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Messages - Mallos

Pages: [1] 2 3 ... 77
1
Roll To Dodge / Re: Odyssey - Team Based Space Exploration RTD [6/6]
« on: March 01, 2019, 06:34:07 pm »
Colors for dialogue and such is good. Go ahead and hash that out between yourselves. I'm experiencing some work-related delays so the Turn 0 probably won't be here for a day or so.

2
Roll To Dodge / Re: Odyssey - Team Based Space Exploration RTD [6/6]
« on: March 01, 2019, 08:42:47 am »
Is Tricklejest, the one reserved guy which hasn't posted his sheet yet, been away for suspiciously long?

No, he edited his post to include his CS. Everyone and everything's fine, I'm just having to finish up some stuff I didn't quite think ahead far enough for. Apologies.

3
Roll To Dodge / Re: Odyssey - Team Based Space Exploration RTD [6/6]
« on: February 27, 2019, 01:32:56 pm »
Is this thing on?

Spoiler: Toda Burdan (click to show/hide)

Sweet. A grizzled-merc type. Accepted.

4
Roll To Dodge / Re: Odyssey - Team Based Space Exploration RTD [5/6]
« on: February 27, 2019, 01:24:55 pm »
Sorry, could I have a rolling pin instead of a cleaver, for safety (and not starting out with anything actually useful) purposes?
Sure.
Editing shortly.
Alright, I'll wait. Good to see you by the way.

5
Roll To Dodge / Re: Odyssey - Team Based Space Exploration RTD [5/6]
« on: February 27, 2019, 11:41:22 am »
Oh, nice. I'll try to do a sheet veeeery shortly.
Cool, cool.
Spoiler: Sheet (click to show/hide)
Accepted.

6
Roll To Dodge / Re: Odyssey - Team Based Space Exploration RTD [3/6]
« on: February 27, 2019, 11:27:22 am »
Spoiler: Sheet (click to show/hide)

The first reserved guy finally shows! Nice. Accepted.

7
Roll To Dodge / Re: Odyssey - Team Based Space Exploration RTD [3/6]
« on: February 27, 2019, 08:46:07 am »
Spoiler: sheet (click to show/hide)

Looks fine to me. Accepted.

8
Roll To Dodge / Odyssey - Team Based Space Exploration RTD [6/6]
« on: February 26, 2019, 04:49:51 pm »

Hello. Welcome to my newest full-effort RTD, Odyssey. The six of you may have been brought here by different circumstance, but you all have the same goal: explore the universe and get rich selling coordinates of lush worlds to various colonial empires and megacorporations... or die horribly trying to do so. Be wary. Although there are many hazards in this universe, perhaps most insidious of all is your own crew. After all, when fortune is on the line, who can say how they'd really behave?

Mechanics-wise, everything'll mostly be standard RTD. Having a knack for whatever it is you're attempting makes it less likely for you to horrendously fail.
Spoiler: Character Sheet (click to show/hide)

Spoiler: Player List (click to show/hide)

9
ok i could've put like 200x more effort into this to make it appealing, i'm doing something similar for sure but it's not gonna be minimalist. see you guys in like 24 hours with a fresh new spicy moderate-effort rtd.

10
Name: Underdetermined.
Appearance: Probably has 2 legs, 2 arms, a torso and a head. After that, the details get fuzzy.

Accepted. As predicted, your power is Motion Nullification. One, perhaps two more and we'll get to Turn 0.


11
Name: Pylo XIII.
Appearance: A slender and tall blob of some sort of green oozing liquid. Vaguely humanoid, as stated. Tall long-coat reaching up to where his nose should be, and the top of his face is covered by a large conductor hat. You can see one eye poking out of it, purely white with a small black iris, pristine amongst the goo that surrounds it.

Accepted. Your power, as determined by my sources, is Channeling. I'm going to wait for another person or so before giving you all a Turn 0 post.

12
Super simple stuff. Just wanted to do something ultra-minimalist rather than nothing at all. As the title says I don't plan on character limits because longevity nor organization are a concern here.

Spoiler: Character Sheet (click to show/hide)

Spoiler: Pylo XIII (click to show/hide)

Spoiler: Undetermined (click to show/hide)

13
I've got good news and bad news.

First, the bad news. I'm done with Murder Inc. as well as RTD/FG&RP in general. I used to have a passion for RTDs and forum games as a story-telling medium, but I'm afraid it's all gone now.

The good news is that I'm taking what I've got built on this "world" and converting it into a series of short stories. Behind the scenes there's a lot of writing. I guess that's part of what disinterested me. Most of what I'm writing will never be appreciated or even recognized while the story takes this form, but with a more story-driven approach I get to decide what the reader sees without any potential for derailment(as fun as those can be, they can also be terribly frustrating for me.)

If you're interested in what I've got so far, PM me. I'm a little shy when it comes to sharing my writings though, so if I delay in responding don't take it personally. That's it, really.

Best wishes to all of Bay12,
Mallos

14
Roll To Dodge / Re: Murder, Inc. - Mission 2: Foul Play [Turn 40] (hiatus)
« on: September 14, 2018, 04:43:33 pm »
So about that hiatus... looks like it isn't going to be ending for a bit. There's been some real delays and I've still yet to get banking-related troubles out of the way. Here's hoping it all blows over soon.

15
Roll To Dodge / Re: Murder, Inc. - Mission 2: Foul Play [Turn 40]
« on: September 05, 2018, 03:02:53 pm »
Hey guys, GM here. I unfortunately do not come with the news that a turn will be out soon. Life's a bit hectic right now with my studies and preparing to transition from one period of life to another. Could be a few more days before I get a turn in or it could be longer.

I thank everyone who chooses to stick through this, and I understand if anyone loses interest and doesn't want to.

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