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Messages - rothen

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1
DF Modding / Re: Can anything be done about vomit? Tired of it.
« on: December 08, 2017, 11:03:49 am »
I'm surprised nobody has yet mentioned the dfhack command "clean all". It'll take care of your vomit, blood, and evil goo raining from the sky.

2
Experimental memory layouts for 0.44.02 on linux are available: 32 bits, 64 bits.
Praise Armok! Thank you so much; I've been avoiding playing 44.02 until DT is out for it. I can live without DFHack, but without Therapist the game is unplayable.

3
DF General Discussion / Re: Linux DF delayed / Computer death thread
« on: November 28, 2017, 04:06:59 am »
More RAM and CPU cores couldn't hurt. If you didn't mess with the settings, VirtualBox probably defaulted to using one core. Giving it a couple more should speed things along considerably.

4
DF Dwarf Mode Discussion / Re: Dwarves won't harvest plants to stockpile?
« on: November 28, 2017, 12:09:39 am »
Did you run out of pots/barrels and/or space in your stockpile? It sounds like the dwarves don't have anywhere to put the food, so the "store item in stockpile" job never gets created.

5
DF General Discussion / Re: Linux DF delayed / Computer death thread
« on: November 27, 2017, 09:06:35 pm »
edit: Lost as to what is meant by "\\.\PhysicalDrive#"; Disk Management in Windows doesn't seem to list anything relevant for the USB drive aside from its assigned letter.  The main drive has "TIS0008000D (C:)", but the USB has " (E:)".  I can fill in the blank space, though I haven't tried to apply that.  I can right click them to get Bus Number (1 and 0, respectively)...  and various other event IDs.
Shares in Windows are referenced in the format \\<server_name>\<share_name>. So \\.\<drive> refers to a drive attached to the local computer. thewonderidiot has the correct command to list physical drive numbers.

https://www.tenforums.com/tutorials/87131-find-serial-number-hard-drive-windows.html#option2 shows exactly what the format should be, albeit with a slightly-different command.

6
DF General Discussion / Re: Linux DF delayed / Computer death thread
« on: November 26, 2017, 06:05:11 pm »
As a networking guy, I'd definitely suggest using VirtualBox as an immediate stopgap. Unfortunately, there's no way to do what you need from the graphical interface, so you'll have to pull some command-line BS.

Once VirtualBox downloaded and installed, create a new VM. Give it a name, choose the appropriate Linux type from the menu, and set its RAM (a gig or two should be fine). Choose not to create or use a hard disk file. Once the VM is created, open a command prompt and cd to (probably) C:\Program Files\Oracle\VirtualBox. Then, run the command
Code: [Select]
VBoxManage internalcommands createrawvmdk -filename "C:\Users\<username>\VirtualBox VMs\<vm_folder_name>\<file_name>.vmdk" -rawdisk \\.\PhysicalDrive# (The physical drive number can be found by going to Disk Management in Windows.)

Once this is done, go to the VM's settings>Storage>Controller: SATA and click the "add hard disk" button. Point it to the VMDK file you just created, click OK, and boot the VM. It should fire up off of your physical disk, and you should be good to go.

7
DF Dwarf Mode Discussion / Re: Cavern Embark Advice
« on: November 26, 2017, 02:18:00 am »
I'm not entirely convinced that an underground road is possible. Certainly, your visitors and caravans shouldn't spawn in the caverns without modding. They may be willing to depart through the caverns if given no other path to the edge of the map, but I somehow suspect that they might then be stuck down there with no way to return home. I'm honestly not very clear on how travel works for entities off-map; perhaps someone else can elucidate things.

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