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Curses / Re: Game Gripes -- things that annoy you about LCS
« on: August 13, 2017, 03:33:13 pm »
Speaking of hardcoded stuff, the fact that Conservatives with weaponry sets based on the Gun Control status is still hardcoded is irksome. I remember a year ago when a edited creaturetypes.cpp (I think that was the file...) so cops, mercenaries, CCS goons, etc. could use the guns provided by Liberal Additions (back when Liberal Additions included a huge amount of weapons). Fun times, except for the fact that Prison Guards got broken and would more often than not cause segfaults when spawned.
On a different note, I definitely think the CCS deserves some buffing to make them more of an endgame threat. A "Confederate Gazette" that glorifies the CCS and demonizes the LCS would be a neat idea. The CCS could get hackers of their own to tap into LCS communications and, say, publish lists of LCS members (bringing down heat on your safehouses) or determine where you're going next and either tip off the cops or deploy some thugs to take care of things themselves.
On a different note, I definitely think the CCS deserves some buffing to make them more of an endgame threat. A "Confederate Gazette" that glorifies the CCS and demonizes the LCS would be a neat idea. The CCS could get hackers of their own to tap into LCS communications and, say, publish lists of LCS members (bringing down heat on your safehouses) or determine where you're going next and either tip off the cops or deploy some thugs to take care of things themselves.