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Other Projects => Other Games => Topic started by: Nilocy on April 13, 2011, 09:29:36 am

Title: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 13, 2011, 09:29:36 am
http://www.rockpapershotgun.com/2011/04/13/10-reasons-you-need-to-play-ace-of-spades/

From the title alone I'm sold.

The download link http://ace-spades.com/

Guide of how to play:
http://www.rockpapershotgun.com/images/11/apr/spade/spade.png

Also read the Readme before asking questions about how to work the game pl0x!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 13, 2011, 09:42:31 am
this is beautiful.

needs artillery, and voxel bi-planes, and voxel bombers.

Imagine literally shooting the wing off a voxel biplane..... or bomber......

Or literally shooting the bottom off a plane so the pilot falls out. LOL.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lordcooper on April 13, 2011, 09:43:24 am
Bye bye Notch...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: dwarfguy2 on April 13, 2011, 09:45:49 am
Notch has one thing this doesn't:

compatibility with other OSs.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 13, 2011, 09:46:51 am
this is beautiful.

needs artillery, and voxel bi-planes, and voxel bombers.

Imagine literally shooting the wing off a voxel biplane..... or bomber......

Or literally shooting the bottom off a plane so the pilot falls out. LOL.
Look up a freeware game I think was called A New Zero. Not voxels, but does everything else you listed just fine. Full terrain deformation without voxels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 13, 2011, 09:49:27 am
I... Holy hell. Yes. Yes. Yes. Do want.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 13, 2011, 09:54:17 am
Server is up, but I'm having problems playing games atm?

Edit: It just got updated to v0.25
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 13, 2011, 10:00:18 am
I downloaded and installed, refreshed the page and .25 is out :D.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rilder on April 13, 2011, 10:07:10 am
WWI? So everybody just sits there until tanks are implemented? :P

Looks interesting though, might try it out, though I don't own or play minecraft so I can't compare it to that.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Axil on April 13, 2011, 10:07:35 am
I seem to be unable to join any games, is it because none of the servers are at 0.25 yet?

EDIT: Whenever i try to connect to a server and get in, it shows as though it's completely empty, and there isn't a landscape.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Krath on April 13, 2011, 10:08:31 am
Oh hell yes. I am downloading this now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 13, 2011, 10:14:14 am
I seem to be unable to join any games, is it because none of the servers are at 0.25 yet?

I can't connect to v025 servers either. I managed to get on once for about 5 seconds before getting disconnected.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 13, 2011, 10:18:53 am
And now it's .22.

NINJAEDIT: Which is actually a link to the forums.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 10:23:23 am
FUCK YES.

Everything I wanted in minecraft is here, and for free...

IMMA KILL YOU BITCHES!!!!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 13, 2011, 10:23:48 am
Yeah, I joined the NewYork server that works. I'm happy its not just grey screen.

Also, good guide i found:
http://ragrappy99.picturepush.com/showformat.php?format=img&image=5427211
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Axil on April 13, 2011, 10:37:25 am
Is there a way to downgrade to .22? There doesn't seem to be any servers running .25 anymore for some reason..
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 10:40:14 am
Everyone got grey worlds on the 25.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 13, 2011, 10:43:23 am
Yeah, .25 has stopped. I managed to keep the older version on my HDD, so i was lucky I guess.

Its a downright shame theres no proper server support.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ricky on April 13, 2011, 10:46:08 am
the link goes to version .22, he went back, so go get it
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 13, 2011, 10:47:59 am
Notch linked it in his twitter. Games borked from so many trying to join.

GOD DAMN YOU NOTCH.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 10:48:35 am
Notch linked it in his twitter. Games borked from so many trying to join.

GOD DAMN YOU NOTCH.

Exellent...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: tomas1297 on April 13, 2011, 10:49:46 am
 I...*mind blown*

 This looks absolutely amazing!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Krath on April 13, 2011, 10:51:17 am
I downloaded .25, but now that he's reverted to .22, when I try to reinstall .22, it says 'Error: Game is a higher version'. I can't find any option to uninstall .25 anywhere.

Nevermind, running the .25 installer again did it  ::)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 10:52:17 am
control panel.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 13, 2011, 10:56:14 am
Notch linked it in his twitter. Games borked from so many trying to join.

GOD DAMN YOU NOTCH.
Notch: Has a positive stance on piracy and links competitors games.

He is a game industry moral Juggernaut.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 13, 2011, 10:57:07 am
Notch linked it in his twitter. Games borked from so many trying to join.

GOD DAMN YOU NOTCH.
Notch: Has a positive stance on piracy and links competitors games.

He is a game industry moral Juggernaut.

ikr, but still... it was cool, now its all mainstream.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 10:58:19 am
Gah, every EU server is full.

EVERY ONE.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 13, 2011, 10:59:47 am
Gah, every EU server is full.

EVERY ONE.
Notch DDoSed it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lordcooper on April 13, 2011, 11:04:07 am
Gah, every EU server is full.

EVERY ONE.
Notch DDoSed it.

We do not forgive
We do not enjoy MClikes...

Anyway, how come there isn't a B12 server yet?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 11:05:56 am
Gah, every EU server is full.

EVERY ONE.
Notch DDoSed it.

Giving the Minecraft communities ability to make everything shit and be retarded I wouldn't think of it being far fetched that Notch could list "The best game in the Universe(TM)" and the 12 year horde would see that as a signal to DDoS.

No seriously, I bet it's a few munites before some minefag starts spamming death threats and "IMMA hack you" emails.

Minecraft is the CoD community for indies.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Axil on April 13, 2011, 11:06:49 am
I'm trying to host a server, but the program decides to close without warning before it goes out on the list, anyone know why this is happening?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ricky on April 13, 2011, 11:14:39 am
it's happening to me too
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 13, 2011, 11:17:06 am
Eh. How to actually join a game? I only get "Could not connect to server" messages even if the server list says there's free slots.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 11:40:32 am
Minecraft guys flooded the servers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ricky on April 13, 2011, 12:33:47 pm
I've managed to get on a few times, and it is very fun.

they just need to make servers with passwords.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lordcooper on April 13, 2011, 12:40:33 pm
Eh. How to actually join a game? I only get "Could not connect to server" messages even if the server list says there's free slots.

Think that's bad?

I just made my own server and then couldn't connect to it...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 13, 2011, 01:16:51 pm
Anyone able to host a server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 01:25:36 pm
Some error keeps showing up for hosts, what gives?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ricky on April 13, 2011, 01:49:53 pm
Wow, I just had a great game.

we lost our ass horribly, but it was realy fun!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PTTG?? on April 13, 2011, 01:56:31 pm
Welp, I'm switching over planehacked.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 13, 2011, 01:59:07 pm
Welp, I'm switching over planehacked.
God I hope not, at least people can play on Planepacked.

 :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: nenjin on April 13, 2011, 02:17:35 pm
Damn, a Minecraft derivative I'm actually tempted to play....
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ScriptWolf on April 13, 2011, 02:21:35 pm
someone needs to set up a Bay12 server and password it just for us
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 13, 2011, 02:25:10 pm
Still can't get on any servers, including EU servers with no players.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 13, 2011, 02:26:35 pm
Alright, Got a server up.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ScriptWolf on April 13, 2011, 02:29:41 pm
Alright, Got a server up.

name of server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 13, 2011, 02:32:13 pm
Bay12, Though my firewall is acting up so I can't host :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 13, 2011, 02:32:38 pm
Just link it here.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ScriptWolf on April 13, 2011, 02:33:13 pm
Bay12, Though my firewall is acting up so I can't host :(

:(, can anyone else host? my firewalls playing up too so i cant :/
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rex_Nex on April 13, 2011, 02:36:16 pm
How is the lag in comparison to Minecraft? Minecraft was way too laggy for anything like PVP fighting for me. Im really interested, but a PVP game where everyone teleports around is not going to work for me :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 13, 2011, 02:39:45 pm
It's a mostly long range game so lag shouldn't matter too much, I haven't gotten onto a server yet so I can't say how it is, but I'm sure you can spare 3 megabytes of bandwidth to try it out.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 13, 2011, 02:53:39 pm
That was so much fun. Was playing on a Swedish server, and despite repeated Blue hackers, it was pretty even.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jay on April 13, 2011, 02:59:51 pm
I'm sure you can spare 3 megabytes of bandwidth to try it out.
It took me a minute to realize you meant the download size and not the amount of bandwidth required to play online.
How is the lag in comparison to Minecraft? Minecraft was way too laggy for anything like PVP fighting for me. Im really interested, but a PVP game where everyone teleports around is not going to work for me :P
Hm.
I wonder if, maybe, just maybe, your lag could be your connection or your computer, not the game?  Huh.
That's a new concept, eliminating the other variables before claiming one of them to be the problem.
I rarely see any actual lag on Jaycraft when the network/server is stable (No, I'm not connected locally!  The server is 300 miles away from me!)...
Spoiler (click to show/hide)

I'd try this out, but block-based games with low-res graphics like this give me motion sickness (Minecraft is suspect too, when I'm not running 32x32+ texture packs, and from what I can tell, the graphics here aren't even 16x16 like the Minecraft default).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 13, 2011, 03:01:50 pm
I'd try this out, but block-based games with low-res graphics like this give me motion sickness (Minecraft is suspect too, when I'm not running 32x32+ texture packs, and from what I can tell, the graphics here aren't even 16x16 like the Minecraft default).
This game's really bad for motion sickness sufferers. If you look down, it spins. If you look a little down and turn fast, it spins.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 13, 2011, 03:08:08 pm
 It's very much not a replacement for Minecraft. It does have a good amount of appeal in the feel of it though. It just needs a bit of polish and it can be excellent, what Minecraft PvP should take some tricks from.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 13, 2011, 03:11:42 pm
This game is really fun, and I can see it working out very well in future with bigger and better things.

Firstly, its in very very early beta stage. the server browser + networking is foefully broken at the moment, with no clear cut explanation of how the errors come about yet.

Secondly, wheres my damned ingame server broswer!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 13, 2011, 03:12:42 pm
 And apparently friendly fire is active. That's fine and dandy, but when it's this hard to connect to a game it's kinda disconcerting to join and get immediately sniped by a dude on my own team.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Lobos on April 13, 2011, 03:19:55 pm
I'm not really enjoying this. There's an obscene amount of hackers running around, and the shooting is a little broken. Movement also feels much to clunky, and getting stuck on terrain is something that happens often.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lordcooper on April 13, 2011, 03:22:18 pm
I'm not really enjoying this. There's an obscene amount of hackers running around, and the shooting is a little broken. Movement also feels much to clunky, and getting stuck on terrain is something that happens often.

Hackers meaning?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 13, 2011, 03:22:50 pm
... so I'm getting stuck with this screen. What do?
Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 13, 2011, 03:24:03 pm
I'm not really enjoying this. There's an obscene amount of hackers running around, and the shooting is a little broken. Movement also feels much to clunky, and getting stuck on terrain is something that happens often.

Hackers meaning?
Infinite grenades and health, usually.

... so I'm getting stuck with this screen. What do?
Spoiler (click to show/hide)
It's a bastard, but it means you can't play on that server for no real reason. Try another.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: BuddhaC on April 13, 2011, 03:39:40 pm
I've tried every server, I either got an error or a grey screen. This sucks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darion on April 13, 2011, 04:01:33 pm
If i live far away from the host will i always get dat gray screen?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rex_Nex on April 13, 2011, 04:23:09 pm
How is the lag in comparison to Minecraft? Minecraft was way too laggy for anything like PVP fighting for me. Im really interested, but a PVP game where everyone teleports around is not going to work for me :P
Hm.
I wonder if, maybe, just maybe, your lag could be your connection or your computer, not the game?  Huh.
That's a new concept, eliminating the other variables before claiming one of them to be the problem.
I rarely see any actual lag on Jaycraft when the network/server is stable (No, I'm not connected locally!  The server is 300 miles away from me!)...

I'm not saying my connection is good, its not by any means, but Minecraft uses obscene amounts of bandwidth in comparison to most games. Im sure its because of everything that has to be recorded, but when a game is that laggy while other games play just dandy, I have to call that game out for being a bandwidth hog.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jay on April 13, 2011, 04:48:47 pm
How is the lag in comparison to Minecraft? Minecraft was way too laggy for anything like PVP fighting for me. Im really interested, but a PVP game where everyone teleports around is not going to work for me :P
Hm.
I wonder if, maybe, just maybe, your lag could be your connection or your computer, not the game?  Huh.
That's a new concept, eliminating the other variables before claiming one of them to be the problem.
I rarely see any actual lag on Jaycraft when the network/server is stable (No, I'm not connected locally!  The server is 300 miles away from me!)...

I'm not saying my connection is good, its not by any means, but Minecraft uses obscene amounts of bandwidth in comparison to most games. Im sure its because of everything that has to be recorded, but when a game is that laggy while other games play just dandy, I have to call that game out for being a bandwidth hog.
One chunk: 16x128x16 area full of blocks (32768 x the amount of data each one uses), each of which have several bytes (2x 8-byte var for X/Z and 1 byte for height IIRC) of data just for positioning, plus metadata and whatever else (chests = items = 2-byte ID, 1 byte damage, 1 byte stack size for a total of 4 bytes per inventory slot in usage; one low bit for empty slots, as I recall).
Every time you move 16 blocks in a direction, you have to grab 21 new chunks.
It doesn't take a programmer to figure out that this is a lot more data to be needing compared to 4-8 bytes of data per player for an FPS or any game in which the world is static (IE: most other games) or pre-downloaded with simulations run independently on each system (OpenTTD runs this way, as does Infiniminer)
Spoiler (click to show/hide)
Yes, Minecraft requires a large amount of bandwidth compared to other games, because it has to download the world, and there is absolutely no way around that, but even so, it really shouldn't be a problem for any modern-ish connection.
And, like I said, if this game is the same way, you're not going to see a difference.
From what I saw, though, it has a fixed-size map, so all of that downloading should only be necessary once, much like Infiniminer.
That's not to say they don't know how to write a protocol to handle that transfer, though (and judging from the gray-world errors, they don't :P), so I guess what I'm saying is: It's not Minecraft, but what Minecraft is.  Any other game doing anything like it would run into the exact same problem.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 13, 2011, 04:59:39 pm
Back on topic; apparently someones found a way to IP ban people. But its a very roundabout way.

Edit: Sadly most games revolve around a cheater or five spamming grenades constantly. Destroying my poor towers : (
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 13, 2011, 06:53:00 pm
seemed more same team griefers that was wrecking shit to me.
Though the game seems to be Green building stuff while Blue dig tunnels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 13, 2011, 07:04:04 pm
I just played a game on about the only server that would work/wasn't full, it was only a 6-man server but it was seriously fun. If we could get a private bay12 server up it would be awesome.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sowelu on April 13, 2011, 07:07:38 pm
Where do you get building materials / how do you get rid of stuff you dig?  I would adore a game where when you dug a few bricks, your hands were full of bricks until you put them somewhere...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 13, 2011, 07:08:09 pm
Anyone got any tips on how to get it working?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Emong on April 13, 2011, 07:09:05 pm
Anyone got any tips on how to get it working?

Just keep trying. It'll work eventually.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 13, 2011, 07:17:52 pm
Where do you get building materials / how do you get rid of stuff you dig?  I would adore a game where when you dug a few bricks, your hands were full of bricks until you put them somewhere...
Your team's tent refills all your ammo and blocks, and I think I read that mining with the pickaxe gives you more blocks as well
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 07:51:35 pm
seemed more same team griefers that was wrecking shit to me.
Though the game seems to be Green building stuff while Blue dig tunnels.

That's because the greens have to. The river spawns on their side, forcing them to build Normandy like casemates defending massive bridges.

Greens have the advantage of chokepoints.

Blues however, get a height advantage, the moutains being on their side. This allows them to dig however they please, complex tunnel systems, bunkers and trenches.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 13, 2011, 08:04:33 pm
You'd think a random map gen would make something a little more varied. :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Carcanken on April 13, 2011, 08:07:19 pm
I wish I could play. I either cant connect, or the game freezes on "choose a team"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: V-Norrec on April 13, 2011, 08:12:17 pm
I just downloaded, I've been looking for a WW1 game for a while.  I must admit, it's kind of awesome to finally find one, and for free no less.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 13, 2011, 08:19:34 pm
Yeah, I get the same problems for every server, there's supposed to be a few magical ones out there, but I haven't found them.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gamefreak1 on April 13, 2011, 08:22:06 pm
I along with a bunch of other green guys built a castle then it got leveled by someone digging out the supports then someone built a swastika on the ruins.  >:(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 13, 2011, 08:26:33 pm
Was it at least an enemy who sabotaged it?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 13, 2011, 08:33:50 pm
Very fun, though incredibly easy to hack :-\.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 08:35:27 pm
You'd think a random map gen would make something a little more varied. :P

I guess it uses a random seed thing...

Perhaps after a few hundred maps the river will change...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 13, 2011, 08:42:28 pm
Blue always start on the mountainside and green always by the river. Considering that a patient player can fuck up blues whole defense by just digging tunnels, Its a bad idea =P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 13, 2011, 08:49:54 pm
We need a Bay12 server, now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 13, 2011, 08:51:15 pm
We need a Bay12 server, now.
Meh, no point until anyone can join any server without problems and being able to kick hackers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 08:53:01 pm
Blue always start on the mountainside and green always by the river. Considering that a patient player can fuck up blues whole defense by just digging tunnels, Its a bad idea =P

Being a blue, thanks for digging the tunnels.

Deuce: fucking blues are eveywhere
Deuce: I keep finding fucking tunnels under us
You've killed Deuce!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 13, 2011, 09:13:35 pm
Cant host a server atm anyway. i think the master server is getting slammed, i cant connect to it when i try to host a server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 13, 2011, 09:57:37 pm
Update!  WOO!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 13, 2011, 10:13:35 pm
 :-\Put up a server, no idea how long will take to fill.
aos://1637937251

or dwarfwar on the page
[version 0.26]
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 13, 2011, 10:14:43 pm
Is it easier to get into servers now?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Light forger on April 13, 2011, 10:15:43 pm
How do you get on a server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 13, 2011, 10:16:54 pm
after you've installed it
put aos://1637937251 in a address bar for mine. or click a link on the ace-spades.com website
no sure if it works tbh. tons of people are trying to connect, but dcing right after. so i doubt it is.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 13, 2011, 10:21:47 pm
Yeah it's saying version mismatch or map transfer fail
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 13, 2011, 10:22:47 pm
a couple peopel got in. you need v26[from like a minute ago
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: V-Norrec on April 13, 2011, 10:23:36 pm
Dwarfywar is what it comes up as for me.  I can't get on though as it is giving me the same error as Jusman  (I just updated version)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 13, 2011, 10:24:14 pm
I got it, I'll try reinstalling though, that seems to work a lot for me
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: V-Norrec on April 13, 2011, 10:26:21 pm
damnit, I got in and then I hit the esc button because I for some reason thought it would bring up a menu.  Q.Q
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 13, 2011, 10:29:42 pm
How did it work for you? Did you just keep trying it?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duelmaster409 on April 13, 2011, 10:31:19 pm
I've been playing this for the past couple of days, I was wondering when a B12 thread would arise :P

Anyway, I updated to .26 but I'm getting a version mismatch/map transfer error every time I try to join any server, specifically the DwarfyWar server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 10:32:20 pm
I've been playing this for the past couple of days, I was wondering when a B12 thread would arise :P

Anyway, I updated to .26 but I'm getting a version mismatch/map transfer error every time I try to join any server, specifically the DwarfyWar server.

me too.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Comp112 on April 13, 2011, 10:33:26 pm
Just tried a bunch of times, not working. :\
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 13, 2011, 10:43:12 pm
lol the server got dc'd from the masterserver. said "kick: check newest version"


Maybe this should wait for tomorrow, either way, i'm stopping hosting for tonight, since its midnight-ish

Game has really unreliable first-time-connections.. ~could be the fact its using only UDP.
but literally about 30 people a minute were attempting to join my server the entire time it was up, and only 6 people or so got in the entire 30 minutes it was up... and a couple left/dropped in the middle.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 13, 2011, 10:55:15 pm
When I managed to join, I had a blast.  Dug some tunnels, shot some guys, made a bunker, got into tunnel fights with enemies...

There needs to be different classes though.  I can see rifleman, sniper, heavy gunner, and entrencher being a good choice.  Plus artillery somehow, maybe being something you can build?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duelmaster409 on April 13, 2011, 10:55:45 pm
I can join servers now, but apparently I keep getting kicked out of every server because "check the new version". What new version?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 13, 2011, 11:10:47 pm
When I managed to join, I had a blast.  Dug some tunnels, shot some guys, made a bunker, got into tunnel fights with enemies...

There needs to be different classes though.  I can see rifleman, sniper, heavy gunner, and entrencher being a good choice.  Plus artillery somehow, maybe being something you can build?
Fuck that noise. Medics. Constructors. Demolitions experts. As cool as multiple attack classes would be we kinda need medics and somebody to make building easier. Possibly even making buildings like the healing tent, or reenforced blocks so bunkers are viable.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 13, 2011, 11:18:09 pm
I actually don't think classes would improve this game, I like the idea of everyone being in the same situation because it means you have to try and outsmart the other team. Whether that means digging tunnels through the mountains and sneaking up on their base or digging a little cave in the side of a mountain and try to blend in while waiting for a shot at the enemy.

 I would support the addition of some kind of mobile artillery, where you would need to haul it somewhere and then try to set it up. It should be difficult to get them though (maybe that could be another reward for capturing intel) so they would have to be careful when setting it up or else get shot down and lose the guns to the other side.

fake edit: Duke is right, what I said before was about different combat classes, but different non combat classes would be cool, and would help add to the tactical part of the game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 13, 2011, 11:29:33 pm
I can join servers now, but apparently I keep getting kicked out of every server because "check the new version". What new version?
Same was happening to me. Try a fresh install.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 13, 2011, 11:31:04 pm
Holy shit, got to playing and this game is fucking amazing. All it needs now is artillery and bombing runs and im set!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 13, 2011, 11:31:46 pm
Loadouts is better than a class system.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: NewsMuffin on April 14, 2011, 12:11:53 am
There should only be one combat class, maybe an HMGer for the WWI feel, but there should be a few noncombat classes.
That would be awesome. I mean, what game has noncombat classes that actually do something besides run around screaming?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Gabeux on April 14, 2011, 12:15:55 am
DL'ing the game without seeing even a screenshot.


Any Bay12 servers up?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: V-Norrec on April 14, 2011, 01:53:24 am
Ihad so much fun on my server just building little pillboxes on the other side of the map.  My pillboxes turned the tide of battle once my team found them and started to use them, then the server owner rage quit.  Was good time, ya.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: justinlee999 on April 14, 2011, 02:42:31 am
No server's working for me, boy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on April 14, 2011, 02:58:54 am
Just me or did every server just simultaneously crash??
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vattic on April 14, 2011, 03:06:47 am
When I run client.exe it appears in the processes tab of the task manager but is removed from the list before any window opens. Am I the only one?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: justinlee999 on April 14, 2011, 03:29:24 am
When I run client.exe it appears in the processes tab of the task manager but is removed from the list before any window opens. Am I the only one?
You aren't supposed to run the client.exe.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vattic on April 14, 2011, 04:03:53 am
You aren't supposed to run the client.exe.
I really should have read the readme. Cheers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vibhor on April 14, 2011, 04:31:02 am
Any better comprehensive guide for the game?
I really wanna play it but it seems I cannot join even one server and neither do I know how to forward my port
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Dr. Johbson on April 14, 2011, 04:42:20 am
Game is pretty awesome, I got in a server on something like my third try, left to change some options and find a higher populated one, now I cant join anything again.  :(

I'd host a server myself, if my new router wasn't completely terrible, it likes to completely disable my internet when I change any settings.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on April 14, 2011, 04:58:38 am
Just had a great game. I was going forward, establishing small outposts along the way, when I get in a firefight with 3 blues. I manage to shoot one, but take two body shots. So I dig downward, close the hole over me, then dig in the hillside until I'm overlooking a bridge they built. From my comfortable, camouflaged sniping hole, I manage to shoot a couple blues, when suddenly I see one of them running toward their base, carrying our intel! Since I missed him, I jump out of my hole and manage to get him, but now I'm stuck in an open space, with our intel, just in front of the bridge. I quickly build a small bunker when 4 blues appears over the crest. For a whole minute, I then manage to keep them away, shooting and hiding, until one of them score a lucky shot on my head.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 14, 2011, 05:38:26 am
It's alright.  The shit-talking between blue and green is pretty funny.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on April 14, 2011, 06:24:26 am
Just spend some more really good time defending and re-building a bridge. Like getting shot, jumping in the river, crawling under the bridge, shooting blue from the other side.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vattic on April 14, 2011, 06:48:17 am
Just got d/c from a really fun server. Not sure why. This is really neat.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rex_Nex on April 14, 2011, 07:20:02 am
My exe wont even run. Clicking/opening Client.exe does absolutely nothing. Compatibility Modes and Run as Admin won't work either.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on April 14, 2011, 07:22:48 am
My exe wont even run. Clicking/opening Client.exe does absolutely nothing. Compatibility Modes and Run as Admin won't work either.

Read the ReadMe
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 14, 2011, 08:15:28 am
My exe wont even run. Clicking/opening Client.exe does absolutely nothing. Compatibility Modes and Run as Admin won't work either.

Read the ReadMe

This.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: justinlee999 on April 14, 2011, 10:01:43 am
This is seriously bad, all servers don't even work.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 14, 2011, 10:06:03 am
I actually got on to a server, this is bloody fun :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: justinlee999 on April 14, 2011, 10:11:33 am
I actually got on to a server, this is bloody fun :D
Stop torturing me!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 14, 2011, 10:15:34 am
Sorry. Though it did shut down...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 10:29:07 am
DwarfWar is back up
aos://1637937251
~~did a fresh install. No idea how hard it is for OTHER people to join, joining on a local network is easy.

...maybe hamachi would be a good idea
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Carcanken on April 14, 2011, 10:38:23 am
How can I stop freezing on the choose a team part? I really want to play, but i cant.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 14, 2011, 10:39:49 am
Are you using 0.26? (For rift As I can't join...)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Carcanken on April 14, 2011, 10:40:57 am
Im using .26 , yes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 10:42:40 am
im using .26, and its a 4v4 atm
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 14, 2011, 10:43:24 am
Are you actually freezing ingame, or just at a screen with a black bottom and fog beyond that?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Carcanken on April 14, 2011, 10:44:14 am
... so I'm getting stuck with this screen. What do?
Spoiler (click to show/hide)

I freeze on that screen
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Dr. Johbson on April 14, 2011, 11:04:02 am
I just DCed from rift's server.  :( I think its down.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on April 14, 2011, 11:52:32 am
Damn hackers!

Although I did have a lot of fun anyway. Made a wide berth to the north, where I kept meeting the same guy (I killed him 3 times). Then dug in the mountain, hid my tunnel's entrance, and opened a slit on the other side. By sheer coincidence, it was the ennemy's base. So I shot and shot, killing that same guys two more times, and at least 5 others, changing position from time to time, opening new slits...

Then got kicked. I guess they mistook me for one of the hackers, as I was apologizing to that guys I shot 6 times. :p
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 14, 2011, 12:43:10 pm
i was hiding behind a quickly built column of stone i just laid when i ran into an ambush ahead of me of 3 green guys.

I built it in like 2 seconds flat, and they continued firing at me, and hitting me behind the stone.

I died 5 seconds later, and rage quit.

bullshit hitbox's

Also this game does not deserve headshots, the aiming sucks so hard its entirely random till you find a hacker or something, and they constantly 1 shot you in the head even when your ducking in and out of new firing holes you dug 20 squares across from each other.

I rage quit about an hour after i started.

One of the fun things i had during my game was tunnel wars, the enemy team dug a giant 3x3 tunnel across the map to our base, I was apparently the first one to find it, Built a giant tower above it to mark its location, then i went down into the enemies tunnel, hid in a little hidey spot i dug in the side of it, then ran up behind anyone running past and shot them in the head (multiple times). fucking hitboxes.

Then i went down the tunnel to their end, and blocked it off, and had hilarity ensue as they tried to dig it out as i was sitting behind it.

I kept lobbing grenades through the holes they made and killing multiple enemies on the other side.

I laughed hard, then promptly got 1 shotted in the head by some guy at the far end of the tunnel again.

Fucking headshots ruin this game.

then when i reload, a spawn camper or something was in our base and instantly rekilled me :(
------
edit

Why is it, sometimes i can start near the middle of the map at spawn, and at other times, i start at the very edge of the god damn map and have to walk a mile to the middle where anything is happening? Thats also annoying, give us set spawn spots or something please god.

Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 14, 2011, 12:52:49 pm
Also this game does not deserve headshots, the aiming sucks so hard its entirely random till you find a hacker or something, and they constantly 1 shot you in the head even when your ducking in and out of new firing holes you dug 20 squares across from each other.
Er, when you're ducking in and out of firing holes, the only part of you that's exposed is your head.

Same goes if you're trying to snipe.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 14, 2011, 01:02:13 pm
Blah blah hitbox, blah blah headshot
Yes, The head is kinda large and you just suck at aiming. i headshot people 90% of the times i kill someone.
Are you just too used to shitty console shooters where everyone is a tank?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 01:06:42 pm
Yea, its not -that- hard to hit someone in the head [but im the server so i dont really.. lag], i just stopped playing after like.. 2 hours. i left the server up at the moment. Don't know when i'm going to take it down. It still has like insane amounts of people attempting to join and then dropping.
I think the largest it got was 6v5 or so... and most of the time it was 4v4.
Right now, that map is a freaken hivecomb of tunnels.
pretty much every obstruction has a tunnel through it, and every location that a intel spawned theres tunnels around it or under it.. and they just go everywhere... I don't even know half, but i could easily travel from our side spawn to their side where the intel was, only seeing the light of day to cross the rivers... which neither side was protecting that much.

I suspect for joining servers ping-time or lost packets matters, i live in Eastren canada [Ontario], so that may have to do with it... maybe only close people can join.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 14, 2011, 01:12:14 pm
yeah. Kinda needs to refresh the maps every hour or so because of the extreme tunneling
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: AnalysisFailed on April 14, 2011, 01:16:23 pm
[but im the server so i dont really.. lag]

Lag doesn't seem to have much of an effect on headshots though, whenever I headshot someone they died a few moments later, usually... Apart from that little lag fight at the intel we had where neither of us would die.

yeah. Kinda needs to refresh the maps every hour or so because of the extreme tunneling

I love those honeycombs, though, it does seem to leave blue at a disadvantage.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 01:17:51 pm
why? because the green side had more rivers on its side?
Yea.. i guess.. we could of tried to defend the river though and put a stop to it.
...but the rivers just.. too huge for 4-6 people to defend. especially if a couple are on the offensive.
Maybe if the maps were more.. rectangular it would be easier to defend.
like [=bluespawn ]=greenspawn
[====] shaped. rather then perfect squares

Alternatively if more people could join.. and not just have false-starts.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on April 14, 2011, 01:31:38 pm
Well, when you're 16v16, you can put up some good defense if you're organized.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: JacenHanLovesLegos on April 14, 2011, 01:44:42 pm
This is awesome.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 02:25:49 pm
Is pretty cool.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 14, 2011, 02:26:30 pm
Well, when you're 16v16, you can put up some good defense if you're organized.

lulz organized.

everyone wanders off to build their own mini fort or tunnel ^_^
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 14, 2011, 02:35:54 pm
 We could organize some groups on a Vent chat if there was a reliable way of joining a server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 14, 2011, 02:37:29 pm
I nearly built a 3rd level fort thing, but the damned server I was on crashed.

Edit: @Duke, have a vent server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 14, 2011, 02:38:14 pm
Same here. Who can organize another server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 02:39:56 pm
I could try to make one, but for some reason mine never show on the list.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 14, 2011, 02:41:20 pm
I could try to make one, but for some reason mine never show on the list.

Have you opened the correct ports and what not?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 02:44:14 pm
I did not open them, but I let the server though. That should be enough right?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 14, 2011, 03:01:23 pm
coolest construction ive seen in game so far is a bunker encompassing an entire mountain side.

and a 4 story tall bunker someone built with alot of time. that thing was hilarious.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 14, 2011, 03:08:24 pm
I could try to make a server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 03:13:21 pm
Yeah, that sounds good, what name?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Thexor on April 14, 2011, 03:14:59 pm
I did not open them, but I let the server though. That should be enough right?

You mean you let the server through your firewall? If you're behind a router, no, that's not enough. Check out portforward.com (http://portforward.com), find the guide for your particular router, and open 32887 to UDP.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Domenique on April 14, 2011, 03:26:44 pm
If somebody's making a server here, be sure to name it Bay12 or something :).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darion on April 14, 2011, 03:27:38 pm
This game is epic...when i can join a server i can play for hours without noticing the time D:
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 14, 2011, 03:31:39 pm
Finally managed to get on. It's a pretty good game, crappy community aside. Some more map variation would be pretty interesting, like a map centred around a big mountain sort of thing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darion on April 14, 2011, 03:36:05 pm
would be cool if it had a map generator/editor...and whitelists as some hackers piss me off
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 03:43:05 pm
Wish there was reinforced blocks you could use, you could place it like a normal block but it costs three normal ones to make one reinforced.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 03:45:50 pm
aos://1637937251
DwarfWar v26 with the hotfix
Is up. not a huge amount of people on it atm :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 14, 2011, 03:48:05 pm
Damn hackers!

Although I did have a lot of fun anyway. Made a wide berth to the north, where I kept meeting the same guy (I killed him 3 times). Then dug in the mountain, hid my tunnel's entrance, and opened a slit on the other side. By sheer coincidence, it was the ennemy's base. So I shot and shot, killing that same guys two more times, and at least 5 others, changing position from time to time, opening new slits...

Then got kicked. I guess they mistook me for one of the hackers, as I was apologizing to that guys I shot 6 times. :p

http://www.youtube.com/watch?v=OHjaQjNNXhc
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darion on April 14, 2011, 03:49:32 pm
aos://1637937251
DwarfWar v26 with the hotfix
Is up. not a huge amount of people on it atm :(
it says version mismatch...and i (do belive) have v26 .-.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 03:51:18 pm
apparently people get that version mixmatch after installing v26 over v22, despite him saying we could. you may have to do a fresh install.. unless you dont get it on the other v26 servers.. in which case.. no idea.

Given that i never saw more then 12 poeple on my server despite being hammered. Perhaps someone with more upload speed should try hosting.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 03:51:43 pm
Bleh. I got on it okay, but then I closed it to close a youtube I had up. Now I can not get back on.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darion on April 14, 2011, 03:53:06 pm
Earlier i played on 2 servers...but some still says version mismatch
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 03:54:02 pm
Anyone want to set up a server now? Im up for playing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 14, 2011, 03:58:41 pm
Since a lot of people (I think?) are having trouble connecting to Rift's, why don't we just all join an empty server
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 04:02:16 pm
if you can connect to any server, i'll be impressed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 14, 2011, 04:10:17 pm
Just say this on RPS and tried it out.

Good fun, reminds me of Combat Construction mod from Tribes 2.

I like building defenses and then using them, which you don't get to do in many games like you can in games like this.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 14, 2011, 04:13:11 pm
I've already been playing on a few servers, but yeah the majority of them don't work.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 14, 2011, 04:18:03 pm
Just say this on RPS and tried it out.

Good fun, reminds me of Combat Construction mod from Tribes 2.

I like building defenses and then using them, which you don't get to do in many games like you can in games like this.
I would have liked concrete and rock too, so that digging a tunnel from one side of the map to the other would be way to tedious.
and that bullets wouldn't break blocks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: neotemplar on April 14, 2011, 04:33:30 pm
I like this but the constant server crashes are getting annoying and the dwarf server won't accept me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 04:40:59 pm
yea, im bringing it down too.
~~Maybe someone with greater then 512kb/s upload should try hosting
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 04:43:09 pm
Yar... Good session on the dwarf server. Got kicked right before I got the info, too bad.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 04:44:18 pm
Damnit Cript, killing me and taking my bunker over  >:(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Tnx on April 14, 2011, 04:44:26 pm
Hi, I tried making a server but I could not join it.  How do you do that? I can try hosting if you guys want.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 04:48:07 pm
Damnit Cript, killing me and taking my bunker over  >:(

I did not try too, I just ran out of grenades and did not want to tear it down by hand.

Also that bunker was a death trap for you, one time I did not even need to see you! I just threw four grenades into it and blew you up! My little hole in the hill I had nearby was much safer.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 04:49:39 pm
Have a server up called Bay12Dwarf War, tell me if it works.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 14, 2011, 04:51:45 pm
It's full already D:
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 04:53:01 pm
I'll make it 32 slot then.

EDIT: Its up as Bay12 Vietnam Server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 04:57:42 pm
Hum... Not working for me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darion on April 14, 2011, 05:01:50 pm
lol i just got an intel epicly...they tried to guard the area and i just dug a tunel into beneath it...and ran like a crazy bitch
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 05:04:29 pm
Was fun until a hacker came on the Bay12 server I set up, now I have to find the votekick script.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Tnx on April 14, 2011, 05:05:07 pm
Hey Bdthemag, the last patch instituted vote kicking, got this from another forum.

You have to kick them by typing this in.

type /votekick id#
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 14, 2011, 05:05:36 pm
 :'( I knew this would happen I can't get back in
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Repulsion on April 14, 2011, 05:06:24 pm
Started this this morning, now I just gotta find the Bay12 server.

My name is Repulsion, of course.

Also, I wish that the minimap would display people's names.

Edit: Aaaaand I can't join. It says: "Server timeout: version mismatch or map transfer fail."

Any help?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 14, 2011, 05:06:54 pm
lol i just got an intel epicly...they tried to guard the area and i just dug a tunel into beneath it...and ran like a crazy bitch
Meh, that is the standard intel steal method. The awesome steals is above ground on 32 player servers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Toady Two on April 14, 2011, 05:07:25 pm
Game is awesome. Can't wait for updates with more content. Is there only one map available?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 14, 2011, 05:07:48 pm
lol i just got an intel epicly...they tried to guard the area and i just dug a tunel into beneath it...and ran like a crazy bitch
Meh, that is the standard intel steal method. The awesome steals is above ground on 32 player servers.
Been there, done that.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 05:08:27 pm
Anyone happen to have the link for the votekick script, cant seem to find it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Tnx on April 14, 2011, 05:08:58 pm
Hey, I posted right after you before.  They put it in the new patch, you just type this in now.

type /votekick id#
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 05:09:53 pm
Awesome thanks. Also if you want to join the server PLEASE put your own Username so I don't have 20 people named duece and a hacker named duece comes on.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Repulsion on April 14, 2011, 05:13:13 pm
What version is the server running on? I am pretty damn sure I have v26 but it keeps saying that I either have a version mismatch or map transfer fail...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 14, 2011, 05:13:42 pm
Good to know, Tnx.
I'm working on getting a server going to try. Probably call it Bay12Warzone.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 14, 2011, 05:16:44 pm
Damn, doesn't anyone here who can host have a halfway decent connection?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 14, 2011, 05:18:25 pm
How do we contact the author?  It seems like the popularity of this has exploded, haha. 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 05:20:00 pm
Yeah sorry for the bad lag on my server, if you don't live near minnesota you might have some problems.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: AnalysisFailed on April 14, 2011, 05:28:05 pm
I got "Server timeout: version mismatch or map transfer fail." a few times earlier when I was playing, I just tried logging back in three, or four, or seven times. It worked eventually.

Also, it seems to work better using internet explorer.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 05:28:22 pm
Whoops. I think I killed the UN guy, sorry.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 05:29:14 pm
I hope to god someone else hosts a server, my internet is crappy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Tnx on April 14, 2011, 05:30:05 pm
I just got kicked from the server.  Did you turn it off?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 05:31:22 pm
No im being disconnected from the master server, gotta download the hotfix.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 14, 2011, 05:32:08 pm
aos://146271840
Bay12Warzone
US East Coast.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Repulsion on April 14, 2011, 05:46:59 pm
This is infuriating. I keep trying to join your server, Aklyon, but it keeps saying that it is either full or misconfigured.

Edit: Or it says version mismatch or map transfer fail.

I JUST WANT TO PLAY DAMNIT.

Seriously, this game has unbelievable amounts of potential, but the first on the creators list should be to fix all this stupid crap.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 05:48:43 pm
Well I can put up my server again, but its laggy if you dont live near minnesota. Eh may as well, heres a warning the name duece may be blacklisted so please change your username in the Config file.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 14, 2011, 05:49:29 pm
What was it called again?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 14, 2011, 06:18:25 pm
Bah. It keeps saying Disconnected from Master Server.
I'm done trying to keep it up for now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 06:23:58 pm
Still keeping mine up, you'll get a good connection if you live near minnesota.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: major_sephiroth on April 14, 2011, 06:26:39 pm
Aklyon, there's a server hotfix on the page, have you tried that?

Also, I can't connect to the Bay12 Thunderdome. Says version mismatch/map transfer fail.
I'll keep trying.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Tnx on April 14, 2011, 06:27:27 pm
I've noticed that when it hits the 8 player mark, I get that error about the map thing and get disconnected from your server.  Sucks :\.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darion on April 14, 2011, 06:31:12 pm
Damn i uninstaled and reinstaled the game, joined the server without problem, but i forgot to change my name, log out, change it, and when i try to join i got version mismatch
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Orb on April 14, 2011, 06:46:55 pm
So, I installed it and am currently trying to change my name in the config. When I try to save it says it can't create the file. Anyone think they might have a solution?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 06:47:45 pm
Drag the Config file to desktop, edit it there, drag it back.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Thendash on April 14, 2011, 06:48:25 pm
Sounds like it's read only. Also, I think the server just crashed.
Edit: Nevermind it's back.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Orb on April 14, 2011, 06:49:02 pm
Drag the Config file to desktop, edit it there, drag it back.

Worked like a charm. Thanks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 14, 2011, 06:51:07 pm
Anyone know what the main website is?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on April 14, 2011, 06:55:10 pm
WWI combat and voxel rendering? Giving this a try.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 06:56:29 pm
Anyone know what the main website is?
There is no main website the ace-spades is a work in progress site.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on April 14, 2011, 06:58:01 pm
And it won't let me into Bay12Thunderdome. Apparently, it's full or misconfigured.

Seeing as the number of players is at 19/32, it might be my end.

EDIT: Definitively me end. Won't let me on anything. I get the same message each time.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Saint on April 14, 2011, 06:58:17 pm
I can't get on any server, they all give errors.
I got to play once for 5 minute before I got kicked for not knowing how to read the map and asking why we had a strange lack of trenches.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lemon10 on April 14, 2011, 06:58:48 pm
Anyone know what the main website is?
There is no main website the ace-spades is a work in progress site.
Quote
The main website is down to accomodate traffic but you can still join games here.
Sounds like they do have one.

EDIT: so far, my only real problem with the game (besides how hard it is to get on a server and start a game) is that with even a moderately good defense, the only way to get their flag is tunneling. Which is pretty much uncounterable as well as being annoyingly slow (unless your enemy is green and they get lucky, in which case they might have their intel on a small island, in which case your screwed).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ricky on April 14, 2011, 07:04:10 pm
Did it just crash? I hope I didn't do it...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 14, 2011, 07:19:41 pm
The amount of frantic updating/playing reminds me of inifiminer when it first came out.

Anyway; best tactic for blue is to build a base inside greens base and the sink eveeeerrrything.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 07:21:55 pm
damn.. i was on the way back with the intel and it died.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 07:24:47 pm
Im getting random dc's from the master server, even though I have the hotfix.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rift on April 14, 2011, 07:39:14 pm
im getting dcs from teh bay12 server.. very very often.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 14, 2011, 07:45:07 pm
I can't connect to anything now even though it worked before :(((
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on April 14, 2011, 07:46:06 pm
Damn fun. Damn fun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 14, 2011, 08:03:13 pm
Sometimes when it says I can't connect I retry a few times and it works... Dunno, strange.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on April 14, 2011, 08:05:22 pm
I love this game. I suck horribly, but still... Damn fun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Xgamer4 on April 14, 2011, 08:24:26 pm
Dang, I was collapsing Green's base around their tent right as it spawned. :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 14, 2011, 08:35:18 pm
I love to ambush people who are building their dream fortress. I like to hunt them down.

Start by listening for their digging and construction. Then start following. Find them, scare the crap out of them, blow them up. Then cave in their whole fortress.

Muhahahahaha!!!!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 08:55:50 pm
Any servers up right now for bay12? Bdthemag's server was great if laggy, but I can not find it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Saint on April 14, 2011, 08:56:30 pm
I love to ambush people who are building their dream fortress. I like to hunt them down.

Start by listening for their digging and construction. Then start following. Find them, scare the crap out of them, blow them up. Then cave in their whole fortress.

Muhahahahaha!!!!

That's a really dick thing to do.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 08:57:34 pm
I don't know, that is pretty much the point of the game. After all, if you don't kill them, whats the point? And if you let them build their forts, how can you kill them?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 14, 2011, 08:58:21 pm
Is there anyway to defog? I keep getting hit by people I can't see.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 09:00:00 pm
I don't think so. Are you sure they are not in the 270 degrees you can not see? Or maybe they are only on the edge of your sight, it can be hard to see some people some times.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 14, 2011, 09:02:29 pm
I can see the shots going towards me (usually from front rightish), but no shooter.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 14, 2011, 09:03:43 pm
This aint Minecraft boyo! This is War! And War means caving in people's hopes and dreams!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: inteuniso on April 14, 2011, 09:05:03 pm
This. Game. Is. Awesome! It reminds me of my youth, when I spent my days outside digging little trenches and using small leaves as coverings for foxholes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: justinlee999 on April 14, 2011, 09:07:24 pm
Unable to play a single game at all, WHAT IS WRONG WITH THIS GAME. Pretty sure its not a fault on my part.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 14, 2011, 09:08:16 pm
Things I want in this game:

Reinforced blocks (Only picks can destroy?)
Machine gun nest (Like a TF2 turret, but it's an NPC with a machine gun that dies in one shot to the head)
Artillery
Satchel Charges (Can destroy reinforced blocks?)
Block Dispenser
Place-able spawn points (Show up on map?)
Bugfixes
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 14, 2011, 09:11:54 pm
 There are only two gameplay things I want added first:

 Some way to heal on the field, either the ability to deploy destructible healing tents in the field or somebody with a medkit equipped that can be used on others.

 Reenforced blocks that can only be destroyed by set explosives. no picks, no grenades, no shooting, just something you have to replace your grenades with.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Detrevni|inverteD on April 14, 2011, 09:12:50 pm
I'd like some mod support.
And a better way to host, maybe showing player chat and a way to remotely kick/ban.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Xgamer4 on April 14, 2011, 09:18:36 pm
I'd also like some form of fluid physics. Flooding the enemies out of their tunnels sounds amazing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 14, 2011, 09:21:32 pm
I think spawncamping actually adds to this game. It really adds a sense of urgency to it I've not found in any other games yet.

>>Spawn<<

Quickly look around for the closest hill
Hide
Cower
Build a block
Cower
Get shot

>>Spawn<<
Repeat process unti you have something resembling a building. Then you realise every enemy has gone somewhere else now : (
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on April 14, 2011, 09:26:04 pm
I would probably like it if they added a pistol to the game.. It wouldn't be as accurate as the rifle, but it would have a higher-rate of fire, making it really good in closer-combat. Having explosion effects would be good too. It's hard to judge the blast radius of grenades.

Also, if they add satchel charges, they should lower the grenade's blast radius, but compensate by adding shrapnel, basically shots that randomly fire out when the grenade explodes. It would make it more of a trench clearer, then the demo pack it is now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 09:26:30 pm
My servers up again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 09:27:38 pm
Name?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 14, 2011, 09:28:01 pm
Bay12 Dwarf Zone
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 14, 2011, 09:30:11 pm
On the map I was in, there was only one mountain surrounded by valleys. I climbed all the way to the top and erected a giant green penis (My team was green). It was huge. Like, it also functioned a big bunker. The walls were three tiles thick on every side.

It took a long long time, and I died and killed so many times before I completed it.

When I finished, the enemy team had enough and they sent five people to get rid of me once and for all. It was awesome. I was running around like a rat stuck inside a giant, green, hollow penis while angry blue men were throwing grenades inside the windows to flush me out. They breached and killed me. Then they put a big blue flag on the tip of my penis and said in all-chat:

"Don't destroy it. Let it stand as an example."

I could never get my penis fortress back from them :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: justinlee999 on April 14, 2011, 09:30:26 pm
Can't connect to yours like every single server, keep on getting map transfer fails.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Krath on April 14, 2011, 09:32:32 pm
By a stroke of luck I found Taricus on some random server  ???

It was good trip.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 14, 2011, 09:34:05 pm
I spend my in-game time burrowing into the enemy base and thinking up ridiculous and obscene things to say about the green team.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Krath on April 14, 2011, 09:41:58 pm
Bay12 Dwarf server apparently went down.

IS SAD DAY.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 14, 2011, 09:47:24 pm
By a stroke of luck I found Taricus on some random server  ???

It was good trip.
That was fun until the griefer...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 14, 2011, 09:49:27 pm
Ah so much fun in this game...
If you ever see a Cave_Troll, say 'Hi you damned dirty blue bastard!'
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 10:02:47 pm
I keep getting kicked from the dorf server 3:

Other then that great fun. But hey, Bd, your black list appears to not be working.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 14, 2011, 10:11:46 pm
Also, if they add satchel charges, they should lower the grenade's blast radius, but compensate by adding shrapnel, basically shots that randomly fire out when the grenade explodes. It would make it more of a trench clearer, then the demo pack it is now.
Eh?

It already acts like that, and only explodes a 3x3x3 block of terrain.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 14, 2011, 10:17:22 pm
half the time im murdered by my own grenades when their shrapnel hits me.

fffff
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Detrevni|inverteD on April 14, 2011, 10:26:10 pm
I'm hosting a server, called METEORNET 16v16 UK, which has pretty much been on all day.

I played this to death last night, but this evening I was a little tired and simply chatted to the people playing. Some... interesting things being said about the opposing teams. Quite interesting to see the fanaticism attached to merely an aesthetic choice.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on April 14, 2011, 10:26:55 pm
I can now play fairly well as a blue guy. Love my rat maze of tunnels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Stealtharcadia on April 14, 2011, 10:28:27 pm
Which color should I be?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 14, 2011, 10:29:07 pm
If you are on the dwarf zone I would think blue, they need more people.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Micro102 on April 15, 2011, 12:33:32 am
I swear some people have aimbots and other hacks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 15, 2011, 12:37:10 am
I don't think it's so much that as there's lag.

I've popped out and shot a guy several times, then went behind a hill, and when it stopped lagging the guy died.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Dr. Johbson on April 15, 2011, 01:06:59 am
Is there no way to host a private hamachi server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 15, 2011, 03:46:33 am
I'm hosting a server, called METEORNET 16v16 UK, which has pretty much been on all day.

I played this to death last night, but this evening I was a little tired and simply chatted to the people playing. Some... interesting things being said about the opposing teams. Quite interesting to see the fanaticism attached to merely an aesthetic choice.
Blue eat babies and green rape girls, from the server I was on. Of course, the green stuff is just propaganda. Damn those blues.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Myroc on April 15, 2011, 07:22:44 am
I was on a server where the greens called the blues for Smurfs, and the blues called the greens for Pukes. Interesting to see how things play out.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 15, 2011, 07:27:56 am
I'm hosting a server, called METEORNET 16v16 UK, which has pretty much been on all day.

I played this to death last night, but this evening I was a little tired and simply chatted to the people playing. Some... interesting things being said about the opposing teams. Quite interesting to see the fanaticism attached to merely an aesthetic choice.
Blue eat babies and green rape girls, from the server I was on. Of course, the green stuff is just propaganda. Damn those blues.

The Green Team's National Bird is Hitler.
Title: -
Post by: redacted123 on April 15, 2011, 07:29:27 am
-
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 15, 2011, 07:34:07 am
 Blue Teams Miss. Blue is Katherine Knight.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 15, 2011, 08:16:00 am
You know that every time you cap the green intel, it has a piece of paper in it saying that Green Team are Fags?

I didn't know this, so I started playing blueteam more :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 15, 2011, 09:44:57 am
green team blends with green land better. harder to see through fog of war.

always go green. 8)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: JacenHanLovesLegos on April 15, 2011, 10:02:10 am
How do you win anyway?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 15, 2011, 10:04:03 am
By forcing the entire enemy team to rage-quit simultaneously.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 15, 2011, 10:33:36 am
By forcing the entire enemy team to rage-quit simultaneously.

I joined a server yesterday and everything was going normally until I noticed people on green saying "We're being stopped by some guy on Blue" which is when i noticed my whole team had left and I was defending the briefcase by myself.

Personally, I think it would fit better if it was green versus tan (sort of like Army Men, actually =3 ) since there's green stuff to hide in and tan stuff to hide in, but blue stuff doesn't really occur naturally. I believe Firearms and Firearms Source also had blue and red teams, except blue had green camouflage and red had brown/tan camouflage.

And once again, the heads need to be smaller.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deadmeat1471 on April 15, 2011, 10:36:22 am
Do we have a bay12 server? looks fun if can do it with real people.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lemon10 on April 15, 2011, 11:56:51 am
green team blends with green land better. harder to see through fog of war.

always go green. 8)
Meh, gotta disagree, the green is easier to see through the fog of war, green blends with the land a bit (not that well though because it's greener), but blue blends with the fog.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 15, 2011, 12:59:32 pm
Blues get a height advantage from the start due to the river. Blues also can traverse more land as well, making them perfect for hit and run tactics and open warfare. Greens have a river, allowing them to have a diffucult to reach base. Not only that, but greens also get more experienced players as most noobs have difficulty getting out of water, meaning they go blue (No river at spawn.)

In every match I've joined, blues have had 150-200 kills and greens get 100 at best, while greens dominate the CTF set up 7-2 thanks to an almost impossible to enter fortification.

Blues:
Pros: Building/height/movement advanages from the start due to mountains. (+3)
Cons: Really easy to capture intel with all the tunnels and trenches/many nooby players/Large area to protect/can be easily spotted (-4)

Greens:
Pros: River offers protection against some players/highly camo'd/experienced players (+3)
Cons: Usually decimated in a firefight (Lack of height advantage and most players go all stealth mode)/Are beaten back easily/depend on bridges and walls more than blues/Don't have a height advantage (-4)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 15, 2011, 01:00:40 pm
Erm... aren't the maps randomly generated?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Thexor on April 15, 2011, 01:10:09 pm
Erm... aren't the maps randomly generated?

Well, sort of. They're randomly generated, but according to a specific set of rules that guarantee the river spawning on Green's side. If you don't believe me, join a few different maps - every one will have a different map, but you'll always get a river near Green and mountains near Blue.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 15, 2011, 01:58:37 pm
Do we have a server on this?


Also: Why is norton flagging this as being a virus?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 15, 2011, 02:05:07 pm
Also: Why is norton flagging this as being a virus?
Norton is not anywhere near a good Anti-Virus. Get something that isn't crap, as far as I know no other A/Vs have flagged it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 15, 2011, 02:31:24 pm
AVG hasn't detected any viruses and nobody has reported any viruses.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: EmperorNuthulu on April 15, 2011, 03:15:03 pm
Okay I had a try:

Attempt 1: Errors.
Attempt 2: Errors...
*ten attempts later*: Yay I'm on, server crash FUUUU!
Attempt 295: I get on a server, my character seems to start endlessly spinning around unable to do anything. Some teens are arguing in the chat, a  guy is camping the spawn and I keep getting killed.

My impression: It's combining FPS with minecraft, so it's going to have a community that makes WoW look like, well us. 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 15, 2011, 03:27:17 pm
huh, Joining servers just fine a minute ago and now I can't.


Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 15, 2011, 04:04:30 pm
Setting up the server again, look for Bay12 Dwarf Zone.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: EmperorNuthulu on April 15, 2011, 04:12:23 pm
I'll attempt to join. Hopefully my guy won't pretend it's in a washing machine again. Out of interest would anyone want a five minute build period for there to be actual defenses/tunnels to fight against? Also, since I'm a newbie, how do you change your name from deuce?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 15, 2011, 04:16:20 pm
I am also trying to join. I got on for about 10 secs, then got DC or kicked. And now I can not get back on, or even find it on the list.

Out of interest would anyone want a five minute build period for there to be actual defenses/tunnels to fight against? Also, since I'm a newbie, how do you change your name from deuce?

I would say no build time, building under fire is what the game is about. You can change your name in the config file.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Contrite 17 on April 15, 2011, 04:20:31 pm
This game seems intresting. . .
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: EmperorNuthulu on April 15, 2011, 04:28:54 pm
Well, at least no freaking spawn camping. Every server I go on I'm basically already dead. I'm probably not the only one either.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: EmperorNuthulu on April 15, 2011, 04:34:22 pm
Every server I go on I'm basically already dead.
Spoiler (click to show/hide)

No it's more like this: Bang, respawn!Bang,respawn!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lemon10 on April 15, 2011, 04:36:23 pm
Well, at least no freaking spawn camping. Every server I go on I'm basically already dead. I'm probably not the only one either.
Meh, its not that big of a deal, since your spawn is semi-random, it's not like they are controlling your entire side of the map (and if they are, then just switch teams).

Honestly, I don't think I have ever died more then once in a row after spawning (and if you spawn near the same place as last time, then be careful and look around for who killed you last time so they don't get you again).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 15, 2011, 04:37:02 pm
Can't find the server
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 15, 2011, 04:38:46 pm
 It's kinda difficult to spawncamp as somebody else will spawn in prime position to take them out. Usually it's just a dude trying to sneak around to your intel.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 15, 2011, 04:49:27 pm
ive done it, and on some maps, theres perfect spots to spawn camp, that gives complete coverage of a very large area to nail anyone just spawning in.

definately needs a 2 second no dmg delay or something.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 15, 2011, 04:53:14 pm
It's kinda difficult to spawncamp as somebody else will spawn in prime position to take them out. Usually it's just a dude trying to sneak around to your intel.

Totally this. Even if a guy knows exactly where you spawn via info, he is only going to be able to cover about a 1/6 of the map in the time it takes to reoriented and find a hiding spot. That that is for me, I am sure many people get over the shock of death much faster. If you are being killed over and over by the same guy, that means that, one you are not very good at the game, or two you are really unlucky.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 15, 2011, 05:27:49 pm
It's kinda difficult to spawncamp as somebody else will spawn in prime position to take them out. Usually it's just a dude trying to sneak around to your intel.
Heh, I dig into some hills by the end of the map behind the spawns and make a small tunnel network, dig small tunnels upwards and a small room by the surface.
Then i open one square, shoot someone in the back(remember to headshot, else they'll find you) and close the quare again and go to another little room nearby.
Its a hell to find me unless they are lucky, and if they do i just plug the room so that they cant find the tunnels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 15, 2011, 05:32:13 pm
Ok going to set up the server in a bit, Bay12 Dwarf Zone. I have a better internet connection and the lag hopefully won't be as bad.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 15, 2011, 05:35:22 pm
If it is still up in about four and a half hours I will join.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on April 15, 2011, 05:41:24 pm
Ok going to set up the server in a bit, Bay12 Dwarf Zone. I have a better internet connection and the lag hopefully won't be as bad.

It's either full or misconfigured.

And it's reading 0/32, so....

And the ping is only about 130~ and the error returns instantly...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 15, 2011, 05:44:55 pm
ive done it, and on some maps, theres perfect spots to spawn camp, that gives complete coverage of a very large area to nail anyone just spawning in.
Being able to see a large area basically means you are more open to getting headshotted by some dude who was not in your line of sight. Ivefan has the right idea of only opening up a single block to peep out of, although it takes a while and is kinda boring for a few spawncamp kills.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: cameron on April 15, 2011, 06:26:20 pm
can anyone tell me what i'm doing wrong, I'm trying to host a server and the port is forwarded, the issue is I can join it but noone else can.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Micro102 on April 15, 2011, 07:41:08 pm
I like to make a curvy and annoying pathway in which I can back into if they ever catch onto my spot. Then headshot them if they try to come in. It takes a hell of a lot of grenades before I get pushed back enough that I have to find a new spawn camping point.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 15, 2011, 07:45:53 pm
...although it takes a while and is kinda boring for a few spawncamp kills.
Nah, you gotta be in the right places. I've had places overseeing places that the opponents are trying to fortify, and the extra work is rewarded by the annoyance and the rush when someone try to find you =D
Only problem is the up/down bug where you can see others through blocks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jacob/Lee on April 15, 2011, 08:00:59 pm
>Errors with joining servers
>RAAAAAGEEEEEE

Help please.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 15, 2011, 08:26:56 pm
It happens with everyone, you just gotta keep trying
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 15, 2011, 10:12:41 pm
Dorf server not up?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 15, 2011, 10:31:35 pm
version mismatch or blah blah

ON EVERY SERVER THIS DOESNT EVEN.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 15, 2011, 10:34:20 pm
Yes, I have also for the past several minutes gotten that error on every server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Tnx on April 15, 2011, 10:40:14 pm
You just keep trying and it'll work eventually.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 15, 2011, 10:40:40 pm
 Remember to use Internet Explorer. I can't get it to work on anything else.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 15, 2011, 11:03:08 pm
Yup. It started working for me 10-20 min ago, or at least one game did.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Tilla on April 15, 2011, 11:43:12 pm
Remember to use Internet Explorer. I can't get it to work on anything else.
I actually noticed no difference, between Chrome and IE. Both give the same errors, about as frequently.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jacob/Lee on April 15, 2011, 11:47:41 pm
The game is very good, he just needs to fix the bullshit errors that constantly pop up.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 15, 2011, 11:51:01 pm
 I can forgive the graphics, although I question the blocks being made of voxels. If he used the voxels it would be great, but they are just large blocks that don't utilize that.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 12:11:02 am
Damn, DC from a really nice server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: woose1 on April 16, 2011, 12:44:38 am
Wow, it is intense crouching in trenches with teammates, freaking out over rifle fire and planning assaults of enemy strongholds. One game, a couple of friends and I were put up against a really steep hill with a huge tower on the top, that the greens were using to pick off anyone that came within a mile of their intel. We had holed up in some rag-tag trenches behind the range of fire, but for all intents and purposes it was a stalemate. So, me, and two other guys snuck up around the hill, while a second group drew fire from the tower. We dug a small tunnel underneath the mountain, and dug up until we reached the base of the tower where we collapsed the upper part of the hill, and with it the base, the intel, and ~15 angry greens, who all fell to their deaths. Some very intense/fun moments where a squad of greenies marched right outside our peeping hole and almost found us.

I really do love some of the matches I've played, but gameplay lacks any sort of coherence or flow. Often times it'll be 2-3 people on each team actually fighting, building, and fortifying while the rest (anywhere from 5 to 20 people) dick around in the back. Then again, it's just beta, so I can't really judge it. I can't wait for artillery, more types of placeable blocks, classes like a rifleman, engineer, etc.

This game has a ton of potential. : D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 16, 2011, 03:27:48 am
apparently the shovel is the fastest digging apparatus if you aim it right, 3 high tunnel in epic fast time compared to pick axe.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 03:31:23 am
The issue is that it is always three high. I often use the pick because the very slight increase in speed is not worth the extra useless block to me. And you never know when you will need to build something.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lemon10 on April 16, 2011, 03:37:05 am
The issue is that it is always three high. I often use the pick because the very slight increase in speed is not worth the extra useless block to me. And you never know when you will need to build something.
Meh, gotta disagree, the three tall lets you walk through it full speed if you travel down it again (which is much faster then crouching and is very nice for long distance tunnels), and the only time that the extra block matters is when the ground is only two high and you want to stay hidden.

Saving the extra blocks is kinda pointless, since you lose them when you die, and if your planning on building something you can just always go back to the tent.
apparently the shovel is the fastest digging apparatus if you aim it right, 3 high tunnel in epic fast time compared to pick axe.
Yeah, and if you get someone helping you dig, then it goes twice as fast.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 04:01:06 am
Right, but when I am digging under their feet and a team of dirty blues are trying to find me, one less block means they have only 2/3 of the chance to get me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 16, 2011, 04:08:44 am
This game constantly crashes on me. I try to play it, get maybe three to five minutes of playtime then get "kicked from server or disconnect". Am I being booted or is it an issue with my connection?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on April 16, 2011, 07:21:54 am
Right, but when I am digging under their feet and a team of dirty blues are trying to find me, one less block means they have only 2/3 of the chance to get me.

Yeah, but you make a hell of a lot more noise.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: inteuniso on April 16, 2011, 08:19:56 am
I was putting my touches on my epic awesome bunker built so where nobody can touch you, complete with a fortified pathway down to the river when...

Server DC.

RAAAAAAAAAAAGGGGGGGGGGGGEEEEEEEEEEE
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: bluephoenix on April 16, 2011, 09:25:59 am
Hmm, it just crashes when I try to open the client.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Axil on April 16, 2011, 09:43:07 am
You have to join games from the website, there isn't an in-game server list
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on April 16, 2011, 11:14:56 am
This looks fun but...

How exactly do I play it? I don't even know how to.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Digital Hellhound on April 16, 2011, 11:24:15 am
The Bay12 server never seems to be up when I check. When exactly do you get it up, generally?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 16, 2011, 11:27:15 am
This looks fun but...

How exactly do I play it? I don't even know how to.

Guide (http://www.rockpapershotgun.com/images/11/apr/spade/spade.png)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nilocy on April 16, 2011, 11:30:42 am
This looks fun but...

How exactly do I play it? I don't even know how to.

Guide (http://www.rockpapershotgun.com/images/11/apr/spade/spade.png)

Oh yeah, forgot to add that to the first post.

Man, I can't wait till this game becomes more complicated. I want artillery dammit!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 16, 2011, 11:34:12 am
Personally I think that before artillery there needs to be more reinforced blocks (like concrete?) so that you can make bunkers that can withstand the artillery better.

I also think the map should be a bit more flat, and instead of giving mountains to blue and rivers to green, have hills scattered around with rivers scattered about. I can imagine a map where people are essentially fighting over for control of a bridge in the center of the map.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Digital Hellhound on April 16, 2011, 11:39:13 am
What the hell? I got in a game on my first try yesterday, but today I've pretty much clicked on every single server and none of them work.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: woose1 on April 16, 2011, 11:56:54 am
Personally I think that before artillery there needs to be more reinforced blocks (like concrete?) so that you can make bunkers that can withstand the artillery better.
In addition, voxelised sandbags, barbed wire etc. that's spawned on a tile-by-tile basis would be cool. Maybe landmines? (Did they even have those in WW1?)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 12:04:46 pm
Mustard gas.

Not really. People would abuse it. Though if it could be weaponized into a grenade form (like Nova-6 in Black Ops) then it'd be a pretty badass way to clear bunkers and tunnels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: tomas1297 on April 16, 2011, 12:12:52 pm
 I'll probably play regularly when customizable controls are implemented.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 16, 2011, 12:33:48 pm
Personally I think that before artillery there needs to be more reinforced blocks (like concrete?) so that you can make bunkers that can withstand the artillery better.
In addition, voxelised sandbags, barbed wire etc. that's spawned on a tile-by-tile basis would be cool. Maybe landmines? (Did they even have those in WW1?)
I'm pretty sure they had mines of some sort.

Mustard gas would scare the hell out of me. Gas masks to counteract it would be pretty cool.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 16, 2011, 12:36:03 pm
I can imagine a map where people are essentially fighting over for control of a bridge in the center of the map.

That's pretty much every map I've been on.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on April 16, 2011, 12:36:42 pm
Mustard gas artillery would be nice.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 12:38:16 pm
Anyone have any idea of how artillery is planned on being worked?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lordcooper on April 16, 2011, 12:42:24 pm
Mustard gas.

Not really. People would abuse it.

They did...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: cameron on April 16, 2011, 12:45:29 pm
If some-one who has a working server for this could list what they did that would be great.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 16, 2011, 12:46:33 pm
 It seems we're falling into the common Minecraft territory of talking about concepts without realizing the underlying gameplay mechanics.

 In this case creating an area where your HP drops gradually.

 Whatevs, it'll help restrict areas of the battlefield.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on April 16, 2011, 12:52:20 pm
Maybe mustard gas could be ultra-rare?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 12:53:13 pm
Mustard gas.

Not really. People would abuse it.

They did...

In the actual WW I?
*puts on my history gloves*
Yes they did.
*takes off my gloves*


And Duke, I understand. My suggestion was really just something out of left field. Something for people to just dwell on and contemplate a bit. I don't really expect it to be implemented ever.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: cameron on April 16, 2011, 12:59:57 pm
mustard gas could just be sorta rare and very disperse quickly when not in tunnels
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on April 16, 2011, 01:10:29 pm
3 reasons why not to play this game:

1. The community, most of them are 12 year old pretending that their mom bought them minecraft and do nothing but build little 3x3 houses where you dont need them, the rest are whiny people that thinks you are greifing.

2. "version mismatch or map transfer fail" on every fucking server, there is litterally none, i found one, but then my internet failed and that server went offline

3. It makes you sad to look at how the game is getting raped by 12 year olds, and most servers are either full or on the south pole, its so beutiful in mechanics, but it will never be played to its full potential :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 16, 2011, 01:11:46 pm
We can still dream...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 16, 2011, 01:13:50 pm
4. Some people think it's okay to build male reproductive organs...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 16, 2011, 01:15:40 pm
4. Some people think it's okay to build male reproductive organs...
Hey, sometimes you need some cover.

Unfortunately people can long-range castrate it with like four shots.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 16, 2011, 01:17:04 pm
To display on the map...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 01:27:51 pm
If we can get a good group of semi-mature players (because let's be honest, none of us can really be that mature. Look at what we do in our free time) on the same server, I can only imagine what kind of hijinks would ensue.

Elf: What...what's that in the distance? Is that...No! It cannot be!
Urist McGreen: Behold! While you wasted time killing our men, we have constructed an almighty temple to Armok!

Then everyone would probably forget about the intel and fight over the temple, being careful not to damage it too much.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 16, 2011, 01:32:29 pm
I actually managed a bit of strategizing on the map at one poin.t

Though I really hope I don't ever have to type "half of you rendezvous at the red cock, the other half rendezvous at the Swastika. We'll the launch an assault on the blue penis"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 01:33:07 pm
That was the best battle plan ever.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Myroc on April 16, 2011, 01:35:35 pm
I like co-ordinating the lesser privates into helping me build useful fortifications and other buildings. This recent match I grabbed two recruits and made them help me build a bridge from our command post over a river near our intel, providing a faster way of getting blocks to reinforce it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Derekristow on April 16, 2011, 03:10:22 pm
I've found that if you just start building something useful, other fortifications tend to grow out of it.  Sometimes even in the same architectural style. Last game I popped down a pillbox in front of the enemy mountain then ventured into enemy territory (to remove the mountain, of course), and came back to a heavily fortified defensive line.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 16, 2011, 03:33:35 pm
The easiest defense I found was to grab the spade, dig a block out, then make a trench 2 tiles deep (or use the pickaxe and dig out 1 tile deep and put block in front of the trench, but those block can get shot much more easily.

It seems people can't figure it out though.

Also, I hate it when people build defenses that can easily benefit the other team. If you're going to build a bunker on flat ground build a foundation and have the bunker be elevated so the enemy can't just shoot out from the holes at you... or something.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on April 16, 2011, 03:37:10 pm
I remember the time where i was trying to sneak behind the lines with a newer player, we went to some unguarded swampy land, then we found a mountain, wich we digged into, all the way to a brigde, to get the intel.. but then he began shooting some guys who were repairing the base, wich spotted us, we took an alternate route, but then i accidently collapsed a large spot of grass, spotting us, we were dead the next second..
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 16, 2011, 04:01:28 pm
What's with all the colour hate in the game?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 16, 2011, 04:07:18 pm
What's with all the colour hate in the game?
what? you dont like the unwarranted hate for no good reason? Not to mention that if someone changes side he will adopt the hate towards his previous color =D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lordcooper on April 16, 2011, 04:09:15 pm
What's with all the colour hate in the game?
what? you dont like the unwarranted hate for no good reason? Not to mention that if someone changes side he will adopt the hate towards his previous color =D

We have always been at war with Eastasia
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 04:13:12 pm
What's with all the colour hate in the game?

It is all part of the dirty blues propaganda machine. They spew hatefully lies about the righteous greens accost the air waves to cover for their own disgusting degeneracy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 16, 2011, 04:14:42 pm
I havn't been able to join a single game all day.


Does this guy have a development blog or something? so we know whether or not he's working on a fix?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 16, 2011, 04:19:22 pm
What's with all the colour hate in the game?

It is all part of the dirty blues propaganda machine. They spew hatefully lies about the righteous greens accost the air waves to cover for their own disgusting degeneracy.
You green's are worse than use, your a group of tree hugging hippies!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 16, 2011, 04:28:33 pm
What's with all the colour hate in the game?

It is all part of the dirty green's propaganda machine. They spew hatefully lies about the righteous blues accost the air waves to cover for their own disgusting degeneracy.

Ummm... if you say so.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 16, 2011, 04:30:38 pm
So, if no one knows a way to use Hamachi or EasyVPN or whatever,

Can someone at least explain how I should go about portforwarding UDP 32887? I've used a program that does it automatically, that has always worked, but apparently that's not working.

I turned off my windows firewall and added an exception just in case.

I have no other firewalls.

But programs and websites still tell me my port is not open.

And every time I try to host a server, it seems to work fine, but I can't join it.

Yeah, connecting to servers is incredibly borked at the moment. It's not just you
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PrimusRibbus on April 16, 2011, 04:32:28 pm
I'll probably play regularly when customizable controls are implemented.

Same. Game has a lot of potential, and I'm excited to play it more when customizable controls and proper server management are in.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lemon10 on April 16, 2011, 04:39:11 pm
What's with all the colour hate in the game?

It is all part of the dirty green's propaganda machine. They spew hatefully lies about the righteous blues accost the air waves to cover for their own disgusting degeneracy.
You are obviously blind, and have been turned against the truth by blue's lies.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 16, 2011, 04:43:36 pm
Breaking News:  Green Team Scientists invent a means of generating electricity from puppy tears.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 04:50:05 pm
Bah. This war is all the blues fault! I ask you, who builds peacefully?! Who digs like rats in the ground?! Who is only trying to defend their homeland from the evil BLUES!

Spoiler: PROTECT THE HOMELAND! (click to show/hide)

Spoiler: KEEP GREEN LAND FREE! (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 16, 2011, 04:53:57 pm
 Blue has mandated a state religion of Murdering Orphans. A practice they all follow religiously.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 16, 2011, 04:55:49 pm
Did anyone else notice the bizarre consistency of team strategy?  Every server, green team builds all kinds of ridiculous forts, and blue team covers their half of the map in fake intel and small fortifications.
Title: -
Post by: redacted123 on April 16, 2011, 04:57:02 pm
-
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 04:58:19 pm
I would be fine with that if the greens made forts right, but only about 1 in 10 people seem to understand how the game works.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 16, 2011, 05:02:28 pm
 There are better ways of building forts, but really all you need is a two-high wall.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Contrite 17 on April 16, 2011, 05:03:29 pm
Just out of curiosity has anyone else been getting this error: indirect draw fail 0x80004001

If so do you know of any fix, I have yet to find anything on it
Title: -
Post by: redacted123 on April 16, 2011, 05:05:02 pm
-
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 05:05:27 pm
There are better ways of building forts, but really all you need is a two-high wall.

Yeah, but every freaking time it seems the builders make a three high wall with holes in the second level to shoot out of.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Contrite 17 on April 16, 2011, 05:08:13 pm
Just out of curiosity has anyone else been getting this error: indirect draw fail 0x80004001

If so do you know of any fix, I have yet to find anything on it
Have you tried changing your resolution from the default? This is a result of a graphics error and any resolution other than 1024x768 will cause this error. It might be something else though.

Oh, I thought I had read in the changelog that other resolutions were supported. . . But I changed it back and it now works, that you
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 16, 2011, 05:27:38 pm
We need diagonally sliced half-blocks for proper pillboxes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 05:52:28 pm
Yeah, but every freaking time it seems the builders make a three high wall with holes in the second level to shoot out of.

What else can you do? D:

Almost anything but that. Having no wall is better then that. It allows them to snip you in the chest and you can not even see them. When you crouch down to fire back they can head shot you.

The correct way to build a wall is just two blocks high, that way you can shoot from it easily, and when you crouch they can not shoot you.

If you want to get really fancy you can add another block on the out side of the wall, so they can not use it as easily. Roofs are okay, but if you are smart then your wall is higher then the nearest hill and you will not need them.

Other crap like crenels or holes or what ever only help the other team.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 16, 2011, 05:55:38 pm
 Crenelations on the third level help restrict your Field of Vew, which means it's easier to pick people off without somebody outside of your FoV sniping you.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 05:59:19 pm
Boy, if you are worried about getting sniped when you are sniping people, you should not be sniping people.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 16, 2011, 06:03:06 pm
 If you are using fortifications you are not moving around aside from ducking. That is the largest sniper bait you can achieve in this game aside from running across the view of a bunker.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 06:38:40 pm
Just played for a little bit for my first time. It was intense. I was deep in the blue territory, using their own tunnel systems against them. Racked up a nice kill count before accidentally hitting Escape when trying to exit out of the map (which I had done successfully before). Damn it, being so used to roguelikes and minecraft.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 06:41:22 pm
aside from running across the view of a bunker.

And since that is basically what we are talking about the enemy having to do to get you?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Contrite 17 on April 16, 2011, 06:46:02 pm
The biggest issue I've found is that your teamates tend to mark the entrances to tunnels with bright colours which makes them very easy to find and counter
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 06:49:24 pm
Eh, when I am doing a tunnel attack I honestly dig about 1.3 tunnels for every blue I kill. I don’t really care if they find my tunnels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 16, 2011, 06:54:25 pm
If you are using fortifications you are not moving around aside from ducking.
You should have enough space to maneuver side to side too as stationary target dies.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 16, 2011, 07:05:29 pm
I mark tunnels with a single off-color dot, then tell in team chat which dot it is.  It's too small and subtle for anyone not actively looking for it to spot when viewing the map, but it's still clear if you know what you're trying to find.  I also semi-regularly block off tunnels as I pass through them, especially if I'm going into a fork.  People rarely check to see if there's more behind a dead end, and they almost never think to dig into the sides and see if there are branching passages.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 16, 2011, 07:34:37 pm
Also, try to build any fortifications that're obvious (pillboxes etc, not sniper dens which should be the same colour as the surrounding terrain) in the same colour as your team. It'll usually put off the other team's shot at least once in awhile. I usually make the base of it grey or the base colour and the top as the same colour as my character's head as it usually results in them misfiring and hitting the block instead of me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 16, 2011, 08:11:38 pm
Also, try to build any fortifications that're obvious (pillboxes etc, not sniper dens which should be the same colour as the surrounding terrain) in the same colour as your team. It'll usually put off the other team's shot at least once in awhile. I usually make the base of it grey or the base colour and the top as the same colour as my character's head as it usually results in them misfiring and hitting the block instead of me.
Unless they are on the far edge of the mist, and then you only see movement anyway, I have never mistaken a player for a block or the reverse.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: inteuniso on April 16, 2011, 08:30:31 pm
Just practiced guerilla warfare by digging into blue's territory and popping out of holes and headshotting blue scum, then shouting GUERILLA!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 16, 2011, 08:34:46 pm
Just practiced guerilla warfare by digging into blue's territory and popping out of holes and headshotting blue scum, then shouting GUERILLA!

This is an awesome thing to do.  I like to find a spot where the enemy passes a lot, dig a little bit out of a hill, and shoot them as they come up.  If they catch on, I'll plug up the hole retreat down the tunnel, and either wait for them to lose interest or pop out of a different hole.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 08:35:56 pm
Yeah. I do that pretty much all the time. I think me record is 14 kills using that strategy before they got me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Saint on April 16, 2011, 08:37:24 pm
We built a series of fake bunkers and dummys inside of them, it confused the greens and then we all snuck around the other side of the map and demolished their entire fort.

Oh and did anyone else notice that outside of the play zone the map is still rendered and able to be destroyed, that uses a considerable amount of resources that could be used for other purposes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 08:37:54 pm
You can not destroy it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 16, 2011, 08:39:21 pm
It actually loops, you just can't move to it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 08:40:30 pm
Loops? As in from one side to another? That is not true.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 16, 2011, 08:41:19 pm
Well it diplays the terrain on the other side of the field.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 16, 2011, 08:44:04 pm
 I've seen greens tent from the back of blue base, it loops. You can even match up the rivers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 08:52:35 pm
Had an epic "guerrilla" hole clear last game. Saw a blue pop out of the ground in front of me, spasm'd and hit 5, chucked a grenade in the hole. He had ducked back down and I guess wanted me to pop my head in and say Hi. Didn't work out too well for him.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Saint on April 16, 2011, 08:54:09 pm
You can not destroy it.

Yes you can, we went about grenade spamming and rifle shooting the out of map ground until it was a large pit. It can be destroyed.
Either way it's a waste of resources to loop it like that as far as I see.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 16, 2011, 09:10:18 pm
Sall right, I tested it, looks like Rifles can not hurt it, but grenades can and it does loop. Whoops.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kusgnos on April 16, 2011, 09:49:58 pm
I just started playing it out of curiosity, and it's quite fun. So far I've only been shooting people. I haven't figured out where the intel is even located...

Tunnels are incredibly claustrophobic, thanks to that voxel effect.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 10:13:40 pm
Got disconnected from the best server ever. Green was trying to level the mountain.

Of course, as Urist McShoots, I had to do some digging. Made a nice sized cavern on my own, too.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 16, 2011, 10:14:58 pm
That was a fun server to troll :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 10:16:23 pm
Ohoho, and who were you?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 16, 2011, 10:17:15 pm
My guess is Taricus.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 10:17:53 pm
Would make sense. I didn't see a Taricus when I was on, though. Probably there before me, then.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: bluephoenix on April 16, 2011, 10:44:38 pm
Are ALL servers outdated? I have version 0.26 and when I try to connect to any server it says version mismatch or map transfer fail, can anyone help me with this?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 16, 2011, 10:46:08 pm
Just gotta roll with it broski.
Or be like me and have awesome luck.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PenguinOverlord on April 17, 2011, 12:22:02 am
Are ALL servers outdated? I have version 0.26 and when I try to connect to any server it says version mismatch or map transfer fail, can anyone help me with this?
Try with internet explorer.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: bluephoenix on April 17, 2011, 01:04:14 am
Are ALL servers outdated? I have version 0.26 and when I try to connect to any server it says version mismatch or map transfer fail, can anyone help me with this?
Try with internet explorer.
I am using internet explorer, I managed to join one game but only one so far.
The others either have "version mismatch" or "are incorrectly configured"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mud074 on April 17, 2011, 01:13:50 am
I am confused, how do you join a server? If I click one on the site it says that it is full or configured incorrectly?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: bluephoenix on April 17, 2011, 01:17:14 am
I am confused, how do you join a server? If I click one on the site it says that it is full or configured incorrectly?
I have the same problem, look for orangemachines(or something like that) server and wait till it has a free spot because that is the only server I could join.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 02:22:13 am
Oh damn. Just the worst game ever. Other team was filled with a group of guys who knew each other, they were not nearly as good as they thought, but they were better than average and could work together. My team was a bunch of Deuces that built a big fucking castle... On the other side of the map from our Intel. I spent the whole game defending our Intel with one other guy, we were often out numbered at least three to one with no let up on the stream of attackers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 17, 2011, 03:52:59 am
Why worry yourself about it?

There's no win or loss condition. It's impossible to do either. The only possible outcome is the server crashing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 04:02:38 am
Well, if there is no point, why play at all? We test our selves via arbitrary goals we set.

Don't say you do not consider the team with the most kills or the most info caps the winners when the server crashes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 17, 2011, 04:16:46 am
I don't. It doesn't cross my mind at all honestly. Pretty sure I'm not the only one who doesn't care at all. This game is about as competitive as playing Lego when I was 12 years old with my friends.

Edit: I didn't even know you could check your score o.O
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lemon10 on April 17, 2011, 04:40:15 am
Personally, I consider how the gameplay goes (at least as far as this game is concerned) to be far more important then the score.
Defending the intel from a swarm of enemies seems more exciting then the pretty much anything else you can do.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 04:55:43 am
Hah. Quick but good game. I made friends with a grefer (sp?) and we had a little contest. Him vs. Me. I try to get the info and bring it back in one life.

I got back to the base with a score four times higher then anyone else and nine health. But I did not die once.

Personally, I consider how the gameplay goes (at least as far as this game is concerned) to be far more important then the score.
Defending the intel from a swarm of enemies seems more exciting then the pretty much anything else you can do.

I guess you are right.

I guess it just was not fun for some reason then. I dounno.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 17, 2011, 05:27:40 am
Fun is subjective.

Being some sort of geurilla backstabbing ninja is fun.

But only if away from the spawns that's dick territory IMO.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 17, 2011, 07:55:46 am
Fun: Battle Lines
More Fun: Charges
Lots of Fun: Attempting to Collapse a Mountain Under the Dirty Blues

Really, as of yet I have not played a game I didn't enjoy the hell out of. I even dreamed about the game last night.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Choose username on April 17, 2011, 08:51:02 am
One problem I have is that I need to spend about half an hour attempting to join servers, none of them work for me :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gnoom on April 17, 2011, 12:22:39 pm
How to set up a Hamachi server

1) Open C:\WINDOWS\system32\drivers\etc\hosts
Add this line

46.4.253.162 www.whatismyip.com

2) Open http://46.4.253.162/automation/ in your browser and set your real IP and your Hamachi IP

3) Launch server.exe as usual

Update: this method does not work since 0.3 version
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 17, 2011, 12:33:30 pm
Ugh I just got kicked because I was digging out the ground underneath their base, it wouldn't bother so much but I was only a few blocks away from collapsing it
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 01:31:35 pm
Why did they kick you for that?

E:
How to set up a Hamachi server

Before I do this, I need to know, is this one of those things that will fuck up my computer if I do it wrong?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gnoom on April 17, 2011, 01:39:12 pm
E:
How to set up a Hamachi server

Quote
Before I do this, I need to know, is this one of those things that will fuck up my computer if I do it wrong?

At worst you'll be unable to access www.whatismyip.com
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 17, 2011, 01:43:29 pm
Quote
Before I do this, I need to know, is this one of those things that will fuck up my computer if I do it wrong?

At worst you'll be unable to access www.whatismyip.com

oshat that meens an virus corect?

*delet buttin
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 01:53:08 pm
Can someone look into the textfile and tell me what the defaults are
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 01:56:06 pm
In host file?

I just looked, there is nothing in it.

Some comments, but nothing real.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 17, 2011, 01:57:04 pm
Or do you mean the configuration file?

xres 1024
yres 768
vol 10
name Deuce

is the default.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 02:00:14 pm
Cfoofoo, what name do you use?

I wish to pop your filthy blue head.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Stealtharcadia on April 17, 2011, 02:26:05 pm
What server are we playing on?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 02:46:44 pm
We do not have any bay12 servers as of yet.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 17, 2011, 02:52:26 pm
Cfoofoo, what name do you use?

I wish to pop your filthy blue head.

SquidBlub
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mud074 on April 17, 2011, 03:15:26 pm
Is anybody planning on opening a bay12 server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darkone on April 17, 2011, 03:18:40 pm
While back, someone on green was going "IM A DORF DIGGY DIGGY HOLE HOLE" or something. I was on blue. I found where he was digging out our mountain.

The first time, I kamikaze'd him with a grenade. The second time I pulled out my pick and helped :D We had most of a large mountain dug out when the server crashed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 17, 2011, 03:30:31 pm
Cfoofoo, what name do you use?

I wish to pop your filthy blue head.

From behind like a coward?

No wonder the greens wear camoflaged clothes. They are too scared to fight face to face.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 03:49:12 pm
Cfoofoo, what name do you use?

I wish to pop your filthy blue head.

From behind like a coward?

No wonder the greens wear camoflaged clothes. They are too scared to fight face to face.

Bah. I will shoot you in the side, front, or back. Blues do not deserver any respect.

Although yeah. I kill a ton of people via sneaking up behind them and head shoting them from like two squares away. It is fun.

On the other hand I kill at least ¾ of people that attack me face to face.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 17, 2011, 03:55:11 pm
...from behind a wall.

Anyway, I found the scariest thing.

Digging under a base, turning around and seeing some guy lining up a headshot. I admit, it's awesome when you are delivering such awesome kills.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 03:58:47 pm
...from behind a wall.

Says the blue with their tunnels.

Although, I use tunnels way more then walls. Or even hell, I often fight in the open, and do I damn good job as well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 04:06:15 pm
I Love sneaking into the enemies tunnel system.
Also is the rendering kinda weird cause of the voxels?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on April 17, 2011, 04:08:56 pm
Well, I do love going round, in the mountains and fighting there. I really feel like hunting in the countryside or something, and sometimes you find really awesome shooting places, rising over the ennemies citadels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 04:11:27 pm
Well this is a very early build, We may see flatter genned maps, it would be interesting cause a flatter map would force higher walls cause of the water level dig limit
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 17, 2011, 04:14:29 pm
Well this is a very early build, We may see flatter genned maps, it would be interesting cause a flatter map would force higher walls cause of the water level dig limit

Yes, and it would be better if bushes/foliage were added.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 04:18:09 pm
Well this is a very early build, We may see flatter genned maps, it would be interesting cause a flatter map would force higher walls cause of the water level dig limit

Yes, and it would be better if bushes/foliage were added.

Funfact: According to war-movies France is a country made entirely from hedgerows
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 17, 2011, 04:21:03 pm
I don't think I said the whole map should be covered in nothing but hedges, but alright.

And I meant trees.

Also, if this was supposed to be like WW1 the rifles would fire much slower.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 04:22:59 pm
Funfact: According to war-movies France is a country made entirely from hedgerows
Well, as a American I am of course singularly qualified as a expert on France despite the fact that I have never studied it or been then. So I can tell you that is not true. There are also many rural cottages.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 04:30:55 pm
Funfact: According to war-movies France is a country made entirely from hedgerows
Well, as a American I am of course singularly qualified as a expert on France despite the fact that I have never studied it or been then. So I can tell you that is not true. There are also many rural cottages.

Its mostly from Saving Private Ryan and a bunch of documentaries that show tanks going though a ton of headges
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 17, 2011, 04:32:27 pm
I seem to remember many of the WW1 related things I've seen showing just... no trees at all.. just trenches and nothingness between the trenches, pretty much =p
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 05:00:50 pm
Well I was talking about the second war, so obvious the french where like "we should plant some trees" after the first war
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on April 17, 2011, 05:22:42 pm
Having to bunnyhop everywhere to traverse the map is kinda annoying.

Be more fun if there was a way to make ramps, and the natural hills were mostly ramps, so you wouldn't have to hop around so much.

That and the graphics, especially when aiming, are a bit headache inducing for me - and I usually don't have that problem.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 17, 2011, 05:27:24 pm
Against my better judgment, I decided to look on the ground while walking on the first time round.

I now have a headache.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 05:37:37 pm
Against my better judgment, I decided to look on the ground while walking on the first time round.

I now have a headache.

Dem Voxels
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 17, 2011, 05:38:21 pm
you should only play the game while looking at the ground

its the only way to be sure.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 17, 2011, 05:59:23 pm
You can't just look at the ground, you have to turn while looking at the ground, and while looking slightly up from the ground.

Your head tips in all crazy directions =)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 06:12:09 pm
Okay. Going out on a limb here.

I like the crazy tilt. It makes it much easier to build things.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: bluephoenix on April 17, 2011, 06:21:21 pm
The game is pretty fun once you manage to join a game, not a lot of australian servers though.
Go blue team! (for now)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 06:33:11 pm
The game is pretty fun once you manage to join a game, not a lot of australian servers though.
Go blue team! (for now)
Bluebros fo life
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 17, 2011, 06:59:49 pm
Green 4eva! Down with the oppressive blues!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 17, 2011, 07:13:35 pm
I thank God and the Blue Nation every day for the chance to slaughter green bastards (From parts unknown).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 17, 2011, 07:15:33 pm
Oi, take the colourism out of here. Only turquoise allowed here.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: eclipsetail on April 17, 2011, 07:36:23 pm
What's the error everyone is getting? I'm getting one too, but I don't know if it's the same one.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 17, 2011, 07:37:37 pm
Oi, take the colourism out of here. Only turquoise allowed here.

Fine we will agree for this thread to be a truce zone
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 17, 2011, 08:13:46 pm
Umiman just blew my mind.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 08:16:38 pm
Well then, I congratulate this ‘Umiman’ for ending the life of another dirty filthy blue.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 17, 2011, 08:21:19 pm
Oi, take the colourism out of here. Only turquoise allowed here.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 08:25:26 pm
Why?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mud074 on April 17, 2011, 08:26:13 pm
How do you guys join a server? I just find a non-full server and spam-click untill I get in.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 17, 2011, 08:26:20 pm
This is bay12, Insults stay within FG&R.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 17, 2011, 08:27:47 pm
We should team up and kick turquiose's butt before returning to colorism.

Temp Server: Bay12Boom
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 17, 2011, 08:28:29 pm
If you team up, then YOU are turquiose!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 08:28:57 pm
How do you guys join a server? I just find a non-full server and spam-click untill I get in.

Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did work. Sweet.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Solifuge on April 17, 2011, 08:30:30 pm
I can't actually get this to run in Windows 7. It crashes on launch.

Looks really neat though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 08:31:00 pm
Temp Server: Bay12Boom

Huh. Not working for me. Anyone else got it?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 17, 2011, 08:31:55 pm
If you team up, then YOU are turquiose!
I didn't say we had to be together. Green distracts Turquois with a giant genitalia while blue strands them on a tiny island surrounded by pits.

Soli: click a server on the website, client does nada itself.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mud074 on April 17, 2011, 08:32:34 pm
How do you guys join a server? I just find a non-full server and spam-click untill I get in.

Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did not work. Next Server.
Click.... Did work. Sweet.
If none of them work, do you just restart from the top?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 17, 2011, 08:33:21 pm
Nonono, Blue does the genetalia, green builds the frustrating forts.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 08:34:51 pm
If none of them work, do you just restart from the top?

Yeah. But by that time when I refresh the list some new ones have popped up. Many times I give up and do something else for 10 min then try again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Solifuge on April 17, 2011, 08:37:28 pm
How does one join the server, without a link from the server listing (http://ace-spades.com/?page_id=5)?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mud074 on April 17, 2011, 08:38:12 pm
Sometimes even if I get onto a server it just glitches out and everything blurs untill the screen is all one color. Does anybody else get that?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Solifuge on April 17, 2011, 08:47:10 pm
There has been 0 help on the official forum, or from anyone who has been able to play. None of the servers, despite having several slots staying open and a low ping, have allowed me to connect either, and I can't even see the B12 server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 08:54:32 pm
How does one join the server, without a link from the server listing (http://ace-spades.com/?page_id=5)?

You can not.

There has been 0 help on the official forum, or from anyone who has been able to play. None of the servers, despite having several slots staying open and a low ping, have allowed me to connect either, and I can't even see the B12 server.

I did not even know there were official fourms. And that is just how the game is. I sometimes get in on my first try, and sometimes no servers work.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Solifuge on April 17, 2011, 08:57:59 pm
Looks interesting, but the documentation utterly sucks. I'll try it once simply loading the game isn't so arcane and inconsistent, and the game doesn't kick you whenever you finally win the log-in lottery.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 09:04:10 pm
Yeah, thats fair enough.

I can totaly see why some would not like it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Stealtharcadia on April 17, 2011, 09:25:57 pm
An hour into a game and I had made the most stupidly elaborate tunnel system that went from the blue side to the green side and every other way. There were people on both teams lost in them all the time.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deon on April 17, 2011, 09:51:31 pm
Dare I say... Is it down? :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 17, 2011, 09:54:58 pm
Looks like it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: inteuniso on April 17, 2011, 10:06:26 pm
OH NOES!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 17, 2011, 10:36:56 pm
I'm guessing its due to the sheer volume of people trying to play the game now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PenguinOverlord on April 17, 2011, 11:04:40 pm
Looks interesting, but the documentation utterly sucks. I'll try it once simply loading the game isn't so arcane and inconsistent, and the game doesn't kick you whenever you finally win the log-in lottery.
Try using internet explorer.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kusgnos on April 18, 2011, 12:08:30 am
I usually just try every nearby server until one works. The game's pretty fun, but for now I'm still more attached to Minecraft.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 18, 2011, 12:39:57 am
Where is this official forum you speak of?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Micro102 on April 18, 2011, 03:36:15 am
Does anyone use the iron sight? I find not using it to be way better, as the iron sight cuts off a good portion of your screen.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 18, 2011, 04:00:13 am
Does anyone use the iron sight? I find not using it to be way better, as the iron sight cuts off a good portion of your screen.

I do when I am in a foxhole and I do not wish to revival my position when fired at clouded enemas I like to try to be dead on and use it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 18, 2011, 05:02:28 am
Does anyone use the iron sight? I find not using it to be way better, as the iron sight cuts off a good portion of your screen.
I do when I am in a foxhole and I do not wish to revival my position when fired at clouded enemas I like to try to be dead on and use it.

Yeah, the only time I use it is when I want to get a one shot kill on a still enemy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 18, 2011, 05:08:06 am
It doesn't actually do anything to accuracy. The sight is the same size as your unzoomed crosshair.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on April 18, 2011, 05:09:49 am
But it is easier to aim.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deon on April 18, 2011, 05:11:35 am
I personally never use the ironsights. It slows you down too much, you become a very easy target.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 18, 2011, 05:11:47 am
It doesn't actually do anything to accuracy. The sight is the same size as your unzoomed crosshair.

I find it easier to line up someone's head.

EDIT: Is the site down?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 18, 2011, 05:15:17 am
Greens are castle-hugging humans. Blues are dwarfish dwarves with dwarfish mountain-forts.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on April 18, 2011, 06:17:45 am
EDIT: Is the site down?

I was unable to reach it for like 6 hours, but it seems to be back up. Looks like the game was more popular than expected, and the server couldn't handle it, if I'm reading this right.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 18, 2011, 06:19:51 am
EDIT: Is the site down?

I was unable to reach it for like 6 hours, but it seems to be back up. Looks like the game was more popular than expected, and the server couldn't handle it, if I'm reading this right.
What is it with block-based games and this happening? Minecraft used to do this weekly, DF's site died April 1 last year.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 18, 2011, 06:23:22 am
EDIT: Is the site down?

I was unable to reach it for like 6 hours, but it seems to be back up. Looks like the game was more popular than expected, and the server couldn't handle it, if I'm reading this right.
What is it with block-based games and this happening? Minecraft used to do this weekly, DF's site died April 1 last year.
Well, It got pointed out by Notch. I'd say if he hadn't it wouldn't be crazy server stuffs right now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on April 18, 2011, 06:27:38 am
I dunno, RPS noticed it too. If they'd been further apart it might not be so bad.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 18, 2011, 11:43:16 am
if you Do use the ironsights, you make less sound, thus making you sneakier. When I try to sneak, I usually use it.
Title: -
Post by: redacted123 on April 18, 2011, 04:09:24 pm
-
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deon on April 18, 2011, 04:15:19 pm
Or shift which is walk. So it's silly to use ironsights for that.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 18, 2011, 04:40:21 pm
Hey, does anyone make Green/Blue flags whenever your finished building something? I do, and i always get popped in the face before i complete it.
Title: -
Post by: redacted123 on April 18, 2011, 04:52:05 pm
-
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 18, 2011, 05:06:33 pm
I was playing blue once and I spent ages competing with a couple of green players over a small hilltop fort. Every time I captured it I'd raise the blue flag and then they'd raise the green one when they inevitably recaptured it. We went back and forth for about half an hour and by the end the fort wasn't even there any more, it was just a flag.
Those kinds of scenarios is the most fun, just as struggles over tunnels.
The worst thing that occurs is when people change team to break things for the other team. In one game green broke our Intel spire, then some blue went and broke their "fabulous bridge(rainbow colored)" and a green went and broke my newly built intel spire. After that there was no point in building anything anymore.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jar of Jam on April 18, 2011, 05:13:30 pm
Fun fun fun. But darn, cheaters and exploiters already amuck, with admins not having much power ?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on April 18, 2011, 05:37:52 pm
Yea, the whole team swapping to destroy enemy fortifications thing is pretty lame. People should be ashamed of themselves.

I saw a guy build this really tall tower with a spiral staircase going up for the intel and several people were on top of it defending their base. It was a pretty cool tower, too - must have taken the guy half an hour to make. I was on the other team, but I managed to get over there and run probably halfway up it before they noticed I was there and I got shot lol.

Then someone swapped and ran over and dug out the foundation and made it all collapse.

The game needs some kind of option to disallow new team joins from destroying blocks not made by them for X time after joining, so you couldn't swap over destroy their fort and swap right back. People could still grief by staying on the team a while then doing it, but at least it would stop the issue of people swapping back and forth just to destroy the enemy fortifications.



I've also seen evidence of cheating, but im not sure if its cheating or some kind of bug. A guy was running across the map repeatedly falling, and shooting him repeatedly never seemed to get anything to hit (even if I seemed to hit him, which was difficult since he was constantly teleporting into the sky and dropping), yet he was able to shoot everyone else fine.

Another time I was deep underground digging a tunnel under a mountain that the other team had a fort on (plan was to tunnel up right past them and shoot them from behind) and started getting shot, I ran around and noticed bullets coming through the roof, even though there was like 10 solid tiles between me and the surface. I went back inside and this time I sealed up the tunnel behind me before I went deeper just to make sure someone hadnt come behind, but when I got in there I got shot by the same person (an anonymous Deuce).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 18, 2011, 05:50:40 pm
The game needs some kind of option to disallow new team joins from destroying blocks not made by them for X time after joining, so you couldn't swap over destroy their fort and swap right back. People could still grief by staying on the team a while then doing it, but at least it would stop the issue of people swapping back and forth just to destroy the enemy fortifications.
Perhaps by using Blue/green blocks.

I've also seen evidence of cheating, but im not sure if its cheating or some kind of bug. A guy was running across the map repeatedly falling, and shooting him repeatedly never seemed to get anything to hit (even if I seemed to hit him, which was difficult since he was constantly teleporting into the sky and dropping), yet he was able to shoot everyone else fine.

Another time I was deep underground digging a tunnel under a mountain that the other team had a fort on (plan was to tunnel up right past them and shoot them from behind) and started getting shot, I ran around and noticed bullets coming through the roof, even though there was like 10 solid tiles between me and the surface. I went back inside and this time I sealed up the tunnel behind me before I went deeper just to make sure someone hadnt come behind, but when I got in there I got shot by the same person (an anonymous Deuce).

The first thing I think is a bug, the other is a bastard with wallhack + some other cheat.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: MasterFancyPants on April 18, 2011, 05:56:25 pm
Another time I was deep underground digging a tunnel under a mountain that the other team had a fort on (plan was to tunnel up right past them and shoot them from behind) and started getting shot, I ran around and noticed bullets coming through the roof, even though there was like 10 solid tiles between me and the surface. I went back inside and this time I sealed up the tunnel behind me before I went deeper just to make sure someone hadnt come behind, but when I got in there I got shot by the same person (an anonymous Deuce).

Hopefully, soon we'll be able to set up private, stable servers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 18, 2011, 06:52:02 pm
Fun fun fun. But darn, cheaters and exploiters already amuck, with admins not having much power ?
What admins?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 18, 2011, 06:53:41 pm
Server owners.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 18, 2011, 07:12:53 pm
Seriously though, do these guys have any blogs/forums/anything?  I want to know what's going on with the game/what's being planned or whatever.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 18, 2011, 07:18:27 pm
Seriously though, do these guys have any blogs/forums/anything?  I want to know what's going on with the game/what's being planned or whatever.
they probably had one until they got flooded with traffic considering the current page says
"NOTE: My webhost tells me they're having a service outtage. I'm setting up a new webhost.
Welcome. The main website is down to accomodate traffic but you can still join games here."
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ma88hew on April 18, 2011, 07:19:33 pm
Yeah, they had a forum before, according to the google cache.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 18, 2011, 07:20:43 pm
Yeah. The fourm looks borked.

Here is the wiki. (http://www.aceofspadeswiki.com/index.php?title=Main_Page)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 18, 2011, 07:21:09 pm
Oh sweet.  Well, hopefully he gets his webhosting up soon, so people can start bitching at him.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 18, 2011, 07:49:11 pm
Killing people in bunkers is fun!
Just throw in a grenade into a window and BAM!
You have killed XXX
You Have killed XXX
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 18, 2011, 07:50:05 pm
http://www.google.com/moderator/#16/e=6f3a1
Suggestion thing thats linked to on the front of the wiki.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jacob/Lee on April 18, 2011, 07:53:59 pm
4 blues were fighting with me over the course of about an hour over a small series of trenches, bunkers and pillboxes all connected. I finally realized how they were getting in by running to their side of the mountain we were on and I found a secret tunnel going straight into my trench system.

Eventually somebody brought down the entire bunker set and the pillboxes, sadly.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 18, 2011, 07:55:42 pm
Anyone notice the major difference in the size of the Team pages on the wiki? I'd say its a Blue wiki.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 18, 2011, 08:08:57 pm
I just thought of something. Why are the Greens and the Blues fighting?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Xgamer4 on April 18, 2011, 08:16:13 pm
I just thought of something. Why are the Greens and the Blues fighting?

The Blues were just sitting around, minding their own business, being good people when, out of nowhere, the Greens came, torched Blue's cities, and stole Blue's wives and children. Blue begrudgingly picked up weapons in order to rescue their women and children, no more, no less.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Thendash on April 18, 2011, 08:19:28 pm
We've always been at war with Eastasia blue/green! That or it's probably racism.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: inteuniso on April 18, 2011, 08:21:39 pm
My guess is that the blues were once a united people, but then some blues decided to try yellow, found it made them high freed them from their blue oppression, and thus they became the greens.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 18, 2011, 08:34:59 pm
We've always been at war with Eastasia blue/green! That or it's probably racism colorism.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 18, 2011, 08:36:38 pm
The blues were indeed sitting around. In their ivory towers of avarice and corruption while the poor greens were ignored and spat upon. Blue government was the spawn of hate and discrimination and it inflicted so many atrocities upon poor green folk that green had no choice but to fight for their rights.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kay on April 18, 2011, 08:37:08 pm
Only just found this now, interested in getting a game - but every time I try to get on  a server it tells me there is a version mismatch or a transfer failure, what's up?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 18, 2011, 08:45:01 pm
Only just found this now, interested in getting a game - but every time I try to get on  a server it tells me there is a version mismatch or a transfer failure, what's up?
Keep trying. thats all we've got to tell you, sadly.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Scout on April 18, 2011, 08:52:51 pm
Screamed, "Cannot install on a PC with a color of less then 32 bits."
Fixed it, about to noob around.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 18, 2011, 08:53:52 pm
The blues were indeed sitting around. In their ivory towers of avarice and corruption while the poor greens were ignored and spat upon. Blue government was the spawn of hate and discrimination and it inflicted so many atrocities upon poor green folk that green had no choice but to fight for their rights.
Blue: Filthy greens monopolizing the river.
Green: Damn them blue for being blue.

tbh, I just adopt the hate of my current team as I just play the side with the fewest players when I join.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Scout on April 18, 2011, 09:01:53 pm
Yeah, can't join any of the servers. Maybe a bay12 person can set one up for us.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bobinater on April 18, 2011, 09:31:06 pm
I'm starting to really love this game. I like making small bunkers/tunnels with peepholes behind the evil Green spawn to insure none of them make it to the front line to threaten the Blue nation and their ideals of democracy and freedom. (I give them a good five seconds after spawn before I line up the headshot to let them get their bearings and so i don't feel as bad)

when I was describing it to a friend I basically said "it's like minecraft but actually fun and it doesn't suck"


Did I mention Green are horrible sadistic puppy killers who would sell their own mother into slavery to support their heroin addiction for another day? and that green was Hitlers, Stalins, Pol Pots, and Justin Beibers favorite color.  Green is also the color of the frogs that Green soldiers gives to little children to lick and get high. Anyone who says differently is a Green spy and is spreading Green propaganda hoping to spread lies to the good Blue people.

The more you know!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 18, 2011, 09:32:07 pm
 Everything about your post is a lie.

 I think I get it now yeah. Shame about hating the game now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 18, 2011, 09:34:13 pm
Oi, What did I say about this being neutral?!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bobinater on April 18, 2011, 09:40:55 pm
I am sorry... All hail our turquoise overlords!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 18, 2011, 09:43:13 pm
Damn right you'll respect your parents.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on April 18, 2011, 10:14:03 pm
Oi, What did I say about this being neutral?!

What did anyone say about you being thread-boss?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on April 18, 2011, 10:16:24 pm
Nothing. Still best to keep this thread clear of the insults though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PenguinOverlord on April 18, 2011, 10:35:29 pm
Game really needs to have health and ammo serverside instead of clientside. There are hacks or whatever already coming out.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PenguinOverlord on April 18, 2011, 10:36:11 pm
Yeah, can't join any of the servers. Maybe a bay12 person can set one up for us.
Try internet explorer?
edit: Derp, doublepost.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 18, 2011, 11:16:16 pm
internet explorer never makes a difference as far as ive ever seen and tried.

the servers or the game just wonks out once in a while, and refuses connections.

i was told by my friend it may be the server links being improper or randomized.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 18, 2011, 11:26:34 pm
-Snip-

Yeah! Them damn green burning our women and raping our churches! The are evil I tell you EVIL!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on April 19, 2011, 12:17:21 am
Every time I finally get on a server, find me a good sniping spot, and start doing good - I get kicked.

That last time I found a spot way up with everyone else fighting down lower, and was using iron sights to snipe the other team from way across the field - nobody ever even shot back at me, I don't think they ever spotted me (was plenty of my team mates down below getting shot and drawing their attention). I was barely in view with the iron sights mostly obscured by the fog, without them I couldnt even spot the other team, and the main path being used went right by me without being in the field of view of my spot so nobody walked close to me. To actually get to my spot from their side they would have to have ran way around to the side (or dig up into my tunnel) because the side facing them was cut off sheer for like 8 tiles. I was down to my last 3 rounds with 14 kills already in that life and was lining up a 15th on a sniper who was standing still behind cover (head sticking out) when suddenly I get kicked.

I'm not sure if the game was screwing up, or if people kicked me because they thought I was cheating since they couldn't see me. I'm not even sure if people can kick you... I've never seen any vote kick or anything.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 19, 2011, 12:20:13 am
People can vote kick, but it is really under used. You are not being kicked, when that happens it says kicked or something else. It is the something else.

Seriously, cheating team switchers. I hate them so much.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on April 19, 2011, 12:22:59 am
It said kicked or check latest patch... I have latest patch, so it couldn't be the something else. Unless it was a something else not included in the error message.

I feel the same about the team switcher exploits. That server I was playing had a buncha people swap over and just run around spamming grenades until all the constructions were gone.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 19, 2011, 12:23:51 am
Alright, well I can assure you, it is not kicking. I leave pretty much every server with that message.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 19, 2011, 12:32:29 am
i get that msg within seconds of joining a server before i can move around and the connection dies or something.

its an alpha game, its got horrible bugs, lets just hope the dev actually bothers to fix em soon....
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on April 19, 2011, 01:14:43 am
The game has potential. Even with the terrible bugs, exploits, and pixelated graphics it's still fun. Me and another guy just dug a tunnel clear across the map to the blue team's base, then proceeded to snipe a bunch of them and then try for the intel. We died, but it was still fun. If I hadn't been kicked right after I would have ran back to the tunnel and done it again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deon on April 19, 2011, 01:24:18 am
-Snip-

Yeah! Them damn green burning our women and raping our churches! The are evil I tell you EVIL!
Since when satanists have churches?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Domenique on April 19, 2011, 01:42:23 am
-Snip-

Yeah! Them damn green burning our women and raping our churches! The are evil I tell you EVIL!
Since when satanists have churches?

Since the church of satan was founded?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Leonon on April 19, 2011, 07:00:44 am
I'm enjoying digging and building tunnels from one side of the map to the other and putting little semi-concealed firing emplacements throughout them.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 19, 2011, 07:11:52 am
My biggest complaint is the lack of communication, I think if I got my friends into this it would be super fun to camp a mountainside
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Blargityblarg on April 19, 2011, 07:25:27 am
I like dropping Deuces.

I also like shitty puns.

And meta-puns.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 19, 2011, 07:39:39 am
I tunnelled under the blue teams medical tent.

I then dug a tunnel extremely deep under it, and finally i dug out the 6 blocks at the very top to let it fall down.

I spammed chat for the next hour saying i had stolen their Medical Tent, and was holding it hostage until they brought me 1 billion blocks. I would then release it.

Most of the time though I just hid, and headshot people as they tried to recover it hilariously.

Then would increase the amount they owed me by 1 million blocks ^_^
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Puzzlemaker on April 19, 2011, 11:56:51 am
I like dropping Deuces.

I also like shitty puns.

And meta-puns.

www.instantrimshot.com

I tunnelled under the blue teams medical tent.

I then dug a tunnel extremely deep under it, and finally i dug out the 6 blocks at the very top to let it fall down.

I spammed chat for the next hour saying i had stolen their Medical Tent, and was holding it hostage until they brought me 1 billion blocks. I would then release it.

Most of the time though I just hid, and headshot people as they tried to recover it hilariously.

Then would increase the amount they owed me by 1 million blocks ^_^

That is awesome sir.  I will have to try that some time.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 19, 2011, 03:38:47 pm
Tunnel wars are very......weird. Shots are ringing and people are dying, grenades are flying and people are cursing then BAM! The entire tunnel collapses because a group of blue deuces decided to collapse the entire mountain.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: umiman on April 19, 2011, 04:03:50 pm
Just like in World War 1!

:P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 19, 2011, 04:24:50 pm
Throw a jungle in the game and you have Vietnam rather than WW1
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bobinater on April 19, 2011, 04:29:21 pm
I wish there where more options for terrain.  I would prefer to have a slightly more flat map and trees and vegetation would be cool if only so that later when they've all been blown up the map actually resembles a barren cratered landscape.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 19, 2011, 04:57:35 pm
(http://i1225.photobucket.com/albums/ee388/Icee3978/untitled-3.jpg)
You see that brown island in the middle of the map? That my friend, is an entirely flat fort that Greens and Blues lead assault against to place a flag for. I was honored to be on this server.
The server name is UnitedOperations.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Xgamer4 on April 19, 2011, 06:09:05 pm
Disregard this.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Greiger on April 19, 2011, 06:47:24 pm
Good concept.  Shame greifing/exploiting is so rampant it's practically encouraged.  (Does the enemy actually have a good strong emplacement that is blocking your advance?  Just have one of your guys switch to their team and deconstruct it!  There's nothing they can do to stop you, and you can destroy it faster than they can build it! 

Their only hope is a votekick, which fails more often than not because most people donno how to use it and need more proof than one person saying something to get a kick vote from them.

I played it 3 days to get a good feel for the game.  Awesome if played properly, but 3/4ths of the time after you do spend 10 minutes trying random servers and finally get in one, it's a trollfest.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Scout on April 19, 2011, 06:50:32 pm
Trying to turn makes everything blurry and shit, hard to play.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 19, 2011, 06:55:01 pm
Sometimes the trollfests are fun, if they're the good kind of troll.

(Like the kind that'll mine under everything ever and collapse things when people get comfortable on them)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Greiger on April 19, 2011, 07:05:39 pm
More like anything more than 1 block tall gets destroyed by people switching from the other team to destroy it then switching back.  That shit gets old fast.

P.S. I mean yea, it's not a building game.  But there's no point to any kind of fortification at all.  Some guy on the other team will just teamswitch, destroy it, and then "LoL Nub".
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 19, 2011, 07:20:09 pm
Never got a game with griefing like that. Maybe I've just been a really lucky guy with this whole "connects to most of my first attempts, not much griefing, only played with one hacker this whole time" thing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 19, 2011, 07:25:15 pm
Why did they allow teamswitching anyway?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jacob/Lee on April 19, 2011, 08:16:04 pm
I suppose since no team balancing script exists he does it so there won't be giant 10 on 2 frag fests on every server and no way to stop it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jabberwock on April 19, 2011, 09:29:33 pm
Had a good game going. We built a fort on top of a mountain right in front of our intel at the start of the game. We used that to defend from the Blue's attacks which worked rather well. Then griefers showed up.

Despite the griefing and the Server issues this game is fun. All in all I enjoy playing this game. 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 20, 2011, 12:55:58 pm
Hmmmm....I seem to have played a game with PaulsoareJr and another game with Seananners.....
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 20, 2011, 01:22:47 pm
I rather hope the game gets an update soon, the hacking is getting rather bad.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 20, 2011, 01:45:39 pm
had hackers on my server, after my whole team spent a few hours building up our side of map.

hackers came in and spammed thousands of grenades while flying around and destroyed it all.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on April 20, 2011, 02:26:26 pm
The game just doesn't have any protection againt it yet. The stuff is apparently recorded client side, so all it takes is modifying the memory to give yourself unlimited ammo or health or make yourself fly. Any fool with a basic memory hacking program could cheat with little effort. Even something like Cheat Engine would probably work (I haven't tried it, but if it's all client side all it would take is finding the relevant memory for your Z position and for your health/ammo/grenades and just locking them to create the flying thing where you can throw endless grenades/shoot endlessly).

Hopefully it gets patched to at least have the server record the values and compare them in order to catch the hackers, or move the stuff server side.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 20, 2011, 03:27:01 pm
Jumped off a bridge to see if you take fall damage in water. Turns out, You do!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jusman on April 20, 2011, 04:19:29 pm
Hey there's an update!

Ace of Spades Beta 0.3
-using safer map memory allocation (should fix some server crashes)
-admins can now kick players (more controls coming)
-improved resolution and sight picture of ironsights
-using better map compression
-master server attempts to filter out misconfigured servers
-using ironsights improves accuracy
-only jumping will drop ironsights
-updated game fonts
-fixed bug in intel height determination
-positioned intel correctly on player
-modified HTTP IP request
-allchat messages shown in lighter color
-error message when trying to launch client without command args
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: rastrum on April 20, 2011, 04:50:52 pm
Just updated to 0.31.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: avari on April 20, 2011, 05:13:04 pm
This is a great game, very raw still but very promising. Thanks for the tip once again, Bay12 Other Games. I've had very little problems connecting to servers, I've played maybe 20 sessions now and never had to keep trying more than a minute. Server crashes seem somewhat frequent though.

The game idea is rock solid and when the game and the community develop a bit, it could become a real gem. Right now most people seem to just run around and build useless stuff or go on solo raids not achieving much. The asymmetric map is a great idea, it gives the sides a surprising amount of character. The Greens in their huge and useless bases and the Blues lost in their endless confusing honeycomb of tunnels..

The hackers and griefers are a problem, but they seldom ruin the feeling for me. I just go somewhere else on the map or change servers if it's unbearable. I never build huge structures anyway so can't really comment on the building destroying type of nuisance. Flying endless grenade Deuces usually seem to get bored quickly anyway. Maybe the worst I saw was someone with endless blocks and some sort of a speedhack apparently. He sprayed the entire map in no time with pink and blue blocks. It was horribly headache-inducing to walk around and the overhead map became all but useless. Oh well, griefers gonna grief I guess. Maybe the admin-kick update will help a bit. Some sort of private servers or the like would be great as well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 20, 2011, 06:11:29 pm
Downloading 0.31 now. God, media fire sucks so much.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 20, 2011, 06:36:20 pm
Downloading 0.31 now. God, media fire sucks so much.
It does..? :x

It just downloaded at 23kB/s.

And they haven't finished the server disconnect bugs. :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 20, 2011, 06:37:09 pm
Downloading 0.31 now. God, media fire sucks so much.
You dont use filehosts much?
Unless you have some specific problem with MF it is still one of the best ones.
Be happy its not hotfile, filesonic, file- yeah. there are way too many that blows.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: head on April 20, 2011, 06:37:57 pm
I wish for linux server bins.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mcclay on April 20, 2011, 07:58:50 pm
Tries to install this game. .26 had mediafire bombard me with ads so I would not load the thing.
.31 says it cannot install in a PC witout 32 bit pixels or something
 HELP!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Journier on April 20, 2011, 08:23:34 pm
hint change desktop resolution?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: avari on April 20, 2011, 09:05:43 pm
Wow I just had the best session so far. Maybe it's because the servers running the new version were not on the front page, but hacking and griefing was at a minimum. Both teams also had very good and organized players. The map had a chain of islands at the river, and the Greens had built a massive fortification system across it. The Blues on the other hand made huge bridges and tunnels that led to positions overlooking the fortifications. There the Blues excavated big bunkers and were able to shoot at the Green fortifications with impunity. Later on there was close quarters fighting in the devastated ruins of the Green fortifications, as the Blues tried to assault the massive Green Intel tower. While this was going on, Green snipers were constantly infiltrating the Blue base and causing all kinds of havoc at the Blue Intel tower. Fun for hours, I'm really impressed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deon on April 21, 2011, 02:42:16 am
Tries to install this game. .26 had mediafire bombard me with ads so I would not load the thing.
.31 says it cannot install in a PC witout 32 bit pixels or something
 HELP!
32 bit COLOR DEPTH, not pixels... Do you plug your HDD in your floppy drive? :P
http://www.sevenforums.com/tutorials/258-color-bit-depth-display-settings.html

P.S. In case you only had Windows 7 and never had previous versions, I may understand why don't you know it.
In Windows 7 they hid it in the adapter settings. It looks like they tried to hide as much customization as possible in this one, so you have to click through dozens of windows to set up everything you want.

In previous versions of Windows it was right next to the screen resolution though, so I don't know how could you miss it.

P.P.S. Guys, you need to read that thread I've linked.
Quote from: SublimESmokeR42
Hi i need you help :/
I did your TUT and i dont have "High [32 bit]" i cant seem to find a website where i can download it. cause i cant exactly do anything with this computer until i get 32 bit...any suggestions?.
Thx
Mike.

XD
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 21, 2011, 05:22:01 am
Attempting to start the client results in an immediate crash. Attempting to connect to a server yields:

Error!
Server Connection Failed: it's either full or misconfigured


Attempting to upgrade from .26 to .31 results in Mediafire not letting me download the goddamn file.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 21, 2011, 06:27:31 am
Client doesn't work by itself. pick a server and it'll open with the client.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on April 21, 2011, 07:44:44 am
Had a fun game where most of the green team was trying to build an indestructible bridge to a tunnel deep into blue territory. Blues were constantly blowing holes in it and cutting supports, but they never quite brought it down. Anyway, was fun seeing half of each team concentrate on the bridge, while the other half maneuvered behind enemy lines.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vibhor on April 21, 2011, 10:13:16 am
The update works!
I played one quick match.
The green made a big "Blue sucks" sign on the map. I added "balls" to it.
One member of the green was singing diggy diggy hole(yogs cast) and some people immediately recognized it.
Do not know what happened around the blue team. They had been owning me but I still had much higher score than the person that had been owning me( I had 3 deaths and 12 score)
Grenade physics are wonky but fit the game but the lack of moveable medic camp was frustrating.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 21, 2011, 10:15:07 am
Grenade physics are wonky but fit the game but the lack of moveable medic camp was frustrating.
God you don't even know.

I threw a grenade into a bunker and had it bounce off the back wall and back out onto me.

12 health remained.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ThtblovesDF on April 21, 2011, 10:20:20 am
Is there a bay12 server? I imagine the truly annoying griefers would be filtered somewhat by bay12 quality control, yes?

They are a big issue for fella like me who tend to build high and big, gladly claiming ammo/7 kills per life, until mr. killed switches and digs it down.



Oh anyone else things this just BEGS for a "5 minutes with a undestroyable wall in the middle" gamemode, where both teams build bunkers, trenches and so on and then the game really starts?

Also a 100% flat map would be a nice battlefield as well, the biggest fort has the best chances of hitting the enemy first, but also the biggest to be tunnled under...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 21, 2011, 10:47:15 am
I'd like to see a map thats flat in the middle, tall on blue and medium on green. Another would be the completely flat map, and the most wwI would be a map thats two blocks tall, for trenches.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Spartan-67 on April 21, 2011, 10:51:13 am
Posting to watch thread
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 21, 2011, 11:02:07 am
Is there a bay12 server? I imagine the truly annoying griefers would be filtered somewhat by bay12 quality control, yes?

They are a big issue for fella like me who tend to build high and big, gladly claiming ammo/7 kills per life, until mr. killed switches and digs it down.



Oh anyone else things this just BEGS for a "5 minutes with a undestroyable wall in the middle" gamemode, where both teams build bunkers, trenches and so on and then the game really starts?

Also a 100% flat map would be a nice battlefield as well, the biggest fort has the best chances of hitting the enemy first, but also the biggest to be tunnled under...
From reading the thread, it seems that B12 stoops to the level of the game's community :P. I don't think there'd be any building-destroyers/griefers though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 21, 2011, 12:37:22 pm
From reading the thread, it seems that B12 stoops to the level of the game's community :P. I don't think there'd be any building-destroyers/griefers though.
You mean the insults? They are just jokes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 21, 2011, 12:49:51 pm
From reading the thread, it seems that B12 stoops to the level of the game's community :P. I don't think there'd be any building-destroyers/griefers though.
You mean the insults? They are just jokes.
Anyone who takes them as real are filthy blues!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 21, 2011, 01:10:57 pm
From reading the thread, it seems that B12 stoops to the level of the game's community :P. I don't think there'd be any building-destroyers/griefers though.
You mean the insults? They are just jokes.
Well.... when people on my team build useless structures such as pixel art or dicks or what have you, I don't tend to let those blocks go to waste.

Also: Is it just me or is version 0.31 much more stable?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 21, 2011, 01:24:12 pm
So, a guy from the Facepunch Forums decided to start a peace treaty and take a pic of everybody. We all grouped up in a heart and held blocks.
(http://i1225.photobucket.com/albums/ee388/Icee3978/untitled-4.jpg)
Not that great but once the pic was took, someone threw a nade and things went back to normal :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kusgnos on April 21, 2011, 02:37:53 pm
So, a guy from the Facepunch Forums decided to start a peace treaty and take a pic of everybody. We all grouped up in a heart and held blocks.
Not that great but once the pic was took, someone threw a nade and things went back to normal :D

Reminds me of those Christmas truces during World War 1.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 21, 2011, 02:40:39 pm
 You must have propped up a bunch of blue corpses, we don't get a good image of any of the blue faces.

 Or it could be that they can't have photos taken of them because they are all baby-eating vampires.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cheese on April 21, 2011, 02:49:20 pm
Blue were busy chopping down your forest for charcoal.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 21, 2011, 03:49:26 pm
Client doesn't work by itself. pick a server and it'll open with the client.

Attempting to connect to a server yields:

Error!
Server Connection Failed: it's either full or misconfigured


Attempting to upgrade from .26 to .31 results in Mediafire not letting me download the goddamn file.

You have no solution for me, then, since you didn't address the other parts? :c
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 21, 2011, 03:57:42 pm
That server error is the only thing that comes up besides "version mismatch" and a successful connection. Just keep trying servers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: major_sephiroth on April 21, 2011, 05:46:39 pm
Client doesn't work by itself. pick a server and it'll open with the client.

Attempting to connect to a server yields:

Error!
Server Connection Failed: it's either full or misconfigured


Attempting to upgrade from .26 to .31 results in Mediafire not letting me download the goddamn file.

You have no solution for me, then, since you didn't address the other parts? :c
Well I can help you get .31.
I uploaded it to Rapidshare (https://rapidshare.com/files/458568232/aos031install.msi) for you. Tell me if it works better.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: rastrum on April 21, 2011, 06:03:11 pm
Looks like they updated to 0.33.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 21, 2011, 06:06:16 pm
Looks like they updated to 0.33.
Anything new?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 21, 2011, 06:07:38 pm
Looks like they updated to 0.33.
Anything new?
The site has a link to the changelog. (http://184.172.204.137/~acespade/wp-content/uploads/changelog.txt)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: alfie275 on April 21, 2011, 07:14:20 pm
I can imagine a trench warfare mode, with barbed wire and where digging is slower, forcing you to use mortars to blow holes in the enemy's barbed wire.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 21, 2011, 07:23:24 pm
I can't wait to see more depth put into this. Hopefully it'll eventually be a little less casual gaming and a little more "oh shit this is a warzone", while still keeping the fun appeal.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 21, 2011, 10:14:18 pm
aos033install.msi inbound. Wish me luck...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 21, 2011, 10:20:27 pm
Luck.

I haven't been unable to join a non-full server since .31! Good job developer!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 22, 2011, 01:11:02 am
Fun, but slow as all hell without lots of people.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 22, 2011, 04:13:31 am
Greens build forts Blues build tunnels. (Look like crabs but talk like people)

So the way to weaken the blues? Distroy their ability to make tunnels.

Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Blargityblarg on April 22, 2011, 04:18:21 am
I was on that map a little while ago.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Singularity-SRX on April 22, 2011, 04:44:47 am
for me, almost everyone joins the greens now
It's getting really annoying, teams are so unbalanced
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: FaultyLogic on April 22, 2011, 05:18:16 am
Forever blue!

(http://img88.imageshack.us/img88/4488/herpderpg.png) (http://img88.imageshack.us/i/herpderpg.png/)

Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Dutchling on April 22, 2011, 06:14:34 am
I'm downloading ace of spades now, sounds cool

Played for a while, now it keeps crashing if i try to load a server....
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on April 22, 2011, 07:06:56 am
Finally, .33 is required to play. Not sure how efficient the admins will be at booting hackers, but we'll see...
I'm sure other anti-hack measures will be introduced before long anyway.

EDIT: It's now much easier to join servers (I only think that; I hadn't ever gotten many connectivity issues anyway), admins can kick, Deuces are numbered (much easier to stop hackers), in-game text has been altered slightly, and there are also a few gameplay tweaks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 22, 2011, 11:51:08 am
(http://gyazo.com/ccda3acfcb182e4e7ed536c07ff85f9b.png)

Tonight, we build
Tomorrow, the world
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on April 22, 2011, 11:52:43 am
The green team eats babies.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 22, 2011, 12:08:11 pm
The green team eats builds babies.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 22, 2011, 12:08:41 pm
With all the server crashes being fixed, a new problem(or awesome thing) has arised. Maps not being reset. Seriously I've just come from one where the entire middle was completely flattened. 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 22, 2011, 12:15:14 pm
 Argh, I already know what's gonna happen a few months from now.

 People will start bitchin' about the "good ol' days" where part of the "fun" was joining the server and not knowing if you would get in or not. People will claim it weeded out the retards and that everything was funner because it was so much more difficult to join.

 
Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on April 22, 2011, 12:17:01 pm
The green team eats builds babies to torture and eat.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on April 22, 2011, 12:30:06 pm
both side look to be the same but act diffent due to the lay of the land.

blue are tunnel rats and snipers,this is due to the large mass of land.
dont think that thay dont build forts thay do and often better placed than green ones.
 
green is full of builders,often makeing a large fort far from front line and rarey useing there forts with any plan.

forts:
often built way to far from the fighting,and not near the med tent or intel.
easy to beak even at range(4 bullets will smash a block)
take loads of time to make

tunnels are :
safe from spying eyes and bullets
faster that walking as there flat
slow to dig even spades
are great for popup attacks
hard to smash

trenchs:
often built with a flaw,to short,no cover ,in a bad spot.

heres  how to
 side view

XXXXX
X   
X    X
X    X
X  XX
XXXX

note that:
A, you can run and be save from snipers
B,your safer vs over head attacks.

bridges:
can you say sniper bait?
saves all the argro of geting stucking water.
try building a covered bridge.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Krath on April 22, 2011, 12:34:51 pm
SWEET GREEN AND HELLA BLUE should be a new comic series.

This game draws out alot of artists, I have noticed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on April 22, 2011, 02:50:47 pm
as part of my how to here is how to dig a tunnel.
3high all the way.
over head view
XTXX
XTTX
XTTX
XXTX
XTTX
XTTX
XTXX
XTTX
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: FaultyLogic on April 22, 2011, 05:25:02 pm
To make a fort that is actually good at being a fort is tricky business. More often that not that fort will just be one big, juicy target too easilly approached from blind angles and overrun. Also under-mining them and destroying large portions of their battlements in little time is also quite easy. To be frank, forts are redundant.

Trenches, if aptly placed, are great battle stations. In my eperience, they should be placed on hillsides where they begin to incline downards. Very useful as when you run over the open ground that hilltops oftenly are comprised of, you can leap down into the trench and get a good view of the stretch of land ahead. And by digging the trenches just a couple of blocks below the beginning of the slope, the other team will have a hard time using it as a fortification against you. The slope itself provides a good obstacle that will slow down the enemy if they should try to assault you from that direction. They also make a good starting point for building foxholes further down the slope. Trenches are of course vulnerable to grenades, flanking and rear attacks. Thus it's always a good idea to make the trench in an irregular pattern, not just one long and straight ditch.

Pillboxes are in the grey-zone of usefulness. They are highly conspicuous and tend to draw the enemy towards them. So if you're wanting a good sniping spot, pillboxes are not for you. They are supposed to be placed in the way of enemy routes and to recieve a constant barrage of bullets. Unless you make very large windows, witch kind of defeats the purpose of a pillbox, your field of view will be limited. Generally, go with either 1x1 if the area ahead of it is flat, and 1x2 if it's jutting downwards. But always keep an eye on the entrance, since they are easilly circumvented. Making the wall two blocks thick on the sides might also prove beneficial, giving you some extra cover should things get really heated. Repairs can always be made at a later time. Lastly, something I've started doing is putting a coloured square on the roof of my pillboxes equal to the size of the intel square on the map. This will inevitably draw the enemy towards you, so be prepared. Can be undermined, so listen for diggers. Grenades are always a threat here as well, as the space inside is usually limited.

Crennelated walls and "Eagle's Nests" are something of a marriage between trenches and forts. I'm not sure I've ever found them very useful. Oftenly they are overrun by enemies wich turn them against you. As they tend to be placed on hilltops just before the incline, walls work equally well despite wich side of it you are standing on. But they can still be good for giving you a sheltered vantage point over the area ahead. Building these can be very dangerous, especially if you want them overlooking enemy territory.

Fox holes is where the money is at. In AoS they're like subterranean trenches, opening up with single block holes here and there. They are extremely hard to spot. Generally you won't notice them until the tracer-fire is flingin' around your blocky head. They are quick to build, and in my opinion unrivaled as a offensive fortification.  It can be a good idea to place them ahead on the flank of a trench, wall or fort, looking sideways over the ground infront of said fortification. This will provide a veritable shooting range as the enemy tries to advance towards the battlements, oblivious to your little peepy-hole way over on that hill no one cares about. Provided you know how to aim, you can kill dozens of people before they figure your position out. They are easilly defended and easilly escaped through glorious digging.

Tunnels are ample subbteranean highways, just keep your eyes peeled for any travellers in the opposite direction.

Towers is what you build if you want to be shot at from eleven different directions at once.

I'd also like to add my thoughts on the best intel defence: A pillar 2x2 thick, no more, since that gives the enemy a tube to climb through unseen. Make it decently high, and then make as many support pillars as you wish, preferably 2x2 as well that you erect next to the intel pillar and then connect them at the top. This is far from fail-proof but it will take some time getting to the intel for the other team while your own guys spawn nearby and can be directed to defend it.

I really love this game. 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 22, 2011, 05:41:32 pm
I like to build tanks. :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on April 22, 2011, 05:56:58 pm
And by digging the trenches just a couple of blocks below the beginning of the slope, the other team will have a hard time using it as a fortification against you.

These trenches usually have a small roof and even if they don't it can easily be turned into a trap by enemies waiting for people to jump into the trench as they are occupied looking elsewhere.

I'd also like to add my thoughts on the best intel defence: A pillar 2x2 thick, no more, since that gives the enemy a tube to climb through unseen. Make it decently high, and then make as many support pillars as you wish, preferably 2x2 as well that you erect next to the intel pillar and then connect them at the top. This is far from fail-proof but it will take some time getting to the intel for the other team while your own guys spawn nearby and can be directed to defend it.

An elevated 3x3 tower with the bottom cut of supported by 4 pillars seems good to me.
Spoiler (click to show/hide)
That way you get a good view of the ground which makes it hard for enemies to hide and they cannot dig upwards to the intelligence.
Just make it high enough so that the vertical supports cannot be dug from underneath.

Only problem with this is that it is griefer prone, I have never had an enemy take the intel from this setup but all of my constructs has been torn down by same team assholes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 22, 2011, 06:09:22 pm
I played a game, I lobbed tonnes of grenades and make a massive pit to the bottom.

Greens tried to tunnel into it, I shot them and physics ensued.

Intel at bottom surrounded by blocks = best defense.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on April 22, 2011, 06:26:36 pm
Just had a great life. I was blue and I ran to the green side and made it to an area off to the side of the main battle that hadn't been carved up too bad (most of the rest of the map was either flat or very rough from tons of tunnels and grenades). The best part is, I was to the side of many of the green fortifications. I had spawned right by the tent, so I had the full 80 ammo with 10 in the gun, and I stayed alive until I had used every shot. I kept tunneling around and moving back and forth between foxholes, covering them up as I left them. I had several people come after me, but I just fled down another hole and avoided them until I could catch them off guard from a different side of the hill. I wound up killing 31 people before running out of ammo and rushing someone with my grenades. Sadly, someone who I think just spawned behind me shot me before I got close enough to grenade the two greens I was rushing, who were oblivious to my presence and just hiding in a little bunker shooting at blues across the map.

It only took a body shot, since by then I was down to 8 health from all the near misses (some of which were caused by grenades, had a few people who just started chucking grenades all over the place on me, and they seem to hurt even through walls if you're in close enough proximity). Too bad. Jumping in their bunker and grenading all three of us would have been a good way to end that run.

I think I helped the blue side grab the intel, since I was covering the area where the green intel was and a single blue managed to run through and grab it and run out without getting killed, since all the green bunkers along the way were empty (thanks partly to me shooting their occupants). But I never did see it get captured - not sure if the guy who got it got lost or what, never saw him lose it or finish capturing it after a long time.


Foxholes are definitely the way to get surprise kills. Getting off to the side and making little tunnels and popping up in unexpected places can catch people off guard, and as long as you can do headshots reasonably well you can get a surprising number of kills before being spotted, especially if you keep moving after every kill or two.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 22, 2011, 07:46:05 pm
Entered a map where the teams had brought down a mountain. The ground then became a No-Man's land. Blue's sniping from the mountaintops, Greens charging and corpses falling into the water. It. Was. SCARY.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 22, 2011, 08:11:46 pm
Entered a map where the teams had brought down a mountain. The ground then became a No-Man's land. Blue's sniping from the mountaintops, Greens charging and corpses falling into the water. It. Was. SCARY.
Was that Orcworm US? Just came from there, we managed to collapse everything in a line in the middle, from blue to green. Real fun battles happened afterwards.


Edit: Now almost the whole map is flat, the top and bottom areas are still there though, the middle is the huge No-Mans land peppered with pink blocks and random fortifications.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on April 22, 2011, 09:16:30 pm
played a bit more,till the griefer smashed the bridges.
and thay where nice bridges to large with sniper shields and roofs.

forts,Towers and Pillboxes need to be in the right place above a flat plane that your foes must cross is best,linking them with tunnels.

to hide a tunnel  dig out the background dirt and change it to grass colour, this help hide the hole a lot.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Detonate on April 22, 2011, 09:24:10 pm
I've never seen green build anything more than a few bridges, a platform for the intelligence, and a couple of little pillboxes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SyrusRayne on April 22, 2011, 09:42:20 pm
Entered a map where the teams had brought down a mountain. The ground then became a No-Man's land. Blue's sniping from the mountaintops, Greens charging and corpses falling into the water. It. Was. SCARY.

I was playing on that map, I think, as my first ever game. I tagged along behind you a while, the no-man's-land with all the ruins was rather crazy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 23, 2011, 12:35:42 am
Any good server names I should know?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 23, 2011, 12:43:52 am
Ok, server admins need to reset more often. >_>
Spoiler (click to show/hide)
That's just ridiculous.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 23, 2011, 01:06:25 am
I actually think that's kinda cool. Makes building meaningful.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Xgamer4 on April 23, 2011, 01:43:28 am
Entered a map where the teams had brought down a mountain. The ground then became a No-Man's land. Blue's sniping from the mountaintops, Greens charging and corpses falling into the water. It. Was. SCARY.

I was playing on that map, I think, as my first ever game. I tagged along behind you a while, the no-man's-land with all the ruins was rather crazy.

It's actually really common. I was playing on a server earlier where green just went scorched-earth on their side of the field. They'd cut out a huge swath of land down to the water. Mabe it incredibly difficult to gain any sort of foothold when trying to attack.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 23, 2011, 01:47:26 am
Makes no-mans land, which is a great thing to have in a WW1-like game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lemon10 on April 23, 2011, 02:04:36 am
Ok, server admins need to reset more often. >_>
Spoiler (click to show/hide)
That's just ridiculous.
You think that's bad?
Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 23, 2011, 02:13:12 am
Trenches need to be built like WW1 trenches in order to be really effective.

Code: [Select]
_#
##_____#
##_____#
##____##
########

# = Block
_ = Empty space
-> is facing towards your enemy's main side. You need to build a step at the front in order to jump up on and be able to shoot at your enemy, it also allows you to jump down and reload without being shot. The little fortification thing at the back is just to force enemies to get right up to the edge in order to shoot you. The lack of steps at the back (although you can build steps, just don't make them a regular part of the fortification, put them at irregular intervals) is to stop the enemy from turning the trench against you if they capture it. They'll still be able to, but it'll be harder for them as they have to dig out a bunch of blocks, build a bunch etc.

Comments?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 23, 2011, 02:47:52 am
Seems like a good plan for trenchery to me, RF.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Apple Master on April 23, 2011, 06:36:24 am
This is so good. That is all.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on April 23, 2011, 09:24:33 am
Code: [Select]
_###
##_____#
##_____#
##____##
########
# = Block
_ = Empty space

the roof is only need in a few places where blue got round the side.

Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on April 23, 2011, 03:57:34 pm
It might be a bit too wide, but otherwise it's fine. Although, I guess the floor should be grass coloured, so the trench doesn't show up on the map. (Should surprise a few people.)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on April 23, 2011, 04:11:09 pm
Made a camouflaged bunker that overlooked a couple islands and a nice amount of water. Gave great LoS all around, too.

Since my mouse died (and therefore I'm using a touch pad for an FPS. which is comparable to suicide), I've found myself focusing on constructions, though I can still do hella sniping.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 23, 2011, 07:36:17 pm
Made a camouflaged bunker that overlooked a couple islands and a nice amount of water. Gave great LoS all around, too.

Since my mouse died (and therefore I'm using a touch pad for an FPS. which is comparable to suicide), I've found myself focusing on constructions, though I can still do hella sniping.
I've been a trackpad warrior for quite some time, and yeah its pretty hard to do on ace of spades
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 23, 2011, 10:35:09 pm
Since its pretty easy to edit the game models im going to try to make some sort of Medieval pack, Bow and Arrows and Chainmail ho!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: freeformschooler on April 23, 2011, 10:40:09 pm
There seems to be a lot of indie "minecraft alikes" and I don't think there's been too many I've disliked... at all.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Qloos on April 23, 2011, 10:43:44 pm
I'll play this game more when theres a universal ban system because: Griefers, every single game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on April 23, 2011, 10:45:28 pm
There needs to be a private server option.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on April 23, 2011, 10:48:52 pm
There needs to be a private server option.
So very, very much. Wasn't this what Minecraft servers were like originally?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Xgamer4 on April 23, 2011, 11:49:01 pm
There needs to be a private server option.
So very, very much. Wasn't this what Minecraft servers were like originally?

Kinda, but you could make them private and they wouldn't show up on the public listing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 23, 2011, 11:53:50 pm
I'll play this game more when theres a universal ban system because: Griefers, every single game.

The temptation of getting people banned as collateral is awesome.

seriously, I'll become the internet McCarthy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 24, 2011, 02:41:32 am
Needless to say, I got a bit bored with the whole bow and arrow thing.

(http://img130.imageshack.us/img130/9780/slab62011042402351800.png) (http://img130.imageshack.us/i/slab62011042402351800.png/)


Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 24, 2011, 02:12:31 pm
Dident some guy pop up here and show how to make a private server with Hamachi? I think it would show up on the list still, but bump anyone not on teh hamachi server off.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ExKirby on April 25, 2011, 04:11:58 am
I got a bit bored and made my own TF2 mod. Everyone looks like scoots =3
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on April 25, 2011, 11:46:56 am
Anyway, came into a new map. All the greens were hacking. All of them.

Typical.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on April 25, 2011, 12:31:28 pm
I wonder if we be able to scan in our forts to fight each other?
"steal the intel from this large base that may or may not lead to a cave in."
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 25, 2011, 03:26:31 pm
I got a bit bored and made my own TF2 mod. Everyone looks like scoots =3
Can we see some screenshots of this? I've been trying to make one but it looks terrible D:
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Xgamer4 on April 25, 2011, 07:28:40 pm
I've learned that it's best if I pull my escape key out of the keyboard when I play this game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 25, 2011, 09:58:25 pm
Any ideas on when the next update is due?
Spoiler (click to show/hide)
Picture Sort Of Related.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 25, 2011, 11:15:29 pm
Alright. I have been screwing around, trying to get my own server set up. It may or may not be working at this point. If it shows up on the list the name would be Cript's map. But if it does not show up on the list... I dunno. I can connect to it via imputing aos://1677830336 into my browser bar, but I have no idea if that would work for others.

Edit: It is not working, and I know why. The quest to fix it goes on, but time will be taken.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 26, 2011, 12:19:33 am
Man... as recently as 24 hours ago there were non-hacker-filled servers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kay on April 26, 2011, 12:23:41 am
I jut want to find a server that both works and isn't filled with flying people who kill me with a single shot to the body from 100 health from across the map and can take six headshots.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 26, 2011, 12:33:20 am
Hackers have killed off most of the playerbase (by kill i mean make lose interest due to their hacking)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 26, 2011, 12:39:55 am
I found a non hacking filled server. No hackers the whole time I was there.

It was pretty laggy, but oh so sweet.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kay on April 26, 2011, 12:42:28 am
I dunno, I can't even join half the servers - they boot me out when I try. The ones I CAN join are hacker central.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: QuakeIV on April 26, 2011, 12:56:51 am
Just wait for the updates i presume.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: HonkyPunch on April 26, 2011, 01:46:37 am
fkn hackers
don't even understand the point
but, regardless, we march on!
For freedom!
...
to build large castles around the medical tent. Q_Q
fkn players
autists
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Asehujiko on April 26, 2011, 06:07:24 am
Minecraft is the CoD community for indies.
If anything, it's more like the WoW community. The underlying game is genuinely good, just the people that play it aren't. And other developers completely miss the point about what made it good when they're shamelessly cloning it. And the communities for those games are entirely devoted to hating the original despite(or because) the fact that "their" game is even worse.

I cite warhammer* online and fortresscraft as examples.

*yes, the IP is older. Doesn't make it any less of a Tolkien ripoff nor does it excuse the gameplay.

Back on topic, I'm 0-13 against the same guy in less then a minute without ever having seen an enemy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 26, 2011, 06:39:09 am
New update, v0.35, with *gasp* anti memory hacking.


Edit: The changelog, theres nothing for v0.34

Quote
Ace of Spades Beta 0.35
-votekicks and admin kicks include a temporary ban
-added more fun anti-cheat stuff
-reduced some unnecessary memory allocation
-jump doesn't repeat
-reuse temorary memory locations
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on April 26, 2011, 07:46:33 am
Don't know about you guys, but I haven't seen a hacker in about 5 game sessions. Hopefully this lack of hacking will bring back more players, and hopefully the dev can concentrate on new content now. Can't wait for artillery and what not.

I'd like to imagine artillery as such:
-Requires a crew of two to use; kills acquired with the artillery give points to both players. Don't know how the work-load would be spread between them, though.
-Very slow to construct/move from place to place, but able to soak up a lot of damage. Only has a range covering about 3 fifths of the map horizontally. Carried around in a similar fashion to the intel, but slows the player a lot and removes their ability to use equipment. This way, it'd be necessary to protect anyone carrying artillery around, and the impeded movement would also make it more difficult to steal the other team's artillery.
-Aimed using a Call of Duty 4 air-strike style selector on the map. "Spotters" would be necessary to use the artillery efficiently. Plus, the enemy team would have to cower in fear once their intel has been captured due to the UAV system this unlocks.
-Only able to fire once every minute or so. Quite a wide damage radius around the selected point, insta-kill if you're anywhere near the centre of this area.
-Concrete blocks (which require the use of 5 ordinary blocks to create) would be immune to artillery damage, and any other damage aside from that caused by the pick. (It'd take more time for invading forces to get rid of a concrete bunker if they can't use their shovels against it). This'd also be a nice feature for the greens due to their base building tendencies.
-Possibly a 'gas' attack? Very slowly deals damage, but the gas stays in the area for quite a while and can spread downwards, into, say, bunkers. To prevent OP use of this attack in a defensive manner, it can't be fired within a certain distance of your own team's intel.

That said, I'm going to post this on the Google Moderator site the dev has up.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 26, 2011, 12:01:20 pm
Me? I'd love to see a modular tank design, plonk down steel blocks for the body, black for the treads, blue or green for the side it fights on (Or pink and cyan if you're a ass) then put in a engine block in the back, driver block in the front, and gunner block in the turret, lenghten the blocky barrel of the cannon to increase the tank's arcing shell trajectory. (Or just minimize engine power and maximize the turret to make a self-propelled artillery).

- Rush up behind enemy tanks with sticky bombs to take out their treads or engines to immobilize them.
- Pixelated flamethrowers for clearing out bunkers and trenches. (With explodey gas tanks on your back)
- Shotguns for fighting inside fortress bunkers.
- Biplanes using the same modular system, with teams working feverishly to put together B-2 bombers when suddenly some idiot hijacks it and crashes it somewhere because the controls are jittery as hell (because they didn't install the tail-wings yet, derp)
- Maybe slam together factory like structures to mass produce vehicles, rather than putting them together one by one like some savage.
- I'd also like to see smaller ammo clips and more ammo dumps spread across the map
- Maybe a limited inventory where you can only pick two or three items out of a selection in addition to your shovel, pick and rifle. Do you go with the gasmask or with the medkit? Pile up the grenades for a suicide run? Or grab the C-2 explosives and call your team-mates to cover you as you rush up to the enemy bunker to take it out.
- Bayonets.
- Some kind of constructable designatable spawn point,
- APC vehicles.
- Paratroopers.
- Ridable unicorns which turn all tiles within range into multicoloured messes.
- Bayonets, man.
- Fire would be nice...

But that's just what I feel would be nice. - What the hell happened to V.34?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on April 26, 2011, 12:07:23 pm
Me? I'd love to see a modular tank design, plonk down steel blocks for the body, black for the treads, blue or green for the side it fights on (Or pink and cyan if you're a ass) then put in a engine block in the back, driver block in the front, and gunner block in the turret, lenghten the blocky barrel of the cannon to increase the tank's arcing shell trajectory. (Or just minimize engine power and maximize the turret to make a self-propelled artillery).

- Rush up behind enemy tanks with sticky bombs to take out their treads or engines to immobilize them.
- Pixelated flamethrowers for clearing out bunkers and trenches. (With explodey gas tanks on your back)
- Shotguns for fighting inside fortress bunkers.
- Biplanes using the same modular system, with teams working feverishly to put together B-2 bombers when suddenly some idiot hijacks it and crashes it somewhere because the controls are jittery as hell (because they didn't install the tail-wings yet, derp)
- Maybe slam together factory like structures to mass produce vehicles, rather than putting them together one by one like some savage.
- I'd also like to see smaller ammo clips and more ammo dumps spread across the map
- Maybe a limited inventory where you can only pick two or three items out of a selection in addition to your shovel, pick and rifle. Do you go with the gasmask or with the medkit? Pile up the grenades for a suicide run? Or grab the C-2 explosives and call your team-mates to cover you as you rush up to the enemy bunker to take it out.
- Bayonets.
- Some kind of constructable designatable spawn point,
- APC vehicles.
- Paratroopers.
- Ridable unicorns which turn all tiles within range into multicoloured messes.
- Bayonets, man.
- Fire would be nice...

But that's just what I feel would be nice. - What the hell happened to V.34?
All of those except unicorns. No, just no.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 26, 2011, 12:14:13 pm
Wow Cajoes. That sounds like a hella lot of work
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PTTG?? on April 26, 2011, 03:01:41 pm
Wow Cajoes. That sounds like a hella lot of work

Don't be ridiculous! It's just coding!

int addUnicorns()
{
 addToGame("unicorns");
 return 1;
}

See, totally easy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Char13magne on April 26, 2011, 03:05:58 pm
If anyone is interested, I sometimes run a server called "Charlemagnes Server" (I'm Charlemagne), and it usually ends up being pretty clean. So, just putting it out there if anyone ever sees it (It's on every Friday, and many afternoons).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: kholhaus on April 26, 2011, 03:36:33 pm
A realistic damage system would be cool.

Shoot one leg, slow em down, not much damage overall. Shoot both legs, they're crawling around like baby-men. Shoot the arms, they work slower and can't aim as well (swaying gun)
and of course headshots.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 26, 2011, 03:44:55 pm
I'd rather have the important features first, like perma bans and a better anti-hacking system. Then lets add in the extra stuff.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: lemon10 on April 26, 2011, 03:52:04 pm
And a way of getting extra ammo without having to run all the way back to your tent. Mabey something like each kill you get gives you 5 more ammo, because its pretty annoying running out of ammo without any way of getting more besides dying or running back to your tent.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on April 26, 2011, 03:53:28 pm
Or being able to get ammo/nade from slain ennemies/ friends?

I'd love to have the corpses stay for longer. Having a battlefield filed from the rest of you comrade is just plain cool.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Myroc on April 26, 2011, 04:04:13 pm
Being able to build outposts. Basically a command post where you can't capture intel.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Asehujiko on April 26, 2011, 04:40:49 pm
So far I've learned that making a non-camoflaged bridge will cause half your team to scream at you and cause half of the enemy team to break it down with zero regard for their own safety. I've got 18 kills from a foxhole overlooking that bright pink beam.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: kholhaus on April 26, 2011, 05:04:50 pm
Guess who just tore down a tower fortified with 8 soldiers in it and managed to kill every single one in the process?

My buddy who was being covered by my sniper fire, actually.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: MasterFancyPants on April 26, 2011, 08:29:41 pm
I haven't been able to join any games since .35 came out. Anyone else having the same problem?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: HonkyPunch on April 26, 2011, 09:27:15 pm
needs voxelstein style gore!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 26, 2011, 11:57:10 pm
Wow Cajoes. That sounds like a hella lot of work

Any human endeavour beyond basic respiratory function will require some form of extraneous effort on someone's part.

What are you trying to say?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 27, 2011, 12:41:15 am
I haven't been able to join any games since .35 came out. Anyone else having the same problem?
Yes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 27, 2011, 02:10:36 am
Wow Cajoes. That sounds like a hella lot of work

Any human endeavour beyond basic respiratory function will require some form of extraneous effort on someone's part.

What are you trying to say?

I did not say 'work' I said a lot of work.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on April 27, 2011, 02:14:08 am
I haven't been able to join any games since .35 came out. Anyone else having the same problem?
Yes.
some how if you used CE for any reason like say DFhacking then ben made it so that you can't connect the work around to this is to remove the Cheat engine or remove the registry folder from the computer which is ".CT".
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 27, 2011, 04:10:35 am
Wow Cajoes. That sounds like a hella lot of work

Any human endeavour beyond basic respiratory function will require some form of extraneous effort on someone's part.

What are you trying to say?

I did not say 'work' I said a lot of work.

Don't be obnoxious.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SHAD0Wdump on April 27, 2011, 04:21:00 am
Wow Cajoes. That sounds like a hella lot of work

Any human endeavour beyond basic respiratory function will require some form of extraneous effort on someone's part.

What are you trying to say?

I did not say 'work' I said a lot of work.

Don't be obnoxious.
Woah, easy there...

Just standing in making sure you guys don't go further... I'll walk away now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 27, 2011, 04:22:36 am
some how if you used CE for any reason like say DFhacking then ben made it so that you can't connect the work around to this is to remove the Cheat engine or remove the registry folder from the computer which is ".CT".

wat
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Apple Master on April 27, 2011, 04:41:04 am
I can almost buy that. I had to disable avast to install .35 for some reason, and I also had CE installed so... Who knows what arcane anti hacks shit he made.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 27, 2011, 04:58:13 am
To be fair, hacking basically ruined .33

Also, spiderforts are awesome. Having to votekick people who grief every attempt to build one... less so.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: MasterFancyPants on April 27, 2011, 06:48:57 am
I haven't been able to join any games since .35 came out. Anyone else having the same problem?
Yes.
some how if you used CE for any reason like say DFhacking then ben made it so that you can't connect the work around to this is to remove the Cheat engine or remove the registry folder from the computer which is ".CT".

So we can't even have Cheat Engine on our computer? That's kind of a shabby fix isn't it? I didn't hack by the way, thought about giving myself unlimited blocks, but was too lazy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vibhor on April 27, 2011, 07:17:49 am
I haven't been able to join any games since .35 came out. Anyone else having the same problem?
Yes.
some how if you used CE for any reason like say DFhacking then ben made it so that you can't connect the work around to this is to remove the Cheat engine or remove the registry folder from the computer which is ".CT".

So we can't even have Cheat Engine on our computer? That's kind of a shabby fix isn't it? I didn't hack by the way, thought about giving myself unlimited blocks, but was too lazy.

So you mean a program whose name suggests it is going to be used to cheat should be allowed to run while playing the game.
My logic be blasted.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 27, 2011, 07:35:11 am
So you mean a program whose name suggests it is going to be used to cheat should be allowed to run while playing the game.
My logic be blasted.

No one would care if that was the fact.

It's the simple fact we cannot have it installed on our computers that's the issue.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vibhor on April 27, 2011, 07:49:05 am
So you mean a program whose name suggests it is going to be used to cheat should be allowed to run while playing the game.
My logic be blasted.

No one would care if that was the fact.

It's the simple fact we cannot have it installed on our computers that's the issue.

So you mean it took him 1 week to achieve something securom has been doing for years?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on April 27, 2011, 07:50:12 am
 I doubt all of the hackers are using cheat-engine, though; that's just the easy, everyman's way of accessing teh hax. Best to use a solution that'll put a stop to all methods rather than just the simple one. Besides which, I haven't seen a single hacker since the latest update.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on April 27, 2011, 08:43:49 am
Well, he may have other solutions as well.

And honestly, given the community, I wouldn't be surprised if every single hacker used Cheat Engine. I can really pictures the angry 14-years old feeling powerful while ruining games.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 27, 2011, 08:57:48 am
So you mean a program whose name suggests it is going to be used to cheat should be allowed to run while playing the game.
My logic be blasted.

No one would care if that was the fact.

It's the simple fact we cannot have it installed on our computers that's the issue.

So you mean it took him 1 week to achieve something securom has been doing for years?
He just took a piss on anyone who's ever installed cheat engine for the hell of it. He didn't actually do anything to stop hacking, he just made it less publicly accessible.
... securom is DRM, not anti-hacking crap, isn't it?

I could post the workaround in .bat form, but I don't want to be banned for posting hacks. PM me if you want to leave cheat engine installed but want to play Ace of Spades without hacking.

EDIT: In other news, there's an actual website in place of the server list now!

EDIT2: Oh, greeeaaaat... he's adding a reputation system instead of griefer prevention. Also:
Quote
And the fun of being a free inpedendent developer is I can do whatever scans I want and ban whoever.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: RF on April 27, 2011, 09:10:52 am
So you mean it took him 1 week to achieve something securom has been doing for years?

I really have no idea what you're trying to say here.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Apple Master on April 27, 2011, 09:11:35 am
I'm not that bothered, I only use cheat engine sometimes. Although this seems to be an odd way of preventing it...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on April 27, 2011, 10:46:11 am
He just took a piss on anyone who's ever installed cheat engine for the hell of it. He didn't actually do anything to stop hacking, he just made it less publicly accessible.
... securom is DRM, not anti-hacking crap, isn't it?

I could post the workaround in .bat form, but I don't want to be banned for posting hacks. PM me if you want to leave cheat engine installed but want to play Ace of Spades without hacking.

EDIT: In other news, there's an actual website in place of the server list now!

EDIT2: Oh, greeeaaaat... he's adding a reputation system instead of griefer prevention. Also:
Quote
And the fun of being a free inpedendent developer is I can do whatever scans I want and ban whoever.

Oh, don't be so cynical :P I'm sure the rep system isn't the only anti-grief precaution he's taking.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on April 27, 2011, 02:15:26 pm
Oh Gods. Just when you thought it was safe to go back in the trenches...
Spoiler (click to show/hide)

I take back everything I said about the game being hack-free now.
Curses.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on April 27, 2011, 02:54:34 pm
Oh Gods. Just when you thought it was safe to go back in the trenches...
Spoiler (click to show/hide)

I take back everything I said about the game being hack-free now.
Curses.

...

It looks like someone hacked the memory for the game map.

Do you know what  actually happened, or did you just leave the server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 27, 2011, 03:07:11 pm
Its hackers with infin blocks+grenades
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 27, 2011, 05:44:21 pm
Its hackers with infin blocks+grenades
also speedhacks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on April 27, 2011, 05:52:19 pm
I was thinking they could just autokick people who posted position updates to the server greater than a certain speed. People who posted more than four grenades without getting a if(distanceToOutpost[playerNum] > outpostRadius) {resetNadeCounter(playerNum);};

Antiblocking might be a tiny bit harder. Additionally, its all information that seems like it would be passed to the server anyways, so it shouldnt increase bandwidth requirements. It would increase server processing overhead a little though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PTTG?? on April 27, 2011, 06:09:38 pm
This is why you don't trust clients.

It's really a simple premise: The client doesn't do anything besides turn user commands into a low-bandwidth shorthand and display the results. The server decides whether or not to allow that request. Otherwise you might as well not even bother with coding inventory and ask users to please use no more than three grenades (or whatever) per life.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on April 27, 2011, 06:22:44 pm
This is why you don't trust clients.

It's really a simple premise: The client doesn't do anything besides turn user commands into a low-bandwidth shorthand and display the results. The server decides whether or not to allow that request. Otherwise you might as well not even bother with coding inventory and ask users to please use no more than three grenades (or whatever) per life.

Nascient coder myself, let me make a note of that. Dont... trust... clients...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: JacenHanLovesLegos on April 27, 2011, 06:49:42 pm
Soooo... What's changed since .26?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 27, 2011, 06:54:13 pm
Just leaving this here...
Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on April 27, 2011, 06:56:19 pm
 Quick! To the Swastika hill! We must defend the flag!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on April 27, 2011, 06:58:37 pm
Quick! To the Swastika hill! We must defend the flag!
You! Miller! Head to the giant cock! Cover us with your sniper!

Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on April 27, 2011, 08:43:03 pm
His crappy attempts at anti-hacking has made me lose interest in the game.

I have cheat engine on my computer for other reasons (occasionally goofing around with various single player games), so now I would have to uninstall it just to play? I think I'll just uninstall this game instead.


I mean, if it actually stopped hacking it would be a different story - but it obviously will not. What really needs to be done is server side tracking of this stuff, so people can't just edit a memory value to get limitless health, ammo, grenades, etc. Blocking people who happen to have a program installed which is intended solely for modifying single player games is just silly. The fact his game is even vulnerable to a memory editor intended for single player games is a sign of poor design.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 27, 2011, 11:48:44 pm

Personally I'm appalled at the lack of imagination and social insecurity in the worst offenders, I really don't need to hear nor see their Submissive play fantasies or sexual preferences rendered in artful cyan and hot pink, nor do I care much for the Prewar Finnish Airforce. Frankly was it up to me, I'd have trolls ground into sausage and then have the sausage fed to elephants.*
*people who are just being drunk online will be fed straight to the elephants.

It's a good thing Elephants don't eat sausage, (unlike most of these phallic obsessed little twits) but I digress frivilously.

Wouldn't keeping everything server side increase latency between the client and the server? And subsequently increase server strain?

Also: Should I draw anymore still lives of Captain Herp Derpum and his brave greens?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on April 28, 2011, 12:04:22 am
No no, because the required information already has to pass through the server.

Unless I'm missing something, when you throw a grenade, your mouse click hits the server and then the server sends the grenade to everyone else. So the server can count that. It also must know where each player is and where the outpost is. So if the counter goes over 4 without hitting the outpost. And the client doesn't have to say "okay, I hit the outpost. Please reset my ammo and brick counters.", since the server know where both of them are it can just infer that information.

Also, if the player's position is sent to the server, it's rate of change can be calculated server-side with no additional information transmitted.

So instead of the client checking user memory and telling the server "I'm throwing a grenade now", the server hears the client say "throw grenade now!" then checks its records to see if the player should have a grenade to throw. There isnt any checking between the server and the client to see if there numbers match up. The server would just win anyways.

It will increase processor overhead and memory-use server side, but because no additional information is being transmitted, it dosnt increase bandwidth usage.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ozyton on April 28, 2011, 02:25:52 am
Wow, check out the website, it looks like a website instead of a not-website.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deon on April 28, 2011, 02:33:21 am
Wow, check out the website, it looks like a website instead of a not-website.
Haha, yeah, I am a bit tired of all the "looks like minecraft" threads too :)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: CoughDrop on April 28, 2011, 07:22:42 am
The trolls on this game suck at defending their positions on hacking.

Has anyone made a white-list server yet?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on April 28, 2011, 08:37:25 am
latest news:
Quote
Hey guys, beta testing is on hold while the netcode undergoes a rewrite. I hope to make a stronger release in the future, hopefully with nice new features, so I hope you guys stick around.

Later!
Ben

No aceo'spades4u
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deon on April 28, 2011, 09:19:28 am
I hope he will make most processing server-side now. It was expected too, with most of servers full of games with HAX :).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 28, 2011, 11:50:02 am
Also: Should I draw anymore still lives of Captain Herp Derpum and his brave greens?

Obviously yes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ExKirby on April 28, 2011, 02:20:43 pm
Also: Should I draw anymore still lives of Captain Herp Derpum and his brave greens?

Obviously yes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on April 28, 2011, 02:21:05 pm
Also: Should I draw anymore still lives of Captain Herp Derpum and his brave greens?

Obviously yes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Grishnak on April 28, 2011, 05:03:48 pm
Also: Should I draw anymore still lives of Captain Herp Derpum and his brave greens?

Obviously yes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 28, 2011, 05:39:00 pm
Also: Should I draw anymore still lives of Captain Herp Derpum and his brave greens?

Obviously yes.
But make them blue.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 28, 2011, 05:42:55 pm
Also: Should I draw anymore still lives of Captain Herp Derpum and his brave greens?

Obviously yes.
But make them blue.
Ignore the blue facist, make them green
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 28, 2011, 05:43:41 pm
Also: Should I draw anymore still lives of Captain Herp Derpum and his brave greens?

Obviously yes.
But make them blue.
Ignore the green facist, make them blue.
What he said.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Greiger on April 28, 2011, 05:46:11 pm
Quote
Pyramid

Ignore them both, see which side has the most then make them the opposite color.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 28, 2011, 08:03:43 pm
Spoiler (click to show/hide)

Well I haven't had much chance to play lately, so inspiration is a little dry.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on April 28, 2011, 08:26:26 pm
Possible Idea: Green/blue player who looks like the default Minecraft Skin.

EVERYONE gangs up on him
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: CoughDrop on April 28, 2011, 08:38:18 pm
Spoiler (click to show/hide)

Well I haven't had much chance to play lately, so inspiration is a little dry.

The squiggly lines really emulate the graphics quite well.  :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 28, 2011, 10:50:49 pm
Spoiler (click to show/hide)
It's an effect of my unsteady hand, a optical mouse and using the hard-edge setting on the pen tool in GIMP.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Light forger on April 28, 2011, 10:52:16 pm
For strait lines in gimp you can hold shift.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on April 28, 2011, 11:53:19 pm
The squiggly lines really emulate the graphics quite well.  :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on April 29, 2011, 04:26:58 am
You should make another version of that tower picture in which the saboteur is on the green team. Title it:
"OMG VOTEKICK 7 HE GREEFED ME LOL!"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SHAD0Wdump on April 29, 2011, 07:03:12 am
Have a blue guy coming up as well looking dumbfounded that anybody would do such a thing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on April 29, 2011, 10:10:26 am
If you dig around on reddit there are a few operational servers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ExKirby on April 29, 2011, 02:48:04 pm
Spoiler (click to show/hide)
It's an effect of my unsteady hand, a optical mouse and using the hard-edge setting on the pen tool in GIMP.
Cajoes, I just had an idea-some from of AoS comic! Luckily, I can do most of the formatting side of things, so all you need to do is the images. Interested?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on April 29, 2011, 07:48:29 pm
I think I'm experiencing Ace Of Spades withdrawal....I'm starting to see the blue on the forum screen move....
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on April 29, 2011, 07:55:05 pm
Yes, we have put sleepers in the Bay12 forums! Feel the might of the blue army you facist greens!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on April 29, 2011, 10:48:48 pm
P.sure we're blues.

Mountains, digging, fortress builders...


Oh hey, beta is back online.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Krath on April 30, 2011, 12:22:33 am
Oh hey, beta is back online.

Praise the miners!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on April 30, 2011, 01:57:36 am
Played on a couple of servers, didnt see any obvious hacking at all.  Duece says "im gonna join green and greef hahahah"  knocked down 1 bridge.  BAM BANHAMMER.  Thankyou mr admin.  Fingers crossed some of the larger hacking problems might be getting at least a bit under control.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on April 30, 2011, 02:30:22 am
Eh. Hacking is smacked down after every up date. It will be back in three or so days.

Also, I just played on a server that the host tried to have things run server side. It was laggy as fuck in some areas.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ToonyMan on April 30, 2011, 05:01:54 pm
Hey this looks cool too.  All the cool.  I wonder if my granny computer can run it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on April 30, 2011, 05:15:18 pm
I think its less resource intensive then MC
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: CoughDrop on April 30, 2011, 05:17:21 pm
I think its less resource intensive then MC

MUCH less.

Don't worry about your PC running it or not. Even if you couldn't, upgrading a rig to play it shouldn't cost more than a $100. >_>

Lag caused by shitty internet might pose a problem, however.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ToonyMan on April 30, 2011, 05:37:32 pm
Well, my computer can't run it which doesn't surprise me at all.  Which is fine because I have another computer right here just asking for pixelated headshots.

EDIT:
Played for like an hour and a half on a random server.  That was pretty fun.  I like the tension when I'm hiding underground and I hear the incoming sound of an enemy shoveling trying to find me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on April 30, 2011, 07:59:41 pm
Ugg just saw my first hacker. Hasn't even bee a day  :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 03, 2011, 07:44:28 pm
Why Greens (http://www.youtube.com/watch?v=kfxrTD-kPps&NR=1) & Blues (http://www.youtube.com/watch?v=OfIwY4Ej9aM) are fighting.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on May 03, 2011, 07:57:05 pm
Why Greens (http://www.youtube.com/watch?v=kfxrTD-kPps&NR=1) & Blues (http://www.youtube.com/watch?v=OfIwY4Ej9aM) are fighting.
Fitting how Blackadder is on the Blue side.

 (Because he's a prick, just like the rest of you pricks)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 03, 2011, 07:59:47 pm
Why Greens (http://www.youtube.com/watch?v=kfxrTD-kPps&NR=1) & Blues (http://www.youtube.com/watch?v=OfIwY4Ej9aM) are fighting.
Fitting how Blackadder is on the Blue side.

 (Because he's a prick, just like the rest of you pricks)
At least he dosen't kill innocent babies like the people on the Green side!

Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: QuakeIV on May 03, 2011, 08:01:23 pm
Personally i find it fun to evade hackers.

Grenade spammers cant dig through mountains very fast, so it ended out with me and two friends hiding in tunnels below mountains while we listened to the hacker fly about and slowly grind down towards us.

It was like hiding from artillery, and was quite amusing.

We kept at it for longer then the hacker, then we found some horrible multi-colored castle of his had been built directly above us, so we tunneled up to it and destroyed it after he had left.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 04, 2011, 06:07:36 am
Spoiler (click to show/hide)
Not one of mine, but interesting nonthenless.
Spoiler (click to show/hide)
Needs launch-codes and a 25 dood killstreak.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
These are mine, - inside the base is a smaller base, which contains a smaller base...
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Then I made a airplane.
Couldn't get it to fly.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 04, 2011, 08:51:26 am
Well, don't want to be hard, but wouldn't minecraft be more suited to you? Except if you made those in a war zone, witht he fun of defending them, they jsut means you spent a lot of time not helping your team at all.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 04, 2011, 09:25:29 am
I make stickfigure blue/green guys doing obscene stuff to each other on the front lines and then defend the hell out of em, they seem to attract alot of fire
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 04, 2011, 10:15:07 am
Well, don't want to be hard, but wouldn't minecraft be more suited to you? Except if you made those in a war zone, witht he fun of defending them, they jsut means you spent a lot of time not helping your team at all.

A) It is a sandbox, by definition creations there will be fleeting at best. B) I play for fun, sometimes this coincides with the goal of assisting the team. But I am not chained by the obligation. C) If they can't survive for five minutes without me babysitting them while I flex my creative muscle, my team doesn't deserve any help short of being put to bed with a shovel and finally, D) Who said anything about defending them? Not five seconds after the last screenshot was taken it was griefed to hell. In fact the first one was griefed by someone who sounded exactly like you... To whom the arbitrary goal of carrying a little suitcase from point A to point B ad nauseum to make the arbitrary score slightly higher than the other teams took priority to anything else.

The hell is wrong with you.

Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on May 04, 2011, 10:16:43 am
Spoiler (click to show/hide)
fixed your image for you
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on May 04, 2011, 12:02:28 pm
The hell is wrong with you.
Hey there, no need to be so hostile! He was simply pointing out the fact that the majority of players play the game for its combat aspect, and don't appreciate being outnumbered because several of their team-mates are effectively a non-entity on the battlefield due to the time-consuming nature of their construction projects.
I can see his point; Minecraft Creative mode (or Survival mode, whichever, although Creative is free if I'm not mistaken) is probably more suitable to making nice looking constructions for several reasons; there's a bigger variety to the blocks, hacks allow more freedom in creative mode, and above all you don't contribute to the unbalancing of teams, which potentially takes away some of the enjoyment for other players. I'm not saying that I agree or disagree with this, just that Sheb wasn't attacking you personally - as you seemed to assume. And taking on an aggressive tone like that is doing nothing but creating the sparks for a flame war :( Fortunately, I think these forums are nice enough that such sparks would not have ignited an unholy furnace of internet rage, and a relaxed, mature conclusion would've been reached.

TL/DR; Please play nice.
Cool constructions by the way. By far the most creative I've seen (although, I can only compare them with dick drawings and swastikas :P).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on May 04, 2011, 02:25:02 pm
Here's how I see it honestly: 1~2 people on each team building objects that serve no purpose- okay, would be better if they realized this is a war game with building elements
3-6: people on a team building undefendable structures that don't help all that much- Irritating when they all stay in their bases and the remainder of the teams are actually trying to play the game as it was designed
7+ people building structures that are indefensible, serve no purpose, and complain when they are destroyed in a battle- Seriously guys, this isn't minecraft.

Also: I don't think we can really apply the term "Griefing" to this game, barring instances of people switching sides mid-battle to screw over the other side's stuff and then going back to their original team. If the other team breaks your stuff in a battle, boo freaking hoo. Did you really thing the giant, incredibly colorful building WASN'T going to draw fire like a magnet?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 04, 2011, 03:43:49 pm
Yeah, actually, they're really looking good. I'd totally spend my times defending them and even helping you in-game*. I was more worried than aggressive, thinking that if you enjoy creating so much, maybe you would be better off in Minecraft, where your construction won't get destroyed after a few minutes.


*That's if we're on the same team of course. Otherwise, your construction are fair game to be destroyed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sysice on May 04, 2011, 07:57:34 pm
Just trying to get into this, and every time I try to join a server it show this error message: "Server Connection Failed: It's either full or misconfigured"

What's going on here?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 04, 2011, 08:48:37 pm
Holy fuck this game is awesome.

I joined in, and started shooting people. helped build a trench, then got shot. some dudes were building a fort, so I built a bridge and a tunnel to a valley.

I felt really good after doing that.

Then I started trying to mark enemy positions without dying.

And then I failed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Toady One on May 04, 2011, 11:20:34 pm
I'd prefer the arguing to stop, at least the nasty side of it.  It's possible to discuss things like this without it getting out of control.

edit: removed the argument posts above, as people were still reporting them
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sysice on May 05, 2011, 12:02:49 am
Just trying to get into this, and every time I try to join a server it show this error message: "Server Connection Failed: It's either full or misconfigured"

What's going on here?
filling servers people
Ignoring the rest...
All the servers I tried had more than ten open spaces, and reloading the page rapidly showed that as pretty stable. I don't think population is the issue.

The main site says to try using IE. Will Firefox 4 work, or do I really have to go and download that to play?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Xgamer4 on May 05, 2011, 12:07:33 am
Firefox 4 has worked fine for me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 05, 2011, 12:28:15 am
*steps into thread*

*gets eyebrows burned off*

Woah, woah! What happened here?

Anyway, how good is Ace Of Spades?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: QuakeIV on May 05, 2011, 12:34:54 am
Its fun, seems to be well balanced.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 05, 2011, 12:35:09 am
Ace of spades is brilliant.  There are some issues with hacking, they are being worked out slowly.  Whole thing is run on a free-to-download, donate-if-you-want deal.  My tf2 clan have been having great fun operating as a squad using steam chat.  Check the game out, you wont be dissapointed
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Thexor on May 05, 2011, 12:46:03 am
I'd recommend it - it's free, assuming you've got a few megs of bandwidth hanging around, so there's really no good reason not to try it.  :D

Mind you, if seeing a big "YOU WIN!" screen is your objective in a game, you'll probably be disappointed. To be philosophical, it's more about the journey than the destination; to be literal, it's more about goofing off, building stuff and blowing away highly-pixelated heads than about winning. (Does the game ever actually end? I've seen maps where the intel was constantly captured by a couple of people on one side, but I don't remember the game ever ending because of said captures.  ???)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Megaman on May 05, 2011, 12:51:48 am
Intel is just motivation to go into the enemy's base.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 05, 2011, 02:56:10 am
There is no end. Sever crashes and server resets are the only end.

Info is for points (I do not do this, and wish there was a way to separate kill points from info points. I can respect 150 kills. Most of the time if you have 15 info caps, I am unsure if you are good at this game, or boring enough to cap the info the safe and easy way. Cause, so long as you do not mind spending like 15 to 30 min digging, it is almost impossible to really defend the info.) and to locate guys on the other team, which I will do if I am having issues finding them, and will gleefully hunt them down if some one else on my team caps the info.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on May 05, 2011, 03:42:35 am
Spiderforts > Anyone's attention span
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: HonkyPunch on May 05, 2011, 08:30:48 am
I must have missed something.
Anyways, this game is great and needs more players that aren't totally uptight.
Updates should be interesting.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 05, 2011, 08:46:16 am
What are spiderforts?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Deon on May 05, 2011, 08:57:00 am
There is no end. Sever crashes and server resets are the only end.

Info is for points (I do not do this, and wish there was a way to separate kill points from info points. I can respect 150 kills. Most of the time if you have 15 info caps, I am unsure if you are good at this game, or boring enough to cap the info the safe and easy way. Cause, so long as you do not mind spending like 15 to 30 min digging, it is almost impossible to really defend the info.) and to locate guys on the other team, which I will do if I am having issues finding them, and will gleefully hunt them down if some one else on my team caps the info.
It's actually quite easy to defend the intel, but it takes some long preparations.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 05, 2011, 09:01:24 am
That if you're blue. If you're green, you only need your rifle and a wall.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on May 05, 2011, 09:09:59 am
What are spiderforts?

Been wondering this myself.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: timferius on May 05, 2011, 09:15:36 am
What are spiderforts?

Been wondering this myself.

Well, I haven't actually played this game, just been lurking about keeping an eye on it's development, but I imagine a spiderfort would be a fort which is largely composed of a spider-web like maze of tunnels, with dead ends and multiple paths everywhere. Usually what the term refers to at least.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 05, 2011, 09:18:24 am
I was hoping it'd be a fort standing on eight tall spidery legs.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 05, 2011, 09:23:24 am
Spiderfort:  usual way to defend intel is build a tower, 4 squares at the base, cant be tunneled up, but you can knock it down by digging out the 4 squares at the base.   Solution:  Build piles of support 'arms' off the tower so it cant be knocked down easily/quickly. 
  Other stuff ive seen that makes the intel almost uncappable:  in the middle of a huge flat island just above water level (cant dig under) right in the middle of the green spawn.   Blues never managed to make the distance before getting blown away.  As either team building a pile of fake intels then just digging your intel down a square or 2 and building a bunker wall on top of it (nobody ever digs down on the wall, inside/outside maybe, but its a hassle to dig in the walls) 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: timferius on May 05, 2011, 10:15:15 am
Well look at that, I was wrong, whoops. Back to lurking for me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on May 05, 2011, 12:01:35 pm
As either team building a pile of fake intels then just digging your intel down a square or 2 and building a bunker wall on top of it (nobody ever digs down on the wall, inside/outside maybe, but its a hassle to dig in the walls)

Don't forget to build those fake intel over your regular intel. They'll head to it's position on the map, realize that it's a 'fake' intel, and head off. Of course, eventually they'll realize that the intel must be underneath one of the fake ones, and they'll start to dig. Hopefully, your team would be big/good enough to prevent or delay the discovery of your intel.

Another idea would be to simply pave the your entire side of the map in green/blue, but that takes tons of time to do. The payoff might be worth it though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on May 05, 2011, 12:36:52 pm
Spiderfort: http://www.youtube.com/watch?v=6IUHDPEiDRQ

It's very quiet but skipping to 5:55 will give you the idea.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on May 05, 2011, 12:59:35 pm
The blue team made one of those a while back (the last time I played, over a week ago). I was green, and was able to tunnel under it and shoot out the supports, causing the whole thing to collapse into the hole. I then ran off with the intel, sealing the tunnel behind me at turns to prevent all the defenders from following me. I heard digging behind me, but they never caught up :)

I had to shoot 3 blues and grenade 2 more to get away with it though, and my first attempt failed after shooting off some of the supports and being swarmed by 5 or so blues who jumped down after me. I came back and finished it off on my second try though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Pandarsenic on May 05, 2011, 02:40:55 pm
and shoot out the supports

If 90 bullets is enough to break all the supports, the spiderfort isn't spider enough.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on May 05, 2011, 02:47:37 pm
shoot out the supports

You could have mined directly underneath the supports, so that they were touching the ground at only at a diagonal, which would trick the blues into thinking that it was still secure. Then you do the same to the final support, and down it falls.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ToonyMan on May 05, 2011, 03:30:06 pm
Those spider forts look really cool.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 05, 2011, 07:11:58 pm
getting an error whenever I try to change my name.

I save the .ini file, and it says there is no specified path. I try to resave it, and it says that "This file cannot be created"

help?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on May 05, 2011, 07:25:37 pm
getting an error whenever I try to change my name.

I save the .ini file, and it says there is no specified path. I try to resave it, and it says that "This file cannot be created"

help?
are you saving it in notepad? make sure its set to  'all files', not '*txt'
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 05, 2011, 08:09:42 pm
getting an error whenever I try to change my name.

I save the .ini file, and it says there is no specified path. I try to resave it, and it says that "This file cannot be created"

help?
are you saving it in notepad? make sure its set to  'all files', not '*txt'

alright, that fixed it.


I hate people who spend all of their time building pointless towers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 05, 2011, 10:45:26 pm
Well one of the silly ways to beat the opposite team is to build a large work of art on the blue side and make sure no one seen you build it hopefully the minecraft players who migrated will latch onto it as a beacon and ban any one who removes it which means the enemy killing their own selves.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on May 06, 2011, 12:49:41 am
shoot out the supports

You could have mined directly underneath the supports, so that they were touching the ground at only at a diagonal, which would trick the blues into thinking that it was still secure. Then you do the same to the final support, and down it falls.

This is my favorite strategy :)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 06, 2011, 09:41:08 am
New version is out, and the realyy trippy experience you get from looking down is no more.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on May 06, 2011, 09:50:02 am
Woah, woah! What happened here?

What exactly did happen? I missed it.

Anywho, to keep this on topic;
Beta .42 has been released, as Taricus pointed out! If what I read on the forum is accurate, this update should include a grid on the map and a map editor, at the very least.

*5 minutes later*
Okay, directly from the dev log:
Code: [Select]
Ace of Spades Beta 0.42
-fixed map radar bug
-fixed image tearing on fast rotation (may fix potential crash)

Ace of Spades Beta 0.41
-vxl folder added to installer
-version fix test

Ace of Spades Beta 0.4
-added VOXED map editor
-servers can load custom maps
-F1 will save a map from in-game
-added map grid
-drop live grenades on death
-gunhit sould restored
-fixed chat with caps lock
-map loading done all in memory
-more bounds checking on array indices
-fixed queued up lag kills
-added more server-side cheat detection

Seems to be a load of bug fixes, aside from the map editor and the grid. Can't wait to see what crazy maps the community comes up with.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 06, 2011, 11:39:26 am
And ropping grenade on death? Damn, I cannot wait to snipe someone hiding into a bunker with some of his friends.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on May 06, 2011, 12:19:35 pm
Someone is going to make a Normandy Beach map. You can just tell
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PTTG?? on May 06, 2011, 12:30:56 pm
Someone is going to make a Normandy Beach map. You can just tell

Someone's going to make an Osama Hideout map.
Title: -
Post by: redacted123 on May 06, 2011, 12:48:20 pm
-
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ExKirby on May 06, 2011, 02:44:46 pm
Someone should make a DF-esque map. Then we can run a DF server and the lols shall begin.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bordellimies on May 06, 2011, 02:52:33 pm
Won't work for me.

With Firefox:
Spoiler (click to show/hide)
With Internet Explorer:
Spoiler (click to show/hide)
With Chrome:
Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on May 06, 2011, 02:54:32 pm
You did download and install it, right?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 06, 2011, 04:21:00 pm
Heh. I added [Bay12] to my name and the first thing someone typed when I responded to someone was:
Oh God. Its someone from the Bay12 Forums.

Heh.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on May 06, 2011, 04:28:23 pm
Heh. I added [Bay12] to my name and the first thing someone typed when I responded to someone was:
Oh God. Its someone from the Bay12 Forums.

Heh.

DO we have some sort of reputation?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on May 06, 2011, 04:51:35 pm
Eh, my first impulse upon joining a map is to collapse the mountains, and I'm probably not the only one here who thinks like this. So, yeah, wouldn't surprise me if people associate Bay12ers with sabotaging tunnel rats or megaproject architects.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PTTG?? on May 06, 2011, 04:55:28 pm
Yes; we always say that the game (whatever it is) is too easy and should be made fantastically complex and impossibly difficult.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: gumball135 on May 06, 2011, 05:07:00 pm
Or: ''It needs more magma".
*Shivers*
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 06, 2011, 05:16:30 pm
Or: ''It needs more magma".
*Shivers*
Oh god.......Spade protect me.....
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on May 06, 2011, 05:18:59 pm
Or: ''It needs more magma".
*Shivers*
...But... but... IT DOES!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 06, 2011, 05:39:45 pm
Hehe, just had an awesome game. No green captures and one wonderous blue base!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jack A T on May 06, 2011, 05:58:04 pm
Hehe, just had an awesome game. No green captures and one wonderous blue base!

And the bridge.  Never forget the bridge.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 06, 2011, 05:59:41 pm
It fell a few times only to be rebuilt. The greens were never successful at stopping blue's engineering corps.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vactor on May 06, 2011, 10:32:46 pm
had some fun today undermining a giant wall, are there any servers that bay12ers tend to stick to?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 06, 2011, 10:37:45 pm
we need to recreate Boatmurder.... using the custom map editor and have blues spawn there.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: major_sephiroth on May 07, 2011, 03:22:31 am
we need to recreate Boatmurder.... using the custom map editor and have blues spawn there.

Nah, magma's not implemented yet. And it needs to be semi-fair, or people will leave really quick.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 07, 2011, 06:04:23 am
Spoiler (click to show/hide)
Spoiler (click to show/hide)

This is of course just a crude concept sketch of what the map might be. I can't for the life of me figure out the map-editor...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 07, 2011, 12:28:55 pm
we need to recreate Boatmurder.... using the custom map editor and have blues spawn there.

Nah, magma's not implemented yet. And it needs to be semi-fair, or people will leave really quick.
well non DF people would leave the rest would just attempt to figure out a way to get past the defenses.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Errol on May 07, 2011, 01:30:26 pm
This game gets my Seal of Approval.

B12 VIVr in game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on May 07, 2011, 01:54:36 pm
Does Bay12 have a server we frequent?

Also [bay12] Warhammer in game
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Balistic604 on May 07, 2011, 02:51:49 pm
This game is awesome. Last night we had an awesome battle over a giant rainbow bridge in the sky.

Also I'm B12 Balistic604 online.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ExKirby on May 07, 2011, 03:02:58 pm
I go by the name [B12]ExKirby
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 07, 2011, 03:10:58 pm
[B12] Taricus here.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 07, 2011, 05:25:10 pm
[Bay12]Icee Here!
And I have changed my side to the blues. Guerilla Warfare FTW! ;) ;)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on May 07, 2011, 05:36:55 pm
[Bay12]Ninteen45.
15 chars is the max on screen so I'll cut my name down.

I play on whatever side has less.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 07, 2011, 05:58:55 pm
[B12]Ggamer here.

The blue army will prevail
We will hide our intelligence inside giant models of the intelligence.
We will build large walls and bunkers.
We will dig a tunnel that leads straight to the Green intelligence.

We are blue.

All hail the azure Kaiser.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 07, 2011, 06:06:30 pm
[B12]Ggamer here.

The blue army will prevail
We will hide our intelligence inside giant models of the intelligence.
We will build large walls and bunkers.
We will dig a tunnel that leads straight to the Green intelligence.

We are blue.

All hail the azure comrade chairman.
Fixed for you.
Title: -
Post by: redacted123 on May 07, 2011, 06:15:39 pm
-
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 07, 2011, 06:17:05 pm
Just because you're jealous of ourn intellect. Zombies are smarter than the average green! :P
Title: -
Post by: redacted123 on May 07, 2011, 06:19:22 pm
-
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vactor on May 07, 2011, 06:19:42 pm
[B12]Vactor

I've been playing on "Offical Reddit Server v042"

It gets a new map somewhat often, so it isn't a complete wasteland, earlier today I led construction on a giant causeway to the center of the map, the game turned into green trying to capture and destroy the wall, and our intel was never touched.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 07, 2011, 06:27:38 pm
Anyone else playin the server with a giant black square in the middle of a carved out mountain with a smiley face? because I made the smiley, not the square. ;D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on May 07, 2011, 07:06:10 pm
I've noticed alot of rounds tending to follow one of two trends. Either the Blues establish a strong forward presence and stay there sniping Greens as they build/attack, or the Greens manage to dig an elaborate tunnel system deep into the Blue base where they proceed to use foxholes to spawncamp.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ivefan on May 07, 2011, 07:24:58 pm
I've noticed alot of rounds tending to follow one of two trends. Either the Blues establish a strong forward presence and stay there sniping Greens as they build/attack, or the Greens manage to dig an elaborate tunnel system deep into the Blue base where they proceed to use foxholes to spawncamp.
or the games which are a mix of both. some greens with tunnels and the rest getting sniped while blue runs to the front and gets shot on the way.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 07, 2011, 07:36:14 pm
Or blue build a fortress that withstands tunnelers, griefers and the occasional attack.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 07, 2011, 08:08:04 pm


TL;DR:

Sham sucks ass. don't go there, ever.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 07, 2011, 08:12:45 pm
I call making the health tent hard to get to greifing tbh, If i see an elaborate fort around the health, my first reaction is to bore holes through it.
[B12]Jimbob
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 07, 2011, 08:13:50 pm
It wasn't boring holes through it, it was undermining the foundation specifically so that it would fall.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 07, 2011, 08:46:07 pm
US Urban Warfare Server is a city. A city at war. And the water is brown. Need I say more?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on May 07, 2011, 09:43:11 pm
Or blue build a fortress that withstands tunnelers, griefers and the occasional attack.
Ahahahahahahaha

What wonderful dreams you have~
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on May 07, 2011, 09:48:44 pm
US Urban Warfare Server is a city. A city at war. And the water is brown. Need I say more?
There IS some blue water
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 07, 2011, 10:17:41 pm


TL;DR:

Sham sucks ass. don't go there, ever.
Spoiler (click to show/hide)
Way ahead of ya.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 08, 2011, 02:26:12 am
I wonder does that DF to Minecraft utility might work with this? or does it need a revamp to make it compatible with Ace of spades.
have any one attempted the human landmine where you incase a fellow team mate near a choak point or intel and have them explode them selves using their nades?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Trorbes on May 08, 2011, 07:02:41 am
I wonder does that DF to Minecraft utility might work with this? or does it need a revamp to make it compatible with Ace of spades.
Not unless they use identical map data, which is something I highly doubt.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 08, 2011, 07:06:39 am
I wonder does that DF to Minecraft utility might work with this? or does it need a revamp to make it compatible with Ace of spades.
Not unless they use identical map data, which is something I highly doubt.

Someone once made a Dwarf Fortress to Minecraft program, so I wouldn't be surprised if one did exist.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ExKirby on May 08, 2011, 11:10:56 am
Hey, I just had an idea. If some people want to make some maps, I can run a server from time to time with those maps in rotation. Sound good?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: kilakan on May 08, 2011, 11:15:38 am
is there any bay12 servers?  Downloading and about to play this now!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 08, 2011, 11:15:51 am
Hey, I just had an idea. If some people want to make some maps, I can run a server from time to time with those maps in rotation. Sound good?
Very good!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 08, 2011, 11:30:24 am
we need a baywatch server so we can recreate great battles, sadly I don't know any great battles
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 08, 2011, 11:37:40 am
Caen, Mortain, Berlin, Gallipoli, Somme. Thats a few battles to work on...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 08, 2011, 12:00:22 pm
About every Dwarfen Goblin Elf engagement ever... Dimple Dyed dorfs on one end, Goblins Green Clad Elves on the other.*

*Though to be fair, goblins wear black, not green.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on May 08, 2011, 12:36:41 pm
Aren't most of these maps similar to the Somme? Lots of death and explosions without any real results. All it needs is mud.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 08, 2011, 01:13:18 pm
That game we played last night on reddit was awesome.

I was making a tunnel to make access to the green base easier. all of a sudden, I stumble upon a small cavern. Right about the same time, Taricus finds it too, and we figure out that green has made a mountain fortress to hide the intelligence in.

Que an hour of The cavern slowly turning into no-mans land as the greens furiously defend it using foxholes and winding tunnels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 08, 2011, 01:29:05 pm
The one with the large castle that the greens were defending? That they then collapsed the terrain in front of it?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: (O)fer_cz on May 08, 2011, 02:12:45 pm
Server Connection Failed: It's either full or misconfigured solution, error fix, help
if u got this message and you have ESET Smart Security, try to temporary disable resident shileds and firewall, then run the game and join server. after joining you can enable it again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on May 08, 2011, 02:40:29 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Thexor on May 08, 2011, 03:11:16 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on May 08, 2011, 03:50:21 pm
Got an error a second away from intel.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 08, 2011, 05:29:40 pm
The Forest Map is very scary....camouflaging greens, mountains.....
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: (O)fer_cz on May 08, 2011, 05:45:19 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!

dont worry guys, i just wanted to play this game so badly, so i looked all over the interwebz to find solution, but i couldnt find any... so when i figured it i just wanna to share it with u.... i couldnt run it, even if i had game client in expections... you can enable firewall again right after u join game
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Scout on May 08, 2011, 05:46:15 pm
If he's here a month later he's real. If he isn't, stone his account with ban hammers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on May 08, 2011, 05:48:35 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!

dont worry guys, i just wanted to play this game so badly, so i looked all over the interwebz to find solution, but i couldnt find any... so when i figured it i just wanna to share it with u.... i couldnt run it, even if i had game client in expections... you can enable firewall again right after u join game

What are your 5 most favorite awesomest things?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: nenjin on May 08, 2011, 05:51:13 pm
Giving him "the test" isn't going to establish much of anything.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: (O)fer_cz on May 08, 2011, 05:53:54 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!

dont worry guys, i just wanted to play this game so badly, so i looked all over the interwebz to find solution, but i couldnt find any... so when i figured it i just wanna to share it with u.... i couldnt run it, even if i had game client in expections... you can enable firewall again right after u join game

What are your 5 most favorite awesomest things?

bitchez, alcohol, drugs, lolpics and pick up some random thing... lol... noone says u have to do it, i jus wanted to help lol, ayway, bann me if u want, i will never come here again, cause i dont play DF and AoS got its forumz back online
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Scout on May 08, 2011, 05:55:16 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!

dont worry guys, i just wanted to play this game so badly, so i looked all over the interwebz to find solution, but i couldnt find any... so when i figured it i just wanna to share it with u.... i couldnt run it, even if i had game client in expections... you can enable firewall again right after u join game

What are your 5 most favorite awesomest things?

bitchez, alcohol, drugs, lolpics and pick up some random thing... lol... noone says u have to do it, i jus wanted to help lol, ayway, bann me if u want, i will never come here again, cause i dont play DF and AoS got its forumz back online
He's being an ass with no grammar. And he doesn't play DF. Explain why you are here then?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mcclay on May 08, 2011, 05:56:01 pm
Protip: using textspeak on this forum does not gain any points at all.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 08, 2011, 05:58:07 pm

bitchez, alcohol, drugs, lolpics and pick up some random thing... lol... noone says u have to do it, i jus wanted to help lol, ayway, bann me if u want, i will never come here again, cause i dont play DF and AoS got its forumz back online

You sound like a highly educated man.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 08, 2011, 08:43:05 pm
Guy likes AOS, tried to help and isnt a bot, as long as he doesnt start trolling why not let him roam free about the forums?

bitchez, alcohol, drugs, lolpics and pick up some random thing
  He sounds like alot of my dwarves tbh.   "'Yay booze,  Wow engravings.    Ohohohoh A SOCK"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on May 08, 2011, 08:46:58 pm
Lol reddit's rainbow bridge.

killing Vector was awesome, everyone try it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vactor on May 08, 2011, 09:11:34 pm
Lol reddit's rainbow bridge.

killing Vector was awesome, everyone try it.


don't want to disappoint everyone too much, but it's me, Vactor that plays ace of spades, not Vector...

unfortunately, to kill me you'd need to be green   ::)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duelmaster409 on May 08, 2011, 09:43:54 pm
Me + My own intel = impenetrable defense.

I took down like 10 guys trying to tunnel into our green intel without dying. I devastated their tunnel networks and sniped their rush-interlopers.


I am... THE FORTRESS GUARD.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 08, 2011, 10:26:26 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!

dont worry guys, i just wanted to play this game so badly, so i looked all over the interwebz to find solution, but i couldnt find any... so when i figured it i just wanna to share it with u.... i couldnt run it, even if i had game client in expections... you can enable firewall again right after u join game

What are your 5 most favorite awesomest things?

bitchez, alcohol, drugs, lolpics and pick up some random thing... lol... noone says u have to do it, i jus wanted to help lol, ayway, bann me if u want, i will never come here again, cause i dont play DF and AoS got its forumz back online
Errr...

Can anyone translate this?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on May 08, 2011, 10:32:49 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!

dont worry guys, i just wanted to play this game so badly, so i looked all over the interwebz to find solution, but i couldnt find any... so when i figured it i just wanna to share it with u.... i couldnt run it, even if i had game client in expections... you can enable firewall again right after u join game

What are your 5 most favorite awesomest things?

bitchez, alcohol, drugs, lolpics and pick up some random thing... lol... noone says u have to do it, i jus wanted to help lol, ayway, bann me if u want, i will never come here again, cause i dont play DF and AoS got its forumz back online
Errr...

Can anyone translate this?
Original: bitchez, alcohol, drugs, lolpics and pick up some random thing... lol... noone says u have to do it, i jus wanted to help lol, ayway, bann me if u want, i will never come here again, cause i dont play DF and AoS got its forumz back online

Translation: (5 stupid awesome things) Hey, you don't have to follow my advice if you want to, I just wanted to help. Ban me if you want to, I'll never come here again since I don't play Dwarf Fortress, and the Ace of Spades forum is online again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Thexor on May 08, 2011, 10:57:15 pm
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!

dont worry guys, i just wanted to play this game so badly, so i looked all over the interwebz to find solution, but i couldnt find any... so when i figured it i just wanna to share it with u.... i couldnt run it, even if i had game client in expections... you can enable firewall again right after u join game

What are your 5 most favorite awesomest things?

bitchez, alcohol, drugs, lolpics and pick up some random thing... lol... noone says u have to do it, i jus wanted to help lol, ayway, bann me if u want, i will never come here again, cause i dont play DF and AoS got its forumz back online
Errr...

Can anyone translate this?

Here, I've translated it into his native language for you.

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 09, 2011, 02:00:21 am
Anyone else weirded out by the guy above signing up to tell us to turn our firewalls off? This a bot, or what?

A bot telling us to drop our firewalls. Seems trustworthy to me!

dont worry guys, i just wanted to play this game so badly, so i looked all over the interwebz to find solution, but i couldnt find any... so when i figured it i just wanna to share it with u.... i couldnt run it, even if i had game client in expections... you can enable firewall again right after u join game

What are your 5 most favorite awesomest things?

bitchez, alcohol, drugs, lolpics and pick up some random thing... lol... noone says u have to do it, i jus wanted to help lol, ayway, bann me if u want, i will never come here again, cause i dont play DF and AoS got its forumz back online
Errr...

Can anyone translate this?


Hi, im 12 years old, ive played alot of minecraft and am offering some assistance
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 09, 2011, 02:04:58 am
Thanks for the translations. I honestly thought it said "Hello, I want to be insulted and ignored by all of you"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on May 09, 2011, 02:07:47 am
Thanks for the translations. I honestly thought it said "Hello, I want to be insulted and ignored by all of you"

No it was "Hello, question my intelligence in a condecending and meta way."
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 09, 2011, 02:12:09 am
This thing ain't downloading for me.


Mediafire's messing up.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Myroc on May 09, 2011, 02:26:09 am
Thanks for the translations. I honestly thought it said "Hello, I want to be insulted and ignored by all of you"

No it was "Hello, question my intelligence in a condecending and meta way."
Nah, I'll just insult his competence directly. One gets far more satisfaction from that.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 10, 2011, 02:53:07 am
Best kill streak this last game: 63

So my kill streak was more then everybodies but one guys total points.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Repulsion on May 10, 2011, 07:38:19 am
The best kill streak I ever had as 92, on an urban map, but I've seen people with kills ranging in the 150s and such.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mcclay on May 10, 2011, 08:55:55 am
More battle ideas for the Bay12 map: Stailngrad, the battle of the Bulge, D~day, Castle hill,Keren, Operarion Crusader, Moscow, Gundalcanal, Alamein, Anzio, Imphal, Rangoon
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 10, 2011, 11:43:02 am
hookshoots, a dwarven toilet, the game holding hell and caverns, trees to cut down.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 10, 2011, 11:47:55 am
I've seen people with kills ranging in the 150s and such.

Kills or kill streaks? I meant as in, 63 kills without dieing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PTTG?? on May 10, 2011, 11:52:10 am
hookshoots, a dwarven toilet, the game holding hell and caverns, trees to cut down.

Are you OK? You sound a little incoherent here...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 11, 2011, 01:54:04 am
Ug. I hate it when ass holes in this game act all friendly at me and think we are buddies.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Repulsion on May 11, 2011, 07:30:07 am
I've seen people with kills ranging in the 150s and such.

Kills or kill streaks? I meant as in, 63 kills without dieing.

Oh, oh I see. If so, my best kill streak was... possibly 38?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 11, 2011, 07:52:45 am
killstreaks are fairly pointless anyway.  Get behind spawn.  Pointwhore.  No profit.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 11, 2011, 09:16:12 am
AHah, some jerks were flaming each other and I started talking about how I knew kung fu and had a trans am. Also, my luck with the ladies. Standard ITG stuff. That shut them up.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 11, 2011, 09:19:03 am
Well, except spaw are more or less random, so anyone spawncamping will get hunted down by the guys he just sniped. That's what make spawncamping acceptable in this game. And very large kill streak are still impressive: for starters it means you've been able to go in and out of ennemy territorry several time, without getting killed.


Of course, you can just dig a long tunnel, and spawncamp by changing your shooting hole between each shots and filling all your tunnel, but at that point it become impressive for another reasons: it's so damn boring you must have no life to do that.

Ah, and I've taken the habits to provide "facts" about the opposing team each tim I get killed. Last time, I was on that urban map and shouted "Fun Facts: Green killed Bambi". Their highest-ranked dude said that he couldn't possibly stay with the greens anymore and turned his coat. :)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 11, 2011, 09:19:54 am
You know what this game needs?

Mounted machineguns that run out of ammo and can't be reloaded.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 11, 2011, 09:21:50 am
Why? You want to see the gaming area covered in useless machineguns?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Krath on May 11, 2011, 09:22:42 am
Am I the only person who is OCD about joining relatively untouched servers? If a server has several leveled mountains, holes everywhere, and ruins of buildings scattered, I'll leave. I just prefer servers where barely anything has been done.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on May 11, 2011, 10:09:00 am
Why? You want to see the gaming area covered in useless machineguns?
You will cower beneath my mounted machine gun fortress.

Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 11, 2011, 04:01:33 pm
killstreaks are fairly pointless anyway.  Get behind spawn.  Pointwhore.  No profit.

You are kidding right? Being right in the spawning area, guys can pop up behind you at any time. Surrounded by enemies. Staying alive like that is pretty impressive.

Really, the most times I have been killed by a guy  sitting behind our base before I killed him was like four.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ExKirby on May 12, 2011, 04:16:23 pm
I think someone needs to make a map where the ground is on the lowest possible point. It makes building a viable tactic on both sides.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 12, 2011, 04:31:23 pm
Saw a map that did that. Did not really play on it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 13, 2011, 04:03:46 am
Personally, I prefer maps where you can actually use your tools, rather than spend hours making fortifications and firing bases for a bunch of ungrateful twits who end up wrecking it anyway by switching teams and undermining the entire thing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 13, 2011, 05:35:36 am
Surprinsingly, my favourite map is still the default mountain one.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Yoink on May 13, 2011, 08:07:11 am
Wow, I just played this for a bit, great fun! Just gotta practice... :)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 13, 2011, 08:32:17 am
Theme song time! (http://www.youtube.com/watch?v=oZjEk2QEb8c)

Well, at least it's the theme song for me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 13, 2011, 11:08:28 am
The Theme song for Anything (http://www.youtube.com/watch?v=Lz0v-qixpOI).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: sluissa on May 13, 2011, 11:45:38 am
I played this the other day with a friend. About half the people ragequit so the rest of us gave up fighting and just starting building random things, blues and greens working together.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 13, 2011, 12:08:08 pm
LEMMY IS GOD, if god were somehow addicted to alcohol and cigarettes
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 13, 2011, 12:09:30 pm
LEMMY IS GOD, if god were somehow addicted to alcohol and cigarettes
And was beat repeatedly with the AWESOME stick.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 13, 2011, 12:30:51 pm
LEMMY IS GOD, if god were somehow addicted to alcohol and cigarettes
And was beat repeatedly with the AWESOME stick.

I heartily endorse this comment or product
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 13, 2011, 12:35:16 pm
LEMMY IS GOD, if god were somehow addicted to alcohol and cigarettes
And was beat repeatedly with the AWESOME stick.

I heartily endorse this comment or product
I now imagine Igor dolvich saying that.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 13, 2011, 12:37:43 pm
LEMMY IS GOOD ENOUGH TO BE A DOLVICH
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on May 13, 2011, 02:38:27 pm
Stupid resolution. What's the old one?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 13, 2011, 02:39:34 pm
1024x768
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 13, 2011, 06:07:39 pm
so any Bay12 private servers up or do every one wander around?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 13, 2011, 06:13:37 pm
Wander I guess. I like editing some of the models though, quite fun seeing someone because the gun is oversized :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 13, 2011, 06:28:18 pm
Wander I guess. I like editing some of the models though, quite fun seeing someone because the gun is oversized :P

Cheater cheater.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 13, 2011, 07:13:48 pm
What's next, you going to say using custom sights is cheating?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 13, 2011, 10:33:32 pm
we need a dwarf model, though I dare want to search for one and walk up on a Steve model for this game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: CoughDrop on May 14, 2011, 12:02:24 am
we need a dwarf model, though I dare want to search for one and walk up on a Steve model for this game.

Make blues dwarves and the green elves.
Guns will be crossbows, and grenades will be cats. Cat's which cause catsplosions.

Edit: Which would make nade spamming ridiculously hilarious.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Hugehead on May 14, 2011, 01:05:58 am
If you're gonna make them cats, then they need to be Nyan Cat.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duelmaster409 on May 14, 2011, 01:26:35 am
Here's a really fun way to play AoS:

Every time you die, log off and go into another server. It doesn't matter if you've already been there or if there's a large ping delay, just go to another server and repeat the process. I find that it adds adrenalin to combat situations and it gives me the feeling each time I join a new server that I'm in a new soldier's body, fighting a battle in another country or something.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 14, 2011, 02:57:34 am
What I tend to do is to limite myself to a single life. Once I die, I go back to do something productive for a while until playing again. (That, or 50 push-up, actually anything that make me want to stay alive more.)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 14, 2011, 04:57:43 am
I usually just see if the server won't kick you for firing off rounds in a world run by minecraft players who can't deal with something broken in a game where any weapon you use destroys it causes some massive drama. oh and I really really wish for either more water blocks and a chance of swimming or a space map where you got two ships that are suspended on a set of 3x3x3 floating blocks connected to the ship destroy all and the whole ship falls killing every one who was on it. giving the other team a huge advantage in defending the intel usually this would lead to a win and the admin should reset the map after one of the ships is completely destroyed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Yoink on May 14, 2011, 08:17:12 am
Had fun on this earlier... On some 'skybridge' server, I was up the top of it when someone collapsed them, it was awesome! :D Especially since I somehow survived...
And then I was building this crappy little fort in a valley, with battlements to shoot through, I look up and see a teammate building a larger fort just to the left, on a hill... In bright pink.
We were both taking potshots, gunning down any green guys who came in sight, I went over to the other fort and we were defending it happily until some dweeb on our team came along and leveled it, but oh well.
Then it was back to the other fort, the whole team started adding to it... And I fell in love with this game. :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 14, 2011, 08:35:00 am
Paradise map is great. Sniping greens who think they're camouflaging, building towers that looks like trees, all the while enjoying the scenery. Yep, paradise.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Repulsion on May 14, 2011, 10:30:02 am
Paradise map is great. Sniping greens who think they're camouflaging, building towers that looks like trees, all the while enjoying the scenery. Yep, paradise.

Yeah, that paradise map was pretty baller. Were you on the same time as me? My IGN was Repulsion.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 14, 2011, 12:33:58 pm
Here's a really fun way to play AoS:

Every time you die, log off and go into another server. It doesn't matter if you've already been there or if there's a large ping delay, just go to another server and repeat the process. I find that it adds adrenalin to combat situations and it gives me the feeling each time I join a new server that I'm in a new soldier's body, fighting a battle in another country or something.


Wow. That sounds really hard. Normally I have to die several times before I get into my killing mindset.

I die without any kills on my first life like 50% of the time.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 14, 2011, 02:50:29 pm
I have perfected the camoflague fighting position. I can easily run out of ammunition shooting from my little spider-holes, and I really wonder why we're limited to fifty bullets. I also made an extensive post for a three-class system on the forum. I freaking want the machine gun I proposed. I will head a mod team if I have to.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on May 14, 2011, 04:04:59 pm
Machine guns would be seriously OP. I get why people would want them and stuff, but still OP.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 14, 2011, 04:18:48 pm
That's the point of the MGs, though they could also give us an LMG too.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 14, 2011, 04:46:15 pm
I usually just see if the server won't kick you for firing off rounds in a world run by minecraft players who can't deal with something broken in a game where any weapon you use destroys it causes some massive drama. oh and I really really wish for either more water blocks and a chance of swimming or a space map where you got two ships that are suspended on a set of 3x3x3 floating blocks connected to the ship destroy all and the whole ship falls killing every one who was on it. giving the other team a huge advantage in defending the intel usually this would lead to a win and the admin should reset the map after one of the ships is completely destroyed.

Good luck. The favorite activity of AoS admins is to not admin their servers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Greiger on May 14, 2011, 05:27:59 pm
Yea I tried this game again for a bit, thinking the game might be better by now.   Actually had a good game going, some pretty good defenses around the intel and the medic tent and the game was going back and forth among the folks that were actually defending and attacking.

Then some douchbag came and griefed everything taller than 2 tiles.  He actually ran out of stuff to destroy because nobody was votekicking him despite 3 or 4 people spamming chat telling folks to.    I would rather all blocks placed by somebody only be removable by the enemy or the player that placed them at this point.  That is a stupid and absurd solution, but it's better than watching somebody from your own team run around with a shovel and destroy meaningful defensive shit faster than you can build supports.

And then there's all the damn meta.  Like folks who run around just spelling out words or making stupid little things that look like fake flags or bases from the map.  Animate the real flag box,  just a make it flash 2 shades of blue or green on the map, all it takes to stop most of that shit.

Once the dev does something about that stuff instead of replacing old but good gun models and updating ironsight images that all the 'serious' players just replace with a circle and full transparency anyway, I'll play it again.

So much potential in this game, yet it has this whole Derek Smart way of ignoring the issues that keep the game from being good, and in some cases playable.

P.S. "U MAD BRO?" Yes I'm fucking furious.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Repulsion on May 14, 2011, 08:40:52 pm
And then there's all the damn meta.  Like folks who run around just spelling out words or making stupid little things that look like fake flags or bases from the map.  Animate the real flag box,  just a make it flash 2 shades of blue or green on the map, all it takes to stop most of that shit.

I don't think that the making of fake intels is meta or stupid, or should be stopped. Sure, it's unrealistic to make a box out of bright blue or green blocks to make a fake intel, but it's a strategy, one of the few that is... well... covert, I guess you could say, or not combat-related. It's a nice challenge when you have to find the right intel, for me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on May 14, 2011, 09:02:57 pm
P.S. "U MAD BRO?" Yes I'm fucking furious.

that seems to be the catch phrase of all the griefers on AoS.

I'm going to try building something into a mountain.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Balistic604 on May 14, 2011, 11:55:29 pm
The griefing on this game is pretty bad. I was just on the skybridge server and someone destroyed a citadel we had built for a hour in a minute. 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 15, 2011, 04:48:19 am
It's sabotage if an enemy did it, teammates however...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 15, 2011, 05:15:13 am
The griefing on this game is pretty bad. I was just on the skybridge server and someone destroyed a citadel we had built for a hour in a minute.
In my opinion, it's not griefing if an enemy did it.

Was it an enemy?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 15, 2011, 05:22:28 am
Got told to go back to Call of duty for asking what's the difference between destroying blocks and griefing and the means of getting angry over a.
some how to me Griefing can't be all about destroying blocks could it? if it is then I should be able to flip over to the enemy teams see where every one is then flip back tell my team all the enemy hide outs with out getting kicked or banned. unless it's easier to get someone to emote when you kick down their block castle than it is to tunnel through your intel to the enemy's tent. oh well now I know the two factions that fight over this game the CoD and the MC players.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Yoink on May 15, 2011, 08:45:53 am
I had fun earlier, I still suck at actually shooting, ("Arrgh stupid mouse!!") as well as moving, ("What the--Freaking keyboard!!") and pretty much everything else, but I just like building stuff, and trying frantically to defend it! :P
Also, I made a basement beneath my bunker and built a cat. Bridges are fun to build, too. :)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Balistic604 on May 15, 2011, 11:46:15 am
The griefing on this game is pretty bad. I was just on the skybridge server and someone destroyed a citadel we had built for a hour in a minute.
In my opinion, it's not griefing if an enemy did it.

Was it an enemy?

No, it was a teammate.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 15, 2011, 11:49:42 am
The griefing on this game is pretty bad. I was just on the skybridge server and someone destroyed a citadel we had built for a hour in a minute.
In my opinion, it's not griefing if an enemy did it.

Was it an enemy?
No, it was a teammate.
Damn, that sucks. Did you votekick him?

Is votekick even put in, yet?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Balistic604 on May 15, 2011, 11:52:25 am
Yeah our team votekicked him, or he left I'm not sure if it is implemented or not.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 15, 2011, 01:06:10 pm
It is, man, it is right there everytime you play.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 15, 2011, 03:12:38 pm
Ha, just had an great game, 100 kills and all of them were green. Buggers dug a tunnel right to our spawn but we took the fight to them!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: CoughDrop on May 15, 2011, 03:24:20 pm
One of the big problems I see with votekicking is that, with the map so big and everyone doing their own thing, most people aren't going to know for sure if the person is griefing or not... And why should they care? It's not like griefing is going to drastically affect someone who spends all their time sniping from the outer edges of the map.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 15, 2011, 03:39:59 pm
Yeah, that is just the thing as well. There are a lot of deuces around that have no idea what is good and what is bad. I bet many people do not kick because they do not know who is in the right, and they do not care enough to find out.

Still, I always try to find out the issue before I kick, but it does not always work out.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 15, 2011, 03:43:05 pm
This game needs a simple class system. I've posted at length, but having constructions you can destroy with mere rifle fire and bunkers, no matter how elaborate, becoming death traps thanks to instant-kill headshots when you peek up to look for targets, turns this game into a lot of fun for only two groups of people.

1. Snipers.
2. Trolls.

Everyone else gets bored. The game desperately needs some diversity in its weapons (hella simple; pistol, deployable MG with bulletproof shield, submachine gun) to give players some viable combat role besides lone wolf sniper.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 15, 2011, 03:51:00 pm
You don't need a class system for that, a loadout based one would work out just as well. You also forgot LMGs as well (Though from the WWI era, they only had 20-30 round magazines)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 15, 2011, 04:28:22 pm
That's what's so frustrating about it. People irrationally opposed to classes automatically shoot the whole suggestion down when other means to the same ends exist. I'd be quite fine with a loadout system, ala Tribes (hell I'd prefer it), but I think it would be a lot more code and a lot more work for the single developer who is busy making a G43 model prettier when he needs to make the intel marker flash.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 15, 2011, 04:42:38 pm
True, the community is being a bit obstinate about it. Hell I like your suggestions too. The only problem is that once we get a proper system in, we may not get another one.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 15, 2011, 04:49:11 pm
Thus I wish he'd open up to modding.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Repulsion on May 15, 2011, 05:16:19 pm
I really hope he doesn't make the intel marker flash. Fake intels is a viable strategy to me... I've mentioned this before.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 15, 2011, 05:31:55 pm
Yeah, even funnier if you bury the intel then put a fake one right ontop of it. I've got to try it sometime.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 15, 2011, 05:39:05 pm
Its a viable strategy right now. But if they added flashing intel markers, it would no longer be a viable strategy. Instead all the little combat engineerlings could put their time into more useful projects, like bunkers that protect the actual intel.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: bluephoenix on May 15, 2011, 05:42:24 pm
Still can't connect to any servers, damn thats annoying.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 15, 2011, 05:44:52 pm
Time it takes to make a fake intel marker: <10 sec.

Time it takes to make anything else useful: >10 sec.

My attention span when it comes to things that are not about sniping people in the game: 10 sec.

I say leave it in, after all, it is pretty much the only valid strategy for blue to protect their intel.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 15, 2011, 05:46:36 pm
Time it takes to make a fake intel marker: <10 sec.

Time it takes to make anything else useful: >10 sec.

My attention span when it comes to things that are not about sniping people in the game: 10 sec.

I say leave it in, after all, it is pretty much the only valid strategy for blue to protect their intel.

I dunno. My wife and I bagged a few dozen Greens thanks to two ten-second fighting positions in a hillside. She was both getting kills and running out of ammo. I'm so proud of her.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 15, 2011, 05:49:47 pm
I say leave it in, after all, it is pretty much the only valid strategy for blue to protect their intel.
Spiderfort + manned bunker disagree with you.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 15, 2011, 06:04:22 pm
The problem with most bunkers is people dont dig them out wide or deep enough. Or if they do, they make the firing ports way to big.

And they don't keep far enough from the gun ports. Blue has a ridiculous advantage when it comes to defense as long as the team is half way competent(which they almost never are.)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 15, 2011, 07:16:14 pm
I say leave it in, after all, it is pretty much the only valid strategy for blue to protect their intel.
Spiderfort + manned bunker disagree with you.

BWAH HAH HAH HAH

Blue has a ridiculous advantage when it comes to defense as long as the team is half way competent(which they almost never are.)

I sorta disagree. I think the true winners in the basic map, if each team was perfectly competent, would be the greens.

After all, everything the blues can do, the greens can do as well only without tunnels coming up from under them.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 15, 2011, 07:19:13 pm
The greens tunnels always seem to get hijacked by blue and turned into deadzones for green.

And yes, I've seen a manned spiderbunker.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Megaman on May 15, 2011, 07:26:58 pm
The problem with building tunnels or forts is if you don't use them, the enemy WILL.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 15, 2011, 07:31:24 pm
Green learnt that the hard way.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 15, 2011, 07:31:41 pm
this discussion going to lead to a "One way to rule them all" play style which in a open world custom shooter going to kill the appeal for many only leaving the faction who the way cater to play. Who wants a game that can't cater to every body even the guys who want to blow up blocks?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 15, 2011, 07:40:35 pm
Oh, you mean like how currently the game is sort of like TF2, with everyone as the sniper?

I made a post on their forums...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: QuakeIV on May 15, 2011, 11:33:22 pm
That about summarizes it.

The rifle range seems realistic, but I can consistently headshot people by using the scope the instant they become distinguishable from the distance fog.

That doesn't seem right.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPixel on May 15, 2011, 11:42:44 pm
Ace of Spades is great, and the updates just keep making it better.  :)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 16, 2011, 12:05:58 am
That about summarizes it.

The rifle range seems realistic, but I can consistently headshot people by using the scope the instant they become distinguishable from the distance fog.

That doesn't seem right.

omgz if you want to play a game with multiple classes go play cod

Edit: Okay, money => mouth. Nikovia and I are playing on Warservers, blue team, as of 12:20 cst.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 16, 2011, 02:05:34 am
Things I learned playing with Nikov.

Don’t give him any power over you, for he will sell you as a sex slave to the greens.
We need medics to heal head shots.
Building bunkers can be okay for some. But not for me.
Sorry I blew up your bunker.
Just case he is a builder does not mean he is not good at shooting.
A equipment layout like tribes would be acceptable.
Edit: Nikov may sound like it might be a real name. Nikovia... Not so much.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: nenjin on May 16, 2011, 03:11:42 am
Quote
Don’t give him any power over you, for he will sell you as a sex slave to the greens.

But at fair market value, of course.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 16, 2011, 03:24:54 am
Quote
Don’t give him any power over you, for he will sell you as a sex slave to the greens.

But at fair market value, of course.

PM for rates and availability! Subject to Indiana sales tax. Not legal in Alabama, Alaska, Arizona, Arkansas, Colorado...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: CoughDrop on May 16, 2011, 03:29:55 am
Quote
Don’t give him any power over you, for he will sell you as a sex slave to the greens.

But at fair market value, of course.

PM for rates and availability! Subject to Indiana sales tax. Not legal in Alabama, Alaska, Arizona, Arkansas, Colorado...

Oh god, you live in Indiana?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 16, 2011, 03:36:32 am
Quote
Don’t give him any power over you, for he will sell you as a sex slave to the greens.

But at fair market value, of course.

PM for rates and availability! Subject to Indiana sales tax. Not legal in Alabama, Alaska, Arizona, Arkansas, Colorado...

Oh god, you live in Indiana?

[HUMOR REDACTED]
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 16, 2011, 10:46:57 am
["HUMOR" REDACTED]

At any rate, on a more serious note. That was really literally the first time I have ever tried to defend a trench on purpose. And I can sorta see where you are coming from with the new weapons. Cause so long as head shots are so easy and deadly, anything other then snipers are useless and trench warfare is not possible.

So I was thinking two things. Although I do not know how they would be added.

1) Some Sort of trench gun. Deadly at close range, almost useless past it.

2) A med kit (Limited charges?) That in addition to healing normal wounds, if used quickly can bring a man back from the dead.

3) Spinfusers.

I think with one and two (Okay yeah, maybe a smaller map option as well) trench warfare would happen and be great.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 16, 2011, 12:12:37 pm
What is a spinfuser?

Also, I was thinking halfblocks (al la minecraft) and 2x, 5x, and 10x strength blocks would make bunkers a bit more viable, but yah, at this stage having what is basically a sniper rifle on the back of every digger makes them hard to work seriously on.  Maybe something that trades ammo for a health refill, you can keep killing or you can live, but you cant do both
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on May 16, 2011, 12:17:37 pm
What is a spinfuser?
Best weapon in the Tribes games. Fires high velocity explosive discs.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 16, 2011, 12:22:46 pm
Hand-held artillery?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 16, 2011, 12:25:21 pm
So like a multi shot low power rocket launcher?  that doesnt seem like a great idea to me
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on May 16, 2011, 01:42:55 pm
The explosion was pretty small, and the discs were of average speed, in 2 at least (3 they were much faster). They were my favourite weapon, though, since they were pretty versatile. You could pop up from behind a hill and take potshots at people clean across the map. You could be 3 hills away by the time the disc actually hit them. It was excellent against deployable turrets, since you could snipe from way out of their range. Also good for annoying the hell out of people.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Paul on May 16, 2011, 03:03:44 pm
The problem with headshots, at least from the last time I played the game, is they are far too easy. This is because the heads on the models used are really really big. They're almost as big as the rest of the body. Same width, only slightly shorter than the entirity of the torso and legs combined. It's like playing darts on a board where everything from the triple ring to the center is considered a bullseye.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 16, 2011, 03:33:07 pm
I was joking about Spinfusers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on May 16, 2011, 06:48:13 pm
Spinfuser comment made my day (it's been a slow day). I'd like a deployable MG kind of thing, to where there may be like 3 per team or something (kind of like the automated turret thing cap in Tribes). And have them set up so you could aim over the block you were set up on, like this

     |==-
____^_ .
          |  .
          |    .

Where periods are the bottom line of the firing range. If you get what I'm saying. Something like aiming down the sights of the rifle, but forward a bit so you don't hit the corners of whatever thrice-damned block it's on.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Merchant Of Menace on May 16, 2011, 09:24:19 pm
I got into an awesome duel of wits and lead with another player on this a few days ago, the rest of our teams were building at base and me and him were playing a game of hide and seek.
It was most excellent
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 16, 2011, 10:04:28 pm
One of the best games ive ever played of AOS was on the city map with only 6 people on, nobody was digging in, it was all about sneaking about crouched and trying to hunt people down by sound, lots of fun.

  Thinking about it id say that the accuracy of the rifle will probably have to be dropped to make other weps work well, at the end of the day, 100% accurate semi auto rifle with a 1 shot kill is fairly damn powerful, not much is going to be able to touch it without also being so powerful it just isnt fun.
  Some options I see are: remove the headshots and then probably change rifle from 4-5 shot kill to 2-3,
  Loose the 100% accurate deal, wouldnt need to be much less accurate to make bunkers ALOT more useful
  Both options would leave open room for a sniper rifle with less ammo or whatever that would keep the point and click adventurers happy
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 16, 2011, 10:35:03 pm
One of the best games ive ever played of AOS was on the city map with only 6 people on, nobody was digging in, it was all about sneaking about crouched and trying to hunt people down by sound, lots of fun.

  Thinking about it id say that the accuracy of the rifle will probably have to be dropped to make other weps work well, at the end of the day, 100% accurate semi auto rifle with a 1 shot kill is fairly damn powerful, not much is going to be able to touch it without also being so powerful.
mortars would be the next weapon that allows cover of bunkers then tanks then walkers we can only go up in sear destructable raw power. Screw balance the only balance is how could we make better powerful weapons than the crazy recoil sniper.
a SMG that does so much block damage(due to the rate it spits bullets) you could use it as a drill, the large ammo for it will be drain for trying to dig through to enemy lines but great for removing structures in a quick pace with out having to worry about losing defense.
Mech suit made from special blocks only received from grabbing the intel once built you or a couple of buddies can ride in it and rain hell on your foes.
flame thrower just flame thrower spits fire which will cause the tile that was hit to burn way make the flames infinite and boom new way to destroy the enemy.

the fact that all these weapons make destroying bunkers and forts Super easy would hopefully cause players to feel Jaded over the destruction of their stuff and focus on grabbing the enemy intel.
 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 16, 2011, 11:56:35 pm
"In line with the theme" is just a curious collection of syllables for you, is it not?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 17, 2011, 12:20:54 am
I think I'm getting pretty decent in modding weapon and character skins, Got two different outfits for both genders and working on a third.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 17, 2011, 12:37:27 am
I would think flame throwers wouldnt destroy blocks at all.

SMG would take 10 hits to destroy block.

Sniper rifle should be like current rifle, but with less ammo and firing slower.

Regular rifle should fire as fast as now, same ammo, but less accurate and no iron sights.

MG should be even less accurate, take time to set up, always in iron sights, and if it overheats it's desroyed, no cooldown(I know, totally griefable)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 17, 2011, 12:43:31 am
I prefer Nikov's idea. I'd still like the flamethrowers though, it'll keep those greeens from tunneling >:D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 17, 2011, 01:08:17 am
Backpacks. Medic backpack, ammo backpack, shield backpack, mortar backpack, tent backpack, engineer backpack, demo backpack.

Medic backpacks let you heal yourself and teammates.

Ammo backpacks increase your ammo load and let you resupply teammates.

Shield backpacks serve as the deployable steel mount for other weapons. You can interact with it then fire any long arm with impunity from snipers. Can be destroyed by explosives or just bypassed by clever players.

Mortar backpacks let you set up a mortar, which is then aimed through elevation, power and bearing adjustments, ala Scorched Earth. Bring a spotter buddy with an ammo pack.

Tent backpacks give friendlies who die nearby the option to respawn at the tent. It also slowly heals and resupplies nearby players.

The engineer backpack lets you place concrete, which is only destroyable by picks and the...

Demo backpack, which can be placed then detonates on a ten second fuse unless the opposing team picks it up... and runs away screaming to save their precious bunker.

Tie this in with a simple slot-based weapon/inventory system and you have a digging-oriented version of Tribes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Yoink on May 17, 2011, 01:34:33 am
I gotta say, I don't really like many of those ideas... Would make the character models look even weirder lugging around a massive backpack. :P However, I LOVE the mortar idea, as long as it takes a while to deploy.

And I like the idea of reducing rifle accuracy and damage a little as mentioned earlier.
It's a bit annoying building a base with battlements and gun ports, only to be more vulnerable than the dude standing on a hill a mile away shooting at you. :/
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on May 17, 2011, 07:39:55 am
No SMGs in World War 1, bros. And Tanks weren't how you may visualize them. And good luck having one move across block terrain and not looking like ass. As for snipers, there really wasn't much show of actual sniper units until late world war 2. People who were "snipers" were just guys who shot the best with the weapons everyone else had. Not trying to offend anyone, but maybe lern2history before making suggestions.

That being said, I would like a Tribes-like equipment set up. Have a primary weapon, secondary, grenades, tools, and backpack slots that can be adjusted to fit the player's preferences. Nikov, your pack list seems badass. The only one that seems a bit iffy is the Shield pack, but I can't think of a good reason why not to have it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 17, 2011, 09:30:39 am
Well, the MP18 (http://en.wikipedia.org/wiki/MP18) beg to disagree. As for tank, I agree making them move on hilly terrain will be an ass. But there must be a way, after all wagons if DF manage to move over blocky terrain. Some variant of the way they move could work. However the fact is that AoS's hilly, steep terrain just isn't suited for tank warfare.

As for snipers, every single power except Russia had its own elite shooters, using scoped rifles (http://en.wikipedia.org/wiki/Snipers#World_War_I_and_World_War_II).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 17, 2011, 09:59:18 am
Yah, I used to live down the road from an aussie ww1 sniper, guy spent most of his life wandering barefoot around the bush with his rifle over his shoulder, possibly the hardest man I have ever met and definately real, sniper units have been around for literally 100's of years (type USA civil war sharp shooter into google).

  Point is kind of invalid though, creator goes out of his way to say that the game is a shooter and not based on any war  (the name of this thread and RPS said that, gave dev never actually did).  Guy seems to be thinking more on the lines of 'stuff that will work'
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 17, 2011, 07:27:01 pm
I have never been accused of using a aim bot as much as I was last game. Still, it was only one whiner, but he would just not shut up.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 17, 2011, 07:37:38 pm
Could we get a list of current Bay12ers playing in the OP?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: CoughDrop on May 17, 2011, 07:44:21 pm
I play occasionally as CoughDrop[B12]
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Merchant Of Menace on May 17, 2011, 10:11:49 pm
I'm on as Tenshi
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 17, 2011, 10:26:29 pm
What servers do you guys play on most of the time?

Also, I am ether Criptfeind (on my better computer) or [B12]Criptfeind (on my lagputer.)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 17, 2011, 10:42:54 pm
same as my forum name.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 17, 2011, 11:43:17 pm
[Bay12]runHard
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Blargityblarg on May 17, 2011, 11:47:03 pm
[B12]Blarg.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duelmaster409 on May 17, 2011, 11:47:29 pm
Doohl[Bay12]
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Yoink on May 17, 2011, 11:57:15 pm
I'm Yoink... I play on various servers, might meet up with some of you guys some time.
Maybe I'll even pop a [B12] on my name, too! :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SHAD0Wdump on May 18, 2011, 12:11:36 am
[Bay12]runHard
I believe I played with you lately.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: alway on May 18, 2011, 12:13:04 am
Alway, typically on the WarServers server if there is space.

Today I had an awesome time camping our flag when it was almost to the enemy base. A guy who was one of the best shots on the server was carrying it through what was normally friendly green territory, except for me, the lone blue camping that area. Moving from one hidden sniping post to another, I managed to kill him about 10 times as he tried to get the flag and flush me out, until he actually left the server. NEVER underestimate the value of a very well disguised sniper post. You will get dozens of kills, and if built correctly, almost never die. I was using a small knoll in a grassy area overlooked by a hill. Got about 30 kills and they never figured out where the bullets were coming from, as even the inside room I was in was covered in the same material as the outside of the hill.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Knight of Fools on May 18, 2011, 12:48:43 am
This is a fun game.

I love tunneling over to a spot where several enemies are concerned with building something, and popping out and picking them off.  While they look for me, I'm busy running to my next spot.  By the time I get there, they figure I've run off and keep building, allowing me to pick off another one...  Great fun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: avari on May 18, 2011, 05:56:41 am
I play as Avari. I've also been playing on WarServers lately.

It seems to me there's far less players than a while back. On the other hand I haven't seen any hacking and very little griefing recently. I'm still enjoying this, definitely one of the most captivating games this year. I eagerly wait to see how the development continues. I don't really have an opinion on the classes/loadouts question, but someone above invoked Scorched Earth and you can't go wrong with a bit of Scorched Earth in a game like this ;)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Merchant Of Menace on May 18, 2011, 05:58:43 am
I hop on The Irish Guards server mostly, the admin's a pretty decent guy.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 18, 2011, 09:37:04 am
have any one tried the old porn wall trick?
I wonder if with time someone made a Minecraft mindset like art on the enemy side and made a hidden bunker far off over looking the site and wait for someone to look at it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 18, 2011, 02:12:49 pm
This game does not seem to work when I am downloading things.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 18, 2011, 02:14:48 pm
have any one tried the old porn wall trick?
Porn wall? What's that?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 18, 2011, 02:17:13 pm
have any one tried the old porn wall trick?
Porn wall? What's that?

Counterstrike tactic. 'Tag' a wall with a porn image, then hide somewhere you can shoot a gawker. Also the reason I don't play CS.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: alway on May 18, 2011, 02:17:27 pm
have any one tried the old porn wall trick?
I wonder if with time someone made a Minecraft mindset like art on the enemy side and made a hidden bunker far off over looking the site and wait for someone to look at it.
I typically set up an obvious bunker-thing as a decoy when doing a covert sniping-camp in enemy territory. And of course everyone makes use of the 'fake player' trick of green block, yellow block, green block (or blue if that's your team). The best distraction is something they will certainly see but which is disguised just enough to make them think they aren't supposed to see it.

And remember kids, Prons will kill you.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Merchant Of Menace on May 18, 2011, 08:38:38 pm
I like doing full on invasions of the opposing team base.
I was once soloing the greens because the rest of my team was too busy building a blue fort, one of the greens was building a tunnel.
Got 17 kills before they managed to smoke me out
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 19, 2011, 12:37:20 am
Sneaking near blu spawn as green then digging a short tunnel with a drop to bottom level, then build a giant red arrow leading to it is a fun tactic
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: chewie on May 20, 2011, 07:02:45 am
New version out. You automatically climb up hills now. :D And he made a better ironsight.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jester on May 20, 2011, 07:50:54 am
Am I the only one that hates the new iron sight?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 20, 2011, 07:52:26 am
Autoclimb seems unnecessary with the new jump heights...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 20, 2011, 01:08:34 pm
"kill griefers" How does that work?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on May 20, 2011, 01:09:59 pm
Shoot anyone digging the spiderfort.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 20, 2011, 01:19:55 pm
Wait. You can team kill now?

That sounds like a really really bad idea.

Am I the only one that hates the new iron sight?

It makes head shots super easy. Which is sorta meh to me. I do not care one way or the other.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 20, 2011, 03:18:53 pm
I had a simple 2x2 red pixel dot for a reticle. I've got Arma2 for mil-sim adjustable ironsights with windage dials. If he wants to make a hit scan with zero shot disperion semi-auto headshot murder machines with our craniums larger than our torsos and colored bright blue and green against a grey fog... he's brought it on himself.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 20, 2011, 04:11:23 pm
For some reason, I hate the automatic jumping for blocks. And now, I'm just waiting for Commissars.... 8) 8)
Also, I haven't seen anyone abuse Teamkilling yet.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 20, 2011, 05:33:58 pm
Also, I haven't seen anyone abuse Teamkilling yet.

I have. It can be pretty bad.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Merchant Of Menace on May 20, 2011, 06:12:15 pm
Also, I haven't seen anyone abuse Teamkilling yet.

I have. It can be pretty bad.
Well. They fixed the "Change sides, Destroy shit" problem. It's now a "Change sides, kill everyone at spawn" problem instead
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 20, 2011, 06:37:55 pm
Actually, it seems that you only take damage if you destroy a teammate's blocks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Skid on May 20, 2011, 06:51:51 pm
Well, I like it, at least whenever I can get away from home base in one piece.  The wandering around the wastes between bases, combat primarily based on cover and long range firing, the building and destroying of impromptu cover pretty much make the game I've been looking for for months.

I first tried it out the day 1-block climbing was implemented, so I got to play both ways within the first couple hours.  I definitely like it better with auto climb, even though the motion needs smoothing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vertigon on May 20, 2011, 07:04:55 pm
Actually, it seems that you only take damage if you destroy a teammate's blocks.

I met you in-game at some point :D

...with a bullet to the head. I was still a Deuce at the time, but I have a name now :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on May 20, 2011, 08:34:08 pm
I love this game.

Sure, I die a ton, and the only kills I get are during a blue moon, but I simply love the way it feels.

BTW, My profiles name is Leon, In case anyone meets me Online.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duelmaster409 on May 20, 2011, 08:59:24 pm
Add a [Bay12] to your name!

P.S. I just realized how much I HATE the auto-climb mechanism. :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 20, 2011, 11:46:42 pm
Actually, it seems that you only take damage if you destroy a teammate's blocks.
this means building stuff is more hazardous when someone makes a wall blocking your base and decides to go on a sniping spree on any who attempts to destroy it.
Given that TKing place in a anti griefing light one could smooth talk someone into getting banned.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on May 21, 2011, 07:58:18 am
People get notified if they TK.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on May 21, 2011, 08:34:02 am
Quick BTW, Added "The Killer" to my name to show my assassin orgins. Added [bay12] as well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 21, 2011, 12:51:28 pm
I came up with a nice game. Annoy the **** out of a griefer. I made rhymes about his Mom, his skill, and shot him. I also think that he now hates the Bay 12 Forum now. :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 21, 2011, 01:32:32 pm
One game. Everyone was calling me bay12. Everyone. Like I was the embodiment of this website come to play a game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Knight of Fools on May 21, 2011, 03:09:29 pm
Just played a game where Blue has a giant, blue fortress set up, and was in the process of building a giant bridge across the map.  I kept sneaking into the green base and shooting all their builders, though I'm still not quite sure what they were building...

This game is fun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 21, 2011, 04:02:59 pm
One game. Everyone was calling me bay12. Everyone. Like I was the embodiment of this website come to play a game.

I get that too.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jay on May 21, 2011, 04:51:05 pm
One game. Everyone was calling me bay12. Everyone. Like I was the embodiment of this website come to play a game.
It really says something about the intelligence level on the web when they can't understand what a set of brackets is.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on May 21, 2011, 06:29:00 pm
going around as Warhammer(b12) say hi If you see me
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 21, 2011, 08:11:06 pm
One game. Everyone was calling me bay12. Everyone. Like I was the embodiment of this website come to play a game.

I get that too.
Got one game where a griefer said and I quote:
Deuce16: everyone votekick Bay 12
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 25, 2011, 03:13:47 pm
Sorry for the double post but does anyone else use crenellation for anything else but decorations? I can't seem to find a good use for it as it blocks the view.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on May 25, 2011, 04:09:59 pm
Eh. they are really iffy. I would say, with the new sights, they might be worth the view blocking.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on May 25, 2011, 05:10:54 pm
Finally changed my name to [bay12]Leon. Please note me when you see me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 25, 2011, 08:00:39 pm
Sorry for the double post but does anyone else use crenellation for anything else but decorations? I can't seem to find a good use for it as it blocks the view.

Crenelated walls leave one far too exposed and were invented when weapons have much shorter ranges. You basically want to  expose only your weapons and eyes, and only to a very small area.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 25, 2011, 10:32:37 pm
Actually Thobal, if you employ the same technique currently used for firing from windows when firing from crenelations (grazing fire, not frontal fire) it works quite well. Most people assume you stand between the cren... nels. Big square things, framed in the open space. That is entirely wrong. You shoot from one edge of cover down the length of the wall, not perpendicular to it. So make your crenelations two or three blocks long and they work fine.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Merchant Of Menace on May 26, 2011, 01:48:58 am
My preferred tactic is to dig a network of foxholes and sniper nests near the enemy base and wait for them to find them, cue the entire x team leaping in to them to find the sniper, at which point I make a hole in their spawn area and have a merry time mass muredering them
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 26, 2011, 01:55:16 am
That 90% of these tactics involve shooting people in the back, spawnkilling and never seeing a teammate or the intel all round suggests some design flaws.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 26, 2011, 02:16:37 am
I generally hollow out mountain areas and stand well back from my "windows". This way I can quickly move out of an unexpected enemy's field of view. Generally, I have two or three of these positions well separated from each other but covering mostly the same areas. This way I can quickly change firing positions once I've been spotted. I like to leave just a single block high gap open on the floorlevel for firing, but sometimes it's not possible because I'm level with(or below) the approach area. My technique still needs a little work.

The only bad part is it takes a fair amount of time to prepair and without a few other near by positions to keep the enemy on their toes, it'll get wrecked in short order. Everyone hates well hidden bunkers.

Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Merchant Of Menace on May 26, 2011, 02:58:03 am
That 90% of these tactics involve shooting people in the back, spawnkilling and never seeing a teammate or the intel all round suggests some design flaws.
Considering that 90% of those tactics involve you killing the enemy before they get to your intel, I don't
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on May 26, 2011, 04:17:22 am
I suppose a player who just spawned and is taking his first steps in a brave new world probably was walking towards your intel in some shape or form, but it would be much more effective to let him cross the map before shooting him, thus wasting more of his time. Defense should begin in the midfield and get serious within gunshot of the intel. Activities in the enemy spawn areas might disrupt them, but from a game design standpoint shouldn't be the predominant form of combat.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vattic on May 26, 2011, 04:20:17 am
Being able to hold your foes in a predictable position certainly keeps them from going after your intel. Other than the jolt of panic caused when spawning camping does feel broken from a gameplay point of view.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 26, 2011, 03:29:55 pm
Just played a map that was a maze. Never saw an enemy for 30 min. It was kinda creepy to hear fire coming from my side and see nothing but another wall.....
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cthulhu on May 26, 2011, 04:01:21 pm
My favorite tactic is to build a network of caves in the mountains overlooking the green base, with 5 or 6 holes, then plug them up with green blocks.  I'll pick one, open it, and start headshotting.  If someone looks in my direction I'll plug the hole up and find a different one.  I can get 20 or 30 kills on a good day doing this.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on May 26, 2011, 05:47:36 pm
Eh, I just like to get on top of one of the mountains in the middle and shoot anyone who comes into view. King of the hill, with guns.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SHAD0Wdump on May 26, 2011, 06:37:25 pm
My favorite tactic is to build a network of caves in the mountains overlooking the green base, with 5 or 6 holes, then plug them up with green blocks.  I'll pick one, open it, and start headshotting.  If someone looks in my direction I'll plug the hole up and find a different one.  I can get 20 or 30 kills on a good day doing this.
I'm wondering how this works... Think the green detracts attention from existing holes like some sort of camouflage?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Zorgn on May 26, 2011, 06:42:51 pm
Grass green, same color as the other blocks, I assume.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on May 27, 2011, 12:03:09 pm
GAH. I HATE GREIFERS.

I had a really bad one, destoring things and painting stuff PINK.

And even worse, no one had the sense to type /bootkick! I felt like I was the only one to do it!

RAEG!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 27, 2011, 12:05:58 pm
You know it's /votekick, right?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on May 27, 2011, 12:13:52 pm
...Oh.

Well, my point still stands. I hate greifers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 27, 2011, 02:18:06 pm
Can't help but feel how WORMS like this game is.

But with much fewer weapons.

And more legs.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 27, 2011, 05:56:10 pm
...Oh.

Well, my point still stands. I hate greifers.
The griefers your dealing with are low non hazardous mostly the team mate that thinks buildings your making being random art is pointless in a battle field.
Now you didn't get hit with the I'm building a straight path to the other side of our base to their base and so that I can place a large foot hold there.
The I'm going to frame someone for low non hazard griefing so the green team can sneak in and grab the intel and break their stuff.
Now those people can mess up a game if said people care enough about the intel or the objectives to this game.
That and AoS builders are the most fragile emotional players I ever seen playing this game next to the AoS shooter who thinks they can go MLG on this game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on May 27, 2011, 08:38:45 pm
You'd be pretty emotional too if someone broke down the wall shielding the base from Sniper fire for the Nth f***ing time.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on May 27, 2011, 08:44:34 pm
Back then, me and another blue started to build a base. It was a pretty awesome base too. then some MOTHER**ING deuce started destroying ***. Least to say, I raged a BIT too hard. He just kept yelling at me and shooting me for the rest of the game. I hope I made that bastard cry. ;D ;D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 27, 2011, 09:09:23 pm
You'd be pretty emotional too if someone broke down the wall shielding the base from Sniper fire for the Nth f***ing time.
Having spent many years in DF dealing with building destroyers(well playing with a friendly one who walk around breaking stuff but that's not the point).
I came to peace with destructive players in a game with destructive tools wasting bullets on a team mate while the enemy walks in and does the job for you.
Now if you said a enemy broke down the wall you place up with their bullets. I would be a little emotional. the emotion would be fear.
Random team mate breaking down a tower that could be used as a enemy hide out nah. The life way to short to be whining over a building that is easy to build as it is to remove. Blocking the vision on the base is giving more cover for the enemy to sneak around in. I under stand if it's to the back where it won't block view and give the enemy one spot of protection.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 27, 2011, 09:14:21 pm
The worse is when your putting up an intel tower and someone on your team keeps knocking it down. "Those dont work anymore!"

*chop*chop*chop*

"Yes they do"

*bang*bang*bang*

"Terrain damage with bullets is back, they don't work."

"If you would just wait a moment..."

*chop*chop*chop*

"See, it wont stop them at all!"

builder teamkilled idiot
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 27, 2011, 09:49:15 pm
The worse is when your putting up an intel tower and someone on your team keeps knocking it down. "Those dont work anymore!"

*chop*chop*chop*

"Yes they do"

*bang*bang*bang*

"Terrain damage with bullets is back, they don't work."

"If you would just wait a moment..."

*chop*chop*chop*

"See, it wont stop them at all!"

builder teamkilled idiot
"Why did you do that"

"because you shouldn't destroygrief other people buildings"

"it's being used by the enemy and the intel was moved!
that and they will just shoot out the blocks!"

"So what I build it."
enemyduece stole the intel!
Team chat "Someone stole the intel!"
*Builder goes back to repairing his building*
enemyDuece has cap the team's intel
EnemyDuece killed builder
EnemyDuece killed builder X5
"SPAWN KILLER"
"GRIEFFFER KICK THE GRe...."
EnemyDuece killed builder
"vote Kick Duece23 for breaking My tower!"
"duece23 is on the enemy team it's not griefing"
Admin "Deal wit it"
-----

intel towers only work if you got the man power(and prep for underground attacks) to defend it and that part is situational.

through I don't get it life to short to get piss off at someone destroying something.
personally I blame notch for placing this mind set in people he clearly didn't take the motto of "losing is FUN" and now every one emotional over losing blocks.

though I guess it could be also there no challenge on building stuff on base where as building something on the enemy base could net some bragging rights for being stealthy about it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on May 27, 2011, 10:17:35 pm
Intel towers are better than nothing, even a short three legged one.  It's especially bad when there isnt an enemy in sight.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 28, 2011, 03:52:14 am
this is where spider forts come in as another alternative to block costly intel towers.

Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on May 28, 2011, 03:58:25 am
What are spider forts?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 28, 2011, 04:20:02 am
Spiderfort: http://www.youtube.com/watch?v=6IUHDPEiDRQ

It's very quiet but skipping to 5:55 will give you the idea.
this is a spider fort.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 28, 2011, 04:25:54 am
But then, every spiderfort start with an intel tower, and every intel tower can be turned into a spiderfort. So shooting them down is pointless.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 28, 2011, 06:41:46 am
But then, every spiderfort start with an intel tower, and every intel tower can be turned into a spiderfort. So shooting them down is pointless.
This is where I notice I'm discussing tactics on saving a box that only shows every one on the map in means on saving a construction that won't be there after a map reset kicks in on a game.

This goes into the whole Losing is fun bit. Are we having fun once we start complaining over what any one does in this game? Shouldn't we just let those announce be and continue on with our game?

Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 28, 2011, 07:15:19 am
Well, shouldn't we left everyone enjoy the game in its on way, as long as it doesn't unnerve other people? Some people do have fun completing structures, and destroying for the pleasure of destroying is childish and spoil their fun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on May 28, 2011, 09:31:50 am
Well, shouldn't we left everyone enjoy the game in its on way, as long as it doesn't unnerve other people? Some people do have fun completing structures, and destroying for the pleasure of destroying is childish and spoil their fun.
Who to say building complete structures isn't childish on it's own and spoil the fun of the one who would like to play this as a shooter.
I'm neutral neither a fan of capping the intel or a fan of straight building and find breaking buildings some kind of weird way someone plays and not an annoyance.
though most of the time builders would just build something and leave it to go on to build something else I wonder how is it spoiling their fun when the fun was creating it I understand if the person was working on a tall tower and half way into it was being attacked but that's life. but most of the time the guy just walks off to do something else and ignores the structure.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on May 28, 2011, 10:02:33 am
Well, destroying ennemy's building is fair game, destroying your team isn't. For the simple reasons that there is nothing one can do to defend the building, while attacking a ennemy bridge may give rise to interesting situation were a dozen people are fighting, hiding and flanking each other.

Simply put, building stuff* create place that are worth fighting for, or protection and thus opportunity for FUN. Destorying your team building does nothing except pissing off the guys that built it and a loud crack.


*Of course, some randome dots or a big swastika doesn't apply. I'm thinking about building that are either functionnal, worth fighting for, or offensive to the other team.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Knight of Fools on May 28, 2011, 10:03:31 am
Saying someone has a right to something because they have the ability to do something doesn't mean that they have the right.  Just because someone enjoys walking around knocking over mailboxes doesn't mean that they should, and the fact they're having fun doesn't justify the action any more.

As long as your method of fun doesn't negatively impact anyone else (Outside of the terms set by game play), I'm fine with it.  If the game were a free-for-all, though, then there wouldn't be any griefing - There would be the challenge of defending a structure from everybody else.  On a team game, though, it's stupid to be knocking over your "friend's" stuff.

I let people build, I build, but I usually build with the intent to destroy stuff.  If you want to build mansions with statues and paint pictures, I'm fine with that.  You make a great distraction when the enemy comes in and needs something to shoot at.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on June 05, 2011, 04:21:10 pm
The Pinpoint Map is great. It's a thrill rushing the middle and getting shot to death. And popping greens who think they're sneaking.

Silly Greens, Sneaks Are for Blues ;D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on June 05, 2011, 08:28:30 pm
Saying someone has a right to something because they have the ability to do something doesn't mean that they have the right.  Just because someone enjoys walking around knocking over mailboxes doesn't mean that they should, and the fact they're having fun doesn't justify the action any more.

As long as your method of fun doesn't negatively impact anyone else (Outside of the terms set by game play), I'm fine with it.  If the game were a free-for-all, though, then there wouldn't be any griefing - There would be the challenge of defending a structure from everybody else.  On a team game, though, it's stupid to be knocking over your "friend's" stuff.

I let people build, I build, but I usually build with the intent to destroy stuff.  If you want to build mansions with statues and paint pictures, I'm fine with that.  You make a great distraction when the enemy comes in and needs something to shoot at.
when the cannon fodder whines would we listen? I'm fine with building and building with the intent just throwing out their that people tend to go off about the little things like this and disrupt entire team. to many hot heads not enough people to go with the flow.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Nikov on June 06, 2011, 12:28:41 am
I got bored of this game and its one gun hitscan for headshots gameplay. Call me when they implement my suggestion for classes or release an SDK.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on June 10, 2011, 08:28:54 pm
So, how are things? who's still playing?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on June 10, 2011, 08:35:57 pm
I play a little bit, im mainly just waiting for more features to be added like Artillery, different weapons, and stuff like that.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on June 10, 2011, 09:05:57 pm
Last time I was here people were her people were talking about names and shit.
Now your talking spider forts.
WTF?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on June 11, 2011, 09:35:52 am
tl;dr of new features: More bullets to get a kill, hitbox improvements, custom maps and teamkilling to prevent griefing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on June 11, 2011, 11:38:49 am
tl;dr of new features: More bullets to get a kill, hitbox improvements, custom maps and teamkilling for griefing.
fixed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: QuakeIV on June 11, 2011, 11:43:48 am
These custom maps... well, they CAN be awesome.

They tend to be garbage though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on June 11, 2011, 12:22:12 pm
tl;dr of new features: More bullets to get a kill, hitbox improvements, custom maps and teamkilling for stopping griefing and/or griefing.
fixed.
Fixed your fix.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: QuakeIV on June 11, 2011, 05:16:31 pm
tl;dr of new features: More bullets to get a kill, hitbox improvements, custom maps and teamkilling for stopping griefing and/or griefing.
fixed.
Fixed your fix.
(http://img35.imageshack.us/img35/5458/xzibityodawgp.jpg)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on June 13, 2011, 04:57:39 pm
Looks like the frontpage can get images for sever titles now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on June 28, 2011, 08:53:29 am
0.53 is coming out with a new weapon. A sub-machine gun.

Sub-machine guns (http://en.wikipedia.org/wiki/Bergmann_MP18) were used in WWI, but the weapon that he showed in the video looks more like a modern sub-machine gun to me. I worried that he's moving from the WWI aesthetic that drew me into Ace of Spades, though I'll probably still play it even if it gets closer in design to WWII.

Thoughts?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on June 28, 2011, 08:58:06 am
You'll be able to edit the KV6 file for the SMG, so you could have it as a MP18 anyway.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on June 28, 2011, 08:59:57 am
I was thinking the same thing. I'll probably change the rifle to look more like a Gewehr 98 as well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on June 28, 2011, 11:19:47 am
Have you noticed the preview vid got rid of the regular rifle?
No more sniping perhaps? :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on June 28, 2011, 11:20:44 am
It's still in, you choose your weapon on respawn.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on June 28, 2011, 11:39:46 am
Well, looks like there will be more variety in games. Next weapon will ether be something more ranged oriented (Perhaps the ability to add a scope to your rifle?) or Destruction oriented. I wouldn't mind a rocket launcher as long as there were special blocks that were immune to it.

It is also possible for a pistol in the near future as a secondary, but who knows?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: chewie on June 28, 2011, 05:14:52 pm
Just found this on the forums: Minecraft to AOS converter (http://ace-spades.com/forums/topic.php?id=2690)

So we actually can get DF forts into the game too, since we also have a DF to Minecraft converter? (http://www.bay12forums.com/smf/index.php?topic=64473.0)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on June 28, 2011, 08:30:34 pm
That is a very epic idea.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on June 28, 2011, 08:34:45 pm
Flarechannels anyone?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: CoughDrop on June 28, 2011, 09:46:14 pm
Just found this on the forums: Minecraft to AOS converter (http://ace-spades.com/forums/topic.php?id=2690)

So we actually can get DF forts into the game too, since we also have a DF to Minecraft converter? (http://www.bay12forums.com/smf/index.php?topic=64473.0)

If only we could import Bronze Colossi and Giant Cave Spiders . . .

I can imagine it now...

Horrifying screams come from the darkness below.
"FUCK! Who dug too far down? Deuce23, call Bravo squad and tell them to bring some damn grenades!
Tonight... Tonight, we dine in hell!"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on June 29, 2011, 05:08:39 am
"Who griefed the bridge holding the lava?"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on June 29, 2011, 05:12:23 pm
New update came out. I don't care what people say, the gun is awesome. Especially where forts and trenels are combined. its a killing ground.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on June 29, 2011, 05:17:47 pm
Very good new gun. It actually got a team to work together for once :'D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on June 29, 2011, 05:24:36 pm
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on June 29, 2011, 05:37:09 pm
It does seem to have inaccuracy now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on June 29, 2011, 05:43:42 pm
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kay on June 30, 2011, 02:09:55 am
I suppose what could be done is making a different gun with proper 100% accuracy, but like a really long reload time or something...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on June 30, 2011, 10:25:21 am
I missed the second to last update but played with the horrible acc smg.
so how do you guys like not being able to shoot anything 50 blocks away?
so they didn't nerf the rifle now just the SMG?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on June 30, 2011, 11:07:44 am
the smg cant hit the broad side of a barn,but in close it can level it.
 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on June 30, 2011, 03:58:52 pm
the smg cant hit the broad side of a barn,but in close it can level it.

At least it's accurate1 then.

1. Historically, that is.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on June 30, 2011, 04:54:17 pm
SMGs in a firefight leads to a really quick firefight. Just saying.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on June 30, 2011, 04:58:02 pm
And it's possible to snipe with them too. You just have to tap the LMB instead of holding it down.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on June 30, 2011, 09:32:00 pm
Dont tell anyone this but:
Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Singularity-SRX on July 01, 2011, 01:21:47 am
Dont tell anyone this but:
Spoiler (click to show/hide)
Yeah, I noticed that ^^
So much less recoil, although, I wish they turned the recoil on it down while walking D:
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on July 01, 2011, 01:50:55 pm
Oh dear lord. The people in this game are awfully stupid.

First I got into an argument over if the game was in WWI or WWII. (( Of which the creator said it was WWI ))

Then I got into an argument over if JET PLANES WERE IN WWII. (( This is just a stupid idea to even begin thinking about. ))

That, my friends, is true stupidity.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on July 01, 2011, 02:04:17 pm
smg users are easy to spot, due to steams of Tracers from it.

jet planes in ww2, yep the Messerschmitt Me 262 was jet powered.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on July 01, 2011, 02:11:22 pm
...Oh do not bring that arguement here.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: YouR_DooM on July 01, 2011, 02:12:44 pm
Then I got into an argument over if JET PLANES WERE IN WWII. (( This is just a stupid idea to even begin thinking about. ))

Yeah, those damn stupid people, right?

http://en.wikipedia.org/wiki/List_of_jet_aircraft_of_World_War_II
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on July 01, 2011, 03:03:40 pm
None that were in a CAS role though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on July 01, 2011, 04:26:31 pm
Does anyone have any experience modding the weapons? I have the weapon models done, but I just need some tips or something for making the iron-sights. I just can't get them to look good.

If you want, I can post the models that I made.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on July 01, 2011, 04:32:33 pm
I'd like to see the models, might get me to post mine as well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on July 01, 2011, 04:42:14 pm
Should be here. (http://www.mediafire.com/?llpdrb08b921obe) The guns are based off the ones that the German army used in 1918 (When they actually had a sub-machine gun). I'll probably change the grenade to something the Germans used as well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ThtblovesDF on July 02, 2011, 05:22:46 am
Oh Germans vs allys...

How creativ
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on July 02, 2011, 06:04:46 am
Eh, the game doesn't really have a setting and the "evidence" people put forth are all conflicting.

1) First off we've got the game's name and icon, Ace of Spades which are of course a reference to the Vietnam War.
We've also got tunneling and some gurillia warefare (blue team)
2) We've got trench warfare, clear battle lines and scopeless rifles which have WW1 all over it.
3) We've got gun models which people claim are based off WW2 weapons.
4) We've got statements of Ben (the developer) considering adding vechicles such as helicopters and boats.
5) Rumours of a submachine gun coming in the next patch (not WW1).
6) The weapons are stated to be a place holders.
7) Lack of tanks (although this has more to do with the engine than historical accuracy, it's pretty hard to base a game in WW2 without tanks)
8) Who the fuck cares?

Conculsion: Pick which ever damn war you want it to be. All of them involve you butchering your fellow man.
However the "evidence" points that this is a fictional war. Pretend it's Blue's War of Independence or Green's U.N. Backed Toppling of Blue Dictatorship.

Personally I like to think it's alternate history of the Anglo-Scottish war, where Karl Marx and Sir Arthur Wellesley went back in time to over throw the alien peacekeepers who are impossing harsh trade embargos on the modern world.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Simmura McCrea on July 02, 2011, 06:39:36 am
the Anglo-Scottish war
Which one? Pretty sure we fought those silly angles a few times.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on July 02, 2011, 07:46:43 am
The one with Marx and Wellesly of course! Keep up.

Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: head on July 02, 2011, 07:52:57 am
He said it was based of vietnam
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on July 03, 2011, 12:44:57 am
They had sub-machine guns in WWI you know.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on July 03, 2011, 01:07:48 am
Eh. The first "true" sub-machine gun were invented in 1918 and although thats when the whole "war of movement" phase was taking off the war was pretty much over.

It's a little like saying cannons were used in the Hundred Years War even though there were really only one battle where they were effective.

That said it doesn't matter, it's a totally fictional war the game is based in. Which is better in my eyes, if I play another game about WW2 I think I'll neck myself.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on July 04, 2011, 08:09:55 pm
A pro with a SMG is a sight to behold. People falling like mayflies and buildings collapsing, its amazing. Wish I was a pro. :( :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Singularity-SRX on July 04, 2011, 08:28:59 pm
Hrmmm.... I wonder if we could vouch to have a Vector instead of the current smg.... :P

Spoiler (click to show/hide)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Biopass on July 04, 2011, 08:41:33 pm
People falling to an smg? Those things do next to no damage. It's disgusting. I was sniping with one and got two headshots and the guy saw and countersniped me. Two headshots didn't kill him, in the game where a single headshot used to be instantly fatal.

>.>
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on July 04, 2011, 08:43:37 pm
They do 49 damage per headshot >_>
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on July 04, 2011, 08:45:52 pm
 They are SMG bullets not rifle bullets. Plinking off of their helmets it is.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on July 04, 2011, 09:46:37 pm
brilliant game and all, but I keep gettin' raped by spawnkillers :(

DIG DEEPER
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Singularity-SRX on July 05, 2011, 12:47:07 am
In a recent game, the blues had made a fortification on the flat side of the mountain, overlooking us (the mountain had been genned that way, not completely flat, but still fairly flat)
And we had a small trench system leading up to it, and our intel had been taken to a part of it

Me and a guy had managed to dig in to the side of the mountain, and protect the intel with no possibility of the blues firing on us unless they turned around.
We discovered 2 tunnels leading off into the blue area, and we sealed them off.
While we were exploring this, the intel was taken, as we had forgotten to leave someone to keep watch.

A blue finally realized we were there, and managed to kill both of us.

Was pretty fun ^^
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on July 05, 2011, 07:37:19 am
sham server reminds me of modding section of this site.
and all the wonders of the world comes from it.
they got mechanisms and elevators in the game now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jetex1911 on July 05, 2011, 08:44:01 am
People falling to an smg? Those things do next to no damage. It's disgusting. I was sniping with one and got two headshots and the guy saw and countersniped me. Two headshots didn't kill him, in the game where a single headshot used to be instantly fatal.

>.>

Wait, Headshots aren't lethal anymore?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on July 05, 2011, 08:47:07 am
With the SMG. Rifle still drops them in one hit, If you do get the headshot with it though...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Evaristo Carriego on July 05, 2011, 09:09:29 am
I really miss the vanilla maps. Really, really, really miss them.

Scratch that. It's just that there are some really awful, awful custom maps. Also, the SMG is fun. Hilariously bad for anything else than close quarters ambushes, but fun. When the novelty wears off it will cease being fun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on July 05, 2011, 09:20:35 am
They're still around.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Evaristo Carriego on July 05, 2011, 11:02:24 am
They're still around.

I know, but the majority of games run on custom maps. Most of them are fine, some of them are great, while others are flat out shit. Whatever happened to Serverbot's server, anyway? Urbar Harbour is a dandy map and the hold-your-hand kick system really cuts on griefing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on July 09, 2011, 11:48:14 am
SMG is great for covering fire.

Also, game is infested with griefers now. They are in packs of 3 at the least, with one guy spamming chat and the other two destroying everything possible.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on July 09, 2011, 12:57:31 pm
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: jetex1911 on July 09, 2011, 02:38:25 pm
Also, game is infested with griefers now. They are in packs of 3 at the least, with one guy spamming chat and the other two destroying everything possible.

It is a shame, if it wasn't for the community this game could be a fantastic experience. It's still fun to play, but a quick browse through the forums reveals the kind of people the game attracts.  :'(

I full-heartily agree, This game can be an absolute blast once you get the hang of it, but with all the greifers in it, it seems to be dying...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on July 09, 2011, 09:34:53 pm
I really don't care to play AoS much anymore. It is a great game, but you cant spend five minutes on the official forums without finding people using pictures of Hitler as an avatar. And they all seem to agree that griefing is fun. I think much of the trouble comes from having such a hands off approach to the forums.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on July 10, 2011, 05:19:18 am
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on July 21, 2011, 03:14:30 pm
Wait people hang out on the official boards.
From the anti-minecraft and anti-CoD mindset in-game I steer clear from the forums for fear of reading the constant whining of some items or tactics.
which brings me to this one point.
We have to many whining babies in this game that drama all over the place.

We need a single player with bot support so people who want to play the game one way can just play the game one way on their own.
seems like a nice solution the builders can minecraft, the guys who want to see others flip out over little things be out of a job given all the builders are playing Single player and not taking out sections of the map to build a castle, and the rest of the community can still hitler up the place. also is this game originally based around ww1 or was that a rumor?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in Modern Era.
Post by: USEC_OFFICER on July 21, 2011, 04:08:58 pm
From what I can understand, it was originally based in WWI, but the developer(s) seems to be taking into a more modern time period. Perhaps it's time to change the topic?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Johnfalcon99977 on July 27, 2011, 07:36:09 pm
There is a poll on the site over the weapon that will be added next.

I see a few problems with some of the choices on the list, one of the biggest problems being that one choice is, no shit, a sniper rifle. '-.-

Edit: An even bigger problem being that Sniper Rifle is winning the fucking pole.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on July 27, 2011, 07:48:25 pm
The poll has been up for a while now. Personally, I voted for the machine gun.

From looking at the AoS forums (not for very long, obviously), it seems that many of the votes for the sniper rifle don't actually count. Someone (in the Southwest US, I believe) hacked the voting server to cast a large number of votes for the sniper rifle. Mind you, the second most popular weapon (the shotgun) seems just a silly to me as the sniper rifle.

EDIT: They also have a survey thing up as well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on July 27, 2011, 08:21:05 pm
What bloody good is a sniper rifle in all that fog?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SHAD0Wdump on July 27, 2011, 09:41:08 pm
What bloody good is a sniper rifle in all that fog?
How did people manage to headshot others through all that fog?

Trust me, it would work.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jacob/Lee on July 27, 2011, 09:44:34 pm
I'd rather have an MG that needs to be emplaced to fire over a sniper rifle any day.

I'm more defense oriented, I'd rather chill back in my trench mowing down anybody that steps within a mile of me than push the offensive.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: TheBronzePickle on July 27, 2011, 11:15:35 pm
The semi-auto is more than enough for sniping, although I'd be very happy for a more accurate rifle. A shotgun wouldn't do very well, especially considering it would likely be an unrealistic 5-foot range piece of crap. An MG would be nice, but the SMG pumps out plenty of firepower as it is.

What I want is the ability to host a private server separate from the server page that the owner can only host to whom they see fit. A bay 12 server would be the best server ever.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on July 28, 2011, 12:41:05 am
The rifle used to be near pinpoint accuracy. Now it's been fiddled around with a bit and has a decent amount of spread which isn't as much fun for me.

Also that poll is rigged, apparently some idiots have been voting through proxies for the sniper rifle. I honestly don't see the point of a sniper rifle. Rarely have I seen a game where snipers have any balance. They're either shit or the whole server is playing as one.
Plus the semi-auto rifle was working fine as a long range weapon. Why add more to that?

The next choice on the list is a shotgun. Don't really see the point of a shot gun, it will just force everyone to go long range in fear of getting a shotgun blast in the face.
The smg is a bit underpowered in open conflict, as it's meant to be. It's main use seems to be rushing through trenches or through maze tunnels, something that a shotgun/trenchgun might completely cock up.

I voted for a machine gun personally. Something that you have to move, set up and stay set up. That would allow people to lock down areas while still being killable. Might put a bigger importance on tunnels, that since the auto-climb made an apperance seem to be losing populaity.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on July 28, 2011, 09:35:22 pm
I have started playing again. And boy, do I SUCK. Getting headshoted every time I move to the nearest enemy fort, and getting shot to pieces by smg fire....
I will have to practice more.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SirAaronIII on July 28, 2011, 10:19:17 pm
Isn't the regular rifle good enough for sniping? ???
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on July 29, 2011, 02:35:08 pm
Isn't the regular rifle good enough for sniping? ???

Unless you have an account on the Ace of Spades forums, then yes, it is.

EDIT: The results from the weapons poll are in. Results: People who voted for the sniper rifle know how to use proxies, and the shotgun will be the next gun to be added in the game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on July 30, 2011, 06:08:40 pm
*Sigh* I was just playing on a server and someone got mad at me for killing him. He then issued a votekick that claimed that I was a Griefer. It was successful.  :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: TheBronzePickle on July 30, 2011, 06:37:37 pm
Most people just assume that the votekick is for someone who deserves it. Which is something I've admittedly been guilty of before. Usually it doesn't work, though. And yes, a lot of the people on the games are stupid, childish idiots. I don't worry about it, though. They usually make easy targets.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Elfeater on August 18, 2011, 12:16:47 am
Is the shot gun any good?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on August 18, 2011, 12:44:45 am
Is the shot gun any good?
It's the tracer less gun good for doing raids or some what stealth killing folks from mid to close mid range if no one had spotted you which means groups of 5 people can be pot shot and won't know where the guy is. it's a terribly powerful gun for ambushers and make people question the SMG.
Though I usually just use the rifle and Pick axe for my battles.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on August 18, 2011, 04:23:41 pm
Rifle's and SMGs are good for defence.

Rifle's are good for long range stealth

Shotguns's and Smg's are good for raids.

Grenades and Shotguns are good for fucking shit up completely.

Every weapon is useful and lethal in a way, even shovels.
We need flamethrowers, they burn stuff a bit, paints it black and deals alot of damage.

Also we need some kind of cool advanced medical mechanics allowing voxel surgeries like in voxelstein, as a gimmick.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on August 18, 2011, 09:54:03 pm
I think flame throwers shouldnt destroy boxes, which is why I think people down want them.

I'd also like to see realistic flame throwers. As in the kind that spray a jelly like substance in a downward arc over a fairly long distance and keep the ground burning for a decent period of time. Not the crap we usually always get in the FPS genre.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on August 18, 2011, 10:14:42 pm
I think flame throwers shouldnt destroy boxes, which is why I think people down want them.

I'd also like to see realistic flame throwers. As in the kind that spray a jelly like substance in a downward arc over a fairly long distance and keep the ground burning for a decent period of time. Not the crap we usually always get in the FPS genre.

What if they weaken, but not destroy Blocks?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on August 19, 2011, 06:27:12 am
The shotgun's actually my favourite weapon when fighting at close range, as it destroys cover easily and will usually one-shot anyone at close range. The spread pattern could stand to be more realistic though.

Oh, and is the Bay12 server still active? Because in addition to the griefers and the weirdos who keep building great big cocks everywhere, the game appears to have attracted a significant number of neo-Nazis.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on August 19, 2011, 10:08:03 am
dang it neo-nazis found hitler back in ww1 and kick started the nazi reign early.
I wonder how people feel if I spend a good amount of time to recreate the Soviet's flag would that distract every one allowing the other team to sneak off with the intel?
I haven't been on the Bay12 server or knew there was one. I usually hang around Sham's and kinda like their idea of "Builders and Griefers" are two sides of the same coin and that with enough dedication to their hobby they both be annoying or bullet/pick axe fodder.
highlight was killing around 5 people at the same time with a pick axe because they where all trying to destroy a tower and all bunch up on each other.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on August 28, 2011, 05:49:27 pm
Is there any stable way to get this game to run at 900x1600?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Rumrusher on August 31, 2011, 04:50:58 pm
guys pyspades servers just added medics, assassins, and snipers on to their games
snipers can teleport if they shoot a block 3 times,
medics can heal others and build with the pickaxe
and
assassins can cloak if they pull out their grenade for 15 seconds.
Now it's really infiniminer with guns.
For those that never play that, Team fortress classic meets destructive terrain.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on August 31, 2011, 07:06:24 pm
The squads combined with the classes is COMPLETELY AWESOME. People were crying for medic, shotguns were being used tactically, and snipers were sniping. Hell, when I started one game, my squad was suppressed by enemy sniper and we had to run for cover. Another time, we got to the enemy lines and were taking out the enemy until we were spotted and nearly all killed. I escaped into the tunnels and my squad respawned on me. From what I could tell, the enemy had forgotten all about pushing and were just trying to kill us.




It was baws.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 05, 2011, 12:30:01 am
So V.60 is out.
Do any Bay 12ers still play?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: micelus on October 05, 2011, 12:32:43 am
*Raises hand*
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on October 05, 2011, 12:40:19 am
So V.60 is out.
Do any Bay 12ers still play?

I do, under the not terribly imaginative handle of [Bay12]Jake.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on October 05, 2011, 01:02:10 am
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: klingon13524 on October 05, 2011, 03:39:12 am
They've added classes and squads now? I'll have to reinstall...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Shadowlord on October 05, 2011, 03:51:18 am
WW1? Interesting, does it have any planes or artillery?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: micelus on October 05, 2011, 03:57:57 am
Some maps have airstrikes...But artillery and planes haven't been implemented yet as the "vanilla" game. I'm not actually sure if planes are going to be part of the game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 05, 2011, 04:05:19 am
They've added classes and squads now? I'll have to reinstall...
Squads are with mods.
Be on the look out for [Bay12] Nuke, that is me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on October 05, 2011, 04:09:33 am
I'm in from time to time as [Bay12]Sheb.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Micro102 on October 05, 2011, 09:48:06 am
I played this a looong time ago, like when it first came out. I recall being able to dig straight through to the enemy's base and spawn camp for an entire match (with the right fortifications you could kill endless numbers of people) and spend all your time with your team sitting at the suitcase killing anyone who tried to reach it while using all your grenades blowing up the nazi symbols people were designing.

This game still broken like that?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Necro910 on October 05, 2011, 11:14:06 am
I'm gonna try this out later, it looks AWESOME! How awesome is the destructibility? Is it like DF, where all the blocks will form a neat pile, or do the blocks actually deviate from undefined slope?  :P

Either way, I'm ecstatic.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 05, 2011, 04:50:32 pm
I kinda play once in a while. My name is USEC_OFFICER (no surprises there). Honestly, unless you have people to play with, I find that it gets old kinda fast. Maybe we should organize some sort of Bay12 mega-game, crash some random server and play for a couple hours.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on October 05, 2011, 04:56:10 pm
im still playing under the Super tag of [Bay12]Funk.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: TheBronzePickle on October 05, 2011, 05:06:24 pm
You might not necessarily see me much, but I'm [Bay12]Slag.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Geen on October 05, 2011, 05:54:54 pm
Necro, the blocks disappear when falling.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on October 06, 2011, 07:31:08 am
Which actually suck. I want to make cave-in traps!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Necro910 on October 06, 2011, 10:29:43 am
Necro, the blocks disappear when falling.
Found that out the hard way. Spent an hour digging out the columns of the pantheon  :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Micro102 on October 06, 2011, 11:07:13 am
Someone needs to dig out the entire map, then record the reactions.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Necro910 on October 06, 2011, 11:29:51 am
Someone needs to dig out the entire map, then record the reactions.
Everyone Simultaneously: FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on October 06, 2011, 01:21:15 pm
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on October 06, 2011, 01:34:44 pm
Shotgun is the best way to destroy a bunker quickly. Stand back a little bit, aim between 2 blocks, then destroy them both in one shot.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on October 06, 2011, 07:12:02 pm
[Bay12]Icee still.
I think I saw you Necro.
I still like the rifle the best. But Im hearing a lot of SMG fire whenever I play a match.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on October 06, 2011, 07:15:18 pm
That'll be anti building fire in some cases. The shotgun is still useful in close quarters considering it does have a one-shot kill capacity there.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SHAD0Wdump on October 06, 2011, 08:19:11 pm
I find the shotgun a little inconsistant unfortunately, I'd imagine it would be a bit better if it had more close up damage. As it stands it's not quite the dominant weapon up close, rifles have a fair chance of killing you with a headshot in the same time you could kill them back, and SMGs will destroy you with reckless abandon if you don't kill with the first shot, which sadly happens all too often in close quarters in hectic situations.

Doesn't stop me from using it though, the sound makes it so satisfying to use...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on October 06, 2011, 08:44:40 pm
the smg now over powers the shotgun at range given its speed and rate of fire,
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: S.K. Ren on October 06, 2011, 11:35:15 pm
I often use the smg for 'surgical deconstruction' of enemy fortifications. Else I prefer the Rifle still.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: micelus on October 06, 2011, 11:41:18 pm
Someone needs to dig out the entire map, then record the reactions.

Me and some other players did that once. Notch was on at the time. Unfortunately, we didn't record it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: klingon13524 on October 07, 2011, 03:01:24 am
Someone needs to dig out the entire map, then record the reactions.

Me and some other players did that once. Notch was on at the time. Unfortunately, we didn't record it.
Transcript please. Also, why would you do such a thing to Notch?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: kerlc on October 07, 2011, 04:27:10 am
What are people's thoughts on the shotgun, out of interest?

Personally, I think that it adds a nice bit a variety to the game, but it seems that whatever situation you're in, one of the other weapons could do it better...

i personally use shotgun when bunker charging. first slowly creep to the bunker, then, get tho the entrance BOOM! BOOM! dead snipers   :D

every weapon has a role. the shotgun is best suited for trench/bunker clearing, SMG is machinegun support, and flatlands cleaning, rifle is sniper duty. (and for me turns the game into a Vasili Zaitsev sim)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: klingon13524 on October 07, 2011, 05:17:48 am
Who else thinks the SMG is overpowered? I don't want it removed or anything, it adds some variety to the game. It just needs a nerf. Less damage/accuracy at long range?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SHAD0Wdump on October 07, 2011, 05:58:33 am
Who else thinks the SMG is overpowered? I don't want it removed or anything, it adds some variety to the game. It just needs a nerf. Less damage/accuracy at long range?
If it is overpowered, I don't think it is by much, if the damage would be brought to the point where it would take at least 4 hits as opposed to three I'd be fine with that, but as it stands I don't believe it deserves a major nerf, if it did, the rifle with its somewhat reliable 1 shot kills would trump it in the mid range, where it is supposed to be strongest.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on October 07, 2011, 06:24:42 am
I like this game and all, but god damn every server I've seen runs the same 4 maps and all of them are boring as hell
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: micelus on October 07, 2011, 06:49:53 am
Someone needs to dig out the entire map, then record the reactions.

Me and some other players did that once. Notch was on at the time. Unfortunately, we didn't record it.
Transcript please. Also, why would you do such a thing to Notch?

Didn't record it at all; was in version.30 something. Notch wasn't the target, he just happened to join the game. Strange thing is he didn't react at all to all the madness happening around him.

I like this game and all, but god damn every server I've seen runs the same 4 maps and all of them are boring as hell

Agreed. there are a lot of maps that have been made, people just like playing the same maps over and over again. Hallway is fun, but it gets boring after a while.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on October 07, 2011, 09:06:04 am
I should probably point out that the player(s) going by "Notch" in-game has yet to prove they actually are the creator of Minecraft. In fact, the consensus is they aren't.

And does anyone else reckon we should sey up a Bay 12 server?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on October 07, 2011, 10:01:36 am
Who else thinks the SMG is overpowered?
Me.

I'm quite certain there's a pattern to the spread, which made it rather easy to snipe with it last night, getting me a good ~20 kill streak.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Necro910 on October 07, 2011, 10:27:28 am
Who else thinks the SMG is overpowered? I don't want it removed or anything, it adds some variety to the game. It just needs a nerf. Less damage/accuracy at long range?
I generally consider SMG to be the "noob" weapon. I'm better with a rifle, but SMG takes little to no skill to operate professionally.

I get 10+ killstreak every life with my rifle.  :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on October 07, 2011, 10:43:19 am
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on October 07, 2011, 11:18:01 am
But the default map was horrendously unbalanced! Blue nearly always just built up near the river and killed anything that came close.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on October 07, 2011, 02:55:02 pm
Wow...I just tried the SMG for the first time after the .60 Update.
It has no recoil at all and brought down a good 12 people before I used up all my ammo.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Shadowlord on October 07, 2011, 03:23:54 pm
I tried it in 0.60, there was quite a lot of recoil.

I played for a while, but all in all I'm going to be setting this aside, since it's not terribly interesting. Also it's really buggy with multiple monitors and won't run at 1920x1080.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on October 07, 2011, 03:25:54 pm
It won't run on a widescreen resolution.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on October 07, 2011, 03:28:51 pm
I got 77 kills with SMG.
Got 5 Airstrikes.
I love this gun. Prolly gonna get nerfed though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Darion on October 07, 2011, 03:34:27 pm
Even though it's not that useful, I like to use the shotgun.
It gets a lot better when you're raiding a place full of walls and buildings.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on October 07, 2011, 09:45:57 pm
I just had a SMG fight.....
Everybody was using SMGs.......
Those were some INSANE fights.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 07, 2011, 10:06:46 pm
What server ya'll playing on?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on October 07, 2011, 11:47:15 pm
I'm usually on aloha ctf hallway, with the same username.

I love SMG sniping from the walls and ceiling of the hallway, and counter-sniping (I got a 20 kill streak just counter-sniping this one round... insane).

If anyone knows other servers that still run hallway, please, let me know. :)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 08, 2011, 02:10:05 am
I just can't stand hallway .
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: kerlc on October 08, 2011, 07:22:33 am
usually goon haven, or jest servers, i also can't stand hallway. (it was fun the first 20 times, but now it's boring)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on October 08, 2011, 09:51:58 am
usually goon haven, or jest servers, i also can't stand hallway. (it was fun the first 20 times, but now it's boring)
Same goes for Pinpoint or Bridge Wars, which have the additional problem of having been designed for earlier versions before the SMG's lethality was increased,* and the match ends up turning into a glorified of Time Crisis with do-it-yourself cover. You hardly ever see any of the genuinely interesting maps like Normandie or Favela now. Or the default map for that matter, though that has its own problems.

* Too much so, in my opinion. I was all for making its damage a bit less anaemic, but with the recoil dialled down as well it performs more like a Bren Gun than an MP5.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: klingon13524 on October 08, 2011, 10:27:12 am
I'm so fed up with all the retarded 8 year olds that 'play'. I make a comoflauged bunker into a hill, some idiot adds onto the perfectly fine bunker with the default gray colored blocks, I take them down, he gets mad and griefs what I made. I try to explain in chat what's happening, but they apperantly can't read and take out their hissy fit of stupidity on me. The game itself is fun, but the community ruins any fun to be had.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 08, 2011, 10:37:13 am
I'm so fed up with all the retarded 8 year olds that 'play'. I make a comoflauged bunker into a hill, some idiot adds onto the perfectly fine bunker with the default gray colored blocks, I take them down, he gets mad and griefs what I made. I try to explain in chat what's happening, but they apperantly can't read and take out their hissy fit of stupidity on me. The game itself is fun, but the community ruins any fun to be had.
Still better then Happy Wheels.
But yea, community is dumb, and the way chat works right now is hard to read and understand what is going on.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on October 08, 2011, 05:54:38 pm
Hmmmm, I just had a match where my squad took a building and closed all the doors and enclosed the backyard. We apparently wanted to wait for day to strike. Its weird just staying inside a room with no windows and only two other blues for company...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: quintin522 on October 08, 2011, 09:02:35 pm
The community definitely sucks for the most part, there is always some griefer on the team every round.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ggamer on October 09, 2011, 12:10:24 am
Hmmmm, I just had a match where my squad took a building and closed all the doors and enclosed the backyard. We apparently wanted to wait for day to strike. Its weird just staying inside a room with no windows and only two other blues for company...

I'll be the weak willed one here.

Bow chicka bow wow
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on October 09, 2011, 01:07:59 pm
AoS just evolved from a sniping game to an all out firefight.
Everyone uses SMGs now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 09, 2011, 01:21:01 pm
AoS just evolved from a sniping game to an all out firefight.
Everyone uses SMGs now.
It is still A sniping game for me...
That rifle is just so reliable.
When you are in a team SMGs are good, but I can lone wolf with a rifle so well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: TheBronzePickle on October 09, 2011, 01:28:49 pm
Same here. Everyone else can be on the front lines, spraying death. I'll be behind cover, picking heads.

I wish they didn't make the rifle as inaccurate as it is, though. Not that it's terrible, but when I'm crouched and line up my sights, I want that to mean the person I'm aiming at is going to die when I pull the trigger.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on October 09, 2011, 04:46:25 pm
Rifle was OP and now smg is too

make shotgun OP, it'll be balanced
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: KaelGotDwarves on October 15, 2011, 07:27:12 pm
Running a DFC/bay12 server

aos://3700556824
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on October 16, 2011, 03:39:33 pm
I hope one day that there will be a global perma-ipban list so every little griefer out there would get locked out of the game forever.
Maybe making the client wipe the hard-disk if banned from enough servers just to tell those kids who's boss.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on October 16, 2011, 06:04:02 pm
I hope one day that there will be a global perma-ipban list so every little griefer out there would get locked out of the game forever.
Maybe making the client wipe the hard-disk if banned from enough servers just to tell those kids who's boss.

Uhh, Yeah. Minecraft is that way. --->
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Elfeater on October 16, 2011, 06:10:51 pm
I hope one day that there will be a global perma-ipban list so every little griefer out there would get locked out of the game forever.
Maybe making the client wipe the hard-disk if banned from enough servers just to tell those kids who's boss.

Uhh, Yeah. Minecraft is that way. --->
As are the only build servers... There so much fun to run in guns a blazing with you friends to tip the voting balance... Only did it once though
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on October 16, 2011, 06:28:48 pm
Running a DFC/bay12 server

aos://3700556824
Dont see it on the server list, and stupid chrome wont launch it...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on October 16, 2011, 06:59:17 pm
I seem to have a problem where I cannot connect to ANY servers at all :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 16, 2011, 07:07:32 pm
I seem to have a problem where I cannot connect to ANY servers at all :(

What browser are you using? Firefox doesn't seem to work at all, try internet explorer, if you aren't using it to play AoS already.

What errors are you getting?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Angel Of Death on October 16, 2011, 07:10:48 pm
I seem to have a problem where I cannot connect to ANY servers at all :(

What browser are you using? Firefox doesn't seem to work at all, try internet explorer, if you aren't using it to play AoS already.

What errors are you getting?
I'm using IE :(. The error I'm getting says "Server connection failed. It's either full or misconfigured". None of the servers I try to connect to are full :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: KaelGotDwarves on October 16, 2011, 07:30:35 pm
aos://3700556824 is up :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SHAD0Wdump on October 16, 2011, 07:32:35 pm
I hope one day that there will be a global perma-ipban list so every little griefer out there would get locked out of the game forever.
Maybe making the client wipe the hard-disk if banned from enough servers just to tell those kids who's boss.

Uhh, Yeah. Minecraft is that way. --->
Even if this game isn't intended for massive scenic structures, it IS a place for defensive constructions, and griefers in this game come in the form of guys on your own team tearing down even the smallest of bunkers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on October 17, 2011, 02:15:08 am
I hope one day that there will be a global perma-ipban list so every little griefer out there would get locked out of the game forever.
Maybe making the client wipe the hard-disk if banned from enough servers just to tell those kids who's boss.

Uhh, Yeah. Minecraft is that way. --->

I mean when a team mate runs around destroying covers and shooting posts.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on October 17, 2011, 10:23:59 am
Even if this game isn't intended for massive scenic structures, it IS a place for defensive constructions, and griefers in this game come in the form of guys on your own team tearing down even the smallest of bunkers.
Or building giant male genitalia and/or swastikas, or spamming the global chat with obscenities.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Necro910 on October 17, 2011, 10:26:31 am
Even if this game isn't intended for massive scenic structures, it IS a place for defensive constructions, and griefers in this game come in the form of guys on your own team tearing down even the smallest of bunkers.
Or Girlinhat-ing and/or Hitler-ing, or spamming the global chat with obscenities.
I take the latter  :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Shadowlord on October 17, 2011, 12:01:29 pm
I got bored with this pretty quickly, and it does not play well with multiple monitors at all.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on October 18, 2011, 03:01:13 pm
Anyone think we should set up a public Bay 12 server? I should have access to a decent broadband connection in the new year and I can be around to moderate it most days, but if only a handful of people on here are interested it's not really worth it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 18, 2011, 03:20:47 pm
aos://3700556824 is up :P

Apparently we already have one.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on October 19, 2011, 04:18:20 pm
Yeah, there is some teleport hack going about. I've noticed players randomly teleporting away when shot at with SMG's and rifles, and not a one off lag thing. It's too common when 5 people on both sides are visibly teleporting when shot at.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Icee77 on October 19, 2011, 07:53:22 pm
Territory control is great.
I was able to flank and capture two camps by myself and when blue only controlled 1 camp, the slaughter was horrible.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on October 19, 2011, 11:35:46 pm
But damn, the new look is ugly.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on October 20, 2011, 12:44:03 am
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 20, 2011, 04:01:22 am
Just played a territory control server for the first time. It's awesome!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 20, 2011, 04:27:24 pm
Damn it. Just after I updated to version 0.6 too.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on October 20, 2011, 04:35:00 pm
 Anybody have any comparisons of the different versions? I looked for a video of the latest update...

 Guys, if those colors are too bright I think you have been playing brown FPS's for too long. Go outside and see colors of several different hues that may or may not exist. Your eyes have cones, they can be used.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SirAaronIII on October 20, 2011, 04:35:58 pm
NOOOO THE LIGHT
it burnssss
:P

I haven't actually played the new update, as Kael's server is either always full, not on all the time, or not updated.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 20, 2011, 06:27:14 pm
That teleporting when shot at isn't a hack. It's a bug, that I can confirm exists in 0.61. I've been affected by it- you teleport when you would've been hit, but you teleport up in the air, higher each time, until you get killed by fall damage.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 21, 2011, 08:24:10 pm
Territory control makes this feel like such a complete game now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: eerr on October 21, 2011, 09:04:49 pm
But can you duel wield Uzi's?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Scout on October 21, 2011, 09:06:54 pm
But can you duel wield Uzi's?
This isn't Fear.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: webadict on October 21, 2011, 09:57:22 pm
Is there a server that DF players are playing on? Kael's is being a pain.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: KaelGotDwarves on October 21, 2011, 10:00:45 pm
Took mine offline for the moment, because a full 32 player server eats a gig of bandwidth in an hour. Yeah, it would run me over my cap in a few days, I tried running it for a few and it ate over 10+ gigs a day. I can't maintain that with my limits.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: webadict on October 21, 2011, 10:09:09 pm
Took mine offline for the moment, because a full 32 player server eats a gig of bandwidth in an hour. Yeah, it would run me over my cap in a few days, I tried running it for a few and it ate over 10+ gigs a day. I can't maintain that with my limits.
Daaaaaang.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jacob/Lee on October 22, 2011, 01:27:10 pm
Strange, my settings aren't applying to the game. Whenever I start, my screen is always moved too far to the left, and it isn't in windowed mode.

EDIT: Fixed.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Seamas on October 22, 2011, 09:36:40 pm
Ack!  Why did these uniform colors become so garish?  Blech.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 22, 2011, 09:44:46 pm
Ack!  Why did these uniform colors become so garish?  Blech.
They are a server option.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Elfeater on October 23, 2011, 01:35:44 pm
Huzzah over 54 kills
but the damn angel team was raging over "camping" when they started with towers pounding our asses on the beach.
I personaly think the color of uniforms is a nice touch
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Char13magne on October 25, 2011, 02:19:42 pm
I agree with Seamas, if it's supposed to be WWI (although the "assault rifle" smg is making me think it isn't...) then the colors should match, so they should be very dark. It also makes camouflage impossible if everyone is bright green, that or all of the buildings are made of neon green plastic.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: The Merchant Of Menace on October 25, 2011, 02:21:03 pm
I'm pretty sure the devs never said it was WW1, in fact I'm pretty sure they've stated many times that it isn't based at all on any war.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Necro910 on October 25, 2011, 02:23:25 pm
I'm pretty sure the devs never said it was WW1, in fact I'm pretty sure they've stated many times that it isn't based at all on any war.
If I'm not mistaken, he said he got the idea from 'nam. Doesn't really matter what war it is anyway  :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: PsyberianHusky on October 25, 2011, 02:37:09 pm
I'm pretty sure the devs never said it was WW1, in fact I'm pretty sure they've stated many times that it isn't based at all on any war.
If I'm not mistaken, he said he got the idea from 'nam. Doesn't really matter what war it is anyway  :P
It just matters that is is hell.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 25, 2011, 08:44:32 pm
Idea's from 'nam, but the guns are from different eras. The rifle's a WWI semi-automatic German rifle, the SMG is clearly a Heckler und Koch MP5...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on October 25, 2011, 09:07:55 pm
Idea's from 'nam, but the guns are from different eras. The rifle's a WWI semi-automatic German rifle, the SMG is clearly a Heckler und Koch MP5...
I think you mean WWII, but given that it's commonplace for players to have their own custom weapon skin it's somewhat academic. I suppose the time period really depends what map you're playing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: squeakyReaper on October 25, 2011, 09:09:17 pm
I'd like to play, but the servers I jump on have... well, ech. Internet talk. I heard Bay12 had a server (Alkyon?) but the bandwidth killed it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: KaelGotDwarves on October 26, 2011, 02:10:21 am
Nope, I ran it. I had to kill it because it ate ALL my bandwidth (Would monthly cap me out in less than 2 weeks) Never seen a game eat that much bandwidth - constantly sending out info about the serverside map I guess.

We're talking over a gigabyte an hour.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Silent_Thunder on October 26, 2011, 09:09:54 am
I'd like to play, but the servers I jump on have... well, ech. Internet talk. I heard Bay12 had a server (Alkyon?) but the bandwidth killed it.

Yeah the chat is kinda.. yea. but as long as you stick with a group of guys you should be fine. Dunno mabye I'm just desensitized from playing tons of CSS.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 29, 2011, 04:08:44 am
Had an epic time on the Victory Woods server with Greiger earlier today. Was great fun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Greiger on October 29, 2011, 12:02:30 pm
Yea game seems a little bit better than it used to be back when I raged at it.  Still a few servers out there that aren't worth being on though.  Seriously that squad mechanic is garbage, especially when you are forced into one by default. Its either chain-die on spawn, or defenses being worthless because whenever you kill somebody they respawn in the exact same spot because you didn't kill all 5 of the dudes charging with one bullet.  That Victory Woods server was alright though.  Has squads, but it doesn't force them on you by default every map change.

I am in love with the shotgun, folks seem to say it sucks, but it seems quite effective when you aren't giving away your position every 10 seconds with random gunfire and are actually making a token attempt at moving from cover to cover.  Especially when those rifle users on the other side can't hit an evading target to save their lives.  In the game Reudh was talking about I must have gotten shotgun kills against rifle users in open terrain 20 times because they just couldn't predict my movements while I closed the distance on them.  And it's not like I was doing anything fancy either, just textbook sniper evasion zigzazzing.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 29, 2011, 12:19:07 pm
Definitely. I'm more of a sniper user. I find the SMG's recoil too hard to compensate with and too unwieldy but the shotgun is best for a small close range map.

If you're ever on the server, I'm in Squad "Fyre". It's a squad for those who like to sit back and pick off enemy as they rush headlong at you while you're safely nestled in your foxhole or sniper tower.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SirAaronIII on October 29, 2011, 11:07:30 pm
Yup, good times on Victory Woods.

In unrelated news, why don't people ever go through the water around the map (on the small rectangular island with a bunch of round hills and craters)? It's a great way to get around without being detected.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Vibhor on October 30, 2011, 06:28:45 am
Yup, good times on Victory Woods.

In unrelated news, why don't people ever go through the water around the map (on the small rectangular island with a bunch of round hills and craters)? It's a great way to get around without being detected.

I did that but it seems people have gotten smarter. Previously most of my tries would succeed but now they fail most of the time(snipers and whatnot)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on October 30, 2011, 09:43:12 pm
Yup, good times on Victory Woods.

In unrelated news, why don't people ever go through the water around the map (on the small rectangular island with a bunch of round hills and craters)? It's a great way to get around without being detected.
Too many servers damage you for going in the water on small maps.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: webadict on October 30, 2011, 09:58:04 pm
Yup, good times on Victory Woods.

In unrelated news, why don't people ever go through the water around the map (on the small rectangular island with a bunch of round hills and craters)? It's a great way to get around without being detected.
I do that all the time. Even better is when I make small tunnels all the way to the enemy base that are hidden.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SirAaronIII on October 30, 2011, 10:38:16 pm
Too many servers damage you for going in the water on small maps.
Huh, never knew that, as I haven't played on anything besides Kael's server (now dead) and Victory Woods, which doesn't. Makes sense, though.
I do that all the time. Even better is when I make small tunnels all the way to the enemy base that are hidden.
I love making little tunnels. Especially when nobody notices until you pop up, then shoot some oblivious blues/greens down, then slip away quietly.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SirAaronIII on October 31, 2011, 06:05:39 pm
Sorry for the double post, but update 0.62 is out.
Spoiler (click to show/hide)
Bold for my thoughts.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: KaelGotDwarves on October 31, 2011, 06:09:14 pm
Two things they need - to reduce the amount of bandwidth the game uses so that more servers are feasible, and spectator mode/reduce the amount of teamswitching.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SirAaronIII on October 31, 2011, 06:48:38 pm
After playing a bit, I have now determined the shotgun is about as OP as the other weapons. BALANCE MAINTAINED

Seriously I was getting headshotted at like rifle distance. Crazy talk.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 31, 2011, 09:14:55 pm
Sweet, that's the SECOND UPDATE i've had to install in about two weeks. D:
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Singularity-SRX on October 31, 2011, 11:01:30 pm
This update, what the hell.
I can walk around, but not look turn or anything. The gun just messes up and moves all over the screen
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SirAaronIII on October 31, 2011, 11:02:00 pm
Also I think the SMG and rifle noises are a lot quieter than they were. I can barely hear them compared to the shotgun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Keff on November 02, 2011, 11:18:54 am
This update, what the hell.
I can walk around, but not look turn or anything. The gun just messes up and moves all over the screen
I had the same problem until I found this: http://www.ace-spades.com/forums/topic.php?id=8967
Follow this and it should work. Also you probably need to have show hidden folders enabled.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Micro102 on November 02, 2011, 11:58:40 am
Has anyone else dug under the entire map, into the enemy's spawn area, and spawn camp people, ducking into your heavily fortified area when in trouble? It's so much fun  :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on November 02, 2011, 12:22:25 pm
Anyone else getting fairly regular crashes with the new version?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on November 02, 2011, 12:54:46 pm
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Melagius on November 02, 2011, 02:24:03 pm
Hey guys, if you see my around, my in game name is Walton Simons. I mostly play on goon servers, jest, and the variety maps one with the tyrants and rebels.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on November 02, 2011, 07:33:19 pm
Melagius, I have indeed seen you around before. I occasionally play on Jest, and the 'variety maps with tyrants and rebels' is Victory Woods. There's a fair few B12ers on that. Greiger, me and SirAaronIII for one, as Greiger, [FC]Lord Reudh and Lrcp.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: SirAaronIII on November 02, 2011, 07:39:10 pm
Shame it's not updated yet. I liked it.

The shotgun is SO OP now. Although it feels sort of too rifle-like sometimes, and it's quite random at close range, sometimes utterly killing the enemy and sometimes leaving them with only 1-10 HP left.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on November 02, 2011, 07:45:26 pm
Melagius, I have indeed seen you around before. I occasionally play on Jest, and the 'variety maps with tyrants and rebels' is Victory Woods. There's a fair few B12ers on that. Greiger, me and SirAaronIII for one, as Greiger, [FC]Lord Reudh, Lrcp.
and runHarder
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on November 09, 2011, 06:36:43 am
Victory woods is back up! :D:D:D:D:D:D:D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on January 04, 2012, 01:12:49 am
Ok, game has major improvements...

...in the community.


There was a new headshot mechanic, and bcoolface decided to make the fucking SMG headshot as well as the rifle! on the plus side? It is a little bit slower now and the clip is smaller.

Yes, that was the sound of anyone who doesn't even know about balance laugh at bcoolface for not knowing shit about balance. The rifle spread was decreased so it's now the one hit kill mid and long range weapon, but why have 5 snipers when you can have 5 people Headshot spamming down the map so fast nothing matters.

bcoolface, give the code to somebody competant, like the hackers who now have scripts to hide their names and auto-cancel votekicks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on January 04, 2012, 01:28:03 am
Oh snap...

Ideally, the SMG should be unable to headshot as it's just too good. Even with a trackpad I can go on a rampage with a SMG.
The Rifle is awful except if you headshot. It should ONLY be a long range weapon.
The shotgun should be returned to what it used to be; a shitty weapon at anywhere but close range, where it's a near instant kill.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on January 04, 2012, 01:43:10 am
exactly, "oh snap".

The goddamn dev wouldn't know balance if it raped his kids and killed his parents.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on January 04, 2012, 01:51:27 am
Pah. He needs to hire some brainstormers.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kroack on July 14, 2012, 06:18:48 am
Rezzing because I just found this game and I am in love with it. Does anybody know if it's still being developed? The ace of spades website is acting a bit wonky for me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on July 14, 2012, 06:41:17 am
Six month rez! Heh! I stopped playing this when I got KAG. I might have a look and see what updates there are.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Singularity-SRX on July 14, 2012, 08:22:25 am
The website and all servers disappeared for a while, even spadille couldn't find any.

Servers are up now and the website is still loading slow.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jimlad11 on July 15, 2012, 09:40:12 am
deleted
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Kroack on July 15, 2012, 05:03:11 pm
I think 32 v 32 would be the best addition. If lag could be kept down.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Doomblade187 on July 26, 2012, 07:01:23 pm
32v32 is in, just look at the server list- I've been enjoying it these past few days. A few notes about balance- I find all the weapons are equal in their domain, with all three tying at close range in tunnels, though that's my opinion. I'm not sure I've seen any bay12ers on, but I might not have recognized your IGNs. (Mine is +Doomblade187) So, who still plays?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Doomblade187 on July 26, 2012, 09:33:58 pm
Also, is anybody else having a problem where you have only three empty servers that you can't join on the server list?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Greiger on July 26, 2012, 09:51:10 pm
Word on their forum says that theres a DDoS.  Which makes no sense, but whatever.  Seems to mean the game cannot be played from now until an uncertain point in the future, whatever is actually happening, and it's everybody. 

Glancing through the forums it seems to happened more than once with another apparent occurrence on the 20th.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on July 26, 2012, 10:02:21 pm
Oh dear. Guess enough people got disgruntled enough to launch an attack on it...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Doomblade187 on July 26, 2012, 10:18:32 pm
You can still launch directly from links on other people's signatures and sites, such as the aloha.pk site. I was just playing some tug-of-war off of their site's servers. (yes, I do play a decent bit on aloha)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Ninteen45 on July 31, 2012, 06:29:44 am
Oh dear. Guess enough people got disgruntled enough to launch an attack on it...

It got very popular with Etho and a few other minecaft-celebs so take a wild guess what community did the DDoS.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Errol on July 31, 2012, 06:38:06 am
Are there still people building giant rainbow bridges of doom?
Because those were awesome.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on July 31, 2012, 11:37:38 am
32v32 is in, just look at the server list- I've been enjoying it these past few days. A few notes about balance- I find all the weapons are equal in their domain, with all three tying at close range in tunnels, though that's my opinion. I'm not sure I've seen any bay12ers on, but I might not have recognized your IGNs. (Mine is +Doomblade187) So, who still plays?

I'm still only seeing 32 player servers, no 64 player ones.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: LeoLeonardoIII on July 31, 2012, 02:11:16 pm
So I can log in and do stuff. But after about 2 minutes of play I get a freeze and "server disconnect" popup.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Doomblade187 on August 11, 2012, 09:46:56 pm
Anyone here play occasionally?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on August 11, 2012, 09:50:11 pm
i do play from time to time unfer the name of [Bay12]Funk,
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on August 11, 2012, 10:18:33 pm
I sort of stopped when it got to the point where damn near every server was a completely unbalanced spawncamp-fest.  :-\
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on August 11, 2012, 10:46:32 pm
Too bad the community was the ultimate downfall of this game, as soon as they get popular it all goes downhill. Shame too, this game had real potential.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on August 12, 2012, 02:54:21 am
Yeah, the whole thing I got into with digging little hidden tunnel networks; knocking out a block, headshotting someone, filling it back in and hiding until heat died down, and then doing it all over again from a different position... That was pure gold. Pissed people off, too.  :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on August 12, 2012, 03:45:32 am
What a pity. Back in the day this game was superb and then the raging child hordes descended on it and ruined it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on August 15, 2012, 08:56:06 pm
Relax People, that's called summer vacation. Soon schools will start up again and there will be a high quality of play to follow.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on August 15, 2012, 09:00:07 pm
Relax People, that's called summer vacation. Soon schools will start up again and there will be a high quality of play to follow.
The community sucked before summer vacation.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on August 15, 2012, 09:23:00 pm
Relax People, that's called summer vacation. Soon schools will start up again and there will be a high quality of play to follow.
The community sucked before summer vacation.

Sigh Yeah... I'm just thinking wishfully.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Doomblade187 on August 15, 2012, 09:24:14 pm
I do hear there are still some good servers out there... I'm looking.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on August 15, 2012, 09:26:34 pm
Relax People, that's called summer vacation. Soon schools will start up again and there will be a high quality of play to follow.
The community sucked before summer vacation.
It sucked in the first public release of the game
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Roboboy33 on August 15, 2012, 10:18:39 pm
I stopped playing when every server had at least four people using aimbot in them. I just got fed up with it. There is no hope for this game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on August 15, 2012, 10:40:21 pm
I've found that about half of the times people think someone has an aimbot, it's just differences in ping.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on August 15, 2012, 10:51:20 pm
I've found that about half of the times people think someone has an aimbot, it's just differences in ping.
This, so much. In pretty much every FPS I've ever played, something like 80% of the accusations of aimbotting were caused by ping differences, people new to the server being killed by insanely good regulars, and good old fashioned raeg. And the ones that actually were aimbotting were absurdly easy to notice.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on August 15, 2012, 10:58:26 pm
I've found that about half of the times people think someone has an aimbot, it's just differences in ping.
This, so much. In pretty much every FPS I've ever played, something like 80% of the accusations of aimbotting were caused by ping differences, people new to the server being killed by insanely good regulars, and good old fashioned raeg. And the ones that actually were aimbotting were absurdly easy to notice.
Except there are public aimbots for Ace of Spades that are incredibly easy to get, sure in most games those accusations or false. It's very easy to aimbot in Ace of Spades.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on August 15, 2012, 11:04:59 pm
I've found that about half of the times people think someone has an aimbot, it's just differences in ping.
This, so much. In pretty much every FPS I've ever played, something like 80% of the accusations of aimbotting were caused by ping differences, people new to the server being killed by insanely good regulars, and good old fashioned raeg. And the ones that actually were aimbotting were absurdly easy to notice.
Except there are public aimbots for Ace of Spades that are incredibly easy to get, sure in most games those accusations or false. It's very easy to aimbot in Ace of Spades.
True. I will say that I probably noticed a higher incidence of aimbotters per person than normal, but (at least when I was playing) you could still find plenty of servers without anyone aimbotting in them.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on August 16, 2012, 11:22:52 am
I really miss the old day of the rifle and the mountain map. So much more strategy, fort building, tunnel digging, coordination. Now it feel like a regular FPS with dirty graphics and balance issues.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on August 16, 2012, 05:33:22 pm
Dirty graphics, balance issues and rampant botting.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: coolio678 on August 16, 2012, 07:27:40 pm
yeah. It's a shame. It was pretty fun, then it started feeling like it was made for greifing teammates, roundabout when smg's were added, and blocks were changed to be destroyed in 3-4 shots.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on August 16, 2012, 07:47:14 pm
yeah, this sort of game does expose the worst in some people.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on August 16, 2012, 08:09:22 pm
What's still fun though, is Aloha's ladder mode. Basically, there's a huge platform high in the sky with both team's intel on it. You have to work together as a team to build a ladder of sorts up there - and also you can't destroy anyone's blocks but your own to minimise griefing.

It gets ridiculously hectic when you get within a few blocks of the intel and an opposing team member manages to take out your ladder (a huge base for the ladder is worthwhile) and everyone falls to their doom.

That's probably the only thing in AOS that I find fun anymore.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on August 18, 2012, 07:18:37 am
Can you still shoot the other team's blocks?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on August 18, 2012, 07:28:57 am
Is there any way to set up a private server? We could make a B12 server and play togheter.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Doomblade187 on August 18, 2012, 08:35:50 am
Would we want the gen map or something else?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Double A on October 27, 2012, 04:00:14 am
I just played for three hours and there weren't any aimbots (at least on the other team).

It's a shame that the only trenches will either be completely accidental, dug by me, or the other team. So many tunnels to nowhere and without any bends... it's sickening. And I'm pretty sure I'm the only person I've seen using RMB to dig with the shovel.

Oh well, at least I get to murder tons of people. Am I a terrible person for using an SMG? If so, ask yourself how many whales you've drained the water around and butchered in the past month before responding.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 27, 2012, 08:07:48 am
Might've been fixed by now, who knows.

I'm a big fan of the built in bunkers/foxholes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Elfeater on October 27, 2012, 09:38:42 am
Trenches, and Large bunkers behind them I find work well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: GreatJustice on October 27, 2012, 10:00:17 am
The best fortifications are built into the sides of mountains to snipe down on unsuspecting enemies. In my experience, once the enemy knows where your fortifications are, every half decent sniper, rambo-esque machinegunner, and aimbotter comes down on you.

Ideally, put a block diagonal from where your sniper roost is and where the enemy is. If they can't see you shooting directly, you're probably sufficiently well hidden.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on October 27, 2012, 11:04:56 am
Most of the so called "bunkers" and "trenches" I see in this game are crap. Plus, when ever I build a nice, shot-trapped, bunker, some idiot on my team runs in, races right past me because he doesn't see anyone standing directly in front of the window and blocks my view. And given that I try to put the shot-traps on the inside and the outside, and always use double or triple walls, they usually last a while.

Ideally, you want to be able to move from visible to invisible as quickly as possible, and to stand back from your firing port as that you are visible only by enemies directly in front of you. Then, as you move around your wide bunker, you can firing across a much wider arc than you can be seen from.

It's basic stuff like this that most players totally fail to grasp.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on October 27, 2012, 11:09:02 am
Most of the so called "bunkers" and "trenches" I see in this game are crap. Plus, when ever I build a nice, shot-trapped, bunker, some idiot on my team runs in, races right past me because he doesn't see anyone standing directly in front of the window and blocks my view. And given that I try to put the shot-traps on the inside and the outside, and always use double or triple walls, they usually last a while.

Ideally, you want to be able to move from visible to invisible as quickly as possible, and to stand back from your firing port as that you are visible only by enemies directly in front of you. Then, as you move around your wide bunker, you can firing across a much wider arc than you can be seen from.

It's basic stuff like this that most players totally fail to grasp.
Like most games.
TF2 has it, kag has it. Some basic tricks can boost your kills by ALOT
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on October 27, 2012, 11:17:22 am
I like AoS because it's usually something fairly intuitive. I positively hate crouch spamming, however.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on October 27, 2012, 11:19:19 am
I do hear there are still some good servers out there... I'm looking.
You might look at me funny for this, but try Sham's Little Pony. It tends to have more mature and competent players and better teamwork, as long as you can live with the "Ponifier" word-filter and the occasional player pretending to be one of the MLP:FiM cast.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on October 27, 2012, 11:21:42 am
Honestly the best tactic I find for lone-wolf sniping is to make a system of tunnels with some rabbit holes scattered across the country side. Just pop your head out of one and blow a couple heads off before moving to another hole via your tunnel network. Make sure you camouflage them into the country side and build a "lip" so you can't see them on the mini-map.

You'll be able to always take the enemy by surprise and if anyone comes down to flush you out they have to fight you on your home turf. I once had this nice little maze set up with lots of dead ends which allowed me to demolish any fools who attempted to find me, the game really needs more traps though.  :P

I rarely use defensive structures in the game and rather rely on tunnels and holes. The best defence is a good ambush.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on October 27, 2012, 11:43:08 am
I do something similar to that, except that I always fill in my firing positions with appropriately colored blocks when not using them. I usually end up shutting down a good portion of whatever map I'm on because most of their team is pit-pattering around above my head in a futile search. If I hear digging, I get to where they'll enter and greet them with a bullet to the face before filling in that section and digging another path. It's absurdly fun to play Vietcong-style.  :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jacob/Lee on October 27, 2012, 11:45:13 am
Yep, tunnel networks are the best. Even funnier if you put one of your shooting holes at a place where the enemy comes extremely close then blast them with a shotgun. Their buddies come in to get you and BAM, shotgun blast to the face. Those things are pretty powerful.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on October 27, 2012, 11:46:54 am
Once you get the rifle down to an art, though, that's all you need. Shotgunning is fun if you're just messing about/not sober.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 11:47:40 am
You know, I'd completely fogotten about this, and you people's tunnel network talk is pretty interesting. Anything interesting added recently?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on October 27, 2012, 01:03:19 pm
We should take a time and all come on one server. I probably have this lingering around on my computer, if not, i can download it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 01:42:01 pm
Why not just make the server to come onto? Would help if the one picked ended up full.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 27, 2012, 01:47:14 pm
You know, I'd completely fogotten about this, and you people's tunnel network talk is pretty interesting. Anything interesting added recently?

That depends when you lasted played. The last update was in July... as a beta version. The latest stable release was in May.

I'd be up for playing some Ace of Spades. After all, every army needs its cannon fodder.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 01:50:29 pm
The last time I played is probably somewhere before page 20 on 50 posts/page.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 27, 2012, 01:59:05 pm
Then besides click-dragging to add blocks and the auto-updater for the (3 month) beta, you haven't missed anything important.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on October 27, 2012, 05:30:19 pm
the core game hasnt change,even id it has been sold to jargex.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Double A on October 27, 2012, 07:17:36 pm
Someone could just make a Bay12 server if it's not too much hassle. Or we could find a server with only a few people and flood it at exactly a certain time.

Then besides click-dragging to add blocks and the auto-updater for the (3 month) beta, you haven't missed anything important.

You can click-drag blocks? Why was I not informed of this?

Also, sample block color is now e instead of RMB.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 07:24:59 pm
Theres a chance I might be able to make a server, depending on when we'd do it and timezones (EST/EDT here). I've got a fairly good cpu and decent ram.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Double A on October 27, 2012, 08:33:29 pm
I'm EST but currently my sleep schedule is currently shifting 2-4 hours later every day. I think I'm going to be going to sleep around 9 or 10am tomorrow morning and wake up at 6 or 7pm.

I blame fun.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 27, 2012, 09:12:30 pm
I'd be up for a bay12 private server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on October 27, 2012, 09:15:43 pm
I'd be up for it, providing we got the original gereated maps for it. Those were an absolute BLAST compared to a lot of the maps now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 09:20:10 pm
I'd be up for it, providing we got the original gereated maps for it. Those were an absolute BLAST compared to a lot of the maps now.
I don't know where those are.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on October 27, 2012, 09:21:02 pm
One server I played on had some pretty awesome maps build to resemble (mostly) European towns, with hedgerows, wheat fields, flats, stores, churches, bridges, and such. There was also a swamp/archipelago style jungle map that I really liked. Finding some stuff like that would add variety. Still, haven't played for quite a while.


And then there was the Tribes-style server with jetpacks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 27, 2012, 09:21:46 pm
I think that they're the defaults, so they should just pop up normally if you don't add anything.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on October 27, 2012, 09:25:29 pm
Yep. They're the ones randomly generated but always starting green in mountains and blue in river valleys, right?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on October 27, 2012, 09:33:09 pm
Yep. They're the ones randomly generated but always starting green in mountains and blue in river valleys, right?

You got that backwards but the principle is essentially the same.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 10:05:16 pm
Server test is complaining about 'could not retrieve ip address'. Otherwise everything works.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 27, 2012, 10:10:28 pm
Oh sweet, Aklyon!

Meet you guys online when it works!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 10:13:22 pm
I can't say it'll work for you guys for sure yet (and this is laptop-based, I can't leave it up 24/7 or the battery will eventually scoff at such an idea and not charge back up, and then problems), but using the localhost connect at the bottom of the server page works fine. Mainly just need to know whether or not that quote is important. I know my external IP already from running other servers on the craft and mine kind ;)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 27, 2012, 10:15:35 pm
So are you going to post the IP, or PM it?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 10:16:59 pm
Probably post it here for simplicity's sake. tomorrow?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: joemoben on October 27, 2012, 10:17:54 pm
I'd be up for playing for a few hours, it would be fun to play with some Bay12ers for once instead of the uneducated masses.

EDIT: Tomorrow would work for me too though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Double A on October 27, 2012, 11:04:11 pm
Or right now. :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 27, 2012, 11:06:34 pm
Or right now. :P
Whatever time it is there, its midnight here and I kinda need to go to bed :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mud074 on October 27, 2012, 11:18:15 pm
I would also vouch for the old, generated map mainly because you actually have to make your own cover on them instead of just hiding in a pre-build tower or being forced down a tiny bottleneck. All my favorite games have been on those maps.

I am also going to feel like a complete stranger on the server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on October 28, 2012, 01:25:19 am
For some reason I suck at Battlefield, and your Gears of War: Modern Warfare and whatever, but I am pretty good at this game.
I really like this game, it's FPS at it's essentials, with clear defined hit boxes and easy to pick up mechanics.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on October 28, 2012, 02:21:36 am
Well the problem which modern military shooters is they all have extremely spammy bullet spray weapons. Since aiming is near redundant it really just comes down to getting the jump on your enemy or ambushing them by abusing the stupidly small FOV. There is no over-arching tactics or team play. Just zerking with assault weapons and getting "mad" kill-streaks.

Poorly done assault rifles is often the main cause of spammy attacks in shooters. Assault rifles can fill a great many roles and can be up-to par or even better then the dedicated weapons that's meant to fill it's niche. You'll find that a lot of the games that are prised for their skill and tactics often have little to no assault rifles or that the assault rifle fills it's own little niche and doesn't overlay other dedicated weapons.

I don't think I'll ever fully understand the modern shooter craze. On a mechanical level pretty much everything is wrong with them, yet their popularity is unquestionable. I would like to read a full study trying to pin-point exactly why the modern shooter has taken the throne as king of FPS.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 28, 2012, 02:28:43 am
So I went on a practically empty server. Far too easy, there was four a side on a small map. It took me all of five minutes to capture the intel twice.

THen I went on a populated server. FOUR AIMBOTS.

FOUR. FOUR out of 28 players. D:
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on October 28, 2012, 02:52:22 am
The community still woefully terrible? I once went into the forums. Never again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on October 28, 2012, 03:09:10 am
-snip-
So, would AoS be a good example of this, or a bad example?
I find myself using rifle usually, because I was around when there was only the rifle, and I have grown fond of it.
When I do use the machine gun (or have it used against me) it is mostly for Mid-range fighting, cover to cover.
The shotgun blasts you apart up close, and can blow through cover.
The Rifle can win in a fight at long range, if you get near enough to them for a fair fight.
So I think the Machine gun fits it's medium range role quite well.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on October 28, 2012, 04:26:31 am
AoS does seem to have decent balance across the board for all the weapons and although the SMG and Shotgun are more situational than the rifle they still have a very solid niche as you've mentioned. The SMG and Shotgun do get some more use in custom maps with lots of cover. Those city maps in particular.

Shotguns seem to favour clearing out narrow windy tunnels and defensive play. SMG are great for both defensive and offensive trench battles as well as storming. The rifle is still the main weapon of AoS but due to it's weakness at close range the rifle assumes a standard sniping/ambush role as well as a rather mediocre jack of all trades.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on October 28, 2012, 05:32:05 am
AoS does seem to have decent balance across the board for all the weapons and although the SMG and Shotgun are more situational than the rifle they still have a very solid niche as you've mentioned. The SMG and Shotgun do get some more use in custom maps with lots of cover. Those city maps in particular.

Shotguns seem to favour clearing out narrow windy tunnels and defensive play. SMG are great for both defensive and offensive trench battles as well as storming. The rifle is still the main weapon of AoS but due to it's weakness at close range the rifle assumes a standard sniping/ambush role as well as a rather mediocre jack of all trades.
I don't find the SMG situational at all, personally; its effective range is about three quarters of the rifle's, and if fired in short bursts it's very nearly as accurate. It behaves more like a Bren gun than the MP5 it's skinned as.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Blargityblarg on October 28, 2012, 06:53:02 am
When I played, I used the SMG most of the time; crouching and aiming you're reasonably accurate out to the edge of viewdistance anyway, and you can plink away enemy cover in a fashion that the rifle's rof could never manage.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 28, 2012, 08:50:14 am
Server is up, or it says it is anyway. 96.228.44.156
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 28, 2012, 08:54:00 am
The community still woefully terrible? I once went into the forums. Never again.

Yes, they are still woefully terrible. I feel like I should throw up in my mouth a little each time I look at them.

Server is up, or it says it is anyway. 96.228.44.156

Yes. Hopefully I'll be on shortly.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: MonkeyHead on October 28, 2012, 08:58:54 am
Hmm Tentativley looking at trying this game. Any advice/reccomendations? Is it freindly for a newcomer?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 28, 2012, 09:09:25 am
Out of curiosity, is there an official way to directly connect to an IP without using a third-party program? If so, I can't seem to find it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 28, 2012, 09:13:24 am
Wiki says:
Quote
Step 3 Open this (http://www.kloth.net/services/iplocate.php) page. In the box after "IP Address:" type the four numbers of the IP address from Step 1, but in reverse order. For example, if the server's ip was '123.45.67.89', you would type them in as '89.67.45.123'.

Step 4 Select 'Dotted Quad', press 'Go' and copy the text from the second box, labeled 'IP decimal'.

Step 5 Paste the address into your web browser's url bar. Replace 'HTTP' with 'aos' and then press enter.

This address only works for computers on your home network. To get one that will work for someone outside your network, get your IP address from a site such as whatismyip.com. Follow the steps above to convert it.

Replace Step one with my IP. Although why AoS can't just use normal unreversed ips idk.

aos://2620187744
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 28, 2012, 09:24:58 am
That's... incredibly stupid. But it does seem to work, so eh.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Baneling on October 28, 2012, 09:50:20 am
"Server connection failed" when I try to connect to aos:// via command line running of the client.exe. Games seem to hate me - anybody have experience with running through Windows command line able to help?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on October 28, 2012, 09:52:41 am
I made a .html file with

Code: [Select]
<a href=aos://2620187744>Connect</a><br>
and that seemed to work perfectly fine. Oh, and the server is empty right now, but if you give me a couple minutes I can jump on for a bit.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 28, 2012, 09:55:38 am
"Server connection failed" when I try to connect to aos:// via command line running of the client.exe. Games seem to hate me - anybody have experience with running through Windows command line able to help?
Don't use command line. Just put that into the browser address bar, AoS should load as soon as you hit enter.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Baneling on October 28, 2012, 10:34:17 am
I tried that, but Chrome defaults to google search and Firefox says there's no program connected to protocol aos:// so I tried IE as well and that just said the webpage could not be displayed. I'll attempt the .html file method.

EDIT: Nope, that didn't work either. Opened Chrome with a hyperlink saying "Connect" and that brought me to "No web page was found for the web address: file:///D:/AoS/aos2620187744"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: MonkeyHead on October 28, 2012, 11:01:51 am
So, I gave it a try. Is it normal for people to blindly run around getting killed by people blatantly cheating with aimbots instead of using the building funcion to get some type of advantage?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: GreatJustice on October 28, 2012, 11:07:05 am
-snip-
So, would AoS be a good example of this, or a bad example?
I find myself using rifle usually, because I was around when there was only the rifle, and I have grown fond of it.
When I do use the machine gun (or have it used against me) it is mostly for Mid-range fighting, cover to cover.
The shotgun blasts you apart up close, and can blow through cover.
The Rifle can win in a fight at long range, if you get near enough to them for a fair fight.
So I think the Machine gun fits it's medium range role quite well.

The SMG is great for scaring people, but on modestly large maps its not terribly effective because unlike the rifle, everyone and his dog knows where you are after you fire it off, so you become a gigantic target for people with rifles. Good on mid sized maps, though.
The shotty is a troll weapon. It's most effective for griefing people's buildings, taking completely wild shots at a target ("Shotty sniping") or tunneling really fast. The number of situations in which a shotgun is legitimately superior to an SMG or rifle are few, and are basically variations of "You run down a tunnel and see a guy, so you shoot him in the face".
The rifle is actually useful for sniping (since people won't necessarily know where you are if you hit them on the first shot), and can do close range too if you're fast enough. Really, unless you're part of an organized group and are trying to be a distraction, or you need to build very quickly, the rifle is the only weapon you need most of the time.

Quote
So, I gave it a try. Is it normal for people to blindly run around getting killed by people blatantly cheating with aimbots instead of using the building funcion to get some type of advantage?

Yes.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: MonkeyHead on October 28, 2012, 11:10:35 am
This dissapoints me. Maybe I shall try again in the near future.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 28, 2012, 11:33:32 am
Well, the bay12 server seems fine right now. You could try that one, theres 3 people on.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: MonkeyHead on October 28, 2012, 11:35:09 am
I assume to do so I follow the instructions earlier in the thread?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 28, 2012, 11:59:45 am
Yep. Although you can skip that and just copy the aos:// link if you want.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on October 28, 2012, 02:45:50 pm
I've seen mention of VietCong tactics, which is neat. I've always thought my playstyle, which is very similar, as more Japanese circa WWII. I dig an elaborate tunnel system with fallback points in case of breaching, camouflaged firing points (I replace interior blocks visible from the outside with blocks to match the exterior ones), with the occasional mountain bunker positioned over a heavily trafficked area for saturating with machine gun fire.

My favored weapon is the rifle however, since it facilitates my play style best. I sometimes run with a buddy who plays more shotgun, and he sweeps any infiltrators out of my tunnel system. Though that tends not to be necessary, as my tunnels wind and intertwine so much that it's easy to get lost, especially as sometimes I'll flip a layout of one level a few z-levels above it, creating lulz if I get killed. Mostly because I always come up behind said people.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on October 28, 2012, 03:39:51 pm
The shotgun tends to be good for certain maps with heavy chokepoints, like the one with the massive bridge. Few things piss people off more than when I dig a hiding spot into columns and pop out like a demented jack-in-the-box as they run past. As above, it's also useful for wrecking enemy structures. That's the main use of the SMG as well, except at longer ranges, as it tends to chew through cover very quickly. If you've got a halfway competent team, you can draw fire and wreck the cover of enemy snipers with SMG while your own team's snipers do their work. That's a pretty big 'if', though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: GreatJustice on October 28, 2012, 04:25:51 pm
We should all join the server at the same time some time
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 28, 2012, 04:51:53 pm
Yes you should. Theres a lack of timestamps but there keeps being things like this:
Quote
...
Player 0 connected [ip]
Taricus disconnected
Player 0 connected [ip]
Sanae Kochiya disconnected
Player 0 connected [ip]
Sanae Kochiya disconnected
Player 0 connected [ip]
Sanae Kochiya disconnected
...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on October 28, 2012, 04:58:05 pm
Usually when that happens I just build stuff. Like my bunkers on the cliff or the bridge to nowhere.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Seamas on October 30, 2012, 12:54:25 pm
I'm really still having a delightful time with this game.  I remember I started playing around .51 and it's getting incrementally better every release, even if a huge number of opponents are aimbots or raging tweens.

After looking around on here a few nights ago, reading about all your tunneling strategies and bunker tricks, I overhauled my strategy and just dominated the map like a gopher commando.  There's something so deeply satisfying about hunkering down in your super-secret tunnel while battle rages above you, unbeknownst to anyone, fine-tuning the layout of your labrynth, and preparing for that halcyon moment when you pop out from nowhere in the middle of the enemy base and steal their precious intel.

It does limit the kinds of maps you can play on, but since this game really is about environment modification and not FPS brain-candy, that's alright by me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on October 30, 2012, 01:21:29 pm
I'm getting server connection error when I try to connect to Aklyons server. Anyone else have issues?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 30, 2012, 01:30:37 pm
Theres kinda a big storm going on over here, Cript. ;D

I thought it would be better to just leave it down instead of things getting interrupted by possible wind shenanigans. I can put it up if you guys want it up anyway though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Seamas on October 30, 2012, 02:13:06 pm
Yeah, if you can put it up please do...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Graknorke on October 30, 2012, 02:17:50 pm
I've seen a lot more legitimately good people playing than I have aimbots. And then people cry about someone being better than them. Assuming it's an aimbot.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 30, 2012, 02:56:27 pm
Wind seems to have died down quite a bit, so its up right now.
If you can't connect, either check your various settings or blame the storm.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on October 30, 2012, 04:12:15 pm
Hearing you all talk about how you all love tunneling around fills me with emotion. Murderous rage, mostly. I despise filthy tunnelers and all they represent. Fight like a man, damnit!

(Advance at a walking pace in close formation across open terrain, please.)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on October 30, 2012, 04:16:26 pm
I see you took your strategy notes from the Battle of the Somme. Forgive me if I don't follow you into battle.  :D
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Seamas on October 30, 2012, 07:53:50 pm
Sweet, figured it out.  Nobody was on the server but that must be normal - Ill probably be on tonight, maybe about three hours from now, hopefully see somebody there?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 30, 2012, 08:08:21 pm
If you guys can organize it, there should be some people on.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Seamas on October 31, 2012, 12:15:15 am
Hrm.  Doesnt seem to be working for me just now. "Server connection failed".  Ah, maybe next time.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Double A on October 31, 2012, 01:24:08 am
I was getting towards the end of a series on Netflix and spent a few days finally finishing it. Considering today is Halloween, though, I won't be able to get on tomorrow.

I'm not really sure what you guys with the ridiculous tunnel systems actually do. I'm good at placing windows and rabbitholes if the surface is hideously deformed or hilly (and sometimes when flat, depending on whether or not other people are paying attention) but I don't have the tunnel system (and defense thereof) down, possibly because I rarely have to bother. Tunnel (and trench) network examples of any kind would be immensely helpful.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 31, 2012, 01:38:00 am
Double A, I can understand. :P

I love having a tunnel network in a hill. Four pronged, defended by three or four players. All using rifles. If you've got a mountain that is large enough to have a four way tunnel in it at diagonal angles to the angle the opposition attack from, it's SO easily defended and frankly rather hard to hit. There's also the way of making a foxhole jut out so you have maximum range of vision while still being hard to hit, simply moving backwards rendering you safe.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Seamas on October 31, 2012, 02:27:10 am
Double A, I can understand. :P

I love having a tunnel network in a hill. Four pronged, defended by three or four players. All using rifles. If you've got a mountain that is large enough to have a four way tunnel in it at diagonal angles to the angle the opposition attack from, it's SO easily defended and frankly rather hard to hit. There's also the way of making a foxhole jut out so you have maximum range of vision while still being hard to hit, simply moving backwards rendering you safe.

By diagonal, you mean the regular nooks and crannies formed by a diagonal line provide cover when facing intruders?  I never thought of that, but I like it.

I'm not really sure what you guys with the ridiculous tunnel systems actually do. I'm good at placing windows and rabbitholes if the surface is hideously deformed or hilly (and sometimes when flat, depending on whether or not other people are paying attention) but I don't have the tunnel system (and defense thereof) down, possibly because I rarely have to bother. Tunnel (and trench) network examples of any kind would be immensely helpful.

I mean, mostly I just go for the intel.  One long standing-height corridor as a main artery about halfway to the enemy territory, and then where possible divert into a few op corridors at two-block height for quick tunnelling.  Always cover your tracks well, or else an inquisitive enemy may trace them back to the main vein and exploit it.  I try to remember my layout but i use colored blocks as markers when I begin to confuse myself.

Right before I pop out for the attack I always block in my immediate tracks so anyone jumping into my foxhole wont find the real Source.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 31, 2012, 03:37:19 am
Double A, I can understand. :P

I love having a tunnel network in a hill. Four pronged, defended by three or four players. All using rifles. If you've got a mountain that is large enough to have a four way tunnel in it at diagonal angles to the angle the opposition attack from, it's SO easily defended and frankly rather hard to hit. There's also the way of making a foxhole jut out so you have maximum range of vision while still being hard to hit, simply moving backwards rendering you safe.

By diagonal, you mean the regular nooks and crannies formed by a diagonal line provide cover when facing intruders?  I never thought of that, but I like it.

I'm not really sure what you guys with the ridiculous tunnel systems actually do. I'm good at placing windows and rabbitholes if the surface is hideously deformed or hilly (and sometimes when flat, depending on whether or not other people are paying attention) but I don't have the tunnel system (and defense thereof) down, possibly because I rarely have to bother. Tunnel (and trench) network examples of any kind would be immensely helpful.

I mean, mostly I just go for the intel.  One long standing-height corridor as a main artery about halfway to the enemy territory, and then where possible divert into a few op corridors at two-block height for quick tunnelling.  Always cover your tracks well, or else an inquisitive enemy may trace them back to the main vein and exploit it.  I try to remember my layout but i use colored blocks as markers when I begin to confuse myself.

Right before I pop out for the attack I always block in my immediate tracks so anyone jumping into my foxhole wont find the real Source.

Seamas, that's what I mean. Your hitbox is partially hidden at all times if you're in a diagonal tunnel. Of course it makes movement difficult for you.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Graknorke on October 31, 2012, 03:53:54 am
Trenches are okay, I understand and can make those. I don't get why you would build a tunnel system like that though. If it's a square with someone on each corner, what use does it actually serve? You're not going to get the intel sat in a hill.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 31, 2012, 03:57:16 am
Obviously it only works on a large hill + populated server.

If it's a small server then there's no point.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: timferius on October 31, 2012, 09:10:23 am
So, I've just been following this game to see how it develops, haven't actually even played before. I was waiting for it to flesh out a bit, but it seemed to stagnate instead.
And now we know why it's stagnated.
http://www.rockpapershotgun.com/2012/10/31/jagex-announce-sandbox-shooter-ace-of-spades/ (http://www.rockpapershotgun.com/2012/10/31/jagex-announce-sandbox-shooter-ace-of-spades/)

So, how do you feel? Happy? Sad? Angry? Elated?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Digital Hellhound on October 31, 2012, 09:11:34 am
Bah, the time I took to check it hadn't been mentioned before allowed you to ninja me like that. I was supposed to post that, damnit.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on October 31, 2012, 09:13:41 am
I am not mad only because I am playing with a cat. Were it not for the kitty buffer, I'd be all sorts of angered.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Catastrophic lolcats on October 31, 2012, 09:21:42 am
Quote
Warning: core error

Hmm. Some sort of error in the quantum field processor. Reads "404".

What exactly am I meant to be upset about? The link isn't working for me.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Seamas on October 31, 2012, 09:31:35 am
Quote
Warning: core error

Hmm. Some sort of error in the quantum field processor. Reads "404".

What exactly am I meant to be upset about? The link isn't working for me.

That there is an error in the quantum processor!  What is there not to be angry about?  The goddamn PLANE has CRASHED INTO THE MOUNTAIN!!

...And I also see the same message so I'm not in on the joke either.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Digital Hellhound on October 31, 2012, 09:55:21 am
Huh, the article disappeared from the front page too. Suspicious.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: timferius on October 31, 2012, 10:18:46 am
oh, ya, strange. Just up and vanished.
Anyways, a publisher has picked up Ace of Spades and is re-releasing a new version of it. the current version is a prototype, the new version is going to have tf2-esque classes etc.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on October 31, 2012, 10:48:37 am
There is no cat now, and hearing about TF2-esque classes really boils my peas. We've got three classes and excellent mechanics, as well as a pretty balanced system already (save for the ease of griefing), at least in my opinion.

And I was just on the AoS forum for the first time ever. They were adding in mounted MGs and RPGs for people who would pay, from what I gathered? Christ, if they were going to do that, then Jagex is going to have a god damned field day with it. My first thoughts were the game was going to remain free with open content and accepting donations or whatnot, maybe give a little treat for the donators (something like Toady does), maybe in the form of unique skins or something. But weaponry? That's a bit much to do in a game about weapons. Especially when they'd be as OP as an RPG or MMG. But now that I hear Jagex is taking the helm, well, I just lost all hope in any balance between people who do and do not give money.

tl;dr I hate everything Jagex does, and getting game-changing goods for cash is poor practice in my opinion. Last thing I want is a 13 year old with mommy's credit card to be blowing holes in my mountain.

Oh well, if anything I guess it'd make my tunnel rat strategy a few dozen times more legitimate and important. Until they just spam rockets and shit.


Though all of what I just ranted on may be misinformation, I read the stuff once but my vision was clouded by cataracts formed of pure malice.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 31, 2012, 01:37:35 pm
I was sad when I heard Jagex were in charge now. They're going to ruin it like they did Runescape. :(
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on October 31, 2012, 01:38:26 pm
Whats a Runescape? :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Peewee on October 31, 2012, 01:48:40 pm
This look like the article that vanished? http://pastebin.com/F8pC83D0
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Digital Hellhound on October 31, 2012, 01:51:34 pm
Nah, it was a Rock, Paper, Shotgun piece. But that seems to have more info for those interested, anyway.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on October 31, 2012, 01:57:32 pm
So either Jagex was in on it from the start, or they're seemingly taking credit for the game's creation. A lot of "we" in there by the guy they spoke to.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 31, 2012, 01:59:47 pm
Oh my. They took down an article?

Are Jagex trying to be a twisted emulation cross of Blizzard and Zynga?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 31, 2012, 02:07:19 pm
Ugh really?

I used to admire Jagex as a kid. Wanted to work there.

Now they can go top themselves. Soon as the last of the Gowers' stepped down that was it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on October 31, 2012, 02:10:34 pm
Yeah, Jagex went to shit a looong time ago.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on October 31, 2012, 02:12:55 pm
These recent posts led me to the idea that we need a group of Bay12ers with their own game review/news dealy. We seem to generally know quality, and seem to generally dislike anyone who bends over for companies to provide good reviews for a little under the table moneys or whatever.

Just a sidebar from my scattered brain.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on October 31, 2012, 02:15:04 pm
"Beyond quality."

Yeah? Yeah? Yeah!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Taricus on October 31, 2012, 02:20:16 pm
Well, after checking out the AoS forums... It's not pretty.

I used to like this game a lot too :/
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Digital Hellhound on October 31, 2012, 02:37:20 pm
Err, I've never seen RPS take an article down for anyone (and there's no reason why Jagex would want it taken down), so it's more likely someone screwed up at the site and removed the article somehow.

Anyway. I haven't played this game after it first came out, and even then I only got on, like, twice because the servers were so shitty. It was fun enough, so I hope Jagex don't manage to totally ruin it now.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on October 31, 2012, 02:48:35 pm
Hoping Jagex doesn't pull a Jagex?

I should probably stop here. I've made it abundantly clear how much I dislike Jagex and everything they touch.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Duke 2.0 on October 31, 2012, 02:54:05 pm
We seem to generally know quality
Let me stop you there friend
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Seamas on October 31, 2012, 05:15:12 pm
I hate everything Jagex does, and getting game-changing goods for cash is poor practice in my opinion. Last thing I want is a 13 year old with mommy's credit card to be blowing holes in my mountain.

Oh well, if anything I guess it'd make my tunnel rat strategy a few dozen times more legitimate and important. Until they just spam rockets and shit.


Though all of what I just ranted on may be misinformation, I read the stuff once but my vision was clouded by cataracts formed of pure malice.

This.  (And well said, too)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on November 01, 2012, 12:02:00 am
"Beyond quality."

Yeah? Yeah? Yeah!
Yeah!

On a more relevant note, I am more disappointing then angry. I was thinking, wow, what a wonderful and hopeful time in gaming!
With all these awesome games, I don't know what to do! Then I came to this thread and read all THIS.
Blarg.
Well, I can only hope this was misinformation, because RPS seems like a pretty cool website and it is more then likely they took it down because it was false.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on November 01, 2012, 12:28:00 am
That's what I'm hoping as well. The tone suggested that it had been a stealth-Jagex project all along, which seems improbably for several reasons:

1. No P2W.
2. They plaster their name over everything they're involved in.
3. AoS isn't shit (or at least not for reasons that the dev would directly affect)
4. No P2W.


I'm hopefully assuming that it was a hoax.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on November 01, 2012, 12:38:24 am
Plus the front page hasn't been updated with a message going, "Selling out now!"
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on November 01, 2012, 12:41:56 am
Ah, hating Jagex, is there any problem it won't solve?



Nope. Because they're massive moneygrubbing bastards.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: mcclay on November 01, 2012, 12:51:52 am
Just fuck Jagex, also the guys who did Terraria took down videos critcising it? Ugh what is the world of okay developers coming to? I mean I used to love Runescape and I though Terraria was kinda cool but really guys? Come on!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: timferius on November 01, 2012, 09:13:50 am
No hoax, RPS article is back. May have been released a day early by accident.
http://www.rockpapershotgun.com/2012/11/01/jagex-announce-sandbox-shooter-ace-of-spades/ (http://www.rockpapershotgun.com/2012/11/01/jagex-announce-sandbox-shooter-ace-of-spades/)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Shooer on November 01, 2012, 09:23:06 am
The new one is shorter than the first.  They removed the most of the talk about Jagex, specifically the part that it was a Jagex project all along (Now it's that Jagex is the publisher).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: timferius on November 01, 2012, 10:44:37 am
The new one is shorter than the first.  They removed the most of the talk about Jagex, specifically the part that it was a Jagex project all along (Now it's that Jagex is the publisher).

Are you thinking of the article someone else had posted here? This looks exactly the same as the RPS article I read yesterday. Looking at the comments, they just published it a day early by accident, no other changes seem to be made.
RPS aren't really in to censoring themselves.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on November 01, 2012, 10:57:44 am
hang on, are they making these 16-player only, or is that just them using it as an example?

if the former... welp...

Unless I'm reading the article wrong, it'll be 32 players to a server.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on November 01, 2012, 11:26:21 am
1. No P2W.

I will refer you to http://ace-spades.com/forums/viewtopic.php?f=11&t=11164 (http://ace-spades.com/forums/viewtopic.php?f=11&t=11164), specifically,

Quote
So all the MMG's, RPG's, OpenGL branch will be in Ace of Spades v. 1.0 and it is confirmed content to be paid for.

Unless the whole thing must be paid for, then those who pay are getting two very powerful weapons. However, that statement, I feel, implies that it is specifically that content that will be paid for.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on November 01, 2012, 11:37:43 am
1. No P2W.

I will refer you to http://ace-spades.com/forums/viewtopic.php?f=11&t=11164 (http://ace-spades.com/forums/viewtopic.php?f=11&t=11164), specifically,

And there is a perfect example of what I would messily term "pay to gain minor advantage". Having a moderately OP weapon doesn't equate to autowin in the same way that real money in, say, Evony does. Or more appropriately, the differences between a top-tier f2p and top-tier p2p character in Runescape. There are things that help a bit if you buy them, and there are things that let you automatically roll over everyone who doesn't pay if you have them. Having a MMG or RPG launcher doesn't mean you won't die just as easily from a rifle round to the head. Granted, I don't like them, but they aren't gamebreaking in the way that P2W things tend to be.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Roboboy33 on November 01, 2012, 04:21:04 pm
Apparently their site got an overhaul... and it's coming to steam?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on November 01, 2012, 04:33:29 pm
I take it I will no longer be able to play AoS on my aging computer?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on November 01, 2012, 04:38:23 pm
Well, you can't download it anymore.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on November 01, 2012, 04:42:15 pm
Well, you can't download it anymore.

The server list is still up though, and I'm sure that people have the installer kicking around somewhere, so you can still play 0.75.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on November 01, 2012, 04:45:53 pm
You just know they are gonna be selling "golden helmets" within a few weeks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Graknorke on November 01, 2012, 04:51:00 pm
Oh wow, they've got a bunch of Jagex fanboys or something on the forums to say how great Jagex is. All with only a couple of posts and no avatar or anything, just saying how great Jagex is. So they not only hijack the forums to try and garner favour in a community that is already hardened to their future bullshit, but they're also doing it on blatantly fake accounts.
(http://25.media.tumblr.com/tumblr_m8i5guW3xv1r7oq4ro1_500.gif)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on November 01, 2012, 04:56:51 pm
and I can guarantee most of the community is stupid enough to think they are legitimate users.

Surprisingly enough, you're wrong. A bunch of the regular players have called Jagex's bullshit.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Graknorke on November 01, 2012, 04:58:58 pm
and I can guarantee most of the community is stupid enough to think they are legitimate users.

Surprisingly enough, you're wrong. A bunch of the regular players have called Jagex's bullshit.
Mmh, the community on the forums is pretty smart. Not dissimilar to our really, except I don't understand their in-jokes. And theirs is smaller.
I reckon the new Jagex fanboi users will think they're legitimate though. Everyone loves to be agreed with.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on November 01, 2012, 05:15:31 pm
"You know, in certain older civilized cultures, when men failed as entirely as you have, they would throw themselves on their swords." -The Operative (Serenity), in response to Jagex recent actions.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on November 01, 2012, 08:26:06 pm
I don't see the point of removing the download link. Game still works, more or less.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on November 01, 2012, 09:02:08 pm
and I can guarantee most of the community is stupid enough to think they are legitimate users.

Surprisingly enough, you're wrong. A bunch of the regular players have called Jagex's bullshit.
links?

pwease?
Pwetty Pwease?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Roboboy33 on November 01, 2012, 09:02:48 pm
and I can guarantee most of the community is stupid enough to think they are legitimate users.

Surprisingly enough, you're wrong. A bunch of the regular players have called Jagex's bullshit.
links?

pwease?
Pwetty Pwease?
http://www.aceofspades.com/forums/showthread.php?58-Jagexs-Input-On-This-Game
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on November 01, 2012, 09:18:28 pm
Well no wonder Jagex went to crap, investors can't make good games and still do their job at the same time. They need to make back their investment and then profit.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on November 01, 2012, 09:26:46 pm
Ugh, steam is required too? That's it, been nice knowing you.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on November 01, 2012, 10:01:27 pm
I dont use it. The times I've tried it's caused problems, slowdowns, and what not. Aging computer, cant upgrade the ram without either upgrading the motherboard(which means a new processor) or paying out the ass for old stock. Also they were nice enough to not include an uninstall shortcut which is a bit of a pet peeve.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on November 01, 2012, 10:05:38 pm
When in doubt, Add/Remove Programs (aka Programs/Features). Or just go and delete the folder the program is in.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on November 01, 2012, 10:07:52 pm
Or in the case of certain A/V programs, dousing the entire computer with napalm*.


*Don't do this. Even if you were foolish enough to install Norton.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Double A on November 01, 2012, 11:22:11 pm
Yeah, magnets work just as good and you don't burn your house down in the process.

If you're in a public place, though, it honestly doesn't matter.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on November 01, 2012, 11:31:30 pm
Thermite is best for removal of files.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on November 01, 2012, 11:38:09 pm
Well frak, this looks stupid.
I don't like the new art style, and pay for weapons?
Buying power is a horrible idea, I don't want rocket spam in my tactical shooter!
I'm still hoping this is some kind of stupid joke!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on November 02, 2012, 12:03:56 am
How long before people start calling Jagex the EA of small titles?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Graknorke on November 02, 2012, 03:47:23 am
I'm kind of suspicious that this will do a massive FunOrb on us.
They'll keep it updated and maintained and things for a few months, then when they realise that most of their paying customers are still exclusively on Runescape, they'll just quietly pack up and never mention it again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Detrevni|inverteD on November 02, 2012, 11:16:13 am
I think this game was dead a long time ago, anyway. The forum community may be nice, but the general playerbase are terrible at the game and no semblance of teamwork or strategy can be seen but for a few skilled players who mostly try to solo everything anyway, only to be called a hacker.

I was literally just booted off a server for apparently "getting too many kills and not enough deaths", so everyone assumed I was a hacker, right after turning the tables for our team.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Double A on November 03, 2012, 01:47:44 am
Hackers tend to not post with a capital letter at the beginning of a sentence and punctuation at the end, so just do that.

The other day I came across a hacker who had aimbot, 1-hit kills, and couldn't be booted from the server, but I still shot him in the head a couple times. I'd love to know how to make myself invulnerable so I can deal with his kind. Pretty much the only way to actually make one pissed enough to leave.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on November 03, 2012, 05:21:05 am
Hackers tend to not post with a capital letter at the beginning of a sentence and punctuation at the end, so just do that.
I dont think they will care.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on November 03, 2012, 07:34:17 am
Are Jagex trying to buy up AoS?

If they do, i will murder their CEO
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on November 03, 2012, 07:34:44 am
From what i heard, that would be but one reason in a pile of many.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on November 03, 2012, 08:35:21 am
but are they?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on November 03, 2012, 08:43:39 am
but are they?
They already have.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on November 03, 2012, 09:05:30 am
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO






FUCK YOU JAGEX


I got some knives, you want to borrow one?

HAND ME ALL SHARP THINGS YOU HAVE

THEY RAPED THE WEBSITE THEY RAPED THE FEATURES THEY RAPED EVERYTHING KILL THEM WITH FIRE FUCK THEM
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on November 03, 2012, 09:07:29 am
The serverlist is intact, though! ::)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on November 03, 2012, 09:09:09 am
The website is a bit prettier IMHO. But it has all the features for F2P.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: DrPoo on November 03, 2012, 09:17:26 am
THEY TURNED IT INTO SOME P2W PIECE OF CRAP SERIOUSLY FUCK THEM
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on November 03, 2012, 09:24:48 am
THEY TURNED IT INTO SOME P2W PIECE OF CRAP SERIOUSLY FUCK THEM
WE KNOW.

And so does /vg/, since while I was looking for interesting stuff in the corneroids topic yesterday, suddenly AoS diversion.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on November 03, 2012, 09:56:40 am
Not just yet. D:

We've still got some time.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Graknorke on November 03, 2012, 10:11:58 am
No, Jagex have been involved since 0.7 I think.
About when the discussion about rocket launchers/MMGs came in on the upcoming features thing right? Coincidence? Maybe. Probably not though.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on November 05, 2012, 01:15:55 pm
ClassicAceOfSpades.jpeg

(http://upaoncp.files.wordpress.com/2011/11/ilove-tobuld1.png)

Found it on the forums. Let's keep the nostalgia filters offline, eh?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: USEC_OFFICER on November 05, 2012, 01:21:08 pm
Are the nostalgia filters on or off for that picture, because I remember the old game begin exactly like that, and I'm not saying it in a good way.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: scrdest on November 05, 2012, 01:45:01 pm
Are the nostalgia filters on or off for that picture, because I remember the old game begin exactly like that, and I'm not saying it in a good way.

Nope, that's the way the community rolled back in the days (I wasn't posting in this topic since I stopped playing AoS a while ago, but I've been playing since notch's tweet about it, so quite a while). But actually, the whole deal with Green = "Go play Minecraft"/"Aspie"/etc., giant swastikas and so on... yeah, I remember it all.

I guess that was an evolution of sorts, from bashing MC players->bashing CoD players->slow buildup of decent community... cue Jagex stepping in and ruining regulars' shit. Well, I guess the next step in evolution is bashing Jagex' fanboys, though I feel this particular one is justified (and/or I'm a grumpy old bastard now).

For all the stupidity of ye olden days, the de facto hijack is a sad, sad day for me. Although I must say, the game had signs of disease going on for a while, I hoped it will turn out right. Now? Adieu Ace of Spades, we hardly knew ye.


But to end on a more cheery note: eventually, some disgruntled Deuce with coding skills may make an actual voxel-WWI style FPS for us to enjoy, hopefully with a nice Kickstart to avert the scenario that happened to AoS.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: warhammer651 on November 05, 2012, 01:49:06 pm
Wait this game is still around?

I gotta admit, I stopped playing this game after they introduced autoclimb. That was around the time the amount of forts bunkers and defenses built started to decline. I understand how annoying pressing space constantly was, but once climbing up a mountain required no jumping at all, fortifying the flatter, easier paths just stopped making sense
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on November 05, 2012, 02:13:50 pm
Wait this game is still around?

I gotta admit, I stopped playing this game after they introduced autoclimb. That was around the time the amount of forts bunkers and defenses built started to decline. I understand how annoying pressing space constantly was, but once climbing up a mountain required no jumping at all, fortifying the flatter, easier paths just stopped making sense
I came in after that was introduced, but you might be interested to know that this change was partially undone a while back; auto-climb is disabled when holding down the sprint key, so it's worth defending the flatter parts but you can still be outflanked.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: scrdest on November 05, 2012, 02:34:46 pm
Since running was added as a faster way of movement, it's not so much undoing, just giving drawbacks to a new feature.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Jake on November 28, 2012, 11:55:13 pm
First look at the gameplay from Sabotage Times. (http://www.sabotagetimes.com/camouflage/ace-of-spades-think-minecraft-with-guns) Some guy who's never even played the game before managed to clobber an enemy base single-handed with demolition charges and the Drill Gun.

This is going to suck giant wet donkey balls, isn't it?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: thobal on December 09, 2012, 02:52:58 pm
Looks like it's gone. So much for leaving the beta version playable, eh?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Bdthemag on December 09, 2012, 03:18:45 pm
Really, even without Jagex this game was slowly becoming terrible. The kind of community it attracted once it got popular was horrible, the developer would of catered to what they wanted anyways.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: dehimos on December 09, 2012, 03:21:03 pm
https://twitter.com/AoSGame/status/276693615097561090

10$
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on December 09, 2012, 03:30:53 pm
https://twitter.com/AoSGame/status/276693615097561090

10$

(http://i.imgur.com/1aGA0.jpg)

Jagex, fuck you. You ruin everything you touch, and if it was already ruined you toss it into a septic tank.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Graknorke on December 09, 2012, 05:29:03 pm
So, looking through that twitter they seem to have added a "commando" class.
I reckon it's going to be pretty much TF2's spy.

EDIT: Whoops, wrong on that one. It's actually their new special OP class that destroys everything and can apparently take headshots from the rifle and live?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on December 09, 2012, 05:43:39 pm
Jagex evidently know how to run a game, after all; if you look at Runescape it's infested with bots and they're not gonna do a thing about it because the bots comprise about 50% of their paying members.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on December 09, 2012, 05:52:53 pm
Bots are good for testing server load, ArenaNet did it and the Path of Exile devs are doing it right now.

But your game gets past that point eventually if you have enough people. Runescape apparently never did, but Jagex ain't testing anything with them except their patience, maybe? :P
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ank on December 14, 2012, 06:16:22 am
Considering buying the game over steam, have played some earlier versions and liked it.

But what's all this screaming about Pay To Win?
As far as i can tell the game is sold for 8 euros, after that, do i then have to pay more to get weapons and such?

You all seem very mad at the game, but for the life of me, i can't figure out why.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on December 14, 2012, 06:24:14 am
That's because it's a good game that we feel was ruiend by poor design choices and balancing issues.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: fenrif on December 14, 2012, 06:58:07 am
I too am curious about how this game is pay to win...
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: timferius on December 14, 2012, 07:40:53 am
May I point out that all of the discusion prior to today was before the game was released? How can you know it was "ruined by poor design choices and balancing issues" when you haven't played the new version yet? Is it so wrong for them to actually want to make money on the game?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ank on December 14, 2012, 08:47:35 am
unless somebody who actually played the game comes forward and tells me it sucks, i'm gonna take one for the team and buy it... who knows? it might be good.

The graphics certainly looks great.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on December 14, 2012, 09:10:48 am
Part of it is Jagex.
Part of it is killing the original version.
The rest of the rage is just general. (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheyChangedItNowItSucks)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ank on December 14, 2012, 10:30:22 am
Well played!
You tried the "TV-tropes distraction", but it only worked for 30 minutes!
Now i'm back and ready for... uhm... what were we talking about again?

EDIT: Bought it, will report back.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: hemmingjay on December 14, 2012, 11:13:05 am
I see hundreds of servers, so you might be having issues. I suggest looking at the forums.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ank on December 14, 2012, 12:22:37 pm
it was a steam error, seems like you can't play any games if you put your pc on sleep. gotta restart steam, then it works.

But haven't played a game that wasn't lagged to shit yet.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: hemmingjay on December 14, 2012, 12:30:03 pm
Yeah, they say they know about the lag issues and are working on it
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on December 14, 2012, 12:42:20 pm
Frankly, Jagex being Jagex, I went ahead and gave up on AoS as soon as they officially took over, because it's inevitable that they'll shit it up like they did to Runescape after the Gower brothers left. I've had nothing but bad experiences from them, and the point where the LMG and RPG (the main sources of bitching about imbalance and PTW) were introduced is where they had an official hand in development. If AoS is still going strong and is as fun a year or two from now as it was in earlier versions, I'll eat all of my hats.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on December 14, 2012, 12:47:49 pm
I'd rather sell them before ref drops to worthlessness.
Har har.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Wayward Device on December 14, 2012, 01:53:39 pm
Frankly, Jagex being Jagex, I went ahead and gave up on AoS as soon as they officially took over, because it's inevitable that they'll shit it up like they did to Runescape after the Gower brothers left. I've had nothing but bad experiences from them, and the point where the LMG and RPG (the main sources of bitching about imbalance and PTW) were introduced is where they had an official hand in development. If AoS is still going strong and is as fun a year or two from now as it was in earlier versions, I'll eat all of my hats.

Same here basically, except that I have no personal experience of Jagex, it's just everywhere I see their name mentioned it's followed by some variant of "gigantic bastards". Mostly ptw for reports of actual gameplay, to see if I can actually return to this.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on December 14, 2012, 02:38:17 pm
it was a steam error, seems like you can't play any games if you put your pc on sleep. gotta restart steam, then it works.
Whatever you're talknig about, it doesn't happen on my laptop. It gets put to sleep all the damn time, no steam problems.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Funk on December 14, 2012, 04:29:14 pm
if any one whats to pay classic ace of spade head over to build and shoot (http://buildandshoot.com/).
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on December 14, 2012, 04:56:59 pm
if any one whats to pay classic ace of spade head over to build and shoot (http://buildandshoot.com/).

Bookmarked. That sure didn't take long. I'll check it out once I get home.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Wayward Device on December 14, 2012, 08:06:52 pm
if any one whats to pay classic ace of spade head over to build and shoot (http://buildandshoot.com/).

Bless you! And there's even a minnit server.  :)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: kilakan on December 14, 2012, 08:10:50 pm
if any one whats to pay classic ace of spade head over to build and shoot (http://buildandshoot.com/).

Bless you! And there's even a minnit server.  :)
I cracked up laughing when I noticed all the ads from the site asking me to turn off my ad-blocking and spam-stopping software to support the site.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Reudh on December 14, 2012, 08:52:20 pm
if any one whats to pay classic ace of spade head over to build and shoot (http://buildandshoot.com/).

Bless you! And there's even a minnit server.  :)

Minit aren't happy with the changes either, from what I heard.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Gamerboy4life on December 15, 2012, 01:17:04 am
if any one whats to pay classic ace of spade head over to build and shoot (http://buildandshoot.com/).

Bless you! And there's even a minnit server.  :)

Minit aren't happy with the changes either, from what I heard.

What changes? I haven't played AoS in months.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Mongol13524 on December 15, 2012, 01:37:56 am
PTW.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on December 15, 2012, 07:09:12 am
if any one whats to pay classic ace of spade head over to build and shoot (http://buildandshoot.com/).

Bless you! And there's even a minnit server.  :)
I cracked up laughing when I noticed all the ads from the site asking me to turn off my ad-blocking and spam-stopping software to support the site.
I did it because it was a pretty nice banner, and they asked nicely.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on December 18, 2012, 06:01:28 pm
I was on the "They changed it, now it sucks", side of the argument for a bit, but now I'm cautiously optimistic.
Seems pretty cool, I was mostly upset about it being a FTP game with purchasable rocket launchers, but that's not a thing.
Either Jagex heard the fan outlash, or someone was spreading nasty rumors.
Either way, that seems to not be the case(obviously it is not FTP). If one of the Bay12ers say it's any good I'll probably purchase it at some point.
Also, saying Jagex will ruin AoS like it did Runescape is kinda silly, since AoS is purchasable and doesn't have a crappy FTP model like Runescape. That and bots are the two big problems with Runescape as I can see, and both should be a non-issue if there is some kind of cheat protection in the server software.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: LoSboccacc on December 18, 2012, 06:06:34 pm
I played this loot of time ago, at that time aimbot were a problem. how's the game now? is the pay edition worth it and safe to play or is it ragequit inducing?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Graknorke on December 18, 2012, 06:22:33 pm
I was talking with some people a few months ago about AoS, and we all pretty much agreed that it was a nice game, but not good enough to sell. It's just... kind of simple. Not bad, just not with enough content to really warrant release.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: miauw62 on December 19, 2012, 07:47:33 am
I was talking with some people a few months ago about AoS, and we all pretty much agreed that it was a nice game, but not good enough to sell. It's just... kind of simple. Not bad, just not with enough content to really warrant release.
Pretty much this. This is the kind of game you would sell for anywehre between 2 and 5 euros, if you would sell it at all. I wonder how long it will take for someone to restart AoS, only better.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ank on December 19, 2012, 07:51:49 am
I simply can't get below 150 ping in this game, which makes it unplayable.
When you are in a server you see 20 people with 150 ping, and 2 people with 50 ping... what the hell are they doing?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on December 19, 2012, 04:15:47 pm
I simply can't get below 150 ping in this game, which makes it unplayable.
When you are in a server you see 20 people with 150 ping, and 2 people with 50 ping... what the hell are they doing?
Probably hosts/friends that live near them/lucky people.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on December 21, 2012, 06:32:20 pm
Frankly, I'm also worried about Jagex killing any sort of creative development of it. I loved playing on the Tribes-style servers that gave you jetpacks.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Wayward Device on December 21, 2012, 07:54:35 pm
Frankly, I'm also worried about Jagex killing any sort of creative development of it. I loved playing on the Tribes-style servers that gave you jetpacks.

I was playing on the Minnit Test Drive server the other day and they had a winter wonderland version of the normal Goon Assault map, with a layer of snow, snow covered trees and randomly dropped red block "presents form santa" that could contain either three grenades minus their pins, nothing, a full restock, a grenade fountain spawned at that point, death, invisibility, or 30 seconds of flight.  Also, the trees, although appearing strudy from the outside, were actually held up by single block thick "trunks". It was great. 

Conversely, playing babel just now I heard many people complaining that the 1.00 maps are all the size of CoD maps. Bleh. 
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Cajoes on December 21, 2012, 08:47:25 pm
Don't the game have a whole class dedicated to jetpacking around now?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Micro102 on January 08, 2013, 12:38:53 pm
Don't the game have a whole class dedicated to jetpacking around now?

Yep, and now it is pointless to do anything other but go all tribes on the flag.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on January 09, 2013, 11:10:52 am
Tribes: Aerial Assault was a great game. I'm going to play it later.

AoS used to be a great game. I'm not going to play it again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: FritzPL on January 09, 2013, 11:27:42 am
AoS used to be a great game. I'm not going to play it again.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Micro102 on January 09, 2013, 12:21:04 pm
Now hold on. If there is such a thing as a private server, setting it up to give us a building period before any fighting begins, and disallowing jetpacks, would make the game a lot better.

Also....Do structures still collapse? If you make a tower then shoot out the bottom, does it fall down?
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on January 09, 2013, 09:55:07 pm
Why the hate guys? Have you read any reviews or played it and not liked it? (Not a rhetorical question)
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Man of Paper on January 09, 2013, 10:45:40 pm
I've read some reviews. The ones that aren't all "Omg Jagex lemme guzzle your fluids" tend to share the same 'It was better before' sentiment, which wards me off of purchasing it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Aklyon on January 09, 2013, 10:55:57 pm
Well, Totalbiscuit made a WTF Is (http://www.youtube.com/watch?v=srj0yopOJ_Y) of it, and while that isn't a review (its a first impressions), he pretty much nailed the problem with it: Jetpack negates building. Without the building (or time to setup the building), its a rather plain voxel shooter, the animations haven't improved much, and theres not much else that seems to be notable in it.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Devling on January 10, 2013, 01:23:14 am
Well, I got it. can't run on my computer though goddamn it
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Flying Dice on January 10, 2013, 01:39:52 am
The above, pretty much. The retail version follows the traditional Jagex model of "Take good idea, cock it up".
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: ank on January 10, 2013, 01:44:23 am
Why the hate guys? Have you read any reviews or played it and not liked it? (Not a rhetorical question)

I bought it and regret it.
I haven't yet found a server with less than 150 ping, which is unplayable in this game.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Absolute Niro on January 10, 2013, 01:57:49 am
The fact that Rocketeers get a jetpack is so stupid and overpowered. Basically ruins the whole building aspect.

 ... Unless of course you build an underground base!
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Criptfeind on January 10, 2013, 02:14:33 am
Underground base? I saw TBs video, and although he is a pretty suspect source of information on games often, didn't he mention like. A time limit on rounds? Do you even have time to build a good base?

I dunno. If there is a time limit at all I think that is a bad idea. I recall the best memories of the first ace of spades was like on servers that have been running for at least a few hours. Because THAT is when the maps get interesting.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Absolute Niro on January 10, 2013, 02:25:04 am
Yeah, I watched TB's video, that's really where most of my skepticism stems from. Underground bases are likely very difficult to get working.

I too played the original Ace of Spades and had a lot of fun with it, although it was pretty laggy on most servers and the client was horrible. Jagex doesn't honestly have a history of being great developers, especially with the addition of microtransactions that basically ruined the last bit of fun to be had in Runescape.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on January 10, 2013, 03:15:08 am
Well, I like how all of his complain are basically all the things Jagex added over the old AoS.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Absolute Niro on January 10, 2013, 03:16:51 am
Well, I like how all of his complain are basically all the things Jagex added over the old AoS.
Don't fix what isn't broken, I guess. The whole class thing does feel really gimmicky.
Title: Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
Post by: Sheb on January 10, 2013, 03:39:19 am
Now, I must say, the drill cannon does look nifty. A wholly underground map with that (Just have contant airstrike on top or something to keep people underground) could be fun.