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Other Games / Re: KeeperRL : alpha 17. Now out on steam.New devlog. Incoming campaign mode
« on: May 06, 2016, 07:02:27 am »
It came out yesterday
, here's a short info.
More info here: http://keeperrl.com/keeperrl-alpha18-is-released/
You can either buy or get the free ascii version here:
https://miki151.itch.io/keeperrl
, here's a short info.Quote
For those of you who haven’t followed the development, campaign is a new game mode that takes place in an overworld, divided into a grid of smaller maps. The player builds his or her base on one single map throughout the whole game, but can travel to other maps to attack villains. Those villains may also include retired dungeons made by other players. Thus we now have Keeper vs Keeper battles! Games have gotten longer this way, and have much more replay value. The classic “single map” mode is still included, although it will be subject to changes in the future.
More info here: http://keeperrl.com/keeperrl-alpha18-is-released/
You can either buy or get the free ascii version here:
https://miki151.itch.io/keeperrl


. One of the big coming changes will involve adding new interesting minions and getting rid of old boring ones. I'm going to add a whole new branch, the demons. They will replace the golems. The demons will have their own special summoning room, and contrary to their predecessors, they won't be so much combat oriented. Here are the first three candidates, and I'm planning some more.