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Messages - eldeifo

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ohhhh thank you, the therapist arrived just in time. i started to go nuts without it and without dfhack 8).

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DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: November 15, 2017, 12:35:54 pm »

Uh, yeah - DFHack had changed the SDL.dll that they distribute and I didn't notice, so my script silently uninstalled DFHack instead of installing it properly.  This has been fixed, and there's now a check that will cause a noisy error if DFHack should have been installed and isn't.  I had also broken the TwbT config, though that was fixed automatically if you installed a graphics pack with PyLNP (which of course was useless anyway without DFHack).  Double whoops.


Thank you very much for the quick update PeridexisErrant! Quickly tested it, works like a charm now :).

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DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: November 13, 2017, 02:55:33 pm »

That won't address the "data/art/white1px.png not found" error, which is probably the issue here.


Exactly. The missing file can be found in the most recent release on github https://github.com/mifki/df-twbt/releases though. If placed in the data/art folder everything works fine.

Might be we get an r10 soon ;).

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DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: November 13, 2017, 02:09:54 pm »
Quote

Replacing with the 8 MB SDLhack.dll and SDL.dll files from r08 enables DFHack in r09.


I have attempted the same thing but then i end up with a TWBT error about a missing file when launching DF. The game launches fine, but just without TWBT.


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DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: November 13, 2017, 01:06:04 pm »
I have the exact same issue as already reported by Janus, but i'm on Win7 64bit.

I have dug a bit into this and it looks like SDL.dll and SDLhack.dll are the same file in r09. If i understand the PyLNP internals correctly it copies the dlls around when you hit the enable/disable buttons, at least that is what seems to happen in older versions of the pack. So i guess one of those files should be the .dll provided by an un-hacked dwarf-fortress and the other one should be the hacked version?

Fun fact: in r08 i can't disable the hack, but have not noticed so far since i don't really want to do so ;).

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