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Utilities and 3rd Party Applications / Re: DFMon - Custom display for in game combat/alert messages V0.9
« on: February 11, 2016, 06:37:51 am »Once I've got things to a place I'm happy with I will shove it up on GIT and hopefully others can join in. Once we have it polished and working sensibly then I'll approach the creator of soundsense again about integrating the two into one tool. This would allow people to heavily customise what alerts trigger sounds and add custom sounds for specific alerts.
Sounds almost too good to be true. Hope you find the time to realize that

I really miss the DFMon UI.
Cons:
Not updated for many new announcement spam types
Custom filter format is a nightmare
Stuck with 1 or 2 windows, cannot be separated.
Death witnessing currently non-existent, only displays body found
Big con for me is also that the window size isnt saved. So you have to adjust everytime you open it.




