Bay 12 Games Forum

Other Projects => Curses => Topic started by: dennislp3 on January 19, 2011, 08:04:35 pm

Title: Play it like an RPG
Post by: dennislp3 on January 19, 2011, 08:04:35 pm
I haven't played LCS in a long while...with the way its been updated and everything is it possible to play it as a generational RPG? By that I mean is it completely viable to just play as a "gang" of a few people or something and not go after the main objective of destroying conservatism....aka can it be played like a crime based RPG?
Title: Re: Play it like an RPG
Post by: Tarran on January 19, 2011, 08:08:44 pm
Nope, not as far as I know.

Still, you can do a lot of semi-gangish things even while fighting conservatism, like killing a bunch of SWAT(and dying in the process), or selling drugz for profit and cop bullets(ouch), and why not a little bit of car-vs-car shootouts?
Title: Re: Play it like an RPG
Post by: dennislp3 on January 19, 2011, 08:12:05 pm
Hell I was just thinking some crazy SAW type shit...capture and murder tons of people while training an apprentice...and see how many generations I could make it.
Title: Re: Play it like an RPG
Post by: Duuvian on January 19, 2011, 10:37:51 pm
Actually, I would say, yes, it is somewhat possible to play as a gang. You'll have to ignore the wording of the introduction about being a liberal and such and replace it in your mind with your own backstory. You'll be able to spray LCS on the wall of the crackhouse and pretend it stands for something other than Liberal Crime Squad, and forcibly take over those type of sites and rule it with an iron fist (by that I mean being able to raid it at your will and attack the 'reds' on your territory or whatever). The game will still have the extraneous LCS stuff of course, but you could play a little gang that is focused on making cash instead of changing the laws if you'd like. It would be neat to see that possibility be developed more in the future. It's too bad I'm not a coder and don't know how to work on LCS or I'd help with more than ideas.

As for a SAW type character, that's a pretty cool idea. I bet you could pull that off indefinitely once you get the hang of it. It would be an interesting Let's Play for sure. Perhaps you could pass the save off to someone else as a type of community game.

The only thing that might stop you is if there is a Game Over screen or something if all the laws go conservative (I have no idea as I haven't checked)
Title: Re: Play it like an RPG
Post by: dennislp3 on January 19, 2011, 10:47:15 pm
Yeah if I could code or even mod this game worth a damn I would just make a gang or crime rpg offshoot...seems viable. I spose if there is no loss for the laws going super conservative then I could disregard the LCS part of the game completely. I will do some proof of concept type play a bit and see if its viable to do the SAW thing. Basically I will play as me and have one or two apprentices and maybe 1 or 2 people on the side...little else (with the possible exception of sleepers) and see how many kills I can get.

Spose later on if I got bored (IE if i can find a way to do it all sure fire and without issue indefinitely) I could then see how far I could get to adjusting the laws as a shadow figure...never seen but always influencing things...
Title: Re: Play it like an RPG
Post by: RedWarrior0 on January 19, 2011, 11:36:26 pm
The losing scenario if you still have living leaders is just if they pass the Arch Conservative amendment, but you can probably win the game through being violent enough.
Title: Re: Play it like an RPG
Post by: dennislp3 on January 19, 2011, 11:46:23 pm
I spose I could RP some way to prevent that with the SAW character....
Title: Re: Play it like an RPG
Post by: NRDL on May 24, 2011, 08:27:03 am
Hell I was just thinking some crazy SAW type shit...capture and murder tons of people while training an apprentice...and see how many generations I could make it.

That is an awesome idea.
Title: Re: Play it like an RPG
Post by: Kay12 on May 25, 2011, 06:39:35 am
I'm something of a natural role-player in that I imagine everything that happens in LCS from a variety of viewpoints. What it looks like on the site, what are the Liberals thinking, how do the conservatives react and so on. Particulary strong is my vision on the Conservative party's leaders, whom I always have imagined as a secretive Council of Seven, and how they all lose their temper and kill each other when the ELAs are passed...

And back to OP's question. I made a commit yesterday that allows disabling either or both of the Elite Liberal Amendments, mainly because I think the term limits kill the tension. If there is public demand for such change, I can continue and make the entire political element disablable (is that a word?). However, it's still LCS and it's designed for political struggle, and this leaves a few questions to be answered: which laws should be used to provide the rules for non-political game? Should assault rifles be available, should there be death squads, should drug deals be illegal and how much so? And what about indoctrination, would it still be possible? Changing/omitting all the flavortexts would be too much of a change in my opinion, but disabling the laws and elections wouldn't be hard from a technical viewpoint.
Title: Re: Play it like an RPG
Post by: Zangi on May 25, 2011, 09:07:38 am
I spose I could RP some way to prevent that with the SAW character....
'Survivors' who 'escape in time' become sleeper activists with a new 'liberal' view?
Title: Re: Play it like an RPG
Post by: Vicid on May 26, 2011, 02:15:33 pm
Well you could presumably kidnap and beat (or outright kill) people but you lose heart.