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Messages - Ninjacrat

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1
DF Dwarf Mode Discussion / Re: Dwarf with no tongue
« on: February 20, 2012, 05:37:12 am »
But how does he taste?

2
DF General Discussion / Re: Confuse-a-cat- Fortress
« on: November 18, 2008, 07:48:03 am »

3
DF General Discussion / Re: 2,5D Dwarf Fortress with 16bit Sprites?
« on: October 18, 2008, 05:46:38 am »
Oh, yes, it can be done properly.  However, in those nice screenshots you realize that you're looking at MAYBE 15x15 tiles?  The original DF window with the map and menu on was bigger than that (15 by 23 or so).

Sure, you can show more information about a tile, but you lose the ability to show lots of tiles.

I think this could be worked around by the arcane hacker technique known as 'making the window bigger.'

4
DF Suggestions / Re: Magic Multiplayer
« on: June 16, 2008, 02:14:52 am »
I like it. A lot.

Double-plus fun if modded materials and creatures carry their properties with them.

"This is Zygaz Zazyz, an unobtanium steel battle axe. It is engraved with a dwarf striking down a sandworm. It is made of material unknown to this world. It depicts creatures unknown to this world."

5
DF Suggestions / Re: Bin the Omniscience of the Unit List
« on: November 23, 2007, 07:32:00 am »

[ November 23, 2007: Message edited by: Ninjacrat ]


6
Speaking as a TvTropes regular, I'd love it if someone were to write Dwarf Fortress up. Despite the name, the wiki has expanded to cover movies, videogames, comics and [obscure media here] and writeups of cult favouries are exactly what we want.

Re. confusion over tropes: a trope is any recurring plot or gameplay device. For the purposes of the wiki, it's 'anything you've seen more than twice'. Tropes are value-neutral and definately not a sign that they're 'good' or 'bad' or should or shouldn't be done.

And for Armok's sake don't worry about sounding like advertising! If you sound too shill-ish then you might be gently mocked and the page edited down a bit... maybe. Don't count on it. The whole wiki runs on nothing but geekish love.


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