I'm going to try GMing an RTD again. (I reread my previous one and became INSPIRED.)
REGULAR ROLLS
The roll table is using a d12 as the roll-y die. It goes from 0 to 13, obviously, you can only achieve 0 and 13 with a good(or bad) bonus.
If a bonus/penalty causes a roll to go below 0 or above 13, it's treated as a 0 and 13, respectively.
(0) Epic Failure - The gods do not like you. You will most likely die from this, taking others with you, and destroy whatever you were working on.
[1] Ungodly Failure - You utterly failed. Whatever you were doing probably mostly destroyed or caused you to severly injured yourself or others around you.
[2] Terrible Failure - The task was apparently too daunting for you and you likely really hurt yourself or made things worse.
[3] Worse Failure - You could not finish your task and probably hurt yourself or made things worse.
[4] Bad Failure - You were unable to accomplish your task and unlikely scratched yourself or made things slightly worse.
[5] Normal Failure - You were not able to accomplish your task.
[6] Normal Success - You accomplished your task. Nothing special.
[7] Good Success - You accomplished your task and managed to learn a little something. (+1 Skill)
[8] Better Success - You accomplished your task a little better than you were supposed to. (+1 Skill)
[9] Best Success - You accomplished your task a little better than you were supposed to and learned some new tricks in the process! (+2 Skill)
[10] Great Success - You managed to pull out the best in you and solve the problem! (+3 Skill)
[11] Awesome Success - You managed to tap into some hidden knowledge and solve the problem! This hidden knowledge sticks! (+5 Skill)
[12] Godly Success - By some unknown force, you perfectly complete your task! (+8 Skill)
[13] Overshot Success - You manage to perfectly pull off whatever you were doing! But, whoops, you over did it! (+13 Skill)
When someone or something threatens to hurt you, directly or indirectly, two rolls are made. First is dodging, then, if you failed to dodge, you roll for damage. For avoidance, roll your d12 and compare it to the table below.
(0) You dodge into the attack and leave yourself open for a second attack! (+3 to damage and attacker can roll to attack again[if applicable])
[1] You dodge into the attack! (+2 to damage)
[2] You failed to react! (+1 to damage)
[3] You failed to react! (+1 to damage)
[4] You failed to dodge!
[5] You failed to dodge!
[6] You narrowly avoid the attack!
[7] You narrowly avoid the attack!
[8] You mostly avoid the attack!
[9] You mostly avoid the attack!
[10] You completely avoid the attack!
[11] You completely avoid the attack!
[12] You REALLY avoid the attack, but leave yourself open! (attack can roll for a second attack[if applicable])
[13] You REALLY avoid the attack, but leave yourself COMPLETELY open! (attack can roll for a second attack, you cannot dodge it[if applicable])
If the defender fails to dodge, you then roll another d12 and compare it to the table below.
(0) The attack REALLY hurts themselves! (reroll on this table with a +2 and apply damage to the attacker[if applicable])
[1] The attack hurts themselves! (reroll on this table and apply damage to the attacker[if applicable])
[2] The defender is unhurt.
[3] The defender is unhurt.
[4] The defender gets a scratch.
[5] The defender gets a scratch.
[6] The defender takes a minor injury
[7] The defender takes a minor injury
[8] The defender takes a moderate injury
[9] The defender takes a moderate injury
[10] The defender takes a major injury
[11] The defender takes a major injury
[12] The defender takes a severe injury
[13] The defender takes a critical injury
There are six types of wounds: Scratch, Minor, Moderate, Major, Severe, and Critical
Scratches are the smallest type of wound. It incurs no penalty and it takes 10 scratches on a single limb to equate to a minor wound.
Minor wounds are a small burden. It incurs no penalty, but it takes only 2 on a limb to equate to a moderate wound.
Moderate wounds is like a "regular" wound. You get a -1 on all rolls and it takes 4 on a limb to equate to a major wound.
Major wounds are like broken limbs or large gashes. You get a -2 on all rolls and it takes 4 on a limb to equate to a severe wound.
Severe wounds are like 3rd degree burns or nearly-cut-off or crushed limbs. You get a -4 on all rolls and the limb it's on is unusable. (If the unusable 'limb' is your head, you go comatose.) It takes 2 on a limb to equate to a critical wound.
Critical wounds are like amputate limbs or your intestines spilt out. You get a -6 on all rolls and the limb it's on is unusable. (If the unusable 'limb' is the head, you die.)
You health is static, you can take a major wound on each non-head limb before dying. However, you can take perks to reduce damage dealt to you and wear armor to also reduce damage.
Whenever you exceptionally succeed a roll, you gain skills. Skills can be used to increase skills(obviously) and buy perks.
There are fourteen skill levels.
Skill Levels
| Impossibly Hopeless | -21 ranks and lower | Unable to use this skill or put ranks into it. Object that raises this skill will not effect it. |
| Hopeless | -20 to -16 ranks | -5 on all rolls with that skill |
| Really Horrible | -15 to -11 ranks | -4 on all skill rolls with that skill |
| Horrible | -10 to -6 ranks | -3 on all skill rolls with that skill |
| Bad | -5 to -1 ranks | -2 on all skill rolls with that skill |
| Non-proficient | 0 ranks | -1 on all skill rolls with that skill |
| Learning | 1 to 5 ranks | No effects. |
| Amateur | 6 to 10 ranks | +1 on all skill rolls with that skill |
| Proficient | 11 to 15 ranks | +2 on all skill rolls with that skill |
| Great | 16 to 20 ranks | +3 on all skill rolls with that skill |
| The Best | 21 to 25 ranks | +4 on all skill rolls with that skill |
| Master | 26 to 30 ranks | +5 on all skill rolls with that skill |
| Legendary | 31 to 100 ranks | +6 on all skill rolls with that skill. You may use this skill out of context, but with a -6 penalty. |
| Godly | 101+ ranks | Can never fail skill rolls with this skill. You may use this skill out of context. |
The Skills
| Skill | Description |
| Acrobatics | Acrobatics lets you escape from tight places, squeeze into them, jump, tumble, and perform other feats of dexterity. |
| Alchemy | Alchemy determines how well your are at creating potions. |
| Appraise | Appraise lets you identify an item's cost, any special features it may have, and whether or not it's magical. |
| Craft | Craft skill lets you make things. |
| Empathy | This lets you connect with others and tell whether or not someone's lying. It can also be used to connect with animals and calm or train them. |
| Intimidate | How terrifying your p-p-p-presence is. |
| Knowledge | Your know-how! |
| Medical | Your ability to heal others. |
| That Which Should Not Be Known | Forbidden Knowledge is something you cannot put ranks in. Every level you gain in this gives you a -1 on Social skills. |
| Thievery | Thievery lets you open locks, disable traps, hide, sneak, and pickpocket. |
| Ride | Ride determines how good you are at staying on the saddle. |
| Sense | Sense determines how honed your basic senses are. |
| Speechcraft | Speechcraft determines how well you are at speaking. Lying, seducing, and convincing. |
| Spellcraft | Spellcraft determines how powerful your spells are and how easy you can identify spells being cast |
| Survival | Survival helps you find food and water in unknown environments. It can also be used to make makeshift weapons or shelters or identify plants. |
| Melee | Determines how well you are at hitting people. |
| Ranged | Determines how well you are at hitting distant people. |
| Unarmed | Determines how well you are at hitting people with your fist. |
You may also spend 5 skills to gain a perk. Below are a list of example perks, so feel free to make your own. Just don't make it too silly(ie PARTYPOOPER! - SHITS CONFETTI), too overpowered(ie DOOM - BANISHES TARGET TO PLANE OF HELL WHERE THEY'LL BE TORMENTED FOR ALL ETERNITY), or not in the same period of time(ie STUNT DRIVER - DRIVES CARZ SOOPER AWESOME).
Example Perks
| Name | Effect |
| Shapeshifter[Animal] | You may transform into the selected animal. Vulnerable to silver. You cannot take Lycanthropsy if you take this. |
| Lycanthropsy[Animal] | You may transform into the selected animal or hybrid of the animal. You can spread Lycanthropsy via saliva or blood(the blood/saliva must be ingested or put into a wound). You are vulnerable to silver, sunlight(in hybrid form), talismans made to ward your type of lycan and other lycans of the same type(ie werewolf can kill other werewolves). You cannot take Shapeshifter if you take this |
| Toughness | You get a +1 on rolls dealing with stamina(resisting disease, running for a while); You can gain this up to 3 times, it effects stack |
| Might | You get a +1 on rolls dealing with strength(breaking a door, dealing damage); You can gain this up to 3 times, it effects stack |
| Agile | You get a +1 on rolls dealing with dexterity(balancing, aiming a weapon); You can gain this up to 3 times, it effects stack |
| Charismatic | You get a +1 on rolls dealing with looks or speaking(intimidating someone, rousing a crowd); You can gain this up to 3 times, it effects stack |
| Sense | You get a +1 on rolls dealing with your senses(spotting something, sniffing tracks); You can gain this up to 3 times, it effects stack |
| Knowledge | You get a +1 on rolls dealing with intelligence(remembering something, casting spells); You can gain this up to 3 times, it effects stack |
| Fighter | You get a +2 on Melee, Unarmed, and Ranged rolls. You get a -1 on Alchemy, Intelligence, and Spellcraft rolls |
| Caster | You get a +2 on Alchemy, Intelligence, and Spellcraft rolls. You get a -1 on Melee, Acrobatics, and Thievery rolls. |
| Thief | You get a +2 on Acrobatics and Thievery rolls. You get a -1 on Melee and Unarmed rolls. |
When you have ranks in Spellcraft, you can weave wonderous spells! Magic works similar to perks, you spend Skills to gain them. Their are several levels of spells and each requires a similar level of Spellcraft skill to gain.
The spell levels are: Learning, Adaquet, Proficient, Great, The Best, Master, Legendary, Godly.
The cost for getting spells is 2 times it's skill level. So a learning spell would cost 2 while a Godly spell would cost 16. Casting spells cost nothing, but you cannot benefit from extra attacks from using them and failing to use them(or overshooting them) can cause bad things to happen.
Spells below are examples, feel free to make your own, following the same rules for making perks(not silly, overpowered, or out of the time period).
Learning
| Name | Effect | Failure |
| Flame | Light a fire or target takes 1 minor fire wound on chosen limb; Must succeed a Melee roll | The spell fizzles. |
| Ajar | Open/Close target small container if it is not locked or obstructed. | The spell fizzles. |
Adaquet
| Name | Effect | Failure |
| Force Blast | Target takes 1 minor wound on chosen limb; must succeed a Ranged roll. | You take 1 minor wound on you arms. |
| Minor Luck | Target gains +1 on next roll. | Target gains a -1 on next roll. |
| Minor Curse | Target gains -1 on next roll. | Target gains a +1 on next roll. |
Proficient
Great
The Best
Master
Legendary
Godly
(Fun Fact: I spent all day typing out and formatting the rules above.)
Now that that's done, time for the
You are a pack of Lycanthropes living in the forest in a Gypsy Camp set-up. The world is a place of swords and sorcery. The forest conveniently lies on the border of a human kingdom, so food is easy to find. However, your prevalent murders are causing rumors to spread about the assailants, which may bring itself to the capital, alerting the king of your presence. Something must be done.
So here's the sign up sheet. How about 5 people?
The things set on there are starting things.
Name:
Gender:
Appearance: (optional, but preferred!)
Background: (optional, but preferred!)
Perks: Lycanthropsy[Your animal here] or Shapshifter[Your animal here] plus one free one
Skills: 30 skill points worth of skills. You can use these skill points to gain more perks. Unused points are lost.
Items: Caravan(Dresser, Bed, Hearth, and up to 1 other mundane furniture), Clothing, up to 4 other mundane items
CURRENT PLAYERS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and
disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Amateur Craft 10, Amateur Knowledge 10, Amateur Melee 10
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Bronze Longsword, Nice Boots, Assorted Tools.
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: Legendary Thievery 31, Proficient Speechcraft 11, Learning Acrobatics 1
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak.
Name: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Learning Craft 4, Learning Every Single Other Skill 1
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Learning Intimidate: 4, Amateur Charisma: 6, Amateur Thievery: 6, Amateur Spellcraft: 6, Amateur Sense: 6, Learning Unarmed; 2
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves
quip!
WAITING LIST
1. PTTG?
2. Deviled
DEAD LIST
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter, Slashy Slashy(+1 to slashing/-1 to bludgeoning)
Skills: Proficient Melee 11, Amateur Unarmed 6, Proficient Intimidate 11, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [1 Skill]
Items: Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Killed By: A Lycan Hunter's arrow to the skull
TURN 1
Listen to the yelling
You listen carefully at the distant shouting. (1) You thing you hear them say "Tear shit flames! Come faun breads set hen!" just as the shouting fades. Moments later, you hear "FEAST ILL HATE A DANCE! LET SMOOTH MOM!"
Begin cutting wood for crafting while whistling a tune. Nobody suspects someone who's not hiding.
You begin to carve something casually to act human. (5) You attempt to carve a wolf. The tail fell off and you made the body a little skinny.
hide like my life depends on it, and look for pickpocket oportunities
You decide to find a nice place to hide while the mob comes through. (4) You find a nice tree that can mostly conceal you. You also keep your hand ready to pick some pockets.
Find silver weapons, steal them
You stalk out into the wilderness towards the mob. (13) Your expert stealth training causes you to go basically invisible to any attempts to see you. (+13 skill) A couple of the guys up front are holding the silver weapons, which appear to be tridents. You move in front of them and attempt to steal them. (6) You watch for a moment then take an opportunity to nab one of the tridents. The man appears confused and the mob halts as the other man with a silver weapon starts yelling at him. They stop and look around and one of them say "Must've been one uh dem weres!" The apparent leader says "Well..." he hesitates "WE STILL HAVE A CHANCE! LET'S MOVE ON!" You casually step out of the way as they charge pass you.
(How is the lycanthropy and shapeshifting gonna work? will we just transform whenever?)
Patrol the camp, alerting the rest when the mob comes.
(Yeah, basically. But it's morning right now, so going hybrid would hurt you lycans.)
You patrol the camp for humans. A breeze passes by you with no apparent cause. (7) You can here the humans shouting, then there's a small silence, then more yelling.(+1 Skill) Something arrives in the distance. (12) Definitely the mob. One of them have a silver trident, another has no weapon, and all the others have regular tridents. There's at least 8 of them. The front one says "Hey, look!" Another says "A camp?" (+8 Skill) You move on and warn the others, you can't seem to find Sonia, though.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: 10 in Craft, 10 in Knowledge, 10 In Melee
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Bronze Longsword, Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: 20 in Thievery, 10 in Speechcraft
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots, Robber cloak, Silver Trident.
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter
Skills: Melee+6, Unarmed+6, Intimidate+4, Sense+3, Survival+3, Empathy+3
Items: Dresser, Bed, Hearth, Lamp, Clothes, Sword, Spiked Gauntlets, Leather Armor, Spiked Helmet.
Injuries: Uninjured
Name: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Speechcraft +6, Empathy +6, Craft +4, Every Single Other Skill +1
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette
Injuries: Uninjured
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Intimidate: 4, Charisma: 6, Thievery: 6, Spellcraft: 6, Sense: 6, Unarmed; 2
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves
Injuries: Uninjured
TURN 2
Climb the tree, getting ready to jump on top of somebody (preferably stomping the man with the silver trident).
You attempt to climb up the tree. (4) You get a few feet up before falling on your ass.
STEAL OTHER TRIDENT LIKE A PROPER COCKY FUCK
You sneak up to the mob. (13) (+6 Skill) Still completely invisible, you attempt to nab the other trident. (11) (+4 Skill) You take it and replace it with a stick. He doesn't seem to notice.
((Your growth rate is incredible... I'm going to have to fix this.
For now, you will get half the normal skill.))
Act Normal
You do some small chores in an attempt to act normal.
Pick a pocket good and propper, go for someone that looks distracted
You attempt to sneak around back to find a perfect pocket to be picked. (10) (+3 skill) They don't seem to notice you at all! You examine the crowd and find a nice target. You carefully move up and attempt to lift the contents of their pocket. (11) (+5 Skill) You were able to grab whatever was in his pockets without notice. It appears to be a couple of silvers chips and some seeds.
Twiddle thumbs.
You sit there and twiddle your thumbs, thinking.
Question them.
The one with the stick says "What's a camp doing out here?! Haven't you heard of dem dern weres out here?! Explain yourself!"
The others seem ready to attack, should anything go down.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Amateur Craft 10, Amateur Knowledge 10, Amateur Melee 10
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Bronze Longsword, Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: Legendary Thievery 31, Proficient Speechcraft 11, Learning Acrobatics 1
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, 2 Silver Tridents
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter
Skills: Amateur Melee 10, Amateur Unarmed 6, Amateur Intimidate 6, Amateur Sense 6, Learning Survival 3, Learning Empathy 3
Items: Dresser, Bed, Hearth, Lamp, Clothes, Sword, Spiked Gauntlets, Leather Armor, Spiked Helmet.
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Learning Craft 4, Learning Every Single Other Skill 1
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette
Injuries: Uninjured
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Learning Intimidate: 4, Amateur Charisma: 6, Amateur Thievery: 6, Amateur Spellcraft: 6, Amateur Sense: 6, Learning Unarmed; 2
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 2 silver chips, some seeds
Injuries: Uninjured
8 strong
6 equipped with bronze pitchforks
1 equipped with nothing
1 equipped with a stick
TURN 3
Explain everything, persuade them into leaving.
OH WAIT HIDE MY STOLEN SHIT FIRST AND THEN TALK TO THEM.
You stash the two silver tridents in your loot box and then go up to the mob. (10) (+3 skill) You explain to them everything and ask them to kindly leave. They look scared.
Chase the mob as a bear
You shapeshift into a bear (You gain fighter and Might 3!) and charge at the mob! (13) (+13 skill) (1) (13) (+13 skill) One poor sucker gets rammed, to scared to move, while others behind him scramble out of the way. You hear a sickening crack as you ram his head, which flies off due to the sheer force.
find another mark
You move up to the vulnerable mob and try to nab some more monies. (10) (+3 skill You find another sucker with chips in his pockets and you pick 'em. He appeared to have 3 silvers.
climb the tree again.
You angrily grab the tree and attempt to climb up again. (10) (+3 skill) You get up there and feel proud of yourself!
feign ignorance of any lycans.
(8) (+1 Skill) You quite convincingly say "Lycans? Pah! Merely myths." Your attempt feels futile after you see Taric decapitate a villager.
Shit! Cheese it!
The mob runs for it's life. (5) They run a decent distance away. Your superior shapeshifter/lycan speed may be able to catch them.
Screw it, stick me on the waiting list please.
((You try to get on the waiting list. (12) You get on there in first place! You realize, then, you are the only one on the list.))
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1), Temp. Fighter, and Temp. Might 3
Skills: Amateur Craft 10, Amateur Knowledge 10, Amateur Melee 10
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Bronze Longsword, Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: Legendary Thievery 31, The Best Speechcraft 21, Learning Acrobatics 1
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, 2 Silver Tridents
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter
Skills: Amateur Melee 10, Amateur Unarmed 6, Amateur Intimidate 6, Amateur Sense 6, Learning Survival 3, Learning Empathy 3
Items: Dresser, Bed, Hearth, Lamp, Clothes, Sword, Spiked Gauntlets, Leather Armor, Spiked Helmet.
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Learning Craft 4, Learning Every Single Other Skill 1
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette
Injuries: Uninjured
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Learning Intimidate: 2, Amateur Charisma: 6, Proficient Thievery: 12, Amateur Spellcraft: 6, Amateur Sense: 6, Learning Unarmed; 2
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds
Injuries: Uninjured
7 strong
5 equipped with bronze pitchforks
1 equipped with nothing
1 equipped with a stick
[/quote]
TURN 4
FIND AND THEN TAKE QUITE LITERALLY ALL OF THE MONIES IN THE GENERAL AREA.
You run up to the mob and try to pickpocket them. (-2 for movement) (7) (+1 Skill) Not feeling quite on your A game, you take most of the money from villagers who had some. You curse as you count up probably 8 or 9.
Shapeshift back into human form and start yelling insults at the puny normals
You turn into a human, again. (You lost Fighter and Might 3!) Happy with yourself, you shout insults at the mob. (1) "You... you normal people! I... um... I think your mothers are not all that good looking! Um..." You lose yourself trying to think of good insults.
convincingly shout "AHHH A BEAR!" at the retreating mob.
(8) (+1 Skill) You shout "AAAAAH! A BEAR!" while looking scared and pointing at Taric. Once again, he ruins your ruse, this time by turning back into a human.
Congratulate Taric for the honor of first blood, then hunt for food.
You climb down the tree to congratulate Taric. (2) You slip and fall off the tree, hitting the ground on your stomach. Oof! (2) You, luckily, only get the breath knocked out of you. You recover and congratulate Taric.
Place a curse on as many of teh mob as i can, stay hidden
(8) You stay hidden and attempt to curse 'em all! (8) (4) (8) (11) (2) (4) (9) (+8 Skill) Four of them gets cursed, while three are actually buffed by your casting!
Go completely away!
Cursed: (1) One of the cursed villagers trips on the rock, the rest proceed to trip over them. Two of them get cuts on their chests, while the other two break their legs.
Buffed: (8) The three that are buffed speed up and vanish in the distance.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Great Craft 20, Great Knowledge 20, Proficient Melee 16
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Bronze Longsword, Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: Legendary Thievery 31, The Best Speechcraft 21, Learning Acrobatics 1
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, 2 Silver Tridents
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter
Skills: Amateur Melee 10, Amateur Unarmed 6, Amateur Intimidate 6, Amateur Sense 6, Learning Survival 3, Learning Empathy 3
Items: Dresser, Bed, Hearth, Lamp, Clothes, Sword, Spiked Gauntlets, Leather Armor, Spiked Helmet.
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Learning Craft 4, Learning Every Single Other Skill 1
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette
Injuries: Uninjured
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Learning Intimidate: 2, Amateur Charisma: 6, Proficient Thievery: 12, Amateur Spellcraft: 6, Amateur Sense: 6, Learning Unarmed; 2
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds
Injuries: Uninjured
7 strong
4 curse (-1)
2 cursed have moderate injuries on torso
2 cursed have moderate injuries on leg
3 buffed (+1)
5 equipped with bronze pitchforks
1 equipped with nothing
1 equipped with a stick
[/quote]
TURN 5
Engrave My Sword
You attempt to engrave your sword. (13) (+13 skill) Your engraving comes out awesomely! However... it seems you got too into it and now the sword looks like it wouldn't do as well in combat...
Find some place to pawn off these tridents,
You think about where you could sell the tridents... it would be too dangerous to sell back to the town... You could find a traveling merchant or sell it at the kingdom. Will you leave your allies?
Shift into wolf and FINISH IT
You go wolf and kill the four guys. You feel satisfied with yourself.
Carve an arcane-looking wood talisman.
You take a piece of wood and start carving a talisman. (11) (+5 skill) It looks really convincing! A mage might try to cast a spell from it even!
Make a decorative knife out of human bones(the decapitated guy's leg).
You take the corpse and try to remove the leg. (10) The leg comes off pretty easily. Now, you attempt to remove the flesh. (11) You end up with a nice slab of tasty human thigh, human skin, and a human femur. You try to carve the femur into a knife. (8) It looks quite nice! (+9 skill)
I join and Howl.
((Added. (12) Everyone hears a meta-howl in the distance.))
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Great Craft 20, Great Knowledge 20, Proficient Melee 16
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: Legendary Thievery 31, The Best Speechcraft 21, Learning Acrobatics 1
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, 2 Silver Tridents
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter
Skills: Amateur Melee 10, Amateur Unarmed 6, Amateur Intimidate 6, Amateur Sense 6, Learning Survival 3, Learning Empathy 3
Items: Dresser, Bed, Hearth, Lamp, Clothes, Sword, Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Learning Craft 4, Learning Every Single Other Skill 1
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman
Spells: Flame, Minor Luck, Minor Curse
Injuries: Uninjured
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Amateur Charisma: 6, Proficient Thievery: 12, Amateur Spellcraft: 6, Amateur Sense: 9, Amateur Unarmed; 6
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds
Injuries: Uninjured
[/quote]
TURN 6
Engrave Sonia's Tridents
You attempt to find where Sonia hid her tridents. (1) What where you doing? Oh, probably wasn't important...
Eat what of the meat i can then do what i can to preserve the rest, prepare to go to town to use my ill gotten gains
You eat the meat until you become full and attempt to dry the rest into jerky. (10) Your jerky comes out pretty cool. When you're done, you set up your caravan so you can leave.
Find the town, GO ON EXTREME STEALLY RAMPAGE
You go to town to go to town on the town's stuff. (13) No one notices you. (13) You steal all the everything. This is a lengthy process. (-4 on next turn's action) (+12 skill) You overhear that professional werehunters are going to come over here.
Cook the skin to make some sort of human jerky. Name sword "Timothy".
Your sword is now "Timothy" and you start to make the jerky. (5) It turns out alright.
Is there any way for us to make our own magic items?
Cook up some of the villager into a tasty but unidentifiable meal.
((Yeah. With some components, a weapon, and a good spellcraft.))
You go to grab slices of meat from the dead villagers. (8) (+1 skill) You get some pretty good cuts. You go into your cravan to cook it. (10) (+3 skill) Your strange meat turns out awesome!
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: The Best Craft 30, Great Knowledge 20, Proficient Melee 19 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: Legendary Thievery 31, The Best Speechcraft 21, Learning Acrobatics 1 [15 Skill]
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, 2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 2 cats, 23 bags of seeds
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter
Skills: Amateur Melee 10, Amateur Unarmed 6, Amateur Intimidate 6, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [12 Skill]
Items: Dresser, Bed, Hearth, Lamp, Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Learning Craft 4, Learning Every Single Other Skill 1 [7 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat
Spells: Flame, Minor Luck, Minor Curse
Injuries: Uninjured
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Amateur Charisma: 6, Proficient Thievery: 12, Amateur Spellcraft: 6, Amateur Sense: 9, Amateur Unarmed; 6 [0 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
[/quote]
TURN 7
HIDE ALL MY NEW POSSESSION IN MY AWESOME MOVING HOUSE
You come back to your caravan and shoves all your new shit in your loot box.
Use Timothy to hunt for turkey and/or humans
You equip Timothy and go out to hunt. (2) You forget where you are and get lost.
attempt to craft some rope out of forest plants.
You go to make some rope with wood fiber. (7) (+1 Skill) You manage to get enough wood fiber to make a rope. (8) The rope comes out great and measures 20 feet. (+1 Skill)
Chatise the group for eating humans
You yell at everyone for eating humans. (1) You begin choking on a bug that flies into your mouth. You are able to spit it out though.
Head into town, pickpocket allong the way
You go into town to go purse cuttin'. It appears they have already been robbed... guards stalk the streets looking for the missing EVERYTHING.
One come up to you and starts asking questions.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: The Best Craft 30, Great Knowledge 20, Proficient Melee 19 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (1)
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, , Something (cat), and Something Else (cat)
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter, Slashy Slashy(+1 to slashing/-1 to bludgeoning)
Skills: Proficient Melee 11, Amateur Unarmed 6, Proficient Intimidate 11, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [1 Skill]
Items: Dresser, Bed, Hearth, Lamp, Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Proficient Craft 11, Learning Every Single Other Skill 1 [2 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope
Spells: Flame, Minor Luck, Minor Curse
Injuries: Uninjured
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Amateur Charisma: 6, Proficient Thievery: 12, Amateur Spellcraft: 6, Amateur Sense: 9, Amateur Unarmed; 6 [0 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
[/quote]
((I apologize for any mistakes I may have made.))
TURN 8
While looking decidedly not suspicious, convert towns people away from there greedy religion of greed, and into my wonderful religion that preaches peace, harmony and poverty.
You start preaching about a religion of peace, harmony, and love! (9) The people listen! They seem even more suseptable due to you stealing everything they own. They are not convinced enough to convert, though. (+2 Skill)
Make everyone's caravans bigger and better
You grab your tools and a bunch of wood and start working on the caravans. (7) (+1 Skill) The process is long(-4 on next turn's actions), but you make everyone's caravan twice their size! It looks okay.
Fashion puppets or marionettes out of wood.
You grab some wood and try to carve some puppets. (4) Ow. You give yourself a scratch. Oh and the puppets came out shitty.
"How could you honestly think that a lady like myself could be a thief, furthurmore my patron would not apreciate being kept waiting"
Combination of charisma and intimidate to get out of this
(11) You sound convincing. (+5 skill)
The guard says "Erm... sorry, ma'am. Please, move on." He then leaves to search for the thieves. You notice the townfolk gathering around Sofia.
Smell out the other lycans using my fine tuned senses
You sniff around to try and find some more brothers or sisters. (5) Hm... you not able to pick up a scent.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Master Craft 30, Great Knowledge 20, Proficient Melee 19 [1 Skill]
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (1)
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [2 Skill]
Items: Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, Something (cat), and Something Else (cat)
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter, Slashy Slashy(+1 to slashing/-1 to bludgeoning)
Skills: Proficient Melee 11, Amateur Unarmed 6, Proficient Intimidate 11, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [1 Skill]
Items: Dresser, Bed, Hearth, Lamp, Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Proficient Craft 11, Learning Every Single Other Skill 1 [2 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Amateur Speechcraft: 6, Proficient Thievery: 12, Amateur Spellcraft: 6, Amateur Sense: 9, Amateur Unarmed; 6 [5 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
[/quote]
((I apologize for the late turn. Morrowind is just too fun!))
TURN 9
I AM GOD. THESE PUNY MORTALS CANNOT EVEN BEGIN TO DARE RESISTING MY LOVE PEACE AND HARMONY. DEBATE THEM INTO THE CORNER. MY CORNER.
You begin aggressively taking on all of their arguements. (8) (+1 skill) You don't feel to much on your game, however you do manage to convince about a third of people to convert. The group splits in two and starts arguing with each other. Your supporters are the smaller group.
Sniff the other weres out again
You whip out you sniffer and try to find your way, again. (3) Your nose takes in a strong scent that causes you to sneeze wildly. You're not sure what it is...
Build something
You grab your tools and some materials and begin to carve something. (12) (+8 Skill) Your not exactly sure what you were doing, but you somehow make a magic item. It appears to be an Exceptional White Tool of Energy and Sanity!
Carve a mysterious looking BOX OF MYSTERY!
You break out with your tools and some wood and begin to carve a mysterious box. (13) (+13 Skill) It all eventually comes together! Your child! Ah, it's so beautiful! But... but... How do you open it? You forget how it works! How does it open? HOW DOES IT OPEN??
Sniff out any town funds that could be used to pay for lycanthrope hunters, then remove them
You put your nose to the ground and try to sniff out the wonderful scent of gold. (3) You catch a strong scent that causes you to sneez. You're not sure what it is...
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Legendary Craft 31, Great Knowledge 20, Proficient Melee 19 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools, Exceptional White Tool of Energy and Sanity.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (1)
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [3 Skill]
Items: Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, Something (cat), and Something Else (cat)
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter, Slashy Slashy(+1 to slashing/-1 to bludgeoning)
Skills: Proficient Melee 11, Amateur Unarmed 6, Proficient Intimidate 11, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [1 Skill]
Items: Dresser, Bed, Hearth, Lamp, Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Proficient Craft 11, Learning Every Single Other Skill 1 [2 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Amateur Speechcraft: 6, Proficient Thievery: 12, Amateur Spellcraft: 8, Proficient Sense: 12, Amateur Unarmed; 6 [0 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
[/quote]
TURN 10
With stealing the gold temporatily stopped, convince the guards that the lycanthrope hunters are just thieves, you know the hunters that they have hired and that are coming to town
(13)You go up to a guard and tell him "You know, those werewolf hunters, they've been stealing from everyone! They're the one that took everyone's stuff! You should kick them out or something!" (+13 skill) The guard gasps and shouts "I KNEW IT! GUARDS! LET'S GET THEM!" Suddenly, a whole bunch of guards run from behind building randoms buildings yelling "STOP!" and start heading towards the werewolf hunters who you just realized have been stalking around town. They run away, chased by the guard. Hm... you've gotten rid of the guards...
Follow the strong smell.
You keep sniffing to follow the terrible, terrible smell. (2) You take a big whiff. The smell overwhelms you. You pass out still not realizing what the smell was.
ORDER CONVERTS TO FORCEFULLY CONVERT OTHERS TO MY RELIGION WHILE CONVERTING WITH THEM.
(13) You start inspiring the crowd, who quickly wins the other crowd. You've converted absolutely everyone. You're even starting to believe your own lies! IT IS NOW TIME TO THROW AWAY ALL YOUR MATERIAL POSSESSIONS IN THE NAME OF THE RELIGION! You drop everything (except your cats) and equip rags. (+13 skill)
Start gathering materials
You go out to gather material. (7) (+1 skill) You collect 3 units of building material and 4 units of crafting material.
making the KEYS OF MYSTERY!
You're insane mind gets the idea to create various objects that will go into opening the Box of Mystery! (13) (+13 skill) You craft them exceptionally and even open the box once! They look like a cat's head, a boot, a dragonfly, a slice of beef, and a intricate weave. You close it again, bask in glory, and then try to open it again. Wait... YOU LOST THEM YOU CANNOT FIND YOUR KEYS OF MYSTERY! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
The world rattles at your anguish.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Legendary Craft 31, Great Knowledge 20, Master Melee 27 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools, Exceptional White Tool of Energy and Sanity, 3 building materials and 4 crafting materials.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (1)
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [3 Skill]
Items: Rags, Something (cat), and Something Else (cat)
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter, Slashy Slashy(+1 to slashing/-1 to bludgeoning)
Skills: Proficient Melee 11, Amateur Unarmed 6, Proficient Intimidate 11, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [1 Skill]
Items: Dresser, Bed, Hearth, Lamp, Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, The Best Craft 21, Learning Every Single Other Skill 1 [5 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Amateur Speechcraft: 6, Proficient Thievery: 12, Amateur Spellcraft: 8, Proficient Sense: 12, Amateur Unarmed; 6 [0 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak
[/quote]
I am so sorry I have to be poked for an update. Soooo sorry! *sobs*
TURN 11
Upgrade my caravan.
You use all of your building material to upgrade your caravan. (13) After a long, long building time (-4 on next turn's action), you upgrade your measly little caravan into A GIANT MOVING CASTLE OF AWESOME!
(http://i649.photobucket.com/albums/uu215/Jack_Bread/movingcastle.png)
Somewhat like this, I guess.
Oh, damn, you dropped the key, though. It'll take you forever to find it with this grass!
IN ORDER TO BE SUCCESSFUL IN THIS RELIGION BUSINESS WE NEED ALL THE CAPITAL WE CAN GET. HOW CAN WE DEFEAT OUR ENEMIES IF THE LEADERS HAVE NO MONEY?
((You can only afford 3 levels of Hypocrisy.))
You pick up your items and donate them to the religion.
ascend to nirvana during my dream. in the real world, sniff for humans and find my way to the city
In your dream, you begin to meditate... (4) You cannot reach Nirvana... it's just out of your reach. You awaken and begin to stand up... to realize you can't. "Heh. The fur bag finally woke up." Vampires! You've been captured!
Loot the buildings while the guards are away
You go to loot the buildings! Yeah, money!
But there's nothing to loot...
Put all 18 (I think?) points in Spellcraft and start hunting for reagents.
You use your crafting knowledge to teach yourself about spellcraft. Somehow...
After that little session, you go out to collect random magical shit! (4) You can't seem find anything...
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Legendary Craft 31, Great Knowledge 20, Master Melee 27 [1 Skill]
Items: GIANT MOVING CASTLE(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools, Exceptional White Tool of Energy and Sanity, 4 crafting materials.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (1), Hypocrisy(3) [You may indulge in hypocrisy]
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [1 Skill]
Items: Rags, Something (cat), and Something Else (cat), Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter, Slashy Slashy(+1 to slashing/-1 to bludgeoning)
Skills: Proficient Melee 11, Amateur Unarmed 6, Proficient Intimidate 11, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [1 Skill]
Items: Dresser, Bed, Hearth, Lamp, Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, The Best Craft 21, Great Spellcraft 18, Learning Every Single Other Skill 1 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Proficient Speechcraft: 12, Proficient Thievery: 12, Proficient Spellcraft: 12, Proficient Sense: 12, Amateur Unarmed; 6 [3 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
[/quote]
TURN 12
TO THE CAPITAL OF THIS MEASLY LAND!
You leave your followers to head to the center of the kingdom. This will take a while. (-4 on next turn's action)
You are a third of the way there.
Rest
When you finish your GIANT MOVING CASTLE, you sit on the ground and lay back to take a break.
Hightail it from this place, everything's been stolen already, head to a popiulated area
You gather your things and take off towards the nearest town. Following the roads, you find yourself at a moderately large town.
attempt to craft a wooden battle staff that I can walk around with without too much suspicion.
((Oops, fixed.))
You gather some wood and try to craft a covert battle staff. (13) (+13 skill) It's beautiful! It looks like a regular walking staff, but in a pinch, it can become a power bludgeon! (+2 on attacks and damage with it) All this exceptional crafting is opening up dark secrets. You're going insane... You've gain 1 rank in That Which Should Not Be Known (or Forbidden Knowledge).
((Special rules for that. It will be in OP.))
Ask if they want a nice raw slab of human. If they get distracted, go bear form and RIP THEIR FUCKING THROATS OUT. if they are not distracted, scare them into letting me go.
"Hey, do you want some human? I got some in my pocket." The vampire says, "Hah, what a dumb dog! We drink the blood, we don't eat their flesh!" The other vampires start laughing. (9) (+2 Skill) "I have no time for your shit! My kin are nearby and they can sniff me out, so you better let me go unless you want to become food!" One of the vampires looks nervously at another. "Damn mutt. Fine, we'll let you go." They untie you.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Legendary Craft 31, Great Knowledge 20, Master Melee 27, Proficient Appraise 14 [0 Skill]
Items: GIANT MOVING CASTLE(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools, Exceptional White Tool of Energy and Sanity, 4 crafting materials.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (1), Hypocrisy(3) [You may indulge in hypocrisy]
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [1 Skill]
Items: Rags, Something (cat), and Something Else (cat), Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter, Slashy Slashy(+1 to slashing/-1 to bludgeoning)
Skills: Proficient Melee 11, Amateur Unarmed 6, Proficient Intimidate 11, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [1 Skill]
Items: Dresser, Bed, Hearth, Lamp, Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, The Best Craft 21, Great Spellcraft 19, Learning Every Single Other Skill 1, Learning That Which Should Not Be Known 1 [13 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet, Awesome Battle Staff(Walking Cane?) (+2 on attack/damage)
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Proficient Speechcraft: 12, Proficient Thievery: 12, Proficient Spellcraft: 12, Proficient Sense: 12, Amateur Unarmed; 6 [3 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
[/quote]
TURN 13
hunt for a bit
You leave the vampires to go and hunt while you're still lost. (3) You sneak in the bushes after a deer, but then you realize something's up. The deer is hanging from a tree... "NOW!" you hear someone yells accompanied by the twang of bows.
3 Defense (-2 for suprise): (3) (3) (10)
Attacks: (13), (13)
You scream in pain as one arrow hits you straight through the head, the second goes right through your heart, then both kill the third person. As you fall, the final arrow goes right over your head. You last sight is 2 werewolf hunters running to the injured one.
((Uh oh. Looks like quip's up. Make your character!))
Take my wagon-thing to a moderately-sized settlement. Not the closest one my companions have assuredly done stuff to by now.
You follow the road until you find a nice, virgin town(that is, virgin to your allies). The population is moderate and a business looks like it would be okay here.
Convert anyone I meet on my journey.
You meet several wanderers, merchants, and adventurers. With each one you meet, you attempt to convert them. (13) (+13 skill) They all join your following and promise to spread the word of poverty.
Find the castle keys.
You get on the ground and begin scouring the grass for your damned keys. (1) Ow! You get bitten by a spider! Damn thing!
...
Wait, is that a black widow? Where the hells did that come from? And it bit you? Shit!
Case the place
You skulk around to check out everything. (4) A guard spots you and now they're keeping a close eye on you.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Legendary Craft 31, Great Knowledge 20, Master Melee 27, Proficient Appraise 14 [0 Skill]
Items: GIANT MOVING CASTLE(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools, Exceptional White Tool of Energy and Sanity, 4 crafting materials.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (1), Hypocrisy(3) [You may indulge in hypocrisy]
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [1 Skill]
Items: Rags, Something (cat), and Something Else (cat), Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter, Slashy Slashy(+1 to slashing/-1 to bludgeoning)
Skills: Proficient Melee 11, Amateur Unarmed 6, Proficient Intimidate 11, Amateur Sense 6, Learning Survival 3, Learning Empathy 3 [1 Skill]
Items: Clothes, Timothy(Sword), Spiked Gauntlets, Leather Armor, Spiked Helmet, Slab of human meat, human skin, decorative bone knife, some jerky
Injuries: Dead
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, The Best Craft 21, Great Spellcraft 19, Proficient Melee 14, Learning Every Single Other Skill 1, Learning That Which Should Not Be Known 1 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet, Awesome Battle Staff(Walking Cane?) (+2 on attack/damage)
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Proficient Speechcraft: 12, Proficient Thievery: 12, Proficient Spellcraft: 12, Proficient Sense: 12, Amateur Unarmed; 6 [3 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
Dresser, Bed, Hearth, Lamp
[/quote]
TURN 14
Find those keys damnit
You continue your unending quest for the keys. (9) (+2 skill) Yes! You've found them! Your unending quest has now ended. You may rest... Really... you're feeling a little sick right now. Uhg.
GO GO GO CONVERT CONVERT CONVERT
You immediately head for the local soap box and shove aside the current preacher saying something about vampires and shapeshifters and other nonesense. You take the stage... er... soap box and start speaking the word of your religion! (13) (+13 skill) The entire crowd converts. In fact, the king of this kingdom was passing by and he, too, converts. He offers you the position of High Bishop, allowing you to take control of the entire country's religion. Whoa!
Find a town or if I am already in one look around for anyone who needs a job involving writing.
((Your caravan starts in a town.))
You go around the town, soliciting your services. (5) Nobody had anything to offer.
Attempt to recruit scrappy archer for my band of adventurers.
You look around town, asking for a alright archer. (1) You come off as an really strange asshole, so no one in this town wants anything to do with you.
Approach the guards, a look of relief on my face, "Thank goodness i thought there was no-one i could talk to here, i jhave been lost in the wilderness for a while, and would be appriecative if you could point me to somewhere i could get a hot meal and a BATH" throw the guards off my scent
(4) "Hmm... there's something I don't trust about you." You scrutinizes you. "I'm sorry, miss, but you're going to have to come with me for questioning." One hand is on his sword while the other is grabbing your wrist.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Legendary Craft 31, Great Knowledge 20, Master Melee 27, Proficient Appraise 14 [0 Skill]
Items: GIANT MOVING CASTLE(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools, Exceptional White Tool of Energy and Sanity, 4 crafting materials.
Injuries: Uninjured, a little sick
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (3), Hypocrisy(3) [You may indulge in hypocrisy]
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [4 Skill]
Items: Rags, Something (cat), and Something Else (cat), Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, The Best Craft 21, Great Spellcraft 19, Proficient Melee 14, Learning Every Single Other Skill 1, Learning That Which Should Not Be Known 1 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet, Awesome Battle Staff(Walking Cane?) (+2 on attack/damage)
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Proficient Speechcraft: 12, Proficient Thievery: 12, Proficient Spellcraft: 12, Proficient Sense: 12, Amateur Unarmed; 6 [3 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
Name:Richard
Gender: Male
Appearance: A small individual with a distinct lack of distinctive facial features, he is a very average looking kind of person
Background: A travelling scribe, he makes a living selling various lords secrets to their foes. Few know how he actually manages to get these secrets however...
Perks:Shapshifter (Peregrine Falcon), hard to remember
Skills: Stealth (30)
Items: Caravan(Dresser, Bed, Hearth, chest), Clothing, blank book, ink, Lockpick, feather pen
Dresser, Bed, Hearth, Lamp
[/quote]
TURN 15
Move to another village in the MC
You power up your GIANT MOVING CASTLE and start moving it toward a town. You're stomach's a little queasy. (4) You puke on the floor. Yuck. You find yourself at a nice little settlement. The inhabitants look on in awe at your creation.
Remember this place's name so I can come back and eat it. Then head for a different nearby settlement.
You make a note of the town's name... hm? Dinnerville? Huh... You then start to move your caravan to another town. This place looks nice. The people are more kind here.
TO WAR, TO WAR
You accept the position and there is a large party for you. All your new followers donate a lot of their non-essential goods to your religion. After the party, you attempt to convince the king, King Jeremy the II, to help you on your crusade. (13) (+13 skill) He agrees and gives you all his forces at his disposal.
Continue with my soliciting of services, pick up some juciy gossip while I'm at it.
You continue to advertise your job while also asking for local town rumors and gossip. (9) (+2 skill) You find a job from the town guard. They'll pay you modestly for wanted posters.
Punch The guard with my glove, at the same time Project force him, then say "No one touches me, EVER" causing the others to back off and go look for an inn myself
Guard's Defense: (5); Your Attack: (12)
You land a really hard punch on his ribs and you hear something crack. He appears stunned and is bleeding everywhere. Then, you attempt to cast a spell at him. (11) You successfully cast Force Blast.
Guard's Defense: (AUTOFAIL); Your Attack: (7)
The blast hits him in the face. He looks direly injured. You then say "No one touches me, EVER." The other guards don't back off, however. They draw their swords and yell "STOP CRIMINAL SCUM!" Uh oh.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Legendary Craft 31, Great Knowledge 20, Master Melee 27, Proficient Appraise 14 [0 Skill]
Items: GIANT MOVING CASTLE(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools, Exceptional White Tool of Energy and Sanity, 4 crafting materials.
Injuries: Uninjured, a little sick
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (3), Hypocrisy(3) [You may indulge in hypocrisy]
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [17 Skill]
Items: Rags, Something (cat), and Something Else (cat), Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, LOTSA FUCKING GOLD, SILVER, COPPER COIN, LOTSA FUCKING JEWELERY, and A METRIC SHITTON OF VARIOUS HOME DECOR
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, The Best Craft 21, Great Spellcraft 19, Proficient Melee 14, Learning Every Single Other Skill 1, Learning That Which Should Not Be Known 1 [0 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet, Awesome Battle Staff(Walking Cane?) (+2 on attack/damage)
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Proficient Speechcraft: 12, Proficient Thievery: 12, Proficient Spellcraft: 12, Proficient Sense: 12, Amateur Unarmed; 6 [3 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
Name:Richard
Gender: Male
Appearance: A small individual with a distinct lack of distinctive facial features, he is a very average looking kind of person
Background: A travelling scribe, he makes a living selling various lords secrets to their foes. Few know how he actually manages to get these secrets however...
Perks:Shapeshifter (Peregrine Falcon), hard to remember
Skills: Stealth (30) [2 Skill]
Items: Caravan(Dresser, Bed, Hearth, chest), Clothing, blank book, ink, Lockpick, feather pen
Dresser, Bed, Hearth, Lamp
[/quote]
TURN 16
Ask if they need anything built
Your stomach is acting up again... *hurk* (7) You swallow, nervously, then you ask your question. They seem hesitant by the castle behind you. A woman speaks up "W-why yes, we do. B-but we're a poor, poor village, so we wouldn't be able to pay you."
Begin recruiting youths to form an adventuring party.
You begin you're search. (7) (+1 Skill) You find some youths. An unspeaking, strange boy who's leaning how to use a sword, his clumsy, comical friend, and a girl who shows signs of having magical powers. They seem willing to join you, but their parent's don't. Hum...
BEGIN WORK ON LAND BASED ORBITAL HOME DÉCOR FIRING CANNON.
You order the soldiers to build a large cannon. The largest in the world! Ha ha ha! You designing the cannon. (5) Something doesn't seem right about this design. One of the grand architects suggest some design changes...
Say "looks like larceny just changed to lunch", shift into hybrid form and evicerate them
or
Curse the guards and RUN LIKE THE WIND
You look to the sky. It's a nice, sunny day. You shout various curses at the guard and split. (11) (11) You try to run away, but the guard is able to keep up with you!
Accept and draw their wanted posters, try to make the posters well so they pay me more, also listen out for any intresting gossip for blackmail.
You take the job. They escort you into the scribe's room. It's just an empty room with a table and an uncomfortable looking chair. They sit you at the chair and say "Wait here for the captain." Then they leave. After a few minutes of boredom, the captain arrives. He begins telling you more about the job. "From noon to dusk, you must stay here and do your job. You may only leave once the sun sets. You will be payed for every 10 posters you draw. That is all. I will be back in a second with a job." He leaves. You idly twiddle your thumbs and whistle a tune. How long does it take to get a paper? Hum... hum hum-hum hum huuummm... Hm... He finally comes back. "You will redraw this 10 times. I will check your progress every so often. Get to it." He hands you the poster and leaves.
STATUS
Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Legendary Craft 31, Great Knowledge 20, Master Melee 27, Proficient Appraise 14 [0 Skill]
Items: GIANT MOVING CASTLE(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Engraved Bronze Longsword(-1), Nice Boots, Assorted Tools, Exceptional White Tool of Energy and Sanity, 4 crafting materials.
Injuries: Uninjured, a little sick
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1), Charismatic (3), Hypocrisy(3) [You may indulge in hypocrisy], Engineer (3) [+3 Engineer]
Skills: Legendary Thievery 31, Legendary Speechcraft 31, Learning Acrobatics 1 [2 Skill]
Items: Rags, Something (cat), and Something Else (cat), Caravan(Dresser, Bed, Hearth, Loot box(2 Silver Tridents, 24 sets of men's clothing, 18 sets of women's clothing, 13 bronze weapons, 1,288 silver chips, 230 gold chips, 45 bags of food, 18 various trinkets, 5 knick-knacks, 23 bags of seeds)), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, LOTSA FUCKING GOLD, SILVER, COPPER COIN, LOTSA FUCKING JEWELERY, and A METRIC SHITTON OF VARIOUS HOME DECOR
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, The Best Craft 21, Great Spellcraft 19, Proficient Melee 14, Learning Every Single Other Skill 1, Learning That Which Should Not Be Known 1 [1 Skill]
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette, Possibly Arcane Talisman, some strange meat, rope, terrible puppet, Awesome Battle Staff(Walking Cane?) (+2 on attack/damage)
Spells: Flame, Minor Luck, Minor Curse
Injuries: Scratch on hand(arm)
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Amateur Intimidate: 6, Proficient Speechcraft: 12, Proficient Thievery: 12, Proficient Spellcraft: 12, Proficient Sense: 12, Amateur Unarmed; 6 [3 Skill]
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 5 silver chips, some seeds, a lot of jerky
Injuries: Uninjured
Name:Richard
Gender: Male
Appearance: A small individual with a distinct lack of distinctive facial features, he is a very average looking kind of person
Background: A travelling scribe, he makes a living selling various lords secrets to their foes. Few know how he actually manages to get these secrets however...
Perks:Shapeshifter (Peregrine Falcon), hard to remember
Skills: Stealth (30) [2 Skill]
Items: Caravan(Dresser, Bed, Hearth, chest), Clothing, blank book, ink, Lockpick, feather pen
Dresser, Bed, Hearth, Lamp
[/quote]