Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Versace

Pages: [1]
1
Once I've got things to a place I'm happy with I will shove it up on GIT and hopefully others can join in. Once we have it polished and working sensibly then I'll approach the creator of soundsense again about integrating the two into one tool. This would allow people to heavily customise what alerts trigger sounds and add custom sounds for specific alerts.

Sounds almost too good to be true. Hope you find the time to realize that :)
I really miss the DFMon UI.

Cons:
Not updated for many new announcement spam types
Custom filter format is a nightmare
Stuck with 1 or 2 windows, cannot be separated.
Death witnessing currently non-existent, only displays body found

Big con for me is also that the window size isnt saved. So you have to adjust everytime you open it.

2
I can help with DF integration if you want.

I could even do it myself if the source is somewhere.

I have systems in place for .net apps to read stuff from DF, and that can be extended to announcements.

Just to say... wow this sounds great :-) I will be in touch as soon as I have some free time! I have no problem with open sourcing DFMon, but I'd want to tidy it up a bit first =D. Currently the system relies on reading from the announcements.txt file... but this isn't ideal as often things don't go there (if they are added by dfhack for example).

Another great thing would be a sensible way of determining if the player is in fortress or adventure mode. This would allow me to start working on the adventure mode side of things... although I imagine that is going to blow up into a seperate UI type of deal (Which I would HATE to make windows only).

Ahhhh to have more free time :(


Any status update? I loved this one.
Announcement Window+ is a poor alternative in my opinion :(

3
Tilesets and Graphics / Ishmeria [8x16 Font Tileset for TWBT]
« on: February 09, 2016, 07:06:13 am »
I have been lurking this board for a couple years so I felt like sharing something.
I really like how this new fontset turned out. It has a nice oldschoolish-fantasy touch but manages to still be clear and easily readable.

Spoiler (click to show/hide)

Download
http://i.imgur.com/Z4e4x7u.png

This Font is actually based of an old game called Gemfire.
It is intented to be used as TWBT Font only.


I might add some ingame screenshots later on ;)
Feedback is welcome.

EDIT: Adventure Mode Screenshots

Pages: [1]