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Dwarf Fortress => DF Community Games & Stories => Topic started by: Fievreux on July 21, 2011, 05:16:07 pm

Title: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: Fievreux on July 21, 2011, 05:16:07 pm
I'm a new player myself, so this should be interesting.
The embark site is as follows, and should be easy for newer players. The only possible danger is Wilderness vs. Calm.
(http://i.imgur.com/6hU2j.png)

The year is 5--the great historians have only just begun to record the great and numerous things that are happening in what little of the world they know to exist. Four prominent civilizations have sprung up--The crafty humans, the graceful elves, the industrious dwarves, and the ruthless goblins. These four civilizations are presently at peace, but with the aggressive manner of the goblins, who knows how long that will last?

The king of dwarves has ordered an expedition out to the Hill of Fire in the Skewered Land--a land rich in metallic ores and precious stones, sure to bring the kingdom riches. The group Akrulbembul, The Tin Mechanisms, is sent. The group consists of seven dwarves:

Minkot Medtobiden
Spoiler (click to show/hide)
Dodok Asobushul
Spoiler (click to show/hide)
Zulban Tiristzas
Spoiler (click to show/hide)
Rakust Muthirkadol
Spoiler (click to show/hide)
Sarvesh Gikutetur
Spoiler (click to show/hide)
Tholtig Ilirlorbam
Spoiler (click to show/hide)
Thob Kubukkilrud
Spoiler (click to show/hide)

How to play:
First of all, use the default tileset.

If you'd like to play, say a slot that you'd prefer. We'll start with seven slots, but more may be added. Each slot is one round, and a round is a full year of game time: from Spring to Spring. You are in charge of the fortress during your turn, tasked with running it, expanding it, and making it blossom. It would be incredibly rude to purposefully cause catastrophe for the next member in line.

Should something happen that wipes out the fortress, it's fair to redownload the save and have the -next- person in line take over.

While it's your turn, let us know what's going on! Post about major events with details and screenshots, be they funny or sad. Keep us informed as to your progress.

When the previous person's turn is up, you have three days to download, play, and report about your round. If for some reason you can't, play will pass to the next person in line. Any questions?

Dat order:
Fievreux - FINISHED
Tersr - FINISHED
Basque - FINISHED
Zanziik - FINISHED
Flandre - SKIPPED
CrustyPeanut - FINISHED
Shilo - IN PROGRESS
MilestoneTwo
Terkiey


A final note: This game is intended for people that are just getting into the swing of Dwarf Fortress. If you get stuck or need help, consult the wiki (http://df.magmawiki.com/index.php/Main_Page) or ask here. The point is to have Fun.
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 21, 2011, 05:16:24 pm
Year 7:
Spoiler (click to show/hide)

Our caravan has suffered a long an exhausting trip from the kingdom of Kogan Ud. Our liquor and food supplies are dwindling, but we've reached our location--a location promised to be filled with valuable stones and metals. Right off the bat I can spot agates in the wall.

Spoiler (click to show/hide)
And what looks like basalt. It'll be great to get stone workshops built and out of the way, so that industry can begin.

Spoiler (click to show/hide)
The riverbanks will have to be hollowed out from the thick walls that surround them, it looks like, but should be easy to defend against any possible attackers in the years to come. The sand will provide a perfect place to start our farms, and with any luck, we can light the glass furnaces in late autumn.

---
27, Granite

We've been at it for a month and we still don't have shelter. We jointly decided to move to the other side of the river--building a bridge was a challenge in and of itself, but the water should protect us from invaders. The food it cost us will be replaced tenfold in security, even if the men are grumbling today...

27, Felsite

Spoiler (click to show/hide)
We're in a spot of trouble, here. Though everything is in order--workshops are build, bedrooms are made, a dining room is established, the animals are out to pasture--we are out of plants to eat. I've ordered the farmers to work double-time to get us something consumable, but until then we'll subside on our dwindling stocks of meat and fish. They blame the move across the river, but we'll have a fresh harvest of plump helmets soon enough.

18, Hematite
(http://i.imgur.com/HfFhp.png)
I have never been more happy to see a purple spade.

24, Malachite
Migrants!
Not only are there more bodies to throw around, but there are more animals! An improvement from the two male yaks we brought with us.
Spoiler (click to show/hide)

8, Limestone
Lignite.
Glass industry, here we come.
Spoiler (click to show/hide)

2, Timber
More migrants have arrived, bringing with them a couple more farmers. That'll help our food supplies stay high. Our miners struck lignite, and have been filling an underground storeroom with coke. A couple glass statues were made, but the majority of the fuel is being saved for when a major metal is struck. With the arrival of a craftsdwarf, we can start making rock and bone crafts that tradesmen will love.
Spoiler (click to show/hide)

23, Timber
Traders. ...But we have nothing to trade. A missed opportunity.
Spoiler (click to show/hide)

(http://i.imgur.com/uEVLA.png)

The first year is complete! A lot got done, but also a lot didn't.
The good:
Many things are built, and we have over 1000 units of various stones, ready to be used by masons.
We have a surplus of food and drink.
The mines beneath the fortress are rich in lignite, used to make coke at a net gain of one fuel per use.
A big dining room!
A bed for everyone.
No unhappy dwarves.
A small military with training weapons.

The bad:
Animals aren't breeding.
Few craftsdwarves.
No mechanics.

The ugly:
No metals.
No fisherdwarves.
No trappers.


Works in progress:
A drawbridge on a chasm over the river. The bridge is in place, all it needs is a lever to raise and lower it to keep out attackers.
Mines! Look below the fortress and you'll see.

What needs to be done:
Glass industry needs to get up and running.
Military needs to train.
Traps need to be made to keep goblins out.
Fish industry needs to get going!


The save file is in a new post--Tersr's turn is next!
Title: Re: A succession game for first-timers and/or new players.
Post by: HunterBlackLuna on July 21, 2011, 05:34:34 pm
Interesting concept, much different from what one thinks of when they think of a succession game. (BoatFailed!) I'll be watching this thread. I'm a nublet but I probably won't join in. Will you be Dorfing?
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 21, 2011, 05:53:59 pm
I suppose it's a little different! Whereas many succession games are a challenge, I thought it might be nice to set up an easy-mode kind of game for people to get the hang of things. That's also where I got the idea of starting the world with very low history--because theoretically those playing won't have very much history of their own, either! I'll be taking the first round, I guess to set an example.
Title: Re: A succession game for first-timers and/or new players.
Post by: Tersr on July 21, 2011, 06:52:27 pm
I would love a spot on the list, I'm a somewhat new player and this would be my first succession.
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 21, 2011, 07:11:23 pm
I would love a spot on the list, I'm a somewhat new player and this would be my first succession.

Sure, you can go second. Once the first round is done I'll PM you the save.
Title: Re: A succession game for first-timers and/or new players.
Post by: Basque on July 21, 2011, 08:48:55 pm
Yay Fievreux! I was really contemplating doing something like this but I'm far too timid to start a thread. XD I actually just started playing this past weekend and I'd really appreciate the opportunity to participate in a community game without the pressure of all the crazy stuff more experienced players do. XD I'd like to take whatever turn is next in line if that's okay with you.

Since you mentioned asking here if we needed help, again this is my first time doing any kind of community game: does DF have some screenshot system built in or should I just take an edit normal printscreen screenshots? Also I got the Lazy Newb Pack and have been using a tileset-I saw in another thread people taking about editing RAWs to change tilesets but I really don't want to mess anything up. Since it looks like you're using ASCII if I play it will my tileset mess things up or will it just stay in the default ASCII?

I really appreciate you doing this Fievreux! Thanks for being awesome!  :)
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 21, 2011, 08:58:15 pm
@Basque: I believe that if we play with separate tilesets it will indeed mess up. I don't know how easy it is to switch tilesets out, unfortunately. :\ If it involves installers, I'm screwed, because I play on a Mac. I don't think there is a screenshot function--I just use print screen. I'm pretty new myself! But hoping someone watching this thread (who has more knowledge) can answer some questions.

I'll put you up for the third place in line.
Title: Re: A succession game for first-timers and/or new players.
Post by: Zanziik on July 21, 2011, 09:12:38 pm
Since you mentioned asking here if we needed help, again this is my first time doing any kind of community game: does DF have some screenshot system built in or should I just take an edit normal printscreen screenshots? Also I got the Lazy Newb Pack and have been using a tileset-I saw in another thread people taking about editing RAWs to change tilesets but I really don't want to mess anything up. Since it looks like you're using ASCII if I play it will my tileset mess things up or will it just stay in the default ASCII?

@Basque:

Dwarf Fortress does not any internal screenshot system, just use print screen and paste into an image editor like you said, crop out what you don't want, and host using imageshack or photobucket.

With the Lazy Newb Pack it is pretty simple to change tilesets. Download the save from the person before you and place it in the DF>data>save folder like it ought to be, then fire up LNP through its executable, click the graphics tab, and select Default ASCII 31.25. Install these graphics and say YES when it asks if you'd like to convert the saves to be usable with that graphics set. You should be all set in this way.

@Fievreux:

I'm not exactly new but I'd like to get involved if that'd be alright with you. Like the idea and hopefully I can be of some use to newer players.
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 21, 2011, 09:20:43 pm
@Zanziik: Sure thing! I'll queue you up for position number four, unless you want to go later on. I'll change it accordingly.

Since we have four people, I'm going to go ahead and take my turn. It'll show up in the spot that I reserved right under the initial post, screencaps and everything. I've never actually looked at the map, just chose the embark location and posted dwarf descs. Well. Let's strike the earth, Arkulbembul. :o
Title: Re: A succession game for first-timers and/or new players.
Post by: Zanziik on July 21, 2011, 09:22:25 pm
Fourth is fine with me, unless you need me somewhere else. Looking forward to my turn. Thanks! Good luck on your turn.
Title: Re: A succession game for first-timers and/or new players.
Post by: andyman564 on July 21, 2011, 09:29:54 pm
posting to watch, i wish someone did this when i was new to DF.

and if i may offer a suggestion, put a link to the most recent save file in the opening post. not everyone uses the PM system, and it lets everyone take a peek at the fort as it progresses.

well there's my two cent's, i hope everyone has lots of fun FUN!
Title: Re: A succession game for first-timers and/or new players.
Post by: MilestoneTwo on July 21, 2011, 09:38:59 pm
Put me down as...oh, say, seventh. I'll be leaving for a week on the 24th, so hopefully that's enough time that I won't miss my turn.

Also, are you doing dorfings? Put me down for one if you are.
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 21, 2011, 09:45:35 pm
@andy: Will do indeed.
@Milestone: Sure! I'm actually leaving for a week on the 30th, so I'm hoping to have things in motion by then. No dorfing this time around. Maybe for part two. ;)
Title: Re: A succession game for first-timers and/or new players.
Post by: Reverie on July 21, 2011, 10:04:22 pm
I am not sure which level of experience I fall under, because while I have played DF for a long time, the military screens and late game are both alien to me.
For now, could you dorf me? Her name is Flandre, and she is a bookkeeper. I may decide to play if I wait and watch a little...
Title: Re: A succession game for first-timers and/or new players.
Post by: Roboboy33 on July 21, 2011, 10:41:28 pm
tip: dont use print screen, use snipping tool.  its easier and you dont have to do all the cropping and stuff.
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 21, 2011, 10:41:47 pm
@Flandre: I wasn't going to Dorf--at least not in the beginning. If a dwarf comes along with skills that befit a bookkeeper I will name him/her Flandre. Let's hope s/he gets along with the Markswarf Reimu. :x I can put you on the list of players if you'd like.
Title: Re: A succession game for first-timers and/or new players.
Post by: Reverie on July 21, 2011, 11:03:08 pm
@Flandre: I wasn't going to Dorf--at least not in the beginning. If a dwarf comes along with skills that befit a bookkeeper I will name him/her Flandre. Let's hope s/he gets along with the Markswarf Reimu. :x I can put you on the list of players if you'd like.
Thank you for considering! You can put me on the list (preferably late game), but it is not high priority if others are yearning to play. New players would gain from this more than myself, after all.
The newbie succession fortress is a very thoughtful gesture, by the way. We are grateful!
Title: Re: A succession game for first-timers and/or new players.
Post by: Basque on July 21, 2011, 11:18:09 pm
Thanks a lot for the response Zanziik! I knew how to change the tilesets but I didn't know if it would mess with the save or anything. I didn't want to screw it up for anyone after me. I really appreciate the answer, you rock!  ;D

And you rock for making this thread Fievreux! I'm hoping everything turns out well. It's a little hard for me to understand some of the things in the screenshots but I appreciate you posting them none the less. I'm a bit confused about the whole moving over the river thing but it's nice to see you got a solid fortress set up and the farms started. Good luck with the rest of the year! ^^

Edit: Oh, and before I forget to ask will there be anything expected of us other than "try to not die?" I may have only been playing for a handful of days but I want to do this right!
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 21, 2011, 11:24:53 pm
@Flandre: It's as much an experiment for me as it is for the other players!
@Basque: The main goal is to not die while still experimenting in the DF atmosphere. My goal for year 1 is to establish a very basic fort where things can and will get done. From there, though... I've just struck lignite, which means we can get a metal or glass industry going. There's a river--maybe we'll have tons of fish. Every player should leave notes of what they've done after their round, but it's up to the next player as for where to take everything.
Title: Re: A succession game for first-timers and/or new players.
Post by: Zanziik on July 21, 2011, 11:26:08 pm
tip: dont use print screen, use snipping tool.  its easier and you dont have to do all the cropping and stuff.

Thanks! This is much quicker than print screen. My problem with Windows 7 has been that it has a ton of features I don't even know exist. A lot of them I find useless, and so I end up ignoring ones that could be useful. This is one of those useful ones.

Thanks a lot for the response Zanziik! I knew how to change the tilesets but I didn't know if it would mess with the save or anything. I didn't want to screw it up for anyone after me. I really appreciate the answer, you rock!  ;D

No problem. The worst that can happen with anything you do really is we're forced to use the save prior to your turn, and I really can't see that happening at all. Don't be afraid to take risks. Losing is Fun ;)
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 22, 2011, 12:42:09 am
The official save file, for Tersr. Read up on the first page about what happened in the first year.

Good luck and have fun! Keep us posted!

http://www.mediafire.com/?0i7gzpre8qd105q
Title: Re: A succession game for first-timers and/or new players.
Post by: Zanziik on July 22, 2011, 12:56:30 am
The official save file, for Tersr. Read up on the first page about what happened in the first year.

Good luck and have fun! Keep us posted!

http://www.mediafire.com/?0i7gzpre8qd105q

Took a look at the save. Looks like you're much more symmetrical and organized in your fortress design than I am Fievreux, but that's cool. Excited to get my turn. Might be interested in Dwarf Fortress File Depot (http://dffd.wimbli.com/index.php) for uploading saves, though mediafire works too.

Good luck Tersr!
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 22, 2011, 12:58:52 am
Might be interested in Dwarf Fortress File Depot (http://dffd.wimbli.com/index.php) for uploading saves, though mediafire works too.

Y'learn somethin' new every day.
Title: Re: A succession game for first-timers and/or new players.
Post by: Tersr on July 22, 2011, 10:13:17 am
Downloading the file right now!
Title: Re: A succession game for first-timers and/or new players.
Post by: Tersr on July 22, 2011, 10:51:30 am
Spring Granite 1 - 26

It seems I've been given the role of overseerer, odd, since I've never oversaw any fort before, oh well.
The first thing I noticed was most of the dwarfs were doing nothing at all and a good number were tired of the wine we have been making, to remedy that all dwarf that before had been working with anything relateing to farming or wood were told to go harvest plants from the surface, varity is a good thing to have. Some migrants have just arrived and I am in the middle of checking them for their skills.
Title: Re: A succession game for first-timers and/or new players.
Post by: Basque on July 22, 2011, 12:16:55 pm
Woohoo, go Tersr! :D To be honest the three day timeline made me very nervous because it is a short amount of time but I'm glad to see it's moving along at a good pace. Thanks for picking up the save so quickly, Tersr. It would be nice to see some screenshots of what you're doing, though. Also, variety is the spice of life! I'm glad you're getting different stuff, if we didn't embark with a bunch of different things it will make the dwarfs unhappy. Hopefully your migrants will have useful skills!

Best of luck with your first time overseeing, Tersr! ^^

P.S: Since people are being so helpful in this thread, after I take a screenshot I have to upload it somewhere to post it here. Just like there's the Dwarf Fortress File Depot for saves, is there a preferred place to upload images like screenshots?
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 22, 2011, 12:33:07 pm
P.S: Since people are being so helpful in this thread, after I take a screenshot I have to upload it somewhere to post it here. Just like there's the Dwarf Fortress File Depot for saves, is there a preferred place to upload images like screenshots?

I hosted all of mine on imgur.com.
Title: Re: A succession game for first-timers and/or new players.
Post by: Roboboy33 on July 22, 2011, 12:48:18 pm
tinypic.com is a good place to upload pics to. i use it all the time.
Title: Re: A succession game for first-timers and/or new players.
Post by: Reverie on July 22, 2011, 12:51:50 pm
Fievreux, I will gladly take the slot you have allocated to me.
Title: Re: A succession game for first-timers and/or new players.
Post by: Crustypeanut on July 22, 2011, 01:00:03 pm
I'll take a spot.  Though not a new player, I've never done a succession fort before.. so that in itself will be quite a new experience. 
Title: Re: A succession game for first-timers and/or new players.
Post by: Fievreux on July 22, 2011, 01:11:02 pm
@Flandre: Awesome!

@Crusty: Great, I'll put you in slot six.

And with that, we're all filled up!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 22, 2011, 01:17:46 pm
Thanks Roboboy33 and Fievreux! I'll be sure to look at both tinypic.com and imgur.com. Otherwise hopefully everyone can at least keep the fortress intact enough to last to CrustyPeanut's turn. ^^

I hope people don't mind all the questions, but since CrustyPeanut mentioned he's not a new player I was wondering how long has everybody been playing? "New" is a relative term after all. Personally I've been playing for about one week. I'd like to see how the different amount of experience people have affects how they run the fortress.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 22, 2011, 01:21:05 pm
I'd say for me its been 3-4 months? A D&D friend got me into it, and though the learning curve was nuts to get past, I'm wholly addicted to this game now.  Probably too addicted.. at the rate I'm going, I might become a dwarf.  Just need to work on the beard..


By the way, since you guys are rather new to the game, one mod that is almost required to play, and I'd HIGHLY recommend it, is Dwarf Therapist.  Its a simple, but amazingly useful, spreadsheet that makes assigning dorfs their jobs SO much easier.  Once I started using this, the game became 10x more enjoyable.  Plus, its included in the Lazy Newb Pack, which is another useful mod imo. 
Title: Re: A succession game for first-timers and/or new players.
Post by: Tersr on July 22, 2011, 01:45:16 pm
Slate 13
Started mining operation to find ores and such.
Slate 23
Found some marble, if we are lucky we can find some iron ore we can make some steel!
Slate 24
Gold! We strike Gold! Going to make a nice coffin for myself later!
Felsite 4
Strike some galena, soon we can deck out the halls in gold and silver.
Felsite 8
Elfs came
Felsite 20
2 dwarfs died today by dodging into the river and a child with a  mood has happened.
Felsite 22
3 pieces of basalt and he started on the craft.
Felsite 26
The kid mad a amulet
End of Spring
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 22, 2011, 01:46:40 pm
Poor dwarves. :( Don't forget to make coffins for them so they don't
Spoiler (click to show/hide)

I would have never dreamed there was gold on site. Good job finding it!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 22, 2011, 01:50:54 pm
Galena is lead and silver actually, so unless he found gold somewhere else, then thar be no gold :X But hey, lead and silver are useful.  Lead is great for random furniture, and silver is great for more expensive funiture, crafts, and of course - warhammers. 

When smelting Galena into bars, you get a definite 1 lead bar and a 50% chance for a silver bar.  So essentially, every two galena smelted, theres one silver bar you get as well.  Its certainly not a bad haul. 

Edit: DURP, missed the part where he struck gold.  Nice!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 22, 2011, 01:52:28 pm
Oho. Hey, Tersr, take a picture of the amulet's description! I wanna see.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 22, 2011, 01:53:43 pm
Poor dwarves. :( Don't forget to make coffins for them so they don't
Spoiler (click to show/hide)

I would have never dreamed there was gold on site. Good job finding it!
How do you propose we get the bodies out of the river, guess I could make some slabs and engrave there names, also, the gold, pure random digging, trying for caverns! Also, I think we might have some platnuim here, just got to find it.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 22, 2011, 03:03:18 pm
Tersr, wow if you find platinum too we'll really be rich! XD Anyway, I don't think you can fish dwarf corpses out of a river or anything, but a memorial slab would work. I can't believe our strange mood was a child! ::) Now we'll have to keep him extra safe if we want any masterwork crafts out of him.

It would be great to see things like a screenshot of the item's description or just screenshots of the fortress in general. And if you don't mind me asking, how has the combat and such been going? I've only played on lower savagery settings so I'm nervous about everyone ending up slaughtered on my turn. XD

Seems like so far you're doing a good job Tersr! Good luck with the rest of the year! ^^
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 22, 2011, 03:07:25 pm
On the images, I'm far to lazy/incompetent to make an post them, so please take my word, boring I know but still. Also the amulet was just spiked and hanging rings, nothing special.
Galena 27 From the eyes of Kogsak Cogkun
We pierced the caverns a few days ago and now reports of reptile men bugging some of the works got the army going down there, we started attacking them when the commander got shot and ran away, so I had to fight alone since the others were still coming down, I killed most of them and the last one was running away, in my chase, I saw a pool of MAGMA, prep for building forges down there start soon!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 22, 2011, 03:57:15 pm
I'm glad you found the magma! I was going to set up magma stuff if no one else did before me, but it's good for the fortress you beat me too the punch. I hope the lizardmen weren't too bad, how many of our dwarfs have been injured or killed? What's the current population count?

Otherwise it's awesome that you're getting magma forges built soon! I know Fievreux talked about doing glass stuff, do you plan on making a glass furnace too? If you don't mind me asking, what other industries do we have going?

Anyways, magma is awesome! I hope the caverns don't start throwing really evil stuff at us. Otherwise, good luck!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 22, 2011, 07:04:59 pm
Limestone
Setting up magma forges and getting migrants, one of whom got a fey mood!

Sandstone
The fey made a buckler,(badger leather with almandine and saguro in badger leather)  given to the axedwarf from last post.
I was right about the platinum,but only a small amount, mining and smelting starting now.

Timber
Got Forges working and mined most of the platinum.
Dwarf merchants came, bought and ordered all types of booze.

End of Winter
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 22, 2011, 07:06:45 pm
Awesome! Great work Tersr! If you don't want to post any screenshots, can I ask that Basque show us the new layout of the fort and some of your creations when he starts his turn? You can upload the save on mediafire or http://dffd.wimbli.com/index.php (http://dffd.wimbli.com/index.php) and then link it back here.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 22, 2011, 07:09:36 pm
Limestone
Setting up magma forges and getting migrants, one of whom got a fey mood!

Sandstone
The fey made a buckler,(badger leather with almandine and saguro in badger leather)  given to the axedwarf from last post.
I was right about the platinum,but only a small amount, mining and smelting starting now.

Timber
Got Forges working and mined most of the platinum.
Dwarf merchants came, bought and ordered all types of booze.

End of Winter
Congratulations! It is good to see the fortress is doing well. Those forges will surely come in handy.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 22, 2011, 07:10:27 pm
How many Dorfs are we up to? I'm taking a guess at 30-40 at least?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 22, 2011, 07:26:32 pm
The game crashed on me and my last save was from the begining of fall, ignore posts about fall, sorry.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 22, 2011, 08:16:10 pm
The game crashed on me and my last save was from the begining of fall, ignore posts about fall, sorry.
Things like this happen! Don't feel too bad about it.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 22, 2011, 08:26:11 pm
Okay, back to winter, we have 56 dwarfs, the mood made a cup insted, just fought a FB, 1 death, quickly killed by our army, and I'm starting up the forges again.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 22, 2011, 09:15:22 pm
Years down, saves here http://dffd.wimbli.com/file.php?id=4710 go crazy, Got a magma forge up and started up some catacombs, feel free to take that dining room and bed beneth the workshops, it's the unoffical overseerer's room. Nothing of note happened in winter 'cup a scepter made in a mood.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on July 22, 2011, 09:20:28 pm
Hopefully that FB doesn't have any really nasty syndromes. I'd rather not have to deal with a massive pile of half-rotten kittens when we find out its blood is actually radioactive or whatever it is that makes it so nasty.

Maybe dwarves are just really allergic to it.

Also, I will be gone from the 24th to the 1st, so if my turn comes up before the 30th just skip me, I won't be back before the deadline.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 22, 2011, 09:23:26 pm
Never dealt with an FB before. :O

Since you're last in line, Milestone, I doubt anyone will fuss if you take a little longer.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 22, 2011, 11:14:54 pm
Years down, saves here http://dffd.wimbli.com/file.php?id=4710 go crazy, Got a magma forge up and started up some catacombs, feel free to take that dining room and bed beneth the workshops, it's the unoffical overseerer's room. Nothing of note happened in winter 'cup a scepter made in a mood.

0 Drinks?

Oh boy...

I hope people don't mind all the questions, but since CrustyPeanut mentioned he's not a new player I was wondering how long has everybody been playing? "New" is a relative term after all. Personally I've been playing for about one week. I'd like to see how the different amount of experience people have affects how they run the fortress.

I registered for the forum in May 2009, played probably about a year before that, so roughly three years now. Only ever tried one community fortress and never a succession game so here I am.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 22, 2011, 11:16:06 pm
@Zanziik: I haven't opened it up. Please tell me we have plants.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 22, 2011, 11:19:04 pm
@Zanziik: I haven't opened it up. Please tell me we have plants.

There are plants but no drink and no work orders to brew drink. Basque has a clear task laid before him. I assume dwarves are subsisting off the well at current. Seems happiness levels are fairly decent so it's not a huge problem at the immediate point but we HAVE to rectify this. This is dwarf fortress, no space for elvish water drinking.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 22, 2011, 11:22:39 pm
Lack of drinks was caused by lack of barrels, because food was taken up in them, also we have no docters nor place for them to work. On and unrelated note, do you like that little log cabin I made on the mountian?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 22, 2011, 11:24:44 pm
Lack of drinks was caused by lack of barrels, because food was taken up in them, also we have no docters nor place for them to work. On and unrelated note, do you like that little log cabin I made on the mountian?

Looks cozy. I'm sure our dwarves would enjoy it more if they weren't sober. ;)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 22, 2011, 11:25:25 pm
Lack of drinks was caused by lack of barrels, because food was taken up in them, also we have no docters nor place for them to work. On and unrelated note, do you like that little log cabin I made on the mountian?

To be honest, I would have preferred if you'd used the wood for barrels and made a house out of stone. :P

But what's done is done.

Regardless, overall, a job well done. There are some things that definitely need sprucing up but you've made incredible progress on the fort. :o Magma forge!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Khenal on July 23, 2011, 03:32:01 am
Make lead barrels in your forges.  A little heavy metal is nothing a Dwarven liver can't handle.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 23, 2011, 04:23:07 am
(Alright, first ever succession game! I'll try to do a little story with it and try not to screw up too bad. Thanks again to Fievreux for starting all of this! :D Also if people want to be dwarfed or have other requests I'd like to accommodate, so I'll do Flandre and if anyone else has requests please let me know! Finally, I'm using the Lazy Newbs Pack which like Zanziik I highly recommend. I've actually always played with the Phoebus 31.25v21 tileset but I switched to ASCII because that's what was directed in the original post [and it's the only one that seems to work properly with the save]. Bear in mind that this is literally my first time playing DF in the default ASCII, so I have absolutely no idea what I am looking at. I cannot even begin to describe the wave of terror that washes over me just looking at the screen, never-the-less thinking about playing a whole year.)

Captain's Log, Dwarfdate 1st Granite, 9.0

Bah! I can't believe I'm being sent out to oversee some Ertal-forsaken expedition to some hill in the shrublands. A dwarf's place is in the mountains I say! Leave the pointy-ears to their trees and their shrubs while the dwarfs do real living in the rocks. But General's Miserith's orders are orders. At least I'm told there's some valuable ore to be found out here. Once I find the leader of the Akrulbembul expedition that was sent out here I'll have him fill me in on what they've found so far.

----------

"You there, with the clean shaven sideburns and the double braided mustache, be you Minkot Medtobiden?"

"Aye lad, who wants to know?"

"I've been sent from the Mountainhomes to oversee your operation here. Let's both grab some rum and you can tell me all about what you've been up to out here."

"Well...I'm afraid we haven't any rum at the moment lad"

"Oh right, start of the year-the Sweet Pod harvest must not have come in yet I take it? Well I'm partial to ale too if you have some left from autumn"

"No...no we don't have any ale from autumn..."

"Oh bloody...don't tell me I'll be stuck drinking wine the whole time I'm here! For the love of Guthstak, I know those plump helmets grow like a dwarf's beard but I say a dwarf cannot live on Mushroom Wine alone!"

"Umm...the good news is you won't be stuck drinking wine..."

"Oh, so you'll have beer then. Good! Why didn't you just say so? Now let's grab some and tell about what you're mining out here."

"There's no beer either."

"..."

"..."

"Hell's teeth! I know what's going on here...the elves got to you didn't they? Have you been living off of Strawberry Wine and forgotten what a real drink is?! I told them this was no place for a dwarf!"

"There's no alcohol at all"

"What?!"

"None."

"What?!"

"...We have water."

"What?!"

(http://i55.tinypic.com/2uxwwsg.jpg)

"What the hell have you been doing out here?!"

"We slayed a great secreting beast!"

"Did it secrete booze?"

"No"

"Then I don't care!"

(http://i55.tinypic.com/xkuid1.jpg)

"You're supposed to be looking for valuable ore!"

"Mostly we've been fishing and gathering plants"

"You don't look like a fisher or a farmer to me"

"I've been brushing up on my social skills"

"That's elf-talk for slacking off!"

(http://i54.tinypic.com/2la39f7.jpg)

Suddenly another dwarf comes running up, a panicked look on his face!

"Minkot! Minkot! They're back! It's horrible!"

"What's going on? Who is this?"

"It's Sakzul Bemkolikot, our militia commander. It's alright Sakzul, they can't hurt you now"

"Who are you talking about? Who's "they"?"

Minkot gets a very serious look on his face. His brow furrows and his eyes darken. Barely above a whisper, he speaks his next words like a curse.

"The turkeys"

(http://i51.tinypic.com/2d9t3o.jpg)

"Are you all insane?! I'm taking you both to a doctor to get your heads examined!"

"There is no doctor"

"What?! How can you put dwarfs' lives on the line in an expedition without a doctor! Someone ought to be arrested!"

"There is no sheriff"

"GAH! Who's managing this fortress?!"

"There is no manager"

"ARG!"

(http://i51.tinypic.com/34rxcft.jpg)

"No wonder everything is such a mess in this fort! Is that...is that magma flooding the entrance?!"

"No, that's just red sand. They use the same ASCII symbol. Let me show you where the magma really is!"

(http://i53.tinypic.com/33xuhea.jpg)

"It's nice to know the Hill of Fire lives up to its name at least. Was it really necessary to channel that long line of magma for one smelter?"

"Yes. Yes it was. Any other questions?"

"Is that giant cave spiderweb just floating on top of the magma?"

"It's there to remind our smelters they could be attacked at any time by both giant cave spiders and flaming magma creatures. Possibly giant flaming magma cave spiders"

"Maybe we should wall off these caverns so they aren't attacked by giant flaming magma cave spiders."

(http://i53.tinypic.com/9uxmhc.jpg)

Minkot just laughs and shakes his head. "No, no, the real threat is on the surface...the turkeys."

"Can you at least tell me why we went from one staircase to nine of them right next to each other?"

(http://i56.tinypic.com/2vkdj6f.jpg)

"Nine staircases is nine times faster!"

"And what happened to this room? Why are there pillars in the middle of now where? Why is a little bit of it smoothed?"

(http://i54.tinypic.com/153y1r4.jpg)

"I can explain that! You see, we were all drinking the last of our alcohol and...well, my memory is a little hazy after that"

"Do you have any normal rooms in this fortress?"

"Of course we do! Let me show you the bedrooms!"

(http://i56.tinypic.com/34q5xeg.jpg)

"Those aren't bedrooms! They're just beds behind a door!"

"Now that's not true. Some of them don't have doors! And besides, my room has a bucket."

"Why does your room have a bucket?"

"I like buckets!"

"Well at least there's a good reserve of food. Stockpiled right on top of the refined coal. Which is good for when I snap and burn this place to the ground."

(http://i56.tinypic.com/25heogg.jpg)

"There is an oyster engraved in the lowest possible quality on the floor of, of, of whatever room this is!"

"Yes. He is The Gloomy Trooper. He will be forever remembered"

"Remembered for what?!"

"Being an oyster"

"ARG! This is insane! Have you all accomplished anything of value the entire time you've been out here?!

"We've made artifacts! An amulet, a cup and a scepter"

(http://i51.tinypic.com/jfi25l.jpg)

"All of those combined aren't worth enough to get me a ride back to the mountainhomes! (seriously, the most valuable one is the cup and it's only worth 8400) Haven't you done something worthwhile?!"

"We built a log cabin"

(http://i51.tinypic.com/2hgtf8z.jpg)

"Let me guess, is this cabin for the oyster?"

"Of course not! Oysters are meant to be memorialized in stone, not kept in cabins!"

"Why did you build the cabin then?"

"I don't know"

"..."

"..."

"You've all been away from the mountains too long! You've all gone mad! I knew coming out here for precious ores was a bad idea!"

"Oh, we did find gold"

"Gold?! Really?"

"Yes, and platinum!"

"Show me!"

(http://i55.tinypic.com/2llbnuu.jpg)

"Maybe there's some hope for this fortress after all..."

(I'm EST so it's already 5:30 AM in the morning and I've gotten no sleep. I've spent 5 hours on this and have not even unpaused the game yet. I'll try to finish my turn ASAP and post updates when something important happens. I'm having a hell of a time finding anything or understanding what I'm seeing because again, this is the first time I've ever used the original ASCII-my only other exposure to it has been reading stuff like Boatmurdered. And yes, I remembered what magma looked like from that and really did think the red sand was magma at first. Also, editing screenshots in MS Paint is harder than it should be.

I can't tell if I'm so confused because things actually are insane or if I just don't understand what's going on. Any kind of comments about the screenshots that would help me understand them would be greatly appreciated. If anyone's still reading this thank you very much for your time! That's all for now. I hope you guys are enjoying this more than I am!)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 23, 2011, 04:38:21 am
I love your post quality, Basque. I haven't even finished reading it. Oh lord. I was on the phone and saw that WHAT and cracked up so hard it hurt.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 23, 2011, 06:09:19 am
If we use the Lazy Newb Pack to change the graphics to say, Ironhand, and change them back to the vanilla graphics when we're done, can we do that? :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on July 23, 2011, 09:52:51 am
Oh lawd. Basque that was brilliant, keep it up. Also that FB has noxious secretions...might be an issue, if the turkeys don't get to us first. Oh well, could be badgers.

We...we don't have badgers, right? Tell me we don't have badgers.

Edit: crusty, you could try downloading the current save, converting it to ironhand with LNP, playing for a bit, then converting the save back to ASCII and reupload it to see if it works with someone else's DF.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 23, 2011, 09:56:56 am
Oh lawd. Basque that was brilliant, keep it up. Also that FB has noxious secretions...might be an issue, if the turkeys don't get to us first. Oh well, could be badgers.

We...we don't have badgers, right? Tell me we don't have badgers.
Badgers would most likely have been the focus of our worries were they on the map. Just turkeys!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 23, 2011, 10:44:18 am
Oh lawd. Basque that was brilliant, keep it up. Also that FB has noxious secretions...might be an issue, if the turkeys don't get to us first. Oh well, could be badgers.

We...we don't have badgers, right? Tell me we don't have badgers.
Badgers would most likely have been the focus of our worries were they on the map. Just turkeys!
I think we do have badgers every once in a while.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on July 23, 2011, 02:22:45 pm
Oh lawd. Basque that was brilliant, keep it up. Also that FB has noxious secretions...might be an issue, if the turkeys don't get to us first. Oh well, could be badgers.

We...we don't have badgers, right? Tell me we don't have badgers.
Badgers would most likely have been the focus of our worries were they on the map. Just turkeys!
I think we do have badgers every once in a while.
Have they ripped anyone's face off yet?

EDIT: I just remembered that you can use rock to make rock pots at a craftsdwarf's workshop and store your booze in that if you're short on wood. Thus freeing up logs for cozy cabin-making.

EDIT 2: I went ahead and downloaded the save, converted it with LNP to Phoebus .25 graphics, ran it for a few seconds, then converted it back to default ASCII and reuploaded the file here (http://dffd.wimbli.com/file.php?id=4714). Would somebody download that and run it, and see if the graphics look ok in default now? If they do that would mean that we can use graphics installed via LNP (and presumably other installers) as long as we convert back to ASCII when our turn's done.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 23, 2011, 03:19:44 pm
(Thanks for the comments you guys, I appreciate them! CrustyPeanut, I've done every tileset in the Lazy Newbs Pack and the problem is Ironhand doesn't recognize some of the characters the original ASCII uses (if uses the empty square instead) and other tilesets use those characters for other things. It mostly just causes problems with text but might have other issues as well. Here's a shot of the text errors and the appearances of the different tilesets [I like Phoebus the best, but Ironhand is a good tileset too]:

Spoiler (click to show/hide)

Also a shout out to Roboboy33 for recommend tinypic.com for uploading screenshots, I've been using it and it works fine.

Like MilestoneTwo said, I've converted the graphics back and forth a ton of times and it doesn't hurt the save or anything, but you get the errors I've circled in the above screenshots (at least I do). Fievreux requested everyone play in the ASCII in the first post though, so I'm going to stick with that. Since I can't tell heads from tails with it the year will probably be much more "fun!"

I'll keep going over the fortress and see if I can understand what's going on at all and try to have another update ASAP. If anyone else wants to be dwarfed or has requests or anything please let me know. Thanks for putting up with me you guys! ^^
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 23, 2011, 03:23:17 pm
@Basque: I know Flandre's request for a bookkeeper still stands. It might free up our expedition leader who is doing that -and- broking.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 23, 2011, 03:42:42 pm
I've used Ironhands since day 1 of my DF escapades.. do you know which ones it uses as blank ones?  I've never seen like that, except during some minor modding I was doing.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 23, 2011, 05:35:40 pm
"Those aren't bedrooms! They're just beds behind a door!"

"Now that's not true. Some of them don't have doors! And besides, my room has a bucket."

I laughed. Also, check my sig for my favorite quote from your post. Your writing is great. Very fun to read and nothing's even happened yet.

I can't tell if I'm so confused because things actually are insane or if I just don't understand what's going on. Any kind of comments about the screenshots that would help me understand them would be greatly appreciated. If anyone's still reading this thank you very much for your time! That's all for now. I hope you guys are enjoying this more than I am!

Honestly, the fortress is insane. Already. Year 2. We're in trouble :P. I for one play with ASCII normally but I wouldn't be averse to letting you play in Phoebus for your sake, so long as you give it back in ASCII for the save file. I feel that graphic sets are simple enough to pick up to let the story go on, and I know the ASCII has a steep learning curve. It's Fievreux' call though.

Any specific questions that I can help you with or are you plugging along nicely?

Oh, one thing...

Leave the poultry to me...

(http://www.letthedogin.com/wp-content/uploads/2009/12/devious.jpg)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 23, 2011, 05:41:33 pm
I don't know anything about switching out tilesets, but if a tileset helps you play, then by all means put it in and take it out when you're done with your turn. I didn't think the fortress would be so.. complex.. by now. :p
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 23, 2011, 05:57:15 pm
Tilesets and graphics sets are independent of the game save, last I have checked. If you have heard differently, then things might have changed, and I may be wrong.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 23, 2011, 05:59:58 pm
"The lack of alcohol has made you all forget what it means to be dwarfs! I'll get the military to whip you all into shape..."

(http://i55.tinypic.com/6e3vcg.jpg)

"...your entire military is 4 dwarfs?"

"Yes"

"In leather, not metal armor?"

"Yes"

"And only one of them is a properly trained Axedwarf?"

"Oh not at all, Erush uses an axe as well"

"It says here he's a cheese maker"

"His axe is made of Cheese!"

 :'( "Well, I suppose we could always trade for some decent arms and armor with the next caravan..."

(http://i51.tinypic.com/96amb9.jpg)

"You made the depot inaccessible? HOW DID YOU EVEN MANAGE TO DO THAT?"

"You can't blame us for that one, the entire region has no wagon access!"

"BUT YOU CAME HERE ON A WAGON!"

(Seriously, I've never dealt with an inaccessible depot before. I have no idea how to fix this. No matter where I go on the map it says there's no wagon access)

"I have never in all of my years needed a drink more than I do now-and there's nothing to drink!"

(http://i52.tinypic.com/11l1zpu.jpg)

"You have brewable plants and you're cooking them instead?! What the hell is wrong with you dwarfs?!"

"Maybe some rat weed biscuits will cheer you up!"

"ARG! What else is wrong with this Fortress?!"

(http://i51.tinypic.com/34yzknt.jpg)

"You're using Marble for building?! Haven't you ever heard of Steel?!"

"Ha, why would we need steel? We have weapons made from the finest Wood!"

(http://i54.tinypic.com/2hr1z10.jpg)

"At least the stocks say we have plenty of armor"

"Yes, all of our warriors have their own pretty, pretty dresses"

(http://i54.tinypic.com/29fsffn.jpg)

"I guess they'll have to defend themselves with their...wait, are those shields made out of wood? Again with the wood! Why are you outfitting our warriors with wood?!"

(http://i56.tinypic.com/2aflrup.jpg)

"So they would be treemendous!" :P

"It's a miracle you all haven't been slaughtered! How can you live like this?!"

"One of us lives quite well"

(http://i51.tinypic.com/2czoavq.jpg)

"At least now I know what you were doing all last year instead of brewing drinks..."

(I apologize but I'm actually taking care of some sick family members and have still yet to unpause the game. There is a lot to be done and some of this stuff I don't know how to fix [namely the depot]. I will try to kick things into high gear when I actually get started, but I'm still trying to figure out the ASCII layout and there's no helpful notes or hotkeys [which I will be fixing right away for the next person]. One of the first things I plan to do is straighten out all the labors, here's a Dwarf Therapist screenshot if anyone wants to check it out [and you guys better want to check it out, it was very tedious to edit together right]:

Spoiler (click to show/hide)

We have lots of dwarfs with everything on and Legendary dwarfs assigned doing non-Legendary things. ARG!

I will try to start playing and fixing everything ASAP. If anyone has advice [especially with the depot thing] or ideas I'd really appreciate hearing it and I'll try to accommodate people's opinions!)

Edit before posting: People posted while I was typing this. Thanks for being such great guys Fievreux and Zanziik. I'm sure I'll be okay with the ASCII, I just need to get used to it. The biggest issue was coming into the brand new fortress with it, since not only did I not understand what the symbols meant I had no idea what layout I was looking at either. Things are better now but there's a lot to fix and I want to make everything right for the next person.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 23, 2011, 06:06:38 pm
@Basque: Don't worry about it. You've got ample time to finish, and we love your updates. If it comes down to extending the deadline for you because you have RL interfering, I don't think that anyone will mind. Quality over quantity, right? Also, the caravans never use wagons, and will still come to the depot even though it appears to be inaccessible. Don't worry about that. You're actually in a pretty good situation, once you get some armor and weapons going. Especially since we've got lignite AND flux stone! But with magma forges, well.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 23, 2011, 06:30:19 pm
The caravan needs a three-wide hall along its entire length to the depot, and unobstructed access from the edge of the map. Also, wagons cannot use staircases, but can use ramps.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 23, 2011, 06:34:08 pm
Dont' worry about the depot - its fine.  Traders don't bring wagons in this version, so as long as they and their mules can get to it like any regular dwarf, you're good.

As for the military.. my god.. XD Though hilarious, they're in a sad state.  First off, training weapons are near useless - It used to be, they were godly because while sparring, soldiers could accidently hurt their partners.  Now, I don't care if they have an artifact adamantine battleaxe that menaces with spikes of diamond and adamantine, they can't hurt their partners, even if it says "Urist McAxelord hacks Urist McPeasant in the head, lightly tapping the target!".  Or something along that lines. 

Wooden shields I understand far more, as its a cheap way to protect your soldiers, as shields are VERY important.  Leather armor.. is not that great period, but its better than nothing. 

Also, for frux stone, if you have a TON of it, its not horrible to use it as building material, as its slightly more valuable.  That said, it certainly should be used in the steel business first.. I tend to have 3 different stone stockpiles - one for metal ores, one for economic stone, and one for everything else. 

I can't wait for my turn, so I can fix this stuff :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 23, 2011, 06:40:33 pm
Whatever I won't get around to fixing, that is. Heh, I will not fix everything, so don't worry!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 23, 2011, 06:47:42 pm
The caravan needs a three-wide hall along its entire length to the depot, and unobstructed access from the edge of the map. Also, wagons cannot use staircases, but can use ramps.

For the record, an interesting fact about DF:

When the caravan checks if it can access the depot, the check starts at the depot and works its way out to the map edge, rather than vice versa. This is why the entire map is shown as red to you, Basque, because FROM the depot outward, the caravan cannot fit anywhere at all (needs 3 tile path, as stated by others.) So the caravan can probably get up to the narrow path, but no farther, you just can't see it because of how it's calculated.

Again, all moot since the caravan doesn't bring a wagon at present anyway. I still always build it accessible in personal games, because I don't want to get into bad habits that will bite me in the butt when the wagon comes back.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on July 23, 2011, 06:52:03 pm
I think marble starts as unrestricted in .25, since in one of my forts I never unforbid it, but I still ended up with a bunch of -marble doors-. That particular bit of insanity is explicable, then. Although it appears that we have yet to strike any iron ores, so it's sort of useless right now anyway.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 23, 2011, 06:55:21 pm
The caravan needs a three-wide hall along its entire length to the depot, and unobstructed access from the edge of the map. Also, wagons cannot use staircases, but can use ramps.

For the record, an interesting fact about DF:

When the caravan checks if it can access the depot, the check starts at the depot and works its way out to the map edge, rather than vice versa. This is why the entire map is shown as red to you, Basque, because FROM the depot outward, the caravan cannot fit anywhere at all (needs 3 tile path, as stated by others.) So the caravan can probably get up to the narrow path, but no farther, you just can't see it because of how it's calculated.

Again, all moot since the caravan doesn't bring a wagon at present anyway. I still always build it accessible in personal games, because I don't want to get into bad habits that will bite me in the butt when the wagon comes back.
If it was in 40d, I am well-versed in it. Is the caravan quirk a bug, or a feature to reimplement?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 23, 2011, 07:13:46 pm
If it was in 40d, I am well-versed in it. Is the caravan quirk a bug, or a feature to reimplement?

Do you mean the lack of a wagon or the check coming from the depot rather than the map edge? I believe wagons will be reimplemented. I'm not sure about the check, as far as I remember it's been this way, not sure why it is.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 23, 2011, 07:20:12 pm
If it was in 40d, I am well-versed in it. Is the caravan quirk a bug, or a feature to reimplement?

Do you mean the lack of a wagon or the check coming from the depot rather than the map edge? I believe wagons will be reimplemented. I'm not sure about the check, as far as I remember it's been this way, not sure why it is.
I meant the absence of the caravan; the check algorithm has always been that way.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on July 23, 2011, 07:45:54 pm
I went ahead and dug around in Legends mode for the fortress. Couple of interesting things, some a bit spoilery, but it was interesting--I've never used a pocket world before, I liked how easy it was to find things in the tiny Legends lists.

Anyway, first off, the pantheon for our fortress. I made an imgur album here (http://imgur.com/a/n8SYl) with the Legends screenshots.

(http://i.imgur.com/Vz1Az.png)

Also, I found it entertaining that even though they're sort of crappy, our three artifacts are the only ones that exist in the entire world. It's not surprising, but it is sort of funny to imagine people speaking in hushed whispers of "Entereddwells", the wooden cup.

"Aye, Urist. . .has menacing spikes too, they say."
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 23, 2011, 08:39:37 pm
Also, I found it entertaining that even though they're sort of crappy, our three artifacts are the only ones that exist in the entire world. It's not surprising, but it is sort of funny to imagine people speaking in hushed whispers of "Entereddwells", the wooden cup.

Shh! Entereddwells hears all...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 23, 2011, 08:56:00 pm
Is anyone else wondering how long it well take for someone to start posting "This is F&#$ing Echopaged"? I give it till the 5 turn before anything bad enough happens to spark that.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 23, 2011, 09:15:33 pm
Is anyone else wondering how long it well take for someone to start posting "This is F&#$ing Echopaged"? I give it till the 5 turn before anything bad enough happens to spark that.
Heh. I appreciate your support, Tersr.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on July 23, 2011, 09:40:06 pm
"Urist! Ye've made it! Good t' see you, me old friend!"

"Bomrek! How're things ou' here in Echopaged?"

"We've go' the most terrifyin' turkeys ye've ever seen, ev'ry artifact in th' known universe, and no booze."

"WHAT?!"

"Welcome to f***ing Echopaged, lad!"
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 23, 2011, 09:46:07 pm
...I should totally mod turkeys to be dangerous.  and tameable into war turkeys.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 23, 2011, 11:21:19 pm
(Thanks for not spoiling anything MilestoneTwo! I also laughed at your comments about Entereddwells and the other artifacts! XD I imagine a Dwarf version of Indiana Jones and the Last Crusade where Entereddwells takes the place of the Holy Grail)

Captain's Log, Dwarfdate 2nd Granite, 9.0

A whole day without booze...I don't think I've ever gone a day in my life without booze before. Not even as a wee babe! It's not right to take alcohol away from a Dwarf. How can we even call ourselves Dwarfs if we can't brew a drink! No...this isn't right at all! No wonder everything here is falling apart. Damn it all, I'll have a drink even if I have to kill somedwarf to do it!

"Minkot! Bring me your finest bookkeeper so I can see what you have in this hellhole to brew!"

"But I am our best bookkeeper"

"Too bad-I hate you! I hate you so much! Our new Bookkeeper that dwarf over there!"

(http://i56.tinypic.com/102uhb5.jpg)

"In fact, everyone who was in charge of this awful place be damned! I want every second of soberness wiped from my memory and from the history stones! We'll have a new broker, who actually knows what the hell he's doing! And I'll hire a sheriff, so I can punish whoever let the alcohol stores run dry! And a Doctor to fix their broken bones after I'm through with them-so I can break them all over again!"

(http://i53.tinypic.com/k489rs.jpg)

(No Sheriff yet because no one meets the requirements, but I'll get and office for him and a jail before the end of the year I hope. All the other positions were filled by the most talented dwarf for the job, ironically we actually have the best broker I've ever had in my one week of playing:

(http://i54.tinypic.com/1zpmq6x.jpg)

With Flandre's mighty bookkeeping powers we were at least able to fix all the issues with our stocks. Although alcohol doesn't appear currently [because we have none, ARG!] so I'll have to double check once we start brewing to make sure we don't cook the drinks)

"Speaking of breaking bones, I'll not stand for a dozen dwarfs picking berries while four defend us with wooden children toys! We're dwarfs, not Elves!"

(Good gravy did this military thing take a long time to set up. I am not a fan of the interface for this. As a note for anyone who takes a turn after me: I edited the "Metal Armor" uniform to include cloaks, robes and other cloth/leather things that can be worn under/over armor. I also edited the "Archer" uniform to use Metal Armor instead of Leather, and again add in cloaks and robes and etc. The "Leather Armor" uniform I didn't touch so that's at the default settings. I always set all the military squads to wear their uniform over their civilian clothes and to wear them even when they're off-duty. Now behold our mighty Military:

(http://i54.tinypic.com/dpxo5z.jpg)

List requires some explanation so here we go:

(Also for the people taking turns later this is what I set our Automated Workshop Orders to:

(http://i53.tinypic.com/1zdqdk4.jpg)

I've found Auto Collect Webs tends to send dwarfs off into the most dangerous parts of the caverns and Auto Loom uses up all the thread so you have none left for surgery. You can still order it done manually at the workshops.)

"And now, finally, finally...it's time to make some damn drinks!"

(Or at least it will be for my next update I hope. I'm trying to record everything I change so the next people will know what the hell is going on. I'm still trying to find everything and fix what I can, like for instance we have 2 wells and a fresh water river but our dwarfs are assigned to drink stagnant water out of a Murky Pool for who knows what reason! ARG!

Next update I will hopefully be able to unpause the game. Once I get started I'm hoping to play my whole turn straight though, pausing to update when important things happen but not stop playing until the year is up.

Thanks again to everybody in the thread for the comments and especially for explaining the trade depot thing. You guys rock!)

Edit: MilestoneTwo and CrustyPeanut posted while I was making this update. XD You guys are so awesome.

Edit 2, Revenge of Edit: Speaking of the Watering Zone thing, I just finished either deleting, reassigning, changing or moving every single Zone that we had. One more step complete! 8)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 24, 2011, 12:07:57 am
Edit 2, Revenge of Edit: Speaking of the Watering Zone thing, I just finished either deleting, reassigning, changing or moving every single Zone that we had. One more step complete! 8)

Echopaged is getting the Basque Treatment. Shit's going to be straightened out by the end of this year, or heads will roll.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 24, 2011, 03:32:24 am
Captain's Log, Dwarfdate too sober to care

I've been sober for one whole day and that's two days too many! I've ordered more Stills to be dug out and every kind of plant we have to be brewed but still nothing is happening! Is this place cursed? I have to out what's going on!

"You there, stop picking those berries like an elf and tell me why no one is digging out a Still!"

"Likely because we've all been told to gather plants"

"We have plenty of plants and no one to brew them! Just how many of you are out here coddling these shrubs?"

"I'd say about a dozen of us"

"A doz...! That's almost a quarter of the fort!"

"Well we were told to pick the entire hill clean"

"What?!"

"Yes sir, by golly we won't stop until we've gotten every last shrub off the entire 3 Z levels of surface, even the ones in areas we can't possibly reach!"

(Seriously, 3 entire Z levels were designated to gather plants, even in areas cut off by the river we'd need to build yet another bridge just to get to! Canceling the vast majority of the designations was one of the first things I did)

"Stop it right now! We need new rooms mined and pots made for drinks! don't you have any talented Miners or Stonecrafters?"

"We have a Legendary Miner and a Legendary Stonecrafter"

"Great, where are they?"

"Picking berries"

 :'(

"That's it, no more of this nonsense! We are building more Stills and making more pots right now!"

(http://i56.tinypic.com/znx7b5.jpg)

(I have no idea about the layout here so I'm making this whole layer a food layer and moving the other stockpile upstairs)

(http://i51.tinypic.com/2ccsbrr.jpg)

(We had a dwarf decorating with shell instead of making pots! DX Unless he's making booze from that shell this needs to be fixed!)

(http://i53.tinypic.com/25tkk6e.jpg)

(We have 55 uncut gems and our jeweler is doing nothing. I fixed this by MAKING HIM DO SOMETHING!)

(http://i51.tinypic.com/esq2vb.jpg)

(Started walling off the caverns to keep dwarfs safe. this is the easiest part, walling off around that 9 times staircase is going to be tougher. Switched to Tetrahedrite to get copper for bins and other cheap metal things while hopefully getting silver as a bonus (smelting Tetrahedrite has a 20% chance of creating extra silver bars). Made a stockpile for ore around the smelter, the huge distance from the other stockpiles will be a problem. Also going to build more smelters and forges (need to find Iron ASAP to make Anvils). We need a barracks down here because unless I abandon this area and build somewhere else this channel can and will be invaded by magma creatures)

(http://i53.tinypic.com/2hyyp1e.jpg)

(This one was tough. I really want to keep making Barrels for alcohol but almost half our dwarfs don't have a place to sleep!

Oh, the cages?

...

We're catching us some turkeys. 8)

At least I'll try once I make a Mechanic's Workshop to build cage traps and a Kennel to tame things, because we don't have either of those!)

(http://i52.tinypic.com/9qbj92.jpg)

(The kennel is also important because we have one dog left we can train as a War Dog. I'm going to go after the turkeys, but if I fail I'll still make Nest Boxes for our ducks. I made a Pasture for the other animals. I also don't like our fortress having so many different entrances, when I get the Mechanic's workshop up I'll try to turn all our bridges into drawbridges.)

Finally, and most importantly:

(http://i54.tinypic.com/6hnls1.jpg)

"I don't care if we don't have any barrels! I'll drink it straight from the tap!"

(I did various other clean up projects, creating stockpiles and changing the settings on other stockpiles, setting the Glass Furance to repeatedly collect Sand, etc. I'm trying to document important things and places via these posts, and in-game using hotkeys and notes. It's only 4:30 AM this time but I'll try to get up and get started on the next update early tomorrow. I'm actually finally going to unpause the game, woo! ^^)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 24, 2011, 08:44:51 am
Instead of barrels, make one dwarf, set his job to stonecrafting, and have him make rock pots /R in the craftsdwarf shop.  Rock Pots work exactly the same as barrels, and use the material most forts have FAR too much of.  :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 24, 2011, 08:52:36 am
Instead of barrels, make one dwarf, set his job to stonecrafting, and have him make rock pots /R in the craftsdwarf shop.  Rock Pots work exactly the same as barrels, and use the material most forts have FAR too much of.  :D
This is something else I did not know. Thank you!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 24, 2011, 08:56:11 am
Not a problem.  It was an amazing thing that Toady added.  Wood is only really used for beds now, though bins still need to be made from wood until they can be made from metal.  No stone bins.. yet.   
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 24, 2011, 09:19:25 am
Not a problem.  It was an amazing thing that Toady added.  Wood is only really used for beds now, though bins still need to be made from wood until they can be made from metal.  No stone bins.. yet.
Tarn must be weaning us from the surface. Perhaps he is encouraging us to live a more dwarven lifestyle?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 24, 2011, 09:26:58 am
I'm waaaaay ahead of him.. living in the caverns is hella fun. 
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 24, 2011, 09:43:27 am
I'm waaaaay ahead of him.. living in the caverns is hella fun.
Finding a cavern nice enough to live in is not as common as I would like. I have not bothered overmuch with the cavern variables just yet, but I prefer not having too steep a slope, or the twisting labrynthine corridors.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 24, 2011, 09:57:54 am
Yea, the twisting corridors is what usually makes me not want to go down in there either.  However, changing that in world generation is rather easy.  In advanced parameters, look for "Min Cavern Openness" and change it to somewhere around 90 or 100, and the caverns from there will be nice and open.   
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Mushroo on July 24, 2011, 10:12:06 am
Great thread! I am enjoying. A lot of good tips in here for new (& old) players. :)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 24, 2011, 11:30:22 am
Great thread! I am enjoying. A lot of good tips in here for new (& old) players. :)
We are glad you enjoy it! I know I do.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 24, 2011, 12:53:29 pm
Crustypeanut, I screenshoted switching the Craftdwarf to Rock Pots on repeat last update. I will probably never change it for the entire year. XD

It's finally time! I'm finally going to unpause this game and kick it into high gear! Ready? 1...2...3...Spacebar!

Spoiler (click to show/hide)

Seriously, I'm getting a hang of the ASCII and I've been making notes and hotkeys to help out. Finishing up all the prep work. I tried to wall off the caverns the keep our dwarfs safe but because of what's previously done the only way to do it is if dwarfs could walk on magma so I don't know if there will be any point to it. Speaking of magma:

(http://i53.tinypic.com/vxgkn9.jpg)

Our magma smelter can make the only kind of bronze that can't be used for weapons and armor. That means the only weaponized metals we have are copper and silver.

Also:

(http://i53.tinypic.com/2hgslys.jpg)

The only underground plantable seed we have besides plump Helmets is Sweet pods, and we have only five. I'm digging out a new farm for them so we'll be able to brew something besides wine. Those all and 3 stills should get us enough to drink I hope!

Honestly I've still been really nervous but I appreciate the feedback and I'm playing through as much of the year as possible today. Next update will include the action.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 24, 2011, 12:56:52 pm
For all of your wonderful prepwork, Basque, I have a sinking feeling that we're going to be sieged not ten minutes into your unpaused turn. :P
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 24, 2011, 01:14:24 pm
For all of your wonderful prepwork, Basque, I have a sinking feeling that we're going to be sieged not ten minutes into your unpaused turn. :P

I have the very distinct feeling that any siegers would take one look into Basque's eye and see their inevitable doom, and simply run away.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 24, 2011, 01:16:49 pm
For all of your wonderful prepwork, Basque, I have a sinking feeling that we're going to be sieged not ten minutes into your unpaused turn. :P
If it was not going to happen before you said something, it will now.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 24, 2011, 01:40:51 pm
"Enough waiting around! I need a drink now dammit, we're digging out more stills! Strike the Earth!"

"We already did that"

"Strike it HARDER!"

(http://i52.tinypic.com/5bvj89.jpg)

"Yes! Finally my precious alcohol and I will be together again! Now all we need is to hurry and construct the...

(http://i52.tinypic.com/14brp12.jpg)

"RARGH! No Goblin will get between me and my alcohol!"

(Seriously, on the 3rd day. As far as I can tell he just spawned little right in the back entrance to the fortress too. So it looks like we get to test our brand new military way sooner than I intended. Go Oracular Daggers!)

(http://i51.tinypic.com/viinnl.jpg)

And how well did our new mighty military fare against this lone enemy intruder?

...

He ran away and they couldn't keep up. ::) Note to self: get those drawbridges up after the booze problem is fixed (and after I build a Mechanics workshop to actually do it.

And I'm truly sorry about taking so long to get into the actual action, but all the prep work was indeed worth it:

(http://i56.tinypic.com/670d1x.jpg)

It's been 4 days and we now have 2 Craftdwarf workshops constantly making rock pots, a new Jeweler's Workshop (deconstructed the old one and move it) and 2 Stills, 1 Kitchen, another Mason's Workshop and another Farm Plot going up. The miners are going down to clear out some of the area around the magma for more Magma Smelters, other Magma Furnaces and Magma Forges as soon as we find Iron.

I'll post more updates as stuff happens! Please let me know if anyone has any requests on what to see or anything else. Thanks again for putting up with me! ^^

Edit: Saw the new posts. XD Not a siege thank God, but imagine my face when a Goblin appears inside our fortress on Day 3.

Edit 2, Edit with a Vengeance: I noticed some of our Miners weren't mining despite me having spent several hours fixing all the labors for all of of dwarfs. Try to guess why, then check the spoiler.

Spoiler (click to show/hide)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 24, 2011, 02:14:59 pm
Basque, try constructing floors over that trench you were intending to build a magma smelter on. Leave one hole of size 1x1, and then try building the smelter roughly over that hole.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 24, 2011, 02:20:39 pm
Basque, try constructing floors over that trench you were intending to build a magma smelter on. Leave one hole of size 1x1, and then try building the smelter roughly over that hole.

If the magmaworks is setup in a dangerous manner by the time I get the save I may make rectifying that a priority of mine.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 24, 2011, 02:52:07 pm
(You can't build a building over a constructed floor or floor grate. I removed that edit because I did figure out how to build the smelters, but like before since the impassable tile isn't over the magma we're going to get magma creatures down there sooner or later. Hopefully later than sooner.)

"Boo!"

"AH! What was that?!"

"What was what?"

The dwarf is hit over the head by a cabinet.

"That"

(http://i54.tinypic.com/2ic8cn9.jpg)

"A ghost?! Didn't you all have any plans for proper burials?!"

"We had plans for one burial"

(http://i56.tinypic.com/98c2a8.jpg)

(Suddenly, blood everywhere! I've never actually had a ghost in any of my games before, never-the-less such a violent one. I have no idea where his body is, if I can't find it I'll have to use a slab.Hopefully that will be enough to satisfy him).

Edit: Looks like that ghost pretty much took out one of our dwarfs. I'm trying to get a hospital ready as fast as possible.

(http://i56.tinypic.com/34y3clu.jpg)

Edit 2, This Time It's Personal:

(http://i54.tinypic.com/21epaj7.jpg)

I have no idea if any of these dwarfs were properly buried or not, but I haven't seen any other tombs or memorials. We might just end up with a horribly haunted fortress. Does anyone know the number for the Dwarf Ghostbusters?

(http://i55.tinypic.com/2s0fn1i.jpg)

25 new Migrants have arrived, thankfully including a better doctor and some decent skills. Let me know if anyone wants to be dwarfed!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 24, 2011, 03:44:17 pm
If any of them are a marksdwarf, will you dorf me? Four years of experience RL. :p
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 24, 2011, 05:34:16 pm
Quote
If any of them are a marksdwarf, will you dorf me? Four years of experience RL. :p

Four years experience as a real life archer? Holy snap Fievreux, that's really impressive! I'm making you the leader of our archer squad, our best marksdwarf+best ambusher (and almost best dodger too)!

(http://i53.tinypic.com/fbguud.jpg)

Also, one month down. It is now the first of Slate. Here's where we stand:

(http://i53.tinypic.com/2lkbabl.jpg)

All the farmers are due to the insane amount of plant gathering. They're almost all assigned to doing something more important now. Our military is shaping up but we need more barracks for training.

(http://i51.tinypic.com/2copmcn.jpg)

Still haven't found any iron so no major weapon production yet (and still no armor) but our silver makes good blunt weapons like hammers and maces. For the people talking about badgers earlier apparently at some point a handful were killed, we now have 10 badger bone crossbows and 1 iron crossbow, enough to outfit a whole squad if we get more marksdwarfs.

I have a hospital set up but right now it only has one bed and one table (for surgery). The ghost is still the biggest problem, I'm hoping the memorial slab will make him go way when it's finished.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Basque on July 24, 2011, 10:45:06 pm
Screenshots:

The good:
(http://i52.tinypic.com/11twh8y.jpg)

The meh:
(http://i51.tinypic.com/s64n5u.jpg)

The ugly:
(http://i53.tinypic.com/rc312q.jpg)

I started Friday EST and Sunday's almost over. I really do appreciate you guys being so cool about this, but I'm afraid I might have jump the gun a bit on this one. I got really excited about the idea but this turned out to not be a very good weekend for me. I really don't think it'd be fair to everyone else who makes a 3-day deadline for me not to. I've got some other stuff to deal with and won't be able to be around for the week. Here's the save now, someone can either cover the extra time or go back to the previous save. Good luck!

http://dffd.wimbli.com/file.php?id=4724
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 24, 2011, 10:54:04 pm
I'm sorry to hear things aren't going well, Basque, and I hope that things improve for you! Thank you so much for playing with us, you were an absolutely wonderful player and I loved reading your updates. They were fantastic.

Because we now have a vacancy, anyone can fill in if they'd like. If any of the players later in line would like to jump in and finish this year up, please tell me before you do and if there's no competition then go for it. Turn order will resume as normal at the end of the year. I'm of the opinion that a very important dwarf should be named Basque.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 25, 2011, 06:09:37 am
I will not be able to play this morning, so I hope Zanziik is up to it...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 06:16:46 am
How much time is left on Basque's turn? I can finish his turn, then let the person who was originally after Basque do their turn, then I'll take my normal turn when it comes up. 

Edit: Downloading it now, I'll finish whats left of his turn by today and get it posted, unless anyone objects to that.  I'll wait for my real turn after Flandre and Zanziik, so as to not mess up the order.

Edit 2: Holy mother of Cacame..

Edit 3: Apparently, Ironhand's Graphic set doesn't pair well with engraved walls from other sets.  Though everything else seems to be fine.. it puts rather interesting tiles up for the engraved walls, which it doesn't normally do. I've seen other tilesets do it though, so I'll just stick with it for now.  o.O

Edit 4: I'm glad we have a ton of miners, it'll put my plans in fruition that much faster... muahahahaha!

Edit 5: Btw, if anyone wants to be dorfed that hasn't yet, I'll do so.  Basque, you especially deserve one for your awesome writing.  :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 08:18:14 am
Durp, ignore this post. 

In other news.. I love Dwarf Therapist.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 25, 2011, 08:59:00 am
I'm still planning to take my turn but I'm busy today, I'll post when I pick up Crustypeanut's finished turn. Sorry to lose you Basque, you did very well.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 09:17:45 am
Giant Serpent made of fire + Dwarven Soldiers in leather dresses = no bueno... OH THE DWARFANITY
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 10:35:16 am
17th Felsite, Year 9, Late Spring,

   Crustypeanut strode into one of the few available offices of the fort.  Earlier that day, while he was minding his own business cooking up a delightful meal of turtle biscuits, a dwarf strode in and told him that he had been elected 'Mayor' for the remainder of the year as the previous leader, a dwarf by the name of Basque, had contracted a case of Dwarfpox, and would be out of commission for a while.

   Crustypeanut, the fort's chef, was not much of a leader.  He lacked confidence in almost everything he did, and he wasn't very compromising with others.  However, he had been elected Mayor in a quick vote, probably due to his popularity as the person who makes everyone dinner all the time.  That job is second in popularity to only the brewer.  The only reason one of them wasn't voted in is just that – two brewers to split the votes, which allowed the chef to take the win.  Not that he was very happy about this.. but he would make do.

   The first thing he did as mayor was try and sort everything out.  Talking to his aide, a dwarf suspiciously known only as “The Therapist" who apparently couldn't been seen by anyone else, Crusty looked over the job list of the fort.

   It was a mess.

   Crusty was a stickler for perfection – he believed that specialization was the key for anything.  It was how it went in the kitchens back at the Mountainhomes, and thus he would apply the same logic in a fort proper.  As it stood, the job lists were way out of wack.  A large number of dwarves had nearly every job assigned to them – there were dozens of dwarves with the masonry, wood burning, plant processing, soap making, mechanics, potash and lye making, animal training, and hauling jobs on, to name a few. 

   While he was fixing this, a dwarf rudely barged into his office, scaring the living crap out of him.  “Mayor! A huge, flaming serpent is attacking!” 

“What? No, those are just fire snakes.. they're always there in the magma tube.”

“No! This isn't one of those, this is a giant serpent! Made of fire!  Its huuuuge!”

Spoiler (click to show/hide)

   The soldiers were ordered to organize and attack the beast.. the axedwarves Uvast and Sakzul were the first two to the scene, and although they were able to slice off it's fiery mandibles, they were struck down.  The rest of the soldiers followed suit, and after a violent battle, the beast had been felled.  A number of dwarves lost their lives in it's wake, including one of the two crossbowdwarves, Bimbul, a recruit by the name of Tirist, and finally another recruit by the name of Tersr.  Before Tersr died however, he had felled the great beast, then was consumed by fire shortly after.

   Only one of the surviving soldiers had any type of injury.  The lone swordsdwarf, Lokum, had the fat burnt off from her lower body.  This didn't bother her much at all, and she resumed training.

   As for the caves from which the beast entered, much of it was consumed by fire.  Many plants and precious webs were burnt to a crisp, though the fort proper was spared such a fate.  The fires lasted a better part of a month before dying off. 


   While this battle raged, numerous other things were happening.  The elven traders came, nearly at the end of spring.  The broker was told to seize anything and everything of value, including a mountain of cloth, some booze, fruits and berries, cages, a horse, barrels and buckets, some shields, and various medical supplies.  The elves left with barely the clothes on their backs.  If they were dwarf-sized, they wouldn't have even left with that. 

   Another thing that occurred was a wedding, of all things.  It was between one of the farmers and a carpenter; a wedding reception was organized in celebration. 

   Goblin thieves were also running amok, and two children were taken in the night.  Crusty reminded himself to request a pair of breeding dogs next time the dwarven caravan was here, so he could get guards stationed at the entrances.  A third child was taken a few days later.

Spoiler (click to show/hide)
   
   25th Felsite, Year 9, Late Spring

   Crustypeanut observed a rather odd doorway.  There was a large sign on it that said “DO NOT OPEN”, and it was locked.  He asked his therapist about it, and while doing so he looked like he was talking to thin air to the other dwarves.  Did they elect a madman? Only time would tell.

   It seems, the door that was locked, was the door to the well.  There was another door upstairs just above it that led to the exact same well, also locked.  While looking at the blueprints, Crusty noticed that if one of these two doors were to be either opened or destroyed, it would be catastrophic.  The ENTIRE fort would be flooded, as the well got it's water directly from the river.  He commissioned walls to be built to seal the doors permanently.

Spoiler (click to show/hide)

   2nd Hematite, Year 9, Early Summer

   Excavation finally began of the new fort proper.  The entrance would be moved to the other side of the river, where a tunnel was to be built leading down far below, even past the first caverns.  A large layer of marble was found, and the fort proper was to be built in solid marble.  A large team of dwarves were sent to begin excavations after the rudimentary bridge was built.  A proper bridge, made of solid gold, would be built later, along with a paved road of the same material. 

   This fort would be highly organized and would consist of only the finest materials and craftsdwarfship. 

Spoiler (click to show/hide)

Spoiler (click to show/hide)

   14th Hematite, Year 9, Early Summer

   A hammerdwarf threw a tantrum today.  He was unhappy due to one of his friends dying in the recent forgotten beast attack.  Luckily, nobody was hurt, and all he did was throw a single object and yell obscenities in the caverns, before calming down and going back to training. 


   21st Hematite, Year 9, Early Summer
   
   Dangit.

   The fort proper had finally been reached, and was being excavated.  Though the layer had plenty of marble, it also contained a large amount of cobaltite.. the fort wouldn't be as uniform as he had hoped, but he'd make it work nonetheless. 

Spoiler (click to show/hide)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 25, 2011, 11:34:59 am
Very nice, Crustypeanut! I was wondering when someone would play as a schizophrenic dwarf.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 25, 2011, 12:35:44 pm
I died? Well, at least the FB died as well.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 12:39:07 pm
Not only that, but you KILLED it.  I will see about making you a gold coffin and tomb, with matching slab.  :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 25, 2011, 12:41:08 pm
Way ahead of you, I belive I already have a tomb for me set up, also, who well get the log cabin in the mountain?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 12:45:55 pm
Some random dwarf claimed it, you'll see in my next post.

Edit: Oh theres your tomb.  You're already in it too :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 25, 2011, 01:02:35 pm
How am I holding up? Am I assigned to higher-precision bookkeeping?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 01:29:00 pm
Yup, you're a full time manager / record keeper / broker, with record keeping set to maximum accuracy. 
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 25, 2011, 01:38:21 pm
Yup, you're a full time manager / record keeper / broker, with record keeping set to maximum accuracy.
That is good. My busy lifestyle will make for an interesting story-telling perspective when my turn comes around!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 05:10:58 pm
A hint.. at what is to come.

(http://img231.imageshack.us/img231/3064/theturkeys.jpg)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 25, 2011, 08:11:50 pm
4th Malachite, Year 9, Mid Summer

   Looking over the Kitchen menus, Crusty had noticed that plump helmets were set to 'cook' and NOT brew.  Knowing we had been low on alcohol in the past, he changed this, and told the brewers to brew anything and everything they could get their hands on. 

   10th Malachite, Year 9, Mid Summer

   With the new dining hall finished being excavated, a number of golden chairs, tables, and statues were commissioned to be forged.  This dining hall would be fit for kings! It would certainly keep the moral of the fort up to dine in such a magnificent hall.

   23rd Malachite, Year 9, Mid Summer

   New migrants today.. ten in total. Most of them useless.. except for a single legendary Armorer that came.  He will be put to good use, once we can start getting our metalsmithing up and running.


   17th Galena, Year 9, Late Summer

   Curse them! The Goblins are here! Sixteen goblin axemen, lead by a goblin pikeman.  Upon hearing that they had come to besiege us, Crusty ordered the gates closed, and the guard to move into position.  Anyone caught outside when the gates were closed would be met with a swift and brutal death. 

Spoiler (click to show/hide)

   After closing the gates, Crusty realized something.  The new fort! It wasn't protected by the gates! There were our miners down there!  He decided to open the western gate, forcing the intruders into a narrow corridor where our lone marksman, Fievreux, could rain death upon them, and would allow our smaller number of melee dwarves a better chance at survival.  Plus, the goblins would have to contend with the small number of traps we had laid.

   A child, caught outside playing with his pet puppy, was brutally butchered by a pair of axemen.  The puppy got away safely.  Nearby, the fort's leatherworker was locked in his small wooden hut that he had claimed after the death of it's previous owner.  The goblins were right outside, but they were unable to beat down the door.

Spoiler (click to show/hide)

   Doing armok-knows what, when he should've been inside forging, the newly migrated legendary Armorsmith was caught outside with his pants down, and was struck down after a short run.  Another dwarf, a hauler, jumped into the river to safe himself from a goblin, and promptly drowned.  Dwarves don't float very well, it seems.

   Not long after, the goblin pikeman, leading the charge, charged into the fort, where the fort's commander, Kogsak, armed with a steel battle axe, promptly dismembered the unsuspecting goblin.  The rest of the goblins, at watching their fearless commander get butchered, fled in terror.  Except for one, who got caught in a cage.

   Crustypeanut's aide, the Therapist, told him that they were down to 83 dwarves, and that a small number of them were not very happy with their lot.  He suggested a sacrifice into the magma pipe, but since the unhappy ones were the military dwarves, Crusty decided that for now, he wouldn't do such a thing, although preparations were to be made to do so, just in case. 

   The Therapist also mentioned that one dwarf in particular, a useless, unskilled dwarf, was rambling on about some project, and had taken over a craftsdwarfshop, where the stonemasons were making pots.  He had been gathering nothing but wood so far.  The Therapist suggested finding a way to preserve this precious wood, rather than having it go to waste in a useless goblet, or other such object.  However, with the present layout of the fort, causing an 'unfortunate accident' to the individual in question would greatly risk the fort being flooded by water.  Even the Therapist couldn't come up with a quick solution, so the matter was dropped. 

   28th Galena, Year 9, Late Summer

   Platinum! We had struck more platinum, and thus plans were made to see if there was anymore in this area. 

   Also, one of the axedwarves, Sibrek, gave birth to twins! This almost makes up for the loss of life we had in the recent siege.  Hopefully, with her taking her babies into battle, they won't become meatshields and perish before they could become useful.

   5th Limestone, Year 9, Early Autumn

   The useless dwarf finally began construction of his mysterious artifact, after taking quite some time to gather the materials.  The list is rather extensive, and includes 7 different wooden logs, two gold bars, two stones of lignite, and two pieces of rope reed cloth, the stuff we stole from the elves.  What he will make, is still up to debate. 

   9th Limestone, Year 9, Early Autumn

   ….For a wooden amulet, that's sure one dwarfy artifact.  Worth 88,000 Dwarfbucks, the Fungiwood Amulet “Steelgully” was a magnificent piece of art.  Not only that, it fully references TWO of our previous artifacts, and one of the dwarves that made them. 

Spoiler (click to show/hide)

   28th Limestone, Year 9, Early Autumn

   A boy! Fievreux had given birth to a healthy, fully bearded boy while out hunting today.  Luckily, it was no where near any animals at the time. 

   17th Sandstone, Year 9, Mid Autumn

   More immigrants.. woo.. my Therapist says we're up to 93 dwarves.  This group didn't have anyone in particular who were skilled, so they were drafted as haulers.

   23rd Sandstone, Year 9, Mid Autumn

   After noticing no leatherworking was being done, Crusty went up to the log cabin where the leatherworker, Monom, had taken up residence.  After finding the door locked from the outside, he unlocked it and went inside..

   The leatherworker was on his bed, dead.  By the looks of it, he had died of thirst.  Someone had locked the door on him, probably during the siege, and had forgotten to let him out. 

   And so, another death has caused this cabin to become abandoned..

   26th Sandstone, Year 9, Mid Autumn
   
   Om nom nom nom

   One of the herbalists was munching on a plump helmet while deep the caverns, and all of a sudden, a crash from behind startles her.  Looking behind her, she freezes for a moment at the sight:

Spoiler (click to show/hide)

   And then proceeds to flee in terror. 

   Hearing her screams, the military was dispatched to take care of the beast.  The axedwarf Sibrek is first on the scene, BOTH babies in arms and proceeds to fight the beast.

Spoiler (click to show/hide)

   Not long after the fight begins, both Sibrek and her children lay dead in a pool of their blood.  The commander arrives shortly after, only to lose both his right foot and right hand to the beast.  One of the hammer dwarves, known for his tantruming earlier, arrives to finish off the beast as it attempts to kill the Kogsak, the commander.

   14th Timber, Year 9, Late Autumn

   Caravans here!  Bringing out all our assorted crafted goods, we traded for a boat load of useful things: metal weapons and armor of various types and qualities, a few extra anvils, a large amount of alcohol, although we have plenty, and assorted other things.  It was an amazing haul, totaling roughly 14,000 dwarfbucks. 

   Not long after that, another person went into a strange mood, this time a mason.  Using lignite as a base, and using the only pig iron bar that I just traded, and other materials, he began construction.

   13th Moonstone, Year 9, Early Winter

   A lignite statue of one of the forgotten beasts we killed? Its worth 33,000 dwarf bucks though, so its nothing to be ashamed of.  Hopefully it will never catch on fire, else it would be an ever-burning statue.  Actually, that sounds pretty bad ass.

Spoiler (click to show/hide)

   10th Opal, Year 9, Mid Winter

   Another forgotten beast came.. this time a large tick.  Surprisingly enough, one of the new, unskilled recruits was able to kill the beast with his silver warhammer.  He was uninjured during the fight. (Lol he was only using a leather robe, wooden shield, and his silver warhammer.  He's dabbling in all military skills.)

   2nd Obsidian, Year 9, Late Winter

   A.. baby has risen as a ghost, and is haunting the fortress. We really need to get some coffins made.. I've already designated the tombs and such to be dug out, but its going to take a while.

Spoiler (click to show/hide)

   11th Obsidian, Year 9, Late Winter

   A giant has come! One of the hammerdwarfs, Ast, fought with it for nearly a day before being overwhelmed.  The other hammerdwarf came to his rescue and finished the beast.  Ast is alive, but majorly wounded, and him recovering will be nothing short of a miracle.

   14th Obisidan, Year 9, Late Winter

   Ast has died, suffocated.  No one came to pick him up, and he died where he fell during combat.  He will be entombed and given highest honors for his noble sacrifice.



   1st Granite, Year 10, Early Spring

   Crustypeanut stood up from his desk, aching from sitting there too long.  It was finally over.  Though thick and thin, he had led the fort to where it stood now – prospering with booze, food, and a beautiful solid gold bridge.  Though lives were lost, there was also new life – babies were born, marriages occurred, migrants came.  The fortress of Echopaged lived on.  And so, Crustypeanut gave a curt nod to The Therapist, who helped him along the way, and left his office.  Whoever the next mayor to be elected would be.. they would inherit a fine fortress.  As for Crusty, he went back to kitchen, to prepare a fine pig cheese roast. 

Spoiler (click to show/hide)

   The Therapist, as he was known, was not merely a figment of the dwarf's imagination.. but something more.. something.. real.. as to what.. we may never know.  For now.. he faded away.. knowing he would return someday.

----------------------------------------------------------------------------------------------------------

Not a bad year, got a lot of digging done.. found more platinum, gold, native copper.. got a ton of flux stone mined.. etc etc.

 
The solid gold bridge, fortifications, and paved road, using Stonesense:
Spoiler (click to show/hide)

The nobles' quarters and the tombs:
Spoiler (click to show/hide)

The Apartments, before being dug out:
Spoiler (click to show/hide)

The entire fort proper, taken at the end of my reign:
Spoiler (click to show/hide)

The status screen:
(http://img580.imageshack.us/img580/9287/stockst.jpg)

The Save:
http://dffd.wimbli.com/file.php?id=4732
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 26, 2011, 01:15:45 pm
Fantastic!

Two words: Haunted cabin.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 26, 2011, 01:59:07 pm
-snip-

Got the save, taking a look around now, will hopefully get some of my turn done tonight, definitely some after work tomorrow.

Nice job finishing the turn Crustypeanut.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 26, 2011, 02:25:06 pm
Yes, thank you for filling in, Crusty. You did a fantastic job. :)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 26, 2011, 02:30:13 pm
Not a problem.  In my real turn, I'll try and be a bit more descriptive of events, with more dialogue.  Reading the fortress of soap has inspired me. 
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 26, 2011, 04:08:45 pm
Heh, I am a little nervous now that I am next...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: jaxy15 on July 27, 2011, 02:28:05 pm
Did the fire serpent FB remind anybody else of Volvagia from OoT?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 27, 2011, 03:13:17 pm
Starting my turn now, this post will be edited to hold my first update. Thanks for the patience in letting me get settled before starting! Most of my forts don't last to this age so bear with me, it's rather new-ish to me, too.

EDIT:
Did the fire serpent FB remind anybody else of Volvagia from OoT?

Yes! Badass boss. The Gorons are so dwarfy that I'm surprised they don't just rob Link of the clothes off his back and dump him in the magma pit.

IC:

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 1st Granite, 10

This is the first of what I presume will be several entries in this personal journal. Exactly three years ago, I struck the earth at Sarekmorul in the Hills of Fire with six others and began crafting a dream which today is embraced by eighty seven. Echopaged now houses the largest number of dwarves in a single place on the face of Strasp Ebno, and I have been appointed by my Order as Bishop of Sarekmorul.

The Order of Guthsak Igathotung Dok Nuglush is a religious order dedicated to that zombie hoary marmot who is goddess of mountains, disease, death, war, and fortresses.

Spoiler (click to show/hide)

I have dedicated my life to fulfilling the demands of Our Most Hoary Lady, and for each day of these fateful three years I have been troubled by the lack of devotion to Her power. We have seen fortresses overrun by mad goblin hordes, plagues decimate entire populations, how is it that even among my noble co-founders there can be such complete neglect of the Zombie Goddess of Death?

I intend, given my new position as the ranking cleric in Echopaged, to openly declare our adoration for and reverence of the Goddess of Fortresses. Sarekmorul will not, under my guidance, be allowed to suffer from divine vengeance. We will be noted across the world not just for our legendary (and disturbingly elfish) oaken cups and fungiwood amulets, but for our prodigious devotion to Her glory.

The fortress is left to me in a state of flux. Crustypeanut, a cook who took on the burden of temporary leadership toward the end of last year, has endowed us with an exciting future and an impressively large but as yet unfurnished fortress. He was preceded by the no-less important Basque, who did much to organize the fortress after the chaotic mishmash engendered by our haste in the first two years. Our stocks are full once more; the dire Days of Sobriety are happily forgotten.

Spoiler (click to show/hide)

We do however face a lack of variety in our drink, particularly suffering from a serious shortage of dwarven ale, of which I am particularly fond. Our desperation lead us to rely heavily upon the prolific plump helmet, but Ertal knows that a fortress cannot be considered wealthy while drinking dwarven wine alone, and I intend to rectify this. In our time of plenty we can afford to stray from the mundane.

Our military has had success in the past, valiantly killing four beasts forgotten to time, and the last giantess who walked upon our world.

Spoiler (click to show/hide)

However, they are under equipped for lack of iron, and have suffered heavy casualties in battle because of it. Something must be done, either iron must be found or bought and steel forged, or another material must be substituted. Our Most Hoary Goddess of War will not look favorably upon a fortress which lets its military charge into battle unarmored. The organization of the military must also be reevaluated, as forethought and preparation for any eventuality are never a poor investment of time. Notes in particular from Basque on the previous organization of the military ought to serve me well in doing this in a logical manner.

The new fortress, majestic and worthy of the largest population of dwarves on Strasp Ebno, is, however, somewhat strangely planned. While Basque took the time to carefully note the purpose of every lever in the old fortress, Crustypeanut seems not to have left any notes for me on the mechanics of the fortress. There are levers whose purpose evades me:

Spoiler (click to show/hide)

Rooms whose aesthetics are horrible (Armok, the yellow of Orthoclase) and whose uses are not apparent:

Spoiler (click to show/hide)

And perhaps worst of all, the fortress' catacombs are accessible from a mere hallway when they ought to be incorporated into and accessible only from a proper Temple of Guthsak Igathotung Dok Nuglush the Goddess of Death. It is no small wonder that the fortress is haunted by three lost dwarves.

Spoiler (click to show/hide)

I shall make their exorcism the highest of priorities.

I am aware that even the best laid plans are subject to disaster. I am not so naive as to believe that the goblin hordes will not visit sieges upon us once more, or that more beasts do not lie forgotten in the depths. But I have unyielding faith in Our Most Hoary Lady to shepherd Sarekmorul to glory, and I have for years watched quietly as our fortress progressed. Now I am made responsible for our temporal and spiritual livelihood, and this entry serves as the basis of what I intend to do over the next four seasons. Enough planning for tonight.

My goddess demands prayer.

--------------------

OOC: Just a first entry, I didn't end up playing, but I've spent a ton of time in the Legends Viewer trying to make this post quality. Hope you all enjoy the angle I've chosen to write from, time for dinner and I'll get playing and have an update tonight! Thanks again for your patience.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 27, 2011, 04:25:00 pm
Did the fire serpent FB remind anybody else of Volvagia from OoT?

I had NEVER seen a fully flaming FB before, or even one with fire.  The devastation it had caused was insane, though none of it hit the fort.  So much cave moss burnt..
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 27, 2011, 05:26:59 pm
Edited my post on page 9 to included my first update. Hope it's alright!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 27, 2011, 05:48:13 pm
Edited my post on page 9 to included my first update. Hope it's alright!
It was wonderful, Zanziik! I cannot wait to hear about your reign. Just take as much time as you deem necessary, because truthfully, I have butterflies in my stomach...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 27, 2011, 05:52:37 pm
Great writing so far, this is gonna be interesting :D

Anyways, that lever controls the golden gate.. I've never used notes before so I didn't think to mark it.

The seemingly random room was to be the hospital, but I didn't get around to doing much with it yet.  See the 1 channeled tile? The beginnings of the well, which I didn't have time to even design, let alone impliment.  Gonna be fun getting that thing filled..
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Conrad on July 27, 2011, 06:37:17 pm

I'm not sure I'm a real "new player" but I am looking into maybe joining my first succession fort. Is that cool?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 27, 2011, 07:08:11 pm

I'm not sure I'm a real "new player" but I am looking into maybe joining my first succession fort. Is that cool?

We're all full up right now, but at the end of the 7th turn, we might decide to add people in. If so, you can certainly be in line!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 27, 2011, 07:24:20 pm
Ignore this post, I thought more turns had passed
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 27, 2011, 07:25:46 pm

I'm not sure I'm a real "new player" but I am looking into maybe joining my first succession fort. Is that cool?

We're all full up right now, but at the end of the 7th turn, we might decide to add people in. If so, you can certainly be in line!

I'd say let him in! Keep the list open, there's never too many people for a succession game!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 27, 2011, 07:47:50 pm
Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 2nd Granite, 10

I have laid out plans, though they are long term, for our fortress' Great Temple of Guthsak Igathotung Dok Nuglush. The plans are extravagant, but no expense can be spared for Our Most Hoary Lady.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 3rd Granite, 10

I asked Crustypeanut for some indication of his intention with both the unidentified lever and the orthoclase room. He clarified that the lever controls the golden bridge used to enter the new fortress (as I suspected, since there is nothing else in the new fortress to which a lever can be connected) and the room was intended as a new hospital, complete with a well. I contemplated the issue of bringing water to the well and decided to dig a vast aqueduct to bring water from the river without flooding the fortress.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 4th Granite, 10

While digging the aqueduct, I struck another vein of gold.

Spoiler (click to show/hide)

The plans for the well will be revised to allow us to dig out the precious metal. Perhaps this ore will be used to fill the Great Temple with statues.

The butcheries in the old fort are festering with a rancorous miasma, the byproduct of rotten animal parts.

Spoiler (click to show/hide)

I have designated a large area alongside the golden road to serve as a refuse pile. Lustrous beauty beside horrible decay. Such is the way of life.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 8th Granite, 10

A minerdwarf slipped into the aquaduct and fell 47 z-levels to his death, may Guthsak Igathotung Dok Nuglush rest his soul. We cannot reach the body, and so he must be memorialized on a slab at the earliest convenience. His body may contaminate the well. This is most unfortunate...

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 11th Granite, 10

Decided to dig the miner's body out of the well. His remains cannot be permitted to contaminate the well.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 4th Slate, 10

Spoiler (click to show/hide)

20 new dwarves have joined us in Sarekmorul, putting us at over 100 souls for the first time in history. Among their number are three medics, an excellent minerdwarf, and several smiths of various experience.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 28th Slate, 10

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Two of my co-founders have given birth to a boy. This is a joyous occasion!

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 2nd Felsite, 10

I have dispatched the Oracular Daggers to deal with an infestation of Rhesus Macaques at the front gate. The monkeys are terrorizing any who pass by them, causing an untold disturbance in the mechanics of the fortress.


Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 12th Felsite, 10

Spoiler (click to show/hide)

One of the ghosts haunting the fortress has been put to rest, his corpse has been moved into a coffin in the catacombs. May he join Our Most Hoary Lady of Death in the afterlife.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 13th Felsite, 10

An elfish caravan has arrived Enina Edinu, probably bearing useless cloth and the like. We'll evaluate what they've brought before deciding their fate...

The elfish trader wouldn't take a 260☼ profit, so I seized the items I wanted. Some medical supplies, wood, drinks, and a cheetah, a wolf, a tiger, and a cougar, because fuck it. The elfish trader left in a fit, which is the only manner in which an elf should leave a mountain home alive.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 18th Felsite, 10

Another ghost has been put to rest, leaving only one to haunt our halls.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 20th Felsite, 10

The last ghost of Sarekmorul has been laid to rest.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 1st Hematite, 10

The spring has ended and summer has arrived. With the change in seasons, we see progress on the Great Temple and near completion of the well. All ghosts have been laid to rest and no hostiles have been encountered, by the blessing of Our Most Hoary Goddess of Fortresses, Guthsak Igathotung Dok Nuglush. I am proud to have accomplished as much as I have and I intend to continue my work in the name of the Goddess. For now I must cease writing, duty calls.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 27, 2011, 10:18:01 pm
I find that putting a highly secured room with a refuse pile near a number of craftsdwarf shops and a butcher's shop or two is useful, since only dwarves who NEED to go in there and face the miasma will, and the butcher / bonecarvers can get to their goods quickly. 

Never liked outside refuse piles, the outside is for elves and hoomins!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Conrad on July 27, 2011, 10:21:09 pm
How much is the aqueduct expected to supply? Water flows painfully slow through a one tile wide tunnel. If the reservoir at the end is of any significant size, a decent portion of the water may evaporate before filling the tank.

I had NEVER seen a fully flaming FB before, or even one with fire.  The devastation it had caused was insane, though none of it hit the fort.  So much cave moss burnt..

For future reference, flame FB's are best dealt with from afar. If you have an organized crossbow squad and an open space to fight the FB in, it'll save a ton of devastation. They can do a ton of damage, but can't really take it.

"The (iron bolt) strikes the body, breaking away the tissue!"

Instakill a lot of the time : /
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 27, 2011, 10:30:09 pm
How much is the aqueduct expected to supply? Water flows painfully slow through a one tile wide tunnel. If the reservoir at the end is of any significant size, a decent portion of the water may evaporate before filling the tank.

The pressure of the river will push the water quickly to the reservoir, only the last few tiles will be unpressurized and thus slow-flowing.

@Crustypeanut:

Bah! I love the idea of elves walking past a rotting pile of corpses on their way in to trade.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 27, 2011, 10:57:22 pm
Edited my post above to include the spring update. Hope you enjoy reading, not much of note has happened but I'm making progress on my own projects so that's a positive haha. And I haven't annihilated the fortress. Celebrate the little things. More tomorrow.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 27, 2011, 11:00:45 pm
I'd like to request a re-dwarf, someone in the army, a spear or axe dwarf if thats possible.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 27, 2011, 11:03:59 pm
I'd like to request a re-dwarf, someone in the army, a spear or axe dwarf if thats possible.

I'll make note of this and get you in tomorrow.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 27, 2011, 11:04:11 pm
Name him Tersr II! Lets keep track of player-dorfed deaths :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Tersr on July 27, 2011, 11:43:48 pm
And make his profession "Possessed Warrior" or something like that, then maybe I can IC after battles and such.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 28, 2011, 11:08:21 am
Nice idea.  The original Tersr coming back to haunt us in an unusual fashion.. :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 28, 2011, 02:47:51 pm
Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 12th Hematite, 10

The fortress suffers from a ridiculous amount of idle workers, because of previous specialization efforts. Hauling requires no specialization, and coupled with the enormous size of the new fort, the lack of haulers under the current system can mean waits of days on end for the construction of buildings, the smoothing of floors, etc. I will be overhauling the system and giving idle dwarves more duties.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 17th Hematite, 10

Fievreux has been elected Mayor of Sarekmorul and I am working closely with her to coordinate the running of the fortress.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 22nd Hematite, 10

We have struck the river wall and released water into the aquaduct. It is working its way now to the well. Many are lined deep underground, waiting for the chance to clean themselves in the newly available water.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 5th Malachite, 10

Fievreux has banned the export of rope reed goods from the fortress. Fine by me, we mostly just steal rope reed from the elves anyway.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 8th Malachite, 10

The well is full and 12 migrants have arrived, among them three stonesmiths, a high master weaponsmith, two children and several haulers. Our population stands at 119.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 2nd Galena, 10

Spoiler (click to show/hide)

Tirist Okirreg has struck into the magmapipe and released the magma that will fill the upper level of the Great Temple with Guthsak Igathotung Dok Nuglush's glory. Praise the miners!

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 8th Galena, 10

Spoiler (click to show/hide)

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 12th Galena, 10

A human caravan from Tokdaanthath has arrived. Fievreux has gone to meet with their traders. We desperately require iron to melt to begin crafting steel armor and weapons.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 22nd Galena, 10

Spoiler (click to show/hide)

Another birth gives us a population of 120. Praise to Armok.

Fievreux has concluded trading with the humans. She purchased every piece of iron from them possible, but it was not much. The items will be designated for melting and converted to iron bars.

I wish to take a moment to detail a dream which I experienced last night, and which I hope does not prove to be prophetic.

In the dream, Guthsak Igathotung Dok Nuglush visited me and Her glory was beautiful and terrible. I covered my eyes as soon as she entered my vision, for Her visage is too much for any mortal to comprehend. When I had prostrated myself before Her, She reached forward with her celestial paw and touched my hand, and the ecstasy of the contact sent me into a fit wherein I saw the military of Sarekmorul, naked and unarmed, slaughtered atop the Golden Bridge of Crustypeanut by a goblin horde outfitted in iron and glinting in the fading sun. In an instant the vision changed, showing me the innards of the fortress which we have worked so hard to create. Fires raged deep within, workshops and apartments stood ransacked and bloodied, corpses of children lined the floor. Above the bodies stood beasts terrible in their power, forgotten to myth and legend.

Without steel a dwarf is underequipped to face the devastation that She visits upon us as frequent challenges. I fear that this dream means that Sarekmorul shall be ironless, and thus, steelless. We MUST think of something to deal with this potentiality.


Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 24th Galena, 10

Spoiler (click to show/hide)

Work on the mysterious construction has finally begun... We had all the materials needed, it just took time to gather them from across the large fortress.


Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 28th Galena, 10

Spoiler (click to show/hide)

*sigh*


Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 1st Limestone, 10

Spoiler (click to show/hide)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on July 28, 2011, 11:00:27 pm
The irony of my dwarf being elected mayor.

Loving the updates so far. I'm going to be out of town from the 30th to the 3rd and won't be around then, but I trust you all can manage yourselves appropriately without me updating the thread. :x
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 29, 2011, 05:54:57 am
The irony of my dwarf being elected mayor.

Loving the updates so far. I'm going to be out of town from the 30th to the 3rd and won't be around then, but I trust you all can manage yourselves appropriately without me updating the thread. :x

Okay. I think we will be fine!
Also, congratulations on your election.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 29, 2011, 10:45:03 am
Nothin' wrong with a couple of idlers Zanziik :P I'd rather have a dorf be ready to do his main job than be busy hauling something for 5 hours.  But, to each his own, I'll just fix it when my turn comes around again lol
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 29, 2011, 11:12:46 am
Nothin' wrong with a couple of idlers Zanziik :P I'd rather have a dorf be ready to do his main job than be busy hauling something for 5 hours.  But, to each his own, I'll just fix it when my turn comes around again lol

This is true generally, but coupled with the vastness of this particular fortress, and the fact that as of now we're really split between two semi-functioning fortresses, and as I was trying to focus on two specific things which don't require much specialization (the Great Temple and the well,) the waiting got excessive. While building the well, there was a point where I had it all dug out, except for the tile connection the water from the river to the aquaduct, and I was waiting on the construction of a single door for over a month of game time. Just too much for me. Really the only people I despecialized in particular were the haulers... Where there were 7 or so dwarves each with one specific hauling task on before, now each of them has all the hauling tasks. Sped things up a bit.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 29, 2011, 01:55:52 pm
Understandable, I had specialized the haulers so that they wouldn't be hauling stone all day all night and would haul more important things.. but I understand :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 29, 2011, 02:34:33 pm
Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 20th Limestone, 10

Another ghost has risen and is haunting the fortress... How many have died here? The unsettled spirit must be dealt with, more memorial slabs must be created.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 14th Sandstone, 10

Another boy has been born to a clothsmith.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 18th Sandstone, 10

Nine more dwarves have joined our ranks, among them a crossbowdwarf and an accomplished metalcrafter, both of whom are most welcome at the fortress.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 28th Sandstone, 10

Another boy has been born, this one to a smelter, putting our fortress population at 131.


Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 2nd Timber, 10

Fievreux has stubbornly mandated the construction of two lead items. We ran out of galena ore (and thus, lead) long ago. I shall have to scout for more veins to avoid issues.

I've found a vein of galena near one of the staircases in the new fortress. It will be dug out and smelted.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 13th Timber, 10

We have completed two lead bins, thus satisfying Fievreux' mandate, and one of the two ghosts haunting the fortress has been put to rest. The community burial site in the Great Temple undercroft is beginning to fill with the remains of the dead of Sarekmorul. May they rest in peace in Our Most Hoary Lady's eternal presence.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 19th Timber, 10

The dwarven caravan from Kogan Ud has arrived. Let us hope they bring iron and steel...

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 24th Timber, 10

SUCCESS! Flandre has traded several large emeralds and a few of Crustypeanut's lavishly prepared meals to the caravan traders for many steel and pig iron and iron bars, along with a small number of iron armor pieces and even a few steel armor pieces. Our military will begin armoring themselves soon! Some items have been melt designated to recraft in better quality.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 1st Moonstone, 10

Winter is upon us. This season was remarkably uneventful... Hopefully winter does not make up for the lack of action with a disaster...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 29, 2011, 03:01:41 pm
Oooh! I am excited and terrified at the same time...
None of my fortresses have progressed as far as this one has, and it worries me that something terrible might happen during my reign. You are doing a wonderful job, Zanziik, and it is in my hopes that I can do likewise!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 29, 2011, 03:48:40 pm
I think my record is 8-9 years before dying of FPS.  I have since been playing most of my forts with a pop cap of 100 or less, and I don't breed --ANY-- animals generally, not even war dogs. 

But, having a slower fort is good for story.. you don't miss anything when they're moving like snails :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 29, 2011, 04:04:56 pm
I think my record is 8-9 years before dying of FPS.  I have since been playing most of my forts with a pop cap of 100 or less, and I don't breed --ANY-- animals generally, not even war dogs. 

But, having a slower fort is good for story.. you don't miss anything when they're moving like snails :D
I have never looked at it that way. I suppose it is time for me to blow the dust off of my creative writing ability!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 03:27:15 pm
I think my record is 8-9 years before dying of FPS.  I have since been playing most of my forts with a pop cap of 100 or less, and I don't breed --ANY-- animals generally, not even war dogs. 

But, having a slower fort is good for story.. you don't miss anything when they're moving like snails :D

Doesn't seem to be too bad in this fortress yet, I'm getting between 50-60 FPS consistently and I'm not playing on an impressively capable PC, and I've yet to resort to atomsmashing unwanted stone, caging animals, etc. Hopefully this continues for everyone after me.

I'm starting my last season now, let's hope to Armok any sieges don't come with ranged fighters, I have almost no hope against a ranged assault... *fingers crossed*

Oh. You guys may notice a ton of Rhesus Macaque corpses lying around. Two of our military have more than five RM kills each, and only one has 0... Tersr II, Possessed Warrior has two personally, and the Hammerdwarf Erush Zonthosbut has 6, leading the pack, with five of those kills coming in one assault on the thieving monkeys.

Genocide. Oops.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 04:19:19 pm
Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 10th Moonstone, 10

Spoiler (click to show/hide)

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 12th Moonstone, 10

Spoiler (click to show/hide)

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 20th Moonstone, 10

The moody stonesmith has still not begun construction of his artifact for want of thread, though we have pig tail cloth thread available for him...

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 8th Opal, 10

Fievreux has had a daughter with Eral Shorastmorul, their second child.

Spoiler (click to show/hide)

She has also mandated the creation of three rope reed fiber items... This could be bad...

In other news, the moody dwarf stands ominously in his claimed craftshop day and night, complaining of thirst but refusing to leave until he gets thread. Where are the elves when you need them?

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 17th Opal, 10

(http://i54.tinypic.com/10zblmv.png)

And so it begins... May Guthsak Igathotung Dok Nuglush join us in vanquishing this beast, and may my dream not prove prophetic...

OOC:

SHIT. Question. Are people against me using dfhack to clean the map of blood once we kill this badboy, because the game is bugged in its cleaning system, or should I roll with it and hope to hell we don't get a plague from his blood?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 30, 2011, 04:49:36 pm
I personally think it would be hilarious to see what happens at first.. if the map becomes unplayable because of the blood glitch, then I'm all for cleaning it up.  Make sure to save before you kill the beast though, so we can savescum if it gets too bad.

I've never encountered a FB with deadly blood, so seeing how this turns out.. is gonna be interesting ;D

I wonder what kind of syndrom its gonna be?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 04:57:51 pm
Doesn't seem to be immediate at least, let's see how this goes...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 05:17:03 pm
Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 17th Opal, 10

The Forgotten Beast wasted no time in climbing the treacherous slopes and navigating the narrow tunnels of the cavern, and it has reached the lowest of our tree harvesting areas, which I designated to be avoided until the beast is killed. The entirety of the military has been dispatched to deal with the skinless monstrosity, and Lokum Asobod, wielding a steel battle axe and copper shield, was the first to arrive upon the scene. He is a competant axedwarf but I worry that he will be quickly overwhelmed by the beast as he wears no armor. His previous battle experience has been the killing of five Rhesus Macaques. Let us see if they serve as worthy analogs for the fell beasts of legend...

(http://i53.tinypic.com/2v7yrd3.png)

They met between walls of slate, a vast expanse above them. The Forgotten Beast quickly charged at Lokum once, and missed, only to charge again and knock the axedwarf backwards. Fighting valiantly from a prone position, the axedwarf managed to dodge and block the beast's first blows, and was able to stand. He was quickly knocked back over. He was eventually able to axe the beast in the right head, tearing the fat, but was thrown into an obstacle, and though not hurt, stunned long enough to allow the beast to maneuver away from the original battlesite.

As the beast escaped, it fled toward the next level of the caverns, where many trees were designated for harvesting. When it reached this level it finally met another member of the Oracular Daggers, a new recruit brandishing a bismuth bronze spear and a pine shield. Our troops truly are under equipped, the steel came far too late to be of use to us here...

The recruit badly scratched the beast, causing more of its deadly blood to come spurting in torrents... He was quickly knocked over as Lokum had been before him. On the ground he was promptly kicked in the left thumb and grabbed, stunning him. As he was stunned he was scratched in the lower body, tearing open an artery and damaging his right kidney.

Luckily, by this time, Lokum had chased the beast down and began fighting it again. She was able to buy the recruit time to escape, and as he did, Shem the Hammerdwarf, who had obstinately ignored the military order to kill the beast in order to store an empty wine barrel, ran across the epic battle and decided to get involved. He bashed the beast in the spine from behind with his silver war hammer and fractured it.

As the two fought the beast, it managed to disembowel and kill Shem the Hammerdwarf. At this exact moment, Kogsak the military commander, the best equipped dwarf in Sarekmorul arrived to join the battle. (I remind you that he is missing a right foot and right hand from previous battles.)

(The Forgotten Beast died on 20th Opal, 10, after it bled out. Bad way for us to get rid of a deadly-blood FB, eh? One death, that hammerdwarf, and plenty of wounds, and lets see how this friggin syndrome goes... Ugh. The second hammerdwarf was literally sleeping in a room 5 tiles from the battle, woke up exactly as the beast died. *sigh.* The recruit is currently vomiting his way to the hospital. Good times.)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 30, 2011, 05:26:57 pm
My year is going to be a disaster.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 30, 2011, 05:30:55 pm
Lol that poor commander.. hobbling around on one foot.  Does he even have a crutch?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 06:27:34 pm
Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 22nd Opal, 10

The beast's blood has indeed proved itself noxious, causing numbness, blindness, nausea, and serious bruising to all body parts of those who come in contact with the vile liquid.
Spoiler (click to show/hide)

Though this is the recruit who suffered the worst damage of the survivors of the battle, few of those wounds are battle related, and are actually the result of some unknown syndrome.

OOC: FUCK.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 23rd Opal, 10

Doren has suffocated in his own bile. May our Most Hoary Lady have mercy upon him.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 26rd Opal, 10

Kogsak, commander of our military, has suffocated as well, succumbed to the syndrome. How many others will die before the Forgotten Beast's deadly blood is cleaned from our halls?

OOC: FUCKFUCKFUCK.

A child who ran through the beast's blood not long after the battle has also suffocated because of the syndrome. It appears that the disease bruises the lungs and causes those infected to become unable to breath. Asen, the child, was diagnosed by one of our medics but nothing could be done.

OOC: :'(

On the positive side, it appears that no more cases are immediately obvious... Perhaps we have gone through the worst of the disease...

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 28th Opal, 10

The stonesmith who began a mood has gone berserk. The military is called into action once more...

(http://i55.tinypic.com/2dili1j.png)

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 3rd Obsidion, 10

The stonesmith has been struck down in an epic duel with Fievreux and her newborn baby. Fievreux dealt the killing blow.

Journal of 'Zanziik' Asobushul, Order of Guthsak Igathotung Dok Nuglush, 1st Granite, 10

The fortress has survived one year under my rule.

Barely.

In that time, we have completed the Great Temple to Guthsak Igathotung Dok Nuglush, drawn a well to a new hospital, defeated a forgotten beast, and grown our numbers to 127.

Spoiler: Current Fort Status (click to show/hide)

Uploading save...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 30, 2011, 06:31:09 pm
Zanziik, I am going to box your ears.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 30, 2011, 06:41:51 pm
rofl, I told you there would be much FUN involved with the blood.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 06:46:32 pm
Zanziik, I am going to box your ears.

O:) whatever for?

rofl, I told you there would be much FUN involved with the blood.

Not mentioned in my update is the blue peacock that died of the syndrome too. Why the poor peacock? WHY?

I'm having the worst time getting my internet to keep a good enough connection to upload the save, I'm working on it though...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 06:59:11 pm
http://www.mediafire.com/?rap3154c8ar00iq

Save. Couldn't get it on DFFD so Mediafire. Flandre, good luck. Avoid any blood you see at all until you're absolutely sure it's NOT that FB's blood. Forbid items with the blood on it... I also set restricted traffic zones around the general area where the blood is. You'll probably need to memorialize Shem the Hammerdwarf, his body is covered in the stuff. Also there's miasma. Have fun with this :P
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: TonyI on July 30, 2011, 07:25:17 pm
Wow. I'd just first like to say that I use to play DF a long time ago, and I was okay at it, and I just came back and DF hasn't "hit" me like it has before. I always restart because I strive to be perfection, I lose, or die, and I just can't get back into the game. After reading the holy story this has convinced me to start playing again :). It refreshed my mind with ideas and thoughts of FUN. So I would personally like to thank all of you.

But one question. I am confused about this log cabin thing. Can you build a log cabin or whatever and then random dwarfs will claim it? Sorry, I just never knew about this.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 07:34:47 pm
Wow. I'd just first like to say that I use to play DF a long time ago, and I was okay at it, and I just came back and DF hasn't "hit" me like it has before. I always restart because I strive to be perfection, I lose, or die, and I just can't get back into the game. After reading the holy story this has convinced me to start playing again :). It refreshed my mind with ideas and thoughts of FUN. So I would personally like to thank all of you.

But one question. I am confused about this log cabin thing. Can you build a log cabin or whatever and then random dwarfs will claim it? Sorry, I just never knew about this.

Excellent to hear that you've been enjoying it!

As far as the log cabin goes... Tersr just built essentially a square room of log walls and built a roof, then outfitted it with an excellent bed, cabinets, chests, etc. It can't be claimed randomly, you have to assign rooms manually, but I recall the way that it was worded by whoever went after Tersr was rather ambiguous. He said a random dwarf claimed it, but what he meant was he just assigned it to a random dwarf.

Glad you're following along, good luck having as much Fun as I found over the last turn :P
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 30, 2011, 07:57:51 pm
I took a look at the fortress, and I think my brain short-circuited. I cannot remember how to take a snapshot of the current window (not PrtScn, the other one)...
EDIT: Crustypeanut, your dwarf is feeling horrible. You are among the worst of them...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 08:03:49 pm
I took a look at the fortress, and I think my brain short-circuited. I cannot remember how to take a snapshot of the current window (not PrtScn, the other one)...

If you're running windows, search for the Snipping Tool. It's fantastic and something I learned from this fortress. Take your time with the game, by winter I was running it almost as naturally as one of my own forts.

Helpful hints: F6 will bring you to the Golden Bridge of Crustypeanut, F7 will bring you to the center of the new, large fortress (press h to see all the zoom presets and set your own,) and using N will bring up the notes interface, I did my best to leave notes on anything I thought it pertinent to mark.

Someone (not necessarily you, Crustypeanut may be better suited to it since he laid out the new fortress himself) ought to really consider streamlining the traffic in the fortress. As it is, to get from the old fortress to the new fortress, dwarves must go ALL the way to the surface, cross OUTSIDE, and go ALL the way back down to where they need to be. The FB could have been handled much easier if it didn't take 2 in game days for Kogsak to get to the fight. Needs serious overhaul.

EDIT: About the unhappiness. Oops. That probably has to do with the ton of miasma, or the fact that between the two dwarves that died, pretty much everyone was friends with at least one of them, if not both. And then the child death really pissed his family off. Woops. You might look into designing waterfalls on the wiki, it wouldn't be that difficult to convert the well aquaduct into a waterfall somehow, just be careful you don't flood us, I think I left you with enough fun, don't you? :P
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 30, 2011, 08:35:23 pm
Come now, really?
Spoiler (click to show/hide)

Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 08:38:38 pm
Come now, really?
Spoiler (click to show/hide)

Haha. I'm particularly fond of the corridor full of vomit up one z level from there, where Doren and Kogsak both passed before eventually dying.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: TonyI on July 30, 2011, 09:13:35 pm
Nevermind.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 30, 2011, 10:09:30 pm
---------------------------------------------
1st Granite, y.11     
---------------------------------------------

Today marks the beginning of the end for a fortress--immemorable only to those whom have laid eyes on the trading hall with hearts yearning to leave with coin and fiscal document clenched in each fist. The onset of spring, perhaps being the most important event of the 'day of Granite' in any ordinary year, is lost in significance as the settlement adopts a worry unbecoming of our race. As such, I am afraid this volumn may be the last to adorn the shelf in my office, forgotten in history and its rotting parchment read only by the occasional curious (and illiterate) kobold. The noise outside of my office door has all but ceased today, as my kin talk in hushed whispers, making their blooming anxiety apparent to all with an ear to listen.
As unceremonious as the turnover was, it carried more weight than I care to admit even to my blood-kin back at the capital; the unscrupulous way our self-proclaimed bishop turned and left the office with a haste, after depositing the fortress-coin into my hand is especially ingrained into my mind.
Naturally, the first decision a ruler makes is one that carries significance throughout the term; typically one that appeals to all under the mountain. I am afraid that nothing of the sort will happen this year, and under the difficult circumstances I am left with, what I am about to do will certainly carry significance for young Echopaged, though not in a manner one can stomach so easily.
Tomorrow will see every miner early to rise, for their work will be all-important for fortress continuity. Echopaged will soon cease to be one settlement--a quarantine will be put into place, effective immediately to contain the spread of this terrible blood disease amongst my kin.


-Overseer Flandre
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 30, 2011, 10:42:13 pm
Sounds like its time to plug up the old fortress and move it into the new one! The old one being contaminated with blood.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on July 30, 2011, 10:50:10 pm
Sounds like its time to plug up the old fortress and move it into the new one! The old one being contaminated with blood.

I wanted to close up the old fortress from day one but I couldn't be assed to get my shit together and actually do the monotonous bits of it. Looking forward to your turn Flandre, looks good already! Wouldn't you leave and hide in the great temple, too? With all its gold and platinum it's practically worth half the fortress value :P
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 30, 2011, 11:00:30 pm
You didn't disassemble my golden road and bridge did you? :O
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 30, 2011, 11:03:51 pm
No, it is still there.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on July 31, 2011, 09:56:57 am
---------------------------------------------
2nd Granite, y.11     
--------------------------------------------- 

The fortress is quiet in these early morning hours, and in a mountainhome, that silence is as deafening as it is beautiful. The steady run of sand and the occasional click of a mechanism is the only thing audible throughout that first night I have spent asleep in my office, and indeed, the large hourglass from which this noise originates began to turn with a creak just as I have awoken. The sound of colliding wood proclaimed the new morning as that hourglass came to a halt, and sand flowing once more for yet another six-hour cycle. This day's events were nothing to look forward to, and these were my thoughts almost exclusively as I slipped into my leather dress and silk shoes, and stepped out into the dark, and dizzyingly large, empty chamber that was the primary dining hall. My mind immediately slipped into the happy memories of when I was a young girl, exploring the deep reaches of the all-familiar mountainhomes, and wishing incessantly that I would find that tauntingly beautiful blue stone, with that naive resolve all children have.
I walked briskly in the direction of the central stairwell, and descended it carefully so as not to injure myself. The air became cooler as I descended, and I wrapped my woolen cloak tighter.
Fievreux's room is among the first on the left, and knowing her, she will still be asleep at this early hour. Her husband, a thin and frail dwarf who works on stone with a slow fervor (or so I hear), walks past distraughtly with something of an ackward bow, and continues on, presumably to tend to the children Fievreux and he are raising.
I knock on the mayor's door softly, and enter to find the room well lit, and Fievreux sitting on her bed, crying. My heart sinks the moment she tells me her daughter, Bembul, has a broken knee from her fight with stoneworker Feb. Telling her about the plan will not be as simple as I had hoped, and I am afraid this is where this entry ends for the moment.

I am certain that this journal will be less complete as the year progresses, but my job will certainly be as busy as it is unclean. None might even read it.

-Overseer Flandre
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on July 31, 2011, 01:22:09 pm
Gosh you guys, I leave for a week and everything goes to hell.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on July 31, 2011, 01:23:05 pm
Thats a Succession fort for ye!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on August 01, 2011, 09:39:51 am
Guys, I apologize for the inactivity... Things have been busy lately. I have yet to even unpause the game.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 01, 2011, 10:13:10 am
Guys, I apologize for the inactivity... Things have been busy lately. I have yet to even unpause the game.

It's alright, take your time! Your posts thus far have been great, I've got no problem waiting for you, and I doubt others do either.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 02, 2011, 06:01:08 pm
How goes it Flandre? Not rushing or anything, just bumping this to the front page :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on August 03, 2011, 08:05:32 am
I go to Chicago, come back, and /this is what I find/. XD
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on August 03, 2011, 08:47:33 am
I have not had time to even unpause the game yet. Heh, I am not even posting from my computer at the moment...
But yes, I am thinking of walling off the infected part of the fortress and throwing food down every once in a while. Zanziik, how long did you let the game run after the beast started bleeding?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 03, 2011, 10:01:22 am
I go to Chicago, come back, and /this is what I find/. XD

Oops :P

Zanziik, how long did you let the game run after the beast started bleeding?

I'm not certain, but just going by my journal entries it looks like the fight began on 17 Opal (and the FB started bleeding almost immediately) and it ended on 20 Opal when the FB died. Hope that helps...

EDIT: If you go into the traffic designations, I designated the places where I found FB blood as restricted. Should help you know where to wall off, at least.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 04, 2011, 08:21:10 pm
a quick *bump* back to the front page in the hopes that Flandre finds some time soon! Looking forward to your turn, Flandre!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on August 04, 2011, 09:39:58 pm
I have not even started. I apologize for wasting everyone's time, because I did not think a fortress of this size would take as much time away as I see now. My hands are currently full with a game of Mafia, and I will pass on the fortress as it was at the end of Zanziik's turn to Circuspeanut. I would be glad to join any future fortresses you guys might start, or even this one if it survives long enough, but right now I cannot commit to this. Please forgive me!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on August 05, 2011, 02:22:46 pm
It's cool. Thanks for giving it an effort, Flandre!

Like before, anyone can fill in, here. Just say that you're going to do it, beforehand.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 05, 2011, 04:40:47 pm
Ok, I'll start my turn once Starcraft 2 finishes installing.. no way I can play the fortress while this is hogging up resources XD

Or not.. LOL it just finished as I was typing this.  I'll start my turn very soon, once it updates.  If someone wants to take Flandre's spot before I'm done, feel free to - I'll post when I'm done so when I'm -actually- starting.

Also Flandre, sorry to hear that you were unable to take yer turn, I hope you are able to soon. 

Edit: Wheres the save download at? Did Zanziik send it directly Flandre, or am I just being oblivious..

Edit 2: Derp, there it is.  LOL.  Fail..

Edit 3: Flandre.. did you call me Circuspeanut? >.> Anyways.. starting my turn, first update will be soon.

Edit 4: Btw, this'll be my actual turn, so whoever's after me will get their turn next, rather than me finishing Flandre's turn then taking my own turn. That wouldn't be fair (Plus it'd drive me nuts).  UNLESS you guys want someone else to take flandre's turn, and then I'll have my normal turn afterwards? I'm fine with it either way.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on August 05, 2011, 05:18:52 pm
Oh! Oops... I had a friend on another forum named circuspeanut. You know, the marshmallow candy? Heh, I knew I would have let that slip eventually... How embarrassing!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 05, 2011, 05:40:59 pm
Lol, and here I thought you were calling me something spoilerific.  :o
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on August 06, 2011, 03:13:29 pm
Go ahead and take your actual turn, then. I'll open up a slot for someone else to come in for a round 7.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 06, 2011, 04:31:25 pm
Alrighty.. I was giving people a day to step up if they wanted to, but I guess since thats not happening, I'll start my turn now.  First post will be up in a bit.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 06, 2011, 06:17:02 pm
1st Granite, Year 11, Early Spring

   Crustypeanut had been miserable lately.  What with the recent forgotten beast attacks.. whose blood was deadlier than it's claws and fangs.  Then there was the fact that a number of his close friends died in that horrific event, who suffocated in their own bile as the beast's blood infected every organ in their body.. And thirdly, there was the issue of him being elected mayor for the SECOND time only THREE years.  He'd have to consult with his Therapist much more this year, if he was ever going to make it through the year alive.  Or sane, for that matter.  Sane.. or alive.. one of the two.. which would be better? Eh, he'd come to that bridge when he came to that bridge, as the saying went.  He thought.  Or was it something else.. BAH.  This is why he didn't enjoy leadership positions.  Too much thinking about things that weren't food.

   First thing he had to do during his reign of terror er term, was to get everyone's lazy, drunken, ass into the new fort – that includes all of the supplies, including his precious food.  All workshops in the old fort were deconstructed, all stockpiles removed.. EVERYTHING was to be moved.  All production would cease in the mean time, as we had plenty of supplies to last us until the move.  Every man, woman, child, and half-retarded drunk person was told to haul stuff from point A to point B.  Those who didn't.. well.. no one 'didn't'.  At least, no one important.  No one.. left alive.   Even the “Great” be-larded “Bishop” of the newly constructed “Cathedral” was told to haul.  Crustypeanut didn't care about burial rites.. worshiping to some animal god.. or other such nonsense.  Food needed hauling, and when there was hauling to be done, haulers got to hauling or they'd be hauled to the nearest magma pipe. 

His head hurt.. too much thinking again.. but alas, even though he wanted to get around to cooking, there was hauling to be done.  If only his Therapist could help him haul.. but no, The Therapist was the only person Crusty could not get to haul.  Instead, he was busy calculating some genius plan.. that, or a doomsday device that would kill everyone.  He wasnt' sure.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 06, 2011, 07:00:29 pm
Even the “Great” be-larded “Bishop” of the newly constructed “Cathedral” was told to haul.  Crustypeanut didn't care about burial rites.. worshiping to some animal god.. or other such nonsense.

:O

Your turn is henceforth cursed by Our Most Hoary Lady.

ENJOY YOUR TURN OF DOOM, BLASPHEMER!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 06, 2011, 07:08:17 pm
24th Granite, Year 11, Early Spring

   “Haul here.. haul there.. haul over there..” Those were the thoughts drilled into everyone's minds this past month.  No work was to be done that wasn't hauling, except for the miners.

  Crustypeanut – Er, his Therapist – had come up with a new defensive design for the front gate.  Though simple, it had worked wonders in the past.  The past? What 'the past' was the Therapist talking about? Had he helped other people before? Crusty thought he only helped him.. hmpf.  Anyways, the Therapist said that it was a simple, yet ingenious bit of construction – a simple two-tile wide pathway, laden with delicious traps, and on either side was a five-story-deep pit, with a ramp on each side leading back up to the pathway.  Beyond that was a set of fortifications with a narrow hallway behind it – perfect for an untrained group of marksdwarves to sit plinking bolts at their enemies.  If an enemy attempted to either  dodge the traps or a bolt, they would take a nasty plummet to the ground below -  if they lived, and could move, they'd climb back up the ramp to attempt it all over again.  The pit should be done within a month or two – we certainly have enough miners for the job.  In the mean time, everyone else, except the Therapist, of course, was busy hauling things there, hauling things here, hauling things everywhere. 

Crusty was tired again.. too much hauling, and too much thinking about things that didn't really need to be thought about.. since it wasn't food.

3rd Slate, Year 11, Mid-Spring

   Some sodding hauler had a tantrum today.. scared the living crap out of a couple of other haulers.  Something needed to be done about the unlawful tantruming of these dwarves.. therefore, I have assigned one Tersr II to act as captain of the guard.  He has been equipped with a silver warhammer and told to met out justice when its needed at his discretion.  One Goden Inalathel is already sentenced to a beating for disorderly conduct against myself.  I look forward to seeing his punishment.

Tersr is complaining of needing a bedroom, dining room, and office.  The lazy sod.. does he really need an office to administer beatings?  I've assigned a few dwarves to get on it and get him one.. as well as make myself a fine room.  No reason for a dictator mayor to be sleeping in a communal dormitory..

-------------------------------------------

Screenshots of the new entrance will be once it's finished. 
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Shiio on August 06, 2011, 08:23:10 pm
Oh, I'm fairly new to Dwarf Fortress, finally made an account here purely so that I could reply to this and possibly join when a position opens up. I am loving it so far and have just read every page and comment, as well as looked at the majority of the saves, When and If somebody needs someone to fill in for them, or when and if more slots open up, I would love to join in. Now, may your beard grow long and your ale stay fine.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 06, 2011, 10:33:29 pm
11th Slate, Year 11, Mid Spring

   Damnit! I specifically told Tersr II  to use a silver warhammer, not that damned steel battle axe he loves so much! Now look at what he's done.. the clothsmith, who was punished for failing to meet the mandate of one Flandre to make rope reed items.. is now suffering from a case of popped out guts and decapitation, while the hauler, who I did look forward to being punished, is suffering from a severe case of steel axe embedded into his brain.  I doubt either one of them will recover..

   Tersr II told me that he is carrying around the warhammer as ordered.. but he prefers to use his axe, since it means so much to him.  Oh well.  I feel sorry for the next sod who crosses his path.. I hope he doesn't mind a missing limb or three. Maybe this way, order will be kept.. due to fear of dismemberment.  The Therapist seems to agree.. and is applauding my assignment of this man to captain of the guard duty. 

12th Felsite, Year 11, Late Spring

   The Goblins are here! We're in no means ready to defend against a siege.. I've ordered all personnel into the fortress proper, and the local militia to get their lazy asses to the front.  Hopefully we can bottleneck them and kill them that way. 

20th Felsite, Year 11, Late Spring

   The entire militia has been massacred – not a single one left.  I've ordered the fortress sealed entirely, and we will wait it out.. we can do this. 

   Some new sod, one of the recent immigrants has approached me today, calling himself “Tersr III”, and says he will take the place of the old Tersr II as Captain of the Guard.  While I suspect something is wrong with this mans head, I allow it, as we need to keep the order around here, what with the recent butcherings upstairs and thus, generally low morale.  The Therapist says a few good beatings will put them in their place, and they won't tantrum again.  Armok knows Tersr III will have plenty of work to do in the coming months.


23rd Felsite, Year 11, Late Spring

   What is this? Two of the minerdwarves, Thob and Unib, who got stuck down in the pit when the  siege occurred, were assigned militia duty by The Therapist, and promptly massacred the number of goblins – including an Axelord – who got stuck down there with them.  It seems their mining training had paid off, and they came out victorious – they, including the traps above, had caused enough casualties to lift the siege!  Both miners will receive medals, titles, and permanent positions in the military.  One was even carrying her baby around during the whole debacle!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 06, 2011, 10:49:51 pm
Well, thats all for tonight folks.. I have a D&D Pathfinder group starting up soon, and tomorrow is a friend's birthday.. so I doubt I'll get anymore done until monday. 

One wee teaser to hold you off until then:

(http://img835.imageshack.us/img835/9109/ohdamn.jpg)


.....maybe calling Zanziik a "Great" be-larded "Bishop" wasn't the smartest thing to do.  I think its coming back to bite me in the arse.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 06, 2011, 11:43:27 pm
[the image]

Ah stark, raving insanity. My favorite of the insanities. We'll see Crustypeanut nude and jumping off Tersr's log cabin roof soon enough.

.....maybe calling Zanziik a "Great" be-larded "Bishop" wasn't the smartest thing to do.  I think its coming back to bite me in the arse.

*nod of satisfaction.*
That'll teach you to disrespect the Zombie Hoary Marmot goddess of death.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 06, 2011, 11:44:55 pm
Tersr's log cabin is currently occupied by a half dozen trolls who are loitering around even after the siege has ended.  I think they're having some kind of orgy in there.  Not sure.  Furniture's destroyed though.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 06, 2011, 11:48:03 pm
[...] I think they're having some kind of orgy in there.  [...] Furniture's destroyed though.

Ah, what good orgy doesn't result in destroyed furniture, really?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 07, 2011, 12:03:45 am
Well, the Troll Kind would probably result in the entire cabin being decimated.  o.O


But anyways, off to Pathfinder shortly.. I'll be playin' me Dwarven Bard, who uses a Bagpipe.  >:D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on August 09, 2011, 12:44:13 pm
I just found out I'll be away (again) tomorrow through Monday, so I'm almost certainly going to miss my turn as it's normally scheduled. Depending on how long Peanut takes, that means I'll be probably three to five days late, just to get started. So one or two of the other people who've posted and said they're interested in a turn should go before me. Alternatively, you can kick me back to the end of the list, depending. But I'm definitely going to miss my normal turn.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Shiio on August 09, 2011, 06:05:36 pm
    Well, I would love to fill in for you, considering that you will be unable to take your turn. That is, if you don't mind, Milestone...
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 09, 2011, 08:53:10 pm
Alrighty guys, I'm back to working on the fortress.  Gonna be a bit for the next update, but I expect to get it out before the night's over.

Oh and apparently, the guy who got possessed early? Took over a magma forge. 

...this is gonna be a fun one.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 09, 2011, 09:51:37 pm
...this is gonna be a fun one.

Looking forward to the update!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 09, 2011, 10:15:43 pm
?? Unknown, Year ??, Unknown

Darkness.

No.. not darkness.. empty blackness.. there's nothing there.. nothing here. 

Where am I?

Who am I?

I see nothing.. hear nothing.. wait.. what is that?

A head? No.. a beard? With eyes? And a nose? And ears?

Why is a beard talking to me? What is it saying? I can't understand it...

Who am I?

What am I doing here? Where is here?

I can't hear anything.

The beard is still talking.. saying something.. its looking down now.  At what? A table? No.. not just a table..

Razirtir Nudensuvas.. is that my name? Or the table's? I don't know.. who am I? What am I? I can't see my feet.. all I can see is a beard.  My beard? I have a beard? Its not the same beard that was talking to me.  Its still over there.. talking to me.. over where? Where is there?

Razirtir Nudensuvas.  I keep hearing that name.. I know what it means.. but not why.  Teethdangled the Regal Luster.  Is that my name? Or is that the table's? Silly name, either way.. the table.. did I make that? No.. I don't know how to make something like that.. or do I? Since when? Who am I? I couldn't have made it.. the beard is still looking at it.  It looks impressed.. it keeps looking at it.. talking.. what is it saying? Is it talking about the table? Or the person who made it? Was that me? Who am I again?

I can see something.. the beard.. it has arms.. and legs.. its hands are pointing at the table.  Why is it picking it up? Where is it taking it? Where is it taking my table? My table? Is that mine.. did I make that?

I can see my surroundings now.. I have arms and legs too.. and a beard.  My beard? Its smaller than the other beard.. but I am not a beard.  Am I? No.. I am a dwarf.  I am?  What is my name? Razirtir Nudensuvas? I don't know.. but I'll use that name for now.  I can't remember it. 

The table? Where did it take it?

Cathedral? Its taking it to the cathedral? We have a cathedral? There are more of us? More beards, or more dwarves? Us? I'm part of a group? Yes.. Echopaged.. the name of the fortress, or the group?  The fortress.. Echopaged the Fortress..  The Tin Mechanisms.. that's the group.. why would you make mechanisms out of tin? I don't know.. I don't know these kinds of things.

My table! They're taking it to the cathedral? Putting it at the head of a group of tables? Gold tables? It's made of platinum.. far more beautiful than the others.  It's spikes of platinum and obsidian are nice too.  Did I make that? Can I keep it?

There are beards... dwarves.. beards.. dwarves with beards? Yes.. dwarves with beards.. wait, there are dwarves without beards? They're running around the fortress, the beards.  Many of them are yelling, screaming, and fighting. Why are they mad? Why is that one beard punching them? It is wearing armor on it's limbs.. not it's beard though.  Its punching them.. no one is punching it back.  It is punishing them? Looks like it.  Tersr III.  Is that the beard's name? Yes.. I think it is.. how do I know this? I shouldn't get in it's way.  It just punched a beard's face in.. its not moving anymore.  I'll avoid that beard.

Beard? The beard who took my table? Its back? Its talking again.. mayor? Its talking about a mayor? Am I the mayor? The beard.. it has boobs.. its a she? She's a bishop? Of where? The cathedral? Duh.. what else would she be a bishop of? Zanziik? Thats not a woman's name.. but.. it might be a beard's name..

I don't know.  But it looks like I'm mayor. 

Mayor? What happened to the last mayor?

Insane? Naked? He's running around naked and insane? Why? Where are his clothes? Why is he insane?

I don't know.  But at least the beard's covering most of it up. 

----------------------------------------------------------------------------------------------------



The artifact:

Spoiler (click to show/hide)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 09, 2011, 10:22:41 pm
-snip-

Hah! Excellent post. The Cathedral shall be the most valuable single place in all of the world. That table is fantastic. Here I was thinking I was cool for doubling the displayed fortress wealth on my turn and you've doubled mine with one object :P Cheers.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 10, 2011, 12:03:29 am
14th Hematite, Year 11, Early Summer

Mayor.  I'm the mayor.  Fort's a mess.  Last mayor went insane, Captain of the Guard took his place temporarily.  Been administering beatings left and right for tantrums.  Killed three directly, a few others died from injuries in the hospital.  A medic went berserk. So did a hauler.  And a smith.  Number of others are insane, either naked or attempting suicide.   The rest are either tantruming or on the verge of it.

Except me.  I'm happy.  I don't know why.  I think its my table.  I love that table. 



18th Hematite, Year 11, Early Summer

More tantrums.. more insane ones.. the Bishop killed a berserk with her pick.  Then began tantruming.  Again.  Beards are dying left and right.  At this rate, we won't live to see the end of the year.  I should get some food into my room.

28th Hematite, Year 11, Early Summer

(What was written on this page is unknown, as it is smeared with blood and ink – presumably the owner's.)

----------------------------------------------------------------

Spoiler (click to show/hide)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 10, 2011, 01:07:51 am
Hey guys, I just noticed, when a Stark Raving Mad dwarf cannot walk (due to injury), they're not "Running around babbling!", but instead "Crawling around babbling!"

Though, if they're using a crutch, its still the latter.

Spoiler (click to show/hide)


Edit: Theres.. just so much chaos.. blood.. murder.. I... I don't know what to say.. I think this might be on a Boatmurdered level of carnage, minus the fire, magma, and elephants.

P.S.: Tersr, you're nuts man.  NUTS.

Spoiler (click to show/hide)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 10, 2011, 02:23:37 am
“FOR GUTHSAK IGATHOTUN DOK NUGLUSH, THE ZOMBIE HOARY MARMOT OF DEATH!”

That scream, along with the chilling laughter of a maniac that followed, could be heard throughout the fortress, and it made hairs stand on end.  Zanziik, Bishop of Sarekmorul, had finally cracked and went into a berserker rage.

(http://img7.imageshack.us/img7/7680/berserkv.jpg)

With her trusty copper pick in one hand, and her faith to the Most Hoary Lady in the other, she went on a rampage that left eleven dwarves dead and half as many animals dead.  Tersr III, Abysslanced the Cyclone, Scourge of Dwarfkind, who had by then killed literally a dozen dwarves through punishment, had intercepted her while she was chasing a child, and the following battle lasted over a month.  Tersr III had both of his hands and lower arms lopped off by her copper pick, but still stead fast and attacked his with tooth and foot.  Zanziik herself had sustained various injuries to her body and legs, but still raged on.

Spoiler (click to show/hide)

After having knocked Tersr III unconscious at least half a dozen times, a tantruming miner by the name of Asmel Gusiltad came from behind and bashed his pick into the raging bishop's brain, instantly ending the rage of the 'crusading' avatar of the Zombie Hoary Marmot of War and Death.

Days later, Asmel went on his own rampage, killing four before being struck down by a fellow miner, Thob, who had killed a number of trolls and two berserking dwarves beforehand.  All while carrying her young child with her.

Sitting in his bed, happy as can be, Tersr III, Scourge of Dwarfkind, passed away peacefully a few days later from infection, due to injuries sustained while defending his rightful place as the dwarf who's killed more of his fellows than any single dwarf in the fort.  He was replaced by Tersr IV as Captain of the Guard.

In early Autumn, the current mayor, Admiral Ackbar, went berserk from frustration at trying to keep the fort together.  His reign of terror lasted a mere hours, as the first person he came across – a legendary woodcutter – struck him down without breaking a sweat using his trusty bismuth bronze axe.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 10, 2011, 03:19:39 am
A fitting end for the Bishop of Sarekmorul.

Honestly I must have been REALLY pissed. I gave myself total control of the masterwork platinum statue in the Cathedral. You can't get much higher value than that.

Curse you, Tersr! First a log cabin and then you fight me to the death, only to distract me while I am killed by an unimportant character. Elf tactics!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 10, 2011, 03:44:16 am
A fitting end for the Bishop of Sarekmorul.

Honestly I must have been REALLY pissed. I gave myself total control of the masterwork platinum statue in the Cathedral. You can't get much higher value than that.

Curse you, Tersr! First a log cabin and then you fight me to the death, only to distract me while I am killed by an unimportant character. Elf tactics!

--EVERYONE-- was totally pissed.  All started with that damn goblin siege killing a few people with tons of friends.  And man, that was -THE- bloodiest tantrum spiral I had ever seen. 

In other news: WE'RE ALL GONNA DIEEEEEE
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 10, 2011, 05:35:02 am
   The gates were barred.  No entry, no exit.  They were either stuck outside, or stuck inside.  Outside were the goblins.. the trolls... and the beasts.   Inside, there was the blood.. the screams.. the food.. and the laughter of maniacs.   Inside, was insanity.  Inside, was death.  Outside, was murder.  Outside, was death.  Death, it seemed, was everywhere.  Either by goblin or by dwarf, it reached it's cold, bloodied hands to everyone.  Was it the doings of the Most Hoary Lady?  Was it that, as punishment for insulting her bishop, this had happened?  Did she, the Zombie Hoary Marmot Goddess of War, Death, Disease, Mountains, and Fortresses, send this plague of chaos, violence, and unreason to the fortress of Echopaged? Were we all to die at her hands? Were we to share the same fate as the fabled Boatmurdered of legend? Were we to fail, as had many before us? Were we to be logged in the annals of history as simply another fortress to fall?

   No.. we weren't.  For there was a small hope.. hope in the form of a lone dwarf, locked away in deep inside the fortress with enough food and alcohol to last him years.  He was a newcomer.. he didn't know anyone.. no one knew him.. when the chaos started, he gathered himself a stockpile of supplies and locked himself away.  He told one person, the only person who he had talked to in the fortress, to wall up the door after him, so no berserking or tantruming person could get in.  They did just that. 

   While the carnage ensued outside, he was alone inside.  He liked it that way.  He could only barely hear the faint murmur of screams, cries, and maniacal laughter through the thick stone wall, all while sipping on some delicious strawberry wine and munching on some roast.  What kind of roast? He had no idea.





Months later.. near the end of the year, the neighbors showed up for Goblin Christmas.  They even brought Santa Clause the Clown.  Much FUN will ensue.

Spoiler (click to show/hide)

----------------------------------------------------------------------------------------------

Well.. um.. that was an.. interesting year.. sorry about the relatively few screenshots, not much got built at all.. just some underground farms, nothing speshul to look at.. but.. wow.. DAMN YOU HOARY MARMOT LADY!

We're down to 51 dwarves.  Yup.  51.  About two thirds of the fort died in more ways than one.  Most of it was caused by themselves.  Got lots.. LOTS.. of coffins.. not everyone's buried yet.  Plenty of hauntings.. none violent YET.  In all my time playing Dwarf Fortress.. I had never seen such a large tantrum spiral.. so much insanity.. murder.. was very fun.  Kinda burnt itself out though.. And as for the Christmas friends, we're completely sealed off, so unless Santa decides to go down our chimney well, we should be fine.  I hope. 

P.S.: Flandre, Fievreux, Tersr I, II, and III, Zanziik I and II, and Crustypeanut are all dead.  Fievreux died in the goblin attack.. Flandre.. not sure about you.  Probably in the spiral somewhere.  *Shrugs*

-----

Save will be posted soon.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Reverie on August 10, 2011, 05:59:52 am
Oh, my. That siege is gigantic!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: UristMcHuman on August 10, 2011, 12:43:30 pm
Spoiler (click to show/hide)

How many gobbos is that?!?!?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 10, 2011, 01:09:56 pm
Spoiler (click to show/hide)

How many gobbos is that?!?!?

I count 83 and 1 clown.

Oh dear. Haha. Shouldn't have insulted the Bishop, Crustypeanut!

EDIT: Woops. And 7 trolls engaged in one hell of an orgy.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on August 10, 2011, 01:20:39 pm
I...wow. Remind me never to leave, ever.

Yeah, my turn is open for anyone to fill in, although you'd have to be a bit insane to want it at this point, I think.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 10, 2011, 02:12:10 pm
I...wow. Remind me never to leave, ever.

Yeah, my turn is open for anyone to fill in, although you'd have to be a bit insane to want it at this point, I think.

Shiio! Care to save our fortress? Fievreux, where are you?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on August 10, 2011, 04:58:34 pm
I'm right here! I'm watching. Taking notes. Distracted by real life. I'll change the subject to invite more players in. This is turning into a rather epic story very quickly.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 10, 2011, 07:08:56 pm
Spoiler (click to show/hide)

How many gobbos is that?!?!?

I count 83 and 1 clown.

Oh dear. Haha. Shouldn't have insulted the Bishop, Crustypeanut!

EDIT: Woops. And 7 trolls engaged in one hell of an orgy.

The 7 trolls are new ones that came with the siege.  The previous orgy trolls finished their stuff and went into the old fort, where some of the people were getting a few left over beds.. I massacred them with the miner-militia.

Edit: Before I post the save, here are the stocks:
Spoiler (click to show/hide)

That lone axedwarf? Tersr IV, the Captain of the Guard.  Only killed a few dwarves so far.. he's still getting into his groove.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 10, 2011, 07:27:20 pm
The Save!

http://dffd.wimbli.com/file.php?id=4814

Enjoy!

P.S.: Beware the Reincarnated Bishop.. he/she's a faithful worshipper of their damned goddess.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Shiio on August 10, 2011, 07:48:53 pm
I'll be filling in and so be taking over that save. I'm a big writer, and am even paid for it as a side job, so expect alot of reading. Ooh, plenty of action, I am insane.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 10, 2011, 08:09:40 pm
Excellent! This particular moment in the fortress is a good point in time to have a writer :) good luck! Watch out for my ghost!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 10, 2011, 08:25:24 pm
I set him up perfectly for some awesome writing then :D

Go me. 
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Shiio on August 11, 2011, 04:45:43 pm
Oh my god. Just took a long, long look around. You people are maniacs, people who brought up a huge fortress that is completely unorganized and annoying....I love eet!

I'll be starting my turn now, having just unpaused after looking at everything. Expect it to be done within 2-3 days.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Shiio on August 11, 2011, 05:10:33 pm
Journal of Echopages - 27th of Obsidian
    The Therapist, an ancient deity that I have heard only in legend, came upon me today. I was given this book and told to write in it, and then told to lead the fort despite the fact that it is falling and will most likely not be able to last another year. I spoke with The Therapist, who informed me of every Dwarf's Thoughts and Preferences, as well as recent actions. I gleaned much information that I plan to put to use, but I will wait and bide my time, and at the start of the new year, at the first of obsidian, I will be ready.

    The Journal is heavy-set, and all I was told is that it held a history of every single other dwarf leader, and as the next one as chosen by The Therapist, I will be the one to wage war on Her Most Hoary Lady of Death and her minions who had came to destroy our fort for not being pious. Locked down within my chambers away from the screams despite them being audible, I was prepared and unique, and it would be my most fitting challenge to save or absolutely cause the destruction of this magnificent fort, however low it has become of late.

    The Dwarves, 50 others not including me, were largely a mess, a huge mess that was completely disorganized. Tomorrow I will speak, and with The Therapist as my guide, will choose a group of dwarves to be my loyal elite. I will choose many others, the ones that are most likely to be able to stay happy and not have their death, a group that should and will be ready to live and be strong, while the other dwarves, the lower ones, will still be of use. Prioritizing is a must in these troubled times with such a troubled thing, so says The Therapist, the ghostly apparition that visits me at night. Known as Decius, I will be their god and leader, and only the leaders after me will know the full extent of my deeds, for one day and one fateful night, I am certain that The Therapist will visit, and The Therapist will ask for the journal back, and so the legacy shall continue, even if the fortress falls.


Journal of Echopage - 1st of Granite
    I have looked over the situation and taken command of the entire fort. A small militia and quick military was fashioned together to deal with the following threats, but due to the fact that goblins are trained, powerful, and above all, ruthless, I have decided to take care of these in a special manner. We have no lava as high as I would like in order to destroy the goblins, and so I will be using water to perhaps drown them. A miner was sent to the surface to deal with that, all the while I positioned the marksmen at strategic points along the attack in. It appears that the tantrum spiral has ended, the people are rejuvenated at having a new leader and a chance to live. But will I be able to defeat the goblins, and so be a great leader, perhaps the finest of them all? I will have to find out.

    Overall, I have noticed a single survivor hiding out in a special room, purely due to The Therapist whispering to me at night. I have decided that he may be a good chance the fort may have if it, and I, shall fall. With leadership skills far beyond my fellow dwarves and grand skill otherwise, I will be prepared to deal with the challenges, and if I shall fail where the last leader has, then it would be a great shame. I have no life, no deity, and no love, and I have decided to wage war on Her Most Hoary Lady. I will not allow it to be in vain.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 11, 2011, 05:33:48 pm
Yea.. once the tantrum spiral started, and I got that guy locked away with food, I just let everything go to hell.  Mostly.  XD  Even the poor migrants got stuck outside when they came.  No way I was opening for 'em.
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Shiio on August 12, 2011, 04:17:21 pm
Foolish, as I think migrants are our only chance of saving ourselves in a single year.

(Oh my god. Who did these bedrooms? No wonder there is a tantrum spiral.)
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 12, 2011, 05:49:41 pm
Lol I dug out the bedrooms during Basque's year, but in the next two(?) years that followed, no one got around to furnishing 'em. :D
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 12, 2011, 08:58:14 pm
Who needs beds when our lives ought not to be spent sleeping but ought instead be spent in devotion to Our Most Hoary Lady of Death? She has shown her displeasure with Sarekmorul!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Crustypeanut on August 14, 2011, 04:34:57 am
Must not die.. *Bump* LIVE! LIVE I SAY!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 15, 2011, 10:33:25 am
Back to page one with this! Shiio, how's it going?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Shiio on August 23, 2011, 06:13:15 pm
Back, finally. My entire computer decided to die out....Now I've gotten a new laptop, and will have to restart the save. D:
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Zanziik on August 23, 2011, 11:33:18 pm
Back, finally. My entire computer decided to die out....Now I've gotten a new laptop, and will have to restart the save. D:

That's alright by me, good to see you're back!
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: MilestoneTwo on August 26, 2011, 11:35:26 am
I'm now ready to take my turn again, and I promise I'm not going away again for a good while. Is it alright if I go after Shiio?
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: terkiey on August 26, 2011, 12:15:09 pm
Add me to the list, I'm between new and old, so I hope I am eligible. :P
Title: Re: A succession game for first-timers and/or new players. [Game full and started!]
Post by: Fievreux on August 26, 2011, 12:55:10 pm
Working two jobs. Hnng. I'm still monitoring the thread. Shilo needs to finish taking his turn. Then MilestoneTwo can take a turn, then terkiey can take a turn (if there's anything left).
Title: Re: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: Shiio on August 26, 2011, 07:34:22 pm
    Actually, apparently my new laptop does not enjoy being properly compatible with Dwarf Fortress -- I don't even understand it anymore. I'll be taking it back, someone else go ahead, I suppose I'll play DF in another month or so when I get enough spare money.
Title: Re: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: Fievreux on August 26, 2011, 08:58:53 pm
MilestoneTwo, you're up. We're also in a death dive. :D
Title: Re: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: MilestoneTwo on August 28, 2011, 04:18:54 pm
Oh lawd. I'm sorry it's been two days, I've been kinda busy. But I can get it now, for sure--I've got a clear week from now until the start of school, so unless I get life-threateningly ill I should be able to finish the turn. First post goes up tonight.

EDIT: Just for the record, what's the dorfing list look like, if we've got one?
Title: Re: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: MilestoneTwo on August 28, 2011, 06:05:36 pm
This is a set of masterpiece yak leather records. All craftsdwarfship is of the highest quality. On the item is a part of the history of Echopaged the dwarven fortress in elven ink. On the item is an image of dwarves in elven ink. The dwarves are traveling. The image relates to the founding of Echopaged by The Tin Mechanisms of The Boats of Will in 7. On the item is a heavily burned image of dwarves and unidentifiable figures. The dwarves appear to be making a plaintive gesture.



Preachedwinds, Human University, 107

“Ah! Inod! Come in, come in. Professor Foundedcrafts has told me much of your accomplishments.”

The student strode into the room and took a moment to absorb the various archaeological oddities lining the wall before speaking to their owner. “Professor Ritestrange. It’s good to finally meet you. Raresh speaks highly of you as well. I understand you’ve procured an artifact of some value?”

Ritestrange thought for a moment. “I don’t know about procured, that seems a little too…legitimate. But yes, I’ve found something very interesting. How familiar would you say you are with dwarves?”

Inod frowned. “Dwarves? I have no love for dwarves.”

With a laugh, Ritestrange glanced pointedly at the pale band on Inod’s otherwise well-sunned right hand. The gesture wasn’t lost on Inod.

“How did you—“

“—know about that? It takes a special kind of arrogance to attempt to drink a dwarf under the table, Inod.”

Chastened, Inod’s frown intensified. That ring had been a family heirloom.

The professor waved away the inconsequential matter before continuing. “I’ve managed to procure a series of volumes written by one of the overseers of Echopaged, the first great dwarven outpost in this land. They contain a year of its history, which is an absolutely fascinating glance into the dwarven psyche, as well as an excellent source of historical fact.”

Ritestrange retreated into a back room and after a minute or so returned with a thick sheaf of square leather sheets, each nearly three feet long and slightly more than half of that wide. “You’ll notice that every sheet is perfectly cut into a golden rectangle,” he commented. “Dwarves are very particular about these things.”

Despite himself, Inod leaned forward. Anything related to the earliest times would be sure to hold his attention, and this was no different. “Where did you find these?”

“I happen to be very good friends with a dwarven historian named Bomrek Pickarched. I challenged him to a contest of wits—a much better idea than a drinking contest.”

Inod ignored the remark. “What was the contest?”

Ritestrange grinned. “Tic-tac-toe. Dwarves are absolutely hopeless at it.”



5 Granite 12

I am not a conventional dwarf.

 I am not so xenophobic, for one thing. I write these words using elven ink on leather cured using human techniques—In the Mountainhome, some dwarves would consider this alone to be grand treason, and I would be strung up by my figgin and put on display. The reason, indeed, I am out here in the Grand Experiment, as I have come to call it, is for my so-called “elf-loving” ways.

She was short and had a beard! It was too dark to see her ears! How in Zod's name was I supposed to know?

I also think I am far more practical than most of my kin. It's for this reason that I've made the decision to accept the responsibility of overseer, meaning that the personal journal I keep will become the fortress' official record for a time.

The date is 5th Granite--the time has gotten away from me since I stepped up as overseer, and the assumption of my new responsibilities has left me with little time for chronicling.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

The goblins are still banging on the gates and destroying things at the old fort out of spite.

Spoiler (click to show/hide)

Some of the dwarves claim to hear the screams of Zanziik II. Something about Molenarok and the downfall of dwarfkind. Such superstitions are another belief I do not share with my brethren, but the stress of frontier life has odd effects on the mind. I have ordered a memorial slab made, if only to settle their fears.

Despite the ghosts and goblins, life goes on in Echopaged, as it has for quite some time now. I have one major project I'd like finished before the year is out, however. An old friend of mine who was good with mechanisms from the Mountainhomes had a saying.

Spoiler (click to show/hide)

"How am I going to stop some big bad motherhubbard from tearing me a structurally superfluous new behind?

The answer--use a ballista.

And if that don't work? Use more ballista."



Short I know, but it sort of establishes what's going on. I'll do some real playing later, or possibly tomorrow. Interestingly, just about everydorf is feeling pretty good about the situation (which I tried to reflect in the writings of my as-yet-unidentified overseer.) I have to agree with them, honestly--the goblins can't get in and we've got loads of supplies to last. Yeah, any migrants are going to have their throats torn out, but screw them, we don't need them anyway. As long as nobody starts falling apart from all the FB blood lying around we'll be fine through my year for certain, and we've got enough resources to pursue a project like ballista-building.

As for the actual writing, I can reference fewer things if people find it distracting.
Title: Re: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: MilestoneTwo on August 29, 2011, 02:20:36 pm
24 Granite 12

Things appear to be worse than I originally thought. The fortress has more inexplicable things within it than goblins without it. Through either the Madness of 10-11 or the goblins or the terrors of the underground that occasionally visit, we've lost our manager. I grabbed a random hauler and asked him if he wanted to be our new manager/broker/bookkeeper. He jumped at the chance, but I realized that nowhere in the fortress could I find a space that would work for him, since what was apparently intended to be a dining hall looked like there'd just been a particularly raucous party.

Spoiler (click to show/hide)

I set up a table and chair in that space and told him it was his for his duties, and he scrambled off to do it right away.

The bedrooms are another mystery. The actual spaces are nice enough, smoothed and reasonable large, but each room has exactly one bed, and nothing else. Not even a door.

Spoiler (click to show/hide)

Not only that, but we only had enough doors for about half the rooms. I've ordered doors made to cover the rest, as well as cabinets and coffers to increase the value of the rooms a bit. At some point, I may consider engraving them, but I'm guessing anything produced by our legendary engravers won't be particularly pleasant, given the history of this fortress.

I had a look at the temple in the east wing today. Impressive, to be sure, but why the dining hall in here seems to be the only one, especially considering how far it is from the bedrooms and any food stockpiles is beyond me. And then there's the catacombs below. The main room is macabre and sombering, but some of the side rooms have more oddities.

Spoiler (click to show/hide)

Why, precisely, these two occupied sarcophagi are surrounded by discarded clothes I'm not sure I want to know.

Speaking of apparent necrophilia, there's also a dead dwarf in a locked room with caged goblins and one bed (which isn't actually his).

Spoiler (click to show/hide)

I have no words.

But even that is not nearly as unfortunate as the state of our military. Exactly half of it is possessed, for one thing, and for another thing it consists of precisely two people.

Spoiler (click to show/hide)

I've drafted about two-thirds of the migrant workforce into the military. I believe their assignment to smooth most of the fortress was intended as some sort of training regimen, but we really don't have time to wait for it to come to fruition at this point. The military also lacks what I would consider a proper barracks, so I set one up near the mechanical automated training machine that sticks out into the hallway.

Spoiler (click to show/hide)

5 Slate 12

There's a series of rooms up one level that also has the lever to the main gate. Were we not in a siege, I would have it moved to somewhere where more dwarves frequent, or possibly into the Survivor's room, making him a Lever Puller.

Spoiler (click to show/hide)

 However I have no interest in putting the bridge down even briefly, given that Goblin Santa and his little helpers are still throwing things around. I have to wonder if the abundance of things to smash over in the old fortress is encouraging them to stay.

11 Slate 12

We have a massive backlog of people who need memorializing or burial.

Spoiler (click to show/hide)

The previous overseer told the masons to make as many coffins as they could, but now we have a surplus.

Spoiler (click to show/hide)

But other than the laborious business of remembering the dead, things proceed fairly efficiently.

---

I went ahead and dorfed myself as the only dwarf with engineering skill in the fortress. He's really skinny and tall for a dwarf IIRC, so he works as the intellectual "radical" I'm trying to write (but not doing very well, because a lot of this nuts-and-bolts running-the-fortress sort of stuff doesn't lend itself to character development well.) Not a very eventful post, I know. The trolls smashed a green glass statue, that's probably the most interesting thing that happened. Maybe the next few months will be better.

I'm hoping to stick to one update a day, but I won't promise anything in case I jinx it.


 
Title: Re: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: Tersr on September 03, 2011, 05:12:05 pm
So hows my dwarf doing?
Title: Re: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: Crustypeanut on September 24, 2011, 02:53:39 pm
LIVE! LIVE I SAY! COME BACK TO LIFE!! Dr. Logum commands it! LLLLIIIIVVVEEE!!!
Title: Re: A succession game for first-timers and/or new players. [Now with more tantrums.]
Post by: Fievreux on October 24, 2011, 11:21:49 am
I think it's dead. And I went away for a few months. Which means we'll just have to start a round 2.