign pointing down a hallway branching to the right, which says "Medical Bay". Someone's gonna have to carry Derek... Your thoughts are quite suddenly interrupted by a loud klaxon siren! "ATTENTION ALL AVAILABLE TROOPS IN MAINTENANCE DECK 3: A CONTAINMENT BREACH HAS BEEN DETECTED IN INTERROGATION CELL BLOCK 7E."
Meta:(...) It's cleaning time! You quickly sprint down the hall, stepping right on Derek's leg on the way. You pass several signs on the way, which you can barely make out through the flashing red klaxon lights. "Medical Bay"... "Crew Quarters"... "Main Deck"... there it is! "Janitor's Closet"! Prying open the door, you rifle through the contents until you find a mop. Now you're dangerous.
Find a mop.
Meta: laugh at assorted pain, then attempt to help medical attempts.(...) You manage to hoist Derek into a standing position. You can't do much here, so you set off for the Medical Bay.
In the next turn, a player is unable to access their com screen. Effectively, this means in the turn after next their fantasy character will be inaccessible as well. There are several ways to handle this:Hmm. I'd say maybe the second option, until the meta character gets a new com screen or mental implant or whatever that allows them to access their character.
- Their character does nothing.
- Their character is NPC'd. I would probably take a page from Sean Mirrsen's book in controlling the NPC.
- Screw reality! Your meta character should be able to access their fantasy character if they're unconscious and the com screen is on another planet!
Which would you guys prefer I use in the future?
Option three. They all have latent Compu-Psychic abilities that only work to control the fantasy character.
Option two would make most sense, but perhaps our resident Code Expert could somehow do some hacking to control the other character via his screen. Because OBVIOUSLY the villain is terrible about network security to the point of connecting things that should never be connected. Unless he planned for this to happen...There's would be about 300 plot holes in this story if I had planned it any differently. Of course there are STILL plot holes, but...
can i please be in the queueAdded!
edit: dam my thing posted before i finished excuse me pls while i finish
Meta
- Name: Will Whiteman
- Occupation: Environment Student
- Personality/Appearance: unkempt, lets let the personality evolve
Fantasy
- Name: Vora
- Occupation: Werewolf/Lunar mage
- Personality/Appearance: Again evolve the personality and appearance is short grey fur, eyes a starteling amethyst color, and a cresent moon of snow white fur on back of the left hand.
RW: Limp down the hallway, head towards the medical bay.(...) Carefully avoiding using your left leg, you perform some kind of insane pogo dance down the hall, hopping on one leg. You pass by a junction with two signs, labeled "Medical Bay" and "Crew Quarters". As you head toward the Med Bay, you glance down the other corridor and spot some figures running toward you in the distance. That can't be good. You duck inside the Med Bay and close the powered door behind you.
Meta:(...) You don't find any more weapons, but you do find a pair of rubber gloves and a Mighty Steed! (http://www.discount-carpet-cleaning-machines.com/images/burnisher.jpg) Before you can try out your new floor buffer though, you hear a commotion down the hall. You can hear heavy mechanical steps coming from a nearby hallway, so you duck inside the closet!
Find other Janitorcleaning materialsweapons of mass destruction
Meta:(...) You quickly follow Kyle to the janitor's closet. As you pass by a hallway on the left, you hear a mechanical voice say "HALT HUMAN!" You can hear loud footsteps! (...) With impeccable stealth, you avoid whatever those were completely and duck inside the janitor's closet with Kyle. You then go about making frag grenades out of the industrial cleaning supplies you find inside. Midway through, you realize that MacGyver never made anything with cleaning supplies except for a makeshift harpoon gun (http://dxsmac.macgyveronline.com/). You don't have a telescope on you, though. Dammit!
Head to Janitors closet and MacGyver up some deadly splash weapons from the various cleaning solutions. Like that one episode.
Meta: Carry Derm to the Medical Bay, and see what can be done there(...) Derek shambles off, leaving you in the dust. "Wait!" you scream, running after him. Kyle passes you up, then Monk, then Paulie. Man, you suck! Trying to run faster and catch up only causes you to trip and skid along the smooth metal floor. Just as you struggle to your feet, you hear a terrifying sound. "HALT, HUMAN!" Looking to your left, you see what looks like a small group of armored robots running toward you! They waste no time and immediately fire their plasma guns at you as you bound toward the janitor's closet. (...) A plasma bolt hits you directly in the left arm, incinerating a good portion of it! The blast sends you spinning through the air, and you land with a loud CRASH next to the junction, as your blood pools around you. Your com screen is sent flying down the hall. The robots round the corner and point their weapons at you...
Meta: arm self via janitor closet, 'escort' party to medical center.(...) You can't keep up with Derek, so you and Frederick run down the hall trying to catch up. Frederick trips as you round the corner and head toward the medical bay. Aaaaand... you run right into a group of armored attack bots. They point their plasma rifles at you and fire several bolts of glowing plasma directly at you! (...) A plasma bolt grazes your abdomen, searing the flesh! Just as you begin to fall to the ground, another bolt strikes you in the arm, narrowly avoiding destroying it completely. You are sent flying and slam into a wall, slumping to the floor.
RW: Patch up my leg to the extent a past night of wikiwalking about medical procedures allows me.(...) You have absolutely no idea what you're doing. You spent last night researching fighting moves, like missile drop kicks.
Meta:(...) Lashing the floor buffer and... uh, mop bucket thingy together, you create a might(ier) floor-buffing monster! Listen to that baby purr. This thing has far more horsepower than a floor buffer should.
Use the... roll-y, mop bucket thing... to create a sidecar for the Floor Buffer. Mount up and prepare for mad dash to freedom.
Meta:Rip off a Robot's arm and attach it in place of my own.(...) OH GOD, THERE'S BLOOD EVERYWHERE! Leaping to your feet, you run at the 2 robots while swinging your
Meta:(...) Channeling the power of janitors everywhere, you burst from the closet! Your janitorial instincts cause you to be distracted by the mess of blood for a moment, but the element of surprise gives you enough time to regain composure. Performing a sweet drifting maneuver, you deliver a mighty whack to the second robot's head. IT'S SUPER EFFECTIVE! The robot's head goes flying and its body slumps to the ground as you wonder why all of its critical systems were clustered together in the head. That makes absolutely no sen-WALL! Your mighty steed crashes into the side of the corridor as Frederick desperately wrestles with the other robot.
With the might of Gorden Freeman, the idol of Janitors, Rush at the Robots with my mop in hand and riding my trusty steed!
Meta: Um... SUCKER PUNCH a robot! ...and then run the hell away.(...) Rising up from your sitting position, you wildly lash out at the struggling robot! ...that wasn't a good idea. Before your hand even gets close to the robot's head, it extends its free arm and crushes your hand in its mechanical fist! It then throws you to the ground.
Fantasy: You know what's better than a hook hand? A GRAPPLING Hook hand!I was hoping you'd say that. :D
Wow, interesting game going on.Eh, plasma, lasers, wave-motion guns... it's all the same in pseudo-science fiction. I was actually thinking about that cauterization thing when I first mentioned plasma. You're right though, I'll probably change it. :P
I can recommend two things though - first, Dropbox for hosting images (especially like maps), and second, plasma is, almost by definition, a high-temperature ionized gas, so perhaps the next batch of security robots should pack more conventional firearms if they want to avoid completely cauterizing whatever wounds they inflict with them.
*cough* (http://www.bay12forums.com/smf/index.php?action=profile;u=21146)
Glad you made it. Your character might not, though...*cough* (http://www.bay12forums.com/smf/index.php?action=profile;u=21146)
Sry; out with GF for 2 days. New Years and all.
Meta: GTFO to med bay
Fantasy: become mildly depressed at the sale of my hammer, then ask around the shady underbelly about people near the mayor. become curious about servants.
RW: Attempt poorly made splint of leg(...) You hop over to the cabinet of medical supplies and pull out a splint and some painkillers. You pop 2 pills and lash the splint in place. Finally, your leg can heal!
Meta:(...) Back flipping off the floor buffer (that thing needs a name...), you dip your mop in the bucket sidecar in midair and clean up the swathe of blood in a single swoop! Not satisfied, you mop up the walls and floor all around the junction, stepping around Frederick and the robot's wrestling match as you do so. Squeaky clean!
Clean up that blood.
Meta:Throw the robot to the ground and run into the Medical Bay.(...) You swing the robot with all your might, buying yourself just enough time to dive into the medical bay and close the door behind you. You then promptly collapse on the floor and bleed some more.
Meta: Retrieve arm of fallen robot, use it and copious amounts of explosives to defeat horde of robots.(...) Uttering several Bruce Campbell lines in preparation, you pick up a robotic arm and blow up the other robot with a well-placed burst of plasma. Suddenly, a group of 5 more robots comes running down the hall!
Meta: GTFO to med bay(...) You run screaming down the hall and slip, hitting your head on the floor! Everything goes dark.
(can we have a map of currently known areas?)It's getting far too complicated to keep describing the map in words, so I'll make a map of each area. Keep in mind that, since this is RTD, the entire universe is like a schroedinger's city. So my maps are made as we go and will make no sense architecturally. Sort of like a Dwarven fortress, actually. :P But I'll do my best at making sense of it anyway.
with what have ytou constructed that map? it;s sweet.AsciiDraw. It's very useful!
Meta:That robot's kinda dead now. Monk went nuts and destroyed them all.
Help out the guy wrestling the robot.
RW: Limp out and down the hall, toward the elevator.(...) You manage to stand again, and leave the Medical Bay. What happened in here?! There's scrap metal and burn marks everywhere! Stepping around the debris, you motion for the others to follow when they are ready, and approach the elevator. It looks like a normal elevator, with up/down call buttons. You press the up button, step inside, and look out the window for the first time.
Desperately find something to stop the bleeding.(...) Receiving near-superhuman strength from an unknown source, you pull yourself onto your feet and grab for a roll of gauze and alcohol. Your eyes bug out of their sockets and you let forth a scream of primal rage as you pour the whole bottle of alcohol onto your wound! Kyle peeks in, gets a terrified expression on his face, then slowly backs away. Rapidly swinging the gauze around your torso, you manage to hold back the bleeding enough to patch yourself up. [If you had rolled anything but a six, you probably would have died!]
Meta:(...) You decide it's about time to upgrade the Gordon MobileTM with something in the Medical Bay, so you- OH GOD WHAT IS FREDERICK DOING?!
See if there is anything in the medical bay I can use to upgrade my trusty steed. (the name is The Gorden-freeman-mobile[Gorden-Mobile for short])
TAKE PAULIE TO MED BAY, FIND MED ROBOT(...) You drag Paulie into the Med Bay (man, he's heavy) and look for something to help... THERE! There's a med robot deactivated and sitting in the corner. You press a large button on the back of its head, and it suddenly comes to life! It quickly rolls over to Paulie and shoots a blue syringe into his neck, then sprays some kind of translucent foam on his bleeding plasma burns. It wraps the foamy areas in a silky gauze, applies some kind of gelatinous cast to his hand, then turns toward Frederick. "No thanks, I got this covered." says Frederick, twitching a little. The robot shrugs, then rolls over to the corner and deactivates.
Meta: remain unconscious. Attempt to punch out Death if he comes. Or offer him a protection racket on his scythe.(...)
Question: can I use my tweak the odds ability in addition to performing a normal action?
Meta: Talk to the medi-robot about replacement arms.(...) You reactivate the medi-bot and ask about limb replacement.
Meta:(...) You need more practice with this thing, apparently. You try to ride to the elevator, and immediately crash into the wall again.
Go to the elevator, Riding the Gorden-Mobile.
Meta: Offer severed robot arm to Frelock and Medi-bot. Ask GM what the second challegne is. Also, to define love. baby don't hurt me(...) You walk into the med bay to ask if the medical robot can use the robo-arm as a prosthetic limb for Frederick.
Meta: heal. appraise the medical lab's stuff.(...) That bores you, so you decide to steal a box of gauze and some syringes labeled "Stimpak" instead!
RW: Rest my leg, wait for others to get to elevator.(...) Well... this is boring. You hum show-tunes in the elevator by yourself!
RW: Peek outside the elevator.(...) You peek outside the elevator to see what's making all the noise, and something mechanical leaps onto your face and begins scratching at you with mechanical claws! AAAAGGGHHH! Getitoffgetitoffgetitoffgetitoffgetitoffgetitoff!!
Meta:(...) You manage to get back into the med bay, but can't find anything to upgrade the GM with. The skittering is getting louder now.
Try to upgrade to Gordon-Mobile from stuff in the Medical room again.
Meta: Ask GM how he feels about metagaming. Prepare to destroy anything that comes through the medbay door.(...) "So, how do you feel about meta-gaming?"
Meta: Find a weapon.(...) You manage to find a scalpel in one of the drawers. It's a start. Time to put this to use!
Meta: ask medbot for moar healing on my wounds.(...) Ignoring the horde of mechanical spiders closing in on the med bay, you walk over to the med-bot and ask for more healing.
RW: Hack into mecha spider. MAKE IT MINE.(...) Grabbing the mecha-spider, you rip it open and rewire it! Staring into its mechanical soul, you suddenly understand it. Running into the hall, you leap into the swarm of mecha-spiders and begin ripping them open! The swarm surrounds you and begins lashing out at you, but you keep grabbing more spiders and altering their circuitry. Finally, just as the swarm is about to engulf you, you activate the spiders' altered AI. The altered spiders jump into action, splitting apart and melding together into one super mecha-spider! Bursting free of the mound of twitching metal appendages, you jump onto the super mecha-spider and it gallops (try to imagine a 2-foot-tall mecha-spider galloping) to the elevator!
(...) You roll quickly down the hall on the Gordon Mobile, swinging at mechanical spiders as they jump at you! Finally, you manage to get into the elevator.
Meta:
Run to the Elevator with the GM
Meta: GET TO DA(...) You leap from the med bay and begin stumbling through the swarm of spiders. One jumps at you, (...) but you manage to swat it out of the way. You get safely to the elevator!CHOPPAELEVATOR!
Meta: Tweak the odds and run to the elevator(...) Plowing your way through the horde, you sprint toward the elevator! One of the spiders leaps at you, but you slice it clean in half with a karate chop! You make a desperate dive down the hallway and into the elevator and slam into the back wall as the mecha-spiders begin to fly en masse toward the open elevator door!
Meta: arm self with, say, scalpel. move to elevator.(...) You pull a scalpel out of the cabinet and begin running toward the elevator! Frederick zooms past you as you run! Knocking spiders out of the way as you pass them, you run to the elevator in safety. Suddenly, the mecha-spiders begin to fly at the elevator all at once!
It's already midnight for the next turn, if you were wondering. You can still perform those actions, but you might want to add on something about the heist and whatnot.
Fantasy: Learn everything there is to know about Jimmy Rickets. Specifically, what's his ride and the relative loyalty of his crew? Then kill time until midnight by hanging out in the sloop.
Okay, I want in!Added!
Meta
* Name: ('''\('-_-')/''')
* Occupation: I am the man who arranges the blocks, that continue to fall from up above!
Fantasy
* Name: ?!?
* Occupation: Makes blocks for ^
* Personality/Appearance: From Kazakhstan
PS, good luck pronouncing my names, and guess what I was listening to when I made this?
Meta: Guard the elevator until everyone is in. Request going to Hanger.(...) You fend off the jumping spiders long enough for everyone to get onto the elevator! The final wave of spiders flies at the door, but you deflect them with your mop by twirling it so fast it forms a shield.
Meta: Close the door at the appropriate time so it closes just after the last person gets in (use uncanny prediction to time it right).(...) You mash the close door button just as the others dive into the elevator, and hear several hundred clanking sounds as the wave of mecha-spiders slams into the elevator door! Phew.
RW: Call a vote on the floor. Hit that floor button. Take a pain killer.(...) You begin to call a vote on the floor, but Monk mashes the Hangar button before you say anything. So you pop a pain pill.
Meta: Hangar Bay, Ho!(...) You lash out at the Hangar Bay button so hard that you break your finger! Be careful next time, jeez.
Meta: abstain from floor voting, ready self for elevator invasion.(...) You scream like a little girl as the spiders fly toward you, but Kyle fights them off long enough for the door to shut.
Fantasy: Help everyone up onto the balcony, then get on the roof. BEST PLAN EVER!You aren't doing what I think you are...?
Meta: Prepare to slice the first hostile thing that comes into this elevator with my scalpel.(...) You ready yourself for anything as the elevator speeds toward the top floor. The door opens on the hangar, and... there's nothing there.
RW: Attempt to stop my heavy bleeding in some way. Mecha spider: stand guard at the door.(...) You grab some gauze from Paulie and attempt to stop your bleeding while the mech-spider stands guard at the door to the elevator. You're able to wrap up some cuts, but you're not quite done yet.
Meta: Wait until the elevator reaches the Hanger(...) Argh, that elevator music is stuck in your head now. The elevator reaches its destination, and you run out into the hangar! As expected, it's a cavernous room with several large pieces of machinery used for maintenance. There are no ships currently inside, but the walls are covered in hemispherical slots, some of which contain some kind of spherical satellite. The open end of the hangar is covered in some kind of force-field. Looking at the other end of the hangar, you notice another elevator and... more people in jumpsuits?
Meta: "So, mysterious GM, what is your name?"(...) "So, what is your name?" you telepathically transmit to the GM through your neural implant.
NPC'd(...) Exiting the elevator, you look toward the open end of the hangar and see something moving out in the vast void. It's getting closer... it's some kind of... satellite.
RW: Ride mecha spider into the hanger.(...) Hopping onto the mecha-spider, you ride into the hangar and have a look around. You quickly notice a spherical satellite-like object passing through the hangar bay shield.
Meta:(...) You run further into the hangar and find a SHINY RED BUTTON clearly marked "SCRAMBLE THE DRONES".
Look for anything of value in the hanger
Meta: Follow the group, and slice the first clearly hostile thing that comes into view(...) You immediately fall on your face, and are nearly deafened by loud sirens. What is that?!
Meta: Get the hell out of the way; observe it before taking more action.(...) There are plenty to observe now! Unfortunately, you have already run off to hide in the elevator.
Meta: Get back in elevator, head to Main Deck(...) You trip over your own feet as a drone passes overhead, accidentally tossing a grenade into the air! The grenade obliterates the drone and a rain of shrapnel flies in every direction!
((Oh wait. Remember my character sheet I posted here a while back? Since bowdown has been NPC'd, can I join in? Or does he have to die first?))He was only NPC'd for the last turn, but someone may die pretty soon judging by the chaos going on. That reminds me, are
And I've gotta ask, what DID you think I was going to do on the roof?Pull a Santa. :)
Meta: Get the drone off of me and drag myself to the elevator.You realize that you have two broken legs and have to roll a 6 to get anywhere, right? You're not going far unless someone drags you. You still have a plasma rifle, though...
RW Use Mecha spiders wireless system to hack into drones. Mecha spider: Run to cover.(...) The mecha-spider gallops toward the elevator, dragging you backwards as you fumble with some circuitry on its back. Using the mecha-spider's wireless system that you just made up, you attempt to hack into the drones' AI and... it works. A lot. You receive a wireless signal from all the drones at once:
Meta: "FOR JANITORS!!!!!!!" Stab the drone robot with my mighty mop of doom, than jump into the elevator.(...) You manage to stab the attack drone with your mop and cause it to veer into another drone! You jump off at the last second and hit the ground hard. You can't make it to the elevator quite yet.
Meta: Get the drone off of me and drag myself to the elevator.(...) You feel something snap in your leg while you try to move. OOOOWWWW
Meta:Use uncanny prediction to find the controls for these drones. Attempt to shut them off.(...) Even using all your intuitive skills, you can't seem to find a way to shut off the drones.
Meta: Attempt to aid Monk back to the elevator.(...) You slip before you even get halfway to Monk. *sigh*
Oooooone more...
Queue PleaseAdded!
Meta
* Name: Roy Greenhilt
* Occupation: Otaku/Troper
* Personality/Appearance: Stays awake whilst on forums, average height/slightly slim build, Aspergers Syndrome (IRL :) )
Fantasy:
* Name: Roy Greenhilt
* Occupation: Intelligent Fighter / Leader of the Order of the Stick
* Personality/Appearance: As per the comic Law:75 Chaos:25 Good:90 Evil:10
(can i get the starmetal sword?)
RW: Attempt to tear up jumpsuit leggings and use them as bandages. Mecha: Hide in the elevator.(...) The mecha-spider skids to a halt in the elevator, and you rip off the ends of your jumpsuit leggings to use as bandages. You wrap one around your bleeding leg, and use the other one as a tourniquet to stop the bleeding. You've stopped most of the blood loss, but there's still a HUGE METAL BAR stuck in your leg.
Meta: See what the other group is doing, and figure out how to make them help us without their knowledge.(...) They kind of ran away.
Meta: Use debris to MacGyver up a blast shield to protect against the drone explosions.(...) Summoning the powers of the divine engineer, you grab the burning metal off of your legs and all the debris laying around you and fuse it together into... an... energy shield?! The energy shield powers up and gives you protection from the shrapnel! As it does so, electricity begins to arc from the surface of the shield and lash out at nearby electronics! It begins to fizzle with energy overload!
Meta: Army-Crawl to the elevator, with the aid of the GM somehow.(...) You activate the GM and allow it to drag you along the hangar floor toward the elevator! You crash into the back of the elevator and collapse in a heap.
Meta: what I did last time, but with less fail.(...) You try to heave Monk into a sitting position, but slip and fall again. *SIIIIIIIIIIGH*
You might be screwed, Monk. :o No one wants to help you.I don't think nobody would want to help him. Merely nobody participating in the game. And the Random number god.
RW: Pop another painkiller and pull bar out of leg. Use more rags to patch up the hole. Spider: Drag monk to elevator(...) You take a pain pill, summon all of your strength and yank the bar out of your leg! You're bleeding a lot more now, so you rip off more jumpsuit to use as a bandage. You get it mostly patched up, but the bleeding won't stop and it's an open wound. You order the mecha-spider to save Monk. It gallops back into the hangar, and...
Meta: Yell at everyone to get back into the elevator, run back there myself, then prepare to push the door close button at the appropriate time again.(...) "Everybody back to the elevator now!" you yell as the force-field begins to pulsate violently. You run back into the elevator and hover your finger over the door close button.
Meta: Make a space helmet out of anything within reach. Repent sins.(...) You quickly reach for a fallen ceiling light and shape the warped glass into the form of a space helmet by hovering it over the scorching hot energy shield. Now you have a glass fish-bowl which will in no way help you survive in space, but it's a start. You see your inevitable fate and repent your sins all over your jumpsuit. (...) Suddenly, the mecha-spider grabs you by the collar and begins to drag you toward the elevator! An arc of electricity shoots out of the shield and the mecha-spider begins to slow down about halfway to the door as the energy shield saps its energy. The force-field is highly unstable now!
Meta: try to turn my rubber gloves into air-tanks(...) You blow into your rubber gloves, only to realize that you can't breathe carbon dioxide.
Meta: flee to elevator(...) You get out from under the energy shield and run screaming toward the elevator! You're almost there...
Well, the elevator is air-locked. Anyone who can't get in there with the door closed next turn will start getting sucked into space.Where you will die? Do we have to Manually close the door?
Yes, but that's not really an action you can fail at badly enough to get yourself killed in any situation.Well, the elevator is air-locked. Anyone who can't get in there with the door closed next turn will start getting sucked into space.Where you will die? Do we have to Manually close the door?
Excellent. I hope some spots are cleared soon.That was there from the beginning. It still doesn't have to make much sense, it just has to be an occupation that someone could conceivably have in real life.
Edit: When did you add that the occupation had to be IRL?
RW: Order spider to shut down all nonessential systems and focus on returning to me.(...) You shout at the mecha-spider to shut down all non-essential systems. It complies, and attempts to return to the elevator!
META:Shout encouragement to my companions, encouraging them to get in the freaking elevator! Push button so the door closes just before the force-field goes down, regardless of the location of comrades. Bemoan lost comrades, if necessary.(...) "GET IN THE GODDAMN ELEVATOR OR I SWEAR TO GOD I'LL BEAT YOU TO DEATH WITH YOUR OWN BROKEN LEG!!!"
Meta: Hope I live(...) You have a sudden urge to die. You begin to walk toward the elevator doors!
Meta: Throw the shield away from the spider, then attempt to BE Batman (http://faceplantreview.files.wordpress.com/2010/07/batman-space.gif)(...) You toss the shield across the hangar, and it begins zooming wildly around the room! (http://tvtropes.org/pmwiki/pmwiki.php/Main/ArtifactOFDoom) Just then the force-field loses power and the entire hangar shudders as the contents are sucked into the vacuum of space! (http://tvtropes.org/pmwiki/pmwiki.php/Main/ExplosiveDecompression) (...) With a single bound, the mecha-spider flies into the elevator! Hundreds of metal shards fly past as you slam into the back wall of the elevator and the doors close behind you. (http://tvtropes.org/pmwiki/pmwiki.php/Main/JustInTime)
Meta: run like hell, cower in elevator(...) You run as fast as you can! The force-field drops, but you're knocked inside the elevator by the flying mecha-spider just in time!
I sure have been enjoying watching this play out. Interesting story, just about the right level of crazy, and I love the soundtrack. It's a neat idea, and the selections have been great. (I have to admit I'm particularly curious what would play if an explosive collar goes off in the elevator next turn!) I am, of course, totally rooting for you guys, but this seems like a good time to get on the waiting list. ;DWell, thanks! My favorite RTD's to read are the ones that are neither too random nor too realistic. Just an over-the-top action movie with a vaguely defined story for structure. That's what I was trying to duplicate with this. And there's a whole lot more music where that came from. ;D
I probably shouldn't mention it, but I've noticed a few minor errors and typos. Feel free to ignore me--I know my inner play-tester and proofreader can be highly annoying.I'm incredibly anal about spelling and continuity errors, and I've caught as many as I could. Thanks for pointing those out, I fixed them. I think I'll keep the pebble since, you know, it's a pebble. Picking one up isn't notable enough to prevent me from retconning it into existence. And you might want to look at the elevator controls again, there's no o that I could see.
• (inventory) Didn't the pebble in HighEndNoob's inventory explode harmlessly back in Turn 8?
• (inventory) Likewise, isn't Monk's energy shield flying around out of control, either in the hangar or space?
• (locations) It's possible that the hangar being open to space is more important than the drones having scrambled, especially since the surviving drones are now lost in space. :)
• (elevator controls) "Compromised"
Meta: BernardAlright, added!
Occupation: Starving Artist (Classical Musician)
Description: Average height, appears to be in good condition. For someone who is, you know, starving.
Fantasy: Philippe Lepoisson
Occupation: Cultural Attache (http://tvtropes.org/pmwiki/pmwiki.php/Main/SpyFromWeightsAndMeasures)
Description: A minor diplomat from nowhere in particular. Totally unimportant.
And you might want to look at the elevator controls again, there's no o that I could see.
If we're pointing out errors, technically I should still have a missing arm (unless that healed with the heavy bleeding...)Er... I must have deleted that somehow. Your arm disappeared again.
Meta: Force Monk into a corner, and press Main deck Button, than throw Monk out(...) Your mind is gripped with horror as you realize that Monk's explosive collar could go off at any second. Acting quickly, you press the main deck button and throw Monk onto the main deck before mashing the door close button.
RW: Poke main deck button. Force Monk to stay in one corner. Huddle in the opposite corner, making sure I have plenty of meat shields. Spider: Return to Normal functionYou shield yourself from the inevitable blast and hide in the corner while ordering the mecha-spider to return to normal function. Kyle shoves Monk into the hallway and closes the door behind him.
Meta: Find a way to use readily available materials to direct the force of my explosive collar in such a way to preserve the lives of my companions.(...) You thrash around on the floor, failing to do much.
Meta:Exit on the main deck, looking for the medical wing.(...) You exit the elevator as Kyle tosses out Monk, and look down the hall. You can't see much, but it looks like the walls are covered in the same circuitry from the interrogation room. And there's... blood on the floor.
Meta: take cover, ready to shank hostiles in elevator door(...) You ready yourself for the worst, and brace for an explosion! Kyle tosses Monk out of the elevator though, which makes you feel better.
Just kill 'im already.I suppose that could be substituted for bowdown's action next turn... :o
BOWDOWNJust in time!
Meta: Get out of elevator, carry Monk anywhere he wants to go
Fantasy: Get on the goddam boat
:D
Meta: Cover Fred's back(...) You pick your broken body up off the floor and give a thumbs-up to Frederick. "I've got your back, man!"
RW: Try to fiddle with the mecha spiders settings and implement a more efficient setup.(...) You learn a bit about the mecha-spider's inner-workings, and manage to increase its combat efficiency.
Meta: Wait for the explosion(...) You freak out and start crying. Uh, moving on...
Meta:Find the medical bay. Tweak the odds.(...) You run further down the hall, and eventually enter a large chamber. There are eight glowing disks situated in a circular pattern on the floor, and a large blast door at the front of the room. Looking at the other side of the room you see several other corridors and... the medical bay!
Meta: Get out of elevator, carry Monk anywhere he wants to go(...) Bounding out of the elevator, you heave Monk into the air. He flies screaming through the air, hits the ceiling, and lands in your arms. You run down the hallway at top speed and stop just outside the medical bay!
Meta: Get a new arm in the prosthetic lab (preferably with a machine-gun built in (http://tvtropes.org/pmwiki/pmwiki.php/Main/ArmCannon))You may want to review the map before you rush into the prosthetics lab.
Fantasy: Flip my coin. Heads, go help bowdown out of the water. Tails, go slashy slashy on a guard.
RW: Ride mecha spider to the big room and examine all that is inside of it.(...) The mecha-spider races down the hall with you on its back, and stops near the center of the large room. You look around and take note of everything in the room. There is a set of eight dimly glowing discs on the floor. Going around clockwise they are blue, pink, green, brown, red, purple, cyan, and yellow. At the head of the room is a large blast door labeled "Bridge". It's covered in yellow circuitry. Finally, at the center of the room there is a pedestal with a monitor mounted on top. Frederick approaches the monitor and punches the screen!
Meta:Examine sun thing in center of room, then get a new arm in the prosthetic lab (preferably with a machine-gun built in (http://tvtropes.org/pmwiki/pmwiki.php/Main/ArmCannon))(...) You run up to the monitor in the center of the room and deliver a solid punch to the screen, cracking it! The screen suddenly lights up and you (and, presumably, the others) hear the familiar mechanical voice in your heads.
Meta: Convince Bowdown to step on the green disk via TECHNOBABBLE!(...) You manage to convince Paulie to step onto the green disk. As he does, the disc glows for a moment then lets out a loud beeping noise. Huh.
Meta: Ride the Gm into the room(...) You scoot along the floor on the GM, and stop at the edge of the large central room.
NPC'd(...) You follow Monk's orders. Oh, and your cast is ready to come off.
Meta: go to the Cryogenics and Prosthetics Lab and search for something cool to add on the GMvvvvvvvv
Heading into the central medical bay, you see that the door to the cryogenics and prosthetics lab requires access level pink to enter.
Have I ever mentioned that I love you for posting so quickly?You seem to check the thread even more than I do!
I have my email open 24/7 and am on the computer more than thatYou wanna bet on that?
Of course not.Only every other person, because every person would include you
That would be silly.
Meta: investigate the teleporters(...) You closely examine the ring of multi-colored teleporters situated around the room. Each one seems to correspond to an access level, indicated by its color. With a sudden rush of inexplicable fury, you stomp your foot on the nearest one. A bolt of bright blue energy shoots from the pad and sends you flying through a gap between dimensions! When you finally come to rest, you stand up and find yourself in an unfamiliar room.
RW: Ride mecha spider to medical bay. Attempt to get someone to heal this Heavy bleeding I have. If nobody is around, heal it myself.(...) The mecha-spider extends a long metal appendage and breaks down the door before galloping in. This medical bay is much bigger than the other one; there are two medi-bots like the one you saw before sitting in the corner. You ride over to one and activate it.
Meta: Explore in the sector 1 direction(...) You peek down the hall, but can't see much further than the "Sector 1" sign.
Meta: Find/activate medbot, get healing.(...) Paulie carries you into the medical bay and activates the medi-bot.
NPC'd(...) You carry Monk into the med bay for treatment.
If a player is NPC'd twice in a row, their explosive collar goes off.Bowdown has been NPC'd more than twice in a row.
That's to prevent people from holding up the game too long. Bowdown told us he would be gone for a few days in advance, so we don't have to wait for him.If a player is NPC'd twice in a row, their explosive collar goes off.Bowdown has been NPC'd more than twice in a row.
RW: Ask the GM what level clearence we currently have. Examine Metal Bars viability as a weapon.(...) "CURRENT SECURITY CLEARANCE LEVEL FOR PARTY 364 IS LEVEL 0: WHITE."
Meta: Examine the MYSTERY DOOR(...) You examine the side corridor at the back of the room. There's a door back here, covered with blue circuitry. Above it is a sign: "Ship Records".
Meta: Walk down towards sector 1(...) You head down the hall past the sector 1 sign and around a corner. Before you is a hallway whose walls glow dimly as streaks of light move in seemingly random patterns on its surface. You can see a junction at the end of the hallway and two signs: "Command Center (Sector 1)", and "Main Deck Mech Storage (Sector 2)".
Meta: Look around the room, which I will name Vera.(...) Looking around, you notice that you seem to be in some sort of large circular room. You are surrounded on every side with large shimmering windows. Hmm... must be some kind of observation deck.
NPC'd (KAMIKAZE)(...) You give Monk a noogie! That'll teach him.
(I assume bilges have pumps to drain water outside the ship?)Yup. That's what those... erm, candy cane-shaped things are.
Meta: Take Paulie with me to the Blue Teleporter, and go through it. Him first.The only reason HighEndNoob was able to use those was because he kicked it and it malfunctioned. You've got to find the other one first.
Hopefully the ships records will warn us about the Deadly Neurotoxin Emitters hidden around the ship.
RW: Me and mecha spider investigate sector 6 hallway and beyond.(...) You race down the hallway on the mecha-spider, headed to Sector 6. After a few twists in the passage, you arrive at a sign: "Officers' Quarters (Sector 6)". This looks more like a living area, there's another janitor's closet and a bathroom down the hall.
Meta: Look out all the windows of the Vera Observation Center(...) You look out one window. Preeeeeetty...
Meta:Continue towards sector 1(...) Turning left at the junction, you arrive in a large, monitor-filled chamber. There are rows of chairs and computers all along the room. Then, in the distance, you see a body slumped in the corner. There's blood on the wall.
Meta: to Sector One!(...) Paulie won't carry you to Sector 1 for some reason. What gives?!
NPC'd (KAMIKAZE)(...) You throw Monk across the room for no apparent reason. You then proceed to kick him in the gut repeatedly!
RW: Check the furnishings and stuff. See whats in the janitors closet and bathroom.(...) Opening the bathroom door, you see what appears to be a normal old bathroom. Just a lot more futuristic, with lots of automated crap. The janitor's closet looks like the one you saw before, with various cleaning supplies inside. There's also a potted plant of a species you've never seen before at the end of the hall. You can't see any more than that.
Meta: He's a zombie! SHOOT HIM IN THE HEAD! SHOOT HIM IN THE HEAD!(...) You pull out your plasma rifle and fire a burst at Paulie! The shot flies by him and ricochets off the wall. He's still coming!
Meta:Scalpel out, cautiously advance. Either investigate scene, or slice the first hostile thing that comes into view(...) You walk past the rows of monitors, holding your scalpel in front of you. Nearing the end of the room, you bend over and check the body. He's dead, alright. He's wearing the same jumpsuit as you, too. Looking at his (undetonated) explosive collar, you see a number: "357".
Meta: Look through all the windows, and see what is out them.(...) You just CANNOT pull yourself from that window. So pretty...
NPC'd (KAMIKAZE)(...) You leap at Monk and bear hug him! If you're going down, you're taking him with you.
Opening the bathroom door, you see what appears to be a normal old bathroom. Just a lot more futuristic, with lots of automated crap.
It's rather frightening, really.QuoteOpening the bathroom door, you see what appears to be a normal old bathroom. Just a lot more futuristic, with lots of automated crap.
automated crap? you mean... I don't have to do it myself anymore?
The pipes are prehensile and intrusive.
Gah, at least you could'a pm'ed me.Soon to spawn, by the looks of things.
Where am I right now?
Meta: Gah! forget the pretty window! Repeat last action.Unskilled medical check for a major wound.
Fantasy: Find out what the mayor said, and think ominously of it.
Where did I get the -2!?! Healing has nothing to do with walking or melee fights.
Change of action. I'm going to (hopefully) kill him before his explosive collar goes off.
Change of action. I'm going to (hopefully) kill him before his explosive collar goes off.
Wont that just set off his collar?
What did you use to get that lovely shade of blue?It's all ice, built on a terrifying glacier. :D
RW: Head back to main room. Tackle monk out of the way.(...) The mecha-spider spins around and carries you back down the hallway toward the teleporter room. You leap off the mecha-spider's back and tackle Monk out of Paulie's arms! Paulie staggers and begins walking toward you.
Meta: Get back to the rest of the group and slit bowdown's throat with my scalpel. Use tweak the odds.(...) You run back to the teleporter room and dive scalpel-first into Paulie! The scalpel digs into his neck and you kick him across the room! He isn't moving.
Meta: Convince Bowdown to release me via TECHNOBABBLE!(...) You start yelling at Paulie's motionless body across the room! Your technobabble so thoroughly convinces him that he comes back to life and runs off to Sector 6. You hear a loud explosion down the hall.
Meta: Gah! forget the pretty window! Repeat last action.(...) Finally, you manage to will yourself into actually noting what is out of the windows. Looks like you're on "top" of the ship, you can see an expanse of smooth metal stretching in every direction. You don't have any sense of scale, but this ship might be a lot bigger than you thought.
I'M DEAD
Since Bowdown is dead... am I in?No, _Divide by Zero_ is. I'm in after the next person dies, you're after me.
I should probably update the OP now...Since Bowdown is dead... am I in?No, _Divide by Zero_ is. I'm in after the next person dies, you're after me.
And come on, a dwarf that doesn't have a barrel of ale, but DOES have SOAP!?!Why do you think they dropped him in the middle of the ocean on a raft?
Meta: "Hmm, I kinda came here on accident. I stomped on the teleporter. Hop in my ride, the Gorden-Mobile,'s sidecar, and I'll try to find a way out of here." Try to find a way out of here, like a teleporter.(...) YOU CAN'T FIND A WAY OUT OH GOD YOU'RE TRAPPED FOREVER. Actually there's a stairway in the center of the room but you don't notice it somehow.
Meta: Concentrate of observation roll.(...) AGGGGHHHH, your head feels like it's going to explode! Suddenly, you see everything. Some kind of extrasensory sonar activates in your mind, and you see a shape surrounded by void.
Meta: Inform the others of the strange demise of the other fellow, and lead the way to the command room.(...) You inform the others of what you found in the control room and Monk follows you back there.
RW: Go check out the dagame the explosion did(...) You slip off of the mecha-spider.
Meta: Investigate Command Room(...) You drag yourself down the hall behind Frelock, and eventually get to the control room. Like he said, there's a dead guy in here. There's also a gaping hole in the ceiling near the back wall that leads into a ventilation system of some kind.
Ship: Periclase
Class: Harbinger
Solar Coordinates: 143.303 Mm, 28.3º, .3º
Status: UNKNOWN (Ship network functions impaired or destroyed. Using emergency backup OS.)
The solar coordinates are slowly changing.Meta: Find a keyboard and attempt to determine whether we are flying into the SUN.(...)
> run areweflyingintothesun.exe
Invalid program path.
Nuts.Meta: Pull Derm in here and set the code expert down at a computer to work. Keep an eye on that hole in the roof while I'm in there, though.(...) You drag Derek into the room and bodily fling him into one of the chairs! He looks flustered.
RW: Go to computer room and hack into the mainframe.(...) You effortlessly hack into the main computer network and connect the control center to the rest of the ship. The lights in the room come on, as do a few of the monitors at the front of the room. And the lower decks' security systems. And the main deck's heavy battle-mech storage facility. WAIT WHAT. You hear the sound of glass shattering from down the hall.
Meta: (Did I notice the stairway?) If so, yell at Gordon for not seeing it and climb it.(...) You yell at Kyle and deliver a mighty boot to his face! He's sent flying across the room and crashes to the floor in a heap. Then you notice some stairs and begin to descend them. At the bottom you see a sign pointing back up the stairs: "Observation Deck (Sector 4)".
If not, yell at Gordon anyway and find some control panel or anything.
Meta: Squeak at Divide to get in the Gm, than notice the stairway and go through it.(...) You're a little too dizzy from getting kicked in the face to notice anything right now.
RW: Hurriedly disable the mech's anti Friendly Fire protocol.(...) You close your eyes and type with your feet, and still manage to somehow hack into the battle-mechs' programming from the control room. You deactivate every friendly-fire protocol you can find. Suddenly, you hear several robotic voices speaking in unison from out in the hall:
Or their regular friendly fire protocol.
Whichever one makes them not shoot each other, disable that.
Meta: Get un-dizzy, and get in the Gm and ride down the stairs, "un"-preferably into divide.(...) Shaking your head and holding your nose, you mount the Gordon Mobile and ride down the stairs on it. There are two signs: "Main Deck Storage (Sector 3)" and "Executive Lounge (Sector 5)".
Meta: "No pain no gain!"(...) You see no signs. You might be blind.
Look for any other signs that lead to different parts of this mysterious void-shape.
Meta: Close the door to the command center and jam my scalpel in the controls to seal it off (hey, it always seems to work in the movies...)(...) You stab the digital control panel and the door opens. You can't close it!
Meta: Seal the door using commonly available items! I'm SURE MacGuyver did that a time or two!(...) There was that time MacGuyver wrapped electrical wires around a door handle to lock it, but this door has no handle! So you just... put a chair in front of it. Probably won't help much.
wow, a 1 was kind of helpful."What's really gonna bake your noodle later is, would the ship have been there if you didn't roll a 1?"
Meta: "John, get in this here sidecar! we're going to storage. Go to storage(...)
RW: Duck and cover!(...)
Meta: Climb into the hole in the ceiling.(...) You drag yourself across the room and somehow manage to leap up into the hole in the ceiling. You'll be safe in here, right...?
Meta: Darn it. Find some glasses.(...) For some inexplicable reason you start looking for glasses as you speed down the corridor. You don't find nothin'.
Meta:Follow monk(...) You leap up and grab onto the hole, but can't pull yourself up!
SELF-DESTRUCT IN 5... 4... NOW.BOOM
RW: GEt back down and acutally do something useful with the computers.(...) Hopping down from your perch, you sit in front of one of the computers again. You access the main computer network and find the main directory. You still can't get anything more than a command prompt. Well, looks like they still use Microsoft Windows in the future. Figures.
PERICLASE\Main>dir
Directory of PERICLASE\Main
5/23/2206 4:02 PM <DIR> .
5/23/2206 4:02 PM <DIR> ..
5/23/2206 3:36 PM <DIR> Ship Records
5/23/2206 2:05 PM <DIR> Weapons Dept.
5/23/2206 3:45 PM <DIR> Private
5/23/2206 1:22 PM <DIR> Maintenance
5/23/2206 4:02 PM <DIR> Communications
5/23/2206 4:02 PM 877 sysscan.lnk
1 File(s) 877 bytes
5 Dir(s) 10,385,284,597,267,598,256,587 bytes free
PERICLASE\Main>_
Meta: Go examine the robots for any weaponry.(...) Nope. looks like the robots were destroyed completely.
Meta: Explore the ceiling hole.(...) You drag yourself through the hole, looking around as you do so. Looks like part of the ventilation system exploded right here. The vents get far too narrow to continue ahead.
Meta: check the destroyed robots, than clean it up.(...) You happily clean up the mess left by the mechs. You feel better now.
Meta: Ouch! Who did that?(...) You begin to yell loudly at the debris, slip, and fall face-first into the pile of jagged metal. That's gonna leave a mark.
Yell at the smoldering remains and punch the door.
I must say, that is pretty boss.Anyone who uses the word 'boss' to describe something is welcome in my thread.
Directory of PERICLASE\Main\Private\A01237273\workstuff\games\textyman\
5/21/2206 8:06 PM <DIR> .
5/22/2206 5:33 PM <DIR> ..
5/21/2206 8:06 PM <DIR> data
5/21/2206 8:06 PM 2015268 textyman.exe
5/21/2206 8:06 PM 10386 config.ini
RW: Open Dir Ship RecordsYou save and close textyman, copy it to a more central location on the ship computer, then check out the ship records.
PERICLASE\Main>dir Ship Records
Directory of PERICLASE\Main\Ship Records
5/23/2206 3:36 PM <DIR> .
5/23/2206 4:02 PM <DIR> ..
2/12/2204 1:27 PM <DIR> 2200
4/23/2203 8:43 AM <DIR> 2201
4/17/2205 8:11 PM <DIR> 2202
2/28/2206 2:02 AM <DIR> 2203
3/14/2206 5:27 AM <DIR> 2204
1/31/2206 1:05 PM <DIR> 2205
5/23/2206 4:02 PM <DIR> 2206
0 File(s) 0 bytes
7 Dir(s) 10,385,284,597,267,598,256,587 bytes free
PERICLASE\Main\Ship Records>_
Meta: look around the room(...) You don't know what you're doing.
Meta: Get back out of the hole, check out Sector 2(...) You fall out of the hole. Not much else happens.
Meta: Scream in pain while punching the door even harder now.(...) Your hand shatters and goes limp as your fist strikes the door!
Meta:Follow monk and back him up.(...) You quickly pass up Monk and run down the hall and into Sector 2. Inside, you see a row of what look like huge glass storage pods. Some are opened, others are shattered. There's a wall of tools and some boxes, and a control terminal in the center of the room.
RW: Open earliest file.(...) You search through the records and find the earliest one, dated 3-23-2200.
3-23-2200.txt
Ship ID #6870 (Codename Periclase) Harbinger class warship is operational and ready
for duty in the Earth Federation Army. Assigned front-line patrol duty in Sol orbital
location 559826. Ship computers operational. This directory is to be used to store
future ship records.
#END OF DOCUMENT
There are a few other dated text files in here, as well as a bitmap image.Meta: "Does anybody know a doctor?"(...) You might have swallowed some jagged metal or something. You can't talk right now.
Meta: Examine tools more carefully(...) You can see a few of the tools from here, they're unlike anything you've ever seen. They look like they may be for maintenance of the on-board battle-mechs.
Meta: facepalm, and try to find a med-kit.(...) Well, the med-bay is right down the hall. You fetch a medkit!
Meta: Investigate Sector II Storage Pods(...) You wiggle on the floor a bit and invent a new dance move similar to the worm. You fail to get up, though.
Fantasy: Follow piratical instincts.
Fantasy: Follow piratical instincts.
Why are you making someone walk the plank?
RTD Rule #1: Always choose that action which, upon failing, produces the most hilarious result while still achieving your goal upon success.Fantasy: Follow piratical instincts.
Why are you making someone walk the plank?
Isn't that exactly what you are doing? :D
Besides, if I fail at this it is likely to havebettermore hilarious consequences than if I just said Get Drunk
RW: Hit back, Open important looking ship record files, in chronological order. Open bitmap images.(...) First, you decide to open the .bmp image.
8-27-2204.txt
Ship Record for the S.S. Periclase, August 27, 2204
Enemy ship destroyed latest supply freighter in mid-flight,
requesting additional provisions from command.
#END OF DOCUMENT
12-07-2206.txt
Ship Record for the S.S. Periclase, December 07, 2206
Machine hive located in Lacaille system. This is the furthest machine hive
from earth discovered to date. Requesting backup to Lacaille System.
#END OF DOCUMENT
5-23-2206.txt
Ship Record for the S.S. Periclase, December 07, 2206
This may be the last record of the S.S. Periclase. We
have fled the machine horde back to the Sol System.
We have taken heavy damage and several sentinels have
come aboard the ship. This computer network may soon
be assimilated.
#END OF DOCUMENT
Meat: Find a suitable tool to wield as a weapon; Tweak the odds, just cause I can.(...) You select a mean-looking blowtorch from the wall! Well, you think it's a blowtorch. You squeeze the trigger and a jet of shimmering plasma shoots about a foot out of the end of the pipe! Cool!
Meta: heal divide(...) You pull out some gauze and clean up John's bleeding. Then you wrap his entire head in gauze to the point that he can't see. Good as new!
Meta: Sector II Storage Pods, take 2!(...) Your eyes roll into the back of your head, you hold your temples with your hands and you begin violently convulsing! (http://tvtropes.org/pmwiki/pmwiki.php/Main/PstandardPsychicPstance)
Meta: Observe for any signs on the wall/floor.(...) You see bandages. And some bandages.
Suck navy under the sea.
Is there any enemies left on the ship? How far off is the island?There could very well be a guy with a big knife getting ready to jump out and slash your throat as soon as you open the cabin door. And the island is exactly as far away as it was when the ship sank. You're 2/3 of the way there.
I'm gonna join the looonnngggg queue.Added! You think this one is long, check out Multiworld Madness' queue.
Meta:
Name: Avin James
Occupation: Computer Programmer
Fantasy:
Name: Powder Miner
Occupation: BLANGED MINER! AND A HUMAN ONE AT THAT.
Nominated for Hall of Legends.I didn't even know there were forum games on that list!
GO NOW MY FELLOWS, GO AND VOTE!
Suck navy under the sea.
Oh this will end well.
RW: Back, back, Dir: Weapons Department.(...)
PERICLASE\Main>dir Weapons Dept.
Directory of PERICLASE\Main\Weapons Dept.
5/23/2206 2:05 PM <DIR> .
5/23/2206 4:02 PM <DIR> ..
2/12/2204 1:27 PM <DIR> Memos
4/23/2203 8:43 AM <DIR> Production Orders
4/17/2205 8:11 PM <DIR> R&D Notes
0 File(s) 0 bytes
3 Dir(s) 10,385,284,597,267,598,256,587 bytes free
PERICLASE\Main\Weapons Dept.>_Meta: try to heal divides's hand(...) You clumsily attempt to treat John's hand.
Meta: Master control of newfound psychic abilities. Then float slightly.(...) You feel mental energy flow through your mind and down to your hands. Holding one hand in front of you, you telekinetically pull all of the glass fragments out of Frederick's arm. You have mastered your telekinesis! You float around the room a bit. Holding yourself up with your mind is tiring.
Meta: Carry plasma gun back to medibay, with my teeth if I have to. Get arm healed.(...) The pain is too much, and you fall to your knees! Blood pours from your arm...
Meta: Sit patiently as to avoid hurting myself.(...) You sit and do absolutely nothing.
MG: Recall general layout of castle in ASCII
Is there any enemies left on the ship?There could very well be a guy with a big knife getting ready to jump out and slash your throat as soon as you open the cabin door.
Meta: Forget the torch; get to the medical bay.(...) You struggle to your feet and start to stagger toward the door.
RW: open R&D notes(...)
PERICLASE\Main>dir R&D Notes
Directory of PERICLASE\Main\Weapons Dept.\R&D Notes
5/23/2206 2:05 PM <DIR> .
5/23/2206 4:02 PM <DIR> ..
2/12/2204 1:27 PM <DIR> Light Weaponry
4/23/2203 8:43 AM <DIR> Heavy Weaponry
4/17/2205 8:11 PM <DIR> Artillery
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3 Dir(s) 10,385,284,597,267,598,256,587 bytes free
PERICLASE\Main\Weapons Dept.\R&D Notes>_Meta: Get Frelock to the medbay.(...) Deciding to try out your telekinesis, you pick up Frederick and... slam him into the wall. Oops.
Meta: try to heal my nose(...) Using the tools available to you in the medkit, you patch up and straighten your nose.
Meta: Try to develop self-healing powers, somehow.(...)
Rats are experts at finding their way onto ships.
Oh a turn? You are forgiven for being a mindless abomination of unholy magic.I'm the "Zombie Virus" kind, actually.
RW: Open Light weaponry file.(...)
----------------------------------------
Name:Plasma Pistol
Given to light infantry for use in close
combat in tight quarters. Shoots
medium-range plasma burst.
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Name:Magnetic Pulse Rifle
Medium to long range assault rifle made
to disable mechanical systems and cause
concussive damage from a distance.
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Name:Prismatic Waveform Generator
Personal shield technology that can also
be used as a concussive weapon at very
short range.
Meta: Glare at monk, then continue to shamble towards the medical bay.(...) You once again struggle to your feet and hobble down the hall and into the medical bay!
Meta: search around for a Manuel of how to heal people properly.(...) You find a manual buried at the bottom of the medkit. After reading the whole thing you aren't any better at medical care, but you learn a few tricks that will keep you from screwing anything up and making patients worse off.
Meta: Think harder.(...) You lose a few brain cells.
Meta: Make sure Frelock reaches the medbay without passing out, then investigate the storage pods I shattered.(...) You trip Frederick on his way out, and are too busy chuckling to yourself to look at the storage pods.
Fantasy: Sensing danger, run down to the powder-keg room and cut the line of gunpowder. (http://mythbustersresults.com/episode88)You're going to climb out of the crow's nest, descend the ladder, run across the deck, open the cabin door, descend the stairs, run down the hall, open the door, run across the room and stomp on the gunpowder trail before it reaches the keg?! That's fast.
That's fast.
Meta: Get medical treatment, then go back and get that blowtorch again.(...) You activate the medi-bot.
RW: Back, open heavy weapons and artillery(...)
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Name:Railgun
Magnetically-operated weapon that fires a
heavy projectile at high velocity, tearing
through multiple targets.
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Name:Magnetic Pulse Cannon
Medium to long range heavy weapon which
fires a heavy EMP wave at high velocity.
----------------------------------------
Name:Gauss Rifle
Heavy automatic assault rifle which fires
hot gauss bolts.
----------------------------------------
----------------------------------------
Name:Gamma Repeater
High-energy wave-emitting turret designed
to disable organic troops.
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Name:Gauss Gun
Heavy gauss laser turret which prioritizes
large targets.
----------------------------------------
Name:Neutron Nova Reactor
Stationary self-powered turret which fires
heavy nova waves. Largest artillery used
by ground troops.
Meta: Investigate the Storage Pods, take... six? Damn I suck at this.(...) You wander around the room for a minute, doing nothing in particular. What were you going to do again?
Meta: Feel if there's anyone next to me and follow him.(...) You hear someone pass by, so you start following them. You have no idea where you are.
Meta: try to learn more about medical actions(...) You walk to the medbay and have a chat with Medi-bot. Using your previous knowledge with Medi-bot's teachings, you become proficient in healthcare!
Meta:Head out to section 5(...) You slip out of the mech storage room and head down to sector 5. John follows you, holding your hand. Weird.
Meta: find Divide, and try to heal his hand(...) Pulling a scalpel from the medkit, you run into sector 5 after John and Frederick and stab John's broken hand! He screams through his thick bandages and swings his arms wildly! (...) He side-swipes you in the gut and you stagger back!
RW: Back Back Back >>> Private(...) The Private directory is full of numbered folders, so you open one.
PERICLASE\Main>dir Private
Directory of PERICLASE\Main\Weapons Dept.\Private\A26363450
5/23/2206 5:05 PM <DIR> .
5/23/2206 1:02 PM <DIR> ..
4/22/2206 7:33 PM <DIR> Docs
4/23/2206 6:22 AM 192 FedMail.lnk
3/17/2206 8:12 PM 1845 lol.jpg
2 File(s) 2037 bytes
3 Dir(s) 10,385,284,597,267,598,256,587 bytes free
PERICLASE\Main\Weapons Dept.\Private\A26363450>_
Meta: SSTTTOOOOOOOOORRRAAAAAGGGGGEEEEEEEEE POOOOOOOOOOOOOODDDDDDDDSSSSSS! Yelling seemed to work last time.(...) You shout at the storage pods for a while. They must have been used to store those mechs that exploded earlier.
Meta: Keep following him. No matter what.(...) You tightly hold onto the person's hand and follow them around, nuzzling them periodically. Suddenly, you feel a sharp pain in your hand and swing your arms blindly, eventually hitting... something.
This is on track to catch Multiworld Madness by the end of the next month or so.Not really, but it will soon overtake Roll To Strike The Earth. Muhahahahaha!
This is on track to catch Multiworld Madness by the end of the next month or so.Not really, but it will soon overtake Roll To Strike The Earth. Muhahahahaha!
Well it does run in real-time weeks, while this one updates around every 1-1.5 days.This is on track to catch Multiworld Madness by the end of the next month or so.Not really, but it will soon overtake Roll To Strike The Earth. Muhahahahaha!
Noooooooooo! ...wait, my updates are retarded more by my own time deficits than anything else. Actually I should go do some prep work for tomorrows update...
And look at that, all replies in under an hour and a half.
or in some cases .5 days (Hefts a paint balloon with a meaningful look and a glance at your open car window.)I don't own a car nor do I browse internet forums while driving one down the highway in Minnesota.
RW: Open lol.jpg and FedMail.lnk. Then open docs?(...) You open lol.jpg.
Welcome to FedMail! Please Login.
Username: _
Meta: Opps sorry! Repeat previous action(...) John struggles and slaps at you, but you hold him still and expertly wrap up his hand. You even manage to stop the bleeding!
Meta: Flail around some more intending to administer punishment on whoever violated the chain of command.(...) You don't really get much slappin' done, and someone holds your hands down. You feel the pain in your hand being soothed.
Meta: Go explore somewhere nobody else has been before.(...) You walk into the sector 3 storage room and look around. Looks like a lot of standard supplies that you would find on a ship like this, mostly non-perishable food and tools.
Meta: Investigate blue pedestal. Use uncanny prediction to determine whether this holds a keycard, and how to retrieve it.(...) John follows you to the pedestal, and walks so closely behind you that you trip. You can tell there's no keycard in there though.
I can't help but notice the only one to succeed in the fantasy world was the one who set the dwarf on fire.And the one who ran at him with a powder keg strapped to his back...
"My apologies, gentlemen."The thought of a Dwarf with his beard on fire calmly stating "My apologies, gentlemen" makes me laugh out loud every time I think of it.
RW: Get off my ass and check out the grinding noise.. (Why was I spending so much time on here?)(...) You awkwardly climb onto the mecha spider and head down the hall toward the noise and sector 5.
Meta: Loot!(...) Loot? What loot?
Meta: ready my mop(...) You snap your mop in half. Why would you do that?!
Meta: Tear the gauze off of my face.(...) You tie the gauze into a seemingly impossible-to-untie knot while trying to take it off.
Meta: Examine pedestal further(...) John is rolling all over you, you can't get up.
Meta: "Kyle... I'm gonna be on ya like [insert something witty here] when this is over."White on rice glued to a paper bowl of milk in a blizzard?
Fantasy: Oh no... can't resist... set a mandate on mussel crafts and begin fishing with my bare hands to fulfill it.
Meta: Loot using TELEKINESIS(...) You make a can of non-perishable meat explode.
Meta: Run away from the pedestal, then use a rubber glove to fix my mop.(...) Using the rubber glove, you somehow manage to mend the mop. You try to mend it further with the other glove, but it snaps out of your hands and hits Derm in the face as he approaches the doorway!
RW: Get to the hallway just outside sec 5 and peek inside. Look for possible source of grinding while staying in the relative safety of the hallway.(...) It sounds like something is moving above sector 5! As you get closer to the doorway, something slaps you in the face and you fall off of the mecha-spider.
Meta: "Kyle... I'm gonna be on ya like [insert something witty here] when this is over."(...)
Meta: Run away!(...) John clings to you tightly!
What is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.
You know, it would be terrible of you to add a penalty specifically directed at people with functioning legs.
What is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.
Did you not hear the ominous scraping sound coming from the ceiling? Or hear my tale about the strange cyborg who crawls around in the air vents killing other players (well, he appeared near a body anyhow). Plus, my D&D character died last night for being fool hearty and charging in when he shouldn't have, so I'm being rather cautious at the moment.
That may or may not be the function of the room you're in right now. :oWhat is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.
Did you not hear the ominous scraping sound coming from the ceiling? Or hear my tale about the strange cyborg who crawls around in the air vents killing other players (well, he appeared near a body anyhow). Plus, my D&D character died last night for being fool hearty and charging in when he shouldn't have, so I'm being rather cautious at the moment.
I'd be more concerned if that room was full of ammo and health packs.
That may or may not be the function of the room you're in right now. :oWhat is this mysterious danger you're all running from? When you're playing a video game and you come across a large, conspicuously empty room, do you run away? No, you charge into the middle of it and wait for the same thing that always happens in those kinds of rooms.
Did you not hear the ominous scraping sound coming from the ceiling? Or hear my tale about the strange cyborg who crawls around in the air vents killing other players (well, he appeared near a body anyhow). Plus, my D&D character died last night for being fool hearty and charging in when he shouldn't have, so I'm being rather cautious at the moment.
I'd be more concerned if that room was full of ammo and health packs.
Meta: Investigate roof; figure out where's he's going to appear.(...) You look around the ceiling, but can't see any vents. The grinding noise gets even louder though, whatever is up there is big. Suddenly, you notice something you didn't before: a ceiling hatch! It looks.... out of place. You notice something else too. The pedestal at the back of the room has five large LED lights on the front, and three of them are lit up with a bright blue color.
Meta: Try to rip the gauze off again.(...)
Meta: Grab the mop, than stuff John and Frelock in the GM, and drive to safety.(...) You pile everyone onto the GM and prepare to scoot out of the room!
RW: Run up to the pedestal and(...) You step into the room and look at the pedestal from afar. You can't tell how it works from here, but a light just came on.DO SHIT TO IT.Figure out what it does.
Meta: Nuts to this, go to Deck Two(...) You fall again. GOD DAMMIT.
Meta: Use uncanny prediction to predict what would happen if we got all 5 players near the pedestal. Help round up other players.(...) If all of you were to gather in the room, you have a feeling something would open. You try to get Monk to come into the room, but he runs down the hall before you can catch him!
RW: Go up to the pedestal and examine it in more detail.(...) There isn't much on the face of the pedestal, just five LED lights surrounding a small hatch. Four of the lights are lit for a moment, then one goes out when Frederick leaves the room after Monk.
Meta: DECK TWO(...) You begin running down the hall toward the elevator!
Meta: Drive in a circle(...) You make a pathetic attempt at doing donuts on your floor buffer.
Meta: Go and apply discipline to Kyle for this disregardful of the chain of command. You do not wrap your sergeant's head in gauze!(...) Kyle starts driving in circles, and you can't catch him!
RW: Spider, get the others and drag them here, if you would.(...) The mecha-spider attempts to catch Frederick, but he jumps out of the way.
Meta: To the pedestal! Hopefully it won't open us up to the cold vacuum of space(...) You have second thoughts, and walk back to the pedestal room.
Meta: Get back in the room with the hatch and pedestal.(...) You dodge the mecha-spider and fall flat on your face. Luckily, you were already in the doorway and part of you is still inside the room.
Meta: More evasive-donuts!(...) You perform a wicked donut and make a flaming trail on the floor! (...) John jumps over the flaming
Meta: Keep chasing him. Don't give up! He needs discipline!(...) You leap over the flames and grab onto Kyle, then proceed to backhand him. The floor buffer topples and you both go flying across the room, landing in a heap.
FW: RAGE. Waterblast incoming guards, but overheat the blast just before it reaches them. STEAM BALL GO.I'll have to think of a system for using multiple spells in a single turn.
Also wheres noobs kitty shrapnel damage?He smacked it into _DivideByZero_ because he rolled a six. I forgot to put the roll in there though...
...nobody got the demon, did they.
...nobody got the demon, did they.
Fantasy: Drag the mayor to the volcano.
That reminds me:...nobody got the demon, did they.
Stop pointing out our inept failures. Your making us look more OCD than we already are. Which considering I'm about to hurl a big ball of superhot water at a bunch of guards because I blew up a kitty I summoned and can easily make more of was captured by a seagull, is a lot.
...nobody got the demon, did they.
Ahem...Fantasy: Drag the mayor to the volcano.
RW: Stand beside the spider. Be wary for incoming whatever.(...) You leap atop the mecha-spider and prepare for the worst. BRING IT OOOOOOOON
Meta: Push Shiny Red Button!(...) You bite Monk on the foot for some reason.
Meta: Get up and dust myself off.(...) You get up and shake off the dust. Much better.
Meta: Get back into the Gordan-Mobile, than drive in more circles.(...) You leap back onto the buffer and start it back up. Suddenly, it jolts forward with alarming speed! You slam into John, knock him over, and tear up his face with the GM's mighty buffing apparatus!
Meta: Flee the shiny red button!(...) The pull of the button is too strong! You feel compelled to push it!
Fantasy: (Not what I meant, I meant dive to prone onto the deck) Swim up to the surface.That's what I did, you just rolled poorly and ended up in the water.
Regrettably, I'll be out of state for a funeral tomorrow. I'm pretty sure I'll have internet access, but my posts may be sporadic until next tuesday.When you say "regrettably", I hope you're referring to the death and not your absence...
RW: Hack the pedestal so as to simulate a button press.(...) You fiddle with the pedestal for a moment, and successfully activate it!
Meta: Dance!You re-enact your favorite dance scene. (http://www.youtube.com/watch?v=kr7djGY1fhA) In your dancing fever, you deliver a well-placed kick to Frelock's chest! He flies across the room! (http://tvtropes.org/pmwiki/pmwiki.php/Main/DanceBattler)
Fantasy:Go down to the hold, grab the mayor, and proceed to escort him to the volcano.(...) You slam into the far wall, then stagger to your feet. Doesn't look like you broke any bones.
Meta: stop the GM, and try to stop the bleeding.(...)You headbutt John in the face! His nose shatters!
Meta: "JOHN!"(...) You yell your own name for some reason.
I didn't try to heal him with a 4?Oops, I must have mis-typed. It was a 1.
Run through the town wielding my two trusty weapons.I forgot to mention, you and HighEndNoob will have to agree on an action or your rolls will be competing for control over your collective movement. Being siamese twins and all.
Meta: Run away shouting for help.You know in Zelda games where the doors slam shut just before a boss? That.
Melt people inside their armor, sink a ship, nearly throw the next into a whirlpool, and fuse two people and a swordfish together in a horrific mutilation of the lawys of physics, nature, and science.Don't forget ordering a horde of rats to rip out a man's throat and drowning a whole ship full of sailors AND one of your former companions.
OUR HERO, LADIES AND GENTLEMEN.
Wow I really am a paragon of light and righteousness, aren't I?Paragon of all that is wrong in the world, maybe.
Frelock's alive! Huzzah!Twenty hours?! Are you driving halfway across the country or what?
In <8 hourse I'll be getting in a car, and I won't be climbing back out for 20 hours. So yeah.
On the plus side I introduced them to the first two lord of the rings, basically acting as Mr. Exposition and Explanation.The best part of nerddom: flaunting your ridiculous amount of knowledge to the uninitiated.
Twenty hours?! Are you driving halfway across the country or what?Meh. I've done that just getting to the other end of the state back home. What I want to know is what kind of vehicle can drive that long without refueling?
Meta: put john in the GM, and ride away from that enemy, than clean the blood from john.(...) You grab John and ride to the other end of the room, then lay him next to the wall. (...) You manage to wipe up the blood on his face and put some... unicorn band-aids on the wounds. What are these doing in a first-aid kit on a military class space ship? You do this so quickly that you have time to fix John's nose too. (...) You manage to straighten John's nose (as he curses at you, apparently in great pain), but can't find a proper FUTURE CAST for it before John slaps you in the face and runs away.
Meta: Run away shouting for help.(...) You black out for a moment, and wake up to find that JERK Kyle standing over you! You backhand him across the face, then run to the door and start banging on it and yelling for help!
RW: Channel my NERD RAAAAEEEEEG through the metal bar and attack mechanical serpent. FLAMING SWORD OF SRS BUZNESS! MC(Mecha spider): Use wireless systems to flood snakes senses with blinding white noise.(...) MC is unable to access Xenocalamus's wireless sensors.
Meta: SHOOT IT IN THE HEAD! GRAB THE PLASMA RIFLE!(...) Leaping through the air, you pull out your plasma rifle and shoot a bolt of plasma directly toward Xenocalamus's head! (...) It doesn't even see it coming, and the bolt strikes it right between the eyes! Half of its face is blasted off, revealing its mechanical innards!
Meta: Strike the head to kill the snake!(...) You throw your scalpel at Xenocalamus, and it sticks in its non-bionic eye!
HISSSSSSSSSXenocalamus leaps off the wall at John! (...) He jumps out of the way, but Xenocalamus's tail shoots out and grabs his ankle! He falls on his face as Xenocalamus descends on him! Suddenly, Xenocalamus's bionic eye begins to shine red!
You ever going to expand the player list?You mean the queue? Or the party itself?
MOST PRESSING CONCERN!!!...Probably.
Will my black eye ever heal?
also new DF! wheeeeeeeUntil the eminent bugfix on new features, I'm more excited about the new DF Talk. And Toady's apparent origin story in it.
I'm actually listening to the Talk right now. Every time I try to be critical of the release my brain just goes BEEEEEEEEEEEES!!!!I listened to the talk while playing Minecraft. I feel bad now...
Listening to the talk while Re-reading this thread....Staff? When was that?
Whatever happened to that staff I had a while back?
Well, 5 players in this game is actually 10, which is the reason I chose only 5 players in the first place. I suppose it wouldn't hurt to increase it, but it's a lot to keep track of already.Still, only one person has gone kabloopers in 46 turns, so I guess a Projected Killcount Increase would be nice. Unrelated, I'd like to change my character applications: Meta is Pink Wizard, Fantasy is Casualty Prediction Analyst.
I had it on turn 5 then it disappears turn 6.Yeah, the assistant manager threw you out of the store and kept the staff.
This is also the least dangerous floor. Later on things will get a lot deadlier. That and the first dozen or so turns were just introductory for the most part. Then again, a giant snake is about to eat Divide...Well, 5 players in this game is actually 10, which is the reason I chose only 5 players in the first place. I suppose it wouldn't hurt to increase it, but it's a lot to keep track of already.Still, only one person has gone kabloopers in 46 turns, so I guess a Projected Killcount Increase would be nice. Unrelated, I'd like to change my character applications: Meta is Pink Wizard, Fantasy is Casualty Prediction Analyst.
I'm happy to note that I just tested it and I can pronounce that perfectly.
I know, but I was speaking in upside down latin.
Not many know this but speaking in a language and pronouncing the sounds upside down is a challenging and rewarding talent.
RW: GIGA BAR TO THE FACE BREAKER (Use knowledge of computers to target his weak point.)(...) No face broken, but (...) you hit Monk in the head with your rod! He looks dazed! (...) The mecha-spider jumps onto Xenocalamus's back and begins tearing at it. Xenocalamus squirms around, but can't shake off MC!
Spider: Attack.
Meta: Use telekinetic powers to rip out mechanical innards(...) You patch its face up with your telekinesis! How nice of you.
Meta: Calm down and thank Kyle.(...)
Meta: Pullk out my mop, and use the GM to propel myself onto the boss' back(...)
Meta: Flying kick at the snake!(...) Xenocalamus headbutts you out of the air before you can kick it!
HISSSSSSSSSXenocalamus bites at John as he lays helpless before it. (...) He rolls out of the way and the snake's massive jaws scrape at the metal floor! Xenocalamus's eye begins glowing even brighter, and it shoots a searing hot laser beam from it directly at (...) John! (...) The beam incinerates John's left arm!
It appears my wish shall be granted.It was the RNG, I swear!
Meta: Wouldn't it technically cauterize the wound, too?You'll just have to trust that these energy weapons are meant to kill people, not safely remove their limbs.
Meta: Stop the bleeding by tearing off the other sleeve of my suit and using that.(...) You somehow manage to wrap up your arm with the sleeve of your jumpsuit. You successfully stop the bleeding, but the pain is blinding.
Meta: Back to plan A! SHOOT IT IN THE HEAD!(...) You misfire and send sparks flying off the wall!
RW: STRIFE! @ SNAKE!(...) You begin foaming at the mouth and knock Monk unconscious with the rod! You then infuse the rod with more NERD RAEG and send it flying around the room!
MC: Go for the optics!
Meta: "NOOOOOOOOO! DIEDIEDIE!" Jump onto the back of the boss and slash it's head off with the mop.(...) You begin shrieking and running around, your flesh burning as you swing your mop wildly! You can't even see what you're doing. Wait... you're a hideously disfigured guy with burnt skin carrying around a mop... where have I seen something like this before? (http://upload.wikimedia.org/wikipedia/en/thumb/b/b2/Toxic_avengerposter.jpg/220px-Toxic_avengerposter.jpg) Suddenly, something flies by and lops off both your legs at the knees! AAAAGGGGGHHHH
Meta: Hide for a turn, and tweak the odds.(...) You leap into the air and hide inside the safe, dark tunnel in the ceiling that Xenocalamus fell out of.
HISSSSSSSSSThe upper half of Xenocalamus starts squirming toward (...) Kyle, and bites at him! (...) It picks up Kyle in its jaws, shaking him around violently and tearing the flesh on his back and stomach!
Meta: Jump down, grab Kyle, and run to the medical bay.Doors: locked.
Wait... you're a hideously disfigured guy with burnt skin carrying around a mop... where have I seen something like this before? (http://upload.wikimedia.org/wikipedia/en/thumb/b/b2/Toxic_avengerposter.jpg/220px-Toxic_avengerposter.jpg)
Wait... you're a hideously disfigured guy with burnt skin carrying around a mop... where have I seen something like this before? (http://upload.wikimedia.org/wikipedia/en/thumb/b/b2/Toxic_avengerposter.jpg/220px-Toxic_avengerposter.jpg)
Simpsons did it.Spoiler (click to show/hide)
The Toxic Avenger is an American cult classic comedy horror film first released in 1984 by Troma Entertainment
The Simpsons is an American animated television series created by Matt Groening for the Fox Broadcasting Company [...] The shorts became a part of The Tracey Ullman Show on April 19, 1987
Oh, I never said that Simpsons did it FIRSTSo...
RW: Get to mecha-spider and hack the snake with the wireless system.(...) You roll over to the mecha-scscscscscpider and activate its wireless systems in an attempt to control that massive snake shaking Kyle around. Its grip on Kyle's midsection weakens, but it seems to still have control of itself.
Meta: I HATE THIS DICE! Attack Xeno-whatever in the head with my mop, than try to patch up the bleeding.(...) As blood pours from your leg stubs, you wildly swing your mop in the hope of hitting Xenocalamus in the head. Just then, Frelock jumps down from a hole in the ceiling and starts running toward you!
Meta: Have an out of body experience(...) You look around the room, then down at your unconsious self. Huh. For some reason there's a ghost pirate standing at the other end of the room.
Meta: Find something to build a fake arm out of.(...) You find a few pieces of scrap-metal on the ground. You're not sure how you can make this into an arm.
Meta: Jump down, grab Kyle, jump back up, and crawl to medical bay through the ventilation shafts.(...) You leap down from the shaft and wrench Kyle from Xenocalamus's grip, but you can't reach the hole in the ceiling again! Kyle's consciousness starts to fade...
HISSSSSSSSSXenocalamus starts slithering toward (...) Monk and starts shaking him around by the arm!
Well it IS technically correct. Just stupid.
I'd prefer Tribal Ebonpyre (http://homestuck.bandcamp.com/track/tribal-ebonpyre) for an Island theme.Oh, it gets better. This is the "intro", I suppose.
But dat's just me :)
Fantasy: "Avast, ye scurvy bilge rats, show yourselves or prepare to be keelhauled!"You're going to keelhaul them while several miles inland?
FAKEEDIT: Now its gonna bug me, where is that song from?Same game this song is from. (http://www.youtube.com/watch?v=bUPLla_GZY8&feature=related)
Fantasy: "Avast, ye scurvy bilge rats, show yourselves or prepare to be keelhauled!"You're going to keelhaul them while several miles inland?
RW: Hack it more! Turn off them senses! Disable its movement program! Mess with its rudimentary A.I!(...) You successfully turn off Xenocalamus's optic sensors and flood its navigational systems with white noise! It drops Monk. (...) MC assists in the hacking.
MC: Assist in the hacking by attacking its firewalls with your computer speed!
Meta: Possess Xenocalamus(...) You have no idea how to possess things. Suddenly, the ghost of Paulie runs into the room and possesses your corpse! You see your body sit up.
Meta: This dice is awesome! Try to patch-up the bleeding on my legs.(...) You come back to consciousness and masterfully wrap up your legs! You're not sure how you did it, but you stopped the bleeding! Well, you're still bleeding everywhere except your legs.
Meta: Try to get Kyle to the medical bay again.(...) You grab Kyle and leap up into the air vents! Luckily, these air vents are ridiculously huge and you drag Kyle through them. You can see the vent inside the Med Bay up ahead.
Meta: Look for more articles of clothing to use as gauze.(...) You find a fancy shirt on the floor! You're not sure this existed a few second ago and it scares you. You tear off one of the sleeves.
HISSSSSSSSS(...) Xenocalamus lashes about blindly, and bites at MC! (...) It leaps out of the way easily. Once again, Xenocalamus's eye starts to glow red!
At least the neurotoxin wasn't deadly...It would be advisable to not bait him.
Fantasy: Name elf Elica Larifera (http://www.bay12forums.com/smf/index.php?topic=24188.msg285313#msg285313), then with him as my companion, find the person with the mayor.That actually makes complete sense in-universe, since you're playing as yourself.
Oh yeah, the demon mayor guy. Maybe he's with the tiger?Oh yeah, you had the sack... I almost lost him when I was shuffling all those items last turn. I suppose the natives have him now, you'll have to find out.
RW: NERD RAEG INTO THE LASER! BEAM O' WAR IS A GO.(...) You channel your RAEG yet again! HHUUUUUNNNNGGGGHHHH
MC: Mess with the snake from the inside.
Meta: Continue to wrap my arm to stop the bleeding.(...) You stop the bleeding a little more, but you can still see blood oozing from the wound.
Meta: patch-up the other bleeding.(...) You fail to do much.
Meta: Ask the ghost pirate what the hell is going on(...) You're lost for words. The ghost pirate looks at you oddly.
Gain the others' trust.(...) Derek looks at you suspiciously. Your cover might be blown.
Meta: Give Kyle to the medical robot(...) You kick out the grate over the vent and slip into the Med Bay with Kyle. You then tell the activated medical robot about Kyle's condition and hand him over. The med-bot applies ointment and gauze to all the cuts, leaving Kyle wrapped up and laying on the floor.
HISSSSSSSSSXenocalamus's tail lashes out at (...) Monk, dragging John across the floor! (...) Monk leaps out of the way and the tail finally stops wriggling and falls to the floor.
I try to knock him out... then I end up mutilating his face with an axe... What?That's a seven for ya.
I would like to remind everyone that this is nominated in the hall of legends, and you should vote for it.
You're not doing anything right now, as evidenced by you reading this, so go on over.
RW: Grab the keycard, fix up and improve MC with parts from the giant snakes lower half.(...) Taking the pieces of Xenocalamus, you repair and improve Marshall. You give him Xenocalamus's bionic eye and repair his legs, then find the snake's AI chip and install a more advanced AI system in MC!
MC: Go into Hibernate mode.
Meta: Ask the robot if there is any Bionic legs in the areas.(...)
Meta: Tie the entire shirt around my torso to stop my arm from bleeding.(...) You are now wearing a fancy shirt. Wait, you wanted to stop the bleeding? The bleeding intensifies!
Meta: Search around for the next keycard station.(...) You step out into the teleporter room and look at the screen on the pedestal.
Meta: Allow me to translate. "Avast, ye filthy swab, be explain'n yerself before I be runnin ye up the mizzenmast!"(...)
Meta: Stretch my legs.(...) You stretch your legs. Much better! Body-snatching is fun.
Meta: Remove shirt, tie it around my arm again.(...) But it's so soft! Blood is shooting out of your arm like it was a high-pressure hose now. It's quite ridiculous, really.
Meta: Accept the Wheelchair-thing, and try to find John to heal him(...) You hop in your wheelchair and roll off to the executive lounge, where you find John writhing on the floor. You bend down to heal him OH JESUS THAT HURTS
Meta: "Eh wot? What manner of ghost pirate hangs out on a spaceship and speaks the Queen's English?"(...)
Meta: Get everyone to the elevator again(...) You run to the executive lounge, plop John on Kyle's lap, and wheel both of them to the elevator.
RW: Punch out monk.(...) You whack Monk upside the head.
How would you describe me in that synopsis there?
Nice synopsis!
T'was a good synopsis. Thanks for writing it! Though I'll feel a little bad putting this RTD in the Hall of Legends when Elemental RTD, Staggered Magi RTD, and *cough* Roll to Strike The Earth aren't in there yet.How would you describe me in that synopsis there?
In abortive tries 2-4, I described your fantasy character as "alternating between committing and summoning atrocities, not always on purpose." I liked the line, but it wasn't quite right and I was trying so hard to keep the length down. So much good material had to be cut. :(Nice synopsis!
Well thank you! ...actually, reading it again, I'm kind of surprised. It's better than I thought it was. I guess staying up until ridiculous hours of the morning actually paid off for once. (Except forthat oneall those embarrassing typos...fixed!really fixed now.)
Meta: Repossess body(...) Stomping over to your physical body, you yank Paulie's spirit out and jump back in! You stand up and brush yourself off. That was weird.
Meta: When everyone gets in the elevator, press the button for deck 3.(...) You poise yourself for a button push and wait for the others.
RW: WHAT HAVE YOU DONE TO MONK!?(...)
Meta: Try to heal John again(...) You get out your first aid kit and quickly bandage up John's arm. Looks good as new! Except that it's, y'know, gone. Other than that, looks great.
Meta: TAKE IT OFF. NOW. And try to heal myself.(...) You take off the fancy shirt and toss it down the hall!
FW: Ask around as to what the hell is going on because I got lost on the plot a few pages ago.I doubt the bloodthirsty cannibalistic Elf natives will oblige. Unless that command is passing through two layers of fourth wall, of course.
RW: Grab monk, get on marshall, and get to teh(...) You hop on Marshall and ride to the elevator while consulting the context-sensitive movie reference repository you installed in Marshall.choppaelevator.
Meta:Go to the elevator(...) Not realizing that Frederick already wheeled you inside the elevator, you start inching your way back out. Frederick grabs one of the wheel-chair's handles and tugs you back in. Just then, Derek rides into the elevator on his mecha-spider! It's getting cramped in here.
Meta: Grab my shirt and follow someone else.(...) You grab the silken shirt and follow Derek's steed back into the elevator.
Meta: "...huh. Well, lets head to the elevator, Guybrush"(...)
Meta: Get everybody to the elevator, then push the deck 3 button(...) You really don't feel like getting anybody right now.
DAMMIT DERMYou were that kid who got kicked out of Wizard School for blowing up the gymnasium, weren't you Derm? I'll bet you probably set the swimming pool on fire, too. (But only to cover up the evidence when your extra-curricular summoning experiments got out of hand.)
Well can we see the full synopsis here? I want to see the Good parts that were left out.Sorry, I didn't keep track. Most of it was
this.....is.......pure DF class awesome.I had the feeling renaming this thread "Elven Holocaust" would catch the eye of someone new. :P
Someone needs to make a trope page for this.If you want to do something useful for TVTropes, I'd suggest working on the RTD page (http://tvtropes.org/pmwiki/pmwiki.php/Main/RollToDodge). It's woefully inadequate right now.
That's a trope page for their only game of RTD, not RTD in general.It seems to have started out as a page for RTD in general. I'll just split it up.
Note the 'Examples from this thread include'
Also I don't know how to make new pages.
Meta: Look for a weapon.(...) You found a glass shard. Good enough.
RW: Calibrate that thing again.(...) You screw with it for a minute.
Meta: Wait patiently for everyone to get in the elevator. Practice singing while waiting. Push 3rd floor button when everybody's in.(...) Well, okay... but you only know one song by heart (http://www.youtube.com/watch?v=JuYeHPFR3f0).
Meta: Wait(...) You join the singalong to pass the time.
Meta: Get to the elevator, then hallucinate a french pirate to name Guybrush(...) A magical tune physically attracts you to the elevator, and you arrive just in time to participate in the chorus. Meanwhile, you invent a new pirate buddy.
Most overpowered attack = Singalong + raeg attack channeled through bar + spider beam laser + tweak the odds + HEN custofdial might/ pinsol + Freemans Apocalypse now = about major killfuck damage.You have to use a turn for the singalong, so the best roll you can get while using it is a 9. And I probably won't even roll for the enemy's dodge when you use it, so those passive abilities are irrelevant too.
Looks like a +2 to me. Still, I might want to bump the bonus for the singalong up to +4 to make it worthwhile. Keep in mind, also, that being too powerful is far worse than being too weak.RW: Channel my NERD RAAAAEEEEEG through the metal bar and attack mechanical serpent. FLAMING SWORD OF SRS BUZNESS! MC(Mecha spider): Use wireless systems to flood snakes senses with blinding white noise.(...) MC is unable to access Xenocalamus's wireless sensors.
(...)
Derek: "This rod of mine glows with an awesome power! Its burning grip tells me to defeat you! Take this! My love, my anger, and all of my sorrow! NERD RAEG!!!"
With all your might, you swing the shimmering metal bar at Xenocalamus's head! (...) It effortlessly dodges the bar itself, but the wave of energy produced strikes it in the body and sends it flying into the wall! Hundreds of tiny metal appendages reach out of its underside and latch onto the wall, and it begins slithering overhead!
And I was just about to post a preemptive "it was internet trouble, before you ask". Now it's ruined. Thanks a lot.
Among other things... (http://tvtropes.org/pmwiki/pmwiki.php/Main/CaveStory)
Entertain yourself until I'm finished with the turn by reading one of the more addicting pages on TVTropes. (http://tvtropes.org/pmwiki/pmwiki.php/Main/BoredOnBoard)
I would just like to say that it is five hours later and I am only now escaping TvTropes. I HAD PLANS YOU KNOWLooks like my plan worked perfectly. The distraction was sufficient to finish the next turn just as you returned to the thread.
Meta: heal john's nose(...) You apply one of those nose cast thingies to John's nose. All done!
Meta: Find something to sharpen the shard on, I guess.(...) Nope, no metal protrusions around.
RW: Get out into the floor. Check for enemies or interesting sights.(...) Riding on Marshall, you explore the hallway. Looks like the hallway of an apartment building or hotel, flanked on either side with fairly roomy bunks. Some of the doors are open, and you can see bloodstains inside some of the rooms. There's debris everywhere, and a massive mound of it is blocking the hallway a little way down. There are eight doors before the pile of rubble, four on each side. Three appear to be open.
Meta: Ask the pirates for advice(...)
Meta: Explore the third deck(...) You walk out into the hallway and enter the first door on the right, which appears to be open. Looks like crew quarters, though very spacious. There's a desk with drawers and a computer, bunk bed, closet, and various bits of debris scattered about the room. It's messy, but not torn apart like the hallway.
The unicorn begins to thrash around and shimmer! It undergoes a frightening transformation as the giant rat exits hyperspace inside of it! It has transformed into the fearsome unirat! The unirat rampages around the coliseum as the spectators scatter in a frenzy! It steps on the palisade gate, causing your escape route to collapse! You're screwed now!
Status
Player: dermonster
Currently: Feeling a profound sense of satisfaction.
The unicorn begins to thrash around and shimmer! It undergoes a frightening transformation as the giant rat exits hyperspace inside of it! It has transformed into the fearsome unirat! The unirat rampages around the coliseum as the spectators scatter in a frenzy! It steps on the palisade gate, causing your escape route to collapse! You're screwed now!
Status
Player: dermonster
Currently: Feeling a profound sense of satisfaction.
That was totally on purpose. For the extra XP, right?
(Also: How the hell did you manage to get out of there in only 5 hours, Monk?)
Did I miss something? How does George, which is a rather large, but not that large rat have an entire wooden spear in it's inventory? Also... succession is up, just thought Id leave that here for anyone who knows what that means.He's holding it in his tail. And I have no idea what "succession game" you are referring to, certainly nobody in this thread (especially me) would have any idea what you are talking about, obviously you are sprouting gibberish. Obviously.
HURRAH FOR NOT PAYING THE INTERNET BILL YET SOMEHOW STILL GETTING INTERNET.
Pic is awesome, color is my favorite color, but my penchant to screw everyone over is somehow not represented.
Concerning wizards...HURRAH FOR NOT PAYING THE INTERNET BILL YET SOMEHOW STILL GETTING INTERNET.
Pic is awesome, color is my favorite color, but my penchant to screw everyone over is somehow not represented.
I have noted that nothing ever good comes when a magician has that facial expression. Ever. Across any game I have ever played, any book I've read, any movie I've watched.
Meta: Do what the voices in my head tell me to(...) You enter the third door on the left, and sure enough there is a gaping hole in the wall. The partitions between the next three rooms have been demolished, so you walk to the end and exit through the furthest door. You're now on the other side of the pile of rubble. There are three hallways, so you take the one on the right and find another hallway lined with doors. One of the doors near the end of the hallway opens and a patrol of attack-bots steps out!
Meta: Follow someone important.(...) You fall asleep, you narcoleptic, you.
RW: Go through the rightmost door(...) You ride Marshall into the first door on the right, which is open.
Meta: Look for more Janitor's closets(...) Well, there's a trashcan over there. You root through it for a minute but don't find anything.
Meta: Pick a door no-one is going into at random, and go exploring.(...) All the unlocked doors have been taken. So you bust down yet another door and go inside.
Woah. How. Did. You. Do. That. TELL ME!What, the gifs? Layers. Loooooots of image layers. And GiMP (http://www.gimp.org/). Lots of GiMP.
So... What happens when a broken leg reaches -40/40?He doesn't need skilled medical attention to heal, just to heal properly. So he'll have a crooked leg.
Meta: "THIS IS ALL YOUR FAULT, MARLEY!" Blow the robots away with my rifle.(...) You shoot a burst of plasma at the first robot as it emerges from the doorway, (...) but it leaps into the air and clings to the ceiling!
Name: Capriole Class Attack Droid
ID: LC-1820
The Capriole Class Attack Droid is deployed in combat situations requiring
a high degree of maneuverability, such as fights on extreme terrain. It is
designed to be highly athletic and can cling to almost any surface at any angle.Another droid emerges from the doorway and fires a laser in your direction! (...) The laser strikes you in the leg, searing the muscle and forcing you to the ground!Meta: Have an epic dream.(...) You have the most boring dream in the history of dreams.
Meta: Wake up DbZ(...) You slap John across the face to wake him up.
RW: Mecha spider: use eye laser to clear a blocked hallway. Ride on Through.(...) Marshall fires his lazor at the rubble, and vaporizes a bit from the top. Looks like someone could crawl through there. (...) It's not big enough for both of you, so you go around. You can see Monk laying on the floor down the hall, and hear mechanical noises further down.
Meta: Wake john up.(...) You rock John back to sleep.
Also, shouldn't I have gotten a +1 to that dodge roll due to the armor?...Yes. I keep forgetting that armor exists. It's being so quiet back there. And of course you still fail with the +1.
George: Kick ass and take names!(...) Unfortunately, all the names are taken by the newly deceased former opponents.
Meta: Follow someone.
Name: John Freeman
Occupation: Drill Sergeant
Currently: Sleeping.
Meta: Follow someone.Name: John Freeman
Occupation: Drill Sergeant
Currently: Sleeping.
RW: Rush down the hall, SPEAR OF FIRE!(...)
MC: Hack the droids! Convert some of them to our side!
Meta: Tweak the Odds, and find a weapon around here.(...) You search through a closet in one of the rooms, and find some kind of... laser punching dagger... thing. Looks useful!
Meta: Repeat my mistake(...) You rock John back awake. That is to say, you violently shake him until he wakes up. That is to say, you brutally stab him in the chest with a splintered broom handle until he wakes up.
Meta: Follow someone.(...) You stagger across the room looking for another person to follow. Suddenly, a metallic skeleton drops from the ceiling and punches you in the face! You're sent flying into the wall!
Meta: Grenade Spam!(...) You wastefully toss all three of your grenades at the two fighting robots, reducing them to scrap metal!
What? Oh dear, does somebody die?What, you're not excited about that anymore?
I am, of course.What? Oh dear, does somebody die?What, you're not excited about that anymore?
Meta: try to heal john(...) You yank out all the splinters and masterfully wrap the wound in gauze, all while dodging the robot's attacks from behind!
Meta: Find and charge the enemy.(...) You punch the wall ineffectually. OW!
RW: Use scrap to build me some sort of high tech helmet.(...) ...Nope. Turns out building cybernetic helmets from scrap metal isn't all that easy.
Meta: Continue Exploring(...) You think you'll just sit here for now.
Meta: Wait for Kyle to heal me, then slap him in the back of the head.(...) You smack Kyle in the back of the head, but forget to call him a "Chowdahead". Maybe next time.
KREEEEEEEThe droid leaps at (...) Frelock and scratches at his face! (...) It sinks its sharp metal claws into his face and tosses him hard into the next room!
Meta: Shoot robots! Repeatedly!
Meta: Shoot robots! Repeatedly!Iyou see no robots.
Fantasy: Shoot the snake Urist got himself into.
Hyup. Turn soon.
He's an employee at Valve, I'm certain.He's got the right time zone.
He's an employee at Valve, I'm certain.Hey, I was busy. (http://tvtropes.org/pmwiki/pmwiki.php/Main/ArchiveBinge) I'm not sure how I put it off this long.
Meta: Find robots! Shoot them! Repeatedly!(...) You shoulder-thrust straight through the pile of rubble (http://tvtropes.org/pmwiki/pmwiki.php/Main/NewPowersAsThePlotDemands) and fire a burst of plasma at the droid attacking Frelock, catching it by surprise! (http://tvtropes.org/pmwiki/pmwiki.php/Main/TriggerHappy) (...) The blast obliterates the droid immediately.
RW: Attatch a metal shard to my metal rod to form a makeshift spear.(...) You awkwardly jam a jagged piece of metal onto the end of the rod. It... sort of works, you guess. (...) Monk sort of already took care of all the enemies around.
MC: Directive: Eliminate all hostiles.
Meta: Find robot, than CHARGE!!!!!!!(...) We've gone over this.
Meta: Stabby Stabby(...) You stab John in the chest!
Meta: Find a pole.(...) Nnnnnnnope. No pole.
RW: Go to where the robots came from.(...) You ride Marshall over to the door the robots came out of. Looks like nothing but a small utility closet in the corner of the living areas. What were they doing in here?
Meta: Wander around until I find something interesting(...) You run a full circuit around the living area! Of course, you forget to take note of anything you see. At least we know it's a circuit now.
Meta: Get John back to the elevator, and take him to the medbay as an apology.(...) The elevator door seems to have sealed itself behind you. Crap.
Meta: Be useless.(...) You are so incredibly useless that your sheer incompetence makes the situation ten times worse for no apparent reason. The blood starts shooting out of your chest three times as fast! You're almost dead from blood loss!
Meta: Try to heal john AGAIN!(...) You just don't feel like healing someone so useless.
And I was going to make a joke about how we're too high-class for LoTR references next turn...
Meta: Yell at everyone to heal me (hint hint)(...)
Meta:Heal John(...) It's not working! You're able to stall the bleeding a bit, but it won't stop!
Meta: Heal John(...) Working as quickly as possible, you knock out John, scalp him with your laser knife, and weave his hair into bandages! You then apply it to all the wounds just in time to save his life! Don't ask me how that works. Unfortunately, he's now bleeding from the head where his scalp used to be.
RW: INVESTIGATE!(...) You explore every inch of the utility room. That is to say, you stand in place and look around, since the room is about the size of a closet.
Meta: Use telekinetic powers to create a force bandage holding the blood inside John(...) Voip. Done. Hair bandages seem to be enough though.
RW: I dunno, ride around and look for something interesting, the geography is lost on me.(...) You suddenly gain universal knowledge of everything on this deck! You can sense every item in every drawer of every desk and every closet in every room in every hall! At the rear of the deck, you sense a large blue blast door. So you ride over there on Marshall and take a look. On the other side of the door, you can sense a large room full of communications equipment, a row of windows, and the pedestal for this deck.
Meta: Find a hat while someone heals me. Again.(...) You dig through the trash to no avail.
Meta: rip john's shirt, than use it to bandage his head(...) You rip off the entire upper half of John's jumpsuit and wrap it around his head like a turban. Works, you suppose.
Meta: Ask(...)our evil robot overlordthe GM where the other group(s) are located. Then ask the GHOST PIRATES
Meta: Help HEN(...) You help Kyle wrap the shirt in the shape of a turban for John.
Fantasy: Slow motion dive away from the erupting volcano!(...) You slow-motion dive into the volcano!
Pssst... HEN... DbZ... we need your actions.
RW: Examine communications equipment.(...) You enter the communication center and look around. It's a large two-tiered room, with stairs on either side of a balcony. There's radar equipment and communication screens all over the place. The pedestal sits at the back of the room, looking out-of-place. Most of it still seems usable, but none of it has been used in quite a while. You can hear a vague... techno beat coming from inside the walls of the room.
(...) You shower the nearest room with plasma, destroying almost everything inside and foiling future looting attempts.
Meta: Loot crew quarters!
Meta: Cautiously follow Derek to the communications room with the pedestal..(...) You run to the communications room with Derek and look around with him.
Meta: Search for more Janitor's supplies.(...) You find a janitor's closet in the hallway! Inside you find a power washer (http://s1.hubimg.com/u/3572_f260.jpg)! It makes a good ranged weapon!
Meta: Find some ammo belts.(...) You find some ammo belts in one of the nearby rooms and drape them across your chest! You don't have a use for them, but they look cool. Actually, all the weapons around here are energy weapons, so you have a feeling these ammo belts were always just for show. In fact, the bullets feel too light. They're all fake!
Also, my arm is severed. You forgot that.*facepalm*
I just noticed that my Fantasy characters sprite pic is called RhAss.pngImgur renames them randomly, but you're welcome to entertain paranoid delusions concerning its sentience and hatred toward you.
RW: Activate communication equipment, search all channels for incoming or outgoing signals. Also send out a general high class S.O.S message.(...) You brush dust off the console and activate the communications equipment.
Searching incoming signals...
(30MHz-300MHz)
...
...
...
No signal found.
Searching outgoing signals...
(30MHz-300MHz)
...
Signal found!There's a signal coming from this ship, being sent somewhere far away. It's not even in this star system. You decide to send a high-class S.O.S. anyway. Why isn't that GM guy stopping you?Meta: Examine equipment in communications room, and see if I can make traps out of it.(...) In the span of just a few minutes, you rig up a complicated pulley system and hang a piece of equipment that looks similar to a huge CB radio from the ceiling. You draw an 'X' on the floor where it will hit when dropped.
Meta: Look for more weapons(...) You yank another mop out of the closet, causing the contents to crash down on top of you! You're buried under a mound of cleaning supplies.
Meta: Look for intra-ship communication. See if anyone else is listening in.(...) You can't seem to figure out how this equipment works.
Meta: Step Two--Find some shades.(...) There's a whole pile of shades in this drawer over here! Let's see... Doc Brown shades (http://digitalpolyphony.webs.com/bttfi2_1301.jpg)... nah... Kamina shades (http://i597.photobucket.com/albums/tt53/Pct1995/Pics/KaminaGlasses1.gif)... nope... Caruso shades! (http://i.dailymail.co.uk/i/pix/2008/09/04/article-1052367-0103B55A000004B0-847_468x461.jpg) Perfect.
RW: Try to decipher outgoing signals contents. And find out where the music is coming from.(...) You closely examine the contents of the signal. Looks like it's being sent from your cranial implant to the bridge, and then broadcast from this room. Also, it seems to be a two-way connection, retrieving information from somewhere far away and transmitting it back to the bridge.
Meta: Get out of the pile than find more stuff from it.(...) You toss away your old mop, then grab two new ones and lash them together with some cleaning rags. You are now the Darth Maul of janitors.
Meta: Continue to prep the room so no matter what comes at us (http://www.youtube.com/watch?v=h9_a8xJesuQ) when we hit that button, we will be ready.(...) Using your extensive knowledge of ^'s (http://df.magmawiki.com/index.php/Pressure_plate) and *'s (http://df.magmawiki.com/index.php/Mechanism), as well as 4-dimensional mechanics, you set up a series of pressure-activated switches attached to heavy equipment hanging from the ceiling. There's so many it's hard to move around without hitting one!
Meta: Grow a beard.(...) Through sheer willpower, you alter your genes in such a way that you will never be able to grow facial hair again.
Meta: Claim the Kamina glasses, then check out the pedestal(...) You run down the hall and slip the glasses on!
no, fantasy me is wildly destructive. because he has freaking magic that makes booboo go away.ONCE. You healed a creature once. Every other time you lit someone on fire or twisted them into an unrecognizable abomination.
no, fantasy me is wildly destructive. because he has freaking magic that makes booboo go away.ONCE. You healed a creature once. Every other time you lit someone on fire or twisted them into an unrecognizable abomination.
RW: Attempt to slightly 'blur' the signal..(...) You screw around with the equipment and manage to scramble the signal for a few seconds.
Meta: Go beyond the impossible(...) Meh. (http://tvtropes.org/pmwiki/pmwiki.php/Main/Ptitlemlheqr7b3csw?from=Main.SoOkayItsAverage)
Meta: Get everyone in here and be ready to push the button(...) You run out into the hall and drag Kyle and John into the comm center.
Meta: Finally heal john's Nose.(...) You seem to have forgotten how to heal noses.
Meta: No! Find the medical compartment and find a radiation source! I must have facial hair!(...) There doesn't seem to be a medbay anywhere on this floor, but you do find a radiation source in the janitor's closet! It's a nuclear-powered mop! (http://i.imgur.com/RYcww.gif) You break open the flux-capacitor and steal some radioactive materials, rubbing them all over your face. Nothing appears to happen right away, but you have a feeling the reaction is delayed. Frederick drags you and Kyle down the hall into another room you don't recognize, and you drop the radioactive crap on the way.
Shut off the signal entirely.WHAAAAAAAAT?!?!?!?
Meta: Push everyone away and press the button.(...) Kyle kindly heals your nose for you, so you facepalm him to the floor and gracefully slide over to the pedestal while avoiding the minefield of pressure plates. You then mash the button with your fist.
Meta: Try again(...) You successfully bind John's nose! You do so quickly and efficiently with no mess.
Meta: Dive for cover!(...) You leap directly onto a pressure plate and a heavy piece of equipment is released from overhead! (http://tvtropes.org/pmwiki/pmwiki.php/Main/MalevolentArchitecture) (...) The equipment lands on you, crushing your ribcage! You can't breathe! (http://The equipment lands on you, crushing your ribcage! You can't breathe!)
RW: Sharpen the signal dramatically. THEN PRESS BUTTON.(...) You don't manage to do much with the signal, but it already returned to normal anyway. You think about pushing the button, but John already got to it. You're useless. USELESS
Meta: Smack the first hostile thing that appears; preferably after the traps have done their work.(...) You hide from the first hostile thing that appears.
RW: naeared reaeag! THROUGH THE FIRE AND THE FLAMES I CARRY ON!(...)
MC: Prime directive: Kill Felines.
Sub Directive: Be chargin yer lazor.
Meta: Run away.(...) You run across the room, stepping on several pressure plates! Piles of equipment fall from the ceiling and scatter in every direction! (...) Kyle rolls out of the way as a heavy radio crashes to the floor!
Meta: Spray Felines with Pressure Washer(...) You spray your pressure washer at Morbis, propelling yourself backward across the room! (...) Morbis leaps over the stream and lands on the railing far above! Just then, your wheelchair rolls over a pressure plate! (...) You quickly roll out of the way of the falling radio equipment. Suddenly, the pressure washer begins shooting out of control! You're lifted off the ground and sent flying through the air, zigzagging above the combatants below and spraying steam to hold yourself aloft!
Meta: Since there's music, begin the dance fight! (http://tvtropes.org/pmwiki/pmwiki.php/Main/DanceBattler)(...) You moonwalk up the stairs and confront the cheetah sitting on the railing.
Meta: Use telekinesis to throw the equipment crushing me at one of the Cheetah's(...) The radio equipment flies into the air and the lights dim. Your broken body levitates above the floor and (http://tvtropes.org/pmwiki/pmwiki.php/Main/PsychicPowers)you thrust your hand forward, sending the heavy piece of equipment at Greco! (http://tvtropes.org/pmwiki/pmwiki.php/Main/PstandardPsychicPstance) He is smashed and pinned to the wall! (http://tvtropes.org/pmwiki/pmwiki.php/Main/ThereIsNoKillLikeOverkill)
rrrraaaaggghhh(...) Greco weakly pushes against the radio equipment, but is still pinned to the wall.
RRRAAAWWWRRRMorbis leaps at MC with his claws raised! (...) MC leaps out of the way and clings to the wall, chargin' his lazor!
The Borealis
Condition:
Sunk
Oh my god that was fantastic.What, the summary?
... please tell me the sack was at least HEAVY!It would be hilarious if, after all that time with the demon just being nice and quiet, it turned out he wasn't there at all. Of course, the goal was marked complete... (http://tvtropes.org/pmwiki/pmwiki.php/Main/InterfaceSpoiler)
Ah well, even if he wasn't in the sack the fires of Mt Helmath are doing us a favor and coming to us! Nobody could escape that, right? (http://tvtropes.org/pmwiki/pmwiki.php/Main/NoOneCouldSurviveThat)
No the fist full of dust I found in my underwear- YES THE SUMMARY.
RW: Me: Show Morbis my stabs.(...) You violently swing your spear at the mechanical beast. (...) It sidesteps, but the spear glances off its chest! (...) Marshall fires what amounts to a laser pointer at the cheetah.
MC: Show morbis your beams.
Meta: Bury Greco under pile of triggered trap components in as violent a fashion as possible.(...) You toss a couple of gear assemblies at the prone cheetah, not managing to do much. LeChuck lechuckles a bit.
Meta: Stab Cheetah on the railing. Tweak the odds, too(...) You leap off of the upper floor and descend on the cheetah, your dagger raised in the air! (...) Morbis sees you coming and tries to move out of the way, but you make a large gash in its chest! Sparks fly across the room!
Meta: Sneak around to look for a severed robot arm or something.(...) While searching, you step on a pressure plate. (...) You try to jump out of the way, but a heavy piece of equipment lands on your legs! You can't move!
Meta: Keep-up the levitation(...) The steam cleaner immediately shuts off and you slam into the floor below, activating yet another pressure plate! (...) You manage to crawl out of the way before the radar equipment crushes you, but your wheelchair is buried underneath it!
rrrraaaaggghhh(...) He still can't seem to get up.
RRRAAAWWWRRRMorbis bares its metallic claws and leaps at (...) Kyle! (...) He tries to scramble away, but the cheetah digs its claws into his arm, shredding it!
Apparently you guys' time zones are completely different than what I assumed based on when you post. I wasn't expecting actions from you three this early.
Meta: Counter-attack with my Mop, than crawl top the Wheelchair and dig it out.(...) Channeling the custodial rage of Yanni The Yanitor (http://4.bp.blogspot.com/_TJw628jmrGI/R7S7lMk5-JI/AAAAAAAAAQI/sG3_MkWyPgo/s320/yanni_dexter.png), you swipe at the cheetah with your mop! (...) The mop strikes him in the head, sending him flying across the room! His claws rake across your flesh as they are pulled violently from the wound!
Meta: Use uncanny prediction to determine just the right spot to stab to disable Morbis's systems. Stab said spot.(...) Unsurprisingly, it's his head. You swing uselessly at thin air several meters from Morbis.
Meta: Hope my beard grows just in time as I throw the equipment off of myself in an epic way.(...) You shove the equipment off of yourself and get on your feet! Your beard fails to appear.
RW: Use MC's wireless systems to hack Morbis and do some programming damage.(...) You manage to disorient him temporarily.
Meta: DESTROY LECHUCK FOR HIS INSOLENCE!(...) He chuckles madly as you toss spheres of psychic energy straight through him!
rrrraaaaggghhh(...) Greco shoves the pile of scrap out of the way and sits up a bit.
RRRAAAWWWRRRMorbis leaps at (...) Frelock! (...) He digs his claws into Frelock's chest and starts shaking him violently.
Meta: MINDCRUSH MORBIS! CRUSH CRUSH CRUSH (http://www.saurdo.com/images/sa/crush-germans.jpg)(...)
RW: Finish off Greebo(...) You half-heartedly swing your spear at the cheetah. (...) The shot connects and you tear a hole in the cheetah's chest. (...) MC wanders off somewhere...
MC: Directive: Free Frelock
Meta: Patch up the wound(...) Working quickly, you patch up the cut with some bandages from the medkit.
Meta: Yell at Kyle to heal me after he's finished, then continue waiting for my beard.(...)
Meta: Stab the head! Stab the head!(...) You ram your dagger through the cheetah's compressed head, blowing it apart! Circuitry scatters and electricity crackles from the remnants of Morbis's head and the rest of his body slumps to the floor.
REEEEEAAARRRRGGHHH(...) Greco becomes en (http://tvtropes.org/pmwiki/pmwiki.php/Main/TurnsRed)raged and leaps out from under the wreckage at (...) John! (...) The enraged cheetah descends upon John, ready to slice him open! Suddenly, he is stopped in midair by a large, green tentacle!
Meta: OH YEAH! Rip off Greco's arm and use it as a weapon.
Fantasy: Not what I was expecting... I really want to... but it's too risky...
Screw it.
Attach chain to warhammer to turn it into some kind of variation of a meteor hammer.
Then attach axe to other end.
Oi Frelock, you want me to summon you a pet snake or something for The whole bone thing?
Good god you people are unobservant! Or possibly have a strange set of priorities.
...
Scratch that. You all have very strange priorities, and appear to be unobservant as well.
RW: Disassemble Morbis and fashion myself a high tech helmet to assist in various endeavors.(...) You tinker around with the various parts and make a high-tech helmet, making sure to only select parts that fit the color scheme for the obscure reference you're trying to make with it.
MC: Assimilate Greco.
Meta:Stab the other head if it's still alive(...) You decide it's a better idea to run at this point.
Meta: Rip Greco's heart out with my MIND(...) You rip out Greco's heart. Wait no, this is his self-destruct mechanism. AAAAAHHHHHH (...) You toss the self-destruct mechanism onto the second floor and it explodes, creating a large breach in the hull! Air starts rushing out into the vacuum of space!
Meta: Get back to my wheelchair, than pressure-wash that Cheetah to the vet!(...) You crawl around for a bit, but can't find your wheelchair.
Meta: OH YEAH! Rip off Greco's arm and use it as a weapon.(...) You rip off the deceased robo-cheetah's arm and wield it as a bludgeoning/slicing weapon!
get to the elevator.Teleporter. In the room. Just sayin'.
RW: Switch on MC's speech function. Then grab the keycard and get on the teleporter.(...) You swipe the keycard and walk casually toward the teleporter. Not quite there... you try to switch on MC's speech function, but it switches to a language you don't understand.
Meta: Teleport away! Tweak the odds to make sure everyone gets there.(...) You sit on the floor and relax. It's getting hard to breathe in here.
Meta:Get Wheelchair and RUN!(...) You can't find your wheelchair! WHERE IS IT GOD
Meta: Attach robot arm to my arm stump. Get technical assistance to do so.(...) You grab Kyle and his wheelchair, then decide to grab Frederick too. You then sprint over to the telepad and prepare to teleport!
Unless of course I'm in danger of being sucked into space. Then RUN! Preferably help out HEN in a non-lethal way.
Meta: Teleport to safety! MAKE SURE SOMEBODY GETS THE KEYCARD BEFORE IT ENDS UP IN SPACE(...) You immediately pass out.
Please, do elaborate.
Please, do elaborate.
After intensive study, it appears that I mistook John Freeman's new beard for an alien invader. (An easy mistake to make, I'm sure you'll agree.)
My statement about priorities still stands though. :D
Meta: WAKE UP AND GET TO THE TELEPORTER(...) You sit bolt upright and scramble onto the teleporter!
Meta: Grab monk and get on the teleporter(...) Monk seems to be handling things himself, so you sit back and relax.
RW: TELEPOOOOOORT!(...) Naaaaahhhhh... (...) MC grabs you and pulls you onto the teleporter!
MC: Drag someone who hasn't teleported to the teleporter.
Meta: Grab the closest Cheetah legs or ask someone to grab them before we teleport.(...) You don't have time to remove the legs, so you just drag Greco's remains onto the telepad.
RW: Get Kyle to heal me.(...) Kyle is quite occupied at the moment, so you swipe his medkit and apply a splint to your fractured leg yourself. All better!
Fantasy: See what happened to George(...) That would most likely be the arrow in his chest. Perhaps someone should do something about it.
Me: Pour more summon magic into George and try to get him some new legs. BECAUSE THAT'S HOW MEDICINE WORKS.(...) Two legs pop out in front of the block of wood connected to George, and the arrow sinks into his chest as the wound mends itself.
I guess I lost that somewhere between the bone-vanishings and granite-entrappings.Fantasy: See what happened to George(...) That would most likely be the arrow in his chest. Perhaps someone should do something about it.Me: Pour more summon magic into George and try to get him some new legs. BECAUSE THAT'S HOW MEDICINE WORKS.(...) Two legs pop out in front of the block of wood connected to George, and the arrow sinks into his chest as the wound mends itself.
Approximately infinite.
you know what they say about assuming...
Now try every stage in Super Meat Boy
Meta: Rip the Cheetah's legs off, than put them on me.(...) You swing the cheetah corpse around in an attempt to tear the legs off, and hit John in the face with it. You probably couldn't just attach them to your waist, anyway. There is a newly accessible bionics lab nearby, though...
RW: Examine color of keycard and return MC to the English language. (If I somehow fail I hope you make it Spanish.)(...) Current access level: Pink.
Meta:(...) You take Kyle's gloves and make a balloon animal out of them.Ask if we are beating the other groupsUSE MACGUYVER ABILITIES TO AID HEN
RW: Attach cheetah arm to missing arm.(...) You jam the cheetah arm onto your stump. You now have a long piece of metal hanging out of your torso. Maybe you should actually get it connected to your nervous system.
Meta:Medical bay, now.(...) You drag yourself into the medical bay and the medi-bot immediately sprays your chest down with ointment. The ointment hardens into some sort of gel-like bandage.
RW: Enter pink portal.wut
RW: Enter pink portal.wut
What? Don't they lead to new areas of the ship?The pink pad goes back to where you just were. They're just there to avoid backtracking. The elevator is your ticket to the next part of the ship. If you want to know where the next keycard is, I'd look at the flashy pedestal.
Oh god its my 'panic and think I'm a major idiot' time again.
BRACE YOURSELVES, WE'RE GETTING STUPID.
Fantasy: Brew alcohol (x3)3 units of alcohol, or laughing cat?
Meta: See if the keycard station will tell me what things require pink access, and where those things are.
Fantasy: Move to the back of the ship, increasing the rear weight so we don't flip over.
RW: Examine pedistal, then enter elevator.(...) You decide to sit down and relax instead.
Meta: Hop in the elevator,(...) You walk over to the elevator.pick a deck at randomlet the hippo pick a deck
Meta: Crawl to the new pink zone and see If I can find new legs(...) You crawl into the medbay, then into the newly opened cryogenics and prosthetics laboratory. The walls are lined with bubbling tanks of cyan liquid, and the room glows with a soft green light periodically. Tracing the light's source, you see another, larger medi-bot laying against the back wall. You crawl on over and activate it.
Meta: See if the keycard station will tell me what things require pink access, and where those things are.(...) You activate the pedestal. Two new pedestal locations have been revealed.
Pink Access: 2 Areas
Cryogenics and Prosthetics Lab, Main Deck
Weapons Testing, Deck M1RW: Enter bionics lab and get the nerd to help me connect the arm to my nervous system.(...) You walk into the laboratory to find Kyle laying on a table. A medi-bot is standing over him and using some sorta sautering iron thingy on his legs. A second medi-bot rolls over to you, facepalms, and sits you down at another table. It then proceeds to graft the mechanical arm to your arm stub.
Meta: Get to theteleporterelevator
(I think inventories are a bit messed up. my RW char doesn't have the helmet and my FW character still has the tooth and doesn't have a 'red bones' effect. Also shouldn't I have gotten a +1.5 for the water manipulating this turn and last?)How did I forget to add the helmet?
Meta: Get a replacement for my missing arm (http://www.bay12forums.com/smf/index.php?topic=73877.msg1842762#msg1842762) that has been conveniently forgotten about (http://tvtropes.org/pmwiki/pmwiki.php/Main/JustIgnoreIt).It disappeared during turn 41. (http://www.bay12forums.com/smf/index.php?topic=73877.msg1967125#msg1967125) Huh. Neglected to bring it up until you could get a replacement, I see. ;D
Neglected to bring it up until you could get a replacement, I see. ;D
Neglected to bring it up until you could get a replacement, I see. ;D
But of course. GM makes a mistake not in your favor: question him about it (but don't argue!). GM makes a mistake in your favor: never speak of it until it's in your advantage to do so.
Incidentally, who's JC? And the decks on the meta map are counted from the top, yes? Hence 3 and M3 being where the red dots are?Jumbo cat. The rows of ASCII characters on the ship represent, from top to bottom:
Meta: Get to the teleporter
Fantasy: Pull Urist out of the ocean.
What the- where did- how did you-Meta: Get to the teleporter
Fantasy: Pull Urist out of the ocean.
Neglected to bring it up until you could get a replacement, I see. ;D
Meta: Ask GM how he feels about metagaming. Prepare to destroy anything that comes through the medbay door.(...) "So, how do you feel about meta-gaming?"
"SEARCHING (http://tvtropes.org/pmwiki/pmwiki.php/Main/Metagame) MEMORY BANKS (http://en.wikipedia.org/wiki/Metagaming) FOR METAGAMING... (http://www.urbandictionary.com/define.php?term=metagame) MATCH FOUND. META-GAMING IS OCCASIONALLY A VITAL PART OF ROLL TO DODGE, AND HAS BEEN ACCEPTED AS A VIABLE STRATEGY. IF THIS REALITY WERE, IN FACT, ALSO A RTD, YOU COULD SAY THAT MENTAL ABILITIES IN THIS WORLD COULD AFFECT ACTIONS OF OTHER PLAYERS' CHARACTERS IN OUR CURRENT GAME OF RTD. NOW SHUT THE HELL UP MEATBAG."
And the words mine. Point taken. :DMeta: Ask GM how he feels about metagaming. Prepare to destroy anything that comes through the medbay door.(...) "So, how do you feel about meta-gaming?"
"SEARCHING (http://tvtropes.org/pmwiki/pmwiki.php/Main/Metagame) MEMORY BANKS (http://en.wikipedia.org/wiki/Metagaming) FOR METAGAMING... (http://www.urbandictionary.com/define.php?term=metagame) MATCH FOUND. META-GAMING IS OCCASIONALLY A VITAL PART OF ROLL TO DODGE, AND HAS BEEN ACCEPTED AS A VIABLE STRATEGY. IF THIS REALITY WERE, IN FACT, ALSO A RTD, YOU COULD SAY THAT MENTAL ABILITIES IN THIS WORLD COULD AFFECT ACTIONS OF OTHER PLAYERS' CHARACTERS IN OUR CURRENT GAME OF RTD. NOW SHUT THE HELL UP MEATBAG."
Emphasis mine. ;D
Meta: Get to the teleporter(...) You fail to get to the teleporter. Which is good, because you should have been heading for the elevator.
RW: Go to elevator and hit Deck M3.(...) You enter the elevator and mash the button for Deck M3, leaving John and Frederick behind on the main floor. The doors open on a familiar hallway. A HALLWAY THAT IS STILL FILLED WITH THOUSANDS OF MECHANICAL SPIDERS.
Meta: Get a replacement for my missing arm (http://www.bay12forums.com/smf/index.php?topic=73877.msg1842762#msg1842762) that has been conveniently forgotten about (http://tvtropes.org/pmwiki/pmwiki.php/Main/JustIgnoreIt).(...) Using your laser dagger, you remove Greco's one remaining limb and show it to the medi-bot in the cryogenics lab. It performs the same arm-grafting procedure it gave John, and you have a new arm!
Meta: "Blood sacrifice, eh? GM, I request the locations of all organic life on this vessel."(...)
RW: Find some explosives.(...) Unsurprisingly, you can't seem to find explosives around here.
...Just sayin...
New Bionic Enhancement Acquired: Bionic Arm
+1 to strength and hand-to-hand combat rolls with the right arm.
...
Player: Frelock
...
Inventory: abbr=A clawed arm taken from Greco of the Cheetah Bros. +1 to strength and hand-to-hand combat rolls with the left arm.]Cheetah Arm[/abbr]
...
Meta: Equip dagger in bionic hand and go call the elevator. Uncanny prediction to get to the right floor.What's your definition of "right"?
RW: Get to the corner of the elevator while everyone else covers me.The elevator left without you, you're still safe on the main deck.
Meta: Equip dagger in bionic hand and go call the elevator. Uncanny prediction to get to the right floor.What's your definition of "right"?
RW: Me: Rage against the machine!(...)
MC: LASER!
Meta: Mop-smash the spider.(...) Spinning your mop like some kind of spider-shredding propeller, you prepare to charge the horde!
Meta: Use Telekinetic powers to rip spiders to pieces. STARTING WITH THE FACE HUGGER(...) Your telekinetic powers shred the face-hugging spider, then envelop you and your companions!
Meta: Equip dagger in bionic hand and go call the elevator. Uncanny prediction to get to the right floor.(...) You enter the elevator. Deck M3 seems about right. You reach for the button labeled M3, but your hand slips and you press the... hangar button.
RW: Follow Frelock.(...) You happily follow Frelock into the elevator. Suddenly, the doors spring open and you are sucked out into the vacuum of the hangar!
MC: Go forward into the now opened drill-tunnel. Extract/fabricate new Map from helmet.(...) Hurdling over the cooling metal, you explore the area ahead. Looks like the living area for maintenance crew members and engineers in the lower floors. Further down the hall, you can see a large door leading to what you can only assume is the engineering lab. Whatever that is. You're too lazy to go over there, so you scan the living area and fabricate a map.
Meta: Explore!(...) Traversing the tunnel of melted metal piercing one half of the living complex, you proceed through the blue-level security door at the end and enter the engineering lab. It's in surprisingly good condition, considering the state of disrepair most of the ship is in.
Meta: Fix the hanger. Tweak the odds as well.(...) Your eyes sting as the water on the surface of your retinas boils then freezes. You jam your eyes shut and swim blindly through the empty vacuum. Briefly opening your eyes, you spot a red switch on the left wall, labeled "Emergency Force Shield Reactivation". You thrash over to the switch and mash it with your bionic arm, nearly smashing the control panel it's mounted on. Immediately, the force field reactivates. Oxygen starts pumping into the room and the artificial gravity is restored. Getting back on your feet, you discover that you jammed your laser dagger straight through the control panel and into the wall.
Meta: Check the spider wreckage.(...) It's more like a soot-covered pile of metal shavings that is unrecognizable as a former horde mecha-spiders. You retrieve a small sack from the janitor's closet and scoop a few handfuls in there. You know, just in case it comes in really handy later, like a heavily-foreshadowed plot convenience. You think they call those Chekhov's Herrings, or something like that.
RW: Get back inside the ship (somehow, maybe use my beard?) and close the hangar.(...) You twist around in mid-vacuum, accomplishing nothing. Suddenly, you crash to the ground as the artificial gravity returns!
RW: Enter the lower left large room and start looting.(...) You head on into the nearest large room. Looks like some sort of break room; there's a few couches, a microwave, and a row of cabinets. You throw open the nearest cabinet and start rifling through the contents! You find a few pencils, a pair of leather gloves, a coffee mug, and... a guitar! Sweet! You strap it to your back, put on the gloves, and stow away the other items in your vaguely defined inventory container. Suddenly, you feel something cold and wet on your back. It wraps around your torso and starts pulling you up toward the ceiling!
RW: Find a weapon I can use. Preferably some of those explosives I was talking about.(...) Nope, no explosives in the hangar.
Meta: Explore(...) You attempt to do a wheelie and crash your wheelchair. You get a bump on the head for your troubles.
Meta: Pursue him! THE HIPPO DEMANDS BLOOD(...) Too late, he's gone.
Meta:Retrieve my knife and search the hanger for anything we missed the first time around.(...) Reaching your bionic arm into the hole, you manage to dislodge the knife! You look around the hangar. The only thing you can see that you didn't spot before is a windowed supply closet with about a dozen space suits inside.
Meta: Wonder where on earth I got my wheelchair from, than explore more.Just because you have legs now doesn't mean it isn't fun to roll around in a wheelchair. And it's portable.
Release 5 is really gonna be the one [...] testing the whole premise of the game.:o
My time draws near...Very near... :o
Meta: Wonder where on earth I got my wheelchair from, than explore more.(...) You roll around in the metal shavings for a while, and end up making shaving angels.
RW: Use spear to cut the thing.(...) You whip out your spear and slice the strand of white webbing pulling you toward the ceiling! You crash to the floor. (...) MC fires his lazor at the robot on the ceiling and incinerates it before you can get a good look.
MC: Laser the thingy what has the long tongue.
RW: Gimme! Grab a space suit.(...) You open up the supply closet, grab a spacesuit from inside, and put it on.
Meta: Grab a spacesuit, then get myself and DbZ back to the elevator.(...) You decide a more productive activity would be to throw your knife at John. (...) The knife cuts through the thick spacesuit like butter and jams in John's chest! He falls to the floor.
Meta: Find Derm(...) You head back to the living complex and find Derm, lying on the floor and covered in some white crap.
Meta: Test whether the webbing is flammableDeath sentence.
RW: Collect white webbing in mug, analyze, and see possible uses for adding it to MC's arsenal. Spider needs his webbing.(...) You dip your mug in the white crap and collect a glob, then analyze it with your helmet.
Synthetic Webbing
This is a highly adhesive substance made to simulate the "webbing" material produced by spiders.
It is designed to be used both offensively and defensively in combat, by immobilizing enemies.It looks suitable for an add-on for MC, if you can figure out how to make a dispenser and attach it to him.Meta: Get John to the elevator and take him to the med bay.(...) You quickly hoist John onto your back and carry him to the elevator. After a short elevator ride, you arrive at the med bay. You pull the knife out of the wound, take off the spacesuit, and hand John over to the medi-bot, who sterilizes and bandages the wound.
Meta: Test whether the webbing is flammable(...) As it turns out, you have pyrokinesis too! The entire pile of webbing (which it turns out is very flammable) catches on fire and engulfs Derm!
RW: If Frelock screws up again, rush to the med bay. Otherwise do nothing.(...) ...
Meta: Get more cleaning supplies.(...) Opening up the janitor's closet, you find a spray can full of highly flammable cleaning solution, and a gas mask. You take both.
Fantasy: Attempt to land on the goblin nearest Urist. DEMAND IMMEDIATE MEDICAL ATTENTIONYou are many
I just wasn't expecting Derm to immolate him beyond recognition before he could even say a word.
Not sure why I wasn't expecting that.
To be honest, killing that chieftain completely changes the path this story is taking. I just wasn't expecting Derm to immolate him beyond recognition before he could even say a word.
Not sure why I wasn't expecting that.
Also, we just broke 1000 replies! Wheeee!Fantasy: Attempt to land on the goblin nearest Urist. DEMAND IMMEDIATE MEDICAL ATTENTIONYou are manystoriesz-levels in the air... I'm not sure a Goblin corpse is enough to cushion that fall.
On a semi-related topic, the winner of a given fight is the one who still alive when its done, yes?
And I was fighting the goblin chieftain for leadership of the dark fortress, yes?
And only one of us is still alive, yes?
Technically Derm is now leader of the Goblins. In the process of pretending to be Ogomspoxom, he obtained red skin and became the leader of a Goblin fortress. Maybe he was the demon all along... :oTo be honest, killing that chieftain completely changes the path this story is taking. I just wasn't expecting Derm to immolate him beyond recognition before he could even say a word.
Not sure why I wasn't expecting that.
Also, we just broke 1000 replies! Wheeee!Fantasy: Attempt to land on the goblin nearest Urist. DEMAND IMMEDIATE MEDICAL ATTENTIONYou are manystoriesz-levels in the air... I'm not sure a Goblin corpse is enough to cushion that fall.
Hm. Action altered.
On a semi-related topic, the winner of a given fight is the one who still alive when its done, yes?
And I was fighting the goblin chieftain for leadership of the dark fortress, yes?
And only one of us is still alive, yes?
RW: Thank Frelock, then go through the elevator.(...) You trip halfway there. Oh, and you forgot to say thank you.
Meta: To Deck M3! Maybe!(...) You drag John into the elevator and press the button for Deck M3. You arrive in an extra crispy hallway covered with metal shavings. You can see Kyle at the other end of the hall screaming and holding his head.
RW: OH GOD FIRE STOP DROP AND ROLL OH GOD WEBBING GET OUT OF THE ROOM AND ROLL!(...) The sticky fibers wrap around you as you thrash around on the floor. Soon, you're trapped in a sticky, burning cocoon! You can't move and the flames begin to burn your flesh!
Meta: MacGuyver up that web shooter whatever for the droid.(...) Stepping around the raging fire in the center of the room, you gather some parts together from the various cabinets scattered around and build a web shooter! You then attach it to MC. Now you just need some web to stock it with.
Meta: Gain a new ability.(...) Just as you begin to concentrate on gaining new abilities, you are hit with a psychic shockwave given off by Monk's discovery of pyrokinesis! The shockwave unlocks a power buried deep in your psyche. Suddenly, you begin to sense every thought and wireless signal within a mile radius! Your brain feels like it's going to explode! The pain subsides as you don the gas mask. Curiously, it seems to block out the massive amounts of telepathic interference. You should probably learn to control it a little better.
You may notice that Derm didn't get any experience for that at all.
The magic system is a poor sport and doesn't like to be screwed around with.
What did I do?You may be closer to learning straight-up healing magic than you think. The pyrotechnics were a proper spell usage, but your bonus made you land on a 7. You only get a skill-up on a 5 or 6. The healing/summoning spell landed on a 5, but it wasn't a pure summoning spell, so you didn't get any summoning experience.
You said summoning magic is from the elemental plane of life! If that isn't a substitute for healing magic (which I have been hinting at trying to learn since the whole bone thing) I don't know what is.
The pyrotechnic this was me trying to maybe shoot a couple fireworks in the air. At no point did I say Kill the plot important goblins, nor did I think I would roll a 7. That was entirely you.
On the other hand you are the GM and have total control over my fate. so... you win >.>
RW: Create a psychic link between me and my fantasy character. Just because.THEY DEAD. And I think someone else might have more use for some healing right now... ::)
FW: Kill the gobbo then run to safety while healing myself.
Healing spells = Greater abomination potential.D:
Or making the enemy's brain a hyper advancing mass of cancer.
or perhaps giving myself an extra arm or two.
RW: Create a psychic link between me and my fantasy character. Just because.THEY DEAD. And I think someone else might have more use for some healing right now... ::)
FW: Kill the gobbo then run to safety while healing myself.
Healing spells = Greater abomination potential.D:
Or making the enemy's brain a hyper advancing mass of cancer.
or perhaps giving myself an extra arm or two.
So, uh... all the plot-important NPCs are dead.You didn't have spares waiting in the wings? ...Wait. Derm burned/sank/terrorized/burned/burned the wings, didn't he. In hindsight, I'm amazed that Westport managed to survive the party's passage. (Though come to think of it, we still don't know what went down in town afterwards.)
Crap.
*cough* don't mind me, just dying of blood loss...Does anyone else find it amusing that the entire fantasy party is bleeding or on fire when this was supposed to be a (more or less) diplomatic stop? (HEN only having light bleeding is more than made up for by !!both of Derm's characters!!.)
RW: Create a psychic link between me and my fantasy character. Just because.I have my suspicions that this could be very interesting indeed. We need more data.
Nah, backup is on its way. I wasn't expecting the chieftain to die that fast, though. I need to make a Derm Atrocity CounterTM.So, uh... all the plot-important NPCs are dead.You didn't have spares waiting in the wings? ...Wait. Derm burned/sank/terrorized/burned/burned the wings, didn't he. In hindsight, I'm amazed that Westport managed to survive the party's passage. (Though come to think of it, we still don't know what went down in town afterwards.)
Crap.
I usually try to go into a game with half a dozen backup NPCs ready to be dropped in at any time, though with a group like this one... Hmm. I think I'd aim for a buffer of, oh, at least twenty.
This seems like an appropriate time to link to Darths and Droids (http://www.darthsanddroids.net/episodes/0549.html). DMM always has good advice for an aspiring GM.
RW: Create a psychic link between me and my fantasy character. Just because.THEY DEAD. And I think someone else might have more use for some healing right now... ::)
FW: Kill the gobbo then run to safety while healing myself.
Nah, backup is on its way. I wasn't expecting the chieftain to die that fast, though. I need to make a Derm Atrocity CounterTM.
i would like a charactor please.Great! Post your character sheet and I'll add you to the waiting list.
RW: UNWRAP MYSELF OH GOD MC HELP ME.(...) IT JUST KEEPS WRAPPING TIGHTER OH GOD IT BURNS AND YOU CAN'T BREATHE (...) MC runs around the room and knocks a cabinet over! The cabinet lands on the pile of burning webbing, trapping you even more hopelessly than before!
RW: Create a psychic link between me and my fantasy character. Just because.(...) Despite not having psychic powers of any kind, you manage to form a link with your alter ego. You're not sure what purpose this will serve.
Meta: Find a bucket of water.(...) You manage to find a bucket with a little water pooled at the bottom.
Meta: Use telekinetic powers to free Derek from the flaming webbing(...) You manage to throw the cabinet off of Derm! You tear away some of the webbing, but it's still wrapped tightly.
Meta: Activate fire suppression system.(...) You don't have anything to set the fire alarms off with, so you look for a switch. You can't find one, but you do find a fire extinguisher mounted on the wall!
By the way, what happened to my sack 'o gold...It's a puddle of molten gold inside a volcano right now.
By the way, what happened to my sack 'o gold...It's a puddle of molten gold inside a volcano right now.
RW: GET OUT OF WEBBING OH GOD(...) You tear your way out of the webbing and start rolling around on the floor!
Meta: Pour the little water on Dermester(...) You splash the water in your face. AGGGGHHH, it's soapy!
Meta: Use fire extinguisher on dermonster (http://tvtropes.org/pmwiki/pmwiki.php/Main/TextParser)(...) You seem to have forgotten where Derm is...
Meta: Explore(...) You stagger down the hallway with amazing speed, considering your crushed ribcage. (http://tvtropes.org/pmwiki/pmwiki.php/Main/HandicappedBadass) You once again enter the laboratory and walk between the rows of bubbling liquid. (http://tvtropes.org/pmwiki/pmwiki.php/Main/AbandonedLaboratory) Some of them are broken, that's never a good sign. (http://tvtropes.org/pmwiki/pmwiki.php/Main/SurvivalHorror) As you near the end of the hallway, a strange device lowers from the ceiling. It looks like some kind of laser turret... (http://tvtropes.org/pmwiki/pmwiki.php/Main/OhCrap)
RW: Look for explosives in the room. If there's flammable webbing there must be more of it!(...) You start heading down the hallway, and promptly trip over Kyle.
(That was perfectly legitimate fire usage!)Oops, sorry about that. Fixed.
RW: Look for explosives in the room. If there's flammable webbing there must be more of it!
FW: Finish healing him, then heal myself.
*poke*Ow!
Meta: Rest(...) Have you ever had soap in your eyes? Not too easy to relax right now.
Meta: Find Derm and use the stupid fire extinguisher on him.(...) The fire extinguisher explodes, releasing thousands of tiny mechanical spiders all over the hallway! It was a bizarre, circuitous trick!
RW: Put out remaining fire. If it's all out already, fill MC's web shooter with with leftover webbing. If it's all been burnt away, loot another room.(...) You roll around on the floor a bit, putting out the fire. Everything is fine now. EXCEPT THE PAIN
(...) You find a small cherry bomb in the janitor's closet. It'll do.RW: Look for explosives in the room. If there's flammable webbing there must be more of it!
Meta: Forcibly rip the turret from the ceiling with my mind(...) Using your mind, you improve the turret's firing mechanism and make it more efficient. It's about to fire! Suddenly, you feel your center of mass shifting. It's like the ground is tilting backward...
Hey, quick thing, can we have a "location" tab in our status?That's actually a good idea. I'll add that in next turn.
Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-airI am honored to roll for this action.
Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-airI am honored to roll for this action.
Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-airI am honored to roll for this action.
I'm quietly hoping he somehow gets a 7.
Awesome.Fantasy: Retract the harpoon, pulling the agent towards me. Kick him in the face when we collide in mid-airI am honored to roll for this action.
I'm quietly hoping he somehow gets a 7.
Booze power is active, and I'm not touching the ground, so it is possible.
So does the silence mean that my action has the slightest chance of succeeding?Dwarfily speaking, yes.
Meta: Stab the little spiders with my super arm/punching dagger combo!(...) You flail around with the dagger, slashing a few of the spiders. The rest engulf you!
RW: get up, fill MC's web shooter, and find kyle.(...) You get up and dust yourself off. Looks like all the webbing burned away. Dammit.
Meta: OH GOD WHAT IS HAPPENING I DONT EVEN- ahem. Find cover!(...) Instead of simply letting yourself fall backward and avoiding the laser, you jump right into the turret! The laser incinerates your right arm! Just then, the gravity in the hallway finishes rotating 90 degrees and you begin falling downward toward the doorway you arrived through!
RW: Build a bazooka out of a lead pipe and something flammable.(...) You somehow manage to build something more along the lines of an arm cannon with the supplies in the closet! You lash it to your arm.
Meta: Get the soap out of my eyes(...) You splash the water on your face to get the soap out. OH GOD YOU FORGOT THIS IS THE SOAPY WATER ARRRRGGGHHH
(sees a five)It's lightning.
*hurriedly checks spell list.*
*Sees nothing new*
...
RW: Get out into the hall. Hack the spiders into another large androidical insect/arachnid. MC defends me while I do this.(...) You run out into the hall, leap into the mass of spiders, grab one, and hack into it to make yourself a new ally! Unfortunately, you are now surrounded by a swarm of mecha-spiders. They swarm over you! (...) MC wusses out and hides further down the hallway.
Meta: Throw random lab equipment at the turret with my MIND(...) The rows of liquid-filled tanks flanking the hallway explode, showering the hallway with glass! The turret is obliterated, and now you're falling at terminal velocity down the hallway AND being followed by several hundred pounds of broken glass.
Meta: Try it again!(...) You rub the soap further into your eyes! Wait, that's not soap. IT'S HIGHLY CORROSIVE ACID AAAAAAGGGGHHHH! The highly volatile and toxic chemicals seep into your eyes, and you go blind!
RW: Retreat and find more ammo!(...) You retreat into the lounge and find five baseballs in one of the cabinets!
Meta:Get with the stabbing and slashing already.(...) You carve a large swathe through the horde of spiders, then pull Derm out of the swarm! They're still coming!
What have I done...?
FW: Teleport to the battlefield with the book, but wrap it in a bit of torn robe first.Not gonna say the words fir-
FW: Teleport to the battlefield with the book, but wrap it in a bit of torn robe first.Not gonna say the words fir-
...nevermind.
"By/with/from the Book of the Dead God"? If you mean "The book of the dead god" it's Liber Dei Morti; The current form could also be "The Dead Gods From the Book"....I'm not sure you're thinking of the right language.
Then look forward to something else or drop the guilt trip.That said If I die its going to be really sad because this game is generally the only thing I look forward to now.FW: Teleport to the battlefield with the book, but wrap it in a bit of torn robe first.Not gonna say the words fir-
...nevermind.
What language then?"By/with/from the Book of the Dead God"? If you mean "The book of the dead god" it's Liber Dei Morti; The current form could also be "The Dead Gods From the Book"....I'm not sure you're thinking of the right language.
Though "Book of The Dead God" sounds pretty cool anyway.What language then?"By/with/from the Book of the Dead God"? If you mean "The book of the dead god" it's Liber Dei Morti; The current form could also be "The Dead Gods From the Book"....I'm not sure you're thinking of the right language.
Edit: Fucking italian, where the word for "of" is the Latin word for "Of the god"
RW: Hadouken + MC lazor down the hallway.(...) You fire a massive laser down the hallway, annihilating the torrent of spiders! And the elevator! The blast propels you backward through the lazor tunnel you created earlier, landing the three of you in the far end of the living quarters. You're about to slam into the wall, when (...) MC fires another massive laser in the other direction, bringing you to a stop at the end of the tunnel.
Meta: Commence a fighting withdrawalHuzzah! That was easy.
Meta: Modify my gas mask so that it cures my blindnessYour first idea on how to fix your blindness is so stupid that it somehow makes you more blind.
RW: Fire!(...) You run out of the lounge and around the corner, just as several large human-arachnid-hybrid androids burst out of the hole in the wall nearby the elevator! You try to get Kyle to stand up, but he looks unresponsive. So you shoot him in the head with your arm cannon. Suddenly, he leaps to his feet!
Meta: wow I'm really not sure how to resolve this, um... Shield myself from debris with telekinesis, and slide down the wall (floor?) to slow my descent(...) You flatten yourself against the wall and create a shallow dome of telekinetic interference, waiting for the glass shards to fly past you. The psychic dome is just enough to absorb the impact as you slam into the wall by the door frame, though you do get a nosebleed in the process. Suddenly, the gravity in the chamber switches, throwing you onto the left wall of the hallway!
Dude, you're supposed to say the magic words... (http://movieclips.com/8vyNa-army-of-darkness-movie-the-rise-of-skeletons/)I knew someone would mention it AFTER he had doomed us all.
How the hell am I supposed to know that? Really, how?Well, I did spend most of your turn describing the pure evil emanating from the book, the unearthly screams of a long-forgotten, nigh-incomprehensible abomination from another dimension filling your mind, (http://tvtropes.org/pmwiki/pmwiki.php/Main/TomeOfEldritchLore) and the fact that it was sitting atop a pedestal at the back of the room surrounded by blood-red curtains and constantly calling to you. (http://tvtropes.org/pmwiki/pmwiki.php/Main/SchmuckBait)
Well, yes, I did expect the hordes of undead, its the damn necronomicon, I was asking about the 'secret words' klaatu barada nikto.And what I was saying is that you had a third option. I even gave you a warning beforehand. If you thought something bad would happen, you had time to, say, not take the book.
Meta: Cautiously return to the lab area(...) You crawl along the wall, carefully avoiding the remnants of the shattered glass containers. There are four branching paths, each leading to a hallway with a door at the end. Of course, they're all either in the ceiling or floor (from your perspective), so you're not sure how this is gonna work.
Meta: Somehow, by pure concentration, tweak the odds in the fantasy world.(...)
RW: Get inside the blue door I guess?(...) You exit the Lazor Tunnel and walk through the blue-encoded door at the end of the living quarters, immediately losing balance due to the sudden shift in gravity and slamming into the left wall.
RW: Run back and find more ammo!(...) You consider going back to get more ammo, but two more androids burst out of the wall! Where are these things coming from?! You grab Kyle and start running down the hall toward the lab!
Meta: Spray and pray(...) You spray the steam cleaner wildly in every direction, failing to hit anything. The Arachtaurs are gaining on you!
Also, I've started on the Trope page. It isn't very good at the moment, so feel free to help out. (http://tvtropes.org/pmwiki/pmwiki.php/Main/RollToRollToDodge)
I don't think you guys have met a single friendly NPC whom you haven't killed. Well, joke's on you, THESE ONES ARE ALREADY DEAD.
Meta: Slash some androids.
Fantasy: Become a lich, negating my need for blood.
Player: FrelockNot quite sure how relevant it is, but it appears that Frelock is missing both legs, and also somehow bleeding heavily from one of his legs that is missing, while I haven't read the whole thread, and some magic could result in his legs falling/getting chopped off but still connected to his body by magic and taking blood from the rest of it, I judge that unlikely.
Name: Frelock Von-Heisenberg (http://i.imgur.com/T6tla.png)
Occupation: Luck-o-mancer (Manipulating probabilities of things)
Location: Fortress Gates
Currently: Being uselesser.
Wounds: Heavy Bleeding x3 | Missing Leg x2
Somehow with your legs missing you kept your spring shoes in your inventory though, so maybe you can bounce about as a work-around to walking.He's technically still wearing them, I suppose.
Not quite sure how relevant it is, but it appears that Frelock is missing both legs, and also somehow bleeding heavily from one of his legs that is missingThat... is a good point.
Meta: Continually mumble "Gravity is my friend, gravity is my friend..." as I head down one of the floor paths(...) You gently slide down the steep slope of the vertical hallway, mumbling under your breath. Suddenly, the gravity in the chamber disappears entirely! You swim through the low-g corridor and push your way through the doorway into the room beyond. This room is huge! In fact, it looks like all four of the corridors feed into it. The room curves off into the distance, further than you can see. There's a ton of lab equipment floating around in the low-g environment.
Meta: SPray the enemies(...) You shoot the steam cleaner at full power, completely destroying the two Arachtaurs and propelling you and John down the hallway! You suddenly feel extremely light.
RW: Run away and modify the cannon so I can shoot androids out of it. (So that it sort-of banana-barrels, swallowing the android whole, then shoots it out)(...) The RNG thinks that's a stupid idea.
RW: Examine room.(...) Your nifty helmet produces a map of the immediate area!
Meta: Slash some androids.(...) You run out into the hall, ready to kick some ass! You are immediately body-checked by John and Kyle, as they are propelled down the hall by Kyle's steam cleaner.
Will you guys stop screwing around with the Great Old Ones?!I didn't know Great Old Ones took female dwarven shapes.
They at least try not to break the minds of their servants, by appearing in a comprehensible form.QuoteWill you guys stop screwing around with the Great Old Ones?!I didn't know Great Old Ones took female dwarven shapes.
Oh god. 40d HFS flashback, if you get my meaning.
I can't help but notice that the most guilty people we've met in the fantasy world are, um, us. But hey, what's the worst that could happen?Continuing to portray you people as the "good guys" is a fun exercise in creative writing.
I figured a goddess of sacrifice would prefer the blood of the guilty... like, penance, or something. I think I just made you into Ghost Rider (http://www.bloodthirstymelon.com/wp-content/uploads/2010/10/GhostRider.jpg), actually.
You know, I'm pleasantly surprised. I get to sacrifice the blood of the guilty instead of the blood of the innocent. Does that make me a good lich? Can that sentence even be uttered?
guilt·y
/ˈgɪlti/ [gil-tee] –adjective, guilt·i·er, guilt·i·est.
1. having committed an offense, crime, violation, or wrong, especially against moral or penal law; justly subject to a certain accusation or penalty; culpable: The jury found her guilty of murder.
2. characterized by, connected with, or involving guilt: guilty intent.
3. having or showing a sense of guilt, whether real or imagined: a guilty conscience.
Quote from: Dictionary.comguilt·y
/ˈgɪlti/ [gil-tee] –adjective, guilt·i·er, guilt·i·est.
1. having committed an offense, crime, violation, or wrong, especially against moral or penal law; justly subject to a certain accusation or penalty; culpable: The jury found her guilty of murder.
2. characterized by, connected with, or involving guilt: guilty intent.
3. having or showing a sense of guilt, whether real or imagined: a guilty conscience.
Ooh, that's not good. I suggest you concentrate on #3--the party ought to be safe from that. And it shouldn't be too hard to find folks that feel guilt either--after all, Derm Hell-Binder is a veritable fountain of the stuff, leaving massive swathes of survivor's guilt in his wake. (Get it while the getting's good though--he's only good as a source as long as he continues to leave survivors!)
Continuing to portray you people as the "good guys" is a fun exercise in creative writing.Ah, there's my new sig.
Just keep murdering until your god is happy- statistically speaking, you're BOUND to run into a guilty victim sooner or later!Huh. It's true- there was no penalty or problem mentioned with the blood of the innocent.
Fun fact: originally, the author had the book's title as Seven Habits of Highly Effective Pirates, but then received a cease and desist order, and thus changed the name to Seventy Maxims of Maximally Effective Mercenaries.
Fun fact: originally, the author had the book's title as Seven Habits of Highly Effective Pirates, but then received a cease and desist order, and thus changed the name to Seventy Maxims of Maximally Effective Mercenaries.
Huh. I had wondered about that--I'd heard quotes from the "Seven Habits of Highly Effective Pirates" before and wondered if I was misremembering. (Yes, I'm on an archive binge too, but much slower than yours. It's been a week and I'm only a few years in.)
I'm kind of surprised Tayler actually obeyed the cease and desist. After all, as a recent OOTS strip reminds us, parody is protected speech! And this is one of the clearest cases of parody I can think of.
Huh. I wonder if this episode was an inspiration for the "shoot attorneys on sight" contract, or if it came afterwards?
...Internet trouble.Yes, yes, procrastination is one of those troubles the Internet causes, isn't it?
...Internet trouble.Yes, yes, procrastination is one of those troubles the Internet causes, isn't it?
RW: Welp, I think its time for me to gain a new ability.(...) You feel like you can play the guitar a little better now. Don't ask me how.
RW: Find ammo, then.(...) You wade out into the laboratory and find four lead paperweights inside a floating wooden desk.
Meta: Use telekinesis to carefully float my way to the center of the room(...) You rocket past the center of the room and fly head-first into a red button labeled "activate laser grid". (http://tvtropes.org/pmwiki/pmwiki.php/Main/BigRedButton) A grid of, surprise, lasers suddenly activates and the room is filled with (presumably lethal) panning laser beams! (http://tvtropes.org/pmwiki/pmwiki.php/Main/LaserHallway)
Meta: Tweak the odds, and get our companions together.(...) You flail around in the hallway, ineffectually.
Meta: Stop hovering, like an idiot(...) You stop hovering, making sure to do so in an idiotic fashion.
My guess is that a Heimlich will turn h'm into a lich.
Anyone else notice how the level of necromancy in this game has risen in direct proportion to the amount of necromancy mentioned in the devlog?Complete coincidence.
My internet was just down for three days, if you were wondering. Update soon.
Such as for astrophysicists.
My internet was just down for three days, if you were wondering. Update soon.
For certain definitions of the word soon. :P
Or Blizzard.Such as for astrophysicists.
My internet was just down for three days, if you were wondering. Update soon.
For certain definitions of the word soon. :P
I guess four solid months of near-daily updates just barely makes up for a week-long hiatus, huh? ::)Or Blizzard.Such as for astrophysicists.
My internet was just down for three days, if you were wondering. Update soon.
For certain definitions of the word soon. :P
Meta: Find a new cleaning utility.(...) You float out into the lab and immediately find another SHINY RED BUTTON labeled "Activate Cleanz0r 9000". Obviously you must push it, so you lightly poke it with one finger. Suddenly, a hatch in the wall opens and a large, squat robot slides out on treads at surprising speed! The robot slams into you, carrying you out toward the gauntlet of lazors!
RW: Go into the lab and deactivate the lazers with hacking prowess.(...) You manage to hack into the lazor system using your helmet and turn most of them off. There are still a few scanning across the room, though.
RW: Shoot what there is to shoot. Otherwise, gain improbably aiming skills.(...) You decide on a little target practice, so you fire a paper weight across the huge laboratory. It slams into a ventilation shaft at the other end of the room, letting in more spiders! They start gently floating around the room. Your skills are quite improbably. Quite improbably indeed. Not enough to get you a bonus, but you're getting there.
Meta: Using all the ingenuity and loose lab equipment available to me, MacGuyver up a mirror suit that will reflect laser beams away from me!(...) Grabbing all the loose lab equipment floating around you, you produce a perfect lazor-reflecting suit to protect yourself!
Meta: Continue towards our goal!(...) You float out into the lab and immediately receive a flying thermometer to the eye.
I guess four solid months of near-daily updates just barely makes up for a week-long hiatus, huh? ::)We demand that our free entertainment be produced in a prompt and predictable manner, and will accept no excuses! *cracks wip*
What happened to Elica, anyway...?He's been hiding on the ship this whole time. Dude's not big on goblins. They have [ETHIC:KILL_ANIMAL:ACCEPTABLE]
Meta: Check my now lost eye's temperature, then go to prosthetics to get a new one.Nah, your eye will be fine. Besides, you're kind of locked on this floor now.
The turn has been nearly done for a while now, but I'm writing for a succession game (http://www.bay12forums.com/smf/index.php?topic=84530.0). So it'll be up when I'm done with that.You've been working for eighteen hours?
The turn has been nearly done for a while now, but I'm writing for a succession game (http://www.bay12forums.com/smf/index.php?topic=84530.0). So it'll be up when I'm done with that.You've been working for eighteen hours?
Meta: Wield thermometer, go exploring(...) You wallow about in the air for a moment, failing to remove the thermometer from your cornea.
RW: Spiders! Get more minions!(...) The traitorous micro-spider jumps on your face and claws at you!
RW: Fire once more to get that bonus, then pick up more weights.(...) Your accuracy decreases dramatically for no good reason.
Meta: Have the CLeanzor become my loyal servent.(...) Cleanz0r suddenly becomes fiercely loyal to you, and begins following you around. Score!
Meta: Manually disassemble remaining lasers(...) You float around the lab, removing the remaining laser emitters telekinetically.
Currently: Considering the ramifications of a world in which gaming abstractions like powerups may be observed and quantified as actual physical objects.
Technically, Derm isn't missing a left hand... nor is he unconscious... or... is... he?
Wake up. Summon new hand. Not the old one.(...) You wake up. You already have hands, stupid! Looks like it's time for breakfast.
Get dressed. Go downstairs. Get a bowl. Get some cereal.(...) You get dressed and walk to the kitchen, where you pour yourself some Pumpkin Crisp. Suddenly, your radio alarm goes off upstairs! You hate it when that happens.
--> Quickly check favorite site. As an Internet addict, this sounds serious!(...) You rush to the computer. Luckily, your favorite site is already open. You refresh the page. Huh, still up. That's weird.
Spoiler (click to show/hide)
Check out MSpaintadventures.com(...) Uhh... maybe you shouldn't have connected to the internet...
Grab my Father crafted staff and abscond down the stairway!(...) You grab your fancy walking stick and start to sneak down the stairs. The living room is completely trashed, with a large crater in the center of the room. Smoke clogs the air... and you can see something moving.
Stand at the ready!(...) The smoke stings your eyes, and you lower your guard for a moment. A small dart shoots out of the smoky darkness and sticks in your neck! You fall to the floor as the room starts to spin and a tall figure stands over you.
Meta: Find my way to the gravity room.(...) Will do.
RW: HOW COULD YOU!? Disassemble mini-spiders for parts!(...) You use your helmet to broadcast a signal that attracts all the mecha-spiders toward you, and the swarm washes over you as you slide down the steep slope! You begin ripping the spiders apart, but the horde starts to engulf you!
Meta: Accelerate towards the unexplored area by any means necessary!(...) You would have happily slid in that direction considering your current inclination (ho ho ho), but you instead elect to cling to the steep slope. The others slide past you.
RW: Look for explosives to shoot.(...) You find some explosives, and shoot them. You fire one of the paperweights at the laboratory's gas line, blowing a huge hole in the wall! Millions more mecha-spiders pour out, engulfing the whole room!
Meta: Contruct Gauss rifle that fires cleaning substance bottles for ammo(...) You modify the nozzle of the steam-cleaner to fire off bottles at high speed using air pressure, then build an ignition mechanism using the metal shavings and various tools from the medkit. Just attach a bottle to the end, spray it down with the spray can, and pull the trigg- OH GOD SPIDERS THEY'RE ALL OVER YOU
You fire one of the paperweights at the laboratory's gas line, blowing a huge hole in the wall!
Looking back to that prologue turn series, I am a bit saddened that apparently Hussie abandoned his entire website a few days ago/for 14 years.What? There was an update today. And a couple days ago. And the two days before that. And on the 15th with semi-regular updates since.
Hey, your the one who updated the TvTropes page (http://tvtropes.org/pmwiki/pmwiki.php/Main/RollToRollToDodge) a bit. I think.
Thanks. Keep doing that.
Clearly we are in an alternate reality, and in fact, the divergence point between our reality and the reality in which we end up in space with explody collars is when Hussie stops updating.
Meta: IGNITE THE GAS WITH MY MIND(...) You create a small spark by the leaking gas line! Thankfully, this is enough to ignite it. A jet of flame shoots out of the wall!
RW: FIRE SPHERE!(...)
MC: ASSIMILATE! ASSIMILATE!
Meta: CLEANZOR SPRAY WATER ON ME! COUNTER THE SPIDERS WITH MY MOP!(...) You spin your mop, slicing easily through the horde of spiders! (...) Cleanz0r sprays you down with water, which deflects off your mop and showers the flames below!
RW: Flee! Let everyone else take care of it!(...) You try to move opposite the direction of everyone else, but that direction is up. So it doesn't work very well.
Meta: Help Derm make a Combo Attack, tweak the odds(...) You fall uselessly like all the others, not contributing much.
Dude make Cleanz0r a little section in the player status area like you did marshall coburn.He has to EARN IT.
umm you WILL find guilty souls because there is NO WAY your companions are innocent. no way in HELL.It's kind of hard to see other guilty souls when Derm is around. It's like staring into the sun.
Fantasy: "Well, I KNOW we're trapped in a simulated world full of AI's while our meatier halves try to survive aboard a ship in the deep reaches of space at the mercy of an insane computer that may or may not have eliminated civilization as we know it. I SUSPECT a great many other things- for one, that you were once in our situation."
Let's see how many Meta-s we can get in this thread. Anybody want to play a game of DnD with the pirates in the fantasy world?There's meta gaming, and then there's recursive gaming. I'm pretty sure this would fall under the latter.
You're looking for this trope (http://tvtropes.org/pmwiki/pmwiki.php/Main/NoInnerFourthWall) in that case. Of course, assuming what Monk is saying is the absolute truth, the fantasy world isn't a truly fictional universe.
Fantasy: "Well, I KNOW we're trapped in a simulated world full of AI's while our meatier halves try to survive aboard a ship in the deep reaches of space at the mercy of an insane computer that may or may not have eliminated civilization as we know it. I SUSPECT a great many other things- for one, that you were once in our situation."
Breaking the fourth wall, I see... Whelp, I guess I got to go erase that line in the Trope Page (I'll wait until the turn is posted, though). At least your only breaking one layer of the fourth wall though.
You're looking for this trope (http://tvtropes.org/pmwiki/pmwiki.php/Main/NoInnerFourthWall) in that case. Of course, assuming what Monk is saying is the absolute truth, the fantasy world isn't a truly fictional universe.
Fantasy: "Well, I KNOW we're trapped in a simulated world full of AI's while our meatier halves try to survive aboard a ship in the deep reaches of space at the mercy of an insane computer that may or may not have eliminated civilization as we know it. I SUSPECT a great many other things- for one, that you were once in our situation."
Breaking the fourth wall, I see... Whelp, I guess I got to go erase that line in the Trope Page (I'll wait until the turn is posted, though). At least your only breaking one layer of the fourth wall though.
Meta: Get up, look around, and stab the first hostile enemy that comes our way.(...) You stand up and get a good look at the room. It looks to be a perfectly cubic room, the walls made of some kind of soft, slightly amorphous material. The only exit seems to be the door you fell through, which is on the ceiling from your perspective. The only other notable feature in the room is the flashing control panel on the wall.
RW: Analyze substance. Gain new ability.(...) You attempt to analyze the substance with your helmet, but it suddenly goes haywire as the world spins around you! You're not sure what's happening, but the whole room has suddenly erupted into bright light!
RW: Look for a hallway or something, cannon ready.(...) You skirt the edges of the room, unable to find any exits other than the one that you all fell through.
Meta: Look for materials to make a true Gauss Rifle.(...) You are immediately blinded by a bright light as you stand up and look around!
Meta: DESTROY FLASHY LIGHTS(...) You send a wave of glowing plasma at the wall, obliterating the flashy lights! A pre-recorded message booms from a set of unseen loudspeakers.
RW: Shoot side of cube to see if we can break out.
Player: _DivideByZero_
Name: John Freeman (http://i.imgur.com/Rkz3J.gif)
Occupation: Drill Sergeant
Location: ?, Holodeck
Currently: ?
Inventory: Underwear
Wounds: None
Abilities: Major Payne | Fullmetal Jacket | Apocalypse Now
*chortles* I see what you did there Gatleos.Same here. I suddenly want my meta character to do some stretches and exercises to increase my agility and balance, for some reason. Actually, since he's a BAY12 gamer, he should know all about this, right?
Meta: Press a random button, Than open container. In that order.(...) You are compelled to push button four. You then proceed to open the nearest quantum container. Dozens of articles of undergarments shoot out from the container and engulf you!
RW: Open the containers and use the contents to break the walls of the room.(...) You wrench open another container and dodge the torrent of unmentionables that spews forth. Looking in the container, you see a shoe amongst the pile of underwear. You pull the shoe, and the person it's attached to, through the hole in the increasingly fake-looking wall and stare at him. He's wearing blue jeans and a white t-shirt with some words in a foreign language printed on the front. You pick him up again and hurl him in the other direction, into the audience that you have just noticed behind you. What the-
Meta: Open quantum underwear container.(...) You open the last underwear container, but nothing comes out. You turn to your left to see a man wearing sunglasses and holding a clipboard. He's trying to mouth something to you.
RW: Open a random container.(...) All the containers have already been opened, so you walk backstage past some guy yelling at you in Russian. You start fumbling around in a cabinet, not finding much. Suddenly, you notice something you didn't before: you're wearing a watch! It's a weird-looking watch, though. It displays a date instead of a time: March 27, 2021.
Meta: Press X to Not Die (http://tvtropes.org/pmwiki/pmwiki.php/Main/PressXToNotDie)(...) You enter a quicktime event and punch the man holding the clipboard in the gut! You pull a small flyer off of the clipboard.
Meta: I stand up in such an awsome way that the secret of the cosmos are revieled to me, and I pray to my father (which is the christian's old testament god) to give me ability to make miracles of any kind (and my characters name is jezus)That is going to work so well... XD
Wheres MC Colburn? Shouldn't he be in here? I DEMAND A HAND WAVE!The holodeck produces the illusion of space and time in the minds of subjects through the production of high-frequency delta waves, through which the five senses may be altered. By reversing the polarity of the hyper-cortex quantum field generation algorithm, the protonic accelerator pads can be charged with dark energy and emit the proper wave-a-tronic pulse. Furthermore, vibrating the full-spectrum plasma flux emitter through the inertial magnetosphere transmission apparatus, a proper beryllium prismator positronification sequence can be obtained. Also, magic is involved. And magic doesn't work on robots.
RW: Communicate using interpretive dance.(...) You start wiggling about uncontrollably. The stagehands start to back away from you cautiously.
Meta: Flee into the audience(...) You duck off the stage and start crawling down the aisle toward the exit.
Meta: I stand up in such an awsome way that the secret of the cosmos are revieled to me, and I pray to my father (which is the christian's old testament god) to give me ability to make miracles of any kind (and my characters name is jezus)(...) You stand up, your mind towering above all existence, encompassing it, and wringing every shred of data from it. Now you know that the entire cosmos of this universe is this small town in Samara Oblast, Russia. The bounds of existence don't extend much further than the city limits, and that which currently "exists" is defined by your current location and visual range (presumably to conserve processing power). The universe is centered around a point along the western wall of the lobby of this theater, which you assume must be important. You would go check it out, if it weren't for the SEARING PAIN IN YOUR EYE.
RW: Run backstage and see if I can find a big sword, even if it's fake. I have three grasps to use it with!(...) As you become cognizant of your retainment of tentacular appendages, so too does everyone else. The stagehands flee screaming before you, and you easily make your way to a box of props. Inside, you find a fake sword!
Meta: Throw the clothes at all the NPC's(...) You start lobbing wads of assorted undergarments at the audience! A commotion arises in the theater!
Meta: Check my now lost eye's temperature, then go to prosthetics to get a new one.Nah, your eye will be fine. Besides, you're kind of locked on this floor now.
My eye, hold on a second...Meta: Check my now lost eye's temperature, then go to prosthetics to get a new one.Nah, your eye will be fine. Besides, you're kind of locked on this floor now.
You said it would be fine. YOU SAID IT WOULD BE FINE. *Goes off sobbing hysterically*
Player: Frelock
Name: Frederick Stephonavich (http://i.imgur.com/AqBWv.png)
Occupation: Actuary (Knowing probabilities of things)
Location: ?
Currently: Spraying blood from the eye that had a thermometer jammed further into it when he landed OH GOD
Inventory: Explosive Collar | Jumpsuit | Laser Dagger | Cheetah Arm
Wounds: Missing Arm | Heavy Bleeding
Abilities: Uncanny Prediction | Actuary's Lament | Tweak the Odds (...)
Fantasy:"I admit, rat, you are better than I am. I'm smiling because there's something you don't know. I'm not right handed!" Switch sword to left hand and make that guilty rat pay.He's missing a head now. LeChuck stole your kill.
Action edited.I thank you for any notice at all.
Also, just to let you know, I'm going on a camping road trip for a week, so I'm probably not going to be around. I'll need to either be autoed, or have a sub. My apologies for the short notice.
Just need DbZ, then I'll start the next turn.
Make witty observation.(...) It is funny because DbZ is the initials of both _DividebyZero_ and Dragon Ball Z. You attempt to make light of this serendipitous coincidence as the crux of your impending joke. Your levity, however, falls on deaf ears. The sound of chirping crickets may be heard in the distance.
RW: Find technical equipment and fashon some weird gadget.(...) You can't seem to find any sort of useful technology backstage to screw around with.
Meta: Say "Computer, End Simulation."(...)
Meta: Sacrifice audience members to hippo(...) You begin foaming at the mouth and leap in front of a fleeing audience member!
Meta: Find a random Fake weapon(...) You find a huge plastic sword backstage, engraved with the word Ashcraver.
RW: Slay suspicious stagehands while singing horribly.(...) You swing the sword toward the more-than-a-little-suspicious stagehands while belting out an atrocious rendition of... uh... actually, it's hard to tell what song you're singing. (...) You catch the closest stagehand by surprise and clobber it over the head! It hisses and grabs your ankle as the others close in on you!
Woah... I know kung fu!
I need to keep my weapon from being taken away first.If you do the singalong, Derm will too. Then you can keep the sword.
RW: Singalong
RW: Tweak the odds just before the group singalong if I can.
Meta: Do a group Sing ALong
RW: Continue bashing the stagehand with one hand, while punching another with my other hand, and strangling a third with my beard. Sing along while doing so.
Meta: Singalong/Light demon stagehands on fire(...) The stagehands corner you all and prepare to feast on your flesh!
RW: Gather the collected hangover energy in the room into a ball of hangover, then hadoken it at the stagehands.Things like this are the reason why there is no such thing as an RTD Rulebook.
What, exactly, are the effects of a 9?From now on you will get a hangover every time you roll a 9. How's that?
I hope you dont mind me giving myself abilitiesI don't, but you're only keeping three of those on the Meta character.
RW: Start looting the stagehands.(...) You swipe a pair of tight denim jeans and a t-shirt from one of the stagehands. It was starting to get drafty in here!
Meta: Cure hangover with booze!(...) All the simulated kegs are out of simulated booze! You'll have to deal with your simulated hangover for now.
Meta: Slap myself, than find a random Gauss Rifle/Mop on the floor.(...) You punch yourself in the face, knocking a few teeth loose! Searching the floor, you find a freaking gauss rifle!
RW: Train beard-strangling.(...) You practice your asphyxiation technique on the unconscious stagehands, killing one in the process! You're getting creepily good at this.
Meta: Coup de Grace the stagehands(...) You snap the neck of every stagehand you can find. You probably got all of them...
RW: Gather the collected hangover energy in the room into a ball of hangover, then hadoken it at the stagehands.
RW: Go outside and examine surroundings. Try to look for high tech stuff to play with.(...) You approach an exit door at the rear of the theater. It's locked. Damn.
Meta: Seeing that Mythbusters has failed me, he my wounds, and possibly find replacement teeth.(...) You whittle some wooden teeth out of a nearby handrail and painfully jab them into your gums. What the hell...?
Meta: Flee the building(...) You run down the aisle between the rows of seats and barge through the door leading to the lobby. Outside, you find devastation. Not only is the rest of the building destroyed, but the town around you as well. As far as you can see, there is nothing but rubble. The only standing structure that remains is a pedestal inside the former lobby, composed of a dark metal and marked with a Roman numeral I. In fact, it looks just like the pedestal prop on the stage! The only difference is a SHINY RED BUTTON on top, just waiting to be pushed.
Meta: Use uncanny prediction to find the holodeck control box/pad.(...) You can sense the control panel, several feet away from you. However, whenever you move toward it, it seems to move with you. You can only guess that your real body is sitting in place while you move. You're going to have to get creative to hit it from within the simulation.
RW: Find an exit door.(...) You charge out into the ruins of the lobby and mash the button without even thinking about it.
Actually, it's because only now have I started to feel faint, which is a bad sign. And I have a cunning plan that involves it next turn...The fact that you're feeling faint from light blood loss might not be a good sign for the health of your eye. And the fact that you haven't been able to do with that laser dagger what you're planning on doing with that thermometer might not be a good sign for the effectiveness of your plan.
RW: Gather the collected hangover energy in the room into a ball of hangover, then hadoken it at the stagehands.
can i sig?
Let's see how many Meta-s we can get in this thread.
RW: Attempt to contact MC with the helmet I still have in RL.(...) You focus as hard as you can to get a signal through to MC.
RW: Throw something at the men in dark uniforms to distract them, allowing the civilians to strangle them from behind!(...) Throwing your sword always works, so you lob the plastic blade at the closest uniformed officer! It whacks him on the head and he spins around to face you.
Meta: Heal myself(...) You don't really have any wounds that require intervention on your part to heal. Nevertheless, you attempt to use your underwear as a bandage for your lightly bleeding gums. You rip your sole article of clothing to shreds, failing to accomplish anything.
Meta: Get that thermometer out and heal myself.(...) Attempting to phase out the simulated world, you move your hand toward your eye. As you do so, you feel a long, glass rod in thin air before your face. You jerk the thermometer out of your eye and faintly hear it drop to the floor in the holodeck. You rip an invisible bit of cloth from your real jumpsuit and use it to soak up some of the blood.
Meta: Search for the Periclase(...) You jog around the tarmac, looking at the various ships scattered around. None of them are anywhere near as large as the S. S. Periclase. Hell, about six of them could fit in the hangar bay. These ships look more like light civilian transport vessels. What are all these people running from, anyway?
Meta: Loot an ally of his clothes.(...) You leap at Derm and try to rip off his pants, but he casually steps aside and lets you pratfall in front of him. Your shame remains exposed.
Meta: Using uncanny prediction, pick up the thermometer, and throw it at the "off" button on the control panel. Tweak the odds to help me.(...) You clutch at the thermometer, only causing it to roll further away.
RW: Attempt to convey our need to press the pedestal button and our current situation.(...)
RW: Regenerate through sheer willpower.(...) You continue to bleed profusely.
Meta: Hijack Shuttle(...) You suddenly go berserk, spraying the crowd of soldiers and civilians running onto the closest spaceship with a torrent of M16 rounds and flaming pyrokinetic death!
Also, I woke up but I'm still un-consis?Nope, you were supposed to be consis. State of consisniss fixed.
FW: Don the tuxedo while healing Edgar!It's surprisingly hard to draw pixel-tuxes, let alone ones made of monkey leather and adorned with silver plates and jewel-encrusted chains. But I'll do my best to accurately represent its majesty.
Better be pretty damn majestic, considering it incorporates the bones from BOTH OF MY LEGS.Actually, those were Frelock's legs. Not sure what happened to yours...
RW: GET TO DA SHUTTLE COCKPIT! Tell MC about situation.(...) You explain the situation to Marshall as best you can as you run to the cockpit of the transport shuttle. Inside, you find a pedestal with a SHINY RED BUTTON on it!
RW: Continue to try and regenerate.(...) Your chest blows apart, spewing blood violently into the air!
Meta: Pilot the now empty shuttle(...) You start to run toward the shuttle, but a howling cyborg drops down from above and tackles you! You can hear more coming!
Meta: Loot the corpses of their clothes.(...) You steal the pants off a random corpse. You then turn around to see an army of robots running toward you!
Meta: Find something to throw at the button.Concentrating on the real world, you feel something in your hand. It feels like... a laser dagger.
Poke. Poke.Ow! Stop that. Turn coming soon- oh wait here it is. Also, it turns out that Zalgo text pushes me over the character limit with just a few sentences. And without it I'm only about halfway to the character limit. Yeah.
RW: Push the button, play the guitar.(...) You spend the next 30 seconds unleashing some sweet lixx from your back-mounted guitar. You then slam it onto the pedestal, mashing down the button and snapping the guitar in half! On the plus side, you have spontaneously gained guitar-playing skills out of nowhere.
Meta: Shoot Robots with Gauss Rifle(...) Pulling out your massive gauss rifle, you obliterate the advancing horde of cyborgs! Mechanical limbs fly everywhere!
Fine, I'll give in and go with a GM suggestion just once. Meta: Throw dagger at the control panel(...) The GM denies the accusations of nudging the player toward favorable actions, but suggests that, if he had done so in this situation, it would be to make reference to this (http://www.youtube.com/watch?v=XL5E70NLqZ4&feature=player_detailpage#t=1424s).
RW: Call upon my fantasy self to teach me what to do. And grab some clothes off a corpse to try and heal the wound.(...) You crawl over to a nearby corpse and tear some burnt cloth off the torso, then wrap it around your own. It seems to help a little, but you still feel faint.
Meta: Telekineticaly blast cyborg(s) away from me(...) You push the cyborgs out of the way with your mind, and they are immediately mowed down by gauss rifle fire. You can vaguely hear the sound of guitar shreddage in your mind. Suddenly, you feel a sharp pain on your scalp like someone hit you over the head with something heavy! You become dizzy and feel warm blood trickling down your face.
Well, that just had to fail :PAll the better, something awful was going to happen if it succeeded. :o
Not to be picky about my fantasy character, but he doesn't have a left arm anymore....Fine, then.
Status
Player: monk12
Name: Edgar (http://i.imgur.com/t8Kvu.png)
Abilities: Booze Power (...) | Terraphobia | Side-quest Radar | Faint
RW: Interrogate passerby. Tell MC Colbern to push the pedestal button.(...) A husky man wearing a familiar blue jumpsuit approaches you.
Meta: Destroy Windows(...) The windows seem to be some kind of bullet-proof energy shield, so you attempt to use telekinesis on them. The center window collapses on itself and a loud howling sound fills the room as the air in the dining hall is sucked out through the hole! Panic fills the room and several people and small tables start flying toward the breached window! Suddenly a metal blast shield lowers and covers the breach, and the people and various objects fall to the ground.
RW: Look for a doctor.(...)
Meta: Look for more cyborgs(...) You trot around the dining hall, looking at people funny. They look at you funnier. You can't find any cyborgs.
Meta: "Computer, disregard any statements I made about ignoring statements before this statement."(...)
Frelock, next time, try this (http://xkcd.com/149/).The problem is, my commands are working all too well; I just give the wrong ones. You know, let's try the dwarves' strategy here.
[1] You are trapped frozen in time for all eternity as the FPS drops off the scale.If the FPS dropped to zero, wouldn't your mental processes freeze too? So... you would be there for eternity, but you wouldn't experience eternity. Then again, if the FPS in a DF universe represents the flow of time, you couldn't say that zero FPS would lead to an eternity in a frozen state, since time is, in fact, standing still. It's like trying to divide by zero.
Someone add that exchange to the Crowning Moments of Funny page, stat!If that honestly made you laugh out loud, add it. Then heighten your standards.
Speaking of TvTropes, We need a header Image. One that goes on the right in the main page. But I suspect it will come in due time.*wink wink nudge nudge*
Apparently, I chose to make a resolution to update more often right before consecutive day-long vacations by me and about half the players. Bleh, I'll update in the morning.[1] You are trapped frozen in time for all eternity as the FPS drops off the scale.If the FPS dropped to zero, wouldn't your mental processes freeze too? So... you would be there for eternity, but you wouldn't experience eternity. Then again, if the FPS in a DF universe represents the flow of time, you couldn't say that zero FPS would lead to an eternity in a frozen state, since time is, in fact, standing still. It's like trying to divide by zero.
Or everything blows up and we get on with it?
John Freeman is actually Jaime Hyneman...Yeah, I thought that too. ;D (Too bad he isn't in the Fantasy world though... if the group killed a dragon or something he could have said, "Myth Busted!" in a really epic way.)
(http://www.road-reality.com/wp-content/uploads/2010/05/MythBusters-Jamie-Hyneman.jpg)
(http://i.imgur.com/Rkz3J.gif)
Meta: Follow Freeman.(...) You stand over the prone Freeman, staring at him for a while.
Meta: "We're under attack! Quickly everyone, to the security pedestal!"(...)
RW: Run into the kitchen and fill some canisters with gas to make ammo for my launcher.(...) You grunt and crawl on the ground a bit.
RW: Ramp up the transmission power and try MC again.(...)
Meta: Computer, activate super hard mode, DF, with a super-large world and a 1050 year history; embark on a 16x16 ocean map with a natural waterfall with as many cavern layers as possible. Spend all embark points on cats, and set the ignition temperature for cat's fur in the raws to 10.(...)
RW: Thank MC for his effort. Fuse Broken guitar, mini mecha spider, metal spear, and leather gloves. Make something Fucking awesome.(...) You tear apart the leather gloves and re-stitch them into a little leather jacket for the mini mecha spider! THAT IS SO ADORABLE
MC: Fire webbing at hostiles if they appear. (Does he have any webbing?)
RW: Repeat last action.(...) You attempt to return to the kitchen that only exists in the simulation which you are no longer in.
Meta: Follow freeman(...) You watch Freeman walk out of the holodeck and retrieve something from the room outside.
Meta: Cautiously exit Holodeck(...) Peeking around the corner, you see a lobby outside the holodeck. It's littered with all the debris that fell after you toward the holodeck. The room itself seems to be a junction between three areas: the holodeck, the laboratory you were in before, and another area to the left marked "Secondary Storage".
Meta:See what I can do about this bloody eye. Then pick up the thermometer for good luck.(...) You tear off more of your jumpsuit, wrapping it around your head to cover your bleeding eye. That should allow it to heal. You also pick up the thermometer and carry it with you.
Computer: There have been 113 rounds, and only one death?
Computer: There have been 113 rounds, and only one death?Obviously, this game is horrendously imbalanced. Even the one death we've had had nothing to do with anything in-game.
Luck.
RW: Loot holodeck machinery innards.(...) You systematically gut the holodeck of its parts, tossing them all in a pile in the center of the room. Now what?
MC: Seek out webbing.
Meta: Loot Secondary Storage(...) You peek into secondary storage, and see rows upon rows of sturdy metal shelves. Between them are wide pathways, forming a grid of walkable ground. You step inside and only manage to take a few steps before you feel your foot press down on something sticky. You look down and discover a large, milky white web covering the floor around you! MC walks through the door and starts absorbing the substance. With some effort, you finally pull your foot out of the webbing.
RW: Enter secondary storage.(...) You exit the holodeck and barge into secondary storage, tripping over MC and slamming into a nearby shelf! For a moment it looks like it's going to fall on top of you, but it stops wobbling before it can tip over. You breathe a sigh of relief. Looking to your left, you see an unusual section of wall surrounding a waist-high pedestal at the other end of the storage area.
Meta: Try to have My Gauss Rifle Matirialize out of the computer realm into the meta realm.(...)
Meta: Secondary Storage Ho!(...) Just as you raise your foot to start moving toward the secondary storage area, you are startled by Kyle screaming about something in the other room! You slip and fall on your face!
Just thought I'd mention, this thread is officially Legendary (http://www.bay12forums.com/smf/index.php?topic=89305.msg2458117#msg2458117). Congratulations.You sure you're up for maintaining the Hall of Legends? :o
Just thought I'd mention, this thread is officially Legendary (http://www.bay12forums.com/smf/index.php?topic=89305.msg2458117#msg2458117). Congratulations.You sure you're up for maintaining the Hall of Legends? :o
I disappear for a week and only one turn? For shame.That, and I only got back from a camping trip which coincided with the return of Derm's internet just now.
I disappear for a week and only one turn? For shame.That, and I only got back from a camping trip which coincided with the return of Derm's internet just now.
Meta: Investigate pedestal(...) You squirm around in the hallway for a while, actually moving a bit further from the storage area.
Meta: Commence looting!(...) You begin to loot the storage room, but are quickly distracted by a box of bran flakes. You devour the whole box, then collapse on the floor.
Meta: Find a piece of machinery than try to repeat previous roll.(...) You scream incoherently and thrust your pelvis at the pile of machinery. Nothing seems to be happening.
RW: Check pedestal for shiny red button.(...) You jog a short distance, close enough to the pedestal to tell that there is no button, shiny or no, on its surface. You have the feeling that there would be some kind of Total Recall/Lotus Eater Machine joke at this point, had that DAMNED RED COYOTE not ruined it earlier-
RW: Build a sonic cannon out of parts and guitar, activated by EPIC RIFFING!(...) You work long and hard, fusing the various holodeck components with your guitar while Kyle stands off to the side and does pelvic thrusts at you. At last, you activate the power source and your sonic cannon comes to life!
MC: Get all the webbing you can carry!
*squints* ...Is that a dead horse on level 36?Yup, and that's a "whirlpool" drowning trap it's in. You can see another horse fighting the current on level 38. Just for reference, the room where the water broke through and HEN found the map is just below that, on level 35. And the courtyard with the water pipe running through it is where you lost your legs. :P
Did you create that fort specifically for this game?Nah, it's been on the DFMA for a while now. Most of it is built completely haphazardly and held together with Dwarven duct tape, which makes it perfect for dungeon crawling.
Meta: Find a shiny object.(...) Well, there doesn't seem to be anything shiny in the holodeck now that it's been gutted of all its extraneous blinking lights and glowing panels, so you head into the storage area and search through there. Before long, you find a shiny spot on the wall! You feel a weak gravitational pull emanating from the spot, and... you think you can hear voices coming from it.
RW: Jump into the hatch.(...) You dance on top of the pedestal for a minute or so, trying to get the hatch open. Not much gets accomplished.
RW: To the pedestal room! Try to collect a bunch of webbing for later, and to sorta clear out the floor.(...) You loiter out to the hallway. Maybe you'll go to the storage room later.
Meta: Go to pedestal and open the hatch.(...) You head over to the pedestal and clamp down on it with your robotic arm! Try as you might, however, the hatch won't open. Two of the lights on the pedestal's surface light up in the meantime.
Meta: Get everyone to the pedestal.(...) You grab Derm and toss him into the storage room, then go in yourself.
HEY. HEY.Not likely. We're going off the Zemeckis Ruleset (http://tvtropes.org/pmwiki/pmwiki.php/Main/BackToTheFuture), not the Wells Standard (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheTimeMachine).
I'M COMPLETELY IMMUNE FROM DEATH FOR NOW.
TIME TO GO BATSHIT.
FW: Throw obscene amounts of summoning magic at Edgar.
Was just about to say that- based on my current status, I'm guessing I rolled a 2 or something.You rolled a four. I even noticed that it was missing while writing the turn and then forget again. That said, "convincing" someone to do something in your turn doesn't automatically give them an extra turn to do it in.
Uh...
Where's monk's fantasy move?
Like a Leitmotif (http://tvtropes.org/pmwiki/pmwiki.php/Main/Leitmotif). A piece of music associated with a character.No, I mean, what prompted you to bring that up out of nowhere like that?
Hmm. That wasn't what I had in mind.Well, you did roll a 2. I prefer that to writing "you fail" and leaving it as is.
Meta: Destroy the ceiling...How did you end up posting your action last when you were the first player to post after the last turn, Monk?
Fantasy: Harness the influx of summoning magic to create living peg-legs
Right, im not in this game, I am just a lowly watcher, but, Monk rolled a 6...Yes.
He's a troper...
Where is the situationally appropriate trope?
Meta: Destroy the ceiling...How did you end up posting your action last when you were the first player to post after the last turn, Monk?
Fantasy: Harness the influx of summoning magic to create living peg-legs
Re: Zebrian, Situationally Appropriate TropeI am satisfied.
Here! (http://tvtropes.org/pmwiki/pmwiki.php/Main/EscortMission) Have (http://tvtropes.org/pmwiki/pmwiki.php/Main/ConversationalTroping) a couple. (http://tvtropes.org/pmwiki/pmwiki.php/Main/PostModernism)
I endorse interruptions once all players have posted. That way, the turn post isn't a double post!Re: Zebrian, Situationally Appropriate TropeI am satisfied.
Here! (http://tvtropes.org/pmwiki/pmwiki.php/Main/EscortMission) Have (http://tvtropes.org/pmwiki/pmwiki.php/Main/ConversationalTroping) a couple. (http://tvtropes.org/pmwiki/pmwiki.php/Main/PostModernism)
Carry on.
My apology for the interuption.
No Fourth Wall: Turn 116. Kyle (META PC) during the FANTASY turn, asks the GM (THE REAL GM: GATLEOS) what he should do next in the FANTASY turn. Kyle also comments on Gatleos's sprite being higher res than everyone else's which causes Gatleos to leave, thus not finishing HEN's (Kyle's FANTASY alter-ego) turn. HEN complains and Kyle tells him to shut it.
Complexity Addiction: Gatleos... and we all love him for it.I dedicate this trope in horror of creativity above and beyond the call of sanity to GM Gatleos. May the hair on your toes never fall out. Cheers!
Character page: MADE! Nothing on there... yet.
Also put in a section for the deceased. Like Paulie. Anyone remember Paulie?
RW: Backflip out of harms way.(...) You backflip out of the way just as something huge drops from the ceiling above you!
MC: Be the spider. Shoot the web.
RW: Anticipate time travel.(...) You anticipate it. It is good. Your stupor is abruptly interrupted by a loud bang, and you look up to see a huge mass of webbing flying toward you! (...) You jump out of the way, but the webbing traps your legs and pins you to the wall!
Meta: Eavs-drop on the voices in the wall.(...) You listen to the faint voices coming through the curious point of light on the wall.
Meta: Prepare to stab the first hostile thing that comes within reach. Anticipate attack from the ceiling.(...) You ready your dagger, preparing for- WEB (...) You vault over the pedestal and avoid the flying mass of web!
Meta: Destroy the ceiling(...) With a mighty wail, (http://tvtropes.org/pmwiki/pmwiki.php/Main/MetalScream) you tear a massive (http://tvtropes.org/pmwiki/pmwiki.php/Main/RageAgainstTheHeavens) hole in the ceiling! (http://tvtropes.org/pmwiki/pmwiki.php/Main/LiteralMetaphor) The sharp metal ceiling tiles shower the room! (http://tvtropes.org/pmwiki/pmwiki.php/Main/OhCrap)
Hm... Someone has the thing for an epic death, correct? And there's something in there about heads exploding? And there's someone with a brittle skull, lending itself to breaksplosions?
Just curious.
Stop it with the death and stuff.
Or at least direct it away from me.
Especially direct it away from me.
*Wonders if should have killed Edgar in sacrifice to dark gods.*
Due to a rather dubious internet connection, I can't post the turn until tomorrow.
I've had a few other things going on since then, so I haven't had time to update. But I'm here now, and it'll be up soon.Due to a rather dubious internet connection, I can't post the turn until tomorrow.
I hope your internet gets better.
Wink wink nudge nudge sledgehammer to the forehead.
By the way, a question on my character (fantasy). Is he a skeleton head with blue magic stuff around him, or is he a purple head with crazy hair and white magic stuff around him?
Spoiler (click to show/hide)
Well, you are an anomaly amongst liches.Spoiler (click to show/hide)
A pretty nice guy, mythologically speaking. Sounds good to me.
RW: Attempt to communicate.(...)
Meta: Break through the shiny wall and demand they tell me what they know.(...) Freeing yourself of the burden of common sense, you fling yourself through the portal! The world around you explodes into a vibrant current of light, countless images passing before you! The voices in the portal get louder by the second, when at last the seem to be on top of you. You collide with a presence moving in the opposite direction through the portal, knocking you out of the time stream prematurely! You tumble out of the other end of the portal, dazed and confused.
RW: Shoot the spider in such a fashion that it is knocked into the shiny wall.(...) You load the explosive canister into your arm cannon and prepare to fire!
Meta: IGNITE THE WEB(...) Several of the large patches of web around the room catch on fire! The flames begin to spread around the room!
Meta: Patch this damn cut up. Tweak the odds.(...) Using a roll of gauze on a nearby shelf, you wrap up the cut and tie a knot in the bandage. Good as new!
Meta: Jump through the portal!J-jum... jump th... portal... Jump through the-
Y'know, some people use darkling.
More aimed at Gat and the RARGLEBLARGLY WHITENESS OH My GOD picture.Y'know, some people use darkling.
Yes I do. Is there something I missed?
The tranparency makes it look nasty. I suppose I could try to remove the background, but that'll take some doing.More aimed at Gat and the RARGLEBLARGLY WHITENESS OH My GOD picture.Y'know, some people use darkling.
Yes I do. Is there something I missed?
quick, everyone go through the portal. Skip a lot of Fantasty world plot!
Meta: Jump through the portal!(...)
RW: Me: Find a nearby teleporter.(...) You can't seem to find a teleporter around here.
MC: Assimilate.
Meta: Use the propulsion of the pressure-washer to blast me back through the portal.(...) You fire the pressure washer, propelling yourself backward through the portal! The giant spider drifts back to the portal and follows you through it. On the way back through the time vortex, the spider slams into something traveling the other way and gets knocked out of the time stream! You subsequently arrive back in the storage room, one turn after you left. Perfect! Cleanz0r rolls into the room and awaits orders.
RW: Step forward and demand that these strange people tell me what on Earth is going on.(...) Before you can say anything, one of the spacesuit-wearing people gestures to the others and turns toward you!
Meta: Jauntily walk back to the elevator and hit a floor we've yet to go to.(...) Ignoring the teleporter that Derm is unable to find, you snag the keycard and walk out into the charred laboratory. There still seems to be a gas leak. You don't feel so jaunty all of a sudden...
Just want to post that I just found this: It's fucking amazing.Just as a warning, there has been one death. And there is a 9-player waiting list.
So I'm following from now on. And may or may not be interested in joining up at a later date.
EDIT: Oh hey, I'm back. Turn soon.
EDIT: Oh hey, I'm back. Turn soon.
For reasonable definitions of 'soon'.
For illogical definitions of 'definitions'.For liberal definitions of 'reasonable'.EDIT: Oh hey, I'm back. Turn soon.For reasonable definitions of 'soon'.
FW: Join future self in ULTRA SONIC DUET!(...) You pull out your guitar, and one of the people in spacesuits gives you the thumbs up in response and reaches for something on his/her back. Becoming overexcited, you unleash some hott lixx from your guitar and loose an ultra-sonic blast at the man/woman, knocking him/her through the portal on the wall! Oops.
MC: Webbing on the Mechanical enemys!
Meta: Run to the elevator, extinguishing any very small fires along the way. For large fires, just run faster.(...) You continue to run through the laboratory, stamping out small fires! You then run through the living quarters, down the elevator hallway, and into the elevator!
RW: Throw a stray object into the portal, and see what happens.(...) You pick up Marshall and toss him through the portal!
Meta: Find a book.(...) You can't seem to find any books in here. They probably have holobooks or something by now anyway.
CLeanzor: Scout the storage area for cleaning supplies
Meta: Find the ship, and pull it to me (or me to it, or whatever) using my mind powers(...) You turn around and find the ship, and attempt to pull yourself toward it telekinetically! Unfortunately, it doesn't seem to be working. You continue to drift away from the portal, which is quickly closing behind you.
Whoo 100 pages!I have no idea what you're talking about. Yes, this thread still has seventy pages to go before it reaches the one hundred milestone.
RW: Throw mini-mecha spider at mechanical enemies.(...) You toss the micro mecha-spider at one of the spacesuit-wearing combatants, causing him/her to stumble backward through the future portal!
Mini MS: Start tearing up their insides and upgrade yourself.
MC: Drag other guy back through the portal.
Meta: Get out of the stuff pile.(...) You crawl out from underneath the heavy shelf and collapse on the floor.
Cleanzor: Continue his mission
RW: Watch.(...) You watch the fight SO INTENSELY that you begin to see beyond it. You spontaneously gain X-Ray vision!
Meta: Head to the main deck again.(...) You consider failing to push the button due to your failed roll, but decide that's retarded and head to the main deck. As the elevator doors open, you hear the pedestal in the lobby beeping.
Meta: Fire my plasma rifle (http://tvtropes.org/pmwiki/pmwiki.php/Main/RecoilBoost) in the opposite direction, (http://www.schlockmercenary.com/2001-01-18) in order to propel myself back to the ship (http://www.schlockmercenary.com/2001-01-19)(...) You fire your rifle, propelling yourself at high speed through the closing portal! You fly out the other end, slamming into one of the spacesuit-wearing combatants and knocking them through the portal!
Yea, that came up as soon as we left the first room as to "how are we controlling our fantasy characters?" We just sorta abstracted it away with copious amounts of waving hands. However, if the fantasy character dies, the real one dies too. Though apparently if the real one dies, the fantasy one goes to the strange island...
I know this comment is 115turns too late to matter... but... when I read the title roll to roll to dodge that does imply if your meta character rolls poorly enough you won't be able to have a chance to roll to dodge with your fantasy character... so... the ability to just control both characters everyturn regardless of the status of the meta character seems... a bit... awful... seems like things go from roll to roll to dodge (catchy) to... play two roll to dodges at onceThe original concept for this RTD was something along the lines of this: you're a group of nerds in a basement somewhere, playing some sort of tabletop version of RTD. But instead of playing the characters in the game, you play the players themselves. The characters would be affected by the condition of their real-life counterparts (like mental penalties in the real world causing the fictional character to do stupid things), and the players would be encouraged to try and screw each other over in the real world to help their own fantasy characters. But the setting seemed too mundane, so I decided on a kidnapping scenario. And it kind of escalated from there... (http://tvtropes.org/pmwiki/pmwiki.php/Main/Understatement)
PS: Now here's a thought, the above bit kind of deals with the whole "Don't cross the streams" bit. So what if, one of the Future Metas had given a command to the Fantasy Character while the Present Meta gave a command and they both succeeded in their rolls. I imagine the results are best described by this phrase that popped in my head: DOUBLE DERM TRAVESTY TANTRUM!You know, I'm actually getting to the point where I'm going to need to make a flowchart or something to keep track of all the layers of narrative going on. Not to mention the time shenanigans.
RW: Gain new ability.(...) You think with all your might, concentrating all your mental energy in an attempt to spontaneously gain a new ability! Suddenly, you feel an intense pounding in your skull and your helmet begins sparking uncontrollably! You feel like you could contact anything with your helmet right now!
MC (+MMC): plz come back ;.;
Meta: Investigate beeping(...) You head down the hall and approach the lobby pedestal. Looking to your left, you see one of the teleportation pads light up.
RW: Stand around, testing my x-ray vision.(...) You project X-rays backward, through your eyes and into your brain! You receive irreversible brain damage and fall unconscious.
Meta: Beeping ahoy!(...) You are confused and saddened by the beeping noise that you can somehow hear from several floors above. You stand awkwardly and ponder your inadequacy, then decide not to take the keycard because you're feeling contrary.
Meta: Find a janitors closet(...) You begin to search for a janitors closet, but immediately trip and fall on your face. Cleanz0r looms over you, his blocky shadow silently mocking you.
Cleanzor: Follow me.
Can I make a copy of this on another forum I go to?Yeah, sure, but... running one RTD that is actually two RTDs stuck together is just as much work as it sounds.
Only one rational thing to do!Can I make a copy of this on another forum I go to?Yeah, sure, but... running one RTD that is actually two RTDs stuck together is just as much work as it sounds.
Meta: Let's head to deck M1(...) You head to the elevator and hit the button for floor M1! After a few seconds, you arrive at a short hallway. Stepping through it, you find yourself in a large laboratory. The results of many apparently failed genetic experiments float in huge test tubes lining the walls on either side of you. Some of the tubes have shattered, leaving a pool of grey-green liquid and shattered glass scattered on the floor. The fluorescent lighting overhead (they still use that?) flickers in a fashion to be expected of any self-respecting abandoned laboratory, and you can see some sort of gun resting on a pedestal at the other end of the room.
RW: Examine this link in closer detail.(...)
MC: Attempt to come back of your own violation.
RW: Be unconscious.(...) You be unconscious. Congratulations.
Meta: Slap John to fix his brain, or at least wake him up.(...) You smack John across the face repeatedly, but he doesn't seem to want to wake up.
Meta: Grab Keycard, head to deck M1(...) It seems Frederick nabbed it a few turns back. In any case, you decide to head for Deck M1. Stepping aboard the glowing telepad in the storage room, you beam up to the central telechamber on the Main Deck. Straining the last of your intangible movement points to their limits, you swagger over to the elevator and mash the fourth button down. When the doors open, you find yourself looking at Frelock and a dark, flickering laboratory.
Meta: Fill my hat with the grey-green liquid.Obviously. First thing I would have thought of in this situation.
Fantasy: Have my body stumble around for a little bit with my head shouting directions at it in a comical fashion, before eventually reconnecting myself.Yelling instructions won't work because well your body don't have ears so your body will seem like it is completely ignoring you
Meta: Fill my hat with the grey-green liquid.Obviously. First thing I would have thought of in this situation.
Fantasy: Have my body stumble around for a little bit with my head shouting directions at it in a comical fashion, before eventually reconnecting myself.Yelling instructions won't work because well your body don't have ears so your body will seem like it is completely ignoring you
RW: Attempt to help the poor bastard on the other end of this signal thingy. Somehow.(...)
Meta: Fill my hat with the grey-green liquid.(...) You scoop several handfuls of goop into your hat, allowing your hair to marinate in the thick juices. Frelock stares at you quizzically before making his way to the back of the room.
Meta: Spray John with the pressure-washer.(...) You spray John in the face with the pressure washer! He sits bolt upright, muttering about Crundles.
CLEANZOR: Search the area.
RW: Get up...?(...) The cold water splashes over you, and you quickly sit up and punch Kyle in the head! He falls to the floor, bleeding from yet another bump on his head and moaning.
Meta: Get the gun(...) Reaching up onto the pedestal at the rear of the room, you remove the gun resting on its surface. Happily noting the lack of a sudden trap or group of enemies to respond to your attainment of this treasure, you begin to examine the gun itself. It looks kind of familiar, actually. It's...
Woo hoo! It's alive! I'm alive! I like living.
and finally Gatleos... you've got the patience of a saint, the processing power of a mainframe and the twisted imagination of a mad genius. Bravo.
Also, Derm, you are an unholy monster. Spawned from the blackest abyss and dropped into this otherwise comparitively innocent endeavour, specifically to cause chaos, mayhem, pain, loss and confusion. Carry on the good work.
Also, Derm, you are an unholy monster. Spawned from the blackest abyss and dropped into this otherwise comparitively innocent endeavour, specifically to cause chaos, mayhem, pain, loss and confusion. Carry on the good work.
Thank you, thank you!
And then it turns out I'm the final boss and ALLACCORDINGTOPLAN.
RW: Get to the labs and gather parts(...) Choosing to put off examination of the plight of your fictional split personality until later, you step onto the telepad and beam up to the main telechamber. You then run down the hall, mash the M1 button on the elevator control panel, step out into the lab, and begin rummaging through the assorted implements on the table. You soon come across two bottles: one labeled "Xorochemaxiline", the other labeled "Do Not Mix With Xorochemaxiline". You pocket them both.likebecause my life depends on it.
Meta: Inform non-pirate/hippo hallucination that he is from the future, double-u tee eff, then explore the rest of the room.(...) You look around the room a bit, but don't notice anything too important. You look at <UNNAMED APPARITION>. <UNNAMED APPARITION> shrugs.
Meta: Test gun on something non-important looking, and preferably far away(...) You immediately point the gun at the nearest cryo-tank and pull the trigger! The tank shatters, sending sharp shards of glass flying around the room!
RW: Yeah... follow someone.(...) You follow Derm over to the teleporter. Suddenly, you're tackled onto the teleporter and beamed up to the telechamber! Cleanz0r chases you down the hall toward the elevator! You run into the elevator and smash the M1 button, but Cleanz0r gets inside too! He rolls all over you with his treads. The elevator arrives in the laboratory. You hear something made of glass shatter loudly, and then a loud roar!
Meta: Try to bandage the wound(...) You grab a discarded piece of paper on the floor of the storage room and use it to soak up some blood from your head. It... kinda works.
CLEANZOR: Exact my revenge!
This thread is hilarious. I have no idea how you keep up with it all and forge ahead at the same time.You may not realize it, but this story is growing a whole lot faster than the thread is. Plots that have yet to be revealed, plots that already have been revealed in an extremely sneaky way, plots based entirely around random, offhand comments in the thread...
What has happened thus far is just the beginning. Hopefully I can update often enough to actually get to any of it beforethe friggin' apocalypseDerm gets the Necronomicon back.
I really wish I didn't get that damn string of three two's and one's back then.
Also I wish that I had actually heard of Evil Dead before getting the completely out of my depth hint about klatuu barada nicto.
I also wish I had actually put any amount of effort into actually looking for an answer.
I think the root of the problem is that I have no idea who ash was....Looks like Derm is going to have an unfortunate accident next turn.
That was past tense! PAST TENSE!I think the root of the problem is that I had no idea who ash was....Looks like Derm is going to have an unfortunate accident next turn.
That was past tense! PAST TENSE!I think the root of the problem is that I had no idea who ash was....Looks like Derm is going to have an unfortunate accident next turn.
great, now I'll have to mod vampire fangs to be made of Candy Corn
Meta: Use gravity gun to pick up all the pieces of glass, and propel them at the abomination's face.(...) Thinking quickly, you grab the gravity gun and gather the shards of metal and glass on the floor! You then propel them at the abomination! (...) The abomination is hit squarely in the face and tumbles to the floor screeching. It then begins galloping around the room, swiping in a blind rage!
RW: Facemelt the abomination(...) You leap up onto the table and start riffing on your guitar! Unfortunately, you forgot to switch the sonic amplifier on and the noise simply attracts the abomination to you. It tackles you off the table and pins you to the floor!
Meta: Attempt to ignite the goop-covered monstrosity.(...) You make a small beaker of unknown liquid several feet to the right of the abomination explode with your mind.
RW: Mount Cleanzor!(...) Cleanz0r continues to beat on you, pushing you out into the lab! You trip over an abomination laying on Derek, and it leaps onto you instead!
Meta: Go in the direction CLeanzor went in.(...) You decide to sit down and stay put instead. SUDDENLY A HUGE SWARM OF MECHA SPIDERS CRAWLS INTO THE ROOM OH GOD THEY'RE EVERYWHERE
The answer is now obvious.
The answer is always MAGMA.
Seriously, think about it!
The answer is now obvious.
The answer is always MAGMA.
Seriously, think about it!
If there was anything Magma could not take, then I would call you a genius.
undeadActuary
You know, I thought I got something wrong.
Or is it horribly right...
SP: Dammit Derm!
NS: Dammit Derm!
UA: Dammit Derm!
RS: WHERE IS MY SOAP
THE HOLOGRAM NEVER ENDED 0_0.
THE HOLOGRAM NEVER ENDED 0_0.
I foresee hilarity. Can't wait to see how this all gets tied together.
Meta-Character
Name: Monk
Occupation: Troper (http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage)
Description: Characteristically wears nice hats. Top hats, pirate hats, fedoras, you name it. Hopefully still has one in his possession.
Fantasy Character
Name: Edgar
Occupation: Sky Pirate
This is likely dead, but we will continue to jump on it's corpse until it LOOKS alive.like starwars
Add me to the waitlist too please. I might even bother with a character sheet.
This is likely dead, but we will continue to jump on it's corpse until it LOOKS alive.
This is likely dead, but we will continue to jump on it's corpse until it LOOKS alive.like starwars
Add me to the waitlist too please. I might even bother with a character sheet.
Oh shush, I had a talk with him, he'll be along... sometime. Probably not soon, but Eternal on the brink of being handed over to digital and he's thinking about certain things which should speed things along.
Then again we've been talking about a four man HS RPG for quite some time now and we've got most things as far as I can tell and there's been no word on that so who am I to say what a guy can do with his schedualing.
Rest assured, this thing is far from dead.
May I join, as a relative newb?
Wait, is this a thing again?
... :o
Gatleos is no longer interested in GMing this, he's likely lost all of his notes, if any, anyhow, and why the fucking hell did you think it was a good idea to necro a four year old thread!?
Leave this place be. I will not have my birthplace and grave defiled.