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Messages - Turtle138

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UnReal World had a living world. The combat isn't nearly as detailed but you can still aim at parts in a broad sense. Legs, arms, torso, and head. More specific attacks when a creature is knocked out or asleep though with attacks to the head, throat, chest, and gut.

I never played much of unreal world. I heard i wa sgood though, doe sit really have  a living world in the same sense dwarf fortress does?
I would like to have that same question answered as well.

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DF Adventure Mode Discussion / Re: Being a Newb at Adventure Mode
« on: March 23, 2016, 09:50:51 pm »
Like the others have said, start off with adequate (or at least novice) in swimmer, and get it up a little in a village before you head off adventuring.

It would be totally beast to actually get climbing up high enough to be able to jump over a wider river, grabbing the branches above when you get like halfway across.

I've done it before! just not over a river...I've jumped across from tree actually getting to the other ones, pretty dang awesome.

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DF Adventure Mode Discussion / Re: Being a Newb at Adventure Mode
« on: March 23, 2016, 09:49:47 pm »
Like the others have said, start off with adequate (or at least novice) in swimmer, and get it up a little in a village before you head off adventuring.

It would be totally beast to actually get climbing up high enough to be able to jump over a wider river, grabbing the branches above when you get like halfway across.
Sucks that I missed the other branches on the other side, but heck yeah

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Just really like these 'old style' (is what some will call it) games and rouge likes.

5
I've never seen a tabletop with fighting nearly as in-depth as DF's. Does anyone know a tabletop with damage to limbs inhibiting fighting? There was one system where everyone starts out as max level, then they lose EXP when they get hurt until everyone is a scarred old man.
Well, I think F.A.T.A.L. might have had that. It certainly had a lot of other unnecessary details. Far, far too many unnecessary details. If you don't know what F.A.T.A.L. is I recommend continuing to not know.

Oh gosh..

6
Nope, and its in depth in pretty much everything not just fighting, I have seen no other game with a "bard system" as complex as dwarf fortresse's, same with combat. Also, in no other game is the world actually legitimately ALIVE while you play.


I know df took some inspiration from "IVAN" with combat, but df has refined it even more since then, so i cannot really think of anything.

I agree! Really in depth makes in amazing!

7
Well OP I've thought of some games that are sort of similar so here ya go: the games I've thought of.

Monster Hunter
https://www.youtube.com/watch?v=qyimeuI9Xq4
https://www.youtube.com/watch?v=smGduqXa22g#t=3m40s

To fight huge monsters in this you have to learn a bunch of timing-intense moves and keep planning them out all the time because getting clipped by a huge monster can send you flying, and you have to always be setting up traps and sequences, and you can stun a dino by stamping a mallet into its noggin. The enemies react to locational damage, they have tails to sever and you can shred up their wings etc. It's really detailed and you fight big monsters.

Instead of the character having combat skills or stats you level up, you just develop your skill as a player, each weapon has combo sets you have to learn to know how to hit where you want to. You also change your abilities by matching the armor you wear. You can make earplugs out of giant rabbits so you don't get stunned by dragon roars and like a hundred other things.
http://kiranico.com/en/mh3u/armor

I've only played MH3U for the 3DS which has a lot of swimming. Some people hate it but I think it's fine, except the game was a big factor in wearing my C-stick out, but that's life.

Cataclysm
http://en.cataclysmdda.com/

You can get a development version of cataclysm right off of github if you want. It's sort of similar to DF, it has some screwy locational damage and also it has infections you can die of. In the experimental versions you can get grabbed and you can sprint; most of your skill in this game is about how good you are at running away. A lot of depth comes from meticulous weaponry assembly and also fire is really cool in this game. The combat isn't too similar to DF really and you spend a lot more time gearing up and turning yourself into a cyborg or lizard mutant etc but it has a lot of the same overall feeling to me, like there are countrysides with various animals cavorting around. The main fun thing is to build a tank and run over a bunch of idiots with it. Also you can slay a CHUD, butcher it, and take its 50-gallon drum.

Dark Souls
http://store.steampowered.com/app/211420/

I like the combat in DS because if I screw up I'm dead pretty quickly, like in DF if a tough vampire dude cuts my foot I have like .4 seconds to live after that, and everyone you fight can be a huge danger. From also made armored core so to me it always felt like the knights handle like mechs lol. To be good in melee you have to practice the timing for all the wallops you can do with the weapon you like, and account for attacks being interrupted and so forth. You have to study just about every normal NPC you run into and also know the tricks that multiplayer invaders do. Main features include fuckers throwing napalm at you and immense dudes with hammers who like to scoop ya. If you check around half.com or slickdeals or wait for a steam sale it's pretty easy to get this game for $10 or less. AFAIK a lot of people still play it so you can organize irl with other players to do big arena tournaments.

Hybrid Heaven
You're a spy or something and you do pro-wrestling moves on aliens.
https://www.youtube.com/watch?v=hcsdZYEev3A#t=7m

Sil
(Haven't been able to compile this lately)
http://www.amirrorclear.net/flowers/game/sil/
https://www.youtube.com/watch?v=07f3rKY2c50

I think the depth in Sil comes from figuring out different tactics for different monsters. If orcs find you in a room with two entrances they will stand outside the door, split up, and attack you from both of them, rather than just all coming at you in a big line. You also get lots of perks as you level up that let you build different fighting styles. It's like angband plus cool stuff.

There ya go OP have fun go nuts let's all think of some games.

I've heard of cataclysm, just have to learn the mechanics and thanks for the other ones, I'll have to check them out

8
Thanks for all the replies

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Does anyone know any other games that are deep in depth of fighting like DF adventure mode?

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DF Suggestions / Just some ideas for adventure mode...
« on: March 20, 2016, 10:44:05 am »
Is adventure mode going to allow you too like live like a citizen at a town in the future? Think about building your own house and making a farm, maybe even supporting a family from the riches you get from your adventures, or a job. Being able to go too a blacksmith and craft weapons or craft them yourself or soemthing. Just throwing out ideas

11

How do I check there threat level?

When you go to attack something it and the menu pops up saying to choose who are going to attack is should say something like
Lethal:Dingo
or
Non-Lethal:Dingo

Oh, thank you so that's what that means.

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What threat level are they currently set to? If it's just "encounter", you could try attacking them unarmed with punches (no kicks, bites, or scratches) or wrestling holds (but only grabs and takedowns; no locks, chokeholds, pinching, or tossing), which would set them down to "brawl" or "non-lethal". You'd just need to let yourself get prone, and crawl away. They should stop bothering you from there.

Otherwise, throw stuff, as has been mentioned.

How do I check there threat level?

13
Well what I did was just simple, I guess. I attempted too throw a dead bird at one of them, climbed to a far tree from the treetops, hoping that I could sleep, and I started a fire on one of the twigs and heated the water which worked out fine. The meat I had was Goblin meat so i couldn't eat it... sadly. I think I just climbed far away to where I could sleep and they eventually left. This adventure is still going... I've already been attacked by Lions and Dingo men in the savanna's just in an attempt to get to a Goblin camp thats causing trouble for people. One of the ear is mangled and a few other parts are pretty bad...I don't think I can stand. It's been a long journey, and one adventure! I attacked a Lion eventually we were wrestling, (It was the last lion from a pack) I was attacking it with a Copper knife or something, eventually it turned into me biting its throat like a savage and jerking it side to side in an attempt to tear it. I eventually survived. 

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But im on a tree..*sniffles*

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DF Adventure Mode Discussion / I've got a bad feeling about this...
« on: March 19, 2016, 02:28:50 am »
How lovely it is when your hungry and thirsty and you find out your water is frozen, you climb down from your slumber tree and you see a bunch of 'fat' dingos hanging out below your crew. I climbed back up but while I was doing that I got latched by its jaws, just got bruises though. Should I risk waiting out for the night with frozen water and not really any eatable food? I've traveled a long way... it seemed.
https://gyazo.com/ff9f2ffd7a2e681272881fc69d6854cb

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