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Other Projects => Other Games => Topic started by: Sowelu on April 18, 2011, 11:30:00 pm

Title: Portal 2 is out. Spoilers ahoy!!
Post by: Sowelu on April 18, 2011, 11:30:00 pm
So yeah.

:D
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 18, 2011, 11:31:27 pm
So yeah.

:D

I get almost 7 minutes left on the clock.

I demand you lend me your time machine so I, too, can enjoy Portal 2 ahead of schedule!!

(Unless you're a Golden Potato owner, or something. In which case I applaud you for having the patience to earn all the blasted little buggers.  :P )

EDIT: Annnnd, the page just refreshed with both of the last two games finished, so it was over. Never mind!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 18, 2011, 11:43:20 pm
I am post to watch.

PORTAL 2 Yay
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 18, 2011, 11:46:34 pm
Oh dear god, say it isn't so. (http://forums.steampowered.com/forums/showthread.php?t=1847372)  :o
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Taco Dan on April 18, 2011, 11:50:13 pm
Stuck at 32%! C'MON! AARRRRGH!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sowelu on April 18, 2011, 11:57:20 pm
FYI:  If your audio lags behind your video, turn down your sound quality.  I had to.  :|  I don't hear any quality difference but it's synced perfectly now.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Tobel on April 18, 2011, 11:58:10 pm
Decrypting files!

*shakes fist*
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Nistenf on April 18, 2011, 11:58:19 pm
Oh dear god, say it isn't so. (http://forums.steampowered.com/forums/showthread.php?t=1847372)  :o

No, please no.......
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 19, 2011, 12:01:01 am
If this is true, I shall never play a multiplayer game with anyone wearing a hat.

For they are stupid and unsmart.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 19, 2011, 12:05:31 am
Oh dear god, say it isn't so. (http://forums.steampowered.com/forums/showthread.php?t=1847372)  :o

No, please no.......

Hmm, after a little digging around on the forums (well, what else am I going to do until these Incomplete Installation (10) errors go away?), I've found two tidbits.

First, the good (?) news. Only a handful of hats carry over. The Potato Hat, the Tavish's Crown, the Yellow Belt, the Tyrant's Helm, the Fedora, the Mann Co. Cap and the Beanie. (http://forums.steampowered.com/forums/showpost.php?p=21924189&postcount=49) At least, assuming the source above is to be believed. If so, it's unknown whether this is on purpose, or if Valve was just too lazy to rescale/fit the rest of the hats, and they'll be added at a later date.

Secondly, the bad (!) news. Apparently, there's a store (http://forums.steampowered.com/forums/showthread.php?t=1847538). (Edit: second source added. (http://steamcommunity.com/id/friendsxix/screenshots/)) It's selling more than just hats. Those screenshots include skins and what are apparently animations (taunts).
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 19, 2011, 12:08:57 am
I actually don't mind the store. Idiots will pay for gestures/skins and give Valve money to make more games for me.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Nistenf on April 19, 2011, 12:10:22 am
Oh dear god, say it isn't so. (http://forums.steampowered.com/forums/showthread.php?t=1847372)  :o

No, please no.......

Hmm, after a little digging around on the forums (well, what else am I going to do until these Incomplete Installation (10) errors go away?), I've found two tidbits.

First, the good (?) news. Only a handful of hats carry over. The Potato Hat, the Tavish's Crown, the Yellow Belt, the Tyrant's Helm, the Fedora, the Mann Co. Cap and the Beanie. (http://forums.steampowered.com/forums/showpost.php?p=21924189&postcount=49) At least, assuming the source above is to be believed. If so, it's unknown whether this is on purpose, or if Valve was just too lazy to rescale/fit the rest of the hats, and they'll be added at a later date.

Secondly, the bad (!) news. Apparently, there's a store (http://forums.steampowered.com/forums/showthread.php?t=1847538). (Edit: second source added. (http://steamcommunity.com/id/friendsxix/screenshots/)) It's selling more than just hats. Those screenshots include skins and what are apparently animations (taunts).

This is so fucking sad, Valve used to be more fan-based than this...
Charging for an animation? Really? You should be able to chose any animations without paying anything.
I hate how they are trying to make money in such a horrible way. Luckly it's just things that have no impact on the game.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Acanthus117 on April 19, 2011, 12:12:01 am
I actually don't mind the store. Idiots will pay for gestures/skins and give Valve money to make more games for me.
This.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Neonivek on April 19, 2011, 12:17:10 am
I actually don't mind the store. Idiots will pay for gestures/skins and give Valve money to make more games for me.
This.

Trust me when I say, you guys will pay for it later in some way.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 19, 2011, 12:20:02 am
I actually don't mind the store. Idiots will pay for gestures/skins and give Valve money to make more games for me.
This.

Trust me when I say, you guys will pay for it later in some way.
'in some way'? how mysterious. Care to elaborate? If you mean it will make the Portal 2 community as shitty as the TF2 community, I don't care. I'm not a part of that community. I only play these games with my friends.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Singularity-SRX on April 19, 2011, 12:45:00 am
Apparently it was released at 9:00am this morning in Melbourne.
There were 3 copies left in the store.
I have a physical copy of it for PS3 right now.
BUT I'M NOT ALLOWED TO PLAY IT YET.

Although, I do have a get-portal-2-free registration code for steam :D
I have a plan to sell it to one of my friends at a 50% discount, aka, for $50
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sowelu on April 19, 2011, 12:55:28 am
Wow.  GLaDOS put, like, twenty extra skill points in 'bitchy'.

"Congratulations.  Not on the test.  Most test subjects emerge from suspension dangerously malnourished.  You somehow managed to beat the odds and pack on a few more pounds."
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thendash on April 19, 2011, 12:59:22 am
I noticed that to Sowelu, "I think that one was about to say, 'I love you' and they are sentient of course, we just have a lot of them."  :'( My poor companion cube!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Metalax on April 19, 2011, 02:02:07 am
Heh GLaDOS loves trolling you when you get your hands on a companion cube.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Soulwynd on April 19, 2011, 04:10:53 am
Wow.  GLaDOS put, like, twenty extra skill points in 'bitchy'.

"Congratulations.  Not on the test.  Most test subjects emerge from suspension dangerously malnourished.  You somehow managed to beat the odds and pack on a few more pounds."
If you think she's bitchy now... wait until later...
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Acanthus117 on April 19, 2011, 04:44:57 am
Heh GLaDOS loves trolling you when you get your hands on a companion cube.

Oh man, she is such a bitch.

I just hope I can kill her. AGAIN.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: qwertyuiopas on April 19, 2011, 05:19:48 am
I just finished single-player, and what do I get?

Pre-rendered video, with massive audio stuttering. If it wasn't for the audio problems it would have been a great conclusion.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Acanthus117 on April 19, 2011, 05:24:35 am
I just finished single-player, and what do I get?

Pre-rendered video, with massive audio stuttering. If it wasn't for the audio problems it would have been a great conclusion.

Ouch. Hope it gets patched :X
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Ampersand on April 19, 2011, 05:55:11 am
That's strange. Because the video at the end played for me flawlessly and it was awesome.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Darvi on April 19, 2011, 05:58:54 am
I am post to watch.

PORTAL 2 Yay
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Felius on April 19, 2011, 05:59:17 am
Luckly it's just things that have no impact on the game.

As long as this is true, I'm good. Or will be once Portal 2 get's cheaper. So, what are the firsts impressions on the game?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Metalax on April 19, 2011, 07:04:04 am
I'm about 1/2 way through so far but overall very good. The early chambers shouldn't leave you wondering how to finish them and you see a few familiar areas. There is a lot of back story hidden around as you pass through the game if you don't rush past it all. The cast of characters so far has been great. Oh yes, there was a reason for all the potatoes in the run up to this but I'll leave that until people see it for themselves.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: alway on April 19, 2011, 07:14:31 am
Keeps the nuttiness found in the previous game, although mostly in dialog and other forms of humor, while the main focus is on the awesome storytelling. Analysis with spoilers ahoy!

As for the ending; played just fine for me.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Taco Dan on April 19, 2011, 07:30:48 am
Anybody up for some co-op?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: dragonshardz on April 19, 2011, 08:30:14 am
PORTAL 2 STATUS: Single-player campaign completed in one overnight play session of 7.6 hours. Now to grab some sleep before class.

I had a bunch of fun playing this. I mostly just blasted through it, but I'll probably go back and get all the achievements you don't get just for playing.

I'll be down for some co-op later today, as I am exhausted. Humans vs. Zombies mission + overnight play session = exhausted.

Spoiler: There be spoilers here (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Axil on April 19, 2011, 08:45:55 am
I'd be up for some co-op, but i don't have a mic.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Cecilff2 on April 19, 2011, 09:48:54 am
Oh dear god, say it isn't so. (http://forums.steampowered.com/forums/showthread.php?t=1847372)  :o

No, please no.......

"You buy the product, you get the content ... We make more money because more people buy it, not because we try and nickel-and-dime the same customers."

- Robin Walker, Valve Software. 2007

 ::)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: NUKE9.13 on April 19, 2011, 11:40:52 am
Most ridiculous boss fight.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 19, 2011, 11:55:47 am
What's with the Borealis's dock? It's massively far underground and nowhere near the coast!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thendash on April 19, 2011, 01:22:34 pm
I beat it in one sitting but missed most of the secret stuff, so I'm going to go through again. If I turn commentary on can I still get achievements? I am up for some coop too, if you want add me on steam, I'm Thendash there as well.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Metalax on April 19, 2011, 02:41:43 pm
Just managed to finish the singleplayer. Overall very good with a lot of detail throughout.

Don't read spoilers before you have finished.

Spoiler (click to show/hide)

Still need to give co-op a go, but I think I'll wait a couple of days until I have a working microphone for that.

I beat it in one sitting but missed most of the secret stuff, so I'm going to go through again. If I turn commentary on can I still get achievements? I am up for some coop too, if you want add me on steam, I'm Thendash there as well.

Uncertain but previous source games have usually disabled or had problems awarding achievements when commentary was enabled, so most likely no.

edit: Just realised but I didn't see the usable suction tubes once in the singleplayer game. Did I manage to bypass the one area they are in or something?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Tilla on April 19, 2011, 03:06:00 pm
I actually don't mind the store. Idiots will pay for gestures/skins and give Valve money to make more games for me.
This.

I really don't give a fuck that there's a store and skins, I never bought anything for TF2 and I won't here. What I care about: a game with better gameplay, more content, and somehow even better writing than the first Portal.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Frajic on April 19, 2011, 03:13:43 pm
I'm seeing a bunch of rage about the robot enrichment around the net.

Valve is troll of the month :P
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: dragonshardz on April 19, 2011, 04:20:19 pm
Just realised but I didn't see the usable suction tubes once in the singleplayer game. Did I manage to bypass the one area they are in or something?

I think Pneumatic Diversity Vents are co-op only. Also, did anyone notice that during the single-player campaign, you don't encounter any of the levels that Valve used to demonstrate the gels and such?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Magentawolf on April 19, 2011, 04:22:17 pm
I've always been of the opinion that the TF2 gear is simply too expensive for what it is. I wouldn't be against it quite so much if they really were microtransactions.

Buying the complete set of Portal items costs twice as much as the game itself did. (Okay, so it's ~$35ish for the discounted bundle, but still, that's another full game!)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sowelu on April 19, 2011, 04:24:26 pm
A used car that will get me from place to place, to the store, to work, even on roadtrips is not /that/ expensive.  So why does a Porsche cost so much?!  It's just a car!  It's clearly too expensive for what it is.   :P
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thendash on April 19, 2011, 04:30:28 pm
I also noticed a lack of missile turrets, and the power orb things(I guess those are replaced with "lasers"). Me and nuke played a bit of coop and it was pretty fun, Glados's commentary is quite comical at times especially when you let your partner die.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sowelu on April 19, 2011, 04:35:41 pm
The lasers really are a nice improvement.  No more standing around waiting for an orb to slowly get where it's going, no more instant death.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Metalax on April 19, 2011, 04:38:15 pm
You get to see one of the orb emitters when you first run across lasers, look above where the laser gets installed, but yes, no active emitters.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: umiman on April 19, 2011, 05:52:19 pm
Press space to say apple
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 19, 2011, 05:59:56 pm
Press space to say apple

No, now, you see, what you're doing there is jumping.

...Don't panic, but I think you might have a minor case of serious brain damage.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: alfie275 on April 19, 2011, 06:55:52 pm
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Metalax on April 19, 2011, 07:08:05 pm
Heh, the TF2 team staged a late night raid on the portal 2 source to add in the hats that many on the steam forums are whining about.

http://www.teamfortress.com/post.php?id=5325&p=1 (http://www.teamfortress.com/post.php?id=5325&p=1)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 19, 2011, 08:50:42 pm
Spent 3 hours with co-op, completed the first three sections. It is ridiculous fun solving stuff with a buddy. (also dropping the light bridge from under him over a pit of superdeath)

Regarding the singleplayer campaign:

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Ampersand on April 19, 2011, 09:18:41 pm
I like the part where the turrets were being tested on the firing range.

"Aww, I'm one of the bad one's aren't I?"
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jackrabbit on April 19, 2011, 10:34:54 pm
That was the best ending of any game I have ever seen, ever.
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Acanthus117 on April 19, 2011, 10:49:50 pm
Like Jackrabbit, I've never been so attached to a character before.

That was one of the coolest game endings. Evar.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: alfie275 on April 19, 2011, 11:00:00 pm
Loved the animal king turret (see the poster in the lift about if an animal king is ruling) in the turret choir.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: alway on April 19, 2011, 11:15:39 pm
That was the best ending of any game I have ever seen, ever.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 19, 2011, 11:30:00 pm
Know what disappoints me?  The lack of Pneumatic  Diversity Vents.

Oh, and more crushing plates.  Like the one teaser vid where they used acceleration gel to zip through a bunch of them.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jackrabbit on April 19, 2011, 11:32:24 pm
Know what disappoints me?  The lack of Pneumatic  Diversity Vents.
Oh wow, you're right. Damn it, those were cool. Maybe in co-op?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 19, 2011, 11:40:51 pm
Know what disappoints me?  The lack of Pneumatic  Diversity Vents.
Oh wow, you're right. Damn it, those were cool. Maybe in co-op?

Don't know yet.  It was suggested by one of my friends as well.

Oh, by the way who else....
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 20, 2011, 12:08:11 am
Oh, by the way who else....
Spoiler (click to show/hide)

Spoiler (click to show/hide)

By the way, if anyone's interested in co-op play, feel free to add me (http://steamcommunity.com/id/Thexor). I've been re-running the game with the developer commentary engaged, so I have zero co-op experience thus far, but I'm a fast learner!  :D
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jackrabbit on April 20, 2011, 12:17:45 am
Spoiler (click to show/hide)
Spoiler (click to show/hide)
You gotta give props to Valve though. Not many people could have made the white gel connection, but I'm willing to bet every last player
Spoiler (click to show/hide)
before doing anything else anyway. They know how to make games.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Blargityblarg on April 20, 2011, 01:05:16 am
Shit, I forgot I wasn't spoiling myself and read a spoiler.

D:
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Puzzlemaker on April 20, 2011, 01:14:11 am
So, my thoughts.

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Tilla on April 20, 2011, 01:31:22 am
I was really pleased to see that
Spoiler (click to show/hide)

Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jackrabbit on April 20, 2011, 02:14:23 am
You know what's awesome? Those little musical motifs that spring up when you interact with an object, and how each object has a unique one. It's a really neat feature.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Acanthus117 on April 20, 2011, 02:16:09 am
My dad just told me that there's some schools here that are postponing exams because so many students are going to be 'absent'...

That made my day.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: umiman on April 20, 2011, 03:49:34 am
Poor turrets...
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 20, 2011, 04:12:51 am
You know what's awesome? Those little musical motifs that spring up when you interact with an object, and how each object has a unique one. It's a really neat feature.
What objects do this? I first noticed it when lighting up the 3 laser targets on one of the thermal discouragement diversion levels.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jackrabbit on April 20, 2011, 04:26:50 am
The jumping plates do, the pastes do, I think buttons do, and lasers do it. Probably other stuff too but I can't remember.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 20, 2011, 04:29:16 am
Huh... well I planned to play through again so I'll look for that next time. I think I was too busy thinking 4 dimensionally.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 20, 2011, 09:33:03 am
You gotta give props to Valve though. Not many people could have made the white gel connection, but I'm willing to bet every last player
Spoiler (click to show/hide)
before doing anything else anyway. They know how to make games.

Definitely.

You know what's awesome? Those little musical motifs that spring up when you interact with an object, and how each object has a unique one. It's a really neat feature.

Definitely.  I first noticed it with the room with the 3 Discouragement Beams you had to aim through a single portal.  I thought, "Oh, that's neat, each one has its own note!"  And then when new things were introduced, I noticed other musical motifs.

What objects do this? I first noticed it when lighting up the 3 laser targets on one of the thermal discouragement diversion levels.

EVERY new mechanic.  The lasers, the funnel (jump into one), the gels each have a sound (walk on them--though I don't recall the motif for the white gel), the light-panel-floor-wall-thing too.  The Faith Plates, too, but due to your limited interaction (i.e. momentary) with them, it's harder to notice.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Nilocy on April 20, 2011, 09:54:01 am
My favourite part has to be
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Detrevni|inverteD on April 20, 2011, 10:08:52 am

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Comp112 on April 20, 2011, 10:22:57 am
I was going to mention that poster. I found that pretty awesome, the original quantum tunneling device!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Ivefan on April 20, 2011, 10:52:47 am
My favourite part has to be
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Nilocy on April 20, 2011, 11:27:43 am
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Detrevni|inverteD on April 20, 2011, 11:30:07 am
Wheatley is voiced by Steve Merchant, who works a lot with Rickie Gervaise, for anyone who doesn't know about him. He's a really funny comedian, and his voice acting in this totally completed the character.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Deon on April 20, 2011, 01:25:18 pm
There's a cool trick to look at yourself:
(http://img.ie/66a94.png)

Also I've noticed that when you crouch, your camera goes much lower than the actual model's head. So you stare at your own boobs instead of the face.
(http://img.ie/c7c01.png)

A fancy T-Shirt.

P.S. OMG no gun! I've found a bug :D.

Seriously, are there no secret rooms in the first few levels at all? I've played them with NOCLIP after I've "won" them, and there was nothing hidden.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: umiman on April 20, 2011, 03:07:20 pm
Hm? I found a room with singing sentries. Another one with a radio playing a cool song. And a few other ones here and there with graffiti and other cryptic stuff.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 20, 2011, 03:35:34 pm
I can't find the hidden portrait, even though a friend told me which section of the game it's in.  :(
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 20, 2011, 04:09:24 pm
I can't find the hidden portrait, even though a friend told me which section of the game it's in.  :(

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Silfurdreki on April 20, 2011, 04:49:18 pm
Woah, I just started over after playing through the game once, for the fun of it, and the pre-recorded voice in one of the first ruined test chambers gives a really subtle piece of foreshadowing. Something along the lines of "Don't worry, all Aperture Science robotic personnel [or something to that effect] can remain operative under as low as 1.1 volts"

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 20, 2011, 05:05:37 pm
Yup.  I made that connection at the time.  There's another instance with the science projects and potatoes and their voltage.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jackrabbit on April 20, 2011, 05:24:39 pm
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Neonivek on April 20, 2011, 05:27:34 pm
Oddly enough I once made an analysis of the plot in Portal 1 using all the dialog in the game.

I came up with a theory that the computer does indeed have a personality and its attraction to the main character comes from her loner status which the computer also feels is its own trait. It is also why the computer is willing to clone the main character so much.

Of course people just shot it down...

So really... I am done analysing Portal story.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Silfurdreki on April 20, 2011, 05:52:29 pm
Spoiler (click to show/hide)

So that's why you shouldn't submerge the device portal gun in liquid, even partially.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 20, 2011, 06:01:00 pm
I always assumed it was because when water gets into the black hole inside bad stuff happens.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thendash on April 20, 2011, 06:03:50 pm
It's all lies, there's water in on of the old test chambers that you can stand under and nothing happens.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jackrabbit on April 20, 2011, 06:14:51 pm
Actually, I have a few grips with some blatant graphical errors that I cannot believe they didn't see. There's this one part where turrets are deposited through tubes and the tubes, which are at head height incidentally, are not physical objects and can be clipped through. The others that I noticed happened during spoiler scenes so I'll spoiler them as such.
Spoiler (click to show/hide)
These are just the few I notice, and they were really, really sloppy ones that could be easily spotted, not what you'd expect from Valve at all. My gripes with Valve games have all been skybox related (Ravenholm, I'm looking at you), this was just lazy. Valve don't do lazy.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Tilla on April 20, 2011, 06:18:29 pm
Jim Sterling as usual says what I'm thinking: http://www.destructoid.com/valve-fans-whine-and-cry-about-portal-2-like-idiots-199220.phtml
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Ivefan on April 20, 2011, 06:32:44 pm
Jim Sterling as usual says what I'm thinking: http://www.destructoid.com/valve-fans-whine-and-cry-about-portal-2-like-idiots-199220.phtml
When it comes to games, I'm usually the grumpy old guy that whines about things(Valid points of criticism, though it might just be a opinion in some cases)
But these 'complaints' is just plain moronic. The DLC is in addition, not ripped out content like EA does.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sowelu on April 20, 2011, 06:36:27 pm
I love you guys for using spoiler tags, seeing as I only just entered chapter 7.  Managed to find a sequence break at the end of 6 though, even if it has no real effect at all.

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Deon on April 20, 2011, 07:04:14 pm
Hm? I found a room with singing sentries. Another one with a radio playing a cool song. And a few other ones here and there with graffiti and other cryptic stuff.
I meant before the radio. And if there were singing sentries before the radio and you don't mean the "I am different" sentry, then I probably missed them :'(.

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Metalax on April 20, 2011, 07:09:19 pm
Spoiler (click to show/hide)

Yes, that has come up over on the official forums. You really are not supposed to be able to make that jump, though I only avoided trying with that one as I always try and access any office areas first looking for easter eggs.

Spoiler (click to show/hide)

Just getting it off the belt and setting it down properly on a safe surface saves it.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 20, 2011, 07:20:18 pm
Just getting it off the belt and setting it down properly on a safe surface saves it.

I got the achievement and promptly threw it off the balcony. :P

Also:
Spoiler (click to show/hide)

Edit:
DLC?  What DLC?
I don't see any at all (http://store.steampowered.com/dlc/620/).
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sowelu on April 20, 2011, 08:11:28 pm
Re the "I am different" sentry, I heard one of those just about the first time I ran into the turrets in the early early levels.  So I saved.  And then I couldn't figure out what was special or different or anything.  After reloading I couldn't even find which one said it...
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Metalax on April 20, 2011, 08:23:13 pm
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Ampersand on April 20, 2011, 08:31:45 pm
Probably something they deemed too useless to be interesting. All they were good for was evacuating Turrets from places, when they are often far more interesting and creative methods for doing the same.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: qwertyuiopas on April 20, 2011, 09:09:26 pm
I could see a fun puzzle with an intake to a series of tubes that passes through a couple of button-controlled junctions to different sections of the test chamber. The puzzle would be mainly in getting the cube where you want it, probably as a linear series of sections where getting the cube in opens a door so that you can follow, and inside you stand on a button to direct the next cube to the next room.

Although... That doesn't really sound like a valve puzzle. All of theirs tend to avoid complex tubing and physics...
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: umiman on April 20, 2011, 09:11:38 pm
Hm? I found a room with singing sentries. Another one with a radio playing a cool song. And a few other ones here and there with graffiti and other cryptic stuff.
I meant before the radio. And if there were singing sentries before the radio and you don't mean the "I am different" sentry, then I probably missed them :'(.

Spoiler (click to show/hide)

Where I found the singing sentries before the ending:
Spoiler (click to show/hide)

I haven't found many other secrets though.

Edit: I found it hilarious how GlaDOS's biggest weakness was
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Detrevni|inverteD on April 21, 2011, 08:09:44 am
Hm? I found a room with singing sentries. Another one with a radio playing a cool song. And a few other ones here and there with graffiti and other cryptic stuff.
I meant before the radio. And if there were singing sentries before the radio and you don't mean the "I am different" sentry, then I probably missed them :'(.

Spoiler (click to show/hide)

Where I found the singing sentries before the ending:
Spoiler (click to show/hide)

I haven't found many other secrets though.

Edit: I found it hilarious how GlaDOS's biggest weakness was
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 21, 2011, 08:12:28 am
Because it obviously didn't work.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Ivefan on April 21, 2011, 08:27:27 am
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: qwertyuiopas on April 21, 2011, 08:34:14 am
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 21, 2011, 09:46:02 am
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Metalax on April 21, 2011, 10:31:08 am
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: RF on April 21, 2011, 10:38:46 am
Jim Sterling as usual says what I'm thinking: http://www.destructoid.com/valve-fans-whine-and-cry-about-portal-2-like-idiots-199220.phtml

Once again, Jim Sterling succeeds at hypocrisy.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: NUKE9.13 on April 21, 2011, 04:26:09 pm
Just finished off the co-op campaign (thank you Thendash); it is better than single-player. Four portals allows for more interesting puzzles, and the less, er, story-driven story was more true to the spirit of the first game, I thought. So if you haven't played co-op yet, do. Seriously.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 21, 2011, 04:32:20 pm
Just finished off the co-op campaign (thank you Thendash); it is better than single-player. Four portals allows for more interesting puzzles, and the less, er, story-driven story was more true to the spirit of the first game, I thought. So if you haven't played co-op yet, do. Seriously.

They're not hard puzzles though.  I did the 5th set with a friend and they were fairly trivial.  There were only about 2 that gave us any trouble, and even then it was due to a slightly off assumption or due to user error ("Whoops, I didn't see that disintegration grid.  Oops, I dropped the cube in the water")
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Fikes on April 21, 2011, 04:53:14 pm
It took me 7 hours to beat the game (single player) at most. That is too short for a $50 game any way you slice it. Even if Co-op takes double the time it is still a little too short IMO.

I did like the game, however. It is fun and made me stop and really review the puzzles. Did anyone else forget basic game practices when new stuff got introduced?
Spoiler (click to show/hide)

I liked some of the new systems, like the light bridge and laser beams, but found the tubes too slow. I also did not find it as funny as Portal 1, and definitely liked the first ending better.

I am a little disappointed by the title overall.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: NUKE9.13 on April 21, 2011, 04:54:42 pm
Just finished off the co-op campaign (thank you Thendash); it is better than single-player. Four portals allows for more interesting puzzles, and the less, er, story-driven story was more true to the spirit of the first game, I thought. So if you haven't played co-op yet, do. Seriously.

They're not hard puzzles though.  I did the 5th set with a friend and they were fairly trivial.  There were only about 2 that gave us any trouble, and even then it was due to a slightly off assumption or due to user error ("Whoops, I didn't see that disintegration grid.  Oops, I dropped the cube in the water")
Well, yes. The entire game suffers from a dumbing down compared to the original. Hopefully map-packs / an editor will provide truly challenging maps in the future. However, whilst they may not be especially hard, there were very few that weren't puzzles; you always had to take a look, think, and then act. Whereas in single player, there were some maps where I stood at the exit and could not remember how I got there.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 21, 2011, 05:21:19 pm
Just finished off the co-op campaign (thank you Thendash); it is better than single-player. Four portals allows for more interesting puzzles, and the less, er, story-driven story was more true to the spirit of the first game, I thought. So if you haven't played co-op yet, do. Seriously.

They're not hard puzzles though.  I did the 5th set with a friend and they were fairly trivial.  There were only about 2 that gave us any trouble, and even then it was due to a slightly off assumption or due to user error ("Whoops, I didn't see that disintegration grid.  Oops, I dropped the cube in the water")


Well, yes. The entire game suffers from a dumbing down compared to the original. Hopefully map-packs / an editor will provide truly challenging maps in the future. However, whilst they may not be especially hard, there were very few that weren't puzzles; you always had to take a look, think, and then act. Whereas in single player, there were some maps where I stood at the exit and could not remember how I got there.

I don't think I'd agree with the statement that Portal 2 was "dumbed down compared to the original". Honestly, excepting the advanced chambers, I don't believe there was ever a single puzzle in Portal 1 where the solution wasn't easy to see. Several puzzles in Portal 2 (single-player, mind you) had me staring at them for ages before I saw the solution. (Specifics spoilered below.)

Spoiler (click to show/hide)

Portal 1 also felt like it had more timing-based puzzles, and more puzzles where actually using portals was sidelined (the first half of the Companion Cube level comes to mind - climbing stairs and blocking balls with your Cube could just have easily taken place in HL2).
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 21, 2011, 05:40:13 pm
Quote from: Thexor
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Omegastick on April 21, 2011, 06:05:19 pm
Finished the game earlier and I loved it. Personally, I think it was better than Portal 1 in just about every aspect. The levels were more challenging (excluding the advanced levels) than Portal 1, I loved the story and, in my opinion, it was more funny.

Quote from: Thexor
Spoiler (click to show/hide)

That one had me for a good half-hour, I ended up getting a friend to take a look at that level before finally doing it on my own.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Nistenf on April 21, 2011, 06:06:30 pm
Best. Game. Ever.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Ivefan on April 21, 2011, 06:07:10 pm
It took me 7 hours to beat the game (single player) at most. That is too short for a $50 game any way you slice it. Even if Co-op takes double the time it is still a little too short IMO.
really, 8 hrs is the average for all games that is not strategy games, many shooters is like 6 hrs.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Fikes on April 21, 2011, 06:10:25 pm
It took me 7 hours to beat the game (single player) at most. That is too short for a $50 game any way you slice it. Even if Co-op takes double the time it is still a little too short IMO.
really, 8 hrs is the average for all games that is not strategy games, many shooters is like 6 hrs.

Not any of the games I have bought recently with the exception of maybe Bad Company 2, but no one buys that game for single player anyways.

I had way way more than 8 hours into Just Cause 2 or GTA IV. 8 hours is short, I am sure I could quote this very forum as saying that many times.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 21, 2011, 06:25:46 pm
It took me 7 hours to beat the game (single player) at most. That is too short for a $50 game any way you slice it. Even if Co-op takes double the time it is still a little too short IMO.
really, 8 hrs is the average for all games that is not strategy games, many shooters is like 6 hrs.

Not any of the games I have bought recently with the exception of maybe Bad Company 2, but no one buys that game for single player anyways.

I had way way more than 8 hours into Just Cause 2 or GTA IV. 8 hours is short, I am sure I could quote this very forum as saying that many times.

It really depends on what you're expecting.

The single-player campaign is ~7 hours long. From what I've heard, the co-op campaign doubles that, so we'll say ~15 hours.

Compare to, say, Portal 1, which is ~2 hours long, and currently retails for $10 (http://store.steampowered.com/app/400/). Given that it was originally 1 of 5 games in the $50 Orange Box, $10 is a perfectly reasonable number for a launch price, too. This gives Portal 1 a value of roughly one hour per $5, and Portal 2 a value of roughly one hour per $3.33 - in other words, Portal 2 actually gives you 50% more value than the original, factoring in only play-time.

If we also consider that half of Portal 2's content is online co-op, I'd say that Portal 2 is most definitely not a 'bad deal'.



More importantly, comparing a fine-tuned experience like Portal 2 to a semi-scattered sandbox like Just Cause 2 or GTA IV is silly. Sure, JC2 took me longer to beat (I've got something like 60-odd hours logged on it), but half of that time was travel time, and a lot of it was pretty generic and repetitive - fun, but a different kind of fun. In comparison, Portal 2 is an incredibly finely-tuned experience. A simple "cost per hour" balance to non-puzzle games is ridiculous; the pacing and design of a story-driven game simply cannot be compared to the expansive, freeform time-sink that is a sandbox game.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Tilla on April 21, 2011, 06:40:23 pm
I've never been a big fan of equating $$$ to length of game. You could make a game that's infinitely long and the worst piece of crap ever made (I'm looking at you Battlecruiser series), it certainly isn't worth more than a well polished 15 hours such as Valve has presented here.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Saint on April 21, 2011, 06:46:49 pm
You shouldn't account co-op or any multiplayer features into the time because some people do not use them or cannot use them.

You actually get $8.57 American per hour of play which is 58% more expensive than the previous game.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 21, 2011, 06:52:18 pm
How about:

If you enjoyed the game and had fun, you got your money's worth.

If you did not, you didn't.

You can't put a dollar value on entertainment because entertainment is highly subjective. I have 23 hours logged on the original Portal, have replayed it numerous times and beaten some of the advanced levels. I 'only' have 9 hours logged on Portal 2, having beat the single player campaign now and part of the co-op. Do you think I will stop once I beat the co-op? No... I'm certain I will replay it, I enjoyed the game a lot. I'm certain I will play through the co-op with other friends as well, and mods will come out which I will enjoy.

If you feel like you didn't get your money's worth, then you probably didn't. Perhaps next time don't buy a game right when it comes out, and wait for the price point to drop or wait for reviews to come out. I only pulled the trigger on this purchase because I knew I would love it, there are many games I wait on or just ignore because I'm unsure if I'd like them or certain I wouldn't.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Tilla on April 21, 2011, 06:58:53 pm
You shouldn't account co-op or any multiplayer features into the time because some people do not use them or cannot use them.

You actually get $8.57 American per hour of play which is 58% more expensive than the previous game.

There is nobody who cannot use them because it's a Steam game and thusly requires internet access :P If someone doesn't want to play Co-op, I guess that's their choice although I hear it's actually a better campaign than the singleplayer so they're missing out a lot.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: alfie275 on April 21, 2011, 07:09:52 pm
*cough*Hammer editor*cough* Seriously, there are gonna be some very good mappacks, I mean, look at Portal 1, it had loads of mappacks (eg Portal:TFV (http://portalmaps.wecreatestuff.com/), Blue Portals (http://www.moddb.com/mods/blue-portals/)).


One thing bugs me though, I noticed a distinct lack of energy ball puzzles.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Tilla on April 21, 2011, 07:21:31 pm
*cough*Hammer editor*cough* Seriously, there are gonna be some very good mappacks, I mean, look at Portal 1, it had loads of mappacks (eg [urlhttp://portalmaps.wecreatestuff.com/]Portal:TFV[/url], Blue Portals (http://www.moddb.com/mods/blue-portals/)).


One thing bugs me though, I noticed a distinct lack of energy ball puzzles.

Energy Balls were more annoying than useful, they were effectively replaced by the lasers.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Deon on April 21, 2011, 07:30:57 pm
Okay, I've just finished the singleplayer.

Spoiler (click to show/hide)
I really liked this game.

P.S. Now I've just realised that there are only three main characters acting in this game... And that's enough. I usually bitch about lack of characters in many adventure/plot-driven games, so it's awesome how they've managed to make just 3 of them to be such great that they take up all the space :).
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 21, 2011, 08:07:17 pm
Spoiler (click to show/hide)

Also for the still alive achievement do you have to complete all 9 chambers in a row without dying? Because I did it with a friend where we managed each individual chamber without dying by going back and redoing those we'd died in but we didn't get the achievement.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Omegastick on April 21, 2011, 08:36:14 pm
Can anyone who's watched the dev comments tell me what the comment next to the
Spoiler (click to show/hide)
says? I miss timed my click and can't be bothered to go back and do the whole chapter again.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: qwertyuiopas on April 21, 2011, 09:38:07 pm
I've played about 20 hours in single-player, between the first 6 actually beating it (of which steam only recorded 1.3), and collecting achievements/watching the commentary/revisiting particularily good locations/continuing playing after accomplishing my original goal.

All that before even touching co-op, and certainly before getting to play with the dev tools.

$/hour, this next test chamber is.... looking preeety good.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 22, 2011, 01:52:39 am
Spoiler (click to show/hide)

It might not need to be spoilered, but hey, might as well, since it does reference a spoiler-worthy object. Not like anybody on their first (pre-spoiler-reading) run-through would have answers about the developer commentary, anyways.  ;)

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Omegastick on April 22, 2011, 06:16:46 am
Spoiler (click to show/hide)

It might not need to be spoilered, but hey, might as well, since it does reference a spoiler-worthy object. Not like anybody on their first (pre-spoiler-reading) run-through would have answers about the developer commentary, anyways.  ;)

Spoiler (click to show/hide)
Thanks!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 22, 2011, 08:09:53 am
Spoiler (click to show/hide)

Oh that's cool.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Fikes on April 22, 2011, 01:01:23 pm
I don’t feel like I got my money’s worth. The problem with co-op is that I will undoubtedly end up playing with people who have already beaten the puzzles and that will sap the fun out of things.

That isn’t to say I didn’t enjoy the game, I had a fair amount of fun. But, based on the price difference, I was expecting 5 times the content of Portal 1 and ended up with only about 2 times (It took me about 4 hours to beat Portal 1, I remember because I skipped an evening class and played late).

Just because you enjoy something doesn’t mean it is a good value. The best steaks I have ever had in my life where always way too much money per ounce of meat.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Omegastick on April 22, 2011, 01:05:46 pm
I don’t feel like I got my money’s worth. The problem with co-op is that I will undoubtedly end up playing with people who have already beaten the puzzles and that will sap the fun out of things.

That isn’t to say I didn’t enjoy the game, I had a fair amount of fun. But, based on the price difference, I was expecting 5 times the content of Portal 1 and ended up with only about 2 times (It took me about 4 hours to beat Portal 1, I remember because I skipped an evening class and played late).

Just because you enjoy something doesn’t mean it is a good value. The best steaks I have ever had in my life where always way too much money per ounce of meat.

I respectfully disagree. Are you saying that you would rather play a 100+ hour game that is completely mediocre than a five hour game that is brilliant?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Fikes on April 22, 2011, 01:17:19 pm
I don’t feel like I got my money’s worth. The problem with co-op is that I will undoubtedly end up playing with people who have already beaten the puzzles and that will sap the fun out of things.

That isn’t to say I didn’t enjoy the game, I had a fair amount of fun. But, based on the price difference, I was expecting 5 times the content of Portal 1 and ended up with only about 2 times (It took me about 4 hours to beat Portal 1, I remember because I skipped an evening class and played late).

Just because you enjoy something doesn’t mean it is a good value. The best steaks I have ever had in my life where always way too much money per ounce of meat.

I respectfully disagree. Are you saying that you would rather play a 100+ hour game that is completely mediocre than a five hour game that is brilliant?

First of all, it isn’t a matter of what I would rather play. I’ll play both (assuming you replace mediocre with decent). It is a matter of which is a good enough value. Portal 1 was a brilliant 5 hour game and I am glad I played it. But it was a $10 5 hour game.

Portal 2 adds a few mechanics and doubles the length, but is 5 times as expensive. I also don’t think it is as brilliant as Portal 1 if for no other reason than it is no longer an original. I don’t see where the value is made up.

And remember, this is a question of value and getting your (well, my really) monies worth. Again, with food, just because it tastes amazing doesn’t mean it is a good value. Just because the game play is fun, doesn’t mean you got your monies worth.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Omegastick on April 22, 2011, 02:07:46 pm
<snip>
Portal 2 also includes co-op, which (as far as I have heard, I haven't actually finished the co-op yet) is twice as long as the single player. So, that brings it up to 4x as much gameplay time as the original, costing $2.50 more per hour of gameplay. Personally, I think how fun the game is at least cancels out the $2.50, but that is opinion. Many of the co-op levels are also "asymmetrical" (as the devs put it), meaning that it can be played through twice on different sides of the co-op experience.

Another thing to note is that Portal 1 was incredibly good value for money, and just because Portal 2 is merely good value for money doesn't mean that portal 2 is bad value for money (even though it is, perhaps, slightly worse value in comparison to Portal 1).
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 22, 2011, 02:22:22 pm
I don’t feel like I got my money’s worth. The problem with co-op is that I will undoubtedly end up playing with people who have already beaten the puzzles and that will sap the fun out of things.

That isn’t to say I didn’t enjoy the game, I had a fair amount of fun. But, based on the price difference, I was expecting 5 times the content of Portal 1 and ended up with only about 2 times (It took me about 4 hours to beat Portal 1, I remember because I skipped an evening class and played late).

Just because you enjoy something doesn’t mean it is a good value. The best steaks I have ever had in my life where always way too much money per ounce of meat.

Well, if you're interested in playing co-op with a complete co-op novice (http://steamcommunity.com/id/Thexor)... *cough cough*  ;)


But yeah, value is all relative. As much as we may try to convince you that we consider Portal 2 to be a good value, there's no guarantee we'll be able to convince you. That said, even if you're not convinced, I wouldn't forget that Valve has promised DLC, and in the past, Valve's concept of DLC has usually been "free downloadable updates". At the very least, they mentioned that something similar to Portal 1's challenge maps were going to be released post-launch.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Omegastick on April 22, 2011, 02:29:35 pm
Well, if you're interested in playing co-op with a complete co-op novice (http://steamcommunity.com/id/Thexor)... *cough cough*  ;)

You don't mind me adding you, do you?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jay on April 22, 2011, 04:18:22 pm
Portal 2 also includes co-op, which (as far as I have heard, I haven't actually finished the co-op yet) is twice as long as the single player.
Near as I can tell, there's only three chapters, each with approximately 9 puzzles.
If that's twice as long as the singleplayer, oh my god what.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thendash on April 22, 2011, 04:28:18 pm
Quote from: Achievement
Asking for Trouble
Taunt GLaDOS in front of a camera in each of the five co-op courses
There's 5 courses in coop.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 22, 2011, 04:29:39 pm
Portal 2 also includes co-op, which (as far as I have heard, I haven't actually finished the co-op yet) is twice as long as the single player.
Near as I can tell, there's only three chapters, each with approximately 9 puzzles.
If that's twice as long as the singleplayer, oh my god what.
Not sure where you got those numbers. Are you just guessing?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jay on April 22, 2011, 04:31:04 pm
Portal 2 also includes co-op, which (as far as I have heard, I haven't actually finished the co-op yet) is twice as long as the single player.
Near as I can tell, there's only three chapters, each with approximately 9 puzzles.
If that's twice as long as the singleplayer, oh my god what.
Not sure where you got those numbers. Are you just guessing?
Okay, so the three is actually five, but the three courses I played were each about 9 puzzles long (8/9/9 iirc)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 22, 2011, 04:40:42 pm
All of the coop courses are trivial.  Except course 5, which is medium-easy (not quite as hard as the hardest single player levels, but more difficult than most).

All of single player was easy except the between-levels (which varied) and the last couple (which were medium).

In every case you could get a good look at the level and think it out without having to fling yourself around.  There were no leap-of-faith moments where you had to fling yourself and go, "Ah ha, that's what I need to do" die, and redo.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: umiman on April 22, 2011, 04:43:13 pm
All of the coop courses are trivial.  Except course 5, which is medium-easy (not quite as hard as the hardest single player levels, but more difficult than most).

All of single player was easy except the between-levels (which varied) and the last couple (which were medium).

In every case you could get a good look at the level and think it out without having to fling yourself around.  There were no leap-of-faith moments where you had to fling yourself and go, "Ah ha, that's what I need to do" die, and redo.
You must be more intelligent than me then.

I thought the puzzles were pretty good. Not, "I hate this stupid thing" like in some Professor Layton puzzles but generally very intelligent.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 22, 2011, 04:54:21 pm
Oh, they were well designed, sure.  But 75% of them are solvable on the first try, 75% of the remainder on the second.  And very few of those will kill you unless you do something stupid (like accidentally move a lightbridge so you're no longer standing on it and fall to your death).
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Tilla on April 22, 2011, 04:59:28 pm
I never understood the zomg this game is too easy crowd for ANY game. If it's still fun I don't give a rats ass if I'm being 'challenged'
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Lightning4 on April 22, 2011, 05:06:25 pm
I got stumped a couple of times, but that's because I was missing something glaringly obvious.

Spoiler (click to show/hide)

It's harder than the original, but not by much. Shame there are no advanced chambers. I would like to see some legit chambers made with a bunch of the new mechanics in mind.

And what the poster above said. It's not so much the challenge as it is the fun.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: qwertyuiopas on April 22, 2011, 05:46:13 pm
What would be a good method of finding someone to play coop with?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thendash on April 22, 2011, 05:51:31 pm
Asking people here I guess. I enjoyed coop enough that I'd go through it again so you can add me if you want. I'm just heading out now so I won't be able to play until later tonight though.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 22, 2011, 07:06:08 pm
Oh, they were well designed, sure.  But 75% of them are solvable on the first try, 75% of the remainder on the second.  And very few of those will kill you unless you do something stupid (like accidentally move a lightbridge so you're no longer standing on it and fall to your death).

Given that quicksaves are free, and autosaves are abundant, dying isn't exactly a penalty either. Frankly, I saw the lack of death-based puzzles as a good thing - hauling yourself out of a pit takes about the same time as reloading, and fixing your mistake with portals is infinitely more fun than staring at a loading screen. So I wouldn't use the lack of death as 'reduced difficulty'.


Moreover, the argument that "75% of them are solvable on the first try" is also a good thing. Trial-and-error puzzle solving is bad. The fun of solving puzzles is staring at them until you realize, "Aha! That's how you do it!", and then proceed to solve the puzzle on the first try - the epiphany moment, if you will, that leads to you winning. "Flinging yourself around" until you figure out the solution by repeated mistakes is boring.  :P
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 22, 2011, 07:50:26 pm
What I mean is, many of the puzzles were obvious.  Like "3 portal-able surfaces" in the entire level obvious.

The only difficult ones in the coop was one that required a bit of fancy manuevering (the fling to grab a refraction cube and burn some turrets) and one where 90% of the level had portal-able surfaces.  It was hard simply because there were so many options.  When there's less white and more black the levels get easier to the point at which they might as well have labeled the walls where they want you to put the portals.

Edit:
In other news, I solved an early level (http://steamcommunity.com/profiles/76561197993210208/screenshot/558654597287188756) without needing the refraction cube "required" to solve the level.  And no, I didn't no-clip.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: qwertyuiopas on April 22, 2011, 07:57:21 pm
Cube as a platform to better portal through the hole?

Also, yeah, they needed to be more flexible in allowing alternate solutions. Fun but not nearly challenging enough.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 22, 2011, 08:05:36 pm
Cube as a platform to better portal through the hole?

Yup

Quote
Also, yeah, they needed to be more flexible in allowing alternate solutions. Fun but not nearly challenging enough.

Precisely!
Every level was short, each challenge was easy, all of them had one solution (or a second, if you worked really really hard at it).
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Fikes on April 23, 2011, 04:25:01 am
I never understood the zomg this game is too easy crowd for ANY game. If it's still fun I don't give a rats ass if I'm being 'challenged'

It is a puzzle game. If (for some god forbidden reason, like, if the internet disappared and computers stopped working or something) you decided to put together a table top puzzle thing, would you pick the one with 10 pieces or the one with 1000? Puzzle games are supposed to challenge you and make you think. If you don't have to think much to complete the puzzle, there isn't much point.

That being said, the (lack of) difficulty didn't bother me that much. I did find it rewarding to have to look at a level from every angle (literally, portals in the ceiling so I could look down, in different walls, ect) before I found the solution, but this didn't happen many times.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Acanthus117 on April 23, 2011, 04:34:24 am
I loved every second of this game.

I was like "OMIGODOMIGODOMIGOD" the whole goddamn time. This was a fuckin' awesome game, and I feel that it was worth every fucking dollar.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: alfie275 on April 23, 2011, 08:21:40 am

It is a puzzle game.

Actually Valve list it as "Action Adventure".
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 23, 2011, 08:27:39 am
It's still a puzzle a game, progress through the game relies on the completion of puzzles. Thus it's a puzzle game.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sean Mirrsen on April 23, 2011, 08:42:00 am
The definition you're looking for is "Action/Adventure with Puzzle elements". Puzzle games are about methodically solving puzzles - this one is about surviving through the puzzles, which often require quick reflexes in addition to thorough analysis. For example, if you were setting up a network of portals, then just sending the protagonist in, you'd have a puzzle game. As it is, you're frequently required to properly time your actions and avoiding interactive hazards - therefore, action/adventure, but with puzzle elements.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 23, 2011, 10:14:28 am
which often require quick reflexes

Point to one level in Portal 2 that required quick reflexes.  Just one.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Bluerobin on April 23, 2011, 11:00:53 am
which often require quick reflexes

Point to one level in Portal 2 that required quick reflexes.  Just one.

I feel like you're looking for a hardcore shooter or a hardcore puzzle game in a game that's meant to be a relatively accessible combination of the two. For most puzzle gamers many of the momentum redirecting puzzles (and potentially others, those are just the somewhat obvious ones) can take faster reflexes than they're used to needing and for most shooter gamers they have to think about what they're doing more and more often than they're used to. I can understand that you might think portal could be more fun as a harder (also more niche, less popular, less accessible, good for fewer people), but others disagree. It's all about personal taste, really.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sean Mirrsen on April 23, 2011, 11:04:07 am
Any level with a double fling. Any level requiring timed portal placement. Some story segments when you're avoiding being crushed. Of course, these are not the kind of "fast" reflexes you'd be showing in an FPS, but still. They're a lot more than you'd do in a "puzzle". Sometimes you have to correctly time reportals to keep yourself in a funnel, or accurately shoot the floor under a turret before it swisscheeses you. And you shouldn't forget the boss battle, either. Snatching that last core was the most frustrating part of the whole thing.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 23, 2011, 11:59:01 am
Any level with a double fling.

Portal 2 has none.

Quote
Any level requiring timed portal placement. Some story segments when you're avoiding being crushed.

Portal 2 has none (except...two? in co-op mode and even then they're fairly forgiving).

Quote
Sometimes you have to correctly time reportals to keep yourself in a funnel

Fairly forgiving if you're not that accurate or fast.  The funnel only needs to catch a small portion of the player's collision hull to grab them.

Quote
or accurately shoot the floor under a turret before it swisscheeses you.

Come on, turrets don't kill you that quickly.

Quote
And you shouldn't forget the boss battle, either. Snatching that last core was the most frustrating part of the whole thing.

More or less frustrating than Portal 1's boss battle?  Likely less.  GLaDOS's third core was 100 feet off the ground.

I feel like you're looking for a hardcore shooter or a hardcore puzzle game in a game that's meant to be a relatively accessible combination of the two. For most puzzle gamers many of the momentum redirecting puzzles (and potentially others, those are just the somewhat obvious ones) can take faster reflexes than they're used to needing and for most shooter gamers they have to think about what they're doing more and more often than they're used to. I can understand that you might think portal could be more fun as a harder (also more niche, less popular, less accessible, good for fewer people), but others disagree. It's all about personal taste, really.

Not really.  What I am looking for is a progression in challenge.  All Portal 2 had was "intro to this new mechanic," "combine new mechanic with a previous mechanic," and a few "moderate challenges with a mechanic."  They were all, basically, intro puzzles.  None of them got terribly advanced at all.  No double-flings, no light-bridge redirection (beyond "stand here, move bridge so its still under your feet").

For heaven's sake, there were only two (two!) puzzles in single player (and one in coop that I'm aware of) that required you to push yourself to the ceiling with the funnel in order to create a fling-drop.  I felt so satisfied when I figured it out the first time (and then an idiot when I failed to figure it out the second time after nabbing a hint).  Two more puzzles that used it would have rewarded me with the satisfaction of having remembered the trick after that.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Deon on April 23, 2011, 12:07:45 pm
Yeah, Portal 2 was a suprizingly relaxing experience. I've somehow played it through dying just two times, and because I wanted to check "is there a secret on that small ledge" once, and another time I went to see where's the deer GladOS is talking about :P.

I didn't see any room where you couldn't just stand still, go grab some tea, then come back and carefully plot and make your escape. Also I think there were just a few moments where you had to run past turrets, and it didn't require any skill.

Portal 1 was harder for me. Portal 2 had an interesting plot, but hardly had any hard puzzles/moments. The boss was frustratingly easy :P.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: The Scout on April 23, 2011, 12:10:19 pm
Yeah, Portal 2 was a suprizingly relaxing experience. I've somehow played it through dying just two times, and because I wanted to check "is there a secret on that small ledge" once, and another time I went to see where's the deer GladOS is talking about :P.

I didn't see any room where you couldn't just stand still, go grab some tea, then come back and carefully plot and make your escape. Also I think there were just a few moments where you had to run past turrets, and it didn't require any skill.

Portal 1 was harder for me. Portal 2 had an interesting plot, but hardly had any hard puzzles/moments. The boss was frustratingly easy :P.
Don't have Portal 2, but Portal 1 was pretty damn hard for one or two puzzles. The rest was easy. GlaDoS was one of the easier chambers. That being said, I don't have Portal 2.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Bluerobin on April 23, 2011, 12:20:46 pm
Don't you need to fling yourself to get
Spoiler (click to show/hide)
I guess maybe my perception of how easy Portal 1 was is making Portal 2 look harder than it was? I dunno, I thought 2 was harder than 1. Sounds like we're gonna disagree though, so I'll be happy to just leave it here.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 23, 2011, 12:22:42 pm
Don't have Portal 2, but Portal 1 was pretty damn hard for one or two puzzles. The rest was easy. GlaDoS was one of the easier chambers. That being said, I don't have Portal 2.

Expect to be play Portal 2 while blindfolded, taking all of your clues to the puzzle design from audio.
(Actually, that would be fairly difficult.  Its not like the game's set up to let you know where walls and pits are audibly).

And yes, GLaDOS herself was easy compared to some of the previous puzzles (although I think it still took me three tries, originally: one figuring out what to do (and running out of time), one figuring out how to get the one core (and running out of time), and then one actually winning).
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sean Mirrsen on April 23, 2011, 01:11:06 pm
Portal 1 was harder for me. Portal 2 had an interesting plot, but hardly had any hard puzzles/moments. The boss was frustratingly easy :P.
Be fair to him, he is a product of dozens of brilliant engineers working to create the dumbest artificial moron in existence. :)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Vattic on April 24, 2011, 04:53:40 pm
Finished both the single player and the co-op in about 10 hours. Played through the co-op first which I found warmed me up nicely for the main game. I don't know which was harder, Portal 1 or 2, but I got stuck a lot less in the 2nd. It's a shame some of the mechanics from the first game were left out, such as the bouncing balls of light. Don't get me wrong I enjoyed every minute.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Pnx on April 24, 2011, 05:02:42 pm
I found portal 1 to be very relaxed, so I wasn't expecting a huge challenge out of portal 2, the only time I got stumped was with the puzzle where you funneled the blue gel through the funnel. I spent a while trying to get the gel to go on the angled bad before realizing I was supposed to just use the funnel to get to the ceiling and drop out of it instead.
Expert puzzles would really have been a nice addition for something to do after the story is over, but I wasn't really expecting them to be there... that said, it was a really amazing game.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Leonon on April 26, 2011, 09:15:59 am
Hello test subjects, look at your computer, now back to me, now back to your computer, now back to me. Sadly it isn't me but if it stopped running generic FPS's and started running Portal 2 it could test like it's me. Look down, back up, where are you? You're in a chamber designed by the computer your computer could test like. What's in your hand, back at me. I have it, it's a dispenser tube with that companion cube you love. Look again, the cube is now moon dust. Anything is possible when your computer runs Portal 2 and not a generic FPS.


I'm on a potato.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: olemars on April 26, 2011, 09:19:59 am
...So was I the only one who spent a good 45 minutes painting every possible surface white in the first test sphere with the portal gel?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 26, 2011, 09:22:20 am
...So was I the only one who spent a good 45 minutes painting every possible surface white in the first test sphere with the portal gel?

No.  I was trying to solve the puzzle without traveling through a portal (beyond "step through it to be at the exit").
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 26, 2011, 11:07:58 am
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Darvi on April 26, 2011, 11:11:36 am
Obligatory response. (http://instantrimshot.com/)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Omegastick on April 26, 2011, 01:53:30 pm
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Darvi on April 26, 2011, 01:55:22 pm
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Omegastick on April 26, 2011, 01:59:06 pm
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Cecilff2 on April 26, 2011, 02:56:11 pm

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 26, 2011, 03:03:37 pm
Where did you get that number from?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 26, 2011, 03:08:10 pm
Where did you get that number from?
At the beginning he says you've been in stasis for 99999 days or something, which is like 270+ years
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 26, 2011, 03:17:18 pm
I see, that could still put it at a mere 250- years after Half-Life 2 since it doesn't start until after all the children from before the suppression field was erected have grown into adults. Glados took control of aperture before the portal storms even began and according to the comic Chell was the first test subject.


Hmmmm, I just can't fudge the numbers enough though. Damn you valve for denying me this ship!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Nistenf on April 26, 2011, 03:17:40 pm
It think that was the announcer being broken and just repeating the number 9
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: PTTG?? on April 26, 2011, 03:23:37 pm
What's with the Borealis's dock? It's massively far underground and nowhere near the coast!

If I might point out- the whole point of the ships is the whole teleporting aspect. If it can't teleport, there's no need to take it out to sea anyway.

Hello test subjects, look at your computer, now back to me, now back to your computer, now back to me. Sadly it isn't me but if it stopped running generic FPS's and started running Portal 2 it could test like it's me. Look down, back up, where are you? You're in a chamber designed by the computer your computer could test like. What's in your hand, back at me. I have it, it's a dispenser tube with that companion cube you love. Look again, the cube is now moon dust. Anything is possible when your computer runs Portal 2 and not a generic FPS.

I'm on a potato.

I award you this award for services to the greater internet community.
(http://www.usashooting.com/alumni/images/NasserTrophy_625.jpg)

I might need it back in a short while, so don't put it away anywhere.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 26, 2011, 03:23:38 pm
Where did you get that number from?
At the beginning he says you've been in stasis for 99999 days or something, which is like 270+ years

He says, "9,999,999" with no indication for how long each of those units are.  If we assume "days" then it's 27,000 years.  Clear indication that the announcer is broken.
(270 years would be 99,999 days)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 26, 2011, 03:27:48 pm
Eh, I thought he only said it 5 times.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 26, 2011, 03:33:56 pm
The announcer could simply be suffering from the the Y2k38 (http://en.wikipedia.org/wiki/Year_2038_problem) problem. He registered a valid date for her going into stasis but now she's come out a century before she went in.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 26, 2011, 04:37:44 pm
The announcer could simply be suffering from the the Y2k38 (http://en.wikipedia.org/wiki/Year_2038_problem) problem. He registered a valid date for her going into stasis but now she's come out a century before she went in.

That's what happens when you use a signed integer for dates.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Supercharazad on April 26, 2011, 04:40:44 pm
Didn't Wheatly say it was about 300 years after?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 26, 2011, 04:45:22 pm
Didn't Wheatly say it was about 300 years after?

Didn't Valve say it was 100 after the events of Half Life?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Leonon on April 26, 2011, 04:50:36 pm
Hello test subjects, look at your computer, now back to me, now back to your computer, now back to me. Sadly it isn't me but if it stopped running generic FPS's and started running Portal 2 it could test like it's me. Look down, back up, where are you? You're in a chamber designed by the computer your computer could test like. What's in your hand, back at me. I have it, it's a dispenser tube with that companion cube you love. Look again, the cube is now moon dust. Anything is possible when your computer runs Portal 2 and not a generic FPS.

I'm on a potato.

I award you this award for services to the greater internet community.

I might need it back in a short while, so don't put it away anywhere.
Yay! I won a picture of a trophy! That's almost like sort of winning a real trophy only not really!
The announcer could simply be suffering from the the Y2k38 (http://en.wikipedia.org/wiki/Year_2038_problem) problem. He registered a valid date for her going into stasis but now she's come out a century before she went in.
Integer overflow's a hell of a drug.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sordid on April 26, 2011, 05:26:37 pm
Eh, didn't really like it that much. Puzzles were disappointing, mainly because they were composed mostly of inert scenery with very few portal-able walls. P1 forced you to think about puzzles and there was usually more than one solution. By contrast, P2's puzzles largely take place in environments that are almost bereft of portal-able walls and you spend the majority of the time scanning the place to find the one wall where you are actually able to place a portal. I often got stuck in P1 even though I had all the pieces, I just couldn't put them together right. In P2 that never happened, when I did get stuck it was because I simply overlooked the one bit of smooth wall that I was supposed to put a portal on next. And it was very easy to overlook walls in P2's much more varied and cluttered environments. About half the time you're not really thinking about what you're doing, you're just portaling to the only places you can portal to and the solution presents itself. I was also disappointed by the characterization of GLaDOS. In P1 she was wonderfully quirky and loopy, you really got a sense that she didn't have all her marbles. In P2 she's just a jerk.
On the plus side, P1 was woefully short and this is pretty much more of the same, even if it is just a sequel. Overall I'd say about as much goodness as P1, but spread out over a longer gamplay time with some bits that feel a bit like needless padding (especially the middle bit, where you're just going through test chambers with literally nothing happening other than some childish taunting at the start and end of each test). You get a reunion with an old friend and another fantastic song at the end.

which often require quick reflexes

Point to one level in Portal 2 that required quick reflexes.  Just one.

The end part when *spoiler* tries to crush you with spiked plates several times, for instance.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: qwertyuiopas on April 26, 2011, 05:34:37 pm
Actually, if you just stand around waiting, and go through it a few times, it won't crush you until you are safe, or stand around for something like 5-10 seconds after making it possible to escape.

It only *seems* like you just made it.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 26, 2011, 05:35:59 pm
also if you...

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Jreengus on April 26, 2011, 05:37:01 pm
Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 26, 2011, 05:38:26 pm
Spoiler (click to show/hide)
Didn't know that, will have to try
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sordid on April 26, 2011, 05:46:52 pm
I was actually referring to the bit where you're on a moving platform and a crusher plate comes at you from the left. In my first few attempts I was distracted by the prattling and the crusher and simply didn't notice the bit of smooth wall that moved into view up ahead and subsequently grew very frustrated. See edited post above, the difference being that for the majority of the game the penalty for that is just being stuck, in this particular instance it's death after five seconds.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: umiman on April 26, 2011, 06:16:32 pm
Spoiler (click to show/hide)
I just tried this haha. Thanks for the tip.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 26, 2011, 07:11:27 pm
I was actually referring to the bit where you're on a moving platform and a crusher plate comes at you from the left. In my first few attempts I was distracted by the prattling and the crusher and simply didn't notice the bit of smooth wall that moved into view up ahead and subsequently grew very frustrated. See edited post above, the difference being that for the majority of the game the penalty for that is just being stuck, in this particular instance it's death after five seconds.

....Seriously?  You got onto the conveyor belt BEFORE locating an exit?

That's your own damn fault.


Wait, different part.  One I don't remember.  Crush plate from the left?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sean Mirrsen on April 26, 2011, 09:40:56 pm
Yes, the one where he goes "Aristotle versus MASHY SPIKE PLATE!".
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 26, 2011, 10:54:04 pm
....I don't even remember that line....
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sean Mirrsen on April 26, 2011, 11:05:35 pm
After the part where he kills you, I think, there's this spot where you reportal a funnel through a doorframe, and it happens shortly afterward as you're travelling along it.

The plate smashes you if you don't reportal the funnel to be below you, and then continues smashing the wall just behind you as you float out of range.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 26, 2011, 11:16:46 pm
After the part where he kills you, I think, there's this spot where you reportal a funnel through a doorframe, and it happens shortly afterward as you're travelling along it.

The plate smashes you if you don't reportal the funnel to be below you, and then continues smashing the wall just behind you as you float out of range.

Oh, I remember that now.  Seriously though, it's pretty obvious that it's coming.
(How long has he been trying to kill you?)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: qwertyuiopas on April 26, 2011, 11:19:05 pm
Unless you wiggle left and right, greatly slowing your progress through the excursion funnel. In that case, the spike plate doesn't follow you, since you can move the funnel before you get close enough to trigger it's movement. Using the same tactic, you can get GLaDOS's voice out of sync with the launcher that launches you to the first spike trap.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sean Mirrsen on April 27, 2011, 12:16:33 pm
Actually, now that I play through it again, I can see one LARGE advantage of the first game. Developer commentary. In the first game, you practically never had a half-level without at least some kind of developer tidbit. In P2, it's a lot like simply replaying the whole thing without saves, commentary nodes are few and far between. Perhaps they just had a lot less innovation and much more game to fill, but I would've appreciated more talk about the level design decisions, some of the scripted sequences, and just about anything, really. What little there is is indeed fun to listen to, mostly, but it's not enough. It's boring to just play through the same levels again after you know the answers.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: umiman on April 27, 2011, 12:30:29 pm
I think they should have put the "skip to next developer bubble" button back in.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Thexor on April 27, 2011, 01:03:02 pm
Actually, now that I play through it again, I can see one LARGE advantage of the first game. Developer commentary. In the first game, you practically never had a half-level without at least some kind of developer tidbit. In P2, it's a lot like simply replaying the whole thing without saves, commentary nodes are few and far between. Perhaps they just had a lot less innovation and much more game to fill, but I would've appreciated more talk about the level design decisions, some of the scripted sequences, and just about anything, really. What little there is is indeed fun to listen to, mostly, but it's not enough. It's boring to just play through the same levels again after you know the answers.

I noticed that, too. That said, there's two things to remember:

1) When Portal 1 came out, portals were new technology, and there were a heck of a lot of dev commentary nodes about how portals worked - how to simulate infinite depth, how to let you manipulate objects through a portal, how ceiling-to-ceiling transitions used to crash the game, etc. There was very little new added to the portal mechanics in Portal 2, mostly because portals already worked properly in every situation. Hence, nothing new to say!

2) Portal 2 is bigger, and the developers spread the commentary nodes throughout the levels. There's probably less content, but it's difficult to tell because it's spread so thinly across so many levels. Admittedly, it's a pity they didn't spend more time talking about the levels themselves - half the fun of the commentary is listening to confessions on previous, failed iterations of test chambers and the like - but then again, that would have got repetitive after the tenth "Well, this chamber used to be different, but it sucked, so we changed it."  ;)

I think they should have put the "skip to next developer bubble" button back in.

Hmm. I know they put that button in for the Co-op commentary (I think it's... Tab, maybe?). I found it by complete accident, and haven't bothered trying it in single-player.

I could also point out that the dev commentary nodes return to the density of Portal 1's commentary in the co-op sections. Yay for 10 nodes to a section!

Spoiler (click to show/hide)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 27, 2011, 02:03:35 pm
Spoiler (click to show/hide)

Didn't pay attention, but it has to do with the render layers.  Wheatly (while carried) is basically part of your HUD and doesn't exist in the game world.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: PTTG?? on April 27, 2011, 02:33:28 pm
I'd read this slash (http://i.imgur.com/N1ltV.jpg)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Leonon on April 27, 2011, 03:06:22 pm
I'd read this slash (http://i.imgur.com/N1ltV.jpg)
Talk about a crack pairing, they have no mutual interests. What would they ever talk about?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sean Mirrsen on April 27, 2011, 03:08:20 pm
Chell/Gordon or ASHPD/GravGun? :P

Leonon - I suppose you mean muteual interests?..     bad pun, sorry.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Aklyon on April 27, 2011, 03:17:32 pm
I'll just leave this here. (http://arstechnica.com/gaming/news/2011/04/talking-arduino-powered-portal-turret-is-wonderful.ars)
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Soulwynd on April 27, 2011, 04:23:59 pm
Too bad it's a damn plush. I'd want a metal/plastic one.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Aklyon on April 27, 2011, 04:24:58 pm
Too bad it's a damn plush. I'd want a metal/plastic one.
So do like half the commenters over there.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Leonon on April 27, 2011, 04:40:15 pm
Be really cool if there were 2 of them and they interacted like they do in Portal.

Don't shoot, it's me!
Coming through!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 27, 2011, 06:57:49 pm
Given that they gave all the instructions necessary to build one I don't see what's stopping you guys from doing one in metal.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sordid on April 27, 2011, 07:01:06 pm
Given that they gave all the instructions necessary to build one I don't see what's stopping you guys from doing one in metal.

Cost and difficulty, mainly. Do you have any idea how hard it is to make metal sheets of the required shape? Go ahead, try taking a piece of metal and making it the oval turret shape.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Aklyon on April 27, 2011, 07:05:11 pm
Given that they gave all the instructions necessary to build one I don't see what's stopping you guys from doing one in metal.

Cost and difficulty, mainly. Do you have any idea how hard it is to make metal sheets of the required shape? Go ahead, try taking a piece of metal and making it the oval turret shape.
I would ask you about plastic, but molds are expensive too, aren't they?
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 27, 2011, 07:40:57 pm
If you get a softer plastic, you can heat it up with a heatgun and use a metal bowl as a mold; getting fairly close.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sordid on April 27, 2011, 08:13:37 pm
Oh I wouldn't do that. Plastics tend to release fumes when heated up to melting point. I don't want a turret badly enough to breathe that stuff.
A better way would be to buy a slab of plastic and just carve the thing out of it, then smooth the surface and spray-paint it to give it that wonderful glossy surface. But with the clean, sleek design of the turrets, I don't think you can make the shape precise enough by hand for the finished product to not look like a potato standing on some matchsticks stuck into it. You might be able to have the required shape made in plastic or metal using professional machinery, but then we run into the issue of cost, since custom one-offs like that tend to be pretty damn expensive.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Draco18s on April 27, 2011, 09:17:15 pm
Oh I wouldn't do that. Plastics tend to release fumes when heated up to melting point. I don't want a turret badly enough to breathe that stuff.

Oh no, not melt it to a liquid state, just make it pliable.  Your dishwasher can do it to those cheap plastic cups (along with other things made of the right kind of plastic) and they'll permanently deform.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 27, 2011, 10:47:44 pm
I'd bet the turrets in Portal 2 aren't made of metal anyway.

1. Cave Johnson is too cheap
2. They aren't heavy enough to depress a 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: dragonshardz on April 27, 2011, 10:51:53 pm
Could be made from aluminum.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: forsaken1111 on April 27, 2011, 10:56:56 pm
Could be made from aluminum.
Knowing aperture science, it's probably some ridiculous material made by grinding together mars rocks and kitten bones into a paste mixed with kevlar and then hardened under the light of a billion suns.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: PTTG?? on April 27, 2011, 11:05:27 pm
Could be made from aluminum.
Knowing aperture science, it's probably some ridiculous material made by grinding together mars rocks and kitten bones into a paste mixed with kevlar and then hardened under the light of a billion suns.

Which is then used to make the boxes for shipping in the aluminum.

Oh I wouldn't do that. Plastics tend to release fumes when heated up to melting point. I don't want a turret badly enough to breathe that stuff.

Turret smoke! Don't breathe this!
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: dragonshardz on April 28, 2011, 12:55:43 pm
Knowing aperture science, it's probably some ridiculous material made by grinding together mars rocks and kitten bones into a paste mixed with kevlar and then hardened under the light of a billion suns.

The scary thing is that that is totally plausible, given the wacky shit Aperture Laboratories has done.
Title: Re: Portal 2 is out. Spoilers ahoy!!
Post by: Sordid on April 28, 2011, 03:45:46 pm
Oh I wouldn't do that. Plastics tend to release fumes when heated up to melting point. I don't want a turret badly enough to breathe that stuff.

Turret smoke! Don't breathe this!

Hah! Turrets will totally blend. :D