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Mod Releases / Re: Revised v2.0.1 for v0.44.12. All creature descriptions rewritten!
« on: March 07, 2019, 01:25:24 pm »Eligiblefoot,
Are you sure that it is connected to the Bitlands tileset? I've also reverted the language changes from the mod for myself, and had similar crashes. I've found that entity_default.txt must also be edited. There is a [CULL_SYMBOL:ALL:OBSCENE] line for every civilization, and after removing those lines I was able to generate worlds again.
Regards,
way
Ah thank you. You are right. It is not related to Bitlands itself.
