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Finally... => Forum Games and Roleplaying => Topic started by: dragnar on November 02, 2011, 05:28:04 pm

Title: Godhood: A New Land(OOC)
Post by: dragnar on November 02, 2011, 05:28:04 pm
Well, I might be insane for trying this, but here goes nothing: New Godhood! Same rules as the last one (here, for those who haven't played before (http://www.bay12forums.com/smf/index.php?topic=80160.0)), with a couple minor/major changes:

1. I'll be taking three types of players:
Gods: Pretty simple. Play a god, using Acts to change the world. No different from the past games. I'll take up to 8.
Heroes: Smaller-scale than gods, but more direct. Heroes have "Heroics" instead of Acts, but beyond that the gameplay is similar. Spend Heroics to pull off otherwise impossible stunts, and shape the world on a smaller scale than gods. Heroes are mortal, but heroism is a universal constant: If a hero is to die, be it of old age or in combat, the player may then play on as the hero's next incarnation, or perhaps even the same hero reborn, memories and all(though that requires a bit of divine help). I'll take up to 5.
Co-GMs: While I'm pretty confident in my ability to keep the game organized/running as long as player interest remains(Though there might be the occasional hiatus due to school), I'm not much of a writer. I can plan events, keep things running, all that... but if anyone wants the awesome end-of-turn posts the last games had, I'll need some help. No NEED for one of these, but it would be nice to split up the work a bit. And would lead to more awesome narration.

2. Gods receive 5 starting acts, and 3 starting spheres. (one major sphere, two minor ones). Heroes meanwhile get 5 starting Heroics, and 3 specializations(Pretty much the same as spheres, just smaller scale. "fighting", "acrobatics", or "diplomacy" would count for example.)

3. The world is a bit more advanced this time around. This universe's overgod waited until mankind reached something resembling our middle ages before creating the other gods. On the first turn, each god gets to define a single fantastic creature or race that is part of the world, while the heroes may each define the nation their hero is from. (New nations/creatures may be formed after this. But that will take time and Acts. This is just to let everyone work together to give a quick sketch of what the world is like.)

God Template:
Spoiler (click to show/hide)

Hero Template:
Spoiler (click to show/hide)
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 02, 2011, 05:33:23 pm
Reserve, need to go.

Name: Carathun
Title: Lurker In the Deep/Quiet One/Great Teacher/Father of Squids
Description: A god of craftiness, intelligence, thought, forethought, and the sea. He is sneaky, crafty, and always thinks before acting. He likes people to be self-sufficient but will help when needed. Trusting Carathun can either be very smart or very stupid, depending on his current plan.
Major Sphere: Intelligence
Minor Spheres: Ocean, Industry.
Usual Appearance: A gigantic ocean-blue coloured octopus with more 16 tentacles. Three of these tentacles can be detached and assume the form of a mortal creature. He speaks slowly and always with a cracking sound.

Tentacle of Carathun: Recului Snik
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 02, 2011, 05:47:09 pm
God:

Name: Astra'ath
Title: The Madness Beyond, He Who Watches, The Devourer
Description: Astra'ath is madness and clarity. Astra'ath is the one who is many. Astra'ath is, and always will be.
Major Sphere: The Mind
Minor Spheres: Corruption, Forbidden Knowledge
Usual Appearance: Astra'ath most often appears to his followers as a seething mass of dark tentacles inset with 8 glowing tri-lobed yellow eyes.

Hero: TBD
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 02, 2011, 05:50:16 pm
Name: Ardas
Title: The Archon, Lawbringer.
Description: God of Order, both natural and mortal, social hierarchy and law. Quite humourless and serious figure, although calm and inclined to forgive given particular circumstances. Always seeks stability of and fights with Chaos whenever he sees it.
Major Sphere: Order
Minor Spheres: Law, Stoicism.
Usual Appearance: A tall man in armor of burnished bronze and gold. Head is always covered up with a hood, face never visible under the hood.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 02, 2011, 06:08:35 pm
Name: Kain
Title: The Shield
Description: He shields his creations from pain. He will take vengeance and bring down upon those who harm his creations all of his power until they are nothing more than ash.
Major Sphere: Earth
Minor Spheres: Stone, Gems
Usual Appearance: A human , slightly taller than most , he carries with him a Bastard Sword at all time and wears the clothes of a peasant upon the sword written in the language of the gods is the phrase "I am Death and Fire"
Title: Re: Godhood: A New Land(OOC)
Post by: Sinpwn on November 02, 2011, 06:09:13 pm
Name: Othrelos
Title: Chaos, The Changer, The Revenant.
Description: Othrelos is the god of those who never seek to give in, never give up no matter how grim the circumstances. Othrelos is the one who those in need pray to as despair closes in around them. It is the bane of stagnation. It is the bane of reason. It is Chaos.
Major Sphere: Chaos
Minor Spheres: Creativity, Hope
Usual Appearance: A whirling mass of purple energy in a vague human form, one flaming red eye taking up most of the "Head".
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 02, 2011, 06:15:00 pm
Shouldn't the Heroes also have who their God is?
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 02, 2011, 06:17:09 pm
Name: Midas Memorum
Title: Book-Father, Ink-Weaver, The Forever Known, The King of Pages
Description: As a Changling, he has many forms. His Favored forms include, however, The Serpent, The Moth, and the Ancient. He seeks only to gather knowledge, not to spread it, save for where dispensed it would multiply.
Major Sphere: Knowledge
Minor Spheres: Storage, Gathering, Libraries
Usual Appearance: As The Serpent, he takes the form of a long, glittering snake. As the Moth, a giant moth, grey of wing. As the Ancient, his most preffered of the three, he takes the form of a tree, only moving when he is not seen by any mortal or immortal eye. When their backs are turned, he moves silently, mysteriously. He may be picked from the surrounding brush by the face of wizened bark.
Title: Re: Godhood: A New Land(OOC)
Post by: Johnfalcon99977 on November 02, 2011, 06:22:10 pm
Name: Time
Title: Master of Time
Description: Time is a being with complete control over all of time. This makes him a very major being, with control over the entire other half of the Time-Space Continuum. Other then that, he is a very sharp and witty man, and throughly intelligent. Time is also a strictly order aligned being, and does not like to change time for most occassions. Most.
Major Sphere: Time, and everything related to it.
Minor Spheres: Order (Mostly because bad shit would happen if he wasn't Orderly.)
Usual Appearance: A simple Victorian Gentleman in a Brown Striped Suit, normally holding a Pocket watch.

Awww yeahhhh.... I just TOTALLY fucking did that.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 02, 2011, 06:27:14 pm
Name: Time
Title: Master of Time
Description: Time is a being with complete control over all of time. This makes him a very major being, with control over the entire other half of the Time-Space Continuum. Other then that, he is a very sharp and witty man, and throughly intelligent. Time is also a strictly order aligned being, and does not like to change time for most occassions. Most.
Major Sphere: Time, and everything related to it.
Minor Spheres: Order (Mostly because bad shit would happen if he wasn't Orderly.)
Usual Appearance: A simple Victorian Gentleman in a Brown Striped Suit, normally holding a Pocket watch.

Awww yeahhhh.... I just TOTALLY fucking did that.

I'm gonna throw a little question mark over this. Isn't time a GM thing?
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 02, 2011, 06:32:02 pm
Hey, awesome. This sort of thing. I like this sort of thing. Now, you got some nice neutral/villainous gods there. But where are the good gods? Oh, right. Here.

Name: Nora
Title: ---
Description: Nora embodies life. She makes it, she protects it, she nourishes it. Very much a card-carrying hero; good for the sake of being good. Will not stand for evil, in any form, and will use any (non-evil) measures necessary to rid the world of it.
Major Sphere: Life
Minor Spheres: Nature, Fire
Usual Appearance: Beautiful woman wreathed in flames.

I hate being nice, but, well, someone has to be, no?
Title: Re: Godhood: A New Land(OOC)
Post by: Johnfalcon99977 on November 02, 2011, 06:36:08 pm
I'm gonna throw a little question mark over this. Isn't time a GM thing?

Its a godly aspect. Nowhere does it say I can't take it. And no one has taken it yet.

If your jealous, then you should have thought of it first.
Title: Re: Godhood: A New Land(OOC)
Post by: Shootandrun on November 02, 2011, 06:39:11 pm
Reserving a spot, I'll make a sheet soon. And I'll be a hero, we'll need at least one.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 02, 2011, 06:39:28 pm
Not jealous. If i wanted it I would have taken it. But i think that time in itself is a bit iffy and OP thing to have as a power, unless you are able to play it properly.
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 02, 2011, 06:48:49 pm
We could really use a God of War or a God of Death.. But nah, no one wants to play an Hero? Pff..

Hero

Name: Kinban Tinundi
Description: Kinban Tinundin is a male human in his late twenties. During his whole life he had to endure hardships- And he also saw how others had to endure even worse things. He was affected by these things and became a somewhat melancholic and cynic man. As soon as he was old enough he vowed not to be a slave to luck or fate anymore- No, he would take his fate in his own hands.
Specializations:
1. Inspiration
2. Scheming
3. Sorcery Or Knowledge (If magic has to be invented by a god first.)
Appearance: Average height and weight. Long brown hair; His face is clean shaven. One of his eyes is blue the other one almost pale. His skin is slightly tanned.

*If Heros also have one major and two minor specializations Inspiration will be my major one.
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 02, 2011, 06:52:55 pm
We could really use a God of War or a God of Death
God of Order, God of Chaos.
Put them together, and you will have plenty of both war and death.
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 02, 2011, 06:56:41 pm
Well, indeed. Though, it will strain some spheres.. But that just means that we`ll have to be creative. A god of life can still be a god of death; All that dies returns to the cycle of life, a god of order might be concerned to give spirits a place to be etc.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 02, 2011, 06:57:14 pm
Yeah, I can't wait to send some paladins to banish a chaos army and whatnot....
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 02, 2011, 06:58:46 pm
Yeah, I can't wait to send some paladins to banish a chaos army and whatnot....
You better not use my creations for soldiers >:(

GOLEMS HAVE RIGHTS !!!!!!!!!!!
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 02, 2011, 07:03:51 pm
Finished my god. While you people fight your petty wars of order and chaos, I shall lurk in the dark seas...Waiting.
Title: Re: Godhood: A New Land(OOC)
Post by: Shootandrun on November 02, 2011, 07:16:22 pm
Name: Bael, the Black Giant
Description: Bael is a mighty warrior. Men say he is the best fighter in the north, and they are right. He learned to fight when he was a mercenary. He was the strongest man of his company by far and one of the best sellswords in the world, but rumors say he is no longer working as a mercenary. ((I'll expand on his background later, during the game.))
Specializations:
Fighting
Strenght
Leadership
Appearance: An incredibly tall and strong man (some say he is half-giant), wielding a long and heavy two-handed sword (normal men would not be able to pick it up). His armor is as black as night, just like his eyes and his hair.
Title: Re: Godhood: A New Land(OOC)
Post by: ed boy on November 02, 2011, 07:33:07 pm
I'll go for a god if possible. If not, then a hero/demigod character.

Spoiler (click to show/hide)
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 02, 2011, 07:53:53 pm
Any God or Hero Spots left? I could work with either
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 02, 2011, 07:56:01 pm
...I think the god slots are overfilled. Get a hero while you still can! AND WORSHIP ME.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 02, 2011, 07:57:24 pm
Would a Mercenary Sorcerer work for you? :D
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 02, 2011, 07:59:31 pm
PERFECT! I'm a god of intelligence and I happen to be really neutral. Just remember, DON'T KILL THE SQUIDS.
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 02, 2011, 08:02:27 pm
Spoiler: If god spot available (click to show/hide)

Spoiler: if hero (click to show/hide)
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 02, 2011, 08:23:17 pm
Name:Recului Snik
Description: He always seems to have the slights of grins on his face as he walks with a certain sway or swagger, almost like he is going to fall over at any moment but he doesnt like he is riding on the deck of a rolling ship or he is drunk out of him mind but he always seems to snap back up at the last moment. he wears a simple black vest and shirt with the sleeves rolled up and his arms are covered in tattos, chances are his entire body is. But the intresting thing is, they seem to be moving and made up of words. On his hip is strapped a dueling saber
Specializations:
Magic
Manipulation
Swordsmanship.
Appearance:A man that seems to be quite tall at some moments but quite short at others, the only thing that remains the same is his cropped black hair, dark skin, long avian nose, and glinting hazel eyes

So would this work for you O'Tentacled one?
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 02, 2011, 10:20:20 pm
Hmmm

Why don't you add a new player role? As a nation's controller. Resource could be...well, let's see... Influence, say. And they could decide which gods to worship or heroes to hire or wars to wage and so on.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 02, 2011, 10:59:04 pm
Hmmm

Why don't you add a new player role? As a nation's controller. Resource could be...well, let's see... Influence, say. And they could decide which gods to worship or heroes to hire or wars to wage and so on.
Hmm... that might be interesting. On the other hand, it might make the Heroes feel like they can control things less. I'll leave it up to you all to decide.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 02, 2011, 11:00:27 pm
I dunno. I feel like adding another role would kinda muck things up with the sheer number of players between Hero's and God's. I figure Hero's can just ascend or stuff like that.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 03, 2011, 12:08:01 am
I would support it, but that would probably mean more work for the GM.
Title: Re: Godhood: A New Land (OOC)
Post by: Digital Hellhound on November 03, 2011, 12:56:08 am
While Heroes seem like an interesting idea (if a lot of extra work for the GM), I don't think they should have appearances before any sentient life exists. Or are we just starting with a world with humans already on it? That seems weird given the amount of starting Acts and spheres the gods have. A Godhood III-style 'gods birthing aspects of the world as they come into existance' could work, with one god creating humans or other sentient life.

Starting in a Renaissance-type or similar advanced setting could be pretty cool, though. Unless you've already got something planned out...?

EDIT: Actually, I'd be interested in a Co-GM position. I could help with planning, important NPC's and their reactions to things, flavor text, etc etc etc. Anything you want, really.
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 03, 2011, 01:00:59 am
We'ee starting in the middle ages.
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 03, 2011, 01:03:26 am
Ah, sorry, my bad. But anyhow, if my rapid editing got missed above, I'd be more than happy to take a Co-GM role this time, helping with planning, NPCs, flavor text, Act consequences and everything else that might be needed.
Title: Re: Godhood: A New Land(OOC)
Post by: Caesar on November 03, 2011, 02:29:13 am
The same goes for me.

If you need any help, message me.
Title: Re: Godhood: A New Land(OOC)
Post by: nuker w on November 03, 2011, 03:53:09 am
If theres space,

Spoiler (click to show/hide)

If I had to follow a God, it would be Midas Memorum also.
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 03, 2011, 05:02:57 am
Nohooooo...why you people start such threads in the middle of the Night? Damn you Timezones!

anyway if a spot for a god is stilll available:

Name: none
Title: Lord Hunger, The Maw, The Divine Vermin
Description: THe maw represents the endless hunger
Major Sphere: Hunger
Minor Spheres: Vermin, Greed
Usual Appearance: An impossibly old king, his face gaunt and his eyes deeply sunken into his head. He wears an old rusted mail-shirt barely holding together that thin-frame of bones. Upon his head sits an old heavy crown seemingly bowing his head forcefully downwards. In his cataract stricken eyes however one can see his endless hunger, his unending crave for more: more land,more worshippers, more worlds,more power, more of everything, it seems as these craves come alive in his eyes...

else if a hero spot is available:

Name: Ulfrik Ghoulfriend
Description: Ulfrik is a Scholar of all the Things Dead. A Necromancer if you wish so. It is rumored that he is the spawn of a Ghoul who fell in love with a corpse, others say his mother was a follower of Astra'ath and again others say that he is indeed the spawn of some God. No Matter how he was born, Ulfrik was born with an innate feeling for the Dead. In his Childhood he was seen more on the Graveyards then with other children. Later he seemingly vanished altogether from society, taking refugee upon those who were shunned by the public. And so he ended up on some Old Graveyard, his only friends Ghouls and other beings who resided in such dark places.

Specializations:
Necromancy
Disease Carrier ( he carries Diseases but is immune to them.)
Friend of Death ( His innate affinity for the Dead and the Undead is felt by these beings and they welcome him as one of their own or at least leave him alone)

Appearance: Once maybe a young bblonde handsome man, he now partly looks like a walking corpse. He is inhumanely pale and his skin is dissolving on some parts of his body, most visibly propably in his face where half his jaw is visible. One of his eyes is stricken with cataract, while the other one is grey from nature but looks as lifeless as the rest of him. He wears a Leather armor and an old washed out black cloak, hiding his face if he is on one of his few travels back to humanity...


if no spot is left i would be willing to help as co-gm
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 03, 2011, 07:30:08 am
A Hero could control a nation through RP, just like a god. No need to make it a role.
Title: Re: Godhood: A New Land(OOC)
Post by: Johnfalcon99977 on November 03, 2011, 02:29:42 pm
I think Times gonna be a rather passive God, only really involving himself in matters he deems he must, and also getting pissed when people try and fuck with the timeline.

But he MAY grant heros limited Time control if they gain his favor ;)
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 03, 2011, 02:36:57 pm
In other words he would be incredibly boring.
A god should be compelled to mess with things. They should create problems for themselves and for others, all the time. That is interesting. That is fun to watch.
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 03, 2011, 02:43:04 pm
You really oughta wait for dragnar to choose the gods who get in before making any plans, methinks.
Title: Re: Godhood: A New Land(OOC)
Post by: Johnfalcon99977 on November 03, 2011, 02:43:47 pm
What I meant by that, is that he uses his power to fuck around with things very little. He will go and fuck around, perhaps even getting Mortals and more simple minded Immortals to do his bidding where he cannot. He is a quite a charismatic little asshole.

I am also seeing a lot of Black/White Mortality in this so far, which I really don't like. I perfer to do my Godliness in a manner more similar to the greek gods, who had no real Good and Evil, but where like Humans in behavior.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 03, 2011, 03:02:26 pm
Black and White? I'm not evil or good. I sponsor backstabbing, betrayal, teaching, self-sufficiency, learning, knowledge, and fishing. You can't really call me good or evil...
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 03, 2011, 03:09:38 pm
Anyone who played with me in the first one (or followed along): Would you categorize Astra'ath as evil?
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 03, 2011, 03:12:23 pm
Anyone who played with me in the first one (or followed along): Would you categorize Astra'ath as evil?

He did act kind of douchy at times, in a way hunger alone doesn't explain. So yes, I would. I wouldn't call Death or the winter-guy anything else than neutral, though.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 03, 2011, 03:14:35 pm
You are looking at it the wrong way. Death and entropy overall are just a part of the natural way of things. Good and evil come only in the form of human morality. Such morality is non-existent for gods, especially those dealing with elemental forces or methaphysical ideas.
Title: Re: Godhood: A New Land(OOC)
Post by: Johnfalcon99977 on November 03, 2011, 03:17:12 pm
Black and White? I'm not evil or good. I sponsor backstabbing, betrayal, teaching, self-sufficiency, learning, knowledge, and fishing. You can't really call me good or evil...

Not you, I mean the other people, who stated their gods mortality in their sheet.
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 03, 2011, 03:19:20 pm
I assumed we were going by average human morality, if there is such a thing.

My memory is pretty hazy about Astra'ath, to be honest. I remember he was intimidating the other gods for shits and giggles when he first arrived, but to be fair, they were hostile to him from day one.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 03, 2011, 03:25:22 pm
I assumed we were going by average human morality, if there is such a thing.

My memory is pretty hazy about Astra'ath, to be honest. I remember he was intimidating the other gods for shits and giggles when he first arrived, but to be fair, they were hostile to him from day one.
Remember that this is a being who's biology revolved around consuming an entire universe. They were severely depleted of power from movement through the void between universes so they had to be cunning to come out on top. They aren't just a ravening hunger-mad entity. They are a collection of highly intelligent beings acting as one mind to secure their own survival at the cost of anyone else.

They don't particularly care if they kill or hurt others, but they don't hurt people for the sheer joy of hurting people either.

But I appreciate the appraisal, I was just curious how others saw them.

FYI: The intimidation was a calculated action designed to polarize the gods into those who would oppose Astra'ath and those who would remain neutral. They knew nobody would help them, but if they could keep others neutral for long enough, or even secure some measure of trust from others like dragnar's god at the time, then their job of slaying everyone and consuming their entrails became easier.

>.>

Why is everyone looking at me like that?
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 03, 2011, 03:26:39 pm
well the only one who did get something of of Astra'ath was mine by mopping up after him....XDD
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 03, 2011, 03:33:26 pm
So are we all more or less settled? When do we start?
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 03, 2011, 03:39:08 pm
Welp, that's more than enough players. Now to pick from them... *copy-pastes all characters into word for impartiality* (Side effect: I have no idea who is playing which of these. I'll look that up later, but for now: You know who you are.)

Gods:
Spoiler (click to show/hide)

Heroes:
Spoiler (click to show/hide)

SuckersPossible Help: Caesar, Digital Hellhound

Anyone who didn't get in: Feel free to ask to be added to a waiting list. I'll bring more people in if either a) I feel like I can handle a few more. Or b) Someone else goes inactive for a while.

FYI: The intimidation was a calculated action designed to polarize the gods into those who would oppose Astra'ath and those who would remain neutral. They knew nobody would help them, but if they could keep others neutral for long enough, or even secure some measure of trust from others like dragnar's god at the time, then their job of slaying everyone and consuming their entrails became easier.
Trust? Oh no, there was very little of that! I'd poured about 10 Acts into creating super-weapons and armor. "Neutral" in his case meant "Make sure neither side is capable of hurting you".

Quick edit: Bit busy right now, but I'll have the IC thread up later tonight.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 03, 2011, 05:04:44 pm
Yeah true.

Astra'ath in that game knew full well that nobody liked them and they had to play a pretty delicate game to avoid an all-out confrontation with the other gods.

All in all I thought I did alright. I did enjoy playing Death a lot too.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 03, 2011, 05:31:21 pm
Hmm. So I have a question about the use of Heroics, Can you pile them up and do something really major at the cost of being weakened or is it one heroic per heroic action and there is a upper limit to the power of the action?
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 03, 2011, 07:47:01 pm
It's pretty much the same as Acts, just on a smaller scale. A single point might win you a duel against a great warrior, or help you forge an almost impossibly sharp weapon. More could end wars, slay dragons, or even wrest an Act from a god(assuming they could get the god to agree to their challenge first).

Also. Play thread is up (http://www.bay12forums.com/smf/index.php?topic=95806.0)
Title: Re: Godhood: A New Land(OOC)
Post by: ed boy on November 03, 2011, 08:00:58 pm
Can we assume that the planet is roughly earth-like? That is, it contains environments similar to earth, has similar gravity, has a single sun with days of length similar to earth?
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 03, 2011, 08:05:05 pm
I would assume that we are going with the standard fantasy setup, i.e what you just said.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 03, 2011, 08:07:16 pm
Going to bed now. Long day. Will post something in the morning.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 03, 2011, 08:17:20 pm
Can we assume that the planet is roughly earth-like? That is, it contains environments similar to earth, has similar gravity, has a single sun with days of length similar to earth?
Yep. The basic rule of fantasy: Everything is like reality, until someone says otherwise.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 03, 2011, 08:18:16 pm
Ha! Have fun with only having 30% of the world to work with!

I just realized the earth only has slightly less water. Eh, still a lot of land submerged.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 03, 2011, 08:21:54 pm
Meh, you drowned everyone so not much things to work with for me. Besides kinda drained out of ideas for this for today. I might start up tomorrow. I will also see how the world is shaping up.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 03, 2011, 08:38:50 pm
Should Hero's start to post or should we let Gods have their fun now?
Title: Re: Godhood: A New Land(OOC)
Post by: ed boy on November 03, 2011, 08:41:38 pm
I've put up an introduction post, but I'll save the acts until some more facets of the world are defined.
Title: Re: Godhood: A New Land(OOC)
Post by: ragnarok97071 on November 03, 2011, 08:44:30 pm
Hiya. Been in pretty much all the other ones... I think I missed 2, but eh. TIME TO BE A GOD. AGAIN.

--

Okay, minor change. Since there are a LOT of reboots of Gen 1 gods around...

Time for the schizophrenic balance god to come back, I suppose. I liked him, and he didn't get to do much.

Spoiler (click to show/hide)
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 04, 2011, 03:06:38 am
Should Hero's start to post or should we let Gods have their fun now?

Wait a bit more, the gods aren't all awake at the same time! Or you could act now.
Title: Re: Godhood: A New Land(OOC)
Post by: Johnfalcon99977 on November 04, 2011, 05:54:24 am
And of course I wasn't choosen. Because I would be "SER FUC(NG OP", right?
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 04, 2011, 05:58:18 am
Not really...More likely because the GM had different tastes...And besides, you yourself said you weren't going to do much.
Title: Re: Godhood: A New Land(OOC)
Post by: Johnfalcon99977 on November 04, 2011, 06:04:41 am
What I meant by that, is that he uses his power to fuck around with things very little. He will go and fuck around, perhaps even getting Mortals and more simple minded Immortals to do his bidding where he cannot. He is a quite a charismatic little asshole.

I'm sorry what was that?
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 04, 2011, 06:07:28 am
Nevermind. Refer to first point.

EDIT: Don't take not being chosen as a personal insult...It's just a game.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 04, 2011, 06:55:15 am
And of course I wasn't choosen. Because I would be "SER FUC(NG OP", right?
He placed all of the gods in a text file and chose at random because more than 8 applied. No need to take it personally.
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 04, 2011, 07:58:44 am
I wonder whether it is right to assume that all things the current gods do happened somewhere in the past?
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 04, 2011, 08:55:14 am
Why would it matter? One assumes that things aren't all happening at once, and presumably some time passes to allow mortals to get used to the reshaped world.
Its all timey-wimey, right? If you need something to happen before something else, or after some other thing, its probably fine so long as it doesn't completely mess up the timeline. For example, Dsarker has Ardanium existing before the great flood, and magic existing for sufficient time before that for there to be established sorcerers . Seeing as it sounds cool and doesn't really mess things up too much, it doesn't really matter, does it?
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 04, 2011, 08:57:25 am
I wonder whether it is right to assume that all things the current gods do happened somewhere in the past?
...kinda? Technically no, but due to the rather unstable nature of the world pre-gods, it seems that way to the inhabitants. Essentially, the world is getting retroactively reshaped during this first turn.

As for who got in: Yeah, as Forsaken said, I made sure the picks were as impartial as I could.
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 04, 2011, 09:41:46 am
What's with all this talk about orcs, dwarves and the other generic fantasy races? I thought you could only define one thing at a time. And I know this sounds a bit douchey, but can't you guys stay away from the usual fantasy races for the game? We've had plenty of cool, unique species created by the gods in the earlier games.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 04, 2011, 09:46:23 am
I dunno how that came about.  We kind of started in quasi-medieval period of the mortal civilisations so everyone went with the standard fantasy template. You can create your own race or wipe out someone if you want, we are still in the genesis era.
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 04, 2011, 09:48:40 am
Hmm.
Dsarker mentioned them in his introduction.
I don't particularly like sticking to the generic either. Although I also don't like rejecting the generic out of hand- it is generic because it is such a successful formula.
Ah, do we even need other races? Humans are such interesting things. They can be twisted and turned so easily, moulded into whatever form one pleases.

I am perfectly willing to remove mention of orcs elves and dwarves from my introductory post, though I don't really care either way.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 04, 2011, 09:49:29 am
All are equally tasty in the eyes of Astra'ath.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 04, 2011, 10:00:19 am
I kinda agree with Digital there. Best to try and go with non-generic races. My fault for not being more clear really: When I said middle ages, I meant REAL middle ages. Not a scrap of supernatural stuff anywhere until the gods say there is. (So you are free to create elves/dwarves/etc, they just aren't there by default)

In fact. If there are any questions about the starting setting, feel free to ask them here. I'm rather bad about skipping over details(though there aren't a lot of them yet).
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 04, 2011, 10:06:20 am
i definetly want to bring in the Murr in again...just waiting for the other Gods to do their stuff so that i have a small overlook over what to face...
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 04, 2011, 10:11:13 am
Right, ok. So the only supernatural stuff is what we define. Right. I've edited out mention of the fantasy races from my post. The (peaceful) dragons are the thing which I am using my definition for.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 04, 2011, 10:26:11 am
I want to keep humans around though. I feel that these fellas will be useful for whatever god they will follow. Also, most shit always goes down when you have humans messing around with either magic or other races, so its always fun.
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 04, 2011, 10:54:54 am
Humans are a must go and should be the standard race. Having humans around just makes things so much easier.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 04, 2011, 12:25:11 pm
Well yes. Nothing supernatural exists until someone creates it, but beyond that it's essentially starting as Earth. Well, same animals/plants at least.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 04, 2011, 12:29:40 pm
I feel like I created Mos Eisley if it were a College town and in the middle of the Ocean.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 04, 2011, 12:33:48 pm
Would it be beneficial for us if we had a rough map of the planet after the flooding?
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 04, 2011, 12:39:08 pm
Indeed it would be. I left the descriptions of the places near Vaneluza vague on purpose. But we should wait until the gods and the heroes have formed the world completely; Or we end up drawing a map that will become obsolete before the first update.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 04, 2011, 12:42:08 pm
It would be good but for Vas'Us would we have to be changing the map constantly or do I have to make Vas'Us more of a stationary thing?
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 04, 2011, 12:49:49 pm
Isn`t that important. But a rough draft of islands, continents, towns and realms would come in handy.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 04, 2011, 12:58:36 pm
So would we say the 30% remaining land mass is a series of One Piece-Esq Islands with insane enviroments (For fun and adventure) and one large Pseudo-Continent?
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 04, 2011, 01:20:38 pm
So would we say the 30% remaining land mass is a series of One Piece-Esq Islands with insane enviroments (For fun and adventure) and one large Pseudo-Continent?

Earth has only 30% of its surface as a land, so I'm fairly sure that continents and islands are both fine. You know, your standard "terra" design.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 04, 2011, 02:20:36 pm
We could just use a map of Earth.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 04, 2011, 02:25:15 pm
I could go make a map...It's not all that hard.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 04, 2011, 02:57:29 pm
There is my first bit, and it seems I was the first to create an original race. Yay !!!
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 04, 2011, 03:20:22 pm
Anyone mind if I make crazy people?
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 04, 2011, 04:09:16 pm
There it goes again, Astra`ath fucking up peoples brains since.. Well, since Forever.

YOU WON`T GET KINBAN YOU SICK BASTARD!

 :P
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 04, 2011, 04:12:02 pm
They're just nice happy crazy people. No cause for alarm! :)
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 04, 2011, 04:15:40 pm
Burn them !!!
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 04, 2011, 04:17:48 pm
Dragnar, when you're ready to update, would you mind PMing me (and Caesar?) so we can think consequences for Acts over together. We want to work, damnit.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 04, 2011, 04:19:29 pm
Burn them !!!
Hey, they're quite useful. A continent-spanning network of assassins and informants! The goal is to be TOO USEFUL to burn.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 04, 2011, 04:26:25 pm
Burn them? Now that would be a waste...Better to shift their devotion to other matters...
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 04, 2011, 04:27:43 pm
Burn them? Now that would be a waste...Better to shift their devotion to other matters...
Like killing Astra'ath
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 04, 2011, 04:31:37 pm
Burn them? Now that would be a waste...Better to shift their devotion to other matters...
Like killing Astra'ath
I heard somewhere that the only way to kill Astra'ath is to feed it a universe.

Just sayin'...

More to the point, nobody really knows anything about Astra'ath beyond the fact that there is a cult to something called the Devourer. Everyone else has done far more noticeable and grandiose actions so far.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 04, 2011, 04:34:46 pm
((You know what, I'm going to respond to anything here as Carathun. I'm bored.))

"Yes of course dear brother, but surely that isn't wouldn't be their end-goal? Think of the future-what happens when they do kill our insane friend here? They'll destroy themselves and kill quite a few people. No, it would be wise to direct them to something permanent. They'll continue their activities-the world always need assassins. But they shall not do this for their god, but for something more...direct. Their lives. If they do not perform their tasks, they shall wither and die. This will keep their population in check and make sure the assassins have something closer than a god."
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 04, 2011, 04:50:06 pm
Sorry for double post...

Vikings? Crossing my ocean? Without prayers or offerings!? THEY SHALL FEEL THE TOUCH OF THE KRAKENS!

Also, question. Can I post another act?
Title: Re: Godhood: A New Land(OOC)
Post by: Sinpwn on November 04, 2011, 04:50:47 pm
Should we start another thread for IC discussions, or just use this one?
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 04, 2011, 04:51:51 pm
Should we start another thread for IC discussions, or just use this one?
The IC thread is supposed to be for IC discussions...
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 04, 2011, 04:52:35 pm
Yeah. I'm just posting as Carathun out of boredom.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 04, 2011, 06:54:53 pm
Dragnar, when you're ready to update, would you mind PMing me (and Caesar?) so we can think consequences for Acts over together. We want to work, damnit.
Heh. Sure. Though on that note: you two have AIM/IRC clients? A lot easier to discuss things in real time than over PM.


Vikings? Crossing my ocean? Without prayers or offerings!? THEY SHALL FEEL THE TOUCH OF THE KRAKENS!
Please. No one can stop vikings from going where they want to. NO ONE.

Edit: And yes, you can post as many times per turn as you like. You're just limited in what you can get done by acts.)
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 04, 2011, 10:08:16 pm
Doing one big IRC chatroom works for me personally.
Title: Re: Godhood: A New Land(OOC)
Post by: nuker w on November 04, 2011, 11:32:21 pm
I didn't get in? D: Nevermind, I guess. Waiting list me, I soppose.
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 05, 2011, 04:41:43 am
Well, I have msn, but no irc programs or such. We could just use this thing (http://webchat.freenode.net/), though, or some online IRC room.
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 05, 2011, 07:41:08 am
the Murr have returned! Question uhm do Sub-Species cost an Act or can i put them in this first define Action?
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 05, 2011, 08:16:46 am
Is there ay specific power requirement for acts or is it 1 act = whaever you damn please? I would assume that creation of a new race or flooding of the world are substantially more power-demanding than creation of a prophet or killing someone with a bolt of energy. For now I know that everyone got one free thing to help shape up the world, but how is it going to work later on?
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 05, 2011, 08:36:01 am
Indeed, bigger acts cost more... Acts. The exact amount is determined by the GM(s).
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 05, 2011, 10:28:11 am
Roar roar.

Just to be clear, (evil) Dragons wreak havoc all over the place. If your hero needs some challenge to face, or your nation is too peaceful, surprise! Dragons!
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 05, 2011, 10:40:35 am
I`m kinda hesitant to act as a hero right now, since the world is still being formed.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 05, 2011, 11:21:12 am
Well, I have msn, but no irc programs or such. We could just use this thing (http://webchat.freenode.net/), though, or some online IRC room.
Works for me. I'll PM you after everyone has their first acts up.

the Murr have returned! Question uhm do Sub-Species cost an Act or can i put them in this first define Action?
You could probably make that part of the free action. Might cost an act, if the sub-species expanded what they can actually do.
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 05, 2011, 11:16:37 pm
Midas Memorum: Creepy Elder God who wants to be friends with all of you. He's like a giant, emotionless baby. :P
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 05, 2011, 11:20:17 pm
Astra'ath: OMNOMNOMNOMFACE

:P
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 06, 2011, 06:05:10 am
One minor thing with regard to the message to me, If i read it correctly: I'm not the god of magic, the chaos dude is. I'm the anti-magic guy. I only mentioned it because it disturbs me and my Order.  You may want to correct your message before I reply. unless you intended to offend the god of Order.
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 06, 2011, 08:41:50 am
You know what we need?

God of Personal Space.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 06, 2011, 08:50:47 am
You know what we need?

God of Personal Space.

I will ascend to that noble position through my enforcement of "My Bubble." Or just keep snatching eyeballs because they look cool.
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 06, 2011, 02:51:45 pm
uhm how can Midas know The Maw when they just sprung into existance...and as far as i know Godhood III hadn't Midas in it...or did it? Oo
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 06, 2011, 03:01:33 pm
By now it`s been established, (At least between various players), that Gods have a certain life cycle and can end up in a new world, with some knowledge of their past incarnations. Even if he hasn`t met him yet, he could say that as the God of Knowledge he has heard stories about you, or that he has met him millenia ago.

I`m eager to finally act as a hero. The Gods will fear Kinban. :P
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 06, 2011, 03:05:06 pm
By now it`s been established, (At least between various players), that Gods have a certain life cycle and can end up in a new world, with some knowledge of their past incarnations. Even if he hasn`t met him yet, he could say that as the God of Knowledge he has heard stories about you, or that he has met him millenia ago.

I`m eager to finally act as a hero. The Gods will fear Kinban. The gods will consider Kinban a light snack. :P
FTFY
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 06, 2011, 03:05:42 pm
Reverse echo memories.

You see, divine knowledge reflects off of disturbances in mind-space, refracting randomly and crossing the bounds of the normal time-space-space into a hypothetical space-time-time through which it travels backwards to the earliest point on the divine space-time-time-line whereupon it coalesces once more into the time-space-space continuum as a piece of inexplicable foreknowledge.

Simple, really.
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 06, 2011, 03:10:39 pm
By now it`s been established, (At least between various players), that Gods have a certain life cycle and can end up in a new world, with some knowledge of their past incarnations. Even if he hasn`t met him yet, he could say that as the God of Knowledge he has heard stories about you, or that he has met him millenia ago.

I`m eager to finally act as a hero. The Gods will fear Kinban. The gods will consider Kinban a light snack. :P
FTFY

My dear eldritch abomination- I have already mapped out my first actions. No God will dine upon Kinban. :P
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 06, 2011, 03:16:08 pm
By now it`s been established, (At least between various players), that Gods have a certain life cycle and can end up in a new world, with some knowledge of their past incarnations. Even if he hasn`t met him yet, he could say that as the God of Knowledge he has heard stories about you, or that he has met him millenia ago.

I`m eager to finally act as a hero. The Gods will fear Kinban. The gods will consider Kinban a light snack. :P
FTFY

My dear eldritch abomination- I have already mapped out my first actions. No God will dine upon Kinban. :P
If you are:

A. Not tasty

AND

B. Helping my plans

THEN, you may not be consumed.

right away.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 06, 2011, 03:17:16 pm
forsaken I have a feeling your god is going to start the first War of the Gods. If you do I am coming for you first :)
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 06, 2011, 03:21:14 pm
forsaken I have a feeling your god is going to start the first War of the Gods. If you do I am coming for you first :)
That'll be amusing.
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 06, 2011, 03:31:29 pm
Trying to directly confront a God would be foolish, even if you are another God. The only (viable) way to defeat a god is to make him somehow unable to act or to make him unable to fulfill his desires.

Now, if the Gods would work together to seal Astra`ath up in the current universe and would move on to a new one.. Astra`aths whole purpose is to devour, and in the end he`d starve.
Title: Re: Godhood: A New Land(OOC)
Post by: Sinpwn on November 06, 2011, 03:40:27 pm
Trying to directly confront a God would be foolish, even if you are another God. The only (viable) way to defeat a god is to make him somehow unable to act or to make him unable to fulfill his desires.

Now, if the Gods would work together to seal Astra`ath up in the current universe and would move on to a new one.. Astra`aths whole purpose is to devour, and in the end he`d starve.
And if that doesn't work, Othrelos can always send waves of cheese revenants at him. Does Astra'ath like cheese?
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 06, 2011, 03:47:36 pm
You can't do any sealing or banishing of chaos if you don't have me on the team. And belieive me, I will be more than willing to help.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 06, 2011, 03:48:57 pm
We could seal him in a jar, and then stuff if him in a room deep underground where he could be surrounded with food he couldn't eat. A little godly torture :P
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 06, 2011, 04:01:23 pm
oh The Maw would like THAT  very much...
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 06, 2011, 04:07:29 pm
Now that seems interesting. As i see it both the Maw and Astra`ath are gods of hunger. With one big difference: Astra`ath hungers because he needs to feed in order to survive, the Maw is hunger. So starving would probably weaken Astra`ath but would strengthen the Maw.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 06, 2011, 04:10:27 pm
For now we are in the phse of creation so all our powers are fresh out of the box and quite potent. if we tried jumping on each other now we would probalby pull the world apart in a couple of days. But the hungry ones aren't that desperate yet and the "good" ones aren't that stupid.

I'm curious though how will one draw powers later on once the things are settled in the post-genesis period.
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 06, 2011, 04:13:22 pm
Probably like in the Old Games: Through worship, both direct and indirect. If many People pray to a God he becomes stronger. He also becomes stronger if the World in general suits him- E.g a God of War would become stronger when there are many wars, a god of chaos if there`s anarchy all over the place etc.
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 06, 2011, 04:15:41 pm
Hey hey hey.

No fighting.

I will burn those who try to harm others.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 06, 2011, 04:24:45 pm
Hey hey hey.

No fighting.

I will burn those who try to harm others.
Then you would have to burn yourself for burning others :P
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 06, 2011, 04:35:11 pm
Fortunately I have that taken care of; Nora is always wreathed in flames.
Title: Re: Godhood: A New Land(OOC)
Post by: Shootandrun on November 06, 2011, 04:38:18 pm
Do you gods need more time for your world-making? Because if we're done with the starting acts, I think I'll start playing my hero.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 06, 2011, 04:39:53 pm
Well, we are talking now and most of the big, world-setting event have already happened. I assume our spare acts carry over to the next round, but then we have to start to work towards aquiring a source of energy.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 06, 2011, 04:43:54 pm
Yep all done as I need more acts for my next action (I think I used all five not sure :/)
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 06, 2011, 04:44:48 pm
Wait. Shit. I put my Hero in some of the Near-Post Apocolypse Stuff. Does that make him still relatively young or will he be hella old?
Title: Re: Godhood: A New Land(OOC)
Post by: Sinpwn on November 06, 2011, 04:45:50 pm
I'm done with my actions for this turn, so I'm good with moving on.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 06, 2011, 04:51:55 pm
Wait. Shit. I put my Hero in some of the Near-Post Apocolypse Stuff. Does that make him still relatively young or will he be hella old?
Time is malleable at this point, so either is possible. Also, there is magic, so it's easy enough to explain away. (asleep for a century, granted immortality, time-travel, etc.)
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 06, 2011, 04:57:56 pm
Though it is stated heroes are mortal, one assumes that nonetheless they don't have to be as mortal as other mortals. They shouldn't have to age if it isn't convenient.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 06, 2011, 05:00:47 pm
So its alright hand-waving as Crazy Tattoo Magic. And as for time travel that level of realitiy warping is a bit extreme even for Snik I would imagine
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 06, 2011, 05:05:37 pm
Well, if a particular hero earns him/herself a patronage of a god then there is nothing stopping that god from granting longevity or elven style immortality to the hero.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 06, 2011, 05:06:15 pm
I think Godhood has always been based on a sizable amount of hand waving even if it wasn't that noticeable.

@ Ardas - Agreed.
Title: Re: Godhood: A New Land(OOC)
Post by: Riccto on November 06, 2011, 05:54:58 pm
Hooray. I have a pet from one God. Now to collect Pets from the rest of them :D
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 06, 2011, 05:58:02 pm
Now that seems interesting. As i see it both the Maw and Astra`ath are gods of hunger. With one big difference: Astra`ath hungers because he needs to feed in order to survive, the Maw is hunger. So starving would probably weaken Astra`ath but would strengthen the Maw.
You're making some assumptions there.
Title: Re: Godhood: A New Land(OOC)
Post by: ed boy on November 06, 2011, 06:21:10 pm
Question: If a hero pledges allegiance to a god, can they lay claim to extra abilities? (Agelessness is something I'm interested in, I don't want to die in a couple of turns). Also, would it be possible to strengthen their heroic acts within the domain of that god (that is, to burn a couple of heroic acts to achieve a godly act, within the spheres of the god that has been sided with)?
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 06, 2011, 06:25:37 pm
It all depends on your patron god. Rules are quite fluid, because, well, its gods we are talking about here. Unless its something that would ruin fun for others then I guess your patron god would be willing to do something like that for you.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 06, 2011, 06:31:16 pm
Yeah, any of that would be fine. Just get the patron to pay the needed acts to give you power, and you're set. (immortality of some sort is particularly easy. Spending a Heroics or two would be plenty to let a hero happen across some non-divine way of gaining it though magic.)
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 06, 2011, 06:42:11 pm
Wasn't it that the heroes get reincarnation anyway?
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 06, 2011, 07:32:39 pm
This is going to be really awesome or make Midas look like an idiot. Either way, it should shake things up...
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 06, 2011, 08:04:35 pm
Prophecies, awesome.

And it is a good prophecy. Sufficiently vague, innit.

I, for one, will (OOC) support the eventual fulfilment of that prophecy. I can certainly see Nora taking care of the 'in Fire' bit.
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 06, 2011, 08:43:02 pm
Prophecies, awesome.

And it is a good prophecy. Sufficiently vague, innit.

I, for one, will (OOC) support the eventual fulfilment of that prophecy. I can certainly see Nora taking care of the 'in Fire' bit.

The hardest bit to fufill will be the "sun shall set and never again rise whole" bit. That's going to take a hell of a lot of acts.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 06, 2011, 08:49:49 pm
And it wll be my job to stop this nutty idea. I like the prophecy though.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 06, 2011, 08:52:30 pm
Well I guess that states my standing with your prophecy
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 07, 2011, 12:34:09 am
Yeah, any of that would be fine. Just get the patron to pay the needed acts to give you power, and you're set. (immortality of some sort is particularly easy. Spending a Heroics or two would be plenty to let a hero happen across some non-divine way of gaining it though magic.)

Oh. Ah...This is awkward. I've given Riccto some powers pre-game start. Could you subtract that from my total acts?

Also, who else needs to post for the game to start?
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 07, 2011, 08:47:01 am
ohh i have soem great Ideas for the Ice and the Sun part...but proapbly need help from Lord Cthulu here....let's just say this:


(http://blog.metal-hammer.de/wp-content/uploads/2009/04/abbath-presidency.jpg)

Kudos to those who get the reference and know the band into which i would like to turn the sun into XDDD
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 07, 2011, 09:41:37 am
Also, who else needs to post for the game to start?
I think every god has posted by now. I'll be collating all the acts later today to be sure, then getting to work on the turn. (No rush though if people still want to talk more. I'll wait for a good lull before posting it.)
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 07, 2011, 09:44:41 am
Now there`s also a prophecy? Oh, another thing Kinban will have to fight against..
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 07, 2011, 05:29:20 pm
I am curious as to who will ally with whom. If a group of gods got together, they could organise themselves into a pantheon and rule over mortals.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 07, 2011, 07:22:39 pm
Done coallating, now to get started on the turn. For the curious, the remaining acts after the first turn:
Code: [Select]
Astra'ath: 4
Lord Hunger: 5
Carathun: 3
Othrelos: 3
Kain: 0
Ardas: 2
Midas Memorum: 1
Nora: 2
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 08, 2011, 01:59:25 pm
what exactly is Narr actually? A beastman yes but what shall i think of it? A Warhamemr Beastman or...somethign completely else?
Title: Re: Godhood: A New Land(OOC)
Post by: ed boy on November 08, 2011, 08:21:37 pm
what exactly is Narr actually? A beastman yes but what shall i think of it? A Warhamemr Beastman or...somethign completely else?

I posted a physical description here (http://www.bay12forums.com/smf/index.php?topic=95757.msg2730094#msg2730094). Basically a giant, deformed human/ape. I'm not too familiar with the warhammer stuff, so I can't say. I have a rough image (with size comparison to a human) here (http://img.ie/38199.gif).
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 09, 2011, 04:44:08 pm
So, when is the next turn?
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 09, 2011, 04:55:24 pm
Likely Friday. Tomorrow if I'm lucky with some schoolwork.

On that note: Digital Hellhound/Caesar! If you have any suggestions for the impact of the Acts this time round, just PM me. I'll be on and off, but shouldn't take me too long to see them.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 09, 2011, 04:57:24 pm
I'm largely leaving the cult's actions up to you guys unless I need them to do something specific. They work as assassins-for-hire and information brokers with the only real goal of secretly worshipping Astra'ath and maintaining enough wealth to outfit and train their members. Only the upper leadership really knows what is going on in the cult, as with most organizations.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 09, 2011, 05:03:22 pm
Really? Only the higher-ups? Good....


I'm going to make the lower-members secretly believe that Carathun is the god they worship!
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 09, 2011, 05:04:34 pm
That's fine. Astra'ath doesn't actually care.

The cult came into being spontaneously as a result of Astra'ath's hunger, it isn't something he would particularly give a shit about and they would die along with everyone else when he arrived.

Really I made them because it's always fun to have assassins and unscrupulous information brokers in a fantasy setting, doubly so if their leaders are batshit insane.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 09, 2011, 05:05:58 pm
If you arrive...I have a plan.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 09, 2011, 05:07:20 pm
Astra'ath's arrival has already been fortold.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 09, 2011, 05:12:44 pm
Screw Destiny (http://tvtropes.org/pmwiki/pmwiki.php/Main/ScrewDestiny)
Prophecy Twist (http://tvtropes.org/pmwiki/pmwiki.php/Main/ProphecyTwist)
How I'm going  (http://tvtropes.org/pmwiki/pmwiki.php/Main/XanatosGambit) to stop it (http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina)



Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 09, 2011, 05:13:42 pm
Pulling off a Xanatos Gambit isn't easy.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 09, 2011, 05:14:14 pm
Still even the Devourer can't stand against the might of the other Gods combined
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 09, 2011, 05:15:30 pm
Ain't supposed to be.

Also... (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheGoodGuysAlwaysWin)
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 09, 2011, 05:19:00 pm
Still even the Devourer can't stand against the might of the other Gods combined
Never said he could... and if you are at all familiar with him you'd know that's not how he operates.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 09, 2011, 05:22:04 pm
I know that is not how he operates, but in the end if you try to destroy the world many of the Gods are trying to protect then you will have to face them.
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 09, 2011, 05:24:29 pm
Should he actually destroy the world, then I have this id (http://tvtropes.org/pmwiki/pmwiki.php/Main/WorldInTheSky)ea (http://tvtropes.org/pmwiki/pmwiki.php/Main/WorldInTheSky)...


Yeah, I'm using tropes too much.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 09, 2011, 07:44:46 pm
As GM, I hereby sentence micelus to 100 years or imprisonment(on the moon of course). His crime? Trapping the GM in an endless spiral of links.

Can't... stop... clicking...
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 09, 2011, 07:57:54 pm
I hope he doesn't like bananas.


Because he won't find any bananas....


ON THE MOOOOOOOOON! BEEEEEYEEEEETCH!
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 09, 2011, 08:00:13 pm
I got an idea how to stop all this nonsense about frosty world and all that.  just wait until we move on to the next turn....
Title: Re: Godhood: A New Land(OOC)
Post by: micelus on November 09, 2011, 09:21:36 pm
On the moon (http://tvtropes.org/pmwiki/pmwiki.php/Main/TrappedInAnotherWorld)?

No bananas?

Just as planned! (http://tvtropes.org/pmwiki/pmwiki.php/Main/AllAccordingToPlan)
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 09, 2011, 09:24:03 pm
Everything proceeds as planned.

I await the new turn.
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 11, 2011, 04:40:11 pm
*hopelessly presses the refresh button a thousand times*
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 11, 2011, 04:40:44 pm
Yeah yeah yeah, I'm working on it.
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 11, 2011, 04:45:22 pm
Ah, fuck, missed actually giving act consequence suggestions. I guess you're done with those by now?
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 11, 2011, 04:49:43 pm
Not completely. I've got a general outline of the results done, but if you have suggestions I haven't fleshed them all out enough that changing it would be hard.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 11, 2011, 08:16:24 pm
Welp. There's the turn update.
...
I promise I'll get better at this! *braces for impact, hides*
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 11, 2011, 09:02:55 pm
That is actually pretty good also who wants to start the meeting of the Gods ?
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 11, 2011, 09:20:22 pm
I'm thinking of making a scholar show up, led by the Eye. I have this idea for an epic showdown between Midas and a sufficiently badass human.

That said, I'm not sure if I even want to play a Hero and God at the same time or if it's possible or anything. Maybe not a hero, just a Badass Butler of sorts for my Library.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 11, 2011, 09:33:00 pm
Quick note: The dragon I mentioned isn't actually in the cave. twas supposed to be two separate events, occurring in the same general area/time. (I have different plans for it...)
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 12, 2011, 10:28:41 am
And now the poor heroes have to walk to that cave.. We can`t teleport like those Gods! :P
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 12, 2011, 11:23:04 am
killed by a Warrior of Fire, a shard of Ardanium piercing it's heart.
Warriors of Fire do not wield Ardanium. At least, they shouldn't. They would have to fall very far, and give up their own unnatural powers if they were to wield the cursed metal.
Gah, whoops. That went through a few revisions, and it appears two of them get mixed up. *fixes*

Edit: Schooooool!!! I'll post tomorrow.
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 17, 2011, 11:34:47 am
The Great Devourer being Weed for Lord Hunger since strange aeons....XDDD
Title: Re: Godhood: A New Land(OOC)
Post by: Lordinquisitor on November 17, 2011, 03:28:46 pm
Well, shorter and less glorious than i expected but my time is quite limited at the moment.

Anyway, fear me!
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 17, 2011, 03:48:28 pm
I think the Gods may clash much faster than I thought :/
Title: Re: Godhood: A New Land(OOC)
Post by: Sinpwn on November 17, 2011, 05:17:31 pm
I think the Gods may clash much faster than I thought :/
I'm just interested to see what sides form. Not the ones I expected, that's for certain.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 17, 2011, 05:18:25 pm
Its cute how he assumes a piece of metal could stop a god.
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 17, 2011, 08:04:01 pm
Midas sees an opportunity and grabs it.

Midas has probably overthought the riddle of the Not-Overgod though. It'll be interesting to see if a philosophical answer will get him anything.
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 18, 2011, 03:53:03 am
Its cute how he assumes a piece of metal could stop a god.

It's cute how he doesn't believe in the gods.
Title: Re: Godhood: A New Land(OOC)
Post by: ed boy on November 18, 2011, 04:14:33 am
However, I can offer you an escape. Those who accept the Devourer can live on with Him rather than be destroyed. I am proof of this. My world, my people, my entire universe was consumed except for me and several others like me.
There's a very good chance I'll take you up on this.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 18, 2011, 03:07:13 pm
I just had a theory about the Old Man.


o.O Highly likely right ?
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 18, 2011, 03:08:33 pm
However, I can offer you an escape. Those who accept the Devourer can live on with Him rather than be destroyed. I am proof of this. My world, my people, my entire universe was consumed except for me and several others like me.
There's a very good chance I'll take you up on this.
You are entirely welcome to chat the elf up. Assuming she doesn't slay you with her godblade, she may accept your offer.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 18, 2011, 03:19:53 pm
I just had a theory about the Old Man.


o.O Highly likely right ?
WHO TOLD YOU THA... I mean... Who knows?
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 18, 2011, 04:08:44 pm
:) Just an educated guess, and alot of filling the blanks with random guesses as well.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 21, 2011, 09:19:20 am
I seriously hope we are still playing this. It would be a shame to let another game wither.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 21, 2011, 11:23:17 am
Well I did a super lazy post about the guild looking for artifacts because Skyrim and Anno 2070 just came out and oh my god why is it 5am?
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 21, 2011, 11:43:18 am
Skyrim.

Where were we? Ah, right. A treasure-hunt. How entertaining.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 21, 2011, 03:28:04 pm
Well I did a super lazy post about the guild looking for artifacts because Skyrim and Anno 2070 just came out and oh my god why is it 5am?
*shakes fist at skyrim* Darn it, am I the only nerd on earth not currently obsessed with that game?
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 21, 2011, 03:32:16 pm
Well I did a super lazy post about the guild looking for artifacts because Skyrim and Anno 2070 just came out and oh my god why is it 5am?
*shakes fist at skyrim* Darn it, am I the only nerd on earth not currently obsessed with that game?

Yes. Now go to the nearest shop and worship Dovahkiin, fool!
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 21, 2011, 03:51:31 pm
What's Skyrim? I heard lots of people talking about it.
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 21, 2011, 03:55:55 pm
Its a little indie title. Small studio, probably never heard of them. The game takes but a few hours to complete and is renowned for being exceedingly linear- people who claim to enjoy it are basically lying through their teeth.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 21, 2011, 03:57:03 pm
Its a little indie title. Small studio, probably never heard of them. The game takes but a few hours to complete and is renowned for being exceedingly linear- people who claim to enjoy it are basically lying through their teeth.
Yeah it's pretty terrible. The only saving grace is that it has a very expansive and unique spell making system.
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 21, 2011, 03:58:15 pm
Oh, well. Good thing I decided not to look into it, then.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 21, 2011, 04:13:56 pm
Oh, well. Good thing I decided not to look into it, then.
Also we're not being sarcastic at all.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 21, 2011, 04:15:30 pm
Oh, well. Good thing I decided not to look into it, then.
Also we're not being sarcastic at all.

Hint: That's sarcasm.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 21, 2011, 04:30:21 pm
Oh, well. Good thing I decided not to look into it, then.
Also we're not being sarcastic at all.

Hint: That's sarcasm.
Doublehint: We were lying and everything we said is opposite.
Title: Re: Godhood: A New Land(OOC)
Post by: Dsarker on November 21, 2011, 04:32:19 pm
Really? No kidding. It's like I couldn't have guessed it.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 21, 2011, 04:58:50 pm
Really? No kidding. It's like I couldn't have guessed it.

Hint: That's also sarcasm.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on November 21, 2011, 05:45:59 pm
Really? No kidding. It's like I couldn't have guessed it.

Hint: That's also sarcasm.
Hint: Stop the sarcasm before I kill you all.

Hint Hint: I am not being sarcastic
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 21, 2011, 05:55:21 pm
Really? No kidding. It's like I couldn't have guessed it.

Hint: That's also sarcasm.
Hint: Stop the sarcasm before I kill you all.

Hint Hint: I am not being sarcastic

Hint: That's not sarcasm.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 21, 2011, 06:47:50 pm
Yeah it's pretty terrible. The only saving grace is that it has a very expansive and unique spell making system.
*twitch*
*twitch*
Why. Why did they murder the best part of the series. It was bad enough forcing me to go through a stupidly huge quest chain in oblivion to unlock it!
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 22, 2011, 09:26:10 am
To be honest, I prefer smithing to spellmaking. You also got intact alchemy and enchanting of weapons, and that is quite easy to break too.
Title: Re: Godhood: A New Land(OOC)
Post by: Humaan on November 23, 2011, 07:46:06 pm
Someone started a Godhood game? Without telling ME!?!?!
...
...

*Humaan has entered a berserk rage!*

Spoiler: I guess waiting list? (click to show/hide)
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 24, 2011, 12:38:38 pm
Someone started a Godhood game? Without telling ME!?!?!
...
...

*Humaan has entered a berserk rage!*

Spoiler: I guess waiting list? (click to show/hide)
I wonder if it would fall into my sphere to know things that serve no purpose but to piss other people off, like this guys name. :P Sort of like how Dumbledore always called Voldemort Riddle?
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on November 28, 2011, 01:11:15 pm
gods damn it, why must these games wither on the vine so quickly? Is being a god really that boring?
Title: Re: Godhood: A New Land(OOC)
Post by: Digital Hellhound on November 28, 2011, 01:57:57 pm
Has everyone posted? I could whip up an update if dragnar isn't willing. That was the point of co-GMs anyhow. I have no idea where he was taking this thing, though, so I'd rather just go threaten him back to the game.
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on November 28, 2011, 02:12:38 pm
well i just burned three acts so don't blame me...XD
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on November 28, 2011, 02:16:18 pm
Well I was rather hoping to either kill or recruit that wizard fellow. Not sure about what other people are doing.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 28, 2011, 02:23:49 pm
I've made my offer known and don't really have much to do yet. Astra'ath doesn't want to take action just yet, preferring to wait and see how things play out.

Also GMs don't be afraid to do some narration in the background and work up a story that the gods have to respond/react to.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on November 28, 2011, 08:31:40 pm
Bluuuuh. I've been mostly out of town for a while(thanksgiving and all), so I've been kinda limited in my forum time. It seems things kinda died off while I was away. Before I get into catching up: It time for a new turn, or just some plot updates?

Also GMs don't be afraid to do some narration in the background and work up a story that the gods have to respond/react to.
And on that note. That's the kind of thing I could use the most help with, for anyone interested.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on November 28, 2011, 08:45:25 pm
Don't feel like you have to wait for everyone to post. If you get a wild hair and think of something neat, or just want to advance the story a bit, just post. The world shouldn't wait for us, and myths are rife with tales of gods forgetting the world for a time only to re-emerge.
Title: Re: Godhood: A New Land(OOC)
Post by: Karnewarrior on November 28, 2011, 09:30:08 pm
Don't feel like you have to wait for everyone to post. If you get a wild hair and think of something neat, or just want to advance the story a bit, just post. The world shouldn't wait for us, and myths are rife with tales of gods forgetting the world for a time only to re-emerge.
They are also full of gods dying.

It would actually be kind of neat to have some sort of NPC gods to kick around and make it seem like we're actually doing something. Maybe one or two people who play as one or two gods at a time that are pretty much designed to be divine cannon fodder.
Title: Re: Godhood: A New Land(OOC)
Post by: Humaan on December 05, 2011, 06:34:01 pm
I'm going to intervene in this and say its time for a new turn. Everyone seems to be waiting for SOMETHING and nothing is happening AT ALL. This is falling too far back, and the GMs need to act soon before this dies for good.


... Did I just do a This is Why You Suck Speech? Because it feels like it.


Note: No excuses. Seriously guys, just update.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 05, 2011, 06:38:45 pm
I'm going to intervene in this and say its time for a new turn. Everyone seems to be waiting for SOMETHING and nothing is happening AT ALL. This is falling too far back, and the GMs need to act soon before this dies for good.


... Did I just do a This is Why You Suck Speech? Because it feels like it.


Note: No excuses. Seriously guys, just update.
People have lives and they run these games for our benefit. We have no right to demand an update mr. entitlement. You're not even in the damn game.
Title: Re: Godhood: A New Land(OOC)
Post by: Humaan on December 06, 2011, 09:17:59 am
So?

I REFUSE TO LET ANOTHER GODHOOD GAME DIE DUE TO INACTIVITY!

When I kept on making games foolishly, I never dedicated myself to them. They died. When a game is created, you are expected to have a bit of dedication to it, even if you have a life and such. Trust me, I always have enough time to do these things, yet I never actually updated and such because I am also lasy. If the update is being worked on, then fine. If there is something up, let us know. Yet the last "status" report made it seem like nothing was happening, and his reason was that "his time was limited during Thanksgiving" was why he didn't update. In most contexts, that means that without Thanksgiving, he has time to update. Yet here we are, waiting for SOMETHING to happen because little to no gods are impulsive and prefer biding their time.

Is it summaries you need? I can do that for you, just ask. I happen to enjoy this game, or at least watching it, and I prefer to watch on what happens next sooner then later. Yes its rude to force it, but sometimes its only way to make it clear. My "life" has been traumatic AND busy for the last month or to, due to deaths in the family, holidays, major tests in school, etc. I still have time to write essays about various random things, maintain friendships, roleplay on different forums, AND read this. Now, mind you, I'm also insane, but thats beyond the point that THEY HAVE TIME SOMEWHERE EVEN TO WRITE A LITTLE BIT EACH DAY, EVEN IF ITS A FEW SENTENCES.


Yet again, I am getting a "This is Why You Suck" speech feeling from what I just said. Must be the snow.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 06, 2011, 09:51:00 am
I actually don't want to play any more. Thanks...

I'm out guys, enjoy.
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on December 06, 2011, 09:52:57 am
:/...crap...

damn i dont want this to die again...do i only think it or are the godhood games getting shorter and shorter with every iteration?

Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 06, 2011, 10:04:53 am
:/...crap...

damn i dont want this to die again...do i only think it or are the godhood games getting shorter and shorter with every iteration?
No GM updates plus some idiot not even in the game yelling at us = me not interested anymore.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on December 06, 2011, 10:10:54 am
*takes some time to make a small update*
*looks at this thread moments later*
*eyeroll*
Yes, I have time to post. Not a LOT, seeing as the end of thanksgiving break means it's now crunch time for exams, but I do. This does not much help without more than a few acts to respond to. Besides that, as forsaken said: You're not in the game. You frankly don't get to complain about a lack of updates.

On that note though: I'm open to suggestions as to where to go from here. Seems the game needs some sort of large conflict to get people posting...

Edit: And as for forsaken leaving... *shrug* Up to him. I'll let the next person on the list in if he's not interested anymore.
Title: Re: Godhood: A New Land(OOC)
Post by: Humaan on December 06, 2011, 10:29:44 am
Well, an update did happen. I guess its a win.
I actually don't want to play any more. Thanks...

I'm out guys, enjoy.
Forsaken, I directly benefit from you leaving, as far as I can tell, so I feel like I should comment. If your reason is because I am complaining, then I honestly question your decision. Please stay, because I actually like the way you write, and you have always added a bit of conflict to the universe.

Besides that, as forsaken said: You're not in the game. You frankly don't get to complain about a lack of updates.

Nah, I can still complain. I just don't really benefit from it. I am being a complete jerk by complaining, that is true. I just feel like a have a responsibility to keeping this thing alive. Even if I turn into a slavedriver. Yet again, I blame the snow.

Besides, if it dies, I can't exactly join it and be part of every Godhood game, can I?
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 06, 2011, 10:35:36 am
Humaan can have my spot. Astra'ath has decided to try another universe.
Title: Re: Godhood: A New Land(OOC)
Post by: Humaan on December 06, 2011, 10:40:33 am
Well I tried. Now I look like I was in it for the spot in-game.

Curse you Astra'ath! Making me look like like a monster and kicking you out so I could come in! CURSE YOU!
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 06, 2011, 10:42:02 am
Mostly I'm leaving because I don't like you.
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on December 06, 2011, 03:44:36 pm
On a more jolly note.

Sinpwn: The Warriors of Fire stand against your Revenants. You wanna fight about it?

Ghazkull, I give you half a dozen Warriors, armed and armoured, breaking into a Murr burrow. Given that they don't know how to deal with Murr, you may kill them all if you really want to. Mind, you don't have to fight them- if the Murr can make their not-totally-evil nature clear, the Warriors will merely want to discuss the morality of 'stealing' from humans.

Lordinquisitor, there's someone at the door for you. They've been waiting for a few weeks.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on December 06, 2011, 03:44:43 pm
Guys, a game is based upon CONSTRUCTIVE input. I apprecieate the thought Humaan, but it seems that the people involved do have real life obligations. Why don't you cook up something and post it?  Also, as I remeber, previous godhood games were quite heavily  Caesar-driven. And I loved his writing. It was the reason why I wanted to join up this game in the first place.
Wh
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on December 06, 2011, 04:00:57 pm
I agree with Ardas.

@ Forsaken - Don't let other people get to you no matter what. I mean I know you want to play this, just don't let other people get to you, and ignore anything that gets at you to much :)
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 06, 2011, 04:03:45 pm
I agree with Ardas.

@ Forsaken - Don't let other people get to you no matter what. I mean I know you want to play this, just don't let other people get to you, and ignore anything that gets at you to much :)
To clarify: A loud and annoying person who isn't in our game is blathering on to us about a lack of updates. This indicates to me that he will probably continue to do so. I don't want to deal with that.
Title: Re: Godhood: A New Land(OOC)
Post by: Caesar on December 06, 2011, 04:19:34 pm
Already?

Edit: There's some great writers among you, and you all enjoy the game. With this 'you' I am contextually referring especially to you, Forsaken.
If this Godhood dies too, and I mean -IF- it dies, I'd like to state two things:

A: Heroes equate intervention equates keeping track of things equates micromanagement equates difficulty in managing the game. They put a strain on human resources (read: the person running any Godhood)
B: Like I said, I will try to fill the Godhood void after finished my exams in March. I will finally have time to do the things I like doing then.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 06, 2011, 04:21:56 pm
Already?
Pick yours back up man. Its not too late. Anyone who doesn't post in 2-3 turns can fade from the world's consciousness and the memories of the people while new gods are introduced.
Title: Re: Godhood: A New Land(OOC)
Post by: Caesar on December 06, 2011, 04:24:00 pm
Whoops. I edited my last post while you replied.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 06, 2011, 04:33:54 pm
B: Like I said, I will try to fill the Godhood void after finished my exams in March. I will finally have time to do the things I like doing then.
Woot.

Edit: There's some great writers among you, and you all enjoy the game. With this 'you' I am contextually referring especially to you, Forsaken.
And I'm flattered you think I'm a good writer, I've never really considered my stuff all that great.

A: Heroes equate intervention equate keeping track of things equate micromanagement equate difficulty in managing the game. They put a strain on human resources (read: the person running any Godhood)
I agree with you to a point. A god's actions generally have sweeping but obvious and easily discernible impacts on the game, and the onus is on the player to describe that in detail. A hero though is much more micro and can have intricate interactions. That burden needs to be borne by the players as well if they decide to bring a hero in, rather than leaving it up to the GM. I know how overwhelming it can be to simply read up all of the god actions after a day or two, I can't imagine digesting all of that and forming a coherent update taking everything into account.

That's also why I thought (and still think) that the game could use some more structured rules set to assist the GM with determining outcomes. What that rules set would be I have no idea. There are a few good roleplaying systems which include dieties, and even one which is focused on godhood and tribal management (New Gods of Mankind) which I like but I don't know how easy they would be to forum-ize.

Either way I'm alright with this format. The only reason Astra'ath hasn't acted much is.. well it's prudence. If he goes all cthulhu on the world right away then its likely the gods would actually ally against him. If he waits and watches, usually factions will develop and small rivalries will crop up which he can use against them... it happened last time. :P
Title: Re: Godhood: A New Land(OOC)
Post by: Caesar on December 06, 2011, 04:40:04 pm
The main reason that I never set clear mechanics was because the more mechanics and set rules are involved, the harder it will be to operate within those rules.
The gamemaster can make decisions and people have to abide by them. It provides clarity.

On the point of lack of conflict/overabundance of 'negative' Gods in the game; I used my Overgods to solve that.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on December 06, 2011, 04:45:15 pm
Caesar, i am awaiting your return impatiently.

Also, would you say that my god is bad? Is looking out for humans bad?
Title: Re: Godhood: A New Land(OOC)
Post by: Caesar on December 06, 2011, 04:46:04 pm
I have not had a lot of time to read this Godhood, sadly.

Define 'bad'.
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on December 06, 2011, 04:48:01 pm
Define 'bad'.

Well, everyone seems to associate "chaos" or entropy with evil aligment. Or thats how most gods are shown to be.
Title: Re: Godhood: A New Land(OOC)
Post by: forsaken1111 on December 06, 2011, 04:50:53 pm
'bad' is very subjective. Astra'ath isn't 'bad'... he just considers other life forms as lesser beings and consumes them for sustenance. He's no more evil than you are for eating a hamburger, at least in his mind. Astra'ath doesn't torture or cause pain for personal pleasure, the world is simply divided into food/not food. You're food.
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on December 06, 2011, 04:52:55 pm
welll lets see how those warriors of fire a reacting on a punch of poor peasant rats, chirping like insane stinking of piss and looking like they would run away anyhow...XDD
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on December 06, 2011, 04:57:21 pm
I also await your return Caesar :)
Title: Re: Godhood: A New Land(OOC)
Post by: Caesar on December 06, 2011, 04:59:02 pm
There is no such thing as objective 'evil' and 'good' within Godhood but the good and evil that is defined by the Gods themselves. Some Gods might do things that are hideous to our standards but belief they are doing a great thing.

The only people you might want watching out for when they judge your actions are stronger Gods or the Overgods/Ancients like Xarn, Kinaré and the Scholar.
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on December 06, 2011, 05:17:15 pm
welll lets see how those warriors of fire a reacting on a punch of poor peasant rats, chirping like insane stinking of piss and looking like they would run away anyhow...XDD
By completely misinterpreting them and assuming that they are a bunch of vicious killers.
Then trying to resolve things peacefully by waving their burning swords around and speaking in a loud, clear voice which probably sounds like the roar of death itself to the puir wee beesties.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on December 06, 2011, 05:33:11 pm
I don't plan for the Earth King to do anything, he is just simply there to observe. But of course that may change depending on how the battle goes, and if any of those fighting show great ability. (More so than the others.)
Title: Re: Godhood: A New Land(OOC)
Post by: Sinpwn on December 06, 2011, 05:35:13 pm
I'm going to step out. Just not really enjoying it enough to warrant being a factor in the game. Also the fact that I'm not really good at being interpretative with my actions (i.e:  making sure that the revenants would be subtle and comparatively few.)
Title: Re: Godhood: A New Land(OOC)
Post by: Ghazkull on December 06, 2011, 05:36:02 pm
i am a bit confused adwarf...nobody has begun to fight yet? Oô
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on December 06, 2011, 05:36:31 pm
Ah darn I accidentally deleted a word it was supposed to be the 'coming battle'

EDIT: Fixed :)
Title: Re: Godhood: A New Land(OOC)
Post by: Ardas on December 08, 2011, 07:28:56 am
Ok, just to clarify geography, what lies where? Lets all put down our little bit and construct a map out of it.

Tirem is a sizeable country at the western end of a eastern continent, which I would say is a fairly lagre landmass.
Title: Re: Godhood: A New Land(OOC)
Post by: adwarf on December 08, 2011, 03:24:35 pm
The Stone's Spine is in the southern hemisphere of the world, and wraps almost all the way around the planet. The edges stopping thirty miles apart. Inside the Stone's Spine's protective circle is a vast uninhabited land of ice, snow, and lone mountains.
Title: Re: Godhood: A New Land(OOC)
Post by: NUKE9.13 on December 10, 2011, 02:40:20 pm
I'm going to step out. Just not really enjoying it enough to warrant being a factor in the game. Also the fact that I'm not really good at being interpretative with my actions (i.e:  making sure that the revenants would be subtle and comparatively few.)
It suddenly occurs that this offers an excellent opportunity to fulfil the first of the ages of the Prophecy.
Have their god go insane(r), allow the revenants to come to the surface in ever greater numbers, until it becomes evident that there is no way of stopping them: The world in chaos.
Title: Re: Godhood: A New Land(OOC)
Post by: dragnar on December 16, 2011, 10:23:22 am
I am exhausted. But the last of my exams just finished, and it's time for christmas break. In other words: Yaaayy, free time! I'll try and give things a bit of a kickstart tomorrow, once my brain is back online.